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IGraphRebuildDelegate.h « includes « common - github.com/mpc-hc/LAVFilters.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 *      Copyright (C) 2011 Hendrik Leppkes
 *      http://www.1f0.de
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along
 *  with this program; if not, write to the Free Software Foundation, Inc.,
 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#pragma once

// {17989414-C927-4D73-AB6C-19DF37602AC4}
DEFINE_GUID(IID_IGraphRebuildDelegate, 
0x17989414, 0xc927, 0x4d73, 0xab, 0x6c, 0x19, 0xdf, 0x37, 0x60, 0x2a, 0xc4);

[uuid("17989414-C927-4D73-AB6C-19DF37602AC4")]
interface IGraphRebuildDelegate : public IUnknown
{
  // Called by the splitter to let the player know that a certain pin needs to be rebuild.
  //
  // This function is called on any stream or title changes that would cause the content of the pin to change.
  // The Splitter will stop the graph prior to this call, and it will return the graph to its previous state afterwards.
  //
  // When this function is called, the pin will already have the new media types set, so the usual functions to query the media types can be used.
  // EnmuMediaTypes is OK (or any wrappers of this in the base classes), ConnectionMediaType is not OK, for obvious reasons.
  //
  // Following return values are supported:
  // S_OK    - The player took complete control over the rebuild, the splitter will do no further actions regarding the pin
  // S_FALSE - The player may or may not have changed the pin, and the splitter is instructed to send a media type with the next packet.
  // E_FAIL  - The player failed, and the splitter should try to rebuild the pin
  STDMETHOD(RebuildPin)(IFilterGraph *pGraph, IPin *pPin) = 0;
};