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authorRobert Adam <dev@robert-adam.de>2020-07-01 19:26:57 +0300
committerGitHub <noreply@github.com>2020-07-01 19:26:57 +0300
commite62d5abb3164a7fac8d0930f720d71de504dd632 (patch)
tree865b9f8a20520c09414cb2ae685c5c82c3687846 /src/murmur/Cert.cpp
parent078f59b61e17fde55062ab78f60ca7f733bfd593 (diff)
parent70a11733c44b1cd02d9b52fbe62b1d4b48b4c158 (diff)
Merge pull request #4333: FIX(talking-ui): Make TalkingUI float with tiling WMs
With tiling window managers (e.g. i3) the TalkingUI was seen as any other regular window and thus it was assigned its own screen space. This is however unfitting for the TalkingUI as it is meant to take the least amount of possible screen space. The solution is thus to mark the TalkingUI as floatable in order to bypass the WM's tiling logic. In order to do so, the TalkingUI is now marked as a dialog. Dialogs however also show the "?" button in the title bar by default, which had to explicitly be disabled as it is absolutely useless for the TalkingUI anyways. Fixes #4324
Diffstat (limited to 'src/murmur/Cert.cpp')
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