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//************************************************************************
//
// LCDGfx.h
//
// The CLCDGfx class abstracts GDI/bitmap details. It is used in the
// OnDraw event.
//
// Logitech LCD SDK
//
// Copyright 2005 Logitech Inc.
//************************************************************************
#ifndef _LCDGFX_H_INCLUDED_
#define _LCDGFX_H_INCLUDED_
#include <windows.h>
#include <tchar.h>
#include "lglcd/lglcd.h"
#if _MSC_VER >= 1400
#define LCDUI_tcsncpy(x, y, z) _tcsncpy_s(x, _countof(x), y, z)
#define LCDUI_tcscpy(x, y) _tcscpy_s(x, _countof(x), y)
#else
#define LCDUI_tcsncpy(x, y, z) _tcsncpy(x, y, z)
#define LCDUI_tcscpy(x, y) _tcscpy(x, y)
#endif
#ifndef LCDUITRACE
// .NET compiler uses __noop intrinsic
#if _MSC_VER > 1300
#define LCDUITRACE __noop
#else
#define LCDUITRACE (void)0
#endif
#endif
#ifndef LCDUIASSERT
// .NET compiler uses __noop intrinsic
#if _MSC_VER > 1300
#define LCDUIASSERT __noop
#else
#define LCDUIASSERT (void)0
#endif
#endif
class CLCDGfx
{
public:
CLCDGfx(void);
virtual ~CLCDGfx(void);
HRESULT Initialize(int nWidth, int nHeight);
void Shutdown(void);
void BeginDraw(void);
void ClearScreen(void);
void SetPixel(int nX, int nY, BYTE bValue);
void DrawLine(int nX1, int nY1, int nX2, int nY2);
void DrawFilledRect(int nX, int nY, int nWidth, int nHeight);
void DrawText(int nX, int nY, LPCTSTR sText);
void EndDraw(void);
HDC GetHDC(void);
lgLcdBitmap160x43x1 *GetLCDScreen(void);
BITMAPINFO *GetBitmapInfo(void);
HBITMAP GetHBITMAP(void);
protected:
int m_nWidth;
int m_nHeight;
lgLcdBitmap160x43x1 *m_pLCDScreen;
BITMAPINFO *m_pBitmapInfo;
HDC m_hDC;
HBITMAP m_hBitmap;
HBITMAP m_hPrevBitmap;
PBYTE m_pBitmapBits;
};
#endif // !_LCDGFX_H_INCLUDED_
//** end of LCDGfx.h *****************************************************
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