Welcome to mirror list, hosted at ThFree Co, Russian Federation.

overlay-shared.pro « overlay - github.com/mumble-voip/mumble.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: d796a360b097727c39929e065e479552dd493cd8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
# Copyright 2005-2016 The Mumble Developers. All rights reserved.
# Use of this source code is governed by a BSD-style license
# that can be found in the LICENSE file at the root of the
# Mumble source tree or at <https://www.mumble.info/LICENSE>.

include (../compiler.pri)

VERSION = 1.3.0
TARGET_EXT = .dll
TEMPLATE = lib
CONFIG -= qt
CONFIG *= dll shared debug_and_release warn_on
CONFIG -= embed_manifest_dll
TARGET = mumble_ol
RC_FILE = mumble_ol.rc
SOURCES = lib.cpp d3d9.cpp dxgi.cpp d3d10.cpp d3d11.cpp ods.cpp opengl.cpp HardHook.cpp D11StateBlock.cpp
HEADERS = lib.h ods.h HardHook.h overlay_blacklist.h D11StateBlock.h ../3rdparty/GL/glext.h
EFFECTS = overlay.fx
DX11_PIXEL_SHADERS = overlay11.ps
DX11_VERTEX_SHADERS = overlay11.vs
DIST = overlay.h overlay.fx HardHook.h

DEFINES -= UNICODE

QMAKE_CXXFLAGS_RELEASE	-= -MD
QMAKE_CXXFLAGS_DEBUG	-= -MDd

QMAKE_CXXFLAGS_RELEASE	*= -MT
QMAKE_CXXFLAGS_DEBUG	*= -MTd

LIBS *= -ldxguid -luuid -lole32 -luser32 -ladvapi32
LIBS *= -ld3d9 -ld3d10 -ld3d11 -ld3dcompiler -ld3dx9 -ld3dx10 -ld3dx11 -ldxgi

CONFIG(force-x86_64-toolchain) {
  DEFINES += USE_MINHOOK
  INCLUDEPATH *= ../3rdparty/minhook-src/include
  LIBS *= -lminhook
}

CONFIG(release, debug|release) {
  DESTDIR = ../release
  QMAKE_LIBDIR += ../release
}

CONFIG(debug, debug|release) {
  DESTDIR = ../debug
  QMAKE_LIBDIR += ../debug
  DEFINES *= DEBUG
}

# Override fxc binary for the x86 build.
CONFIG(force-x86-toolchain) {
  FXC = "\"$$(DXSDK_DIR)\Utilities\bin\x86\fxc.exe\""
} else {
  FXC = fxc.exe
}

fxc.output = ${QMAKE_FILE_BASE}.hex
fxc.commands = $${FXC} /Tfx_4_0 /O3 /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
fxc.input = EFFECTS
fxc.CONFIG *= no_link target_predeps
QMAKE_EXTRA_COMPILERS *= fxc

vs11.output = ${QMAKE_FILE_BASE}.ps.h
vs11.commands = $${FXC} /Tvs_5_0 /O3 /Vng_vertex_shader /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
vs11.input = DX11_VERTEX_SHADERS
vs11.CONFIG *= no_link target_predeps
QMAKE_EXTRA_COMPILERS *= vs11

ps11.output = ${QMAKE_FILE_BASE}.vs.h
ps11.commands = $${FXC} /Tps_5_0 /O3 /Vng_pixel_shader /Fh${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
ps11.input = DX11_PIXEL_SHADERS
ps11.CONFIG *= no_link target_predeps
QMAKE_EXTRA_COMPILERS *= ps11