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//************************************************************************
//
// LCDBitmap.cpp
//
// The CLCDBitmap class draws bitmaps onto the LCD.
//
// Logitech LCD SDK
//
// Copyright 2005 Logitech Inc.
//************************************************************************
#include "LCDBitmap.h"
//************************************************************************
//
// CLCDBitmap::CLCDBitmap
//
//************************************************************************
CLCDBitmap::CLCDBitmap()
{
m_hBitmap = NULL;
m_dwROP = SRCCOPY;
}
//************************************************************************
//
// CLCDBitmap::CLCDBitmap
//
//************************************************************************
CLCDBitmap::~CLCDBitmap()
{
}
//************************************************************************
//
// CLCDBitmap::SetBitmap
//
//************************************************************************
void CLCDBitmap::SetBitmap(HBITMAP hBitmap)
{
LCDUIASSERT(NULL != hBitmap);
m_hBitmap = hBitmap;
}
//************************************************************************
//
// CLCDBitmap::SetBitmap
//
//************************************************************************
void CLCDBitmap::SetROP(DWORD dwROP)
{
m_dwROP = dwROP;
}
//************************************************************************
//
// CLCDBitmap::OnDraw
//
//************************************************************************
void CLCDBitmap::OnDraw(CLCDGfx &rGfx)
{
if(m_hBitmap)
{
HDC hCompatibleDC = CreateCompatibleDC(rGfx.GetHDC());
HBITMAP hOldBitmap = (HBITMAP)SelectObject(hCompatibleDC, m_hBitmap);
BitBlt(rGfx.GetHDC(), 0, 0, m_Size.cx, m_Size.cy, hCompatibleDC, m_ptLogical.x, m_ptLogical.y, m_dwROP);
// restores
SelectObject(hCompatibleDC, hOldBitmap);
DeleteDC(hCompatibleDC);
}
}
//** end of LCDBitmap.cpp ************************************************
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