Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/mumble-voip/mumble.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDavide Beatrici <davidebeatrici@users.noreply.github.com>2016-04-29 16:13:11 +0300
committerMikkel Krautz <mikkel@krautz.dk>2016-04-30 18:09:57 +0300
commitcb8cbd0411e23fdc1ab9d824f33fd156bb6fb8a5 (patch)
treea3cf57e1d8293750682718f204a8be9fb9e91556 /plugins/ql
parent6a3f2ef9e9dfe303118fc27c1310aea35641a238 (diff)
Plugin update for latest version of Quake Live
Also updated the avatar position memory addresses for a better value refresh time. Game Version: 1068 http://steamcommunity.com/games/282440/announcements/detail/889835423172957348
Diffstat (limited to 'plugins/ql')
-rw-r--r--plugins/ql/ql.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/plugins/ql/ql.cpp b/plugins/ql/ql.cpp
index 17c611395..a57cd799c 100644
--- a/plugins/ql/ql.cpp
+++ b/plugins/ql/ql.cpp
@@ -19,9 +19,9 @@ static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, floa
// Peekproc and assign game addresses to our containers, so we can retrieve positional data
ok = peekProc((BYTE *) pModule + 0x0188248, &state, 1) && // Magical state value: 1 when in-game and 0 when in main menu.
- peekProc((BYTE *) pModule + 0x1041B14, &spec, 1) && // Spectator state value: 1 when spectating and 0 when playing.
- peekProc((BYTE *) pModule + 0x10728C4, &avatar_pos_corrector, 12) && // Avatar Position values (X, Y and Z).
- peekProc((BYTE *) pModule + 0x0E6093C, &camera_pos_corrector, 12) && // Camera Position values (X, Y and Z).
+ peekProc((BYTE *) pModule + 0x1041CAC, &spec, 1) && // Spectator state value: 1 when spectating and 0 when playing.
+ peekProc((BYTE *) pModule + 0x0EB8950, &avatar_pos_corrector, 12) && // Avatar Position values (Z, X and Y, respectively).
+ peekProc((BYTE *) pModule + 0x0E6093C, &camera_pos_corrector, 12) && // Camera Position values (Z, X and Y, respectively).
peekProc((BYTE *) pModule + 0x1072954, &viewHor, 4) && // Changes in a range from 87.890625 (looking down) to -87.890625 (looking up).
peekProc((BYTE *) pModule + 0x1072950, &viewVer, 4) && // Changes in a range from 180 to -180 when moving the view to left/right.
peekProc((BYTE *) pModule + 0x0E4A638, host) && // Server value: "IP:Port" when in a remote server, "loopback" when on a local server.
@@ -127,10 +127,10 @@ static int trylock(const std::multimap<std::wstring, unsigned long long int> &pi
}
static const std::wstring longdesc() {
- return std::wstring(L"Supports Quake Live version 1067 with context and identity support."); // Plugin long description
+ return std::wstring(L"Supports Quake Live version 1068 with context and identity support."); // Plugin long description
}
-static std::wstring description(L"Quake Live (v1067)"); // Plugin short description
+static std::wstring description(L"Quake Live (v1068)"); // Plugin short description
static std::wstring shortname(L"Quake Live"); // Plugin short name
static int trylock1() {