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2022-05-08BUILD(macos): Fix plugins not getting bundledRobert Adam
If the osxdist script was not executed within the build directory, it would not bundle the built plugins (most notably the Link plugin) as it was using a relative path and was ignoring the binary dir command-line option. This is remedied by this commit. Fixes #5571
2022-05-08MAINT: Port osxdist script to Python 3Robert Adam
The script used to package the Mumble DMG file on macOS was still using Python 2. The port to Python 3 is performed by this commit.
2022-01-22MAINT(client): Remove SBCELT leftoversKlemens Nanni
This is dead code since ``` commit c5644c7d73a247b00fef9db38738e4a00653c8e9 Author: Robert Adam <dev@robert-adam.de> Date: Thu May 7 08:14:09 2020 +0200 3rdparty: Removed sbcelt submodule as it is not used and broken ```
2022-01-04MAINT: Update copyright to 2022Robert Adam
2021-05-17BUILD(macos): Fix package script failingRobert Adam
We were seeing errors like could not access /Volumes/Mumble 1.4.0~2021-05-16~g789f2d79e~snapshot/Mumble.app/Contents/MacOS/Mumble - No space left on device hdiutil: create failed - No space left on device every now and then when attempting to package the DMG package for macOS. Following the trick described at https://apple.stackexchange.com/a/177071/417917, we now add the -megabytes option to the call which seems to fix the issue somehow.
2021-05-17REVERT: "BUILD(macos): Fix hdiutil error during dmg packaging"Robert Adam
This reverts commit 0b75cd6f8a25f015857525392e746949b680c99c.
2021-05-13BUILD(macos): Fix hdiutil error during dmg packagingRobert Adam
The error that appeared every now and again was "no space left on device". The exact cause and why it worked in some cases is not clear, but with these changes it seems way more robust than before.
2021-04-09MAINT: Update copyright notice to 2021 (Part II)Robert
Apparently the first commit (59ae429972c16c377135bcccfee646b7df446933) did not include all files. Furthermore the used script tended to produce funny results in certain cases. This has been fixed and as a result thereof a few more changes were made in this second run.
2021-03-06BUILD(cmake): Make unity builds possibleRobert Adam
This commit explicitly excludes certain targets from being built in a unity build (or rather they continue to get built normally) as they cause compilation errors in these kind of builds.
2021-03-02MAINT: Update copyright notice to 2021Robert Adam
This was done by running scripts/updateLicenseHeaders.py and then manually editing the LICENSE file.
2020-12-24BUILD(macOS): Only include ".dylib" files in bundle's "Plugins" directoryDavide Beatrici
In addition to the plugins, the "plugins" folder in the build directory also contains temporary build files. As the script was copying the entire tree, those files made their way into the bundle. This commit fixes the issue by explicitly copying only files that end with ".dylib".
2020-09-02MAINT: Make use of cmake configure for versionRobert Adam
Instead of having to change the version number and the build year in all those files manually, we let cmake do the work by replacing the respective values in templates.
2020-09-02BUILD(qmake): RemoveRobert Adam
This commit removes all qmake-related build-files from the system. We have now migrated to cmake and are no longer maintaining qmake anyways and therefore there is no reason to keep it. Removing it also clearly states to any potential user/programmer that this project is no longer intended to be compiled with qmake. Given that the .pri files no longer exist, the mumble-version.py script had to be adapted to read the version from the CMakeLists.txt file instead. Furthermore a few of the submodules support cmake natively and therefore we no longer need the src/buid-directory approach in order to build them. The respective build dirs have been removed and the src-dirs have been renamed.
2020-08-14FIX(packaging): Enable mac-script to run multiple timesRobert Adam
Before this commit the MacOS packaging script failed on copying Codecs if the respective directory already existed (e.g. because the packaging script has been run before). Furthermore the script called a function to delete a directory (tree) on a file. This error never surfaced before because usually when this script is run, the respective file doesn't exist yet. Both issues are fixed by this commit. It is now possible to run the packaging script multiple times consecutively without it erroring on already existing files.
2020-07-11macx/scripts: allow to specify custom source and binary directoriesDavide Beatrici
Our qmake project forcibly put binaries into the "release" folder, inside the repository. With the CMake project this is not the case: the source and binary directories can even reside on different drives. Unfortunately the binary directory was hardcoded in both "build-overlay-installer" and "osxdist.py". As for the source directory, both scripts simply expected to be run from the repository's root. This commit adds the "--source-dir" and "--binary-dir" options to "osxdist.py". Default values: "." and "build", respectively. "build-overlay-installer" now expects its working directory to be the binary folder. No options are added; they are not required because the script is executed by "osxdist.py", which takes care of setting the working directory. Extra change: "build-overlay-installer" now uses "PlistBuddy" rather than "defaults", because the latter doesn't support reading from a file anymore in macOS Catalina (10.15).
2020-07-11macx/osax: add CMakeLists.txtDavide Beatrici
2020-07-08MAINT(readme): Move READMEs for static server into docs/Robert Adam
2020-01-07Auto-update LICENSE.header in source filesDavide Beatrici
2019-10-15Remove CELT 0.11.0Davide Beatrici
CELT 0.11.0 provides better quality in comparison to CELT 0.7.0, but the two versions of the codecs are not compatible, which is why we provided both of them. Opus was introduced in Mumble 1.2.4 (7586a61226a5477ff1f6418f51acdab65fe093f4), thus we expect that most (if not all) users are using it. By removing CELT 0.11.0 we don't break backwards compatibility, because it's provided by CELT 0.7.0. The main reason for removing the codec is the fact that its discontinued (in favor of Opus). Also, CELT 0.11.0 was removed from the Debian package back in 2012: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=682010
2019-10-10macx/osax: don't build for deprecated i386 architectureDavide Beatrici
https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes
2019-10-10Remove "compat", i386 is not supported anymoreDavide Beatrici
"compat" was a very small and simple program; its purpose was to show a message informing the user that the Mumble binary is only for x86_64 processors. The i386 architecture is not supported in Xcode 10, meaning that we cannot compile it anymore. https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes
2019-10-10Set target macOS version to 10.9Davide Beatrici
"libstdc++" was deprecated with Xcode 8 and is not supported in Xcode 10. The new library is "libc++", available with macOS 10.9+. https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes
2019-09-22Bump version to 1.4.0Jan Klass
1.3.0 has been released. master now represents the current state of development towards the next feature release 1.4.0. Bugfixes for 1.3 will happen in the 1.3.x branch. Compared to earlier version bumps we bump a lot more files because of we produce more artifacts; overlay process, dll and exe split, etc. This should have happened right after the 1.3.x branch was split off.
2019-04-05macx/scripts/osxdist.py: add "--no-compat-warning" optionDavide Beatrici
QMake always passes "-arch x86_64" after the parameters specified in our project file, meaning that we can't build the application as 32 bit. This option allows us to disable the feature (warning when trying to run Mumble on a 32 bit system) for the CI build.
2019-04-05macx/scripts/osxdist.py: copy Opus library into App BundleDavide Beatrici
The script copies the CELT (dynamic) libraries into the App Bundle, so that they are installed and then loaded by Mumble. This commit adds the Opus library to the list of files to copy, necessary because it is loaded at runtime since e0ee016e5c333dabd2603b01decbe8ef2ae030e2.
2019-01-25Auto-update LICENSE.header in source filesDavide Beatrici
2018-02-19macx: don't set custom build directorydavidebeatrici
2018-01-12Remove leftover includes from "main" and "macx" project filesdavidebeatrici
2018-01-02Auto-update LICENSE.header in source files.Mikkel Krautz
2017-08-06Remove DIST directive from all .pro files.Mikkel Krautz
We used to use DIST for referencing extra files that should be included in our tarballs created by 'make dist'. However, we've since migrated away relying on 'make dist' in release.pl. Instead, we include everything, and have a list of items to exclude, such as IETF RFC drafts distributed in 3rdparty/speex-src that do not adhere to the Debian Free Software Guidelines.
2017-08-05Fix indentation in pro filesJan Klass
Make them consistently two spaces indentation. In two places a wrong indentation level was fixed.
2017-03-05Move .pri files and "toolchain" folder in "qmake"Davide Beatrici
2017-01-08Update tree copyrights to 2017.Mikkel Krautz
2016-11-26macx/compat: fix build of compat.m shim with Sierra SDK.Mikkel Krautz
The Sierra SDK seems to require an id<NSApplicationDelegate> for its setDelegate: call. To accomplish this, split off the existing adoption of NSFileManagerDelegate into a seperate class extension. Then, add another class extension for conforming to the NSApplicationDelegate protocol. Both of them are gated with MAC_OS_X_VERSION_MAX_ALLOWED to allow building with older SDKs.
2016-07-18macx/osax: bump overlay version to force re-install on macOS.Mikkel Krautz
2016-05-10macx: update to use LICENSE.header.Mikkel Krautz
2015-11-21compiler.pri: unsure that all our compiler.pri CFLAGS and CXXFLAGS are also ↵Mikkel Krautz
applied for Objective-C(++). ...And fix all the errors that change introduces throughout the source tree.
2015-02-08macx/osax: bump OS X overlay version to 19.Mikkel Krautz
This forces users to reinstall the overlay after our recent bugfix round.
2015-02-08Unify overlay code for Unix and OS X.Mikkel Krautz
This commit removes macx/overlay and merges the OS X overlay into the Unix overlay in overlay_gl. Most of the overlay logic is exactly the same, with most of the differences being in the initialization code and the addition of few new messages for the interactive client-in-overlay feature that the OS X overlay suports. The initialization code is factored out into init_unix.c for Unix-likes and init_mac.c for OS X. These init files are #included by overlay.c. That is, they're not separate translation units. Doing it this way cuts down on the total LOC count and overall complexity of the code. The interactive overlay support is ported directly from the OS X overlay. It's mostly a matter of supporting a few new message types: OVERLAY_MSGTYPE_PID and OVERLAY_MSGTYPE_INTERACTIVE. The overlay_gl.pro file in this commit is mostly just a combination of the .pro files of the two overlays, with a minor difference in the CFLAGS for the OS X overlay. In old OS X overlay, the overlay had an ".m" file extension, signalling that it is an Objective-C source file to the C compiler. Since the combined overlay has a ".c" extension, "-x objective-c" is added to CFLAGS on OS X to tell the compiler to compile the overlay as Objective-C code.
2015-02-06Use glDrawArrays instead of immediate mode in OS X's drawOverlay().Mikkel Krautz
2015-02-06Port 6e9a7e7c to the OS X overlay.Mikkel Krautz
2015-02-06Port ec7e78d1 to the OS X overlay.Mikkel Krautz
2015-02-06Add mach_override as a 3rdparty dep and hook it into the OS X overlay.Mikkel Krautz
Prior versions of mach_override were small (a single file), and we just had its source live in the OS X overlay directory. Newer versions of mach_override use libudis86, so the file count goes up a fair bit. So much so that it doesn't make sense to have it live inside the OS X overlay anymore. Because of that, this commit moves it into 3rdparty.
2014-08-01g15helper, macx/compat: fix OS X i386 targetting when using Qt 5.Mikkel Krautz
2014-07-20macx/scripts: fix osxdist.py and build-installer-overlay to work in a source ↵Mikkel Krautz
tree path with spaces in it.
2014-04-05Bump version to 1.3.0Mikkel Krautz
2013-06-09Bump version to 1.2.5Mikkel Krautz
2013-06-04Prepend Projectname to header guard definesKissaki
* some few (4?) files actually already had it
2013-06-04Adjust header guard defines for uniformityKissaki
* Append underline to header guard defines to match the others (except ui_) * Add guard to header files GlobalShortcut * Adjust mklic.pl script to add guard to licenses.h, and add updated licenses.h.
2013-06-04Rename header guard defines to not use c++-reserved namesKissaki
* as pointed out in issue #842 adjust names to match other header files