Welcome to mirror list, hosted at ThFree Co, Russian Federation.

LCDGfx.cpp « LCDUI « ui « src - github.com/mpc-hc/mpc-hc.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: f284ae754bdca9905c358c5792b7eaf830044cc3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
//************************************************************************
//
// LCDGfx.cpp
//
// The CLCDGfx class abstracts GDI/bitmap details. It is used in the
// OnDraw event.
//
// Logitech LCD SDK
//
// Copyright 2005 Logitech Inc.
//************************************************************************

#include "../../DSUtil/SharedInclude.h"
#include <Afx.h>
#include "LCDGfx.h"


//************************************************************************
//
// CLCDGfx::CLCDGfx
//
//************************************************************************

CLCDGfx::CLCDGfx(void)
    :   m_nWidth(0),
        m_nHeight(0),
        m_pLCDScreen(NULL),
        m_pBitmapInfo(NULL),
        m_hDC(NULL),
        m_hBitmap(NULL),
        m_hPrevBitmap(NULL),
        m_pBitmapBits(NULL)
{
}


//************************************************************************
//
// CLCDGfx::~CLCDGfx
//
//************************************************************************

CLCDGfx::~CLCDGfx(void)
{
    Shutdown();
}


//************************************************************************
//
// CLCDGfx::Initialize
//
//************************************************************************

HRESULT CLCDGfx::Initialize(int nWidth, int nHeight)
{
    m_nWidth = nWidth;
    m_nHeight = nHeight;

    m_hDC = CreateCompatibleDC(NULL);
    if(NULL == m_hDC)
    {
        LCDUITRACE(_T("CLCDGfx::Initialize(): failed to create compatible DC.\n"));
        Shutdown();
        return E_FAIL;
    }

    int nBMISize = sizeof(BITMAPINFO) + 256 * sizeof(RGBQUAD);
    m_pBitmapInfo = (BITMAPINFO *) DNew BYTE [nBMISize];
    if(NULL == m_pBitmapInfo)
    {
        LCDUITRACE(_T("CLCDGfx::Initialize(): failed to allocate bitmap info.\n"));
        Shutdown();
        return E_OUTOFMEMORY;
    }

    ZeroMemory(m_pBitmapInfo, nBMISize);
    m_pBitmapInfo->bmiHeader.biSize = sizeof(m_pBitmapInfo->bmiHeader);
    m_pBitmapInfo->bmiHeader.biWidth = m_nWidth;
    m_pBitmapInfo->bmiHeader.biHeight = -m_nHeight;
    m_pBitmapInfo->bmiHeader.biPlanes = 1;
    m_pBitmapInfo->bmiHeader.biBitCount = 8;
    m_pBitmapInfo->bmiHeader.biCompression = BI_RGB;
    m_pBitmapInfo->bmiHeader.biSizeImage =
        (m_nWidth *
         m_nHeight *
         m_pBitmapInfo->bmiHeader.biBitCount) / 8;
    m_pBitmapInfo->bmiHeader.biXPelsPerMeter = 3200;
    m_pBitmapInfo->bmiHeader.biYPelsPerMeter = 3200;
    m_pBitmapInfo->bmiHeader.biClrUsed = 256;
    m_pBitmapInfo->bmiHeader.biClrImportant = 256;

    for(int nColor = 0; nColor < 256; ++nColor)
    {
        m_pBitmapInfo->bmiColors[nColor].rgbRed = (BYTE)((nColor > 128) ? 255 : 0);
        m_pBitmapInfo->bmiColors[nColor].rgbGreen = (BYTE)((nColor > 128) ? 255 : 0);
        m_pBitmapInfo->bmiColors[nColor].rgbBlue = (BYTE)((nColor > 128) ? 255 : 0);
        m_pBitmapInfo->bmiColors[nColor].rgbReserved = 0;
    }

    m_hBitmap = CreateDIBSection(m_hDC, m_pBitmapInfo, DIB_RGB_COLORS, (PVOID *) &m_pBitmapBits, NULL, 0);
    if(NULL == m_hBitmap)
    {
        LCDUITRACE(_T("CLCDGfx::Initialize(): failed to create bitmap.\n"));
        Shutdown();
        return E_FAIL;
    }

    m_pLCDScreen = DNew lgLcdBitmap160x43x1;
    if(NULL == m_pLCDScreen)
    {
        LCDUITRACE(_T("CLCDGfx::Initialize(): failed to allocate the lcd screen structure.\n"));
        Shutdown();
        return E_OUTOFMEMORY;
    }

    return S_OK;
}


//************************************************************************
//
// CLCDGfx::Shutdown
//
//************************************************************************

void CLCDGfx::Shutdown(void)
{
    if(NULL != m_pLCDScreen)
    {
        delete m_pLCDScreen;
        m_pLCDScreen = NULL;
    }

    if(NULL != m_hBitmap)
    {
        DeleteObject(m_hBitmap);
        m_hBitmap = NULL;
        m_pBitmapBits = NULL;
    }

    LCDUIASSERT(NULL == m_hPrevBitmap);
    m_hPrevBitmap = NULL;

    if(NULL != m_pBitmapInfo)
    {
        delete [] m_pBitmapInfo;
        m_pBitmapInfo = NULL;
    }

    if(NULL != m_hDC)
    {
        DeleteDC(m_hDC);
        m_hDC = NULL;
    }

    m_nWidth = 0;
    m_nHeight = 0;
}


//************************************************************************
//
// CLCDGfx::BeginDraw
//
//************************************************************************

void CLCDGfx::BeginDraw(void)
{
    LCDUIASSERT(NULL != m_hBitmap);
    LCDUIASSERT(NULL == m_hPrevBitmap);
    if(NULL == m_hPrevBitmap)
    {
        m_hPrevBitmap = (HBITMAP) SelectObject(m_hDC, m_hBitmap);
        SetTextColor(m_hDC, RGB(255, 255, 255));
        SetBkColor(m_hDC, RGB(0, 0, 0));
    }
}


//************************************************************************
//
// CLCDGfx::ClearScreen
//
//************************************************************************

void CLCDGfx::ClearScreen(void)
{
    // this means, we're inside BeginDraw()/EndDraw()
    LCDUIASSERT(NULL != m_hPrevBitmap);
    RECT rc = { 0, 0, m_nWidth, m_nHeight };
    FillRect(m_hDC, &rc, (HBRUSH) GetStockObject(BLACK_BRUSH));
}


//************************************************************************
//
// CLCDGfx::SetPixel
//
//************************************************************************

void CLCDGfx::SetPixel(int nX, int nY, BYTE bValue)
{
    // this means, we're inside BeginDraw()/EndDraw()
    LCDUIASSERT(NULL != m_hPrevBitmap);
    ::SetPixel(m_hDC, nX, nY, bValue ? RGB(255, 255, 255) : RGB(0, 0, 0));
}


//************************************************************************
//
// CLCDGfx::DrawLine
//
//************************************************************************

void CLCDGfx::DrawLine(int nX1, int nY1, int nX2, int nY2)
{
    // this means, we're inside BeginDraw()/EndDraw()
    LCDUIASSERT(NULL != m_hPrevBitmap);

    HPEN hPrevPen = (HPEN) SelectObject(m_hDC, GetStockObject(WHITE_PEN));
    ::MoveToEx(m_hDC, nX1, nY1, NULL);
    ::LineTo(m_hDC, nX2, nY2);
    SelectObject(m_hDC, hPrevPen);
}


//************************************************************************
//
// CLCDGfx::DrawFilledRect
//
//************************************************************************

void CLCDGfx::DrawFilledRect(int nX, int nY, int nWidth, int nHeight)
{
    // this means, we're inside BeginDraw()/EndDraw()
    LCDUIASSERT(NULL != m_hPrevBitmap);

    HBRUSH hPrevBrush = (HBRUSH) SelectObject(m_hDC, GetStockObject(WHITE_BRUSH));
    RECT r = { nX, nY, nX + nWidth, nY + nHeight };
    ::FillRect(m_hDC, &r, hPrevBrush);
    SelectObject(m_hDC, hPrevBrush);
}


//************************************************************************
//
// CLCDGfx::DrawText
//
//************************************************************************

void CLCDGfx::DrawText(int nX, int nY, LPCTSTR sText)
{
    // map mode text, with transparency
    int nOldMapMode = SetMapMode(m_hDC, MM_TEXT);
    int nOldBkMode = SetBkMode(m_hDC, TRANSPARENT);

    ::TextOut(m_hDC, nX, nY, sText, (int)_tcslen(sText));

    // restores
    SetMapMode(m_hDC, nOldMapMode);
    SetBkMode(m_hDC, nOldBkMode);

}


//************************************************************************
//
// CLCDGfx::EndDraw
//
//************************************************************************

void CLCDGfx::EndDraw(void)
{
    LCDUIASSERT(NULL != m_hPrevBitmap);
    if(NULL != m_hPrevBitmap)
    {
        GdiFlush();
        m_hPrevBitmap = (HBITMAP) SelectObject(m_hDC, m_hPrevBitmap);
        LCDUIASSERT(m_hPrevBitmap == m_hBitmap);
        m_hPrevBitmap = NULL;
    }
}


//************************************************************************
//
// CLCDGfx::GetHDC
//
//************************************************************************

HDC CLCDGfx::GetHDC(void)
{
    LCDUIASSERT(NULL != m_hDC);
    return m_hDC;
}


//************************************************************************
//
// CLCDGfx::GetLCDScreen
//
//************************************************************************

lgLcdBitmap160x43x1 *CLCDGfx::GetLCDScreen(void)
{
    LCDUIASSERT(NULL != m_pLCDScreen);
    if(NULL != m_pLCDScreen)
    {
        m_pLCDScreen->hdr.Format = LGLCD_BMP_FORMAT_160x43x1;
        memcpy(m_pLCDScreen->pixels, m_pBitmapBits, m_nWidth * m_nHeight);
    }

    return m_pLCDScreen;
}


//************************************************************************
//
// CLCDGfx::GetBitmapInfo
//
//************************************************************************

BITMAPINFO *CLCDGfx::GetBitmapInfo(void)
{
    LCDUIASSERT(NULL != m_pBitmapInfo);
    return m_pBitmapInfo;
}


//************************************************************************
//
// CLCDGfx::GetHBITMAP
//
//************************************************************************

HBITMAP CLCDGfx::GetHBITMAP(void)
{
    LCDUIASSERT(NULL != m_hBitmap);
    return m_hBitmap;
}


//** end of LCDGfx.cpp ***************************************************