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// Copyright 2021 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
#define MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
#ifdef _WIN32
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include "windows.h"
#else
# include <cstdint>
# include <cstdio>
# include <unistd.h>
#endif
struct LinkedMem {
#ifdef _WIN32
UINT32 uiVersion;
DWORD uiTick;
#else
uint32_t uiVersion;
uint32_t uiTick;
#endif
float fAvatarPosition[3];
float fAvatarFront[3];
float fAvatarTop[3];
wchar_t name[256];
float fCameraPosition[3];
float fCameraFront[3];
float fCameraTop[3];
wchar_t identity[256];
#ifdef _WIN32
UINT32 context_len;
#else
uint32_t context_len;
#endif
unsigned char context[256];
wchar_t description[2048];
};
static const char *getLinkedMemoryName() {
#ifdef _WIN32
return "MumbleLink";
#else
static char name[256] = {};
snprintf(name, 256, "/MumbleLink.%d", getuid());
return name;
#endif
}
#endif // MUMBLE_PLUGINS_LINK_LINKEDMEM_H_
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