diff options
author | Thorvald Natvig <slicer@users.sourceforge.net> | 2010-01-24 19:17:07 +0300 |
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committer | Thorvald Natvig <slicer@users.sourceforge.net> | 2010-01-24 19:17:35 +0300 |
commit | 0baf7589ad59a7ef8ecb6fff46bff4abf5c2afc9 (patch) | |
tree | 63a4b197d03a132dbed512095c18cedfa7551362 /overlay/overlay.fx | |
parent | e54854686f98f9a5b0ba4f0150b97754893a9103 (diff) |
D3D9, D3D10 and OpenGL/Win32 pipe-based overlay
Diffstat (limited to 'overlay/overlay.fx')
-rw-r--r-- | overlay/overlay.fx | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/overlay/overlay.fx b/overlay/overlay.fx index 9d2774e30..b06454f52 100644 --- a/overlay/overlay.fx +++ b/overlay/overlay.fx @@ -1,5 +1,4 @@ Texture2D txDiffuse; -float4 fColor; SamplerState samLinear { Filter = MIN_MAG_MIP_LINEAR; @@ -29,7 +28,7 @@ PS_INPUT VS( VS_INPUT input ) float4 PS( PS_INPUT input ) : SV_Target { - return txDiffuse.Sample(samLinear, input.Tex).bgra * fColor; + return txDiffuse.Sample(samLinear, input.Tex).bgra; } technique10 Render |