diff options
Diffstat (limited to 'plugins/rl/rl_linux.cpp')
-rw-r--r-- | plugins/rl/rl_linux.cpp | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/plugins/rl/rl_linux.cpp b/plugins/rl/rl_linux.cpp deleted file mode 100644 index 6c212b1e7..000000000 --- a/plugins/rl/rl_linux.cpp +++ /dev/null @@ -1,100 +0,0 @@ -// Copyright 2005-2018 The Mumble Developers. All rights reserved. -// Use of this source code is governed by a BSD-style license -// that can be found in the LICENSE file at the root of the -// Mumble source tree or at <https://www.mumble.info/LICENSE>. - -#include "../mumble_plugin_linux.h" - -static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &, std::wstring &) { - for (int i=0;i<3;i++) - avatar_pos[i]=avatar_front[i]=avatar_top[i]=camera_pos[i]=camera_front[i]=camera_top[i]=0.0f; - - // Boolean value to check if game addresses retrieval is successful - bool ok; - - // Avatar pointers - procptr_t avatar_base = peekProcPtr(pModule + 0x302A4F0); - if (!avatar_base) return false; - procptr_t avatar_offset_0 = peekProcPtr(avatar_base + 0x6c8); - if (!avatar_offset_0) return false; - procptr_t avatar_offset_1 = peekProcPtr(avatar_offset_0 + 0x2b0); - if (!avatar_offset_1) return false; - procptr_t avatar_offset = peekProcPtr(avatar_offset_1 + 0x38); - if (!avatar_offset) return false; - - // Peekproc and assign game addresses to our containers, so we can retrieve positional data - ok = peekProc(avatar_offset + 0x60, avatar_pos, 12) && // Avatar Position values (X, Y and Z). - peekProc(pModule + 0x302AAB8, camera_pos, 12) && // Camera Position values (X, Y and Z). - peekProc(avatar_offset + 0x6C, avatar_front, 12) && // Avatar Front values (X, Y and Z). - peekProc(pModule + 0x302AAA0, camera_front, 12) && // Camera Front Vector values (X, Y and Z). - peekProc(pModule + 0x302AAAC, camera_top, 12); // Camera Top Vector values (X, Y and Z). - - // This prevents the plugin from linking to the game in case something goes wrong during values retrieval from memory addresses. - if (! ok) - return false; - - avatar_top[2] = -1; // This tells Mumble to automatically calculate top vector using front vector. - - // Scale from centimeters to meters - for (int i=0;i<3;i++) { - avatar_pos[i]/=100.0f; - camera_pos[i]/=100.0f; - } - - return true; -} - -static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) { - - if (! initialize(pids, L"RocketLeague")) // Link the game executable - return false; - - // Check if we can get meaningful data from it - float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3]; - std::wstring sidentity; - std::string scontext; - - if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) { - return true; - } else { - generic_unlock(); - return false; - } -} - -static const std::wstring longdesc() { - return std::wstring(L"Supports Rocket League version 1.29 without context or identity support yet."); // Plugin long description -} - -static std::wstring description(L"Rocket League (v1.29)"); // Plugin short description -static std::wstring shortname(L"Rocket League"); // Plugin short name - -static int trylock1() { - return trylock(std::multimap<std::wstring, unsigned long long int>()); -} - -static MumblePlugin rlplug = { - MUMBLE_PLUGIN_MAGIC, - description, - shortname, - NULL, - NULL, - trylock1, - generic_unlock, - longdesc, - fetch -}; - -static MumblePlugin2 rlplug2 = { - MUMBLE_PLUGIN_MAGIC_2, - MUMBLE_PLUGIN_VERSION, - trylock -}; - -extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin *getMumblePlugin() { - return &rlplug; -} - -extern "C" MUMBLE_PLUGIN_EXPORT MumblePlugin2 *getMumblePlugin2() { - return &rlplug2; -} |