blob: fa65c810be93702eeafc0d2d7f7816f73335964f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='DebugRelease'">
<OutDir>$(SolutionDir)bin_$(PlatformName)d\lib\</OutDir>
<IntDir>$(SolutionDir)bin_$(PlatformName)d\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<OutDir>$(SolutionDir)bin_$(PlatformName)\lib\</OutDir>
<IntDir>$(SolutionDir)bin_$(PlatformName)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(SolutionDir)common\includes;$(SolutionDir)common\baseclasses;$(SolutionDir)ffmpeg;$(SolutionDir)libbluray\src;$(SolutionDir)common\DSUtilLite;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/Zc:inline /Zc:rvalueCast /Zc:throwingNew %(AdditionalOptions)</AdditionalOptions>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='DebugRelease'">
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)bin_$(PlatformName)d\thirdparty\ffmpeg;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(SolutionDir)bin_$(PlatformName)d\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='DebugRelease'">
<ClCompile>
<PreprocessorDefinitions>LAV_DEBUG_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)bin_$(PlatformName)\thirdparty\ffmpeg;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/Gw /Zo %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<AdditionalOptions>/OPT:ICF=3 %(AdditionalOptions)</AdditionalOptions>
<OptimizeReferences>true</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<AdditionalLibraryDirectories>$(SolutionDir)bin_$(PlatformName)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
</ItemDefinitionGroup>
</Project>
|