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author | bubnikv <bubnikv@gmail.com> | 2020-03-03 12:09:41 +0300 |
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committer | bubnikv <bubnikv@gmail.com> | 2020-03-03 12:09:41 +0300 |
commit | d0b0f946ccf1cd07415160cd44a6b4b56e189201 (patch) | |
tree | f9921dd65955839138319eec74941b5132c96b47 | |
parent | aaaeafcdeb6c28e01dbed6b63589314789268d76 (diff) |
Test: disable suppressing of the mouse wheel event from the 3DConnexion driver.vb_3dconnexion_wheel_test
-rw-r--r-- | src/slic3r/GUI/GLCanvas3D.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index a6eee73e8..05cbe2914 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -3084,8 +3084,8 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt) { // try to filter out events coming from mouse 3d Mouse3DController& controller = wxGetApp().plater()->get_mouse3d_controller(); - if (controller.process_mouse_wheel()) - return; +// if (controller.process_mouse_wheel()) +// return; if (!m_initialized) return; |