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2017-08-28[MPC-HC] Tray icon: Add an optional custom callback for "show property page" ...Underground78
2017-08-24d3d11: test texture creation during PostConnectHendrik Leppkes
2017-08-23Simplify :Stop, wrap original function instead of replacing itHendrik Leppkes
2017-08-23Free the filters before closing the decoderHendrik Leppkes
2017-08-23Use a less racey way to stop frame deliveryHendrik Leppkes
2017-08-23Prevent a deadlock issue when changing the format in pause and stopping playbackHendrik Leppkes
2017-08-23Remove the old wmv9 dmo decoder in favor of using the MFT decoder everywhereHendrik Leppkes
2017-08-23Avoid invalid aspect ratio values for avfilter parsingHendrik Leppkes
2017-08-23Set a better default for the aspect ratioHendrik Leppkes
2017-08-22wmv9mft: properly export the aspect ratioHendrik Leppkes
2017-08-22d3d11: return all surfaces to the allocator when breaking the renderer connec...Hendrik Leppkes
2017-08-22d3d11: create the device with BGRA support for Direct2D interoperabilityHendrik Leppkes
2017-08-22d3d11: require at least D3D11 feature level 10_0 for decodingHendrik Leppkes
2017-08-21Limit the number of buffers for VC1 DXVA/D3D11 decodingHendrik Leppkes
2017-08-21Move the maximum buffers into the decoder implementationHendrik Leppkes
2017-08-21d3d11: use copy-back when a specific device is selectedHendrik Leppkes
2017-08-20d3d11: implement saving of the selected deviceHendrik Leppkes
2017-08-19d3d11: implement device selection for copy-back modeHendrik Leppkes
2017-08-19Enable the device selection box if more then one device is availableHendrik Leppkes
2017-08-19d3d11: add hints to the config page about OS support and device selectionHendrik Leppkes
2017-08-19d3d11: check for Windows 8 or newer during initHendrik Leppkes
2017-08-19d3d11: request devices up to feature level 11.1Hendrik Leppkes
2017-08-18d3d11: set devices to be multithreading-safeHendrik Leppkes
2017-08-12d3d11: factor device creation into its own functionHendrik Leppkes
2017-08-12d3d11: release the adapter before recreating another oneHendrik Leppkes
2017-08-12d3d11: implement the Check method to verify if D3D11 is availableHendrik Leppkes
2017-08-12d3d11: show the active decoder deviceHendrik Leppkes
2017-08-12d3d11: move device creationg into LAV logic for more controlHendrik Leppkes
2017-08-12d3d11va: silence cast warnings for the array slice indexHendrik Leppkes
2017-08-11Remove pre-Vista compat codeHendrik Leppkes
2017-08-11Silence a warningHendrik Leppkes
2017-08-11d3d11: implement direct copyback modeHendrik Leppkes
2017-08-11d3d11: Implement a frame queue to improve decode performanceHendrik Leppkes
2017-08-11Cap the number of samples to 127 in the allocator.Hendrik Leppkes
2017-08-11Implement D3D11 hardware decoding modeHendrik Leppkes
2017-08-11Flush the bitstream context after every packet.Hendrik Leppkes
2017-08-11Protect against memory allocation of media samples failingHendrik Leppkes
2017-08-10dxva2: factor codec checks into dxva_commonHendrik Leppkes
2017-08-08Fix side data handling in DXVA2-Native sequence framesHendrik Leppkes
2017-08-08Fix sidedata handling in DeDirectFrameHendrik Leppkes
2017-08-06dxva2: properly preserve sidedata in copy-back modeHendrik Leppkes
2017-08-05dxva2: factor reusable functions into a common dxva moduleHendrik Leppkes
2017-08-04Persist the x264 build between decoder re-initsHendrik Leppkes
2017-08-04Update ffmpegHendrik Leppkes
2017-08-01dxva2dec: only check the profile if its actually setHendrik Leppkes
2017-07-20dxva2dec: include codec profile in device selectionHendrik Leppkes
2017-07-20Implement sidedata for DXVA2-Native samplesHendrik Leppkes
2017-07-17Free the d3d9ex library on closingHendrik Leppkes
2017-07-17Fix cppcheck warnings (#144)Mike Tzou
2017-07-07Update color enumeration valuesHendrik Leppkes