diff options
author | Thorvald Natvig <slicer@users.sourceforge.net> | 2008-05-11 04:22:13 +0400 |
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committer | Thorvald Natvig <slicer@users.sourceforge.net> | 2008-05-11 04:22:13 +0400 |
commit | 5da1ea3ea4a0f20c883af2ff775eba06b31f6a57 (patch) | |
tree | bb5897d99c201612307f3b41bbf98bb571ea76d1 /README.Linux | |
parent | 573a614030d09e5561bb7716de088fa1199c1b8c (diff) |
Version bump
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@1159 05730e5d-ab1b-0410-a4ac-84af385074fa
Diffstat (limited to 'README.Linux')
-rw-r--r-- | README.Linux | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.Linux b/README.Linux index 661ea2b45..d92d51ac1 100644 --- a/README.Linux +++ b/README.Linux @@ -6,7 +6,7 @@ The OpenGL overlay works by intercepting the call to switch buffers, and just before the buffer switch we draw our nice GUI. To load a game with the overlay enabled, start the game as this: - LD_PRELOAD=/path/to/libmumble.so.1.1.4 gamename + LD_PRELOAD=/path/to/libmumble.so.1.1.5 gamename If you have Mumble installed through the binary packages, this can be done by simply typing: |