Age | Commit message (Expand) | Author |
2021-03-02 | MAINT: Update copyright notice to 2021 | Robert Adam |
2020-09-11 | FORMAT: Run clang-format 10 on all C/CXX source-files | Robert |
2020-09-11 | FIX(code): Wrong include order in opengl.cpp | Robert Adam |
2020-06-28 | REFAC(overlay): replace NULL with nullptr | Popkornium18 |
2020-01-07 | Auto-update LICENSE.header in source files | Davide Beatrici |
2019-01-25 | Auto-update LICENSE.header in source files | Davide Beatrici |
2018-01-02 | Auto-update LICENSE.header in source files. | Mikkel Krautz |
2017-07-11 | Cast to correct API types | Jan Klass |
2017-01-08 | Update tree copyrights to 2017. | Mikkel Krautz |
2016-05-10 | overlay: update to use LICENSE.header. | Mikkel Krautz |
2015-01-17 | OpenGL overlay injection requirements | Kissaki |
2015-01-17 | Remove unused injection code and function lookups | Kissaki |
2015-01-17 | In OpenGL Overlay, make code and context swapping more clear | Kissaki |
2015-01-11 | Overlay: Use standard OpenGL headers rather than duplicating code | Kissaki |
2013-11-22 | Overlay: Rework Code. | Kissaki |
2013-06-12 | refacs: more elaborative Varnaming; codeformatting | Kissaki |
2013-06-12 | Extend Windows Overlay code and clean it up. | Kissaki |
2013-06-05 | Explicitly mark childmethods as virtual | Kissaki |
2013-06-05 | Reduce varscopes and improve debugtext. | Kissaki |
2012-09-23 | Fix debug output for overlay chain notice | Kissaki |
2011-03-18 | Update copyright year ranges of dev team. | Thorvald Natvig |
2010-04-29 | Transmit fps more often and represent them as float | Stefan Hacker |
2010-04-28 | Add an optional FPS counter to the overlay | Stefan Hacker |
2010-03-01 | Use premultiplied alpha textures | Thorvald Natvig |
2010-01-29 | Indent, changelog, submodule and language update | Thorvald Natvig |
2010-01-28 | Use glPixelStorei for subtexture updates on Win32 | Thorvald Natvig |
2010-01-26 | Indent, changelog, submodule and language update | Thorvald Natvig |
2010-01-26 | Remove last parts of old SharedMemory | Thorvald Natvig |
2010-01-26 | Indent, changelog, submodule and language update | Thorvald Natvig |
2010-01-26 | Make Win32 OGL overlay work in windowed mode | Thorvald Natvig |
2010-01-25 | Remove dependence on sm.sm from Win32 overlay | Thorvald Natvig |
2010-01-24 | D3D9, D3D10 and OpenGL/Win32 pipe-based overlay | Thorvald Natvig |
2010-01-05 | Update license to 2010 | Thorvald Natvig |
2009-09-25 | Add selfreference for OpenGL | Thorvald Natvig |
2009-03-13 | Indent and submodule update | Thorvald Natvig |
2009-03-13 | Update OpenGL overlay to recheck hook | Thorvald Natvig |
2009-03-04 | Indenting | Thorvald Natvig |
2009-01-20 | Indenting update | Thorvald Natvig |
2009-01-17 | Support simultaneous overlay in multiple applications. | Thorvald Natvig |
2009-01-17 | Always show that we attached to OpenGL in the debug log. | Thorvald Natvig |
2009-01-17 | Trampoline-based, chaining, push/ret calling overlay. | Thorvald Natvig |
2009-01-05 | Update copyright for 2009 | Thorvald Natvig |
2009-01-01 | Update Win32 Overlay to inject LoadLibraryA. With the CBT hook, this should h... | Thorvald Natvig |
2008-03-18 | Move compiler settings to compiler.pri | Thorvald Natvig |
2008-03-01 | Compile Win32 with Visual Studio + Intel C Compiler | Thorvald Natvig |
2008-01-05 | Update copyright for 2008 | Thorvald Natvig |
2007-09-01 | Fix D3D9 textures stacking. | Thorvald Natvig |
2007-08-30 | Win32 OpenGL overlay. ETQW :) | Thorvald Natvig |