1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
|
// VirtualDub - Video processing and capture application
// Graphics support library
// Copyright (C) 1998-2009 Avery Lee
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include <stdafx.h>
#include <vector>
#include <malloc.h>
#include <vd2/system/memory.h>
#include <vd2/system/cpuaccel.h>
#include <vd2/system/vdstl.h>
#include <vd2/Kasumi/pixmap.h>
#include <vd2/Kasumi/pixmaputils.h>
#include <vd2/Kasumi/pixmapops.h>
using namespace nsVDPixmap;
namespace {
typedef void (*tpPalettedBlitter)(void *dst, ptrdiff_t dstpitch, const void *src, ptrdiff_t srcpitch, vdpixsize w, vdpixsize h, const void *pal);
typedef void (*tpChunkyBlitter)(void *dst, ptrdiff_t dstpitch, const void *src, ptrdiff_t srcpitch, vdpixsize w, vdpixsize h);
typedef void (*tpPlanarBlitter)(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h);
}
bool VDPixmapBltDirect(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h);
void VDPixmapBltDirectPalettedConversion(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h, tpPalettedBlitter pBlitter) {
uint8 palbytes[256 * 3];
int palsize;
switch(src.format) {
case kPixFormat_Pal1:
palsize = 2;
break;
case kPixFormat_Pal2:
palsize = 4;
break;
case kPixFormat_Pal4:
palsize = 16;
break;
case kPixFormat_Pal8:
palsize = 256;
break;
default:
VDNEVERHERE;
}
VDASSERT(src.palette);
VDPixmap srcpal = { (void *)src.palette, NULL, palsize, 1, 0, kPixFormat_XRGB8888 };
VDPixmap dstpal = { palbytes, NULL, palsize, 1, 0, dst.format };
VDVERIFY(VDPixmapBltDirect(dstpal, srcpal, palsize, 1));
pBlitter(dst.data, dst.pitch, src.data, src.pitch, w, h, palbytes);
}
tpVDPixBltTable VDPixmapGetBlitterTable() {
#if defined(_WIN32) && defined(_M_IX86)
static tpVDPixBltTable pBltTable;
if (CPUGetEnabledExtensions() & CPUF_SUPPORTS_MMX) {
return VDGetPixBltTableX86MMX();
} else {
return VDGetPixBltTableX86Scalar();
}
#else
static tpVDPixBltTable pBltTable = VDGetPixBltTableReference();
return pBltTable;
#endif
}
bool VDPixmapBltDirect(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h) {
if ((unsigned)src.format >= kPixFormat_Max_Standard) {
VDASSERT(false);
return false;
}
if ((unsigned)dst.format >= kPixFormat_Max_Standard) {
VDASSERT(false);
return false;
}
const VDPixmapFormatInfo& srcinfo = VDPixmapGetInfo(src.format);
if (src.format == dst.format) {
int qw = w;
int qh = h;
if (srcinfo.qchunky) {
qw = (qw + srcinfo.qw - 1) / srcinfo.qw;
qh = -(-h >> srcinfo.qhbits);
}
const int auxw = -(-w >> srcinfo.auxwbits);
const int auxh = -(-h >> srcinfo.auxhbits);
switch(srcinfo.auxbufs) {
case 2:
VDMemcpyRect(dst.data3, dst.pitch3, src.data3, src.pitch3, srcinfo.auxsize * auxw, auxh);
case 1:
VDMemcpyRect(dst.data2, dst.pitch2, src.data2, src.pitch2, srcinfo.auxsize * auxw, auxh);
case 0:
VDMemcpyRect(dst.data, dst.pitch, src.data, src.pitch, srcinfo.qsize * qw, qh);
}
return true;
}
VDPixmapBlitterFn pBlitter = VDPixmapGetBlitterTable()[src.format][dst.format];
if (!pBlitter)
return false;
pBlitter(dst, src, w, h);
return true;
}
bool VDPixmapIsBltPossible(int dst_format, int src_format) {
if (src_format == dst_format)
return true;
tpVDPixBltTable tab(VDPixmapGetBlitterTable());
if (tab[src_format][dst_format])
return true;
const VDPixmapFormatInfo& srcinfo = VDPixmapGetInfo(src_format);
const VDPixmapFormatInfo& dstinfo = VDPixmapGetInfo(dst_format);
if (srcinfo.auxbufs > 0 || dstinfo.auxbufs > 0)
return false; // fail, planar buffers involved (can't do scanlines independently)
return (tab[src_format][kPixFormat_YUV444_XVYU] && tab[kPixFormat_YUV444_XVYU][dst_format])
||(tab[src_format][kPixFormat_XRGB8888] && tab[kPixFormat_XRGB8888][dst_format]);
}
bool VDNOINLINE VDPixmapBltTwoStage(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h) {
const VDPixmapFormatInfo& srcinfo = VDPixmapGetInfo(src.format);
const VDPixmapFormatInfo& dstinfo = VDPixmapGetInfo(dst.format);
if (srcinfo.auxbufs > 0 || dstinfo.auxbufs > 0)
return false; // fail, planar buffers involved
if (srcinfo.qh > 1)
return false; // fail, vertically packed formats involved
if (srcinfo.palsize)
return false; // fail, paletted formats involved
// Allocate a 4xW buffer and try round-tripping through either
// RGB32 or XYVU.
vdblock<uint32> tempBuf;
tpVDPixBltTable tab(VDPixmapGetBlitterTable());
VDPixmap linesrc(src);
VDPixmap linedst(dst);
VDPixmap linetmp = {};
if (w < 1024) {
linetmp.data = alloca(sizeof(uint32) * w);
} else {
tempBuf.resize(w + 1);
linetmp.data = tempBuf.data();
}
linetmp.pitch = 0;
linetmp.format = kPixFormat_YUV444_XVYU;
linetmp.w = w;
linetmp.h = 1;
VDPixmapBlitterFn pb1 = tab[src.format][kPixFormat_YUV444_XVYU];
VDPixmapBlitterFn pb2 = tab[kPixFormat_YUV444_XVYU][dst.format];
if (!pb1 || !pb2) {
pb1 = tab[src.format][kPixFormat_XRGB8888];
pb2 = tab[kPixFormat_XRGB8888][dst.format];
if (!pb1 || !pb2)
return false;
linetmp.format = kPixFormat_XRGB8888;
}
do {
pb1(linetmp, linesrc, w, 1);
pb2(linedst, linetmp, w, 1);
vdptrstep(linesrc.data, linesrc.pitch);
vdptrstep(linedst.data, linedst.pitch);
} while(--h);
return true;
}
bool VDPixmapBltFast(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h) {
if (w <= 0 || h <= 0) {
VDASSERT((w|h) >= 0);
return true;
}
if (VDPixmapBltDirect(dst, src, w, h))
return true;
// Oro... let's see if we can do a two-stage conversion.
return VDPixmapBltTwoStage(dst, src, w, h);
}
bool VDPixmapBlt(const VDPixmap& dst, const VDPixmap& src) {
vdpixsize w = std::min<vdpixsize>(src.w, dst.w);
vdpixsize h = std::min<vdpixsize>(src.h, dst.h);
if (!w || !h)
return true;
return VDPixmapBltFast(dst, src, w, h);
}
bool VDPixmapBlt(const VDPixmap& dst, vdpixpos x1, vdpixpos y1, const VDPixmap& src, vdpixpos x2, vdpixpos y2, vdpixsize w, vdpixsize h) {
if (x1 < 0) {
x2 -= x1;
w -= x1;
x1 = 0;
}
if (y1 < 0) {
y2 -= y1;
h -= y1;
y1 = 0;
}
if (x2 < 0) {
x1 -= x2;
w -= x2;
x2 = 0;
}
if (y2 < 0) {
y1 -= y2;
h -= y2;
y2 = 0;
}
if (w > dst.w - x1)
w = dst.w - x1;
if (h > dst.h - y1)
h = dst.h - y1;
if (w > src.w - x2)
w = src.w - x2;
if (h > src.h - y2)
h = src.h - y2;
if (w>=0 && h >= 0) {
VDPixmap dst2(VDPixmapOffset(dst, x1, y1));
VDPixmap src2(VDPixmapOffset(src, x2, y2));
return VDPixmapBltFast(dst2, src2, w, h);
}
return true;
}
extern bool VDPixmapStretchBltNearest_reference(const VDPixmap& dst, sint32 x1, sint32 y1, sint32 x2, sint32 y2, const VDPixmap& src, sint32 u1, sint32 v1, sint32 u2, sint32 v2);
extern bool VDPixmapStretchBltBilinear_reference(const VDPixmap& dst, sint32 x1, sint32 y1, sint32 x2, sint32 y2, const VDPixmap& src, sint32 u1, sint32 v1, sint32 u2, sint32 v2);
bool VDPixmapStretchBltNearest(const VDPixmap& dst, const VDPixmap& src) {
return VDPixmapStretchBltNearest(dst, 0, 0, dst.w<<16, dst.h<<16, src, 0, 0, src.w<<16, src.h<<16);
}
bool VDPixmapStretchBltNearest(const VDPixmap& dst, sint32 x1, sint32 y1, sint32 x2, sint32 y2, const VDPixmap& src, sint32 u1, sint32 v1, sint32 u2, sint32 v2) {
return VDPixmapStretchBltNearest_reference(dst, x1, y1, x2, y2, src, u1, v1, u2, v2);
}
bool VDPixmapStretchBltBilinear(const VDPixmap& dst, const VDPixmap& src) {
return VDPixmapStretchBltBilinear(dst, 0, 0, dst.w<<16, dst.h<<16, src, 0, 0, src.w<<16, src.h<<16);
}
bool VDPixmapStretchBltBilinear(const VDPixmap& dst, sint32 x1, sint32 y1, sint32 x2, sint32 y2, const VDPixmap& src, sint32 u1, sint32 v1, sint32 u2, sint32 v2) {
return VDPixmapStretchBltBilinear_reference(dst, x1, y1, x2, y2, src, u1, v1, u2, v2);
}
|