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AgeCommit message (Expand)Author
2022-01-04MAINT: Update copyright to 2022Robert Adam
2021-03-02MAINT: Update copyright notice to 2021Robert Adam
2020-09-11FORMAT: Run clang-format 10 on all C/CXX source-filesRobert
2020-09-11FIX(code): Wrong include order in opengl.cppRobert Adam
2020-06-28REFAC(overlay): replace NULL with nullptrPopkornium18
2020-01-07Auto-update LICENSE.header in source filesDavide Beatrici
2019-01-25Auto-update LICENSE.header in source filesDavide Beatrici
2018-01-02Auto-update LICENSE.header in source files.Mikkel Krautz
2017-07-11Cast to correct API typesJan Klass
2017-01-08Update tree copyrights to 2017.Mikkel Krautz
2016-05-10overlay: update to use LICENSE.header.Mikkel Krautz
2015-01-17OpenGL overlay injection requirementsKissaki
2015-01-17Remove unused injection code and function lookupsKissaki
2015-01-17In OpenGL Overlay, make code and context swapping more clearKissaki
2015-01-11Overlay: Use standard OpenGL headers rather than duplicating codeKissaki
2013-11-22Overlay: Rework Code.Kissaki
2013-06-12refacs: more elaborative Varnaming; codeformattingKissaki
2013-06-12Extend Windows Overlay code and clean it up.Kissaki
2013-06-05Explicitly mark childmethods as virtualKissaki
2013-06-05Reduce varscopes and improve debugtext.Kissaki
2012-09-23Fix debug output for overlay chain noticeKissaki
2011-03-18Update copyright year ranges of dev team.Thorvald Natvig
2010-04-29Transmit fps more often and represent them as floatStefan Hacker
2010-04-28Add an optional FPS counter to the overlayStefan Hacker
2010-03-01Use premultiplied alpha texturesThorvald Natvig
2010-01-29Indent, changelog, submodule and language updateThorvald Natvig
2010-01-28Use glPixelStorei for subtexture updates on Win32Thorvald Natvig
2010-01-26Indent, changelog, submodule and language updateThorvald Natvig
2010-01-26Remove last parts of old SharedMemoryThorvald Natvig
2010-01-26Indent, changelog, submodule and language updateThorvald Natvig
2010-01-26Make Win32 OGL overlay work in windowed modeThorvald Natvig
2010-01-25Remove dependence on sm.sm from Win32 overlayThorvald Natvig
2010-01-24D3D9, D3D10 and OpenGL/Win32 pipe-based overlayThorvald Natvig
2010-01-05Update license to 2010Thorvald Natvig
2009-09-25Add selfreference for OpenGLThorvald Natvig
2009-03-13Indent and submodule updateThorvald Natvig
2009-03-13Update OpenGL overlay to recheck hookThorvald Natvig
2009-03-04IndentingThorvald Natvig
2009-01-20Indenting updateThorvald Natvig
2009-01-17Support simultaneous overlay in multiple applications.Thorvald Natvig
2009-01-17Always show that we attached to OpenGL in the debug log.Thorvald Natvig
2009-01-17Trampoline-based, chaining, push/ret calling overlay.Thorvald Natvig
2009-01-05Update copyright for 2009Thorvald Natvig
2009-01-01Update Win32 Overlay to inject LoadLibraryA. With the CBT hook, this should h...Thorvald Natvig
2008-03-18Move compiler settings to compiler.priThorvald Natvig
2008-03-01Compile Win32 with Visual Studio + Intel C CompilerThorvald Natvig
2008-01-05Update copyright for 2008Thorvald Natvig
2007-09-01Fix D3D9 textures stacking.Thorvald Natvig
2007-08-30Win32 OpenGL overlay. ETQW :)Thorvald Natvig