Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/mumble-voip/mumble.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDavide Beatrici <davidebeatrici@gmail.com>2017-04-07 18:40:51 +0300
committerDavide Beatrici <davidebeatrici@gmail.com>2017-04-07 18:40:51 +0300
commit9f777406bcb2ada1bfe2e362c15567c6c15240a1 (patch)
treeca0e2a681a73588b05893ab865249b56b36ec2fb /plugins/bf1
parentc1e9102cb24aebee1e676848ca769ca1368a269c (diff)
plugins/bf1: update plugin to work with version 1.0.49.28890
https://www.battlefield.com/news/update-notes/bf1-they-shall-not-pass-update
Diffstat (limited to 'plugins/bf1')
-rw-r--r--plugins/bf1/bf1.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/plugins/bf1/bf1.cpp b/plugins/bf1/bf1.cpp
index c51535b16..e51a99d79 100644
--- a/plugins/bf1/bf1.cpp
+++ b/plugins/bf1/bf1.cpp
@@ -16,7 +16,7 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
BYTE squad, squad_leader;
// State pointers
- procptr64_t state_base = peekProc<procptr64_t>(pModule + 0x3358C18);
+ procptr64_t state_base = peekProc<procptr64_t>(pModule + 0x33C5E08);
if (!state_base) return false;
procptr64_t state_offset_0 = peekProc<procptr64_t>(state_base + 0x5F0);
if (!state_offset_0) return false;
@@ -28,17 +28,17 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
if (!state_offset_3) return false;
// Camera pointer
- procptr64_t camera_base = peekProc<procptr64_t>(pModule + 0x360B6A8);
+ procptr64_t camera_base = peekProc<procptr64_t>(pModule + 0x3678928);
if (!camera_base) return false;
// Server name pointers
- procptr64_t server_name_base = peekProc<procptr64_t>(pModule + 0x36427D0);
+ procptr64_t server_name_base = peekProc<procptr64_t>(pModule + 0x36AF4F8);
if (!server_name_base) return false;
procptr64_t server_name_offset = peekProc<procptr64_t>(server_name_base + 0x80);
if (!server_name_offset) return false;
// Team pointers
- procptr64_t team_base = peekProc<procptr64_t>(pModule + 0x364DCB0);
+ procptr64_t team_base = peekProc<procptr64_t>(pModule + 0x36B6400);
if (!team_base) return false;
procptr64_t team_offset_0 = peekProc<procptr64_t>(team_base + 0x20);
if (!team_offset_0) return false;
@@ -48,7 +48,7 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
if (!team_offset_2) return false;
// Squad pointers
- procptr64_t squad_base = peekProc<procptr64_t>(pModule + 0x3140D50);
+ procptr64_t squad_base = peekProc<procptr64_t>(pModule + 0x31ADF40);
if (!squad_base) return false;
procptr64_t squad_offset_0 = peekProc<procptr64_t>(squad_base + 0x30);
if (!squad_offset_0) return false;
@@ -61,7 +61,7 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
// Peekproc and assign game addresses to our containers, so we can retrieve positional data
ok = peekProc(state_offset_3 + 0x50, &state, 1) && // Magical state value: 1 when in-game and 0 when not spawned or playing.
- peekProc(pModule + 0x362BEA0, avatar_pos, 12) && // Avatar position values (X, Y and Z).
+ peekProc(pModule + 0x369B1E0, avatar_pos, 12) && // Avatar position values (X, Y and Z).
peekProc(camera_base + 0x2B0, camera_pos, 12) && // Camera position values (X, Y and Z).
peekProc(camera_base + 0x260, camera_front, 12) && // Avatar front vector values (X, Y and Z).
peekProc(camera_base + 0x250, camera_top, 12) && // Avatar top vector values (X, Y and Z).
@@ -221,7 +221,7 @@ static const std::wstring longdesc() {
return std::wstring(L"Supports Battlefield 1 with context and identity support."); // Plugin long description
}
-static std::wstring description(L"Battlefield 1 version 1.0.47.30570"); // Plugin short description
+static std::wstring description(L"Battlefield 1 version 1.0.49.28890"); // Plugin short description
static std::wstring shortname(L"Battlefield 1"); // Plugin short name
static int trylock1() {