diff options
author | Thorvald Natvig <slicer@users.sourceforge.net> | 2007-07-31 19:51:34 +0400 |
---|---|---|
committer | Thorvald Natvig <slicer@users.sourceforge.net> | 2007-07-31 19:51:34 +0400 |
commit | 6d6bcff7c7e76b175786bbf245917c1854ee0cf6 (patch) | |
tree | 643f7f9e14080c1a2baa07d4d8f64fbc1b9a9c85 /src/Message.h | |
parent | 93f186081a806c2472f5b025d122d575b7386899 (diff) |
Global-less server. First step of multiserver support. Completely breaks client
git-svn-id: https://mumble.svn.sourceforge.net/svnroot/mumble/trunk@664 05730e5d-ab1b-0410-a4ac-84af385074fa
Diffstat (limited to 'src/Message.h')
-rw-r--r-- | src/Message.h | 82 |
1 files changed, 57 insertions, 25 deletions
diff --git a/src/Message.h b/src/Message.h index 6e79ccc70..d7cb6ad2f 100644 --- a/src/Message.h +++ b/src/Message.h @@ -49,7 +49,7 @@ class Message { Message(); virtual ~Message(); virtual Message::MessageType messageType() const = 0; - virtual void process(Connection *) = 0; +// virtual void process(Connection *) = 0; virtual bool isValid() const; void messageToNetwork(QByteArray &) const; @@ -70,7 +70,7 @@ class MessageSpeex : public Message { Message::MessageType messageType() const { return Speex; }; - void process(Connection *); + //void process(Connection *); bool isValid() const; }; @@ -87,7 +87,7 @@ class MessageServerAuthenticate : public Message { Message::MessageType messageType() const { return ServerAuthenticate; }; - void process(Connection *); + //void process(Connection *); }; class MessagePing : public Message { @@ -99,7 +99,7 @@ class MessagePing : public Message { Message::MessageType messageType() const { return Ping; }; - void process(Connection *); + //void process(Connection *); }; class MessageServerReject : public Message { @@ -113,7 +113,7 @@ class MessageServerReject : public Message { Message::MessageType messageType() const { return ServerReject; }; - void process(Connection *); + //void process(Connection *); }; class MessageServerSync : public Message { @@ -126,7 +126,7 @@ class MessageServerSync : public Message { Message::MessageType messageType() const { return ServerSync; }; - void process(Connection *); + //void process(Connection *); }; class MessageServerJoin : public Message { @@ -139,7 +139,7 @@ class MessageServerJoin : public Message { Message::MessageType messageType() const { return ServerJoin; }; - void process(Connection *); + //void process(Connection *); }; class MessageServerLeave : public Message { @@ -147,7 +147,7 @@ class MessageServerLeave : public Message { Message::MessageType messageType() const { return ServerLeave; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerMute : public Message { @@ -160,7 +160,7 @@ class MessagePlayerMute : public Message { Message::MessageType messageType() const { return PlayerMute; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerDeaf : public Message { @@ -173,7 +173,7 @@ class MessagePlayerDeaf : public Message { Message::MessageType messageType() const { return PlayerDeaf; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerSelfMuteDeaf : public Message { @@ -186,7 +186,7 @@ class MessagePlayerSelfMuteDeaf : public Message { Message::MessageType messageType() const { return PlayerSelfMuteDeaf; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerKick : public Message { @@ -199,7 +199,7 @@ class MessagePlayerKick : public Message { Message::MessageType messageType() const { return PlayerKick; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerBan : public Message { @@ -212,7 +212,7 @@ class MessagePlayerBan : public Message { Message::MessageType messageType() const { return PlayerBan; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerMove : public Message { @@ -225,7 +225,7 @@ class MessagePlayerMove : public Message { Message::MessageType messageType() const { return PlayerMove; }; - void process(Connection *); + //void process(Connection *); }; class MessagePlayerRename : public Message { @@ -237,7 +237,7 @@ class MessagePlayerRename : public Message { Message::MessageType messageType() const { return PlayerRename; }; - void process(Connection *); + //void process(Connection *); }; class MessageChannelAdd : public Message { @@ -251,7 +251,7 @@ class MessageChannelAdd : public Message { Message::MessageType messageType() const { return ChannelAdd; }; - void process(Connection *); + //void process(Connection *); }; class MessageChannelRemove : public Message { @@ -263,7 +263,7 @@ class MessageChannelRemove : public Message { Message::MessageType messageType() const { return ChannelRemove; }; - void process(Connection *); + //void process(Connection *); }; class MessageChannelMove : public Message { @@ -276,7 +276,7 @@ class MessageChannelMove : public Message { Message::MessageType messageType() const { return ChannelMove; }; - void process(Connection *); + //void process(Connection *); }; class MessageChannelLink : public Message { @@ -293,7 +293,7 @@ class MessageChannelLink : public Message { Message::MessageType messageType() const { return ChannelLink; }; - void process(Connection *); + //void process(Connection *); }; class MessageServerBanList : public Message { @@ -306,7 +306,7 @@ class MessageServerBanList : public Message { Message::MessageType messageType() const { return ServerBanList; }; - void process(Connection *); + //void process(Connection *); }; class MessageTextMessage : public Message { @@ -319,7 +319,7 @@ class MessageTextMessage : public Message { Message::MessageType messageType() const { return TextMessage; }; - void process(Connection *); + //void process(Connection *); }; class MessagePermissionDenied : public Message { @@ -331,7 +331,7 @@ class MessagePermissionDenied : public Message { Message::MessageType messageType() const { return PermissionDenied; }; - void process(Connection *); + //void process(Connection *); }; class MessageEditACL : public Message { @@ -367,7 +367,7 @@ class MessageEditACL : public Message { Message::MessageType messageType() const { return EditACL; }; - void process(Connection *); + //void process(Connection *); }; PacketDataStream & operator<< (PacketDataStream & out, const MessageEditACL::GroupStruct &gs); @@ -385,7 +385,7 @@ class MessageQueryUsers : public Message { Message::MessageType messageType() const { return QueryUsers; }; - void process(Connection *); + //void process(Connection *); bool isValid() const; }; @@ -399,9 +399,41 @@ class MessageTexture : public Message { Message::MessageType messageType() const { return PlayerTexture; } - void process(Connection *); + //void process(Connection *); }; +class MessageHandler { + protected: + virtual void msgSpeex(Connection *, MessageSpeex *) = 0; + virtual void msgServerAuthenticate(Connection *, MessageServerAuthenticate *) = 0; + virtual void msgPing(Connection *, MessagePing *) = 0; + virtual void msgServerReject(Connection *, MessageServerReject *) = 0; + virtual void msgServerSync(Connection *, MessageServerSync *) = 0; + virtual void msgServerJoin(Connection *, MessageServerJoin *) = 0; + virtual void msgServerLeave(Connection *, MessageServerLeave *) = 0; + virtual void msgPlayerMute(Connection *, MessagePlayerMute *) = 0; + virtual void msgPlayerDeaf(Connection *, MessagePlayerDeaf *) = 0; + virtual void msgPlayerSelfMuteDeaf(Connection *, MessagePlayerSelfMuteDeaf *) = 0; + virtual void msgPlayerKick(Connection *, MessagePlayerKick *) = 0; + virtual void msgPlayerBan(Connection *, MessagePlayerBan *) = 0; + virtual void msgPlayerMove(Connection *, MessagePlayerMove *) = 0; + virtual void msgPlayerRename(Connection *, MessagePlayerRename *) = 0; + virtual void msgChannelAdd(Connection *, MessageChannelAdd *) = 0; + virtual void msgChannelRemove(Connection *, MessageChannelRemove *) = 0; + virtual void msgChannelMove(Connection *, MessageChannelMove *) = 0; + virtual void msgChannelLink(Connection *, MessageChannelLink *) = 0; + virtual void msgServerBanList(Connection *, MessageServerBanList *) = 0; + virtual void msgTextMessage(Connection *, MessageTextMessage *) = 0; + virtual void msgPermissionDenied(Connection *, MessagePermissionDenied *) = 0; + virtual void msgEditACL(Connection *, MessageEditACL *) = 0; + virtual void msgQueryUsers(Connection *, MessageQueryUsers *) = 0; + virtual void msgTexture(Connection *, MessageTexture *) = 0; + void dispatch(Connection *, Message *); + public: + virtual ~MessageHandler() { }; +}; + + #else class Message; #endif |