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author | Hendrik Leppkes <h.leppkes@gmail.com> | 2017-08-22 13:03:41 +0300 |
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committer | Hendrik Leppkes <h.leppkes@gmail.com> | 2017-08-22 13:03:41 +0300 |
commit | cbec06be50cfb4215535d18ab67c1ba91486c31d (patch) | |
tree | bfcc6d791c8bfabe8bb6387b3b6c546d27a8d2d5 | |
parent | c8231a5013ae186c500bc73dde847f17e50106a7 (diff) |
d3d11: require at least D3D11 feature level 10_0 for decoding
In reality this should not affect any GPUs with decoding capability.
-rw-r--r-- | decoder/LAVVideo/decoders/d3d11va.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/decoder/LAVVideo/decoders/d3d11va.cpp b/decoder/LAVVideo/decoders/d3d11va.cpp index 3fd51da4..9e107c2b 100644 --- a/decoder/LAVVideo/decoders/d3d11va.cpp +++ b/decoder/LAVVideo/decoders/d3d11va.cpp @@ -100,9 +100,6 @@ static const D3D_FEATURE_LEVEL s_D3D11Levels[] = D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, - D3D_FEATURE_LEVEL_9_3, - D3D_FEATURE_LEVEL_9_2, - D3D_FEATURE_LEVEL_9_1, }; CDecD3D11::CDecD3D11(void) |