diff options
author | Kissaki <kissaki@gmx.de> | 2015-05-16 19:14:53 +0300 |
---|---|---|
committer | Kissaki <kissaki@gmx.de> | 2015-05-23 21:01:00 +0300 |
commit | da004cf82f983d1f8259217dd6bb13125c9bd8a7 (patch) | |
tree | 24b4dd2cbf446301a72dcc606d5db08462cc417a /overlay | |
parent | e5ddf5566aca0b7e98c82cb1c9b3122fe26660c2 (diff) |
Overlay: Resolve undefined behavior
* Now that we no longer do anything when unloading the overlay DLL,
remove the injection of FreeLibrary. This also drops some undefined
behavior.
** If we inject into rendering (D3Dxx.cpp) we hold a self-reference to
prevent to ever be unloaded. For this case, there is no issue as the
hooks will always exist.
** In case of no rendering-injection, our module can actually be
unloaded. In that case, MyFreeLibrary would call the original function
which in turn would lead to a call to DllMain with DLL_PROCESS_DETACH,
at which point we restore the hooks to their original equivalents in
dllmainProcDetach.
However, afterwards, execution returns to our MyFreeLibrary function,
whichs code is no longer the code we began executing.
** This also leads to the question whether the non-trampoline hooking
ever worked/even works. We restore, call the original (which is already
code that no longer exists) and then inject again.
Diffstat (limited to 'overlay')
-rw-r--r-- | overlay/lib.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/overlay/lib.cpp b/overlay/lib.cpp index 9f63771dd..bf952cc00 100644 --- a/overlay/lib.cpp +++ b/overlay/lib.cpp @@ -45,7 +45,6 @@ static BOOL bBlackListed = FALSE; static HardHook hhLoad; static HardHook hhLoadW; -static HardHook hhFree; static SharedData *sd = NULL; @@ -385,20 +384,6 @@ static HMODULE WINAPI MyLoadLibraryW(const wchar_t *lpFileName) { return h; } -typedef BOOL(__stdcall *FreeLibraryType)(HMODULE hModule); -static BOOL WINAPI MyFreeLibrary(HMODULE hModule) { - ods("Lib: MyFreeLibrary %p", hModule); - - //TODO: Move logic to HardHook. - // Call base without active hook in case of no trampoline. - FreeLibraryType oFreeLibrary = (FreeLibraryType) hhFree.call; - hhFree.restore(); - BOOL r = oFreeLibrary(hModule); - hhFree.inject(); - - return r; -} - static LRESULT CALLBACK CallWndProc(int nCode, WPARAM wParam, LPARAM lParam) { return CallNextHookEx(hhookWnd, nCode, wParam, lParam); } @@ -547,7 +532,6 @@ static void dllmainProcAttach(char *procname) { // Hook our own LoadLibrary functions so we notice when a new library (like the d3d ones) is loaded. hhLoad.setup(reinterpret_cast<voidFunc>(LoadLibraryA), reinterpret_cast<voidFunc>(MyLoadLibrary)); hhLoadW.setup(reinterpret_cast<voidFunc>(LoadLibraryW), reinterpret_cast<voidFunc>(MyLoadLibraryW)); - hhFree.setup(reinterpret_cast<voidFunc>(FreeLibrary), reinterpret_cast<voidFunc>(MyFreeLibrary)); checkHooks(true); ods("Lib: Injected into %s", procname); @@ -744,8 +728,6 @@ static void dllmainProcDetach() { hhLoad.reset(); hhLoadW.restore(true); hhLoadW.reset(); - hhFree.restore(true); - hhFree.reset(); if (sd) UnmapViewOfFile(sd); |