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/*
* (C) 2009-2014 see Authors.txt
*
* This file is part of MPC-HC.
*
* MPC-HC is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* MPC-HC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "Rasterizer.h"
struct HDMV_PALETTE {
BYTE entry_id;
BYTE Y;
BYTE Cr;
BYTE Cb;
BYTE T; // HDMV rule : 0 transparent, 255 opaque (compatible DirectX)
};
class CGolombBuffer;
class CompositionObject : Rasterizer
{
public:
short m_object_id_ref;
BYTE m_window_id_ref;
bool m_object_cropped_flag;
bool m_forced_on_flag;
BYTE m_version_number;
LONG m_horizontal_position;
LONG m_vertical_position;
LONG m_width;
LONG m_height;
LONG m_cropping_horizontal_position;
LONG m_cropping_vertical_position;
LONG m_cropping_width;
LONG m_cropping_height;
CompositionObject();
CompositionObject(const CompositionObject& obj);
~CompositionObject();
void Init();
void Reset();
void SetRLEData(const BYTE* pBuffer, size_t nSize, size_t nTotalSize);
void AppendRLEData(const BYTE* pBuffer, size_t nSize);
const BYTE* GetRLEData() const { return m_pRLEData; };
size_t GetRLEDataSize() const { return m_nRLEDataSize; };
size_t GetRLEPos() const { return m_nRLEPos; };
bool IsRLEComplete() const { return m_nRLEPos >= m_nRLEDataSize; };
void RenderHdmv(SubPicDesc& spd);
void RenderDvb(SubPicDesc& spd, short nX, short nY);
void WriteSeg(SubPicDesc& spd, short nX, short nY, short nCount, short nPaletteIndex);
void SetPalette(int nNbEntry, const HDMV_PALETTE* pPalette, bool BT709, int sourceBlackLevel, int sourceWhiteLevel, int targetBlackLevel, int targetWhiteLevel);
bool HavePalette() const { return m_nColorNumber > 0; };
// Forbid the use of direct affectation for now, it would be dangerous because
// of possible leaks and double frees. We could do a deep copy to be safe but
// it could possibly hurt the performance if we forgot about this and start
// using affectation a lot.
CompositionObject& operator=(const CompositionObject&) = delete;
private:
BYTE* m_pRLEData;
size_t m_nRLEDataSize;
size_t m_nRLEPos;
int m_nColorNumber;
std::array<DWORD, 256> m_colors;
void DvbRenderField(SubPicDesc& spd, CGolombBuffer& gb, short nXStart, short nYStart, short nLength);
void Dvb2PixelsCodeString(SubPicDesc& spd, CGolombBuffer& gb, short& nX, short& nY);
void Dvb4PixelsCodeString(SubPicDesc& spd, CGolombBuffer& gb, short& nX, short& nY);
void Dvb8PixelsCodeString(SubPicDesc& spd, CGolombBuffer& gb, short& nX, short& nY);
};
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