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authorMikkel Krautz <mikkel@krautz.dk>2014-11-09 17:43:54 +0300
committerMikkel Krautz <mikkel@krautz.dk>2015-01-03 21:44:02 +0300
commit93ad74b467980a45537141e14d385cd8a75956b3 (patch)
tree2bfc08a31765777ca295b201fdc2619d2231f2dd /.gitmodules
parenta090c86ee0ce91d76d8f7a18d64df70552e0c743 (diff)
Add MinHook-based overlay for Windows x64.
This commit adds MinHook as a 3rd party dependency and adds an alternative HardHook implementation that makes use of MinHook. This new MinHook-based HardHook implementation allows us to provide an overlay for Mumble on Windows x64. The x64 overlay hasn't seen much testing in real-world x64 games, except some minor testing for World of Warcraft running in x64 mode, where it works just fine. There seems to be a compatibility with the Uplay overlay, which causes Far Cry 4 to crash at the "Press any key to continue" screen that is shown just after launching the game. However, Assassin's Creed: Unity works fine, so it might just be a Far Cry 4 issue. The x64 overlay also seems to interoperate with the Steam overlay just fine. I think this is a good starting point for the feature. Let us get it into snapshots and let us try to squash any addition bugs we find.
Diffstat (limited to '.gitmodules')
-rw-r--r--.gitmodules3
1 files changed, 3 insertions, 0 deletions
diff --git a/.gitmodules b/.gitmodules
index 5bef6d044..538fac3eb 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -16,3 +16,6 @@
[submodule "3rdparty/fx11-src"]
path = 3rdparty/fx11-src
url = git://github.com/mumble-voip/fx11.git
+[submodule "3rdparty/minhook-src"]
+ path = 3rdparty/minhook-src
+ url = https://github.com/mumble-voip/minhook.git