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//************************************************************************
//
// LCDText.h
//
// The CLCDText class draws simple text onto the LCD.
//
// Logitech LCD SDK
//
// Copyright 2005 Logitech Inc.
//************************************************************************
#ifndef _LCDTEXT_H_INCLUDED_
#define _LCDTEXT_H_INCLUDED_
#include "LCDBase.h"
#include <string>
using namespace std;
class CLCDText : public CLCDBase
{
public:
CLCDText();
virtual ~CLCDText();
virtual HRESULT Initialize(void);
virtual void SetFont(LOGFONT& lf);
virtual void SetFontFaceName(LPCTSTR szFontName);
virtual void SetFontPointSize(int nPointSize);
virtual void SetFontWeight(int nWeight);
virtual HFONT GetFont();
virtual void SetText(LPCTSTR szText);
virtual LPCTSTR GetText();
virtual void SetWordWrap(BOOL bEnable);
virtual SIZE& GetVExtent();
virtual SIZE& GetHExtent();
virtual void SetLeftMargin(int nLeftMargin);
virtual int GetLeftMargin(void);
virtual void SetRightMargin(int nRightMargin);
virtual int GetRightMargin(void);
virtual void SetAlignment(int nAlignment = DT_LEFT);
virtual void OnDraw(CLCDGfx &rGfx);
enum { DEFAULT_DPI = 96, DEFAULT_POINTSIZE = 8 };
protected:
void DrawText(CLCDGfx &rGfx);
#ifdef UNICODE
std::wstring m_sText;
#else
std::string m_sText;
#endif
HFONT m_hFont;
COLORREF m_crColor;
basic_string <TCHAR>::size_type m_nTextLength;
UINT m_nTextFormat;
BOOL m_bRecalcExtent;
DRAWTEXTPARAMS m_dtp;
int m_nTextAlignment;
SIZE m_sizeVExtent, m_sizeHExtent;
};
#endif // !_LCDTEXT_H_INCLUDED_
//** end of LCDText.h ****************************************************
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