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;Player configuration
[user]
;If you do not already know what it is just leave it as it is
id_offset = 1000000000
;Reject users if the authenticator experiences an internal error during authentication
reject_on_error = True
;Ice configuration
[ice]
host = 127.0.0.1
port = 6502
slice = Murmur.ice
secret =
watchdog = 30
; LDAP specific configuration
[ldap]
; Use bind_dn and bind_pass if you use non-user credentials for searches.
; bind_dn =
; bind_pass =
users_dn = ou=Users,dc=example,dc=com
username_attr = uid
number_attr = roomNumber
display_attr = displayName
group_cn = cn=mumble,ou=Groups,dc=example,dc=com
group_attr = uniqueMember
;Murmur configuration
[murmur]
;List of virtual server IDs, empty = all
servers =
;Logging configuration
[log]
; Available loglevels: 10 = DEBUG (default) | 20 = INFO | 30 = WARNING | 40 = ERROR
level =
file = LDAPauth.log
[iceraw]
Ice.ThreadPool.Server.Size = 5
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