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authorThorvald Natvig <slicer@users.sourceforge.net>2007-08-30 00:44:21 +0400
committerThorvald Natvig <slicer@users.sourceforge.net>2007-08-30 00:44:21 +0400
commitf219925553ae5cea7970964dc742216cb884122c (patch)
tree8edbab0d9d11e33eec1570ec1a94b06c811df10d /overlay/overlay.h
parent93c3b9af59c61e0261a39627a7c094c6aa16c004 (diff)
Modularized win32 overlay.
Added preliminary DSound and OpenAL position grab to the overlay. (Only works with demos so far, no actual games work). git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@753 05730e5d-ab1b-0410-a4ac-84af385074fa
Diffstat (limited to 'overlay/overlay.h')
-rw-r--r--overlay/overlay.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/overlay/overlay.h b/overlay/overlay.h
index bf1898409..f8182754e 100644
--- a/overlay/overlay.h
+++ b/overlay/overlay.h
@@ -55,6 +55,11 @@ struct SharedMem {
bool bTop, bBottom, bLeft, bRight;
float fFontSize;
+ unsigned int uiAudioTick;
+ float fPos[3];
+ float fFront[3];
+ float fTop[3];
+
struct TextEntry texts[NUM_TEXTS];
};