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// VirtualDub - Video processing and capture application
// Graphics support library
// Copyright (C) 1998-2009 Avery Lee
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#include <stdafx.h>
#include <vd2/system/vdalloc.h>
#include <vd2/Kasumi/pixmap.h>
#include "uberblit.h"
void VDPixmapBlt_UberblitAdapter(const VDPixmap& dst, const VDPixmap& src, vdpixsize w, vdpixsize h) {
vdautoptr<IVDPixmapBlitter> blitter(VDPixmapCreateBlitter(dst, src));
if (w > src.w)
w = src.w;
if (w > dst.w)
w = dst.w;
if (h > src.h)
h = src.h;
if (h > dst.h)
h = dst.h;
vdrect32 r(0, 0, w, h);
blitter->Blit(dst, &r, src);
}
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