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Diffstat (limited to 'src/Subtitles/RenderingCache.cpp')
-rw-r--r--src/Subtitles/RenderingCache.cpp40
1 files changed, 17 insertions, 23 deletions
diff --git a/src/Subtitles/RenderingCache.cpp b/src/Subtitles/RenderingCache.cpp
index 16dd295db..53b27e3bc 100644
--- a/src/Subtitles/RenderingCache.cpp
+++ b/src/Subtitles/RenderingCache.cpp
@@ -1,5 +1,5 @@
/*
- * (C) 2013-2014 see Authors.txt
+ * (C) 2013-2014, 2016 see Authors.txt
*
* This file is part of MPC-HC.
*
@@ -22,12 +22,6 @@
#include "RenderingCache.h"
#include "RTS.h"
-template<typename T>
-bool NEARLY_EQ(T a, T b, T tol)
-{
- return (abs(a - b) < tol);
-}
-
CTextDimsKey::CTextDimsKey(const CStringW& str, const STSStyle& style)
: m_str(str)
, m_style(DEBUG_NEW STSStyle(style))
@@ -68,8 +62,8 @@ bool CTextDimsKey::operator==(const CTextDimsKey& textDimsKey) const
return m_str == textDimsKey.m_str
&& m_style->charSet == textDimsKey.m_style->charSet
&& m_style->fontName == textDimsKey.m_style->fontName
- && NEARLY_EQ(m_style->fontSize, textDimsKey.m_style->fontSize, 1e-6)
- && NEARLY_EQ(m_style->fontSpacing, textDimsKey.m_style->fontSpacing, 1e-6)
+ && IsNearlyEqual(m_style->fontSize, textDimsKey.m_style->fontSize, 1e-6)
+ && IsNearlyEqual(m_style->fontSpacing, textDimsKey.m_style->fontSpacing, 1e-6)
&& m_style->fontWeight == textDimsKey.m_style->fontWeight
&& m_style->fItalic == textDimsKey.m_style->fItalic
&& m_style->fUnderline == textDimsKey.m_style->fUnderline
@@ -104,8 +98,8 @@ void CPolygonPathKey::UpdateHash()
bool CPolygonPathKey::operator==(const CPolygonPathKey& polygonPathKey) const
{
return m_str == polygonPathKey.m_str
- && NEARLY_EQ(m_scalex, polygonPathKey.m_scalex, 1e-6)
- && NEARLY_EQ(m_scaley, polygonPathKey.m_scaley, 1e-6);
+ && IsNearlyEqual(m_scalex, polygonPathKey.m_scalex, 1e-6)
+ && IsNearlyEqual(m_scaley, polygonPathKey.m_scaley, 1e-6);
}
COutlineKey::COutlineKey(const CWord* word, CPoint org)
@@ -163,21 +157,21 @@ void COutlineKey::UpdateHash()
bool COutlineKey::operator==(const COutlineKey& outLineKey) const
{
return __super::operator==(outLineKey) // CreatePath
- && NEARLY_EQ(m_scalex, outLineKey.m_scalex, 1e-6)
- && NEARLY_EQ(m_scaley, outLineKey.m_scaley, 1e-6)
+ && IsNearlyEqual(m_scalex, outLineKey.m_scalex, 1e-6)
+ && IsNearlyEqual(m_scaley, outLineKey.m_scaley, 1e-6)
// Transform
- && NEARLY_EQ(m_style->fontScaleX, outLineKey.m_style->fontScaleX, 1e-6)
- && NEARLY_EQ(m_style->fontScaleY, outLineKey.m_style->fontScaleY, 1e-6)
- && NEARLY_EQ(m_style->fontAngleX, outLineKey.m_style->fontAngleX, 1e-6)
- && NEARLY_EQ(m_style->fontAngleY, outLineKey.m_style->fontAngleY, 1e-6)
- && NEARLY_EQ(m_style->fontAngleZ, outLineKey.m_style->fontAngleZ, 1e-6)
- && NEARLY_EQ(m_style->fontShiftX, outLineKey.m_style->fontShiftX, 1e-6)
- && NEARLY_EQ(m_style->fontShiftY, outLineKey.m_style->fontShiftY, 1e-6)
+ && IsNearlyEqual(m_style->fontScaleX, outLineKey.m_style->fontScaleX, 1e-6)
+ && IsNearlyEqual(m_style->fontScaleY, outLineKey.m_style->fontScaleY, 1e-6)
+ && IsNearlyEqual(m_style->fontAngleX, outLineKey.m_style->fontAngleX, 1e-6)
+ && IsNearlyEqual(m_style->fontAngleY, outLineKey.m_style->fontAngleY, 1e-6)
+ && IsNearlyEqual(m_style->fontAngleZ, outLineKey.m_style->fontAngleZ, 1e-6)
+ && IsNearlyEqual(m_style->fontShiftX, outLineKey.m_style->fontShiftX, 1e-6)
+ && IsNearlyEqual(m_style->fontShiftY, outLineKey.m_style->fontShiftY, 1e-6)
&& m_org == outLineKey.m_org
// CreateWidenedRegion
&& m_style->borderStyle == outLineKey.m_style->borderStyle
- && NEARLY_EQ(m_style->outlineWidthX, outLineKey.m_style->outlineWidthX, 1e-6)
- && NEARLY_EQ(m_style->outlineWidthY, outLineKey.m_style->outlineWidthY, 1e-6);
+ && IsNearlyEqual(m_style->outlineWidthX, outLineKey.m_style->outlineWidthX, 1e-6)
+ && IsNearlyEqual(m_style->outlineWidthY, outLineKey.m_style->outlineWidthY, 1e-6);
}
COverlayKey::COverlayKey(const CWord* word, CPoint p, CPoint org)
@@ -210,5 +204,5 @@ bool COverlayKey::operator==(const COverlayKey& overlayKey) const
return __super::operator==(overlayKey)
&& m_subp == overlayKey.m_subp
&& m_style->fBlur == overlayKey.m_style->fBlur
- && NEARLY_EQ(m_style->fGaussianBlur, overlayKey.m_style->fGaussianBlur, 1e-6);
+ && IsNearlyEqual(m_style->fGaussianBlur, overlayKey.m_style->fGaussianBlur, 1e-6);
}