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authortamasmeszaros <meszaros.q@gmail.com>2019-07-12 22:03:49 +0300
committertamasmeszaros <meszaros.q@gmail.com>2019-07-12 22:17:11 +0300
commitdf7bb94dafea6a64922184fe65db3c61f7c85da0 (patch)
tree9338cc78208b7f8b9c32dd4a2d5842ef881f2599 /src/slic3r/GUI/GLCanvas3D.cpp
parent9372f1c6ad15d6d4f938f167625ff9e8e5905cb1 (diff)
Not handling logical beds in arrange()
Diffstat (limited to 'src/slic3r/GUI/GLCanvas3D.cpp')
-rw-r--r--src/slic3r/GUI/GLCanvas3D.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp
index e5b2b38f8..4e3093489 100644
--- a/src/slic3r/GUI/GLCanvas3D.cpp
+++ b/src/slic3r/GUI/GLCanvas3D.cpp
@@ -5739,7 +5739,7 @@ const SLAPrint* GLCanvas3D::sla_print() const
return (m_process == nullptr) ? nullptr : m_process->sla_print();
}
-void GLCanvas3D::WipeTowerInfo::apply_arrange_result(Vec2d offset, double rotation_rads, unsigned /*bed_num*/)
+void GLCanvas3D::WipeTowerInfo::apply_arrange_result(Vec2d offset, double rotation_rads)
{
m_pos = offset;
m_rotation = rotation_rads;