1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
/*
* (C) 2003-2006 Gabest
* (C) 2006-2013 see Authors.txt
*
* This file is part of MPC-HC.
*
* MPC-HC is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* MPC-HC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "SubPicImpl.h"
#include "SubPicAllocatorPresenterImpl.h"
#include <d3d9.h>
// CDX9SubPic
class CVirtualLock
{
public:
virtual void Lock() = 0;
virtual void Unlock() = 0;
};
typedef void (FLock)(void* _pLock);
class CScopeLock
{
void* m_pLock;
FLock* m_pUnlockFunc;
public:
CScopeLock(): m_pLock(nullptr), m_pUnlockFunc(nullptr) {};
template <typename t_Lock>
class TCLocker
{
public:
static void fs_Locker(void* _pLock) {
((t_Lock*)_pLock)->Unlock();
}
};
template <typename t_Lock>
CScopeLock(t_Lock& _Lock) {
_Lock.Lock();
m_pLock = &_Lock;
m_pUnlockFunc = TCLocker<t_Lock>::fs_Locker;
}
~CScopeLock() {
m_pUnlockFunc(m_pLock);
}
};
class CDX9SubPicAllocator;
class CDX9SubPic : public CSubPicImpl
{
CComPtr<IDirect3DSurface9> m_pSurface;
protected:
STDMETHODIMP_(void*) GetObject(); // returns IDirect3DTexture9*
public:
CDX9SubPicAllocator* m_pAllocator;
bool m_bExternalRenderer;
CDX9SubPic(IDirect3DSurface9* pSurface, CDX9SubPicAllocator* pAllocator, bool bExternalRenderer);
~CDX9SubPic();
// ISubPic
STDMETHODIMP GetDesc(SubPicDesc& spd);
STDMETHODIMP CopyTo(ISubPic* pSubPic);
STDMETHODIMP ClearDirtyRect(DWORD color);
STDMETHODIMP Lock(SubPicDesc& spd);
STDMETHODIMP Unlock(RECT* pDirtyRect);
STDMETHODIMP AlphaBlt(RECT* pSrc, RECT* pDst, SubPicDesc* pTarget);
};
// CDX9SubPicAllocator
class CDX9SubPicAllocator : public CSubPicAllocatorImpl, public CCritSec
{
CComPtr<IDirect3DDevice9> m_pD3DDev;
CSize m_maxsize;
bool m_bExternalRenderer;
bool Alloc(bool fStatic, ISubPic** ppSubPic);
public:
static CCritSec ms_SurfaceQueueLock;
CAtlList<CComPtr<IDirect3DSurface9>> m_FreeSurfaces;
CAtlList<CDX9SubPic*> m_AllocatedSurfaces;
void GetStats(int& _nFree, int& _nAlloc);
CDX9SubPicAllocator(IDirect3DDevice9* pD3DDev, SIZE maxsize, bool fPow2Textures, bool bExternalRenderer);
~CDX9SubPicAllocator();
void ClearCache();
// ISubPicAllocator
STDMETHODIMP ChangeDevice(IUnknown* pDev);
STDMETHODIMP SetMaxTextureSize(SIZE MaxTextureSize);
};
|