diff options
author | enricoturri1966 <enricoturri@seznam.cz> | 2022-05-02 13:21:48 +0300 |
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committer | enricoturri1966 <enricoturri@seznam.cz> | 2022-06-03 15:56:07 +0300 |
commit | 2f6f73e10f07a5aa16b15efbd3196e45dc756ad1 (patch) | |
tree | 1d78b1dfea5aa87ee14e258dde78a6b71e0d216b /src | |
parent | 7e729632936836cf38d59910e5e11c1244cd6ee5 (diff) |
Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::translate(const Vec3d& displacement, ECoordinatesType type) to use matrix multiplication
Fixed conflicts during rebase with master
Diffstat (limited to 'src')
-rw-r--r-- | src/libslic3r/Geometry.cpp | 2 | ||||
-rw-r--r-- | src/libslic3r/Geometry.hpp | 4 | ||||
-rw-r--r-- | src/libslic3r/Model.hpp | 2 | ||||
-rw-r--r-- | src/slic3r/GUI/3DScene.hpp | 6 | ||||
-rw-r--r-- | src/slic3r/GUI/Selection.cpp | 81 |
5 files changed, 86 insertions, 9 deletions
diff --git a/src/libslic3r/Geometry.cpp b/src/libslic3r/Geometry.cpp index fba1b2378..44e68a9d8 100644 --- a/src/libslic3r/Geometry.cpp +++ b/src/libslic3r/Geometry.cpp @@ -712,7 +712,7 @@ Transformation Transformation::volume_to_bed_transformation(const Transformation // No need to run the non-linear least squares fitting for uniform scaling. // Just set the inverse. #if ENABLE_TRANSFORMATIONS_BY_MATRICES - out = instance_transformation.get_matrix_no_offset().inverse(); + out.set_matrix(instance_transformation.get_matrix_no_offset().inverse()); #else out.set_from_transform(instance_transformation.get_matrix(true).inverse()); #endif // ENABLE_TRANSFORMATIONS_BY_MATRICES diff --git a/src/libslic3r/Geometry.hpp b/src/libslic3r/Geometry.hpp index ffe96cd3a..d0548f765 100644 --- a/src/libslic3r/Geometry.hpp +++ b/src/libslic3r/Geometry.hpp @@ -398,8 +398,6 @@ public: #endif // ENABLE_TRANSFORMATIONS_BY_MATRICES #if ENABLE_TRANSFORMATIONS_BY_MATRICES - Transformation& operator = (const Transform3d& transform) { m_matrix = transform; return *this; } - Vec3d get_offset() const { return m_matrix.translation(); } double get_offset(Axis axis) const { return get_offset()[axis]; } @@ -481,6 +479,8 @@ public: const Transform3d& get_matrix() const { return m_matrix; } Transform3d get_matrix_no_offset() const; Transform3d get_matrix_no_scaling_factor() const; + + void set_matrix(const Transform3d& transform) { m_matrix = transform; } #else const Transform3d& get_matrix(bool dont_translate = false, bool dont_rotate = false, bool dont_scale = false, bool dont_mirror = false) const; #endif // ENABLE_TRANSFORMATIONS_BY_MATRICES diff --git a/src/libslic3r/Model.hpp b/src/libslic3r/Model.hpp index f2844abcb..016689a46 100644 --- a/src/libslic3r/Model.hpp +++ b/src/libslic3r/Model.hpp @@ -692,7 +692,7 @@ public: const Geometry::Transformation& get_transformation() const { return m_transformation; }
void set_transformation(const Geometry::Transformation& transformation) { m_transformation = transformation; }
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
- void set_transformation(const Transform3d& trafo) { m_transformation = trafo; }
+ void set_transformation(const Transform3d& trafo) { m_transformation.set_matrix(trafo); }
#else
void set_transformation(const Transform3d &trafo) { m_transformation.set_from_transform(trafo); }
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
diff --git a/src/slic3r/GUI/3DScene.hpp b/src/slic3r/GUI/3DScene.hpp index 263d8af08..9fb5a6965 100644 --- a/src/slic3r/GUI/3DScene.hpp +++ b/src/slic3r/GUI/3DScene.hpp @@ -432,8 +432,9 @@ public: const Geometry::Transformation& get_instance_transformation() const { return m_instance_transformation; }
void set_instance_transformation(const Geometry::Transformation& transformation) { m_instance_transformation = transformation; set_bounding_boxes_as_dirty(); }
-
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
+ void set_instance_transformation(const Transform3d& transform) { m_instance_transformation.set_matrix(transform); set_bounding_boxes_as_dirty(); }
+
Vec3d get_instance_offset() const { return m_instance_transformation.get_offset(); }
#else
const Vec3d& get_instance_offset() const { return m_instance_transformation.get_offset(); }
@@ -471,8 +472,9 @@ public: const Geometry::Transformation& get_volume_transformation() const { return m_volume_transformation; }
void set_volume_transformation(const Geometry::Transformation& transformation) { m_volume_transformation = transformation; set_bounding_boxes_as_dirty(); }
-
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
+ void set_volume_transformation(const Transform3d& transform) { m_volume_transformation.set_matrix(transform); set_bounding_boxes_as_dirty(); }
+
Vec3d get_volume_offset() const { return m_volume_transformation.get_offset(); }
#else
const Vec3d& get_volume_offset() const { return m_volume_transformation.get_offset(); }
diff --git a/src/slic3r/GUI/Selection.cpp b/src/slic3r/GUI/Selection.cpp index 45d80a145..1f0e77e16 100644 --- a/src/slic3r/GUI/Selection.cpp +++ b/src/slic3r/GUI/Selection.cpp @@ -763,6 +763,81 @@ void Selection::setup_cache() set_caches();
}
+#if ENABLE_TRANSFORMATIONS_BY_MATRICES
+void Selection::translate(const Vec3d& displacement, ECoordinatesType type)
+{
+ if (!m_valid)
+ return;
+
+ for (unsigned int i : m_list) {
+ GLVolume& v = *(*m_volumes)[i];
+ const VolumeCache& volume_data = m_cache.volumes_data[i];
+ if (m_mode == Instance && !v.is_wipe_tower) {
+ switch (type)
+ {
+ case ECoordinatesType::World:
+ {
+ if (is_from_fully_selected_instance(i))
+ v.set_instance_transformation(Geometry::assemble_transform(displacement) * volume_data.get_instance_full_matrix());
+ else
+ assert(false);
+
+ break;
+ }
+ case ECoordinatesType::Local:
+ {
+ if (is_from_fully_selected_instance(i)) {
+ const Vec3d world_displacemet = volume_data.get_instance_rotation_matrix() * displacement;
+ v.set_instance_transformation(Geometry::assemble_transform(world_displacemet) * volume_data.get_instance_full_matrix());
+ }
+ else
+ assert(false);
+
+ break;
+ }
+ default: { assert(false); break; }
+ }
+ }
+ else {
+ switch (type)
+ {
+ case ECoordinatesType::World:
+ {
+ const Transform3d inst_matrix_no_offset = volume_data.get_instance_rotation_matrix() * volume_data.get_instance_scale_matrix();
+ const Vec3d inst_displacement = inst_matrix_no_offset.inverse() * displacement;
+ v.set_volume_transformation(Geometry::assemble_transform(inst_displacement) * volume_data.get_volume_full_matrix());
+ break;
+ }
+ case ECoordinatesType::Instance:
+ {
+ const Vec3d inst_displacement = volume_data.get_instance_scale_matrix().inverse() * displacement;
+ v.set_volume_transformation(Geometry::assemble_transform(inst_displacement) * volume_data.get_volume_full_matrix());
+ break;
+ }
+ case ECoordinatesType::Local:
+ {
+ const Vec3d inst_displacement = volume_data.get_instance_scale_matrix().inverse() *
+ volume_data.get_volume_rotation_matrix() * displacement;
+ v.set_volume_transformation(Geometry::assemble_transform(inst_displacement) * volume_data.get_volume_full_matrix());
+ break;
+ }
+ default: { assert(false); break; }
+ }
+ }
+ }
+
+#if !DISABLE_INSTANCES_SYNCH
+ if (m_mode == Instance)
+ synchronize_unselected_instances(SyncRotationType::NONE);
+ else if (m_mode == Volume)
+ synchronize_unselected_volumes();
+#endif // !DISABLE_INSTANCES_SYNCH
+
+ ensure_not_below_bed();
+ set_bounding_boxes_dirty();
+ wxGetApp().plater()->canvas3D()->requires_check_outside_state();
+}
+#else
#if ENABLE_WORLD_COORDINATE
void Selection::translate(const Vec3d& displacement, ECoordinatesType type)
#else
@@ -835,6 +910,7 @@ void Selection::translate(const Vec3d& displacement, bool local) set_bounding_boxes_dirty();
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
}
+#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
// Rotate an object around one of the axes. Only one rotation component is expected to be changing.
void Selection::rotate(const Vec3d& rotation, TransformationType transformation_type)
@@ -1491,9 +1567,8 @@ void Selection::render(float scale_factor) else if (coordinates_type == ECoordinatesType::Local && is_single_volume_or_modifier()) {
const GLVolume& v = *get_volume(*get_volume_idxs().begin());
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
- box = v.transformed_convex_hull_bounding_box(
- v.get_instance_transformation().get_scaling_factor_matrix() * v.get_volume_transformation().get_scaling_factor_matrix());
- trafo = v.get_instance_transformation().get_matrix_no_scaling_factor() * v.get_volume_transformation().get_matrix_no_scaling_factor();
+ box = v.transformed_convex_hull_bounding_box(v.get_volume_transformation().get_scaling_factor_matrix());
+ trafo = v.get_instance_transformation().get_matrix() * v.get_volume_transformation().get_matrix_no_scaling_factor();
#else
box = v.transformed_convex_hull_bounding_box(v.get_instance_transformation().get_matrix(true, true, false, true) * v.get_volume_transformation().get_matrix(true, true, false, true));
trafo = v.get_instance_transformation().get_matrix(false, false, true, false) * v.get_volume_transformation().get_matrix(false, false, true, false);
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