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+<!--
+@license
+Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
+This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
+The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
+The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
+Code distributed by Google as part of the polymer project is also
+subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
+-->
+
+<link rel="import" href="../polymer/polymer.html">
+<link rel="import" href="../iron-meta/iron-meta.html">
+
+<script>
+ /**
+ * The `iron-iconset-svg` element allows users to define their own icon sets
+ * that contain svg icons. The svg icon elements should be children of the
+ * `iron-iconset-svg` element. Multiple icons should be given distinct id's.
+ *
+ * Using svg elements to create icons has a few advantages over traditional
+ * bitmap graphics like jpg or png. Icons that use svg are vector based so they
+ * are resolution independent and should look good on any device. They are
+ * stylable via css. Icons can be themed, colorized, and even animated.
+ *
+ * Example:
+ *
+ * <iron-iconset-svg name="my-svg-icons" size="24">
+ * <svg>
+ * <defs>
+ * <g id="shape">
+ * <rect x="50" y="50" width="50" height="50" />
+ * <circle cx="50" cy="50" r="50" />
+ * </g>
+ * </defs>
+ * </svg>
+ * </iron-iconset-svg>
+ *
+ * This will automatically register the icon set "my-svg-icons" to the iconset
+ * database. To use these icons from within another element, make a
+ * `iron-iconset` element and call the `byId` method
+ * to retrieve a given iconset. To apply a particular icon inside an
+ * element use the `applyIcon` method. For example:
+ *
+ * iconset.applyIcon(iconNode, 'car');
+ *
+ * @element iron-iconset-svg
+ * @demo demo/index.html
+ */
+ Polymer({
+
+ is: 'iron-iconset-svg',
+
+ properties: {
+
+ /**
+ * The name of the iconset.
+ *
+ * @attribute name
+ * @type string
+ */
+ name: {
+ type: String,
+ observer: '_nameChanged'
+ },
+
+ /**
+ * The size of an individual icon. Note that icons must be square.
+ *
+ * @attribute iconSize
+ * @type number
+ * @default 24
+ */
+ size: {
+ type: Number,
+ value: 24
+ }
+
+ },
+
+ /**
+ * Construct an array of all icon names in this iconset.
+ *
+ * @return {!Array} Array of icon names.
+ */
+ getIconNames: function() {
+ this._icons = this._createIconMap();
+ return Object.keys(this._icons).map(function(n) {
+ return this.name + ':' + n;
+ }, this);
+ },
+
+ /**
+ * Applies an icon to the given element.
+ *
+ * An svg icon is prepended to the element's shadowRoot if it exists,
+ * otherwise to the element itself.
+ *
+ * @method applyIcon
+ * @param {Element} element Element to which the icon is applied.
+ * @param {string} iconName Name of the icon to apply.
+ * @return {Element} The svg element which renders the icon.
+ */
+ applyIcon: function(element, iconName) {
+ // insert svg element into shadow root, if it exists
+ element = element.root || element;
+ // Remove old svg element
+ this.removeIcon(element);
+ // install new svg element
+ var svg = this._cloneIcon(iconName);
+ if (svg) {
+ var pde = Polymer.dom(element);
+ pde.insertBefore(svg, pde.childNodes[0]);
+ return element._svgIcon = svg;
+ }
+ return null;
+ },
+
+ /**
+ * Remove an icon from the given element by undoing the changes effected
+ * by `applyIcon`.
+ *
+ * @param {Element} element The element from which the icon is removed.
+ */
+ removeIcon: function(element) {
+ // Remove old svg element
+ if (element._svgIcon) {
+ Polymer.dom(element).removeChild(element._svgIcon);
+ element._svgIcon = null;
+ }
+ },
+
+ /**
+ *
+ * When name is changed, register iconset metadata
+ *
+ */
+ _nameChanged: function() {
+ new Polymer.IronMeta({type: 'iconset', key: this.name, value: this});
+ },
+
+ /**
+ * Create a map of child SVG elements by id.
+ *
+ * @return {!Object} Map of id's to SVG elements.
+ */
+ _createIconMap: function() {
+ // Objects chained to Object.prototype (`{}`) have members. Specifically,
+ // on FF there is a `watch` method that confuses the icon map, so we
+ // need to use a null-based object here.
+ var icons = Object.create(null);
+ Polymer.dom(this).querySelectorAll('[id]')
+ .forEach(function(icon) {
+ icons[icon.id] = icon;
+ });
+ return icons;
+ },
+
+ /**
+ * Produce installable clone of the SVG element matching `id` in this
+ * iconset, or `undefined` if there is no matching element.
+ *
+ * @return {Element} Returns an installable clone of the SVG element
+ * matching `id`.
+ */
+ _cloneIcon: function(id) {
+ // create the icon map on-demand, since the iconset itself has no discrete
+ // signal to know when it's children are fully parsed
+ this._icons = this._icons || this._createIconMap();
+ return this._prepareSvgClone(this._icons[id], this.size);
+ },
+
+ /**
+ * @param {Element} sourceSvg
+ * @param {number} size
+ * @return {Element}
+ */
+ _prepareSvgClone: function(sourceSvg, size) {
+ if (sourceSvg) {
+ var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
+ svg.setAttribute('viewBox', ['0', '0', size, size].join(' '));
+ svg.setAttribute('preserveAspectRatio', 'xMidYMid meet');
+ // TODO(dfreedm): `pointer-events: none` works around https://crbug.com/370136
+ // TODO(sjmiles): inline style may not be ideal, but avoids requiring a shadow-root
+ svg.style.cssText = 'pointer-events: none; display: block; width: 100%; height: 100%;';
+ svg.appendChild(sourceSvg.cloneNode(true)).removeAttribute('id');
+ return svg;
+ }
+ return null;
+ }
+
+ });
+</script>