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// Copyright 2007-2022 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.
#ifndef MUMBLE_MUMBLE_GLOBALSHORTCUT_UNIX_H_
#define MUMBLE_MUMBLE_GLOBALSHORTCUT_UNIX_H_
#include "ConfigDialog.h"
#include "Global.h"
#include "GlobalShortcut.h"
#include <X11/X.h>
#define NUM_BUTTONS 0x2ff
struct _XDisplay;
typedef _XDisplay Display;
class GlobalShortcutX : public GlobalShortcutEngine {
private:
Q_OBJECT
Q_DISABLE_COPY(GlobalShortcutX)
public:
Display *display;
QSet< Window > qsRootWindows;
int iXIopcode;
QSet< int > qsMasterDevices;
volatile bool bRunning;
QSet< QString > qsKeyboards;
QMap< QString, QFile * > qmInputDevices;
GlobalShortcutX();
~GlobalShortcutX() Q_DECL_OVERRIDE;
void run() Q_DECL_OVERRIDE;
ButtonInfo buttonInfo(const QVariant &) Q_DECL_OVERRIDE;
void queryXIMasterList();
public slots:
void displayReadyRead(int);
void inputReadyRead(int);
void directoryChanged(const QString &);
};
// These are macros that X11/X.h defines and that are causing problems in unity builds
// if left defined
#undef None
#undef KeyPress
#undef FontChange
#endif
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