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+<!--
+@license
+Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
+This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
+The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
+The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
+Code distributed by Google as part of the polymer project is also
+subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
+-->
+
+<link rel="import" href="../polymer/polymer.html">
+<link rel="import" href="../iron-selector/iron-multi-selectable.html">
+<link rel="import" href="../iron-a11y-keys-behavior/iron-a11y-keys-behavior.html">
+
+<script>
+
+ /**
+ * `Polymer.IronMenuBehavior` implements accessible menu behavior.
+ *
+ * @demo demo/index.html
+ * @polymerBehavior Polymer.IronMenuBehavior
+ */
+ Polymer.IronMenuBehaviorImpl = {
+
+ properties: {
+
+ /**
+ * Returns the currently focused item.
+ *
+ * @attribute focusedItem
+ * @type Object
+ */
+ focusedItem: {
+ observer: '_focusedItemChanged',
+ readOnly: true,
+ type: Object
+ },
+
+ /**
+ * The attribute to use on menu items to look up the item title. Typing the first
+ * letter of an item when the menu is open focuses that item. If unset, `textContent`
+ * will be used.
+ *
+ * @attribute attrForItemTitle
+ * @type String
+ */
+ attrForItemTitle: {
+ type: String
+ }
+ },
+
+ hostAttributes: {
+ 'role': 'menu',
+ 'tabindex': '0'
+ },
+
+ observers: [
+ '_updateMultiselectable(multi)'
+ ],
+
+ listeners: {
+ 'focus': '_onFocus',
+ 'keydown': '_onKeydown'
+ },
+
+ keyBindings: {
+ 'up': '_onUpKey',
+ 'down': '_onDownKey',
+ 'esc': '_onEscKey',
+ 'enter': '_onEnterKey',
+ 'shift+tab:keydown': '_onShiftTabDown'
+ },
+
+ _updateMultiselectable: function(multi) {
+ if (multi) {
+ this.setAttribute('aria-multiselectable', 'true');
+ } else {
+ this.removeAttribute('aria-multiselectable');
+ }
+ },
+
+ _onShiftTabDown: function() {
+ var oldTabIndex;
+
+ Polymer.IronMenuBehaviorImpl._shiftTabPressed = true;
+
+ oldTabIndex = this.getAttribute('tabindex');
+
+ this.setAttribute('tabindex', '-1');
+
+ this.async(function() {
+ this.setAttribute('tabindex', oldTabIndex);
+ Polymer.IronMenuBehaviorImpl._shiftTabPressed = false;
+ // Note: polymer/polymer#1305
+ }, 1);
+ },
+
+ _applySelection: function(item, isSelected) {
+ if (isSelected) {
+ item.setAttribute('aria-selected', 'true');
+ } else {
+ item.removeAttribute('aria-selected');
+ }
+
+ Polymer.IronSelectableBehavior._applySelection.apply(this, arguments);
+ },
+
+ _focusedItemChanged: function(focusedItem, old) {
+ old && old.setAttribute('tabindex', '-1');
+ if (focusedItem) {
+ focusedItem.setAttribute('tabindex', '0');
+ focusedItem.focus();
+ }
+ },
+
+ select: function(value) {
+ if (this._defaultFocusAsync) {
+ this.cancelAsync(this._defaultFocusAsync);
+ this._defaultFocusAsync = null;
+ }
+ var item = this._valueToItem(value);
+ this._setFocusedItem(item);
+ Polymer.IronMultiSelectableBehaviorImpl.select.apply(this, arguments);
+ },
+
+ _onFocus: function(event) {
+ if (Polymer.IronMenuBehaviorImpl._shiftTabPressed) {
+ return;
+ }
+ // do not focus the menu itself
+ this.blur();
+ // clear the cached focus item
+ this._setFocusedItem(null);
+ this._defaultFocusAsync = this.async(function() {
+ // focus the selected item when the menu receives focus, or the first item
+ // if no item is selected
+ var selectedItem = this.multi ? (this.selectedItems && this.selectedItems[0]) : this.selectedItem;
+ if (selectedItem) {
+ this._setFocusedItem(selectedItem);
+ } else {
+ this._setFocusedItem(this.items[0]);
+ }
+ // async 100ms to wait for `select` to get called from `_itemActivate`
+ }, 100);
+ },
+
+ _onUpKey: function() {
+ // up and down arrows moves the focus
+ this._focusPrevious();
+ },
+
+ _onDownKey: function() {
+ this._focusNext();
+ },
+
+ _onEscKey: function() {
+ // esc blurs the control
+ this.focusedItem.blur();
+ },
+
+ _onEnterKey: function(event) {
+ // enter activates the item unless it is disabled
+ this._activateFocused(event.detail.keyboardEvent);
+ },
+
+ _onKeydown: function(event) {
+ if (this.keyboardEventMatchesKeys(event, 'up down esc enter')) {
+ return;
+ }
+
+ // all other keys focus the menu item starting with that character
+ this._focusWithKeyboardEvent(event);
+ },
+
+ _focusWithKeyboardEvent: function(event) {
+ for (var i = 0, item; item = this.items[i]; i++) {
+ var attr = this.attrForItemTitle || 'textContent';
+ var title = item[attr] || item.getAttribute(attr);
+ if (title && title.trim().charAt(0).toLowerCase() === String.fromCharCode(event.keyCode).toLowerCase()) {
+ this._setFocusedItem(item);
+ break;
+ }
+ }
+ },
+
+ _activateFocused: function(event) {
+ if (!this.focusedItem.hasAttribute('disabled')) {
+ this._activateHandler(event);
+ }
+ },
+
+ _focusPrevious: function() {
+ var length = this.items.length;
+ var index = (Number(this.indexOf(this.focusedItem)) - 1 + length) % length;
+ this._setFocusedItem(this.items[index]);
+ },
+
+ _focusNext: function() {
+ var index = (Number(this.indexOf(this.focusedItem)) + 1) % this.items.length;
+ this._setFocusedItem(this.items[index]);
+ }
+
+ };
+
+ Polymer.IronMenuBehaviorImpl._shiftTabPressed = false;
+
+ /** @polymerBehavior Polymer.IronMenuBehavior */
+ Polymer.IronMenuBehavior = [
+ Polymer.IronMultiSelectableBehavior,
+ Polymer.IronA11yKeysBehavior,
+ Polymer.IronMenuBehaviorImpl
+ ];
+
+</script>