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ShaderCombineDlg.h « mpc-hc « src - github.com/mpc-hc/mpc-hc.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * $Id$
 *
 * (C) 2003-2006 Gabest
 * (C) 2006-2012 see Authors.txt
 *
 * This file is part of MPC-HC.
 *
 * MPC-HC is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * MPC-HC is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#pragma once

#include <afxwin.h>
#include "ResizableLib/ResizableDialog.h"


// CShaderCombineDlg dialog

class CShaderCombineDlg : public CCmdUIDialog
{
#define SHADER1 1
#define SHADER2 2
#define SHADERS (SHADER1 | SHADER2)

    CListBox m_list1, m_list2;
    CComboBox m_combo;

    BOOL m_fcheck1, m_fcheck2;
    CAtlList<CString>& m_labels1;
    CAtlList<CString>& m_labels2;

    bool m_oldcheck1, m_oldcheck2;
    CAtlList<CString> m_oldlabels1;
    CAtlList<CString> m_oldlabels2;

    void UpdateShaders(unsigned char type = SHADERS);

public:
    CShaderCombineDlg(CAtlList<CString>& labels1, CAtlList<CString>& labels2, CWnd* pParent);   // standard constructor
    virtual ~CShaderCombineDlg();

    // Dialog Data
    enum { IDD = IDD_SHADERCOMBINE_DLG };

protected:
    virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
    virtual BOOL OnInitDialog();

    DECLARE_MESSAGE_MAP()

protected:
    virtual void OnOK();
    virtual void OnCancel();

public:
    afx_msg void OnUpdateCheck1();
    afx_msg void OnSetFocusList1();
    afx_msg void OnUpdateCheck2();
    afx_msg void OnSetFocusList2();

    afx_msg void OnBnClickedAdd();
    afx_msg void OnBnClickedDel();
    afx_msg void OnBnClickedUp();
    afx_msg void OnBnClickedDown();
};