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authortamasmeszaros <meszaros.q@gmail.com>2022-01-19 16:18:17 +0300
committertamasmeszaros <meszaros.q@gmail.com>2022-04-04 13:43:25 +0300
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-<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
-<html>
-
-<head>
-<meta http-equiv="Content-Type"
-content="text/html; charset=iso-8859-1">
-<meta name="GENERATOR" content="Microsoft FrontPage 2.0">
-<title>Qhull manual</title>
-<!-- Navigation links
-NOTE -- verify all links by 'grep href=' 'grep name=' add # 'sort /+7'
- index.htm
--->
-</head>
-
-<body>
-
-<p><a name="TOP"><b>Up:</b></a> <a
-href="http://www.qhull.org">Home page</a> for Qhull<br>
-<b>Up:</b><a
-href="http://www.qhull.org/news">News</a> about Qhull<br>
-<b>Up:</b> <a href="http://www.qhull.org/html/qh-faq.htm">FAQ</a> about Qhull<br>
-<b>To:</b> <a href="#TOC">Qhull manual: Table of Contents</a>
-(please wait while loading) <br>
-<b>To:</b> <a href="qh-quick.htm#programs">Programs</a>
-&#149; <a href="qh-quick.htm#options">Options</a>
-&#149; <a href="qh-opto.htm#output">Output</a>
-&#149; <a href="qh-optf.htm#format">Formats</a>
-&#149; <a href="qh-optg.htm#geomview">Geomview</a>
-&#149; <a href="qh-optp.htm#print">Print</a>
-&#149; <a href="qh-optq.htm#qhull">Qhull</a>
-&#149; <a href="qh-optc.htm#prec">Precision</a>
-&#149; <a href="qh-optt.htm#trace">Trace</a>
-&#149; <a href="../src/libqhull_r/index.htm">Functions</a><br>
-
-<hr>
-<!-- Main text of document -->
-<h1><a
-href="http://www.geom.uiuc.edu/graphics/pix/Special_Topics/Computational_Geometry/fixed.html"><img
-src="qh--rand.gif" alt="[random-fixed]" align="middle"
-width="100" height="100"></a> Qhull manual </h1>
-
-<p>Qhull is a general dimension code for computing convex hulls,
-Delaunay triangulations, halfspace intersections about a point, Voronoi
-diagrams, furthest-site Delaunay triangulations, and
-furthest-site Voronoi diagrams. These structures have
-applications in science, engineering, statistics, and
-mathematics. See <a
-href="http://www.cs.mcgill.ca/~fukuda/soft/polyfaq/polyfaq.html">Fukuda's
-introduction</a> to convex hulls, Delaunay triangulations,
-Voronoi diagrams, and linear programming. For a detailed
-introduction, see O'Rourke [<a href="#orou94">'94</a>], <i>Computational
-Geometry in C</i>.
-</p>
-
-<p>There are six programs. Except for rbox, they use
-the same code. Each program includes instructions and examples.
-<blockquote>
-<ul>
-<li><a href="qconvex.htm">qconvex</a> -- convex hulls
-<li><a href="qdelaun.htm">qdelaunay</a> -- Delaunay triangulations and
- furthest-site Delaunay triangulations
-<li><a href="qhalf.htm">qhalf</a> -- halfspace intersections about a point
-<li><a href="qhull.htm">qhull</a> -- all structures with additional options
-<li><a href="qvoronoi.htm">qvoronoi</a> -- Voronoi diagrams and
- furthest-site Voronoi diagrams
-<li><a href="rbox.htm">rbox</a> -- generate point distributions for qhull
-</ul>
-</blockquote>
-
-<p>Qhull implements the Quickhull algorithm for computing the
-convex hull. Qhull includes options
-for hull volume, facet area, multiple output formats, and
-graphical output. It can approximate a convex hull. </p>
-
-<p>Qhull handles roundoff errors from floating point
-arithmetic. It generates a convex hull with "thick" facets.
-A facet's outer plane is clearly above all of the points;
-its inner plane is clearly below the facet's vertices. Any
-exact convex hull must lie between the inner and outer plane.
-
-<p>Qhull uses merged facets, triangulated output, or joggled
-input. Triangulated output triangulates non-simplicial, merged
-facets. Joggled input also
-guarantees simplicial output, but it
-is less accurate than merged facets. For merged facets, Qhull
-reports the maximum outer and inner plane.
-
-<p><i>Brad Barber, Arlington, MA</i></p>
-
-<p><b>Copyright &copy; 1995-2015 C.B. Barber</b></p>
-
-<hr>
-
-<h2><a href="#TOP">&#187;</a><a name="TOC">Qhull manual: Table of
-Contents </a></h2>
-
-<ul>
- <li><a href="#when">When</a> to use Qhull
- <ul>
- <li><a href="http://www.qhull.org/news">News</a> for Qhull
- with new features and reported bugs.
- <li><a href="http://www.qhull.org">Home</a> for Qhull with additional URLs
- (<a href=index.htm>local copy</a>)
- <li><a href="http://www.qhull.org/html/qh-faq.htm">FAQ</a> for Qhull (<a href="qh-faq.htm">local copy</a>)
- <li><a href="http://www.qhull.org/download">Download</a> Qhull (<a href=qh-get.htm>local copy</a>)
- <li><a href="qh-quick.htm#programs">Quick</a> reference for Qhull and its <a href="qh-quick.htm#options">options</a>
- <p>
- <li><a href="../COPYING.txt">COPYING.txt</a> - copyright notice<br>
- <li><a href="../REGISTER.txt">REGISTER.txt</a> - registration<br>
- <li><a href="../README.txt">README.txt</a> - installation
- instructions<br>
- <li><a href="../src/Changes.txt">Changes.txt</a> - change history <br>
- <li><a href="qhull.txt">qhull.txt</a> - Unix manual page
- </ul>
- <p>
- <li><a href="#description">Description</a> of Qhull
- <ul>
- <li><a href="#definition">de</a>finition &#149; <a
- href="#input">in</a>put &#149; <a href="#output">ou</a>tput
- &#149; <a href="#algorithm">al</a>gorithm &#149; <a
- href="#structure">da</a>ta structure </li>
- <li><a href="qh-impre.htm">Imprecision</a> in Qhull</li>
- <li><a href="qh-impre.htm#joggle">Merged facets</a> or joggled input
- <li><a href="qh-eg.htm">Examples</a> of Qhull</li>
- </ul>
- <p>
- <li><a href=qh-quick.htm#programs>Qhull programs</a>, with instructions and examples
- <ul>
- <li><a href="qconvex.htm">qconvex</a> -- convex hulls
- <li><a href="qdelaun.htm">qdelaunay</a> -- Delaunay triangulations and
- furthest-site Delaunay triangulations
- <li><a href="qhalf.htm">qhalf</a> -- halfspace intersections about a point
- <li><a href="qhull.htm">qhull</a> -- all structures with additional options
- <li><a href="qvoronoi.htm">qvoronoi</a> -- Voronoi diagrams and
- furthest-site Voronoi diagrams
- <li><a href="rbox.htm">rbox</a> -- generate point distributions for qhull
- </ul>
- <p>
- <li><a href="qh-quick.htm#options">Qhull options</a><ul>
- <li><a href="qh-opto.htm#output">Output</a> formats</li>
- <li><a href="qh-optf.htm#format">Additional</a> I/O
- formats</li>
- <li><a href="qh-optg.htm#geomview">Geomview</a>
- output options</li>
- <li><a href="qh-optp.htm#print">Print</a> options</li>
- <li><a href="qh-optq.htm#qhull">Qhull</a> control
- options</li>
- <li><a href="qh-optc.htm#prec">Precision</a> options</li>
- <li><a href="qh-optt.htm#trace">Trace</a> options</li>
- </ul>
- </li>
- <p>
- <li><a href="#geomview">Geomview</a>, Qhull's graphical viewer</li>
- <ul>
- <li><a href="#geomview-install">Installing Geomview</a></li>
- <li><a href="#geomview-use">Using Geomview</a></li>
- <li><a href="#geomview-win">Building Geomview for Windows</a></li>
- </ul>
- <p>
- <li><a href="qh-code.htm">Qhull internals</a><ul>
- <li><a href="qh-code.htm#reentrant">Reentrant</a> Qhull</li>
- <li><a href="qh-code.htm#convert">How to convert</a> code to reentrant Qhull</li>
- <li><a href="qh-code.htm#64bit">Qhull</a> on 64-bit computers</li>
- <li><a href="qh-code.htm#cpp">Calling</a> Qhull
- from C++ programs</li>
- <li><a href="qh-code.htm#library">Calling</a> Qhull
- from C programs</li>
- <li><a href="qh-code.htm#performance">Performance</a>
- of Qhull</li>
- <li><a href="qh-code.htm#enhance">Enhancements</a> to
- Qhull</li>
- <li><a href="../src/libqhull_r/index.htm">Reentrant</a> Qhull functions, macros, and
- data structures </li>
- <li><a href="../src/libqhull/index.htm">Qhull</a> functions, macros, and
- data structures </li>
- </ul>
- </li>
- <p>
- <li>Related URLs
- <ul>
-
- <li><a href="news:comp.graphics.algorithms">Newsgroup</a>:
- comp.graphics.algorithms
- <li><a
- href="http://www.faqs.org/faqs/graphics/algorithms-faq/">FAQ</a> for computer graphics algorithms and
- Exaflop's <a href="http://exaflop.org/docs/cgafaq/cga6.html">geometric</a> structures.
- <li>Amenta's <a href="http://www.geom.uiuc.edu/software/cglist">Directory
- of Computational Geometry Software </a></li>
- <li>Erickson's <a
- href="http://compgeom.cs.uiuc.edu/~jeffe/compgeom/code.html">Computational
- Geometry Software</a> </li>
- <li>Fukuda's <a
- href="http://www.cs.mcgill.ca/~fukuda/soft/polyfaq/polyfaq.html">
- introduction</a> to convex hulls, Delaunay triangulations,
- Voronoi diagrams, and linear programming.
- <li>Stony Brook's <a
- href="http://www.cs.sunysb.edu/~algorith/major_section/1.6.shtml">Algorithm Repository</a> on computational geometry.
- </li>
- </ul>
- <p>
- <li><a href="#bugs">What to do</a> if something goes wrong</li>
- <li><a href="#email">Email</a></li>
- <li><a href="#authors">Authors</a></li>
- <li><a href="#ref">References</a></li>
- <li><a href="#acknowledge">Acknowledgments</a></li>
-</ul>
-<h2><a href="#TOC">&#187;</a><a name="when">When to use Qhull</a></h2>
-<blockquote>
-
-<p>Qhull constructs convex hulls, Delaunay triangulations,
-halfspace intersections about a point, Voronoi diagrams, furthest-site Delaunay
-triangulations, and furthest-site Voronoi diagrams.</p>
-
-<p>For convex hulls and halfspace intersections, Qhull may be used
-for 2-d upto 8-d. For Voronoi diagrams and Delaunay triangulations, Qhull may be
-used for 2-d upto 7-d. In higher dimensions, the size of the output
-grows rapidly and Qhull does not work well with virtual memory.
-If <i>n</i> is the size of
-the input and <i>d</i> is the dimension (d>=3), the size of the output
-and execution time
-grows by <i>n^(floor(d/2)</i>
-[see <a href=qh-code.htm#performance>Performance</a>]. For example, do
-not try to build a 16-d convex hull of 1000 points. It will
-have on the order of 1,000,000,000,000,000,000,000,000 facets.
-
-<p>On a 600 MHz Pentium 3, Qhull computes the 2-d convex hull of
-300,000 cocircular points in 11 seconds. It computes the
-2-d Delaunay triangulation and 3-d convex hull of 120,000 points
-in 12 seconds. It computes the
-3-d Delaunay triangulation and 4-d convex hull of 40,000 points
-in 18 seconds. It computes the
-4-d Delaunay triangulation and 5-d convex hull of 6,000 points
-in 12 seconds. It computes the
-5-d Delaunay triangulation and 6-d convex hull of 1,000 points
-in 12 seconds. It computes the
-6-d Delaunay triangulation and 7-d convex hull of 300 points
-in 15 seconds. It computes the
-7-d Delaunay triangulation and 8-d convex hull of 120 points
-in 15 seconds. It computes the
-8-d Delaunay triangulation and 9-d convex hull of 70 points
-in 15 seconds. It computes the
-9-d Delaunay triangulation and 10-d convex hull of 50 points
-in 17 seconds. The 10-d convex hull of 50 points has about 90,000 facets.
-
-<!-- duplicated in index.htm and html/index.htm -->
-<p>Qhull does <i>not</i> support constrained Delaunay
-triangulations, triangulation of non-convex surfaces, mesh
-generation of non-convex objects, or medium-sized inputs in 9-D
-and higher. </p>
-
-<p>This is a big package with many options. It is one of the
-fastest available. It is the only 3-d code that handles precision
-problems due to floating point arithmetic. For example, it
-implements the identity function for extreme points (see <a
-href="qh-impre.htm">Imprecision in Qhull</a>). </p>
-
-<p>[2016] A newly discovered, bad case for Qhull is multiple, nearly incident points within a 10^-13 ball of 3-d and higher
-Delaunay triangulations (input sites in the unit cube). Nearly incident points within substantially
-smaller or larger balls are OK. Error QH6271 is reported if a problem occurs. A future release of Qhull
-will handle this case. For more information, see "Nearly coincident points on an edge" in <a href="../html/qh-impre.htm#limit">Limitations of merged facets</a>
-
-<p>If you need a short code for convex hull, Delaunay
-triangulation, or Voronoi volumes consider Clarkson's <a
-href="http://www.netlib.org/voronoi/hull.html">hull
-program</a>. If you need 2-d Delaunay triangulations consider
-Shewchuk's <a href="http://www.cs.cmu.edu/~quake/triangle.html">triangle
-program</a>. It is much faster than Qhull and it allows
-constraints. Both programs use exact arithmetic. They are in <a
-href="http://www.netlib.org/voronoi/">http://www.netlib.org/voronoi/</a>.
-
-<p>If your input is in general position (i.e., no coplanar or colinear points),
-<li><a href="https://github.com/tomilov/quickhull/blob/master/include/quickhull.hpp">Tomilov's quickhull.hpp</a> (<a href"http://habrahabr.ru/post/245221/"documentation-ru</a/>)
-or Qhull <a
-href="http://www.qhull.org/download">version
-1.0</a> may meet your needs. Both programs detect precision problems,
-but do not handle them.</p>
-
-<p><a href=http://www.cgal.org>CGAL</a> is a library of efficient and reliable
-geometric algorithms. It uses C++ templates and the Boost library to produce dimension-specific
-code. This allows more efficient use of memory than Qhull's general-dimension
-code. CGAL simulates arbitrary precision while Qhull handles round-off error
-with thick facets. Compare the two approaches with <a href="http://doc.cgal.org/latest/Manual/devman_robustness.html">Robustness Issues in CGAL</a>,
-and <a href+"qh-impre.htm">Imprecision in Qhull</a>.
-
-
-<p><a href=http://www.algorithmic-solutions.com/enleda.htm>Leda</a> is a
-library for writing computational
-geometry programs and other combinatorial algorithms. It
-includes routines for computing 3-d convex
-hulls, 2-d Delaunay triangulations, and 3-d Delaunay triangulations.
-It provides rational arithmetic and graphical output. It runs on most
-platforms.
-
-<p>If your problem is in high dimensions with a few,
-non-simplicial facets, try Fukuda's <a
-href="http://www.cs.mcgill.ca/~fukuda/soft/cdd_home/cdd.html">cdd</a>.
-It is much faster than Qhull for these distributions. </p>
-
-<p>Custom software for 2-d and 3-d convex hulls may be faster
-than Qhull. Custom software should use less memory. Qhull uses
-general-dimension data structures and code. The data structures
-support non-simplicial facets.</p>
-
-<p>Qhull is not suitable for mesh generation or triangulation of
-arbitrary surfaces. You may use Qhull if the surface is convex or
-completely visible from an interior point (e.g., a star-shaped
-polyhedron). First, project each site to a sphere that is
-centered at the interior point. Then, compute the convex hull of
-the projected sites. The facets of the convex hull correspond to
-a triangulation of the surface. For mesh generation of arbitrary
-surfaces, see <a
-href="http://www.robertschneiders.de/meshgeneration/meshgeneration.html">Schneiders'
-Finite Element Mesh Generation</a>.</p>
-
-<p>Qhull is not suitable for constrained Delaunay triangulations.
-With a lot of work, you can write a program that uses Qhull to
-add constraints by adding additional points to the triangulation.</p>
-
-<p>Qhull is not suitable for the subdivision of arbitrary
-objects. Use <tt>qdelaunay</tt> to subdivide a convex object.</p>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="description">Description of
-Qhull </a></h2>
-<blockquote>
-
-<h3><a href="#TOC">&#187;</a><a name="definition">definition</a></h3>
-<blockquote>
-
-<p>The <i>convex hull</i> of a point set <i>P</i> is the smallest
-convex set that contains <i>P</i>. If <i>P</i> is finite, the
-convex hull defines a matrix <i>A</i> and a vector <i>b</i> such
-that for all <i>x</i> in <i>P</i>, <i>Ax+b &lt;= [0,...]</i>. </p>
-
-<p>Qhull computes the convex hull in 2-d, 3-d, 4-d, and higher
-dimensions. Qhull represents a convex hull as a list of facets.
-Each facet has a set of vertices, a set of neighboring facets,
-and a halfspace. A halfspace is defined by a unit normal and an
-offset (i.e., a row of <i>A</i> and an element of <i>b</i>). </p>
-
-<p>Qhull accounts for round-off error. It returns
-&quot;thick&quot; facets defined by two parallel hyperplanes. The
-outer planes contain all input points. The inner planes exclude
-all output vertices. See <a href="qh-impre.htm#imprecise">Imprecise
-convex hulls</a>.</p>
-
-<p>Qhull may be used for the Delaunay triangulation or the
-Voronoi diagram of a set of points. It may be used for the
-intersection of halfspaces. </p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="input">input format</a></h3>
-<blockquote>
-
-<p>The input data on <tt>stdin</tt> consists of:</p>
-
-<ul>
- <li>first line contains the dimension</li>
- <li>second line contains the number of input points</li>
- <li>remaining lines contain point coordinates</li>
-</ul>
-
-<p>For example: </p>
-
-<pre>
- 3 #sample 3-d input
- 5
- 0.4 -0.5 1.0
- 1000 -1e-5 -100
- 0.3 0.2 0.1
- 1.0 1.0 1.0
- 0 0 0
-</pre>
-
-<p>Input may be entered by hand. End the input with a control-D
-(^D) character. </p>
-
-<p>To input data from a file, use I/O redirection or '<a
-href="qh-optt.htm#TI">TI file</a>'. The filename may not
-include spaces or quotes.</p>
-
-<p>A comment starts with a non-numeric character and continues to
-the end of line. The first comment is reported in summaries and
-statistics. With multiple <tt>qhull</tt> commands, use option '<a
-href="qh-optf.htm#FQ">FQ</a>' to place a comment in the output.</p>
-
-<p>The dimension and number of points can be reversed. Comments
-and line breaks are ignored. Error reporting is better if there
-is one point per line.</p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="option">option format</a></h3>
-<blockquote>
-
-<p>Use options to specify the output formats and control
-Qhull. The <tt>qhull</tt> program takes all options. The
-other programs use a subset of the options. They disallow
-experimental and inappropriate options.
-
-<blockquote>
-<ul>
-<li>
-qconvex == qhull
-<li>
-qdelaunay == qhull d Qbb
-<li>
-qhalf == qhull H
-<li>
-qvoronoi == qhull v Qbb
-</ul>
-</blockquote>
-
-<p>Single letters are used for output formats and precision
-constants. The other options are grouped into menus for formats
-('<a href="qh-optf.htm#format">F</a>'), Geomview ('<a
-href="qh-optg.htm#geomview">G </a>'), printing ('<a
-href="qh-optp.htm#print">P</a>'), Qhull control ('<a
-href="qh-optq.htm#qhull">Q </a>'), and tracing ('<a
-href="qh-optt.htm#trace">T</a>'). The menu options may be listed
-together (e.g., 'GrD3' for 'Gr' and 'GD3'). Options may be in any
-order. Capitalized options take a numeric argument (except for '<a
-href="qh-optp.htm#PG">PG</a>' and '<a href="qh-optf.htm#format">F</a>'
-options). Use option '<a href="qh-optf.htm#FO">FO</a>' to print
-the selected options.</p>
-
-<p>Qhull uses zero-relative indexing. If there are <i>n</i>
-points, the index of the first point is <i>0</i> and the index of
-the last point is <i>n-1</i>.</p>
-
-<p>The default options are:</p>
-
-<ul>
- <li>summary output ('<a href="qh-opto.htm#s">s</a>') </li>
- <li>merged facets ('<a href="qh-optc.htm#C0">C-0</a>' in 2-d,
- 3-d, 4-d; '<a href="qh-optq.htm#Qx">Qx</a>' in 5-d and
- up)</li>
-</ul>
-
-<p>Except for bounding box
-('<a href="qh-optq.htm#Qbk">Qbk:n</a>', etc.), drop facets
-('<a href="qh-optp.htm#Pdk">Pdk:n</a>', etc.), and
-Qhull command ('<a href="qh-optf.htm#FQ">FQ</a>'), only the last
-occurence of an option counts.
-Bounding box and drop facets may be repeated for each dimension.
-Option 'FQ' may be repeated any number of times.
-
-<p>The Unix <tt>tcsh</tt> and <tt>ksh </tt>shells make it easy to
-try out different options. In Windows 95, use a command window with <tt>doskey</tt>
-and a window scroller (e.g., <tt>peruse</tt>). </p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="output">output format</a></h3>
-<blockquote>
-
-<p>To write the results to a file, use I/O redirection or '<a
-href="qh-optt.htm#TO">TO file</a>'. Windows 95 users should use
-'TO file' or the console. If a filename is surrounded by single quotes,
-it may include spaces.
-</p>
-
-<p>The default output option is a short summary ('<a
-href="qh-opto.htm#s">s</a>') to <tt>stdout</tt>. There are many
-others (see <a href="qh-opto.htm">output</a> and <a
-href="qh-optf.htm">formats</a>). You can list vertex incidences,
-vertices and facets, vertex coordinates, or facet normals. You
-can view Qhull objects with Geomview, Mathematica, or Maple. You can
-print the internal data structures. You can call Qhull from your
-application (see <a href="qh-code.htm#library">Qhull library</a>).</p>
-
-<p>For example, 'qhull <a href="qh-opto.htm#o">o</a>' lists the
-vertices and facets of the convex hull. </p>
-
-<p>Error messages and additional summaries ('<a
-href="qh-opto.htm#s">s</a>') go to <tt>stderr</tt>. Unless
-redirected, <tt>stderr</tt> is the console.</p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="algorithm">algorithm</a></h3>
-<blockquote>
-
-<p>Qhull implements the Quickhull algorithm for convex hull
-[Barber et al. <a href="#bar-dob96">'96</a>]. This algorithm
-combines the 2-d Quickhull algorithm with the <em>n</em>-d
-beneath-beyond algorithm [c.f., Preparata &amp; Shamos <a
-href="#pre-sha85">'85</a>]. It is similar to the randomized
-algorithms of Clarkson and others [Clarkson &amp; Shor <a
-href="#cla-sho89">'89</a>; Clarkson et al. <a href="#cla-meh93">'93</a>;
-Mulmuley <a href="#mulm94">'94</a>]. For a demonstration, see <a
-href="qh-eg.htm#how">How Qhull adds a point</a>. The main
-advantages of Quickhull are output sensitive performance (in
-terms of the number of extreme points), reduced space
-requirements, and floating-point error handling. </p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="structure">data structures</a></h3>
-<blockquote>
-
-<p>Qhull produces the following data structures for dimension <i>d</i>:
-</p>
-
-<ul>
- <li>A <em>coordinate</em> is a real number in floating point
- format. </li>
- <li>A <em>point</em> is an array of <i>d</i> coordinates.
- With option '<a href="qh-optq.htm#QJn">QJ</a>', the
- coordinates are joggled by a small amount. </li>
- <li>A <em>vertex</em> is an input point. </li>
- <li>A <em>hyperplane</em> is <i>d</i> normal coefficients and
- an offset. The length of the normal is one. The
- hyperplane defines a halfspace. If <i>V</i> is a normal, <i>b</i>
- is an offset, and <i>x</i> is a point inside the convex
- hull, then <i>Vx+b &lt;0</i>.</li>
- <li>An <em>outer plane</em> is a positive
- offset from a hyperplane. When Qhull is done, all points
- will be below all outer planes.</li>
- <li>An <em>inner plane</em> is a negative
- offset from a hyperplane. When Qhull is done, all
- vertices will be above the corresponding inner planes.</li>
- <li>An <em>orientation</em> is either 'top' or 'bottom'. It is the
- topological equivalent of a hyperplane's geometric
- orientation. </li>
- <li>A <em>simplicial facet</em> is a set of
- <i>d</i> neighboring facets, a set of <i>d</i> vertices, a
- hyperplane equation, an inner plane, an outer plane, and
- an orientation. For example in 3-d, a simplicial facet is
- a triangle. </li>
- <li>A <em>centrum</em> is a point on a facet's hyperplane. A
- centrum is the average of a facet's vertices. Neighboring
- facets are <em>convex</em> if each centrum is below the
- neighbor facet's hyperplane. </li>
- <li>A <em>ridge</em> is a set of <i>d-1</i> vertices, two
- neighboring facets, and an orientation. For example in
- 3-d, a ridge is a line segment. </li>
- <li>A <em>non-simplicial facet</em> is a set of ridges, a
- hyperplane equation, a centrum, an outer plane, and an
- inner plane. The ridges determine a set of neighboring
- facets, a set of vertices, and an orientation. Qhull
- produces a non-simplicial facet when it merges two facets
- together. For example, a cube has six non-simplicial
- facets. </li>
-</ul>
-
-<p>For examples, use option '<a href="qh-opto.htm#f">f</a>'. See <a
-href="../src/libqhull/qh-poly.htm">polyhedron operations</a> for further
-design documentation. </p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a>Imprecision in Qhull</h3>
-<blockquote>
-
-<p>See <a href="qh-impre.htm">Imprecision in Qhull</a> and <a href="qh-impre.htm#joggle">Merged facets or joggled input</a></p>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a>Examples of Qhull</h3>
-<blockquote>
-
-<p>See <a href="qh-eg.htm">Examples of Qhull</a>. Most of these examples require <a href="#geomview">Geomview</a>.
-Some of the examples have <a
-href="http://www.geom.uiuc.edu/graphics/pix/Special_Topics/Computational_Geometry/welcome.html">pictures
-</a>.</p>
-
-</blockquote>
-</blockquote>
-<h2><a href="#TOC">&#187;</a>Options for using Qhull </h2>
-<blockquote>
-
-<p>See <a href="qh-quick.htm#options">Options</a>.</p>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a>Qhull internals </h2>
-<blockquote>
-
-<p>See <a href="qh-code.htm">Internals</a>.</p>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="geomview">Geomview, Qhull's
-graphical viewer</a></h2>
-<blockquote>
-
-<p><a href="http://www.geomview.org">Geomview</a>
-is an interactive geometry viewing program.
-Geomview provides a good visualization of Qhull's 2-d and 3-d results.
-
-<p>Qhull includes <a href="qh-eg.htm">Examples of Qhull</a> that may be viewed with Geomview.
-
-<p>Geomview can help visulalize a 3-d Delaunay triangulation or the surface of a 4-d convex hull,
-Use option '<a href="qh-optq.htm#QVn">QVn</a>' to select the 3-D facets adjacent to a vertex.
-
-<p>You may use Geomview to create movies that animate your objects (c.f., <a href="http://www.geomview.org/FAQ/answers.shtml#mpeg">How can I create a video animation?</a>).
-Geomview helped create the <a href="http://www.geom.uiuc.edu/video/">mathematical videos</a> "Not Knot", "Outside In", and "The Shape of Space" from the Geometry Center.
-
-
-<h3><a href="#TOC">&#187;</a><a name="geomview-install">Installing Geomview</a></h3>
-<blockquote>
-
-<p>Geomview is an <a href=http://sourceforge.net/projects/geomview>open source project</a>
-under SourceForge.
-
-<p>
-For build instructions see
-<a href="http://www.geomview.org/download/">Downloading Geomview</a>.
-Geomview builds under Linux, Unix, Macintosh OS X, and Windows.
-
-<p>Geomview has <a href="https://packages.debian.org/search?keywords=geomview">installable packages</a> for Debian and Ubuntu.
-The OS X build needs Xcode, an X11 SDK, and Lesstif or Motif.
-The Windows build uses Cygwin (see <a href="#geomview-win">Building Geomview</a> below for instructions).
-
-<p>If using Xforms (e.g., for Geomview's <a href="http://www.geomview.org/docs/html/Modules.html">External Modules</a>), install the 'libXpm-devel' package from cygwin and move the xforms directory into your geomview directory, e.g.,<br><tt>mv xforms-1.2.4 geomview-1.9.5/xforms</tt>
-
-<p>Geomview's <a href="http://www.geom.uiuc.edu/software/geomview/docs/NDview/manpagehelp.html">ndview<a/> provides multiple views into 4-d and higher objects.
-This module is out-of-date (<a href="http://sourceforge.net/p/geomview/mailman/message/2004152/">geomview-users: 4dview</a>).
-Download NDview-sgi.tar.Z at <a href="ftp://www.geom.uiuc.edu/pub/software/geomview/newpieces/sgi">newpieces</a> and 4dview at <a href="https://stuff.mit.edu/afs/sipb/project/3d/arch/sgi_62/lib/Geomview/modules/">Geomview/modules</a>.
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="geomview-use">Using Geomview</a></h3>
-<blockquote>
-
-<p>Use Geomview to view <a href="qh-eg.htm">Examples of Qhull</a>. You can spin the convex hull, fly a camera through its facets,
-and see how Qhull produces thick facets in response to round-off error.
-
-<p>Follow these instructions to view 'eg,01.cube' from Examples of Qhull
-<ol>
-<li>Launch an XTerm command shell
-<ul>
-<li>If needed, start the X terminal server, Use 'xinit' or 'startx' in /usr/X11R6/bin<br><tt>xinit -- -multiwindow -clipboard</tt><br><tt>startx</tt>
-<li>Start an XTerm command shell. In Windows, click the Cygwin/bash icon on your desktop.
-<li>Set the DISPLAY variable, e.g.,<br><tt>export DISPLAY=:0</tt><br><tt>export DISPLAY=:0 >>~/.bashenv</tt>
-</ul>
-<li>Use Qhull's <a href="qh-optg.htm">Geomview options</a> to create a geomview object
-<ul>
-<li><tt>rbox c D3 | qconvex G >eg.01.cube</tt>
-<li>On windows, convert the output to Unix text format with 'd2u'<br><tt>rbox c D3 | qconvex G | d2u >eg.01.cube</tt><br><tt>d2u eg.*</tt>
-</ul>
-<li>Run Geomview
-<ul>
-<li>Start Geomview with your example<br><tt>./geomview eg.01.cube</tt>
-<li>Follow the instructions in <a href="http://www.geomview.org/docs/html/Tutorial.html">Gemoview Tutorial</a>
-<li>Geomview creates the <i>Geomview control panel</i> with Targets and External Module, the <i>Geomview toolbar</i> with buttons for controlling Geomview, and the <i>Geomview camera window</i> showing a cube.
-<li>Clear the camera window by selecting your object in the Targets list and 'Edit > Delete' or 'dd'
-<li>Load the <i>Geomview files panel</i>. Select 'Open' in the 'File' menu.
-<li>Set 'Filter' in the files panel to your example directory followed by '/*' (e.g., '/usr/local/qhull-2015.2/eg/*')
-<li>Click 'Filter' in the files panel to view your examples in the 'Files' list.
-<li>Load another example into the camera window by selecting it and clicking 'OK'.
-<li>Review the instructions for <a href="http://www.geomview.org/docs/html/Interaction.html">Interacting with Geomview</a>
-<li>When viewing multiple objects at once, you may want to turn off normalization. In the 'Inspect > Apperance' control panel, set 'Normalize' to 'None'.
-</ul>
-</ol>
-
-<p>Geomview defines GCL (a textual API for controlling Geomview) and OOGL (a textual file format for defining objects).
-<ul>
-<li>To control Geomview, you may use any program that reads and writes from stdin and stdout. For example, it could report Qhull's information about a vertex identified by a double-click 'pick' event.
-<li><a href="http://www.geomview.org/docs/html/GCL.html">GCL</a> command language for controlling Geomview
-<li><a href="http://www.geomview.org/docs/html/OOGL-File-Formats.html">OOGL</a> file format for defining objects (<a href="http://www.geomview.org/docs/oogltour.html">tutorial</a>).
-<li><a href="http://www.geomview.org/docs/html/Modules.html">External Modules</a> for interacting with Geomview via GCL
-<li>Interact with your objects via <a href="http://www.geomview.org/docs/html/pick.html">pick</a> commands in response to right-mouse double clicks. Enable pick events with the <a href="http://www.geomview.org/docs/html/interest.html">interest</a> command.
-</ul>
-
-</blockquote>
-<h3><a href="#TOC">&#187;</a><a name="geomview-win">Building Geomview for Windows</a></h3>
-<blockquote>
-
-<p>Compile Geomview under Cygwin. For detailed instructions, see
-<a href="http://www.ee.surrey.ac.uk/Personal/L.Wood/software/SaVi/building-under-Windows/"
->Building Savi and Geomview under Windows</a>. These instructions are somewhat out-of-date. Updated
-instructions follow.
-
-<p>How to compile Geomview under 32-bit Cygwin (October 2015)</p>
-<ol>
-<li><b>Note:</b> L. Wood has run into multiple issues with Geomview on Cygwin. He recommends Virtualbox/Ubuntu
-and a one-click install of geomview via the Ubuntu package. See his Savi/Geomview link above.
-<li>Install 32-bit <a href="http://cygwin.com/">Cygwin</a> as follows.
-For additional guidance, see Cygwin's <a href="https://cygwin.com/install.html">Installing and Updating Cygwin Packages</a>
-and <a href="http://www.qhull.org/road/road-faq/xml/cmdline.xml#setup-cygwin">Setup cygwin</a>.
-<ul>
-<li>Launch the cygwin installer.
-<li>Select a mirror from <a href="http://cygwin.com/mirrors.html">Cygwin mirrors</a> (e.g., http://mirrors.kernel.org/sourceware/cygwin/ in California).
-<li>Select the packages to install. Besides the cygwin packages listed in the Savi/Windows instructions consider adding
-<ul>
-<li><b>Default</b> -- libXm-devel (required for /usr/include/Xm/Xm.h)
-<li><b>Devel</b> -- bashdb, gcc-core (in place of gcc), gdb
-<li><b>Lib</b> -- libGL-devel, libGLU1 (required, obsolete), libGLU-devel (required, obsolete), libjpeg-devel(XForms), libXext-devel (required), libXpm-devel (Xforms)
-libGL and lib
-<li><b>Math</b> -- bc
-<li><b>Net</b> -- autossh, inetutils, openssh
-<li><b>System</b> -- chere
-<li><b>Utils</b> -- dos2unix (required for qhull), keychain
-<li>If installing perl, ActiveState Perl may be a better choice than cygwin's perl. Perl is not used by Geomview or Qhull.
-<li><a href="https://cygwin.com/cgi-bin2/package-grep.cgi">Cygwin Package Search</a> -- Search for cygwin programs and packages
-</ul>
-<li>Click 'Next' to download and install the packages.
-<li>If the download is incomplete, try again.
-<li>If you try again after a successful install, cygwin will uninstall and reinstall all modules..
-<li>Click on the 'Cywin Terminal' icon on the Desktop. It sets up a user directory in /home from /etc/skel/...
-<li>Mount your disk drives<br>mount c: /c # Ignore the warning /c does not exist
-</ul>
-<li>Consider installing the <a href="http://www.qhull.org/bash/doc/road-bash.html">Road Bash</a> scripts (/etc/road-*) from <a href="http://www.qhull.org/road/">Road</a>.
-They define aliases and functions for Unix command shells (Unix, Linux, Mac OS X, Windows),
-<ul>
-<li>Download Road Bash and unzip the downloaded file
-<li>Copy .../bash/etc/road-* to the Cywin /etc directory (by default, C:\cygwin\etc).
-<li>Using the cygwin terminal, convert the road scripts to Unix format<br>d2u /etc/road-*
-<li>Try it<br>source /etc/road-home.bashrc
-<li>Install it<br>cp /etc/road-home.bashrc ~/.bashrc
-</ul>
-<li>Launch the X terminal server from '<tt>Start > All programs > Cygwin-X > Xwin Server</tt>'. Alternatively, run 'startx'
-<li>Launch an XTerm shell
-<ul>
-<li>Right click the Cywin icon on the system tray in the Windows taskbar.
-<li>Select '<tt>System Tools > XTerm</tt>'
-</ul>
-<li>Download and extract Geomview -- <a href="http://www.geomview.org/download/">Downloading Geomview</a>
-<li>Compile Geomview
-<ul>
-<li>./configure
-<li>make
-</ul>
-<li>If './configure' fails, check 'config.log' at the failing step. Look carefully for missing libraries, etc. The <a href="http://www.geomview.org/FAQ/answers.shtml">Geomview FAQ</a> contains suggestions (e.g., "configure claims it can't find OpenGl").
-<li>If 'make' fails, read the output carefully for error messages. Usually it is a missing include file or package. Locate and install the missing cygwin packages
-(<a href="https://cygwin.com/cgi-bin2/package-grep.cgi">Cygwin Package Search</a>).
-</ol>
-
-</blockquote>
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="bugs">What to do if something
-goes wrong</a></h2>
-<blockquote>
-
-<p>Please report bugs to <a href=mailto:qhull_bug@qhull.org>qhull_bug@qhull.org</a>
-</a>. Please report if Qhull crashes. Please report if Qhull
-generates an &quot;internal error&quot;. Please report if Qhull
-produces a poor approximate hull in 2-d, 3-d or 4-d. Please
-report documentation errors. Please report missing or incorrect
-links.</p>
-
-<p>If you do not understand something, try a small example. The <a
-href="rbox.htm">rbox</a> program is an easy way to generate
-test cases. The <a href="#geomview">Geomview</a> program helps to
-visualize the output from Qhull.</p>
-
-<p>If Qhull does not compile, it is due to an incompatibility
-between your system and ours. The first thing to check is that
-your compiler is ANSI standard. Qhull produces a compiler error
-if __STDC__ is not defined. You may need to set a flag (e.g.,
-'-A' or '-ansi').</p>
-
-<p>If Qhull compiles but crashes on the test case (rbox D4),
-there's still incompatibility between your system and ours.
-Sometimes it is due to memory management. This can be turned off
-with qh_NOmem in mem.h. Please let us know if you figure out how
-to fix these problems. </p>
-
-<p>If you doubt the output from Qhull, add option '<a
-href="qh-optt.htm#Tv">Tv</a>'. It checks that every point is
-inside the outer planes of the convex hull. It checks that every
-facet is convex with its neighbors. It checks the topology of the
-convex hull.</p>
-
-<p>Qhull should work on all inputs. It may report precision
-errors if you turn off merged facets with option '<a
-href="qh-optq.htm#Q0">Q0</a>'. This can get as bad as facets with
-flipped orientation or two facets with the same vertices. You'll
-get a long help message if you run into such a case. They are
-easy to generate with <tt>rbox</tt>.</p>
-
-<p>If you do find a problem, try to simplify it before reporting
-the error. Try different size inputs to locate the smallest one
-that causes an error. You're welcome to hunt through the code
-using the execution trace ('<a href="qh-optt.htm#Tn">T4</a>') as
-a guide. This is especially true if you're incorporating Qhull
-into your own program. </p>
-
-<p>When you report an error, please attach a data set to the end
-of your message. Include the options that you used with Qhull,
-the results of option '<a href="qh-optf.htm#FO">FO</a>', and any
-messages generated by Qhull. This allows me to see the error for
-myself. Qhull is maintained part-time. </p>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="email">Email</a></h2>
-<blockquote>
-
-<p>Please send correspondence to Brad Barber at <a href=mailto:qhull@qhull.org>qhull@qhull.org</a>
-and report bugs to <a href=mailto:qhull_bug@qhull.org>qhull_bug@qhull.org</a>
-</a>. Let me know how you use Qhull. If you mention it in a
-paper, please send a reference and abstract.</p>
-
-<p>If you would like to get Qhull announcements (e.g., a new
-version) and news (any bugs that get fixed, etc.), let us know
-and we will add you to our mailing list. For Internet news about geometric algorithms
-and convex hulls, look at comp.graphics.algorithms and
-sci.math.num-analysis. For Qhull news look at <a
-href="http://www.qhull.org/news">qhull-news.html</a>.</p>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="authors">Authors</a></h2>
-<blockquote>
-
-<pre>
- C. Bradford Barber Hannu Huhdanpaa
- bradb@shore.net hannu@qhull.org
-</pre>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="acknowledge">Acknowledgments</a></h2>
-<blockquote>
-
-<p>A special thanks to David Dobkin for his guidance. A special
-thanks to Albert Marden, Victor Milenkovic, the Geometry Center,
-and Harvard University for supporting this work.</p>
-
-<p>A special thanks to Mark Phillips, Robert Miner, and Stuart Levy for running the Geometry
- Center web site long after the Geometry Center closed.
- Stuart moved the web site to the University of Illinois at Champaign-Urbana.
-Mark and Robert are founders of <a href=http://www.geomtech.com>Geometry Technologies</a>.
-Mark, Stuart, and Tamara Munzner are the original authors of <a href=http://www.geomview.org>Geomview</a>.
-
-<p>A special thanks to <a href="http://www.endocardial.com/">Endocardial
-Solutions, Inc.</a> of St. Paul, Minnesota for their support of the
-internal documentation (<a href=../src/libqhull/index.htm>src/libqhull/index.htm</a>). They use Qhull to build 3-d models of
-heart chambers.</p>
-
-<p>Qhull 1.0 and 2.0 were developed under National Science Foundation
-grants NSF/DMS-8920161 and NSF-CCR-91-15793 750-7504. If you find
-it useful, please let us know.</p>
-
-<p>The Geometry Center was supported by grant DMS-8920161 from the
-National Science Foundation, by grant DOE/DE-FG02-92ER25137 from
-the Department of Energy, by the University of Minnesota, and by
-Minnesota Technology, Inc.</p>
-
-</blockquote>
-<h2><a href="#TOC">&#187;</a><a name="ref">References</a></h2>
-<blockquote>
-
-<p><a name="aure91">Aurenhammer</a>, F., &quot;Voronoi diagrams
--- A survey of a fundamental geometric data structure,&quot; <i>ACM
-Computing Surveys</i>, 1991, 23:345-405. </p>
-
-<p><a name="bar-dob96">Barber</a>, C. B., D.P. Dobkin, and H.T.
-Huhdanpaa, &quot;The Quickhull Algorithm for Convex Hulls,&quot; <i>ACM
-Transactions on Mathematical Software</i>, 22(4):469-483, Dec 1996, www.qhull.org
-[<a
-href="http://portal.acm.org/citation.cfm?doid=235815.235821">http://portal.acm.org</a>;
-<a href="http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.117.405">http://citeseerx.ist.psu.edu</a>].
-</p>
-
-<p><a name="cla-sho89">Clarkson</a>, K.L. and P.W. Shor,
-&quot;Applications of random sampling in computational geometry,
-II&quot;, <i>Discrete Computational Geometry</i>, 4:387-421, 1989</p>
-
-<p><a name="cla-meh93">Clarkson</a>, K.L., K. Mehlhorn, and R.
-Seidel, &quot;Four results on randomized incremental
-construction,&quot; <em>Computational Geometry: Theory and
-Applications</em>, vol. 3, p. 185-211, 1993.</p>
-
-<p><a name="devi01">Devillers</a>, et. al.,
-"Walking in a triangulation," <i>ACM Symposium on
-Computational Geometry</i>, June 3-5,2001, Medford MA.
-
-<p><a name="dob-kir90">Dobkin</a>, D.P. and D.G. Kirkpatrick,
-&quot;Determining the separation of preprocessed polyhedra--a
-unified approach,&quot; in <i>Proc. 17th Inter. Colloq. Automata
-Lang. Program.</i>, in <i>Lecture Notes in Computer Science</i>,
-Springer-Verlag, 443:400-413, 1990. </p>
-
-<p><a name="edel01">Edelsbrunner</a>, H, <i>Geometry and Topology for Mesh Generation</i>,
-Cambridge University Press, 2001.
-
-<p><a name=gart99>Gartner, B.</a>, "Fast and robust smallest enclosing balls", <i>Algorithms - ESA '99</i>, LNCS 1643.
-
-<p><a name=golub83>Golub, G.H. and van Loan, C.F.</a>, <i>Matric Computations</i>, Baltimore, Maryland, USA: John Hopkins Press, 1983
-
-<p><a name="fort93">Fortune, S.</a>, &quot;Computational
-geometry,&quot; in R. Martin, editor, <i>Directions in Geometric
-Computation</i>, Information Geometers, 47 Stockers Avenue,
-Winchester, SO22 5LB, UK, ISBN 1-874728-02-X, 1993.</p>
-
-<p><a name="mile93">Milenkovic, V.</a>, &quot;Robust polygon
-modeling,&quot; Computer-Aided Design, vol. 25, p. 546-566,
-September 1993. </p>
-
-<p><a name="muck96">Mucke</a>, E.P., I. Saias, B. Zhu, <i>Fast
-randomized point location without preprocessing in Two- and
-Three-dimensional Delaunay Triangulations</i>, ACM Symposium on
-Computational Geometry, p. 274-283, 1996 [<a
-href="http://www.geom.uiuc.edu/software/cglist/GeomDir/">GeomDir</a>].
-</p>
-
-<p><a name="mulm94">Mulmuley</a>, K., <i>Computational Geometry,
-An Introduction Through Randomized Algorithms</i>, Prentice-Hall,
-NJ, 1994.</p>
-
-<p><a name="orou94">O'Rourke</a>, J., <i>Computational Geometry
-in C</i>, Cambridge University Press, 1994.</p>
-
-<p><a name="pre-sha85">Preparata</a>, F. and M. Shamos, <i>Computational
-Geometry</i>, Springer-Verlag, New York, 1985.</p>
-
-</blockquote>
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