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/*
* Copyright (C) 2003-2006 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
// CmdUIDialog.cpp : implementation file
//
#include "stdafx.h"
#include <afxpriv.h>
#include "CmdUI.h"
// CCmdUIDialog dialog
IMPLEMENT_DYNAMIC(CCmdUIDialog, CDialog)
CCmdUIDialog::CCmdUIDialog()
{
}
CCmdUIDialog::CCmdUIDialog(UINT nIDTemplate, CWnd* pParent /*=NULL*/)
: CDialog(nIDTemplate, pParent)
{
}
CCmdUIDialog::CCmdUIDialog(LPCTSTR lpszTemplateName, CWnd* pParentWnd)
: CDialog(lpszTemplateName, pParentWnd)
{
}
CCmdUIDialog::~CCmdUIDialog()
{
}
LRESULT CCmdUIDialog::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
LRESULT ret = __super::DefWindowProc(message, wParam, lParam);
if(message == WM_INITDIALOG)
{
SendMessage(WM_KICKIDLE);
}
return(ret);
}
BEGIN_MESSAGE_MAP(CCmdUIDialog, CDialog)
ON_MESSAGE_VOID(WM_KICKIDLE, OnKickIdle)
ON_WM_INITMENUPOPUP()
END_MESSAGE_MAP()
// CCmdUIDialog message handlers
void CCmdUIDialog::OnKickIdle()
{
UpdateDialogControls(this, false);
// TODO: maybe we should send this call to modeless child cdialogs too
}
// Q242577
void CCmdUIDialog::OnInitMenuPopup(CMenu *pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
ASSERT(pPopupMenu != NULL);
// Check the enabled state of various menu items.
CCmdUI state;
state.m_pMenu = pPopupMenu;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pParentMenu == NULL);
// Determine if menu is popup in top-level menu and set m_pOther to
// it if so (m_pParentMenu == NULL indicates that it is secondary popup).
HMENU hParentMenu;
if(AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup.
else if((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
{
CWnd* pParent = this;
// Child windows don't have menus--need to go to the top!
if(pParent != NULL &&
(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
{
int nIndexMax = ::GetMenuItemCount(hParentMenu);
for(int nIndex = 0; nIndex < nIndexMax; nIndex++)
{
if(::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
{
// When popup is found, m_pParentMenu is containing menu.
state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
break;
}
}
}
}
state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
for(state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
state.m_nIndex++)
{
state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
if(state.m_nID == 0)
continue; // Menu separator or invalid cmd - ignore it.
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pMenu != NULL);
if(state.m_nID == (UINT) - 1)
{
// Possibly a popup menu, route to first item of that popup.
state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
if(state.m_pSubMenu == NULL ||
(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
state.m_nID == (UINT) - 1)
{
continue; // First item of popup can't be routed to.
}
state.DoUpdate(this, TRUE); // Popups are never auto disabled.
}
else
{
// Normal menu item.
// Auto enable/disable if frame window has m_bAutoMenuEnable
// set and command is _not_ a system command.
state.m_pSubMenu = NULL;
state.DoUpdate(this, FALSE);
}
// Adjust for menu deletions and additions.
UINT nCount = pPopupMenu->GetMenuItemCount();
if(nCount < state.m_nIndexMax)
{
state.m_nIndex -= (state.m_nIndexMax - nCount);
while(state.m_nIndex < nCount &&
pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
{
state.m_nIndex++;
}
}
state.m_nIndexMax = nCount;
}
}
// CCmdUIPropertyPage
IMPLEMENT_DYNAMIC(CCmdUIPropertyPage, CPropertyPage)
CCmdUIPropertyPage::CCmdUIPropertyPage(UINT nIDTemplate, UINT nIDCaption)
: CPropertyPage(nIDTemplate, nIDCaption)
{
}
CCmdUIPropertyPage::~CCmdUIPropertyPage()
{
}
LRESULT CCmdUIPropertyPage::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
if(message == WM_COMMAND)
{
switch(HIWORD(wParam))
{
case BN_CLICKED:
case CBN_SELCHANGE:
case EN_CHANGE:
SetModified();
default:
;
}
}
LRESULT ret = __super::DefWindowProc(message, wParam, lParam);
if(message == WM_INITDIALOG)
{
SendMessage(WM_KICKIDLE);
}
return(ret);
}
BEGIN_MESSAGE_MAP(CCmdUIPropertyPage, CPropertyPage)
ON_MESSAGE_VOID(WM_KICKIDLE, OnKickIdle)
END_MESSAGE_MAP()
// CCmdUIPropertyPage message handlers
void CCmdUIPropertyPage::OnKickIdle()
{
UpdateDialogControls(this, false);
// TODO: maybe we should send this call to modeless child cPropertyPages too
}
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