Welcome to mirror list, hosted at ThFree Co, Russian Federation.

int128s.h « ZenLib « ZenLib « thirdparty « src - github.com/mpc-hc/mpc-hc.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: e387c87b5b0dbdf898cc702cecd10b9eff9d9b5d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/*  Copyright (c) MediaArea.net SARL. All Rights Reserved.
 *
 *  Use of this source code is governed by a zlib-style license that can
 *  be found in the License.txt file in the root of the source tree.
 */

//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
// based on http://Tringi.Mx-3.cz
// Only adapted for ZenLib:
// - .hpp --> .h
// - Namespace
// - int128s alias
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#ifndef INT128_HPP
#define INT128_HPP

/*
  Name: int128.hpp
  Copyright: Copyright (C) 2005, Jan Ringos
  Author: Jan Ringos, http://Tringi.Mx-3.cz

  Version: 1.1
*/

#include <exception>
#include <cstdlib>
#include <cstdio>
#include <new>
#include "ZenLib/Conf.h"

namespace ZenLib
{

// CLASS

class int128 {
    private:
        // Binary correct representation of signed 128bit integer
        int64u lo;
        int64s hi;

    protected:
        // Some global operator functions must be friends
        friend bool operator <  (const int128 &, const int128 &) throw ();
        friend bool operator == (const int128 &, const int128 &) throw ();
        friend bool operator || (const int128 &, const int128 &) throw ();
        friend bool operator && (const int128 &, const int128 &) throw ();

    public:
        // Constructors
        inline int128 () throw () : lo(0), hi(0) {};
        inline int128 (const int128 & a) throw () : lo (a.lo), hi (a.hi) {};

        inline int128 (const unsigned int & a) throw () : lo (a), hi (0ll) {};
        inline int128 (const signed int & a) throw () : lo (a), hi (0ll) {
            if (a < 0) this->hi = -1ll;
        };

        inline int128 (const int64u & a) throw () : lo (a), hi (0ll) {};
        inline int128 (const int64s & a) throw () : lo (a), hi (0ll) {
            if (a < 0) this->hi = -1ll;
        };

        int128 (const float a) throw ();
        int128 (const double & a) throw ();
        int128 (const long double & a) throw ();

        int128 (const char * sz) throw ();

        // TODO: Consider creation of operator= to eliminate
        //       the need of intermediate objects during assignments.

    private:
        // Special internal constructors
        int128 (const int64u & a, const int64s & b) throw ()
            : lo (a), hi (b) {};

    public:
        // Operators
        bool operator ! () const throw ();

        int128 operator - () const throw ();
        int128 operator ~ () const throw ();

        int128 & operator ++ ();
        int128 & operator -- ();
        int128 operator ++ (int);
        int128 operator -- (int);

        int128 & operator += (const int128 & b) throw ();
        int128 & operator *= (const int128 & b) throw ();

        int128 & operator >>= (unsigned int n) throw ();
        int128 & operator <<= (unsigned int n) throw ();

        int128 & operator |= (const int128 & b) throw ();
        int128 & operator &= (const int128 & b) throw ();
        int128 & operator ^= (const int128 & b) throw ();

        // Inline simple operators
        inline const int128 & operator + () const throw () { return *this; };

        // Rest of inline operators
        inline int128 & operator -= (const int128 & b) throw () {
            return *this += (-b);
        };
        inline int128 & operator /= (const int128 & b) throw () {
            int128 dummy;
            *this = this->div (b, dummy);
            return *this;
        };
        inline int128 & operator %= (const int128 & b) throw () {
            this->div (b, *this);
            return *this;
        };

        // Common methods
        int toInt () const throw () {  return (int) this->lo; };
        int64s toInt64 () const throw () {  return (int64s) this->lo; };

        const char * toString (unsigned int radix = 10) const throw ();
        float toFloat () const throw ();
        double toDouble () const throw ();
        long double toLongDouble () const throw ();

        // Arithmetic methods
        int128  div (const int128 &, int128 &) const throw ();

        // Bit operations
        bool    bit (unsigned int n) const throw ();
        void    bit (unsigned int n, bool val) throw ();
}
#ifdef __GNUC__
    __attribute__ ((__aligned__ (16), __packed__))
#endif
;


// GLOBAL OPERATORS

bool operator <  (const int128 & a, const int128 & b) throw ();
bool operator == (const int128 & a, const int128 & b) throw ();
bool operator || (const int128 & a, const int128 & b) throw ();
bool operator && (const int128 & a, const int128 & b) throw ();

// GLOBAL OPERATOR INLINES

inline int128 operator + (const int128 & a, const int128 & b) throw () {
    return int128 (a) += b; };
inline int128 operator - (const int128 & a, const int128 & b) throw () {
    return int128 (a) -= b; };
inline int128 operator * (const int128 & a, const int128 & b) throw () {
    return int128 (a) *= b; };
inline int128 operator / (const int128 & a, const int128 & b) throw () {
    return int128 (a) /= b; };
inline int128 operator % (const int128 & a, const int128 & b) throw () {
    return int128 (a) %= b; };

inline int128 operator >> (const int128 & a, unsigned int n) throw () {
    return int128 (a) >>= n; };
inline int128 operator << (const int128 & a, unsigned int n) throw () {
    return int128 (a) <<= n; };

inline int128 operator & (const int128 & a, const int128 & b) throw () {
    return int128 (a) &= b; };
inline int128 operator | (const int128 & a, const int128 & b) throw () {
    return int128 (a) |= b; };
inline int128 operator ^ (const int128 & a, const int128 & b) throw () {
    return int128 (a) ^= b; };

inline bool operator >  (const int128 & a, const int128 & b) throw () {
    return   b < a; };
inline bool operator <= (const int128 & a, const int128 & b) throw () {
    return !(b < a); };
inline bool operator >= (const int128 & a, const int128 & b) throw () {
    return !(a < b); };
inline bool operator != (const int128 & a, const int128 & b) throw () {
    return !(a == b); };


// MISC

//typedef int128 __int128;

typedef int128 int128s;
} //NameSpace

#endif