diff options
author | Underground78 <underground78@users.sourceforge.net> | 2013-07-14 03:11:14 +0400 |
---|---|---|
committer | Underground78 <underground78@users.sourceforge.net> | 2013-07-14 15:19:04 +0400 |
commit | 1c38ccbf9f4638e03659c3859d3a9dc9eae1819d (patch) | |
tree | 1668b27c8fee40340d6ba7b518f03274043d60c2 /distrib | |
parent | c7a0245f0d059cc3c031888026eeb0f21c85061e (diff) |
Put LAVFilters files in a different folder when using x64.
Diffstat (limited to 'distrib')
-rw-r--r-- | distrib/mpc-hc_setup.iss | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/distrib/mpc-hc_setup.iss b/distrib/mpc-hc_setup.iss index 9dd186b14..d3d20b18c 100644 --- a/distrib/mpc-hc_setup.iss +++ b/distrib/mpc-hc_setup.iss @@ -69,10 +69,13 @@ #define base_bindir = "..\bin"
#endif
+#define lavfiltersdir = "LAVFilters"
+
#ifdef x64Build
#define bindir = base_bindir + "\mpc-hc_x64"
#define mpchc_exe = "mpc-hc64.exe"
#define mpchc_ini = "mpc-hc64.ini"
+ #define lavfiltersdir = lavfiltersdir + "64"
#define OutFilename = app_name + "." + app_ver + ".x64"
#else
#define bindir = base_bindir + "\mpc-hc_x86"
@@ -231,9 +234,9 @@ Name: reset_settings; Description: {cm:tsk_ResetSettings}; GroupDescript Source: {#bindir}\Lang\mpcresources.??.dll; DestDir: {app}\Lang; Components: mpcresources; Flags: ignoreversion
#endif
#ifndef MPCHC_LITE
-Source: {#bindir}\LAVFilters\*.dll; DestDir: {app}\LAVFilters; Components: main; Flags: ignoreversion
-Source: {#bindir}\LAVFilters\*.ax; DestDir: {app}\LAVFilters; Components: main; Flags: ignoreversion
-Source: {#bindir}\LAVFilters\*.manifest; DestDir: {app}\LAVFilters; Components: main; Flags: ignoreversion
+Source: {#bindir}\{#lavfiltersdir}\*.dll; DestDir: {app}\{#lavfiltersdir}; Components: main; Flags: ignoreversion
+Source: {#bindir}\{#lavfiltersdir}\*.ax; DestDir: {app}\{#lavfiltersdir}; Components: main; Flags: ignoreversion
+Source: {#bindir}\{#lavfiltersdir}\*.manifest; DestDir: {app}\{#lavfiltersdir}; Components: main; Flags: ignoreversion
#endif
Source: {#bindir}\D3DCompiler_{#MPC_DX_SDK_NUMBER}.dll; DestDir: {app}; Components: main; Flags: ignoreversion
Source: {#bindir}\d3dx9_{#MPC_DX_SDK_NUMBER}.dll; DestDir: {app}; Components: main; Flags: ignoreversion
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