diff options
author | tamasmeszaros <meszaros.q@gmail.com> | 2019-12-11 14:24:21 +0300 |
---|---|---|
committer | tamasmeszaros <meszaros.q@gmail.com> | 2019-12-11 14:32:29 +0300 |
commit | 38aa5cb4377dafb39eca139633314faa979824ea (patch) | |
tree | 52b5bb05c02d3ed79c9d6d03477cd6e928f5f8ac /src/CMakeLists.txt | |
parent | 784728bff8ff63b5b991505016d3be54e7be28ed (diff) |
Finding GLEW work in release and debug.
Make building in release and debug in one cmake run on msvc with the prusaslicer_add_cmake_project function.
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 530512cbb..b827c3df4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,3 +1,4 @@ +cmake_minimum_required(VERSION 3.8) project(PrusaSlicer-native) add_subdirectory(build-utils) @@ -133,13 +134,13 @@ target_link_libraries(PrusaSlicer libslic3r_gui ${wxWidgets_LIBRARIES}) if (MSVC) # Generate debug symbols even in release mode. target_link_options(PrusaSlicer PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>") - target_link_libraries(PrusaSlicer user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib) + target_link_libraries(PrusaSlicer user32.lib Setupapi.lib) elseif (MINGW) - target_link_libraries(PrusaSlicer opengl32 ws2_32 uxtheme setupapi) + target_link_libraries(PrusaSlicer ws2_32 uxtheme setupapi) elseif (APPLE) target_link_libraries(PrusaSlicer "-framework OpenGL") else () - target_link_libraries(PrusaSlicer -ldl -lGL -lGLU) + target_link_libraries(PrusaSlicer -ldl) endif () endif () |