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//
// mplayerc.rc2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
#include "resource.h"
#include "Version.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
/////////////////////////////////////////////////////////////////////////////
//
// RT_MANIFEST
//
1 RT_MANIFEST "res\\mpc-hc.exe.manifest"
/////////////////////////////////////////////////////////////////////////////
//
// FILE
//
IDF_SHADER_EMPTY FILE "res\\shaders\\empty.psh"
IDF_SHADER_CONTOUR FILE "res\\shaders\\contour.psh"
IDF_SHADER_DEINTERLACE FILE "res\\shaders\\deinterlace (blend).psh"
IDF_SHADER_EMBOSS FILE "res\\shaders\\emboss.psh"
IDF_SHADER_GRAYSCALE FILE "res\\shaders\\grayscale.psh"
IDF_SHADER_INVERT FILE "res\\shaders\\invert.psh"
IDF_SHADER_LETTERBOX FILE "res\\shaders\\letterbox.psh"
IDF_SHADER_PROCAMP FILE "res\\shaders\\procamp.psh"
IDF_SHADER_SHARPEN FILE "res\\shaders\\sharpen.psh"
IDF_SHADER_SPHERE FILE "res\\shaders\\sphere.psh"
IDF_SHADER_SPOTLIGHT FILE "res\\shaders\\spotlight.psh"
IDF_SHADER_WAVE FILE "res\\shaders\\wave.psh"
IDF_SHADER_LEVELS FILE "res\\shaders\\levels.psh"
IDF_SHADER_LEVELS2 FILE "res\\shaders\\levels2.psh"
IDF_SHADER_LEVELS3 FILE "res\\shaders\\levels3.psh"
IDF_SHADER_BT601_BT709 FILE "res\\shaders\\BT601BT709.psh"
IDF_SHADER_NIGHTVISION FILE "res\\shaders\\nightvision.psh"
IDF_SHADER_EDGE_SHARPEN FILE "res\\shaders\\EdgeSharpen.psh"
IDF_SHADER_SHARPEN_COMPLEX FILE "res\\shaders\\SharpenComplex.psh"
IDF_SHADER_SHARPEN_COMPLEX2 FILE "res\\shaders\\SharpenComplex2.psh"
IDF_SHADER_DENOISE FILE "res\\shaders\\denoise.psh"
IDF_SHADER_YV12CHROMAUP FILE "res\\shaders\\YV12ChromaUpsampling.psh"
IDF_DEFAULT_CSS FILE "res\\web\\default.css"
IDF_VBR_GIF FILE "res\\web\\vbg.gif"
IDF_VBS_GIF FILE "res\\web\\vbs.GIF"
IDF_SLIDERBAR_GIF FILE "res\\web\\sliderbar.gif"
IDF_SLIDERGRIP_GIF FILE "res\\web\\slidergrip.gif"
IDF_1PIX_GIF FILE "res\\web\\1pix.gif"
IDF_SLIDERBACK_GIF FILE "res\\web\\sliderback.gif"
IDF_HEADERICON_PNG FILE "res\\web\\headericon.png"
IDF_HEADERBACK_PNG FILE "res\\web\\headerback.png"
IDF_HEADERCLOSE_PNG FILE "res\\web\\headerclose.png"
IDF_LEFTSIDE_PNG FILE "res\\web\\leftside.png"
IDF_RIGHTSIDE_PNG FILE "res\\web\\rightside.png"
IDF_BOTTOMSIDE_PNG FILE "res\\web\\bottomside.png"
IDF_LEFTBOTTOMSIDE_PNG FILE "res\\web\\leftbottomside.png"
IDF_RIGHTBOTTOMSIDE_PNG FILE "res\\web\\rightbottomside.png"
IDF_SEEKBARLEFT_PNG FILE "res\\web\\seekbarleft.png"
IDF_SEEKBARMID_PNG FILE "res\\web\\seekbarmid.png"
IDF_SEEKBARRIGHT_PNG FILE "res\\web\\seekbarright.png"
IDF_SEEKBARGRIP_PNG FILE "res\\web\\seekbargrip.png"
IDF_CONTROLBACK_PNG FILE "res\\web\\controlback.png"
IDF_CONTROLBUTTONPLAY_PNG FILE "res\\web\\controlbuttonplay.png"
IDF_CONTROLBUTTONPAUSE_PNG FILE "res\\web\\controlbuttonpause.png"
IDF_CONTROLBUTTONSTOP_PNG FILE "res\\web\\controlbuttonstop.png"
IDF_CONTROLBUTTONSKIPBACK_PNG FILE "res\\web\\controlbuttonskipback.png"
IDF_CONTROLBUTTONDECRATE_PNG FILE "res\\web\\controlbuttondecrate.png"
IDF_CONTROLBUTTONINCRATE_PNG FILE "res\\web\\controlbuttonincrate.png"
IDF_CONTROLBUTTONSKIPFORWARD_PNG FILE "res\\web\\controlbuttonskipforward.png"
IDF_CONTROLBUTTONSTEP_PNG FILE "res\\web\\controlbuttonstep.png"
IDF_CONTROLVOLUMEON_PNG FILE "res\\web\\controlvolumeon.png"
IDF_CONTROLVOLUMEOFF_PNG FILE "res\\web\\controlvolumeoff.png"
IDF_CONTROLVOLUMEBAR_PNG FILE "res\\web\\controlvolumebar.png"
IDF_CONTROLVOLUMEGRIP_PNG FILE "res\\web\\controlvolumegrip.png"
IDF_SHADER_RESIZER FILE "res\\shaders\\resizer.psh"
IDF_SHADER_FINAL FILE "res\\shaders\\final.psh"
IDF_LOGO0 FILE "res\\logo.0.png"
#ifdef _WIN64
IDF_LOGO1 FILE "res\\logo.1_x64.png"
IDF_LOGO2 FILE "res\\logo.2_x64.png"
IDF_LOGO3 FILE "res\\logo.3_x64.png"
#else
IDF_LOGO1 FILE "res\\logo.1.png"
IDF_LOGO2 FILE "res\\logo.2.png"
IDF_LOGO3 FILE "res\\logo.3.png"
#endif
W7_TOOLBAR PNG "res\\Toolbarw7.png"
/////////////////////////////////////////////////////////////////////////////
//
// HTML
//
IDR_HTML_INDEX HTML "res\\web\\index.html"
IDR_HTML_INFO HTML "res\\web\\info.html"
IDR_HTML_404 HTML "res\\web\\404.html"
IDR_HTML_BROWSER HTML "res\\web\\browser.html"
IDR_HTML_CONTROLS HTML "res\\web\\controls.html"
IDR_HTML_PLAYER HTML "res\\web\\player.html"
IDR_HTML_VARIABLES HTML "res\\web\\variables.html"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION MPC_VERSION_NUM
PRODUCTVERSION MPC_VERSION_NUM
FILEFLAGSMASK 0x1fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "Based on the original Media Player Classic v6.4.9.0 © Gabest"
VALUE "CompanyName", MPC_COMP_NAME_STR
VALUE "FileDescription", "Media Player Classic - Home Cinema"
VALUE "FileVersion", MPC_VERSION_STR
VALUE "InternalName", "mpc-hc"
VALUE "LegalCopyright", MPC_COPYRIGHT_STR
#ifdef _WIN64
VALUE "OriginalFilename", "mpc-hc64.exe"
#else
VALUE "OriginalFilename", "mpc-hc.exe"
#endif
VALUE "ProductName", "Media Player Classic - Home Cinema"
VALUE "ProductVersion", MPC_VERSION_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (United States) resources
|