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authorMarton Balint <cus@passwd.hu>2016-12-10 14:46:54 +0300
committerMarton Balint <cus@passwd.hu>2016-12-11 01:22:11 +0300
commit1f3910262e1b9091f597ebbb710b478d40319986 (patch)
tree8bcd397d8e1e10a9949b524b3d3365db7dbb567a /ffplay.c
parent3703f13333e24540a5ef132e7b2a9c0ded7e4531 (diff)
ffplay: fix sws_scale possible out of bounds array access
As I used simple RGBA formats for subtitles and for the video texture if avfilter is disabled I kind of assumed that sws_scale won't access data pointers and strides above index 0, but apparently that is not the case. Fixes Coverity CID 1396737, 1396738, 1396739, 1396740. Reviewed-by: Michael Niedermayer <michael@niedermayer.cc> Signed-off-by: Marton Balint <cus@passwd.hu>
Diffstat (limited to 'ffplay.c')
-rw-r--r--ffplay.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/ffplay.c b/ffplay.c
index bb781a2ab5..911fd7f947 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -883,11 +883,11 @@ static int upload_texture(SDL_Texture *tex, AVFrame *frame, struct SwsContext **
frame->width, frame->height, frame->format, frame->width, frame->height,
AV_PIX_FMT_BGRA, sws_flags, NULL, NULL, NULL);
if (*img_convert_ctx != NULL) {
- uint8_t *pixels;
- int pitch;
- if (!SDL_LockTexture(tex, NULL, (void **)&pixels, &pitch)) {
+ uint8_t *pixels[4];
+ int pitch[4];
+ if (!SDL_LockTexture(tex, NULL, (void **)pixels, pitch)) {
sws_scale(*img_convert_ctx, (const uint8_t * const *)frame->data, frame->linesize,
- 0, frame->height, &pixels, &pitch);
+ 0, frame->height, pixels, pitch);
SDL_UnlockTexture(tex);
}
} else {
@@ -913,8 +913,8 @@ static void video_image_display(VideoState *is)
if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000)) {
if (!sp->uploaded) {
- uint8_t *pixels;
- int pitch;
+ uint8_t* pixels[4];
+ int pitch[4];
int i;
if (!sp->width || !sp->height) {
sp->width = vp->width;
@@ -939,9 +939,9 @@ static void video_image_display(VideoState *is)
av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
return;
}
- if (!SDL_LockTexture(is->sub_texture, (SDL_Rect *)sub_rect, (void **)&pixels, &pitch)) {
+ if (!SDL_LockTexture(is->sub_texture, (SDL_Rect *)sub_rect, (void **)pixels, pitch)) {
sws_scale(is->sub_convert_ctx, (const uint8_t * const *)sub_rect->data, sub_rect->linesize,
- 0, sub_rect->h, &pixels, &pitch);
+ 0, sub_rect->h, pixels, pitch);
SDL_UnlockTexture(is->sub_texture);
}
}