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authorStefan Hacker <dd0t@users.sourceforge.net>2013-01-12 00:11:32 +0400
committerStefan Hacker <dd0t@users.sourceforge.net>2013-01-14 01:37:11 +0400
commit8678a0c37ed369fb1d65e75137f7b215940ba650 (patch)
treef6c5b8de4e50576fb60317810c0b39caa51e7db7 /plugins/tf2
parent8e790418fe936058a70d86efdbc8b3f213276e1d (diff)
Introduce concept of NULL plugin to retract plugins.
* NULL plugins have a shortname of L"Retracted" which excludes them from being listed as a plugin in Mumble >= 1.2.4 * NULL plugins are valid plugins that always return false on trylock so Mumble <= 1.2.3 gets behavior close to what recent Mumble has. * NULL css, dods, tf2 and hl2dm plugins as they have been replaced by link support in the source engine.
Diffstat (limited to 'plugins/tf2')
-rw-r--r--plugins/tf2/tf2.cpp199
-rw-r--r--plugins/tf2/tf2.pro3
2 files changed, 2 insertions, 200 deletions
diff --git a/plugins/tf2/tf2.cpp b/plugins/tf2/tf2.cpp
deleted file mode 100644
index 7b4f7a036..000000000
--- a/plugins/tf2/tf2.cpp
+++ /dev/null
@@ -1,199 +0,0 @@
-/* Copyright (C) 2012, dark_skeleton (d-rez) <dark.skeleton@gmail.com>
- Copyright (C) 2009-2012, Snares <snares@users.sourceforge.net>
- Copyright (C) 2005-2012, Thorvald Natvig <thorvald@natvig.com>
-
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
-
- - Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- - Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- - Neither the name of the Mumble Developers nor the names of its
- contributors may be used to endorse or promote products derived from this
- software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-#include "../mumble_plugin_win32.h"
-
-static BYTE *posrotptr;
-static BYTE *stateptr;
-static BYTE *hostptr;
-
-/*
- note that these are just examples of memory values, and may not be updated or correct
- position tuple: client.dll+0x... (x,y,z, float)
- orientation tuple: client.dll+0x... (v,h float)
- spawn state: client.dll+0x... (0 when at main menu, 1 when spectator, 3 when at team selection menu, and 6 or 9 when on a team (or 4,5,8 etc. depending on the team side and gamemode), byte)
- host string: client.dll+0x... (ip:port or loopback:0 when created own server or blank when not ingame)
- ID string: client.dll+0x... = "Demoman" (13 characters, text - somerhing that lets us know it's TF2 and not for example HL2)
- note that memory addresses in this comment are for example only; the real ones are defined below
-
- note: the spec_pos console command is rather useful
- note: so is the cl_showpos command
- NOTE: from my experience, using engine.dll module is a rather bad idea since it's very dynamic. And since we can get everything we need from client.dll, it is no longer required :)
-*/
-
-static bool calcout(float *pos, float *rot, float *opos, float *front, float *top) {
- float h = rot[0];
- float v = rot[1];
-
- if ((v < -360.0f) || (v > 360.0f) || (h < -360.0f) || (h > 360.0f))
- return false;
-
- h *= static_cast<float>(M_PI / 180.0f);
- v *= static_cast<float>(M_PI / 180.0f);
-
- // Seems TF2 is in inches. INCHES?!?
- opos[0] = pos[0] / 39.37f;
- opos[1] = pos[2] / 39.37f;
- opos[2] = pos[1] / 39.37f;
-
- // h rotation angle up-down, positive in down direction starting from x-axis
- // v rotation angle left-right, positive to the left starting from x-axis
- front[0] = cosf(h) * cosf(v);
- front[1] = -sinf(h);
- front[2] = cosf(h) * sinf(v);
- // sin(h - 1/2pi) = -cos(h) and cos(h - 1/2pi) = sin(h)
- top[0] = sinf(h) * cosf(v);
- top[1] = cosf(h);
- top[2] = sinf(h) * sinf(v);
-
- return true;
-}
-
-static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &/*identity*/) {
- for (int i=0;i<3;i++)
- avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
-
- bool ok;
- float posrot[5];
- char state;
- char chHostStr[21]; // We just need 21 [xxx.xxx.xxx.xxx:yyyyy]
-
- ok = peekProc(posrotptr, posrot) &&
- peekProc(stateptr, state) &&
- peekProc(hostptr, chHostStr);
-
- if (!ok)
- return false;
-
- chHostStr[sizeof(chHostStr) - 1] = '\0'; // Ensure zero termination
- std::string sHost(chHostStr);
-
- // Possible values of chHostStr:
- // xxx.yyy.zzz.aaa:ccccc (or shorter, e.g. x.y.z.a:cc - but it doesn't really change anything)
- // loopback:0 (when a local server is started)
- if (!sHost.empty())
- {
- if (sHost.find("loopback") == std::string::npos)
- {
- std::ostringstream newcontext;
- newcontext << "{\"ipport\": \"" << sHost << "\"}";
- context = newcontext.str();
- }
- }
-
- //TODO: Implement identity
-
- // Check to see if you are in a server and spawned
- if (state == 0 || state == 1 || state == 3) {
- if (state == 0) context = std::string(""); // clear context if not connected to server
- return true; // Deactivate plugin
- }
-
- ok = calcout(posrot, posrot+3, avatar_pos, avatar_front, avatar_top);
- if (ok) {
- for (int i=0;i<3;++i) {
- camera_pos[i] = avatar_pos[i];
- camera_front[i] = avatar_front[i];
- camera_top[i] = avatar_top[i];
- }
- return true;
- }
-
- return false;
-}
-
-static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {
- posrotptr = stateptr = hostptr = NULL;
-
- if (! initialize(pids, L"hl2.exe", L"client.dll"))
- return false;
-
- // Remember addresses for later
- posrotptr = pModule + 0x8F9334;
- stateptr = pModule + 0x869034;
- hostptr = pModule + 0x918044;
-
- // Gamecheck - check if we're looking at the right game
- char sMagic[7];
- if (!peekProc(pModule + 0x882CE2, sMagic) || strncmp("Demoman", sMagic, sizeof(sMagic))!=0)
- return false;
-
- // Check if we can get meaningful data from it
- float apos[3], afront[3], atop[3];
- float cpos[3], cfront[3], ctop[3];
- std::wstring sidentity;
- std::string scontext;
-
- if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) {
- return true;
- } else {
- generic_unlock();
- return false;
- }
-}
-
-static const std::wstring longdesc() {
- return std::wstring(L"Supports TF2 build 4934 with context. No identity support yet.");
-}
-
-static std::wstring description(L"Team Fortress 2 (Build 4934)");
-static std::wstring shortname(L"Team Fortress 2");
-
-static int trylock1() {
- return trylock(std::multimap<std::wstring, unsigned long long int>());
-}
-
-static MumblePlugin tf2plug = {
- MUMBLE_PLUGIN_MAGIC,
- description,
- shortname,
- NULL,
- NULL,
- trylock1,
- generic_unlock,
- longdesc,
- fetch
-};
-
-static MumblePlugin2 tf2plug2 = {
- MUMBLE_PLUGIN_MAGIC_2,
- MUMBLE_PLUGIN_VERSION,
- trylock
-};
-
-extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
- return &tf2plug;
-}
-
-extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
- return &tf2plug2;
-}
diff --git a/plugins/tf2/tf2.pro b/plugins/tf2/tf2.pro
index 891b35250..8c8dae502 100644
--- a/plugins/tf2/tf2.pro
+++ b/plugins/tf2/tf2.pro
@@ -1,7 +1,8 @@
include(../plugins.pri)
+DEFINES += "NULL_DESC=\"L\\\"Team Fortress 2 (Retracted, now using link)\\\"\""
TARGET = tf2
-SOURCES = tf2.cpp
+SOURCES = ../null_plugin.cpp
LIBS += -luser32