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#pragma once
#include "../IGuidedReclock.h"
namespace SaneAudioRenderer
{
class AudioRenderer;
class MyClock final
: public CBaseReferenceClock
{
public:
MyClock(IUnknown* pUnknown, const std::unique_ptr<AudioRenderer>& renderer, HRESULT& result);
MyClock(const MyClock&) = delete;
MyClock& operator=(const MyClock&) = delete;
DECLARE_IUNKNOWN
STDMETHODIMP NonDelegatingQueryInterface(REFIID riid, void** ppv) override;
REFERENCE_TIME GetPrivateTime() override;
void SlaveClockToAudio(IAudioClock* pAudioClock, int64_t audioStart);
void UnslaveClockFromAudio();
void OffsetSlavedClock(REFERENCE_TIME offsetTime);
HRESULT GetAudioClockTime(REFERENCE_TIME* pAudioTime, REFERENCE_TIME* pCounterTime);
HRESULT GetAudioClockStartTime(REFERENCE_TIME* pStartTime);
private:
const std::unique_ptr<AudioRenderer>& m_renderer;
const int64_t m_performanceFrequency;
IAudioClockPtr m_audioClock;
int64_t m_audioStart = 0;
int64_t m_audioOffset = 0;
int64_t m_counterOffset = 0;
};
}
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