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authortamasmeszaros <meszaros.q@gmail.com>2018-05-17 19:17:15 +0300
committertamasmeszaros <meszaros.q@gmail.com>2018-05-17 19:17:15 +0300
commitc3a944ef97c398f098eaecfb4191f2741ae0e324 (patch)
tree8546cf51a999a9cc00087154fe22bb949d3e48cc /xs/src/agg
parentcee965f5ac14ce3ea5f7532e4c3f6695f4489406 (diff)
Can rasterize polygons with holes using AGG. Export is raw ppm for now.
Diffstat (limited to 'xs/src/agg')
-rw-r--r--xs/src/agg/agg_alpha_mask_u8.h499
-rw-r--r--xs/src/agg/agg_arc.h74
-rw-r--r--xs/src/agg/agg_array.h1119
-rw-r--r--xs/src/agg/agg_arrowhead.h82
-rw-r--r--xs/src/agg/agg_basics.h574
-rw-r--r--xs/src/agg/agg_bezier_arc.h159
-rw-r--r--xs/src/agg/agg_bitset_iterator.h54
-rw-r--r--xs/src/agg/agg_blur.h1503
-rw-r--r--xs/src/agg/agg_bounding_rect.h116
-rw-r--r--xs/src/agg/agg_bspline.h76
-rw-r--r--xs/src/agg/agg_clip_liang_barsky.h333
-rw-r--r--xs/src/agg/agg_color_gray.h1047
-rw-r--r--xs/src/agg/agg_color_rgba.h1353
-rw-r--r--xs/src/agg/agg_config.h44
-rw-r--r--xs/src/agg/agg_conv_adaptor_vcgen.h157
-rw-r--r--xs/src/agg/agg_conv_adaptor_vpgen.h159
-rw-r--r--xs/src/agg/agg_conv_bspline.h48
-rw-r--r--xs/src/agg/agg_conv_clip_polygon.h63
-rw-r--r--xs/src/agg/agg_conv_clip_polyline.h63
-rw-r--r--xs/src/agg/agg_conv_close_polygon.h125
-rw-r--r--xs/src/agg/agg_conv_concat.h73
-rw-r--r--xs/src/agg/agg_conv_contour.h65
-rw-r--r--xs/src/agg/agg_conv_curve.h201
-rw-r--r--xs/src/agg/agg_conv_dash.h68
-rw-r--r--xs/src/agg/agg_conv_gpc.h432
-rw-r--r--xs/src/agg/agg_conv_marker.h148
-rw-r--r--xs/src/agg/agg_conv_marker_adaptor.h51
-rw-r--r--xs/src/agg/agg_conv_segmentator.h48
-rw-r--r--xs/src/agg/agg_conv_shorten_path.h50
-rw-r--r--xs/src/agg/agg_conv_smooth_poly1.h80
-rw-r--r--xs/src/agg/agg_conv_stroke.h73
-rw-r--r--xs/src/agg/agg_conv_transform.h68
-rw-r--r--xs/src/agg/agg_conv_unclose_polygon.h52
-rw-r--r--xs/src/agg/agg_curves.h693
-rw-r--r--xs/src/agg/agg_dda_line.h290
-rw-r--r--xs/src/agg/agg_ellipse.h123
-rw-r--r--xs/src/agg/agg_ellipse_bresenham.h113
-rw-r--r--xs/src/agg/agg_embedded_raster_fonts.h59
-rw-r--r--xs/src/agg/agg_font_cache_manager.h409
-rw-r--r--xs/src/agg/agg_font_cache_manager2.h311
-rw-r--r--xs/src/agg/agg_gamma_functions.h132
-rw-r--r--xs/src/agg/agg_gamma_lut.h300
-rw-r--r--xs/src/agg/agg_glyph_raster_bin.h155
-rw-r--r--xs/src/agg/agg_gradient_lut.h244
-rw-r--r--xs/src/agg/agg_gsv_text.h153
-rw-r--r--xs/src/agg/agg_image_accessors.h481
-rw-r--r--xs/src/agg/agg_image_filters.h449
-rw-r--r--xs/src/agg/agg_line_aa_basics.h189
-rw-r--r--xs/src/agg/agg_math.h437
-rw-r--r--xs/src/agg/agg_math_stroke.h526
-rw-r--r--xs/src/agg/agg_path_length.h65
-rw-r--r--xs/src/agg/agg_path_storage.h1582
-rw-r--r--xs/src/agg/agg_path_storage_integer.h295
-rw-r--r--xs/src/agg/agg_pattern_filters_rgba.h123
-rw-r--r--xs/src/agg/agg_pixfmt_amask_adaptor.h240
-rw-r--r--xs/src/agg/agg_pixfmt_base.h97
-rw-r--r--xs/src/agg/agg_pixfmt_gray.h738
-rw-r--r--xs/src/agg/agg_pixfmt_rgb.h995
-rw-r--r--xs/src/agg/agg_pixfmt_rgb_packed.h1311
-rw-r--r--xs/src/agg/agg_pixfmt_rgba.h2803
-rw-r--r--xs/src/agg/agg_pixfmt_transposer.h157
-rw-r--r--xs/src/agg/agg_rasterizer_cells_aa.h741
-rw-r--r--xs/src/agg/agg_rasterizer_compound_aa.h665
-rw-r--r--xs/src/agg/agg_rasterizer_outline.h147
-rw-r--r--xs/src/agg/agg_rasterizer_outline_aa.h599
-rw-r--r--xs/src/agg/agg_rasterizer_scanline_aa.h481
-rw-r--r--xs/src/agg/agg_rasterizer_scanline_aa_nogamma.h483
-rw-r--r--xs/src/agg/agg_rasterizer_sl_clip.h351
-rw-r--r--xs/src/agg/agg_renderer_base.h731
-rw-r--r--xs/src/agg/agg_renderer_markers.h711
-rw-r--r--xs/src/agg/agg_renderer_mclip.h349
-rw-r--r--xs/src/agg/agg_renderer_outline_aa.h1836
-rw-r--r--xs/src/agg/agg_renderer_outline_image.h1036
-rw-r--r--xs/src/agg/agg_renderer_primitives.h224
-rw-r--r--xs/src/agg/agg_renderer_raster_text.h264
-rw-r--r--xs/src/agg/agg_renderer_scanline.h854
-rw-r--r--xs/src/agg/agg_rendering_buffer.h300
-rw-r--r--xs/src/agg/agg_rendering_buffer_dynarow.h137
-rw-r--r--xs/src/agg/agg_rounded_rect.h72
-rw-r--r--xs/src/agg/agg_scanline_bin.h264
-rw-r--r--xs/src/agg/agg_scanline_boolean_algebra.h1567
-rw-r--r--xs/src/agg/agg_scanline_p.h329
-rw-r--r--xs/src/agg/agg_scanline_storage_aa.h816
-rw-r--r--xs/src/agg/agg_scanline_storage_bin.h587
-rw-r--r--xs/src/agg/agg_scanline_u.h499
-rw-r--r--xs/src/agg/agg_shorten_path.h66
-rw-r--r--xs/src/agg/agg_simul_eq.h147
-rw-r--r--xs/src/agg/agg_span_allocator.h54
-rw-r--r--xs/src/agg/agg_span_converter.h56
-rw-r--r--xs/src/agg/agg_span_gouraud.h172
-rw-r--r--xs/src/agg/agg_span_gouraud_gray.h241
-rw-r--r--xs/src/agg/agg_span_gouraud_rgba.h277
-rw-r--r--xs/src/agg/agg_span_gradient.h377
-rw-r--r--xs/src/agg/agg_span_gradient_alpha.h126
-rw-r--r--xs/src/agg/agg_span_gradient_contour.h362
-rw-r--r--xs/src/agg/agg_span_gradient_image.h188
-rw-r--r--xs/src/agg/agg_span_image_filter.h247
-rw-r--r--xs/src/agg/agg_span_image_filter_gray.h723
-rw-r--r--xs/src/agg/agg_span_image_filter_rgb.h861
-rw-r--r--xs/src/agg/agg_span_image_filter_rgba.h890
-rw-r--r--xs/src/agg/agg_span_interpolator_adaptor.h77
-rw-r--r--xs/src/agg/agg_span_interpolator_linear.h232
-rw-r--r--xs/src/agg/agg_span_interpolator_persp.h462
-rw-r--r--xs/src/agg/agg_span_interpolator_trans.h92
-rw-r--r--xs/src/agg/agg_span_pattern_gray.h93
-rw-r--r--xs/src/agg/agg_span_pattern_rgb.h96
-rw-r--r--xs/src/agg/agg_span_pattern_rgba.h94
-rw-r--r--xs/src/agg/agg_span_solid.h53
-rw-r--r--xs/src/agg/agg_span_subdiv_adaptor.h141
-rw-r--r--xs/src/agg/agg_trans_affine.h518
-rw-r--r--xs/src/agg/agg_trans_bilinear.h166
-rw-r--r--xs/src/agg/agg_trans_double_path.h131
-rw-r--r--xs/src/agg/agg_trans_perspective.h731
-rw-r--r--xs/src/agg/agg_trans_single_path.h97
-rw-r--r--xs/src/agg/agg_trans_viewport.h303
-rw-r--r--xs/src/agg/agg_trans_warp_magnifier.h56
-rw-r--r--xs/src/agg/agg_vcgen_bspline.h74
-rw-r--r--xs/src/agg/agg_vcgen_contour.h94
-rw-r--r--xs/src/agg/agg_vcgen_dash.h93
-rw-r--r--xs/src/agg/agg_vcgen_markers_term.h66
-rw-r--r--xs/src/agg/agg_vcgen_smooth_poly1.h87
-rw-r--r--xs/src/agg/agg_vcgen_stroke.h102
-rw-r--r--xs/src/agg/agg_vcgen_vertex_sequence.h135
-rw-r--r--xs/src/agg/agg_vertex_sequence.h172
-rw-r--r--xs/src/agg/agg_vpgen_clip_polygon.h83
-rw-r--r--xs/src/agg/agg_vpgen_clip_polyline.h78
-rw-r--r--xs/src/agg/agg_vpgen_segmentator.h61
127 files changed, 45744 insertions, 0 deletions
diff --git a/xs/src/agg/agg_alpha_mask_u8.h b/xs/src/agg/agg_alpha_mask_u8.h
new file mode 100644
index 000000000..e301c1008
--- /dev/null
+++ b/xs/src/agg/agg_alpha_mask_u8.h
@@ -0,0 +1,499 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// scanline_u8 class
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_ALPHA_MASK_U8_INCLUDED
+#define AGG_ALPHA_MASK_U8_INCLUDED
+
+#include <string.h>
+#include "agg_basics.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+ //===================================================one_component_mask_u8
+ struct one_component_mask_u8
+ {
+ static unsigned calculate(const int8u* p) { return *p; }
+ };
+
+
+ //=====================================================rgb_to_gray_mask_u8
+ template<unsigned R, unsigned G, unsigned B>
+ struct rgb_to_gray_mask_u8
+ {
+ static unsigned calculate(const int8u* p)
+ {
+ return (p[R]*77 + p[G]*150 + p[B]*29) >> 8;
+ }
+ };
+
+ //==========================================================alpha_mask_u8
+ template<unsigned Step=1, unsigned Offset=0, class MaskF=one_component_mask_u8>
+ class alpha_mask_u8
+ {
+ public:
+ typedef int8u cover_type;
+ typedef alpha_mask_u8<Step, Offset, MaskF> self_type;
+ enum cover_scale_e
+ {
+ cover_shift = 8,
+ cover_none = 0,
+ cover_full = 255
+ };
+
+ alpha_mask_u8() : m_rbuf(0) {}
+ explicit alpha_mask_u8(rendering_buffer& rbuf) : m_rbuf(&rbuf) {}
+
+ void attach(rendering_buffer& rbuf) { m_rbuf = &rbuf; }
+
+ MaskF& mask_function() { return m_mask_function; }
+ const MaskF& mask_function() const { return m_mask_function; }
+
+
+ //--------------------------------------------------------------------
+ cover_type pixel(int x, int y) const
+ {
+ if(x >= 0 && y >= 0 &&
+ x < (int)m_rbuf->width() &&
+ y < (int)m_rbuf->height())
+ {
+ return (cover_type)m_mask_function.calculate(
+ m_rbuf->row_ptr(y) + x * Step + Offset);
+ }
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ cover_type combine_pixel(int x, int y, cover_type val) const
+ {
+ if(x >= 0 && y >= 0 &&
+ x < (int)m_rbuf->width() &&
+ y < (int)m_rbuf->height())
+ {
+ return (cover_type)((cover_full + val *
+ m_mask_function.calculate(
+ m_rbuf->row_ptr(y) + x * Step + Offset)) >>
+ cover_shift);
+ }
+ return 0;
+ }
+
+
+ //--------------------------------------------------------------------
+ void fill_hspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ int xmax = m_rbuf->width() - 1;
+ int ymax = m_rbuf->height() - 1;
+
+ int count = num_pix;
+ cover_type* covers = dst;
+
+ if(y < 0 || y > ymax)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+
+ if(x < 0)
+ {
+ count += x;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers, 0, -x * sizeof(cover_type));
+ covers -= x;
+ x = 0;
+ }
+
+ if(x + count > xmax)
+ {
+ int rest = x + count - xmax - 1;
+ count -= rest;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers + count, 0, rest * sizeof(cover_type));
+ }
+
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *covers++ = (cover_type)m_mask_function.calculate(mask);
+ mask += Step;
+ }
+ while(--count);
+ }
+
+
+ //--------------------------------------------------------------------
+ void combine_hspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ int xmax = m_rbuf->width() - 1;
+ int ymax = m_rbuf->height() - 1;
+
+ int count = num_pix;
+ cover_type* covers = dst;
+
+ if(y < 0 || y > ymax)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+
+ if(x < 0)
+ {
+ count += x;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers, 0, -x * sizeof(cover_type));
+ covers -= x;
+ x = 0;
+ }
+
+ if(x + count > xmax)
+ {
+ int rest = x + count - xmax - 1;
+ count -= rest;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers + count, 0, rest * sizeof(cover_type));
+ }
+
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *covers = (cover_type)((cover_full + (*covers) *
+ m_mask_function.calculate(mask)) >>
+ cover_shift);
+ ++covers;
+ mask += Step;
+ }
+ while(--count);
+ }
+
+ //--------------------------------------------------------------------
+ void fill_vspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ int xmax = m_rbuf->width() - 1;
+ int ymax = m_rbuf->height() - 1;
+
+ int count = num_pix;
+ cover_type* covers = dst;
+
+ if(x < 0 || x > xmax)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+
+ if(y < 0)
+ {
+ count += y;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers, 0, -y * sizeof(cover_type));
+ covers -= y;
+ y = 0;
+ }
+
+ if(y + count > ymax)
+ {
+ int rest = y + count - ymax - 1;
+ count -= rest;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers + count, 0, rest * sizeof(cover_type));
+ }
+
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *covers++ = (cover_type)m_mask_function.calculate(mask);
+ mask += m_rbuf->stride();
+ }
+ while(--count);
+ }
+
+ //--------------------------------------------------------------------
+ void combine_vspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ int xmax = m_rbuf->width() - 1;
+ int ymax = m_rbuf->height() - 1;
+
+ int count = num_pix;
+ cover_type* covers = dst;
+
+ if(x < 0 || x > xmax)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+
+ if(y < 0)
+ {
+ count += y;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers, 0, -y * sizeof(cover_type));
+ covers -= y;
+ y = 0;
+ }
+
+ if(y + count > ymax)
+ {
+ int rest = y + count - ymax - 1;
+ count -= rest;
+ if(count <= 0)
+ {
+ memset(dst, 0, num_pix * sizeof(cover_type));
+ return;
+ }
+ memset(covers + count, 0, rest * sizeof(cover_type));
+ }
+
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *covers = (cover_type)((cover_full + (*covers) *
+ m_mask_function.calculate(mask)) >>
+ cover_shift);
+ ++covers;
+ mask += m_rbuf->stride();
+ }
+ while(--count);
+ }
+
+
+ private:
+ alpha_mask_u8(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ rendering_buffer* m_rbuf;
+ MaskF m_mask_function;
+ };
+
+
+ typedef alpha_mask_u8<1, 0> alpha_mask_gray8; //----alpha_mask_gray8
+
+ typedef alpha_mask_u8<3, 0> alpha_mask_rgb24r; //----alpha_mask_rgb24r
+ typedef alpha_mask_u8<3, 1> alpha_mask_rgb24g; //----alpha_mask_rgb24g
+ typedef alpha_mask_u8<3, 2> alpha_mask_rgb24b; //----alpha_mask_rgb24b
+
+ typedef alpha_mask_u8<3, 2> alpha_mask_bgr24r; //----alpha_mask_bgr24r
+ typedef alpha_mask_u8<3, 1> alpha_mask_bgr24g; //----alpha_mask_bgr24g
+ typedef alpha_mask_u8<3, 0> alpha_mask_bgr24b; //----alpha_mask_bgr24b
+
+ typedef alpha_mask_u8<4, 0> alpha_mask_rgba32r; //----alpha_mask_rgba32r
+ typedef alpha_mask_u8<4, 1> alpha_mask_rgba32g; //----alpha_mask_rgba32g
+ typedef alpha_mask_u8<4, 2> alpha_mask_rgba32b; //----alpha_mask_rgba32b
+ typedef alpha_mask_u8<4, 3> alpha_mask_rgba32a; //----alpha_mask_rgba32a
+
+ typedef alpha_mask_u8<4, 1> alpha_mask_argb32r; //----alpha_mask_argb32r
+ typedef alpha_mask_u8<4, 2> alpha_mask_argb32g; //----alpha_mask_argb32g
+ typedef alpha_mask_u8<4, 3> alpha_mask_argb32b; //----alpha_mask_argb32b
+ typedef alpha_mask_u8<4, 0> alpha_mask_argb32a; //----alpha_mask_argb32a
+
+ typedef alpha_mask_u8<4, 2> alpha_mask_bgra32r; //----alpha_mask_bgra32r
+ typedef alpha_mask_u8<4, 1> alpha_mask_bgra32g; //----alpha_mask_bgra32g
+ typedef alpha_mask_u8<4, 0> alpha_mask_bgra32b; //----alpha_mask_bgra32b
+ typedef alpha_mask_u8<4, 3> alpha_mask_bgra32a; //----alpha_mask_bgra32a
+
+ typedef alpha_mask_u8<4, 3> alpha_mask_abgr32r; //----alpha_mask_abgr32r
+ typedef alpha_mask_u8<4, 2> alpha_mask_abgr32g; //----alpha_mask_abgr32g
+ typedef alpha_mask_u8<4, 1> alpha_mask_abgr32b; //----alpha_mask_abgr32b
+ typedef alpha_mask_u8<4, 0> alpha_mask_abgr32a; //----alpha_mask_abgr32a
+
+ typedef alpha_mask_u8<3, 0, rgb_to_gray_mask_u8<0, 1, 2> > alpha_mask_rgb24gray; //----alpha_mask_rgb24gray
+ typedef alpha_mask_u8<3, 0, rgb_to_gray_mask_u8<2, 1, 0> > alpha_mask_bgr24gray; //----alpha_mask_bgr24gray
+ typedef alpha_mask_u8<4, 0, rgb_to_gray_mask_u8<0, 1, 2> > alpha_mask_rgba32gray; //----alpha_mask_rgba32gray
+ typedef alpha_mask_u8<4, 1, rgb_to_gray_mask_u8<0, 1, 2> > alpha_mask_argb32gray; //----alpha_mask_argb32gray
+ typedef alpha_mask_u8<4, 0, rgb_to_gray_mask_u8<2, 1, 0> > alpha_mask_bgra32gray; //----alpha_mask_bgra32gray
+ typedef alpha_mask_u8<4, 1, rgb_to_gray_mask_u8<2, 1, 0> > alpha_mask_abgr32gray; //----alpha_mask_abgr32gray
+
+
+
+ //==========================================================amask_no_clip_u8
+ template<unsigned Step=1, unsigned Offset=0, class MaskF=one_component_mask_u8>
+ class amask_no_clip_u8
+ {
+ public:
+ typedef int8u cover_type;
+ typedef amask_no_clip_u8<Step, Offset, MaskF> self_type;
+ enum cover_scale_e
+ {
+ cover_shift = 8,
+ cover_none = 0,
+ cover_full = 255
+ };
+
+ amask_no_clip_u8() : m_rbuf(0) {}
+ explicit amask_no_clip_u8(rendering_buffer& rbuf) : m_rbuf(&rbuf) {}
+
+ void attach(rendering_buffer& rbuf) { m_rbuf = &rbuf; }
+
+ MaskF& mask_function() { return m_mask_function; }
+ const MaskF& mask_function() const { return m_mask_function; }
+
+
+ //--------------------------------------------------------------------
+ cover_type pixel(int x, int y) const
+ {
+ return (cover_type)m_mask_function.calculate(
+ m_rbuf->row_ptr(y) + x * Step + Offset);
+ }
+
+
+ //--------------------------------------------------------------------
+ cover_type combine_pixel(int x, int y, cover_type val) const
+ {
+ return (cover_type)((cover_full + val *
+ m_mask_function.calculate(
+ m_rbuf->row_ptr(y) + x * Step + Offset)) >>
+ cover_shift);
+ }
+
+
+ //--------------------------------------------------------------------
+ void fill_hspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *dst++ = (cover_type)m_mask_function.calculate(mask);
+ mask += Step;
+ }
+ while(--num_pix);
+ }
+
+
+
+ //--------------------------------------------------------------------
+ void combine_hspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *dst = (cover_type)((cover_full + (*dst) *
+ m_mask_function.calculate(mask)) >>
+ cover_shift);
+ ++dst;
+ mask += Step;
+ }
+ while(--num_pix);
+ }
+
+
+ //--------------------------------------------------------------------
+ void fill_vspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *dst++ = (cover_type)m_mask_function.calculate(mask);
+ mask += m_rbuf->stride();
+ }
+ while(--num_pix);
+ }
+
+
+ //--------------------------------------------------------------------
+ void combine_vspan(int x, int y, cover_type* dst, int num_pix) const
+ {
+ const int8u* mask = m_rbuf->row_ptr(y) + x * Step + Offset;
+ do
+ {
+ *dst = (cover_type)((cover_full + (*dst) *
+ m_mask_function.calculate(mask)) >>
+ cover_shift);
+ ++dst;
+ mask += m_rbuf->stride();
+ }
+ while(--num_pix);
+ }
+
+ private:
+ amask_no_clip_u8(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ rendering_buffer* m_rbuf;
+ MaskF m_mask_function;
+ };
+
+
+ typedef amask_no_clip_u8<1, 0> amask_no_clip_gray8; //----amask_no_clip_gray8
+
+ typedef amask_no_clip_u8<3, 0> amask_no_clip_rgb24r; //----amask_no_clip_rgb24r
+ typedef amask_no_clip_u8<3, 1> amask_no_clip_rgb24g; //----amask_no_clip_rgb24g
+ typedef amask_no_clip_u8<3, 2> amask_no_clip_rgb24b; //----amask_no_clip_rgb24b
+
+ typedef amask_no_clip_u8<3, 2> amask_no_clip_bgr24r; //----amask_no_clip_bgr24r
+ typedef amask_no_clip_u8<3, 1> amask_no_clip_bgr24g; //----amask_no_clip_bgr24g
+ typedef amask_no_clip_u8<3, 0> amask_no_clip_bgr24b; //----amask_no_clip_bgr24b
+
+ typedef amask_no_clip_u8<4, 0> amask_no_clip_rgba32r; //----amask_no_clip_rgba32r
+ typedef amask_no_clip_u8<4, 1> amask_no_clip_rgba32g; //----amask_no_clip_rgba32g
+ typedef amask_no_clip_u8<4, 2> amask_no_clip_rgba32b; //----amask_no_clip_rgba32b
+ typedef amask_no_clip_u8<4, 3> amask_no_clip_rgba32a; //----amask_no_clip_rgba32a
+
+ typedef amask_no_clip_u8<4, 1> amask_no_clip_argb32r; //----amask_no_clip_argb32r
+ typedef amask_no_clip_u8<4, 2> amask_no_clip_argb32g; //----amask_no_clip_argb32g
+ typedef amask_no_clip_u8<4, 3> amask_no_clip_argb32b; //----amask_no_clip_argb32b
+ typedef amask_no_clip_u8<4, 0> amask_no_clip_argb32a; //----amask_no_clip_argb32a
+
+ typedef amask_no_clip_u8<4, 2> amask_no_clip_bgra32r; //----amask_no_clip_bgra32r
+ typedef amask_no_clip_u8<4, 1> amask_no_clip_bgra32g; //----amask_no_clip_bgra32g
+ typedef amask_no_clip_u8<4, 0> amask_no_clip_bgra32b; //----amask_no_clip_bgra32b
+ typedef amask_no_clip_u8<4, 3> amask_no_clip_bgra32a; //----amask_no_clip_bgra32a
+
+ typedef amask_no_clip_u8<4, 3> amask_no_clip_abgr32r; //----amask_no_clip_abgr32r
+ typedef amask_no_clip_u8<4, 2> amask_no_clip_abgr32g; //----amask_no_clip_abgr32g
+ typedef amask_no_clip_u8<4, 1> amask_no_clip_abgr32b; //----amask_no_clip_abgr32b
+ typedef amask_no_clip_u8<4, 0> amask_no_clip_abgr32a; //----amask_no_clip_abgr32a
+
+ typedef amask_no_clip_u8<3, 0, rgb_to_gray_mask_u8<0, 1, 2> > amask_no_clip_rgb24gray; //----amask_no_clip_rgb24gray
+ typedef amask_no_clip_u8<3, 0, rgb_to_gray_mask_u8<2, 1, 0> > amask_no_clip_bgr24gray; //----amask_no_clip_bgr24gray
+ typedef amask_no_clip_u8<4, 0, rgb_to_gray_mask_u8<0, 1, 2> > amask_no_clip_rgba32gray; //----amask_no_clip_rgba32gray
+ typedef amask_no_clip_u8<4, 1, rgb_to_gray_mask_u8<0, 1, 2> > amask_no_clip_argb32gray; //----amask_no_clip_argb32gray
+ typedef amask_no_clip_u8<4, 0, rgb_to_gray_mask_u8<2, 1, 0> > amask_no_clip_bgra32gray; //----amask_no_clip_bgra32gray
+ typedef amask_no_clip_u8<4, 1, rgb_to_gray_mask_u8<2, 1, 0> > amask_no_clip_abgr32gray; //----amask_no_clip_abgr32gray
+
+
+}
+
+
+
+#endif
diff --git a/xs/src/agg/agg_arc.h b/xs/src/agg/agg_arc.h
new file mode 100644
index 000000000..17e1d4347
--- /dev/null
+++ b/xs/src/agg/agg_arc.h
@@ -0,0 +1,74 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Arc vertex generator
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_ARC_INCLUDED
+#define AGG_ARC_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //=====================================================================arc
+ //
+ // See Implementation agg_arc.cpp
+ //
+ class arc
+ {
+ public:
+ arc() : m_scale(1.0), m_initialized(false) {}
+ arc(double x, double y,
+ double rx, double ry,
+ double a1, double a2,
+ bool ccw=true);
+
+ void init(double x, double y,
+ double rx, double ry,
+ double a1, double a2,
+ bool ccw=true);
+
+ void approximation_scale(double s);
+ double approximation_scale() const { return m_scale; }
+
+ void rewind(unsigned);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ void normalize(double a1, double a2, bool ccw);
+
+ double m_x;
+ double m_y;
+ double m_rx;
+ double m_ry;
+ double m_angle;
+ double m_start;
+ double m_end;
+ double m_scale;
+ double m_da;
+ bool m_ccw;
+ bool m_initialized;
+ unsigned m_path_cmd;
+ };
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_array.h b/xs/src/agg/agg_array.h
new file mode 100644
index 000000000..8d5668384
--- /dev/null
+++ b/xs/src/agg/agg_array.h
@@ -0,0 +1,1119 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_ARRAY_INCLUDED
+#define AGG_ARRAY_INCLUDED
+
+#include <stddef.h>
+#include <string.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //-------------------------------------------------------pod_array_adaptor
+ template<class T> class pod_array_adaptor
+ {
+ public:
+ typedef T value_type;
+ pod_array_adaptor(T* array, unsigned size) :
+ m_array(array), m_size(size) {}
+
+ unsigned size() const { return m_size; }
+ const T& operator [] (unsigned i) const { return m_array[i]; }
+ T& operator [] (unsigned i) { return m_array[i]; }
+ const T& at(unsigned i) const { return m_array[i]; }
+ T& at(unsigned i) { return m_array[i]; }
+ T value_at(unsigned i) const { return m_array[i]; }
+
+ private:
+ T* m_array;
+ unsigned m_size;
+ };
+
+
+ //---------------------------------------------------------pod_auto_array
+ template<class T, unsigned Size> class pod_auto_array
+ {
+ public:
+ typedef T value_type;
+ typedef pod_auto_array<T, Size> self_type;
+
+ pod_auto_array() {}
+ explicit pod_auto_array(const T* c)
+ {
+ memcpy(m_array, c, sizeof(T) * Size);
+ }
+
+ const self_type& operator = (const T* c)
+ {
+ memcpy(m_array, c, sizeof(T) * Size);
+ return *this;
+ }
+
+ static unsigned size() { return Size; }
+ const T& operator [] (unsigned i) const { return m_array[i]; }
+ T& operator [] (unsigned i) { return m_array[i]; }
+ const T& at(unsigned i) const { return m_array[i]; }
+ T& at(unsigned i) { return m_array[i]; }
+ T value_at(unsigned i) const { return m_array[i]; }
+
+ private:
+ T m_array[Size];
+ };
+
+
+ //--------------------------------------------------------pod_auto_vector
+ template<class T, unsigned Size> class pod_auto_vector
+ {
+ public:
+ typedef T value_type;
+ typedef pod_auto_vector<T, Size> self_type;
+
+ pod_auto_vector() : m_size(0) {}
+
+ void remove_all() { m_size = 0; }
+ void clear() { m_size = 0; }
+ void add(const T& v) { m_array[m_size++] = v; }
+ void push_back(const T& v) { m_array[m_size++] = v; }
+ void inc_size(unsigned size) { m_size += size; }
+
+ unsigned size() const { return m_size; }
+ const T& operator [] (unsigned i) const { return m_array[i]; }
+ T& operator [] (unsigned i) { return m_array[i]; }
+ const T& at(unsigned i) const { return m_array[i]; }
+ T& at(unsigned i) { return m_array[i]; }
+ T value_at(unsigned i) const { return m_array[i]; }
+
+ private:
+ T m_array[Size];
+ unsigned m_size;
+ };
+
+
+ //---------------------------------------------------------------pod_array
+ template<class T> class pod_array
+ {
+ public:
+ typedef T value_type;
+ typedef pod_array<T> self_type;
+
+ ~pod_array() { pod_allocator<T>::deallocate(m_array, m_size); }
+ pod_array() : m_array(0), m_size(0) {}
+
+ pod_array(unsigned size) :
+ m_array(pod_allocator<T>::allocate(size)),
+ m_size(size)
+ {}
+
+ pod_array(const self_type& v) :
+ m_array(pod_allocator<T>::allocate(v.m_size)),
+ m_size(v.m_size)
+ {
+ memcpy(m_array, v.m_array, sizeof(T) * m_size);
+ }
+
+ void resize(unsigned size)
+ {
+ if(size != m_size)
+ {
+ pod_allocator<T>::deallocate(m_array, m_size);
+ m_array = pod_allocator<T>::allocate(m_size = size);
+ }
+ }
+ const self_type& operator = (const self_type& v)
+ {
+ resize(v.size());
+ memcpy(m_array, v.m_array, sizeof(T) * m_size);
+ return *this;
+ }
+
+ unsigned size() const { return m_size; }
+ const T& operator [] (unsigned i) const { return m_array[i]; }
+ T& operator [] (unsigned i) { return m_array[i]; }
+ const T& at(unsigned i) const { return m_array[i]; }
+ T& at(unsigned i) { return m_array[i]; }
+ T value_at(unsigned i) const { return m_array[i]; }
+
+ const T* data() const { return m_array; }
+ T* data() { return m_array; }
+ private:
+ T* m_array;
+ unsigned m_size;
+ };
+
+
+
+ //--------------------------------------------------------------pod_vector
+ // A simple class template to store Plain Old Data, a vector
+ // of a fixed size. The data is continous in memory
+ //------------------------------------------------------------------------
+ template<class T> class pod_vector
+ {
+ public:
+ typedef T value_type;
+
+ ~pod_vector() { pod_allocator<T>::deallocate(m_array, m_capacity); }
+ pod_vector() : m_size(0), m_capacity(0), m_array(0) {}
+ pod_vector(unsigned cap, unsigned extra_tail=0);
+
+ // Copying
+ pod_vector(const pod_vector<T>&);
+ const pod_vector<T>& operator = (const pod_vector<T>&);
+
+ // Set new capacity. All data is lost, size is set to zero.
+ void capacity(unsigned cap, unsigned extra_tail=0);
+ unsigned capacity() const { return m_capacity; }
+
+ // Allocate n elements. All data is lost,
+ // but elements can be accessed in range 0...size-1.
+ void allocate(unsigned size, unsigned extra_tail=0);
+
+ // Resize keeping the content.
+ void resize(unsigned new_size);
+
+ void zero()
+ {
+ memset(m_array, 0, sizeof(T) * m_size);
+ }
+
+ void add(const T& v) { m_array[m_size++] = v; }
+ void push_back(const T& v) { m_array[m_size++] = v; }
+ void insert_at(unsigned pos, const T& val);
+ void inc_size(unsigned size) { m_size += size; }
+ unsigned size() const { return m_size; }
+ unsigned byte_size() const { return m_size * sizeof(T); }
+ void serialize(int8u* ptr) const;
+ void deserialize(const int8u* data, unsigned byte_size);
+ const T& operator [] (unsigned i) const { return m_array[i]; }
+ T& operator [] (unsigned i) { return m_array[i]; }
+ const T& at(unsigned i) const { return m_array[i]; }
+ T& at(unsigned i) { return m_array[i]; }
+ T value_at(unsigned i) const { return m_array[i]; }
+
+ const T* data() const { return m_array; }
+ T* data() { return m_array; }
+
+ void remove_all() { m_size = 0; }
+ void clear() { m_size = 0; }
+ void cut_at(unsigned num) { if(num < m_size) m_size = num; }
+
+ private:
+ unsigned m_size;
+ unsigned m_capacity;
+ T* m_array;
+ };
+
+ //------------------------------------------------------------------------
+ template<class T>
+ void pod_vector<T>::capacity(unsigned cap, unsigned extra_tail)
+ {
+ m_size = 0;
+ if(cap > m_capacity)
+ {
+ pod_allocator<T>::deallocate(m_array, m_capacity);
+ m_capacity = cap + extra_tail;
+ m_array = m_capacity ? pod_allocator<T>::allocate(m_capacity) : 0;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class T>
+ void pod_vector<T>::allocate(unsigned size, unsigned extra_tail)
+ {
+ capacity(size, extra_tail);
+ m_size = size;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T>
+ void pod_vector<T>::resize(unsigned new_size)
+ {
+ if(new_size > m_size)
+ {
+ if(new_size > m_capacity)
+ {
+ T* data = pod_allocator<T>::allocate(new_size);
+ memcpy(data, m_array, m_size * sizeof(T));
+ pod_allocator<T>::deallocate(m_array, m_capacity);
+ m_array = data;
+ }
+ }
+ else
+ {
+ m_size = new_size;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class T> pod_vector<T>::pod_vector(unsigned cap, unsigned extra_tail) :
+ m_size(0),
+ m_capacity(cap + extra_tail),
+ m_array(pod_allocator<T>::allocate(m_capacity)) {}
+
+ //------------------------------------------------------------------------
+ template<class T> pod_vector<T>::pod_vector(const pod_vector<T>& v) :
+ m_size(v.m_size),
+ m_capacity(v.m_capacity),
+ m_array(v.m_capacity ? pod_allocator<T>::allocate(v.m_capacity) : 0)
+ {
+ memcpy(m_array, v.m_array, sizeof(T) * v.m_size);
+ }
+
+ //------------------------------------------------------------------------
+ template<class T> const pod_vector<T>&
+ pod_vector<T>::operator = (const pod_vector<T>&v)
+ {
+ allocate(v.m_size);
+ if(v.m_size) memcpy(m_array, v.m_array, sizeof(T) * v.m_size);
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T> void pod_vector<T>::serialize(int8u* ptr) const
+ {
+ if(m_size) memcpy(ptr, m_array, m_size * sizeof(T));
+ }
+
+ //------------------------------------------------------------------------
+ template<class T>
+ void pod_vector<T>::deserialize(const int8u* data, unsigned byte_size)
+ {
+ byte_size /= sizeof(T);
+ allocate(byte_size);
+ if(byte_size) memcpy(m_array, data, byte_size * sizeof(T));
+ }
+
+ //------------------------------------------------------------------------
+ template<class T>
+ void pod_vector<T>::insert_at(unsigned pos, const T& val)
+ {
+ if(pos >= m_size)
+ {
+ m_array[m_size] = val;
+ }
+ else
+ {
+ memmove(m_array + pos + 1, m_array + pos, (m_size - pos) * sizeof(T));
+ m_array[pos] = val;
+ }
+ ++m_size;
+ }
+
+ //---------------------------------------------------------------pod_bvector
+ // A simple class template to store Plain Old Data, similar to std::deque
+ // It doesn't reallocate memory but instead, uses blocks of data of size
+ // of (1 << S), that is, power of two. The data is NOT contiguous in memory,
+ // so the only valid access method is operator [] or curr(), prev(), next()
+ //
+ // There reallocs occure only when the pool of pointers to blocks needs
+ // to be extended (it happens very rarely). You can control the value
+ // of increment to reallocate the pointer buffer. See the second constructor.
+ // By default, the incremeent value equals (1 << S), i.e., the block size.
+ //------------------------------------------------------------------------
+ template<class T, unsigned S=6> class pod_bvector
+ {
+ public:
+ enum block_scale_e
+ {
+ block_shift = S,
+ block_size = 1 << block_shift,
+ block_mask = block_size - 1
+ };
+
+ typedef T value_type;
+
+ ~pod_bvector();
+ pod_bvector();
+ pod_bvector(unsigned block_ptr_inc);
+
+ // Copying
+ pod_bvector(const pod_bvector<T, S>& v);
+ const pod_bvector<T, S>& operator = (const pod_bvector<T, S>& v);
+
+ void remove_all() { m_size = 0; }
+ void clear() { m_size = 0; }
+ void free_all() { free_tail(0); }
+ void free_tail(unsigned size);
+ void add(const T& val);
+ void push_back(const T& val) { add(val); }
+ void modify_last(const T& val);
+ void remove_last();
+
+ int allocate_continuous_block(unsigned num_elements);
+
+ void add_array(const T* ptr, unsigned num_elem)
+ {
+ while(num_elem--)
+ {
+ add(*ptr++);
+ }
+ }
+
+ template<class DataAccessor> void add_data(DataAccessor& data)
+ {
+ while(data.size())
+ {
+ add(*data);
+ ++data;
+ }
+ }
+
+ void cut_at(unsigned size)
+ {
+ if(size < m_size) m_size = size;
+ }
+
+ unsigned size() const { return m_size; }
+
+ const T& operator [] (unsigned i) const
+ {
+ return m_blocks[i >> block_shift][i & block_mask];
+ }
+
+ T& operator [] (unsigned i)
+ {
+ return m_blocks[i >> block_shift][i & block_mask];
+ }
+
+ const T& at(unsigned i) const
+ {
+ return m_blocks[i >> block_shift][i & block_mask];
+ }
+
+ T& at(unsigned i)
+ {
+ return m_blocks[i >> block_shift][i & block_mask];
+ }
+
+ T value_at(unsigned i) const
+ {
+ return m_blocks[i >> block_shift][i & block_mask];
+ }
+
+ const T& curr(unsigned idx) const
+ {
+ return (*this)[idx];
+ }
+
+ T& curr(unsigned idx)
+ {
+ return (*this)[idx];
+ }
+
+ const T& prev(unsigned idx) const
+ {
+ return (*this)[(idx + m_size - 1) % m_size];
+ }
+
+ T& prev(unsigned idx)
+ {
+ return (*this)[(idx + m_size - 1) % m_size];
+ }
+
+ const T& next(unsigned idx) const
+ {
+ return (*this)[(idx + 1) % m_size];
+ }
+
+ T& next(unsigned idx)
+ {
+ return (*this)[(idx + 1) % m_size];
+ }
+
+ const T& last() const
+ {
+ return (*this)[m_size - 1];
+ }
+
+ T& last()
+ {
+ return (*this)[m_size - 1];
+ }
+
+ unsigned byte_size() const;
+ void serialize(int8u* ptr) const;
+ void deserialize(const int8u* data, unsigned byte_size);
+ void deserialize(unsigned start, const T& empty_val,
+ const int8u* data, unsigned byte_size);
+
+ template<class ByteAccessor>
+ void deserialize(ByteAccessor data)
+ {
+ remove_all();
+ unsigned elem_size = data.size() / sizeof(T);
+
+ for(unsigned i = 0; i < elem_size; ++i)
+ {
+ int8u* ptr = (int8u*)data_ptr();
+ for(unsigned j = 0; j < sizeof(T); ++j)
+ {
+ *ptr++ = *data;
+ ++data;
+ }
+ ++m_size;
+ }
+ }
+
+ template<class ByteAccessor>
+ void deserialize(unsigned start, const T& empty_val, ByteAccessor data)
+ {
+ while(m_size < start)
+ {
+ add(empty_val);
+ }
+
+ unsigned elem_size = data.size() / sizeof(T);
+ for(unsigned i = 0; i < elem_size; ++i)
+ {
+ int8u* ptr;
+ if(start + i < m_size)
+ {
+ ptr = (int8u*)(&((*this)[start + i]));
+ }
+ else
+ {
+ ptr = (int8u*)data_ptr();
+ ++m_size;
+ }
+ for(unsigned j = 0; j < sizeof(T); ++j)
+ {
+ *ptr++ = *data;
+ ++data;
+ }
+ }
+ }
+
+ const T* block(unsigned nb) const { return m_blocks[nb]; }
+
+ private:
+ void allocate_block(unsigned nb);
+ T* data_ptr();
+
+ unsigned m_size;
+ unsigned m_num_blocks;
+ unsigned m_max_blocks;
+ T** m_blocks;
+ unsigned m_block_ptr_inc;
+ };
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S> pod_bvector<T, S>::~pod_bvector()
+ {
+ if(m_num_blocks)
+ {
+ T** blk = m_blocks + m_num_blocks - 1;
+ while(m_num_blocks--)
+ {
+ pod_allocator<T>::deallocate(*blk, block_size);
+ --blk;
+ }
+ }
+ pod_allocator<T*>::deallocate(m_blocks, m_max_blocks);
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void pod_bvector<T, S>::free_tail(unsigned size)
+ {
+ if(size < m_size)
+ {
+ unsigned nb = (size + block_mask) >> block_shift;
+ while(m_num_blocks > nb)
+ {
+ pod_allocator<T>::deallocate(m_blocks[--m_num_blocks], block_size);
+ }
+ if(m_num_blocks == 0)
+ {
+ pod_allocator<T*>::deallocate(m_blocks, m_max_blocks);
+ m_blocks = 0;
+ m_max_blocks = 0;
+ }
+ m_size = size;
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S> pod_bvector<T, S>::pod_bvector() :
+ m_size(0),
+ m_num_blocks(0),
+ m_max_blocks(0),
+ m_blocks(0),
+ m_block_ptr_inc(block_size)
+ {
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ pod_bvector<T, S>::pod_bvector(unsigned block_ptr_inc) :
+ m_size(0),
+ m_num_blocks(0),
+ m_max_blocks(0),
+ m_blocks(0),
+ m_block_ptr_inc(block_ptr_inc)
+ {
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ pod_bvector<T, S>::pod_bvector(const pod_bvector<T, S>& v) :
+ m_size(v.m_size),
+ m_num_blocks(v.m_num_blocks),
+ m_max_blocks(v.m_max_blocks),
+ m_blocks(v.m_max_blocks ?
+ pod_allocator<T*>::allocate(v.m_max_blocks) :
+ 0),
+ m_block_ptr_inc(v.m_block_ptr_inc)
+ {
+ unsigned i;
+ for(i = 0; i < v.m_num_blocks; ++i)
+ {
+ m_blocks[i] = pod_allocator<T>::allocate(block_size);
+ memcpy(m_blocks[i], v.m_blocks[i], block_size * sizeof(T));
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ const pod_bvector<T, S>&
+ pod_bvector<T, S>::operator = (const pod_bvector<T, S>& v)
+ {
+ unsigned i;
+ for(i = m_num_blocks; i < v.m_num_blocks; ++i)
+ {
+ allocate_block(i);
+ }
+ for(i = 0; i < v.m_num_blocks; ++i)
+ {
+ memcpy(m_blocks[i], v.m_blocks[i], block_size * sizeof(T));
+ }
+ m_size = v.m_size;
+ return *this;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void pod_bvector<T, S>::allocate_block(unsigned nb)
+ {
+ if(nb >= m_max_blocks)
+ {
+ T** new_blocks = pod_allocator<T*>::allocate(m_max_blocks + m_block_ptr_inc);
+
+ if(m_blocks)
+ {
+ memcpy(new_blocks,
+ m_blocks,
+ m_num_blocks * sizeof(T*));
+
+ pod_allocator<T*>::deallocate(m_blocks, m_max_blocks);
+ }
+ m_blocks = new_blocks;
+ m_max_blocks += m_block_ptr_inc;
+ }
+ m_blocks[nb] = pod_allocator<T>::allocate(block_size);
+ m_num_blocks++;
+ }
+
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ inline T* pod_bvector<T, S>::data_ptr()
+ {
+ unsigned nb = m_size >> block_shift;
+ if(nb >= m_num_blocks)
+ {
+ allocate_block(nb);
+ }
+ return m_blocks[nb] + (m_size & block_mask);
+ }
+
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ inline void pod_bvector<T, S>::add(const T& val)
+ {
+ *data_ptr() = val;
+ ++m_size;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ inline void pod_bvector<T, S>::remove_last()
+ {
+ if(m_size) --m_size;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void pod_bvector<T, S>::modify_last(const T& val)
+ {
+ remove_last();
+ add(val);
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ int pod_bvector<T, S>::allocate_continuous_block(unsigned num_elements)
+ {
+ if(num_elements < block_size)
+ {
+ data_ptr(); // Allocate initial block if necessary
+ unsigned rest = block_size - (m_size & block_mask);
+ unsigned index;
+ if(num_elements <= rest)
+ {
+ // The rest of the block is good, we can use it
+ //-----------------
+ index = m_size;
+ m_size += num_elements;
+ return index;
+ }
+
+ // New block
+ //---------------
+ m_size += rest;
+ data_ptr();
+ index = m_size;
+ m_size += num_elements;
+ return index;
+ }
+ return -1; // Impossible to allocate
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ unsigned pod_bvector<T, S>::byte_size() const
+ {
+ return m_size * sizeof(T);
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void pod_bvector<T, S>::serialize(int8u* ptr) const
+ {
+ unsigned i;
+ for(i = 0; i < m_size; i++)
+ {
+ memcpy(ptr, &(*this)[i], sizeof(T));
+ ptr += sizeof(T);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void pod_bvector<T, S>::deserialize(const int8u* data, unsigned byte_size)
+ {
+ remove_all();
+ byte_size /= sizeof(T);
+ for(unsigned i = 0; i < byte_size; ++i)
+ {
+ T* ptr = data_ptr();
+ memcpy(ptr, data, sizeof(T));
+ ++m_size;
+ data += sizeof(T);
+ }
+ }
+
+
+ // Replace or add a number of elements starting from "start" position
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void pod_bvector<T, S>::deserialize(unsigned start, const T& empty_val,
+ const int8u* data, unsigned byte_size)
+ {
+ while(m_size < start)
+ {
+ add(empty_val);
+ }
+
+ byte_size /= sizeof(T);
+ for(unsigned i = 0; i < byte_size; ++i)
+ {
+ if(start + i < m_size)
+ {
+ memcpy(&((*this)[start + i]), data, sizeof(T));
+ }
+ else
+ {
+ T* ptr = data_ptr();
+ memcpy(ptr, data, sizeof(T));
+ ++m_size;
+ }
+ data += sizeof(T);
+ }
+ }
+
+
+ //---------------------------------------------------------block_allocator
+ // Allocator for arbitrary POD data. Most usable in different cache
+ // systems for efficient memory allocations.
+ // Memory is allocated with blocks of fixed size ("block_size" in
+ // the constructor). If required size exceeds the block size the allocator
+ // creates a new block of the required size. However, the most efficient
+ // use is when the average reqired size is much less than the block size.
+ //------------------------------------------------------------------------
+ class block_allocator
+ {
+ struct block_type
+ {
+ int8u* data;
+ unsigned size;
+ };
+
+ public:
+ void remove_all()
+ {
+ if(m_num_blocks)
+ {
+ block_type* blk = m_blocks + m_num_blocks - 1;
+ while(m_num_blocks--)
+ {
+ pod_allocator<int8u>::deallocate(blk->data, blk->size);
+ --blk;
+ }
+ pod_allocator<block_type>::deallocate(m_blocks, m_max_blocks);
+ }
+ m_num_blocks = 0;
+ m_max_blocks = 0;
+ m_blocks = 0;
+ m_buf_ptr = 0;
+ m_rest = 0;
+ }
+
+ ~block_allocator()
+ {
+ remove_all();
+ }
+
+ block_allocator(unsigned block_size, unsigned block_ptr_inc=256-8) :
+ m_block_size(block_size),
+ m_block_ptr_inc(block_ptr_inc),
+ m_num_blocks(0),
+ m_max_blocks(0),
+ m_blocks(0),
+ m_buf_ptr(0),
+ m_rest(0)
+ {
+ }
+
+
+ int8u* allocate(unsigned size, unsigned alignment=1)
+ {
+ if(size == 0) return 0;
+ if(size <= m_rest)
+ {
+ int8u* ptr = m_buf_ptr;
+ if(alignment > 1)
+ {
+ unsigned align =
+ (alignment - unsigned((size_t)ptr) % alignment) % alignment;
+
+ size += align;
+ ptr += align;
+ if(size <= m_rest)
+ {
+ m_rest -= size;
+ m_buf_ptr += size;
+ return ptr;
+ }
+ allocate_block(size);
+ return allocate(size - align, alignment);
+ }
+ m_rest -= size;
+ m_buf_ptr += size;
+ return ptr;
+ }
+ allocate_block(size + alignment - 1);
+ return allocate(size, alignment);
+ }
+
+
+ private:
+ void allocate_block(unsigned size)
+ {
+ if(size < m_block_size) size = m_block_size;
+ if(m_num_blocks >= m_max_blocks)
+ {
+ block_type* new_blocks =
+ pod_allocator<block_type>::allocate(m_max_blocks + m_block_ptr_inc);
+
+ if(m_blocks)
+ {
+ memcpy(new_blocks,
+ m_blocks,
+ m_num_blocks * sizeof(block_type));
+ pod_allocator<block_type>::deallocate(m_blocks, m_max_blocks);
+ }
+ m_blocks = new_blocks;
+ m_max_blocks += m_block_ptr_inc;
+ }
+
+ m_blocks[m_num_blocks].size = size;
+ m_blocks[m_num_blocks].data =
+ m_buf_ptr =
+ pod_allocator<int8u>::allocate(size);
+
+ m_num_blocks++;
+ m_rest = size;
+ }
+
+ unsigned m_block_size;
+ unsigned m_block_ptr_inc;
+ unsigned m_num_blocks;
+ unsigned m_max_blocks;
+ block_type* m_blocks;
+ int8u* m_buf_ptr;
+ unsigned m_rest;
+ };
+
+
+
+
+
+
+
+
+ //------------------------------------------------------------------------
+ enum quick_sort_threshold_e
+ {
+ quick_sort_threshold = 9
+ };
+
+
+ //-----------------------------------------------------------swap_elements
+ template<class T> inline void swap_elements(T& a, T& b)
+ {
+ T temp = a;
+ a = b;
+ b = temp;
+ }
+
+
+ //--------------------------------------------------------------quick_sort
+ template<class Array, class Less>
+ void quick_sort(Array& arr, Less less)
+ {
+ if(arr.size() < 2) return;
+
+ typename Array::value_type* e1;
+ typename Array::value_type* e2;
+
+ int stack[80];
+ int* top = stack;
+ int limit = arr.size();
+ int base = 0;
+
+ for(;;)
+ {
+ int len = limit - base;
+
+ int i;
+ int j;
+ int pivot;
+
+ if(len > quick_sort_threshold)
+ {
+ // we use base + len/2 as the pivot
+ pivot = base + len / 2;
+ swap_elements(arr[base], arr[pivot]);
+
+ i = base + 1;
+ j = limit - 1;
+
+ // now ensure that *i <= *base <= *j
+ e1 = &(arr[j]);
+ e2 = &(arr[i]);
+ if(less(*e1, *e2)) swap_elements(*e1, *e2);
+
+ e1 = &(arr[base]);
+ e2 = &(arr[i]);
+ if(less(*e1, *e2)) swap_elements(*e1, *e2);
+
+ e1 = &(arr[j]);
+ e2 = &(arr[base]);
+ if(less(*e1, *e2)) swap_elements(*e1, *e2);
+
+ for(;;)
+ {
+ do i++; while( less(arr[i], arr[base]) );
+ do j--; while( less(arr[base], arr[j]) );
+
+ if( i > j )
+ {
+ break;
+ }
+
+ swap_elements(arr[i], arr[j]);
+ }
+
+ swap_elements(arr[base], arr[j]);
+
+ // now, push the largest sub-array
+ if(j - base > limit - i)
+ {
+ top[0] = base;
+ top[1] = j;
+ base = i;
+ }
+ else
+ {
+ top[0] = i;
+ top[1] = limit;
+ limit = j;
+ }
+ top += 2;
+ }
+ else
+ {
+ // the sub-array is small, perform insertion sort
+ j = base;
+ i = j + 1;
+
+ for(; i < limit; j = i, i++)
+ {
+ for(; less(*(e1 = &(arr[j + 1])), *(e2 = &(arr[j]))); j--)
+ {
+ swap_elements(*e1, *e2);
+ if(j == base)
+ {
+ break;
+ }
+ }
+ }
+ if(top > stack)
+ {
+ top -= 2;
+ base = top[0];
+ limit = top[1];
+ }
+ else
+ {
+ break;
+ }
+ }
+ }
+ }
+
+
+
+
+ //------------------------------------------------------remove_duplicates
+ // Remove duplicates from a sorted array. It doesn't cut the
+ // tail of the array, it just returns the number of remaining elements.
+ //-----------------------------------------------------------------------
+ template<class Array, class Equal>
+ unsigned remove_duplicates(Array& arr, Equal equal)
+ {
+ if(arr.size() < 2) return arr.size();
+
+ unsigned i, j;
+ for(i = 1, j = 1; i < arr.size(); i++)
+ {
+ typename Array::value_type& e = arr[i];
+ if(!equal(e, arr[i - 1]))
+ {
+ arr[j++] = e;
+ }
+ }
+ return j;
+ }
+
+ //--------------------------------------------------------invert_container
+ template<class Array> void invert_container(Array& arr)
+ {
+ int i = 0;
+ int j = arr.size() - 1;
+ while(i < j)
+ {
+ swap_elements(arr[i++], arr[j--]);
+ }
+ }
+
+ //------------------------------------------------------binary_search_pos
+ template<class Array, class Value, class Less>
+ unsigned binary_search_pos(const Array& arr, const Value& val, Less less)
+ {
+ if(arr.size() == 0) return 0;
+
+ unsigned beg = 0;
+ unsigned end = arr.size() - 1;
+
+ if(less(val, arr[0])) return 0;
+ if(less(arr[end], val)) return end + 1;
+
+ while(end - beg > 1)
+ {
+ unsigned mid = (end + beg) >> 1;
+ if(less(val, arr[mid])) end = mid;
+ else beg = mid;
+ }
+
+ //if(beg <= 0 && less(val, arr[0])) return 0;
+ //if(end >= arr.size() - 1 && less(arr[end], val)) ++end;
+
+ return end;
+ }
+
+ //----------------------------------------------------------range_adaptor
+ template<class Array> class range_adaptor
+ {
+ public:
+ typedef typename Array::value_type value_type;
+
+ range_adaptor(Array& array, unsigned start, unsigned size) :
+ m_array(array), m_start(start), m_size(size)
+ {}
+
+ unsigned size() const { return m_size; }
+ const value_type& operator [] (unsigned i) const { return m_array[m_start + i]; }
+ value_type& operator [] (unsigned i) { return m_array[m_start + i]; }
+ const value_type& at(unsigned i) const { return m_array[m_start + i]; }
+ value_type& at(unsigned i) { return m_array[m_start + i]; }
+ value_type value_at(unsigned i) const { return m_array[m_start + i]; }
+
+ private:
+ Array& m_array;
+ unsigned m_start;
+ unsigned m_size;
+ };
+
+ //---------------------------------------------------------------int_less
+ inline bool int_less(int a, int b) { return a < b; }
+
+ //------------------------------------------------------------int_greater
+ inline bool int_greater(int a, int b) { return a > b; }
+
+ //----------------------------------------------------------unsigned_less
+ inline bool unsigned_less(unsigned a, unsigned b) { return a < b; }
+
+ //-------------------------------------------------------unsigned_greater
+ inline bool unsigned_greater(unsigned a, unsigned b) { return a > b; }
+}
+
+#endif
diff --git a/xs/src/agg/agg_arrowhead.h b/xs/src/agg/agg_arrowhead.h
new file mode 100644
index 000000000..5e029ddee
--- /dev/null
+++ b/xs/src/agg/agg_arrowhead.h
@@ -0,0 +1,82 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Simple arrowhead/arrowtail generator
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_ARROWHEAD_INCLUDED
+#define AGG_ARROWHEAD_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //===============================================================arrowhead
+ //
+ // See implementation agg_arrowhead.cpp
+ //
+ class arrowhead
+ {
+ public:
+ arrowhead();
+
+ void head(double d1, double d2, double d3, double d4)
+ {
+ m_head_d1 = d1;
+ m_head_d2 = d2;
+ m_head_d3 = d3;
+ m_head_d4 = d4;
+ m_head_flag = true;
+ }
+
+ void head() { m_head_flag = true; }
+ void no_head() { m_head_flag = false; }
+
+ void tail(double d1, double d2, double d3, double d4)
+ {
+ m_tail_d1 = d1;
+ m_tail_d2 = d2;
+ m_tail_d3 = d3;
+ m_tail_d4 = d4;
+ m_tail_flag = true;
+ }
+
+ void tail() { m_tail_flag = true; }
+ void no_tail() { m_tail_flag = false; }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ double m_head_d1;
+ double m_head_d2;
+ double m_head_d3;
+ double m_head_d4;
+ double m_tail_d1;
+ double m_tail_d2;
+ double m_tail_d3;
+ double m_tail_d4;
+ bool m_head_flag;
+ bool m_tail_flag;
+ double m_coord[16];
+ unsigned m_cmd[8];
+ unsigned m_curr_id;
+ unsigned m_curr_coord;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_basics.h b/xs/src/agg/agg_basics.h
new file mode 100644
index 000000000..273850ba1
--- /dev/null
+++ b/xs/src/agg/agg_basics.h
@@ -0,0 +1,574 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_BASICS_INCLUDED
+#define AGG_BASICS_INCLUDED
+
+#include <cmath>
+#include "agg_config.h"
+
+//---------------------------------------------------------AGG_CUSTOM_ALLOCATOR
+#ifdef AGG_CUSTOM_ALLOCATOR
+#include "agg_allocator.h"
+#else
+namespace agg
+{
+ // The policy of all AGG containers and memory allocation strategy
+ // in general is that no allocated data requires explicit construction.
+ // It means that the allocator can be really simple; you can even
+ // replace new/delete to malloc/free. The constructors and destructors
+ // won't be called in this case, however everything will remain working.
+ // The second argument of deallocate() is the size of the allocated
+ // block. You can use this information if you wish.
+ //------------------------------------------------------------pod_allocator
+ template<class T> struct pod_allocator
+ {
+ static T* allocate(unsigned num) { return new T [num]; }
+ static void deallocate(T* ptr, unsigned) { delete [] ptr; }
+ };
+
+ // Single object allocator. It's also can be replaced with your custom
+ // allocator. The difference is that it can only allocate a single
+ // object and the constructor and destructor must be called.
+ // In AGG there is no need to allocate an array of objects with
+ // calling their constructors (only single ones). So that, if you
+ // replace these new/delete to malloc/free make sure that the in-place
+ // new is called and take care of calling the destructor too.
+ //------------------------------------------------------------obj_allocator
+ template<class T> struct obj_allocator
+ {
+ static T* allocate() { return new T; }
+ static void deallocate(T* ptr) { delete ptr; }
+ };
+}
+#endif
+
+
+//-------------------------------------------------------- Default basic types
+//
+// If the compiler has different capacity of the basic types you can redefine
+// them via the compiler command line or by generating agg_config.h that is
+// empty by default.
+//
+#ifndef AGG_INT8
+#define AGG_INT8 signed char
+#endif
+
+#ifndef AGG_INT8U
+#define AGG_INT8U unsigned char
+#endif
+
+#ifndef AGG_INT16
+#define AGG_INT16 short
+#endif
+
+#ifndef AGG_INT16U
+#define AGG_INT16U unsigned short
+#endif
+
+#ifndef AGG_INT32
+#define AGG_INT32 int
+#endif
+
+#ifndef AGG_INT32U
+#define AGG_INT32U unsigned
+#endif
+
+#ifndef AGG_INT64
+#if defined(_MSC_VER) || defined(__BORLANDC__)
+#define AGG_INT64 signed __int64
+#else
+#define AGG_INT64 signed long long
+#endif
+#endif
+
+#ifndef AGG_INT64U
+#if defined(_MSC_VER) || defined(__BORLANDC__)
+#define AGG_INT64U unsigned __int64
+#else
+#define AGG_INT64U unsigned long long
+#endif
+#endif
+
+//------------------------------------------------ Some fixes for MS Visual C++
+#if defined(_MSC_VER)
+#pragma warning(disable:4786) // Identifier was truncated...
+#endif
+
+#if defined(_MSC_VER)
+#define AGG_INLINE __forceinline
+#else
+#define AGG_INLINE inline
+#endif
+
+namespace agg
+{
+ //-------------------------------------------------------------------------
+ typedef AGG_INT8 int8; //----int8
+ typedef AGG_INT8U int8u; //----int8u
+ typedef AGG_INT16 int16; //----int16
+ typedef AGG_INT16U int16u; //----int16u
+ typedef AGG_INT32 int32; //----int32
+ typedef AGG_INT32U int32u; //----int32u
+ typedef AGG_INT64 int64; //----int64
+ typedef AGG_INT64U int64u; //----int64u
+
+#if defined(AGG_FISTP)
+#pragma warning(push)
+#pragma warning(disable : 4035) //Disable warning "no return value"
+ AGG_INLINE int iround(double v) //-------iround
+ {
+ int t;
+ __asm fld qword ptr [v]
+ __asm fistp dword ptr [t]
+ __asm mov eax, dword ptr [t]
+ }
+ AGG_INLINE unsigned uround(double v) //-------uround
+ {
+ unsigned t;
+ __asm fld qword ptr [v]
+ __asm fistp dword ptr [t]
+ __asm mov eax, dword ptr [t]
+ }
+#pragma warning(pop)
+ AGG_INLINE int ifloor(double v)
+ {
+ return int(floor(v));
+ }
+ AGG_INLINE unsigned ufloor(double v) //-------ufloor
+ {
+ return unsigned(floor(v));
+ }
+ AGG_INLINE int iceil(double v)
+ {
+ return int(ceil(v));
+ }
+ AGG_INLINE unsigned uceil(double v) //--------uceil
+ {
+ return unsigned(ceil(v));
+ }
+#elif defined(AGG_QIFIST)
+ AGG_INLINE int iround(double v)
+ {
+ return int(v);
+ }
+ AGG_INLINE int uround(double v)
+ {
+ return unsigned(v);
+ }
+ AGG_INLINE int ifloor(double v)
+ {
+ return int(floor(v));
+ }
+ AGG_INLINE unsigned ufloor(double v)
+ {
+ return unsigned(floor(v));
+ }
+ AGG_INLINE int iceil(double v)
+ {
+ return int(ceil(v));
+ }
+ AGG_INLINE unsigned uceil(double v)
+ {
+ return unsigned(ceil(v));
+ }
+#else
+ AGG_INLINE int iround(double v)
+ {
+ return int((v < 0.0) ? v - 0.5 : v + 0.5);
+ }
+ AGG_INLINE int uround(double v)
+ {
+ return unsigned(v + 0.5);
+ }
+ AGG_INLINE int ifloor(double v)
+ {
+ int i = int(v);
+ return i - (i > v);
+ }
+ AGG_INLINE unsigned ufloor(double v)
+ {
+ return unsigned(v);
+ }
+ AGG_INLINE int iceil(double v)
+ {
+ return int(ceil(v));
+ }
+ AGG_INLINE unsigned uceil(double v)
+ {
+ return unsigned(ceil(v));
+ }
+#endif
+
+ //---------------------------------------------------------------saturation
+ template<int Limit> struct saturation
+ {
+ AGG_INLINE static int iround(double v)
+ {
+ if(v < double(-Limit)) return -Limit;
+ if(v > double( Limit)) return Limit;
+ return agg::iround(v);
+ }
+ };
+
+ //------------------------------------------------------------------mul_one
+ template<unsigned Shift> struct mul_one
+ {
+ AGG_INLINE static unsigned mul(unsigned a, unsigned b)
+ {
+ unsigned q = a * b + (1 << (Shift-1));
+ return (q + (q >> Shift)) >> Shift;
+ }
+ };
+
+ //-------------------------------------------------------------------------
+ typedef unsigned char cover_type; //----cover_type
+ enum cover_scale_e
+ {
+ cover_shift = 8, //----cover_shift
+ cover_size = 1 << cover_shift, //----cover_size
+ cover_mask = cover_size - 1, //----cover_mask
+ cover_none = 0, //----cover_none
+ cover_full = cover_mask //----cover_full
+ };
+
+ //----------------------------------------------------poly_subpixel_scale_e
+ // These constants determine the subpixel accuracy, to be more precise,
+ // the number of bits of the fractional part of the coordinates.
+ // The possible coordinate capacity in bits can be calculated by formula:
+ // sizeof(int) * 8 - poly_subpixel_shift, i.e, for 32-bit integers and
+ // 8-bits fractional part the capacity is 24 bits.
+ enum poly_subpixel_scale_e
+ {
+ poly_subpixel_shift = 8, //----poly_subpixel_shift
+ poly_subpixel_scale = 1<<poly_subpixel_shift, //----poly_subpixel_scale
+ poly_subpixel_mask = poly_subpixel_scale-1 //----poly_subpixel_mask
+ };
+
+ //----------------------------------------------------------filling_rule_e
+ enum filling_rule_e
+ {
+ fill_non_zero,
+ fill_even_odd
+ };
+
+ //-----------------------------------------------------------------------pi
+ const double pi = 3.14159265358979323846;
+
+ //------------------------------------------------------------------deg2rad
+ inline double deg2rad(double deg)
+ {
+ return deg * pi / 180.0;
+ }
+
+ //------------------------------------------------------------------rad2deg
+ inline double rad2deg(double rad)
+ {
+ return rad * 180.0 / pi;
+ }
+
+ //----------------------------------------------------------------rect_base
+ template<class T> struct rect_base
+ {
+ typedef T value_type;
+ typedef rect_base<T> self_type;
+ T x1, y1, x2, y2;
+
+ rect_base() {}
+ rect_base(T x1_, T y1_, T x2_, T y2_) :
+ x1(x1_), y1(y1_), x2(x2_), y2(y2_) {}
+
+ void init(T x1_, T y1_, T x2_, T y2_)
+ {
+ x1 = x1_; y1 = y1_; x2 = x2_; y2 = y2_;
+ }
+
+ const self_type& normalize()
+ {
+ T t;
+ if(x1 > x2) { t = x1; x1 = x2; x2 = t; }
+ if(y1 > y2) { t = y1; y1 = y2; y2 = t; }
+ return *this;
+ }
+
+ bool clip(const self_type& r)
+ {
+ if(x2 > r.x2) x2 = r.x2;
+ if(y2 > r.y2) y2 = r.y2;
+ if(x1 < r.x1) x1 = r.x1;
+ if(y1 < r.y1) y1 = r.y1;
+ return x1 <= x2 && y1 <= y2;
+ }
+
+ bool is_valid() const
+ {
+ return x1 <= x2 && y1 <= y2;
+ }
+
+ bool hit_test(T x, T y) const
+ {
+ return (x >= x1 && x <= x2 && y >= y1 && y <= y2);
+ }
+
+ bool overlaps(const self_type& r) const
+ {
+ return !(r.x1 > x2 || r.x2 < x1
+ || r.y1 > y2 || r.y2 < y1);
+ }
+ };
+
+ //-----------------------------------------------------intersect_rectangles
+ template<class Rect>
+ inline Rect intersect_rectangles(const Rect& r1, const Rect& r2)
+ {
+ Rect r = r1;
+
+ // First process x2,y2 because the other order
+ // results in Internal Compiler Error under
+ // Microsoft Visual C++ .NET 2003 69462-335-0000007-18038 in
+ // case of "Maximize Speed" optimization option.
+ //-----------------
+ if(r.x2 > r2.x2) r.x2 = r2.x2;
+ if(r.y2 > r2.y2) r.y2 = r2.y2;
+ if(r.x1 < r2.x1) r.x1 = r2.x1;
+ if(r.y1 < r2.y1) r.y1 = r2.y1;
+ return r;
+ }
+
+
+ //---------------------------------------------------------unite_rectangles
+ template<class Rect>
+ inline Rect unite_rectangles(const Rect& r1, const Rect& r2)
+ {
+ Rect r = r1;
+ if(r.x2 < r2.x2) r.x2 = r2.x2;
+ if(r.y2 < r2.y2) r.y2 = r2.y2;
+ if(r.x1 > r2.x1) r.x1 = r2.x1;
+ if(r.y1 > r2.y1) r.y1 = r2.y1;
+ return r;
+ }
+
+ typedef rect_base<int> rect_i; //----rect_i
+ typedef rect_base<float> rect_f; //----rect_f
+ typedef rect_base<double> rect_d; //----rect_d
+
+ //---------------------------------------------------------path_commands_e
+ enum path_commands_e
+ {
+ path_cmd_stop = 0, //----path_cmd_stop
+ path_cmd_move_to = 1, //----path_cmd_move_to
+ path_cmd_line_to = 2, //----path_cmd_line_to
+ path_cmd_curve3 = 3, //----path_cmd_curve3
+ path_cmd_curve4 = 4, //----path_cmd_curve4
+ path_cmd_curveN = 5, //----path_cmd_curveN
+ path_cmd_catrom = 6, //----path_cmd_catrom
+ path_cmd_ubspline = 7, //----path_cmd_ubspline
+ path_cmd_end_poly = 0x0F, //----path_cmd_end_poly
+ path_cmd_mask = 0x0F //----path_cmd_mask
+ };
+
+ //------------------------------------------------------------path_flags_e
+ enum path_flags_e
+ {
+ path_flags_none = 0, //----path_flags_none
+ path_flags_ccw = 0x10, //----path_flags_ccw
+ path_flags_cw = 0x20, //----path_flags_cw
+ path_flags_close = 0x40, //----path_flags_close
+ path_flags_mask = 0xF0 //----path_flags_mask
+ };
+
+ //---------------------------------------------------------------is_vertex
+ inline bool is_vertex(unsigned c)
+ {
+ return c >= path_cmd_move_to && c < path_cmd_end_poly;
+ }
+
+ //--------------------------------------------------------------is_drawing
+ inline bool is_drawing(unsigned c)
+ {
+ return c >= path_cmd_line_to && c < path_cmd_end_poly;
+ }
+
+ //-----------------------------------------------------------------is_stop
+ inline bool is_stop(unsigned c)
+ {
+ return c == path_cmd_stop;
+ }
+
+ //--------------------------------------------------------------is_move_to
+ inline bool is_move_to(unsigned c)
+ {
+ return c == path_cmd_move_to;
+ }
+
+ //--------------------------------------------------------------is_line_to
+ inline bool is_line_to(unsigned c)
+ {
+ return c == path_cmd_line_to;
+ }
+
+ //----------------------------------------------------------------is_curve
+ inline bool is_curve(unsigned c)
+ {
+ return c == path_cmd_curve3 || c == path_cmd_curve4;
+ }
+
+ //---------------------------------------------------------------is_curve3
+ inline bool is_curve3(unsigned c)
+ {
+ return c == path_cmd_curve3;
+ }
+
+ //---------------------------------------------------------------is_curve4
+ inline bool is_curve4(unsigned c)
+ {
+ return c == path_cmd_curve4;
+ }
+
+ //-------------------------------------------------------------is_end_poly
+ inline bool is_end_poly(unsigned c)
+ {
+ return (c & path_cmd_mask) == path_cmd_end_poly;
+ }
+
+ //----------------------------------------------------------------is_close
+ inline bool is_close(unsigned c)
+ {
+ return (c & ~(path_flags_cw | path_flags_ccw)) ==
+ (path_cmd_end_poly | path_flags_close);
+ }
+
+ //------------------------------------------------------------is_next_poly
+ inline bool is_next_poly(unsigned c)
+ {
+ return is_stop(c) || is_move_to(c) || is_end_poly(c);
+ }
+
+ //-------------------------------------------------------------------is_cw
+ inline bool is_cw(unsigned c)
+ {
+ return (c & path_flags_cw) != 0;
+ }
+
+ //------------------------------------------------------------------is_ccw
+ inline bool is_ccw(unsigned c)
+ {
+ return (c & path_flags_ccw) != 0;
+ }
+
+ //-------------------------------------------------------------is_oriented
+ inline bool is_oriented(unsigned c)
+ {
+ return (c & (path_flags_cw | path_flags_ccw)) != 0;
+ }
+
+ //---------------------------------------------------------------is_closed
+ inline bool is_closed(unsigned c)
+ {
+ return (c & path_flags_close) != 0;
+ }
+
+ //----------------------------------------------------------get_close_flag
+ inline unsigned get_close_flag(unsigned c)
+ {
+ return c & path_flags_close;
+ }
+
+ //-------------------------------------------------------clear_orientation
+ inline unsigned clear_orientation(unsigned c)
+ {
+ return c & ~(path_flags_cw | path_flags_ccw);
+ }
+
+ //---------------------------------------------------------get_orientation
+ inline unsigned get_orientation(unsigned c)
+ {
+ return c & (path_flags_cw | path_flags_ccw);
+ }
+
+ //---------------------------------------------------------set_orientation
+ inline unsigned set_orientation(unsigned c, unsigned o)
+ {
+ return clear_orientation(c) | o;
+ }
+
+ //--------------------------------------------------------------point_base
+ template<class T> struct point_base
+ {
+ typedef T value_type;
+ T x,y;
+ point_base() {}
+ point_base(T x_, T y_) : x(x_), y(y_) {}
+ };
+ typedef point_base<int> point_i; //-----point_i
+ typedef point_base<float> point_f; //-----point_f
+ typedef point_base<double> point_d; //-----point_d
+
+ //-------------------------------------------------------------vertex_base
+ template<class T> struct vertex_base
+ {
+ typedef T value_type;
+ T x,y;
+ unsigned cmd;
+ vertex_base() {}
+ vertex_base(T x_, T y_, unsigned cmd_) : x(x_), y(y_), cmd(cmd_) {}
+ };
+ typedef vertex_base<int> vertex_i; //-----vertex_i
+ typedef vertex_base<float> vertex_f; //-----vertex_f
+ typedef vertex_base<double> vertex_d; //-----vertex_d
+
+ //----------------------------------------------------------------row_info
+ template<class T> struct row_info
+ {
+ int x1, x2;
+ T* ptr;
+ row_info() {}
+ row_info(int x1_, int x2_, T* ptr_) : x1(x1_), x2(x2_), ptr(ptr_) {}
+ };
+
+ //----------------------------------------------------------const_row_info
+ template<class T> struct const_row_info
+ {
+ int x1, x2;
+ const T* ptr;
+ const_row_info() {}
+ const_row_info(int x1_, int x2_, const T* ptr_) :
+ x1(x1_), x2(x2_), ptr(ptr_) {}
+ };
+
+ //------------------------------------------------------------is_equal_eps
+ template<class T> inline bool is_equal_eps(T v1, T v2, T epsilon)
+ {
+ bool neg1 = v1 < 0.0;
+ bool neg2 = v2 < 0.0;
+
+ if (neg1 != neg2)
+ return std::fabs(v1) < epsilon && std::fabs(v2) < epsilon;
+
+ int int1, int2;
+ std::frexp(v1, &int1);
+ std::frexp(v2, &int2);
+ int min12 = int1 < int2 ? int1 : int2;
+
+ v1 = std::ldexp(v1, -min12);
+ v2 = std::ldexp(v2, -min12);
+
+ return std::fabs(v1 - v2) < epsilon;
+ }
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_bezier_arc.h b/xs/src/agg/agg_bezier_arc.h
new file mode 100644
index 000000000..cfd9308ea
--- /dev/null
+++ b/xs/src/agg/agg_bezier_arc.h
@@ -0,0 +1,159 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Arc generator. Produces at most 4 consecutive cubic bezier curves, i.e.,
+// 4, 7, 10, or 13 vertices.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_BEZIER_ARC_INCLUDED
+#define AGG_BEZIER_ARC_INCLUDED
+
+#include "agg_conv_transform.h"
+
+namespace agg
+{
+
+ //-----------------------------------------------------------------------
+ void arc_to_bezier(double cx, double cy, double rx, double ry,
+ double start_angle, double sweep_angle,
+ double* curve);
+
+
+ //==============================================================bezier_arc
+ //
+ // See implemantaion agg_bezier_arc.cpp
+ //
+ class bezier_arc
+ {
+ public:
+ //--------------------------------------------------------------------
+ bezier_arc() : m_vertex(26), m_num_vertices(0), m_cmd(path_cmd_line_to) {}
+ bezier_arc(double x, double y,
+ double rx, double ry,
+ double start_angle,
+ double sweep_angle)
+ {
+ init(x, y, rx, ry, start_angle, sweep_angle);
+ }
+
+ //--------------------------------------------------------------------
+ void init(double x, double y,
+ double rx, double ry,
+ double start_angle,
+ double sweep_angle);
+
+ //--------------------------------------------------------------------
+ void rewind(unsigned)
+ {
+ m_vertex = 0;
+ }
+
+ //--------------------------------------------------------------------
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_vertex >= m_num_vertices) return path_cmd_stop;
+ *x = m_vertices[m_vertex];
+ *y = m_vertices[m_vertex + 1];
+ m_vertex += 2;
+ return (m_vertex == 2) ? unsigned(path_cmd_move_to) : m_cmd;
+ }
+
+ // Supplemantary functions. num_vertices() actually returns doubled
+ // number of vertices. That is, for 1 vertex it returns 2.
+ //--------------------------------------------------------------------
+ unsigned num_vertices() const { return m_num_vertices; }
+ const double* vertices() const { return m_vertices; }
+ double* vertices() { return m_vertices; }
+
+ private:
+ unsigned m_vertex;
+ unsigned m_num_vertices;
+ double m_vertices[26];
+ unsigned m_cmd;
+ };
+
+
+
+ //==========================================================bezier_arc_svg
+ // Compute an SVG-style bezier arc.
+ //
+ // Computes an elliptical arc from (x1, y1) to (x2, y2). The size and
+ // orientation of the ellipse are defined by two radii (rx, ry)
+ // and an x-axis-rotation, which indicates how the ellipse as a whole
+ // is rotated relative to the current coordinate system. The center
+ // (cx, cy) of the ellipse is calculated automatically to satisfy the
+ // constraints imposed by the other parameters.
+ // large-arc-flag and sweep-flag contribute to the automatic calculations
+ // and help determine how the arc is drawn.
+ class bezier_arc_svg
+ {
+ public:
+ //--------------------------------------------------------------------
+ bezier_arc_svg() : m_arc(), m_radii_ok(false) {}
+
+ bezier_arc_svg(double x1, double y1,
+ double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double x2, double y2) :
+ m_arc(), m_radii_ok(false)
+ {
+ init(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2);
+ }
+
+ //--------------------------------------------------------------------
+ void init(double x1, double y1,
+ double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double x2, double y2);
+
+ //--------------------------------------------------------------------
+ bool radii_ok() const { return m_radii_ok; }
+
+ //--------------------------------------------------------------------
+ void rewind(unsigned)
+ {
+ m_arc.rewind(0);
+ }
+
+ //--------------------------------------------------------------------
+ unsigned vertex(double* x, double* y)
+ {
+ return m_arc.vertex(x, y);
+ }
+
+ // Supplemantary functions. num_vertices() actually returns doubled
+ // number of vertices. That is, for 1 vertex it returns 2.
+ //--------------------------------------------------------------------
+ unsigned num_vertices() const { return m_arc.num_vertices(); }
+ const double* vertices() const { return m_arc.vertices(); }
+ double* vertices() { return m_arc.vertices(); }
+
+ private:
+ bezier_arc m_arc;
+ bool m_radii_ok;
+ };
+
+
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_bitset_iterator.h b/xs/src/agg/agg_bitset_iterator.h
new file mode 100644
index 000000000..7382d5c33
--- /dev/null
+++ b/xs/src/agg/agg_bitset_iterator.h
@@ -0,0 +1,54 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_BITSET_ITERATOR_INCLUDED
+#define AGG_BITSET_ITERATOR_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ class bitset_iterator
+ {
+ public:
+ bitset_iterator(const int8u* bits, unsigned offset = 0) :
+ m_bits(bits + (offset >> 3)),
+ m_mask(0x80 >> (offset & 7))
+ {}
+
+ void operator ++ ()
+ {
+ m_mask >>= 1;
+ if(m_mask == 0)
+ {
+ ++m_bits;
+ m_mask = 0x80;
+ }
+ }
+
+ unsigned bit() const
+ {
+ return (*m_bits) & m_mask;
+ }
+
+ private:
+ const int8u* m_bits;
+ int8u m_mask;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_blur.h b/xs/src/agg/agg_blur.h
new file mode 100644
index 000000000..cd5713f31
--- /dev/null
+++ b/xs/src/agg/agg_blur.h
@@ -0,0 +1,1503 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// The Stack Blur Algorithm was invented by Mario Klingemann,
+// mario@quasimondo.com and described here:
+// http://incubator.quasimondo.com/processing/fast_blur_deluxe.php
+// (search phrase "Stackblur: Fast But Goodlooking").
+// The major improvement is that there's no more division table
+// that was very expensive to create for large blur radii. Insted,
+// for 8-bit per channel and radius not exceeding 254 the division is
+// replaced by multiplication and shift.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_BLUR_INCLUDED
+#define AGG_BLUR_INCLUDED
+
+#include "agg_array.h"
+#include "agg_pixfmt_base.h"
+#include "agg_pixfmt_transposer.h"
+
+namespace agg
+{
+
+ template<class T> struct stack_blur_tables
+ {
+ static int16u const g_stack_blur8_mul[255];
+ static int8u const g_stack_blur8_shr[255];
+ };
+
+ //------------------------------------------------------------------------
+ template<class T>
+ int16u const stack_blur_tables<T>::g_stack_blur8_mul[255] =
+ {
+ 512,512,456,512,328,456,335,512,405,328,271,456,388,335,292,512,
+ 454,405,364,328,298,271,496,456,420,388,360,335,312,292,273,512,
+ 482,454,428,405,383,364,345,328,312,298,284,271,259,496,475,456,
+ 437,420,404,388,374,360,347,335,323,312,302,292,282,273,265,512,
+ 497,482,468,454,441,428,417,405,394,383,373,364,354,345,337,328,
+ 320,312,305,298,291,284,278,271,265,259,507,496,485,475,465,456,
+ 446,437,428,420,412,404,396,388,381,374,367,360,354,347,341,335,
+ 329,323,318,312,307,302,297,292,287,282,278,273,269,265,261,512,
+ 505,497,489,482,475,468,461,454,447,441,435,428,422,417,411,405,
+ 399,394,389,383,378,373,368,364,359,354,350,345,341,337,332,328,
+ 324,320,316,312,309,305,301,298,294,291,287,284,281,278,274,271,
+ 268,265,262,259,257,507,501,496,491,485,480,475,470,465,460,456,
+ 451,446,442,437,433,428,424,420,416,412,408,404,400,396,392,388,
+ 385,381,377,374,370,367,363,360,357,354,350,347,344,341,338,335,
+ 332,329,326,323,320,318,315,312,310,307,304,302,299,297,294,292,
+ 289,287,285,282,280,278,275,273,271,269,267,265,263,261,259
+ };
+
+ //------------------------------------------------------------------------
+ template<class T>
+ int8u const stack_blur_tables<T>::g_stack_blur8_shr[255] =
+ {
+ 9, 11, 12, 13, 13, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
+ 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 18, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20,
+ 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24
+ };
+
+
+
+ //==============================================================stack_blur
+ template<class ColorT, class CalculatorT> class stack_blur
+ {
+ public:
+ typedef ColorT color_type;
+ typedef CalculatorT calculator_type;
+
+ //--------------------------------------------------------------------
+ template<class Img> void blur_x(Img& img, unsigned radius)
+ {
+ if(radius < 1) return;
+
+ unsigned x, y, xp, i;
+ unsigned stack_ptr;
+ unsigned stack_start;
+
+ color_type pix;
+ color_type* stack_pix;
+ calculator_type sum;
+ calculator_type sum_in;
+ calculator_type sum_out;
+
+ unsigned w = img.width();
+ unsigned h = img.height();
+ unsigned wm = w - 1;
+ unsigned div = radius * 2 + 1;
+
+ unsigned div_sum = (radius + 1) * (radius + 1);
+ unsigned mul_sum = 0;
+ unsigned shr_sum = 0;
+ unsigned max_val = color_type::base_mask;
+
+ if(max_val <= 255 && radius < 255)
+ {
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[radius];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[radius];
+ }
+
+ m_buf.allocate(w, 128);
+ m_stack.allocate(div, 32);
+
+ for(y = 0; y < h; y++)
+ {
+ sum.clear();
+ sum_in.clear();
+ sum_out.clear();
+
+ pix = img.pixel(0, y);
+ for(i = 0; i <= radius; i++)
+ {
+ m_stack[i] = pix;
+ sum.add(pix, i + 1);
+ sum_out.add(pix);
+ }
+ for(i = 1; i <= radius; i++)
+ {
+ pix = img.pixel((i > wm) ? wm : i, y);
+ m_stack[i + radius] = pix;
+ sum.add(pix, radius + 1 - i);
+ sum_in.add(pix);
+ }
+
+ stack_ptr = radius;
+ for(x = 0; x < w; x++)
+ {
+ if(mul_sum) sum.calc_pix(m_buf[x], mul_sum, shr_sum);
+ else sum.calc_pix(m_buf[x], div_sum);
+
+ sum.sub(sum_out);
+
+ stack_start = stack_ptr + div - radius;
+ if(stack_start >= div) stack_start -= div;
+ stack_pix = &m_stack[stack_start];
+
+ sum_out.sub(*stack_pix);
+
+ xp = x + radius + 1;
+ if(xp > wm) xp = wm;
+ pix = img.pixel(xp, y);
+
+ *stack_pix = pix;
+
+ sum_in.add(pix);
+ sum.add(sum_in);
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix = &m_stack[stack_ptr];
+
+ sum_out.add(*stack_pix);
+ sum_in.sub(*stack_pix);
+ }
+ img.copy_color_hspan(0, y, w, &m_buf[0]);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Img> void blur_y(Img& img, unsigned radius)
+ {
+ pixfmt_transposer<Img> img2(img);
+ blur_x(img2, radius);
+ }
+
+ //--------------------------------------------------------------------
+ template<class Img> void blur(Img& img, unsigned radius)
+ {
+ blur_x(img, radius);
+ pixfmt_transposer<Img> img2(img);
+ blur_x(img2, radius);
+ }
+
+ private:
+ pod_vector<color_type> m_buf;
+ pod_vector<color_type> m_stack;
+ };
+
+ //====================================================stack_blur_calc_rgba
+ template<class T=unsigned> struct stack_blur_calc_rgba
+ {
+ typedef T value_type;
+ value_type r,g,b,a;
+
+ AGG_INLINE void clear()
+ {
+ r = g = b = a = 0;
+ }
+
+ template<class ArgT> AGG_INLINE void add(const ArgT& v)
+ {
+ r += v.r;
+ g += v.g;
+ b += v.b;
+ a += v.a;
+ }
+
+ template<class ArgT> AGG_INLINE void add(const ArgT& v, unsigned k)
+ {
+ r += v.r * k;
+ g += v.g * k;
+ b += v.b * k;
+ a += v.a * k;
+ }
+
+ template<class ArgT> AGG_INLINE void sub(const ArgT& v)
+ {
+ r -= v.r;
+ g -= v.g;
+ b -= v.b;
+ a -= v.a;
+ }
+
+ template<class ArgT> AGG_INLINE void calc_pix(ArgT& v, unsigned div)
+ {
+ typedef typename ArgT::value_type value_type;
+ v.r = value_type(r / div);
+ v.g = value_type(g / div);
+ v.b = value_type(b / div);
+ v.a = value_type(a / div);
+ }
+
+ template<class ArgT>
+ AGG_INLINE void calc_pix(ArgT& v, unsigned mul, unsigned shr)
+ {
+ typedef typename ArgT::value_type value_type;
+ v.r = value_type((r * mul) >> shr);
+ v.g = value_type((g * mul) >> shr);
+ v.b = value_type((b * mul) >> shr);
+ v.a = value_type((a * mul) >> shr);
+ }
+ };
+
+
+ //=====================================================stack_blur_calc_rgb
+ template<class T=unsigned> struct stack_blur_calc_rgb
+ {
+ typedef T value_type;
+ value_type r,g,b;
+
+ AGG_INLINE void clear()
+ {
+ r = g = b = 0;
+ }
+
+ template<class ArgT> AGG_INLINE void add(const ArgT& v)
+ {
+ r += v.r;
+ g += v.g;
+ b += v.b;
+ }
+
+ template<class ArgT> AGG_INLINE void add(const ArgT& v, unsigned k)
+ {
+ r += v.r * k;
+ g += v.g * k;
+ b += v.b * k;
+ }
+
+ template<class ArgT> AGG_INLINE void sub(const ArgT& v)
+ {
+ r -= v.r;
+ g -= v.g;
+ b -= v.b;
+ }
+
+ template<class ArgT> AGG_INLINE void calc_pix(ArgT& v, unsigned div)
+ {
+ typedef typename ArgT::value_type value_type;
+ v.r = value_type(r / div);
+ v.g = value_type(g / div);
+ v.b = value_type(b / div);
+ }
+
+ template<class ArgT>
+ AGG_INLINE void calc_pix(ArgT& v, unsigned mul, unsigned shr)
+ {
+ typedef typename ArgT::value_type value_type;
+ v.r = value_type((r * mul) >> shr);
+ v.g = value_type((g * mul) >> shr);
+ v.b = value_type((b * mul) >> shr);
+ }
+ };
+
+
+ //====================================================stack_blur_calc_gray
+ template<class T=unsigned> struct stack_blur_calc_gray
+ {
+ typedef T value_type;
+ value_type v;
+
+ AGG_INLINE void clear()
+ {
+ v = 0;
+ }
+
+ template<class ArgT> AGG_INLINE void add(const ArgT& a)
+ {
+ v += a.v;
+ }
+
+ template<class ArgT> AGG_INLINE void add(const ArgT& a, unsigned k)
+ {
+ v += a.v * k;
+ }
+
+ template<class ArgT> AGG_INLINE void sub(const ArgT& a)
+ {
+ v -= a.v;
+ }
+
+ template<class ArgT> AGG_INLINE void calc_pix(ArgT& a, unsigned div)
+ {
+ typedef typename ArgT::value_type value_type;
+ a.v = value_type(v / div);
+ }
+
+ template<class ArgT>
+ AGG_INLINE void calc_pix(ArgT& a, unsigned mul, unsigned shr)
+ {
+ typedef typename ArgT::value_type value_type;
+ a.v = value_type((v * mul) >> shr);
+ }
+ };
+
+
+
+ //========================================================stack_blur_gray8
+ template<class Img>
+ void stack_blur_gray8(Img& img, unsigned rx, unsigned ry)
+ {
+ unsigned x, y, xp, yp, i;
+ unsigned stack_ptr;
+ unsigned stack_start;
+
+ const int8u* src_pix_ptr;
+ int8u* dst_pix_ptr;
+ unsigned pix;
+ unsigned stack_pix;
+ unsigned sum;
+ unsigned sum_in;
+ unsigned sum_out;
+
+ unsigned w = img.width();
+ unsigned h = img.height();
+ unsigned wm = w - 1;
+ unsigned hm = h - 1;
+
+ unsigned div;
+ unsigned mul_sum;
+ unsigned shr_sum;
+
+ pod_vector<int8u> stack;
+
+ if(rx > 0)
+ {
+ if(rx > 254) rx = 254;
+ div = rx * 2 + 1;
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[rx];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[rx];
+ stack.allocate(div);
+
+ for(y = 0; y < h; y++)
+ {
+ sum = sum_in = sum_out = 0;
+
+ src_pix_ptr = img.pix_ptr(0, y);
+ pix = *src_pix_ptr;
+ for(i = 0; i <= rx; i++)
+ {
+ stack[i] = pix;
+ sum += pix * (i + 1);
+ sum_out += pix;
+ }
+ for(i = 1; i <= rx; i++)
+ {
+ if(i <= wm) src_pix_ptr += Img::pix_width;
+ pix = *src_pix_ptr;
+ stack[i + rx] = pix;
+ sum += pix * (rx + 1 - i);
+ sum_in += pix;
+ }
+
+ stack_ptr = rx;
+ xp = rx;
+ if(xp > wm) xp = wm;
+ src_pix_ptr = img.pix_ptr(xp, y);
+ dst_pix_ptr = img.pix_ptr(0, y);
+ for(x = 0; x < w; x++)
+ {
+ *dst_pix_ptr = (sum * mul_sum) >> shr_sum;
+ dst_pix_ptr += Img::pix_width;
+
+ sum -= sum_out;
+
+ stack_start = stack_ptr + div - rx;
+ if(stack_start >= div) stack_start -= div;
+ sum_out -= stack[stack_start];
+
+ if(xp < wm)
+ {
+ src_pix_ptr += Img::pix_width;
+ pix = *src_pix_ptr;
+ ++xp;
+ }
+
+ stack[stack_start] = pix;
+
+ sum_in += pix;
+ sum += sum_in;
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix = stack[stack_ptr];
+
+ sum_out += stack_pix;
+ sum_in -= stack_pix;
+ }
+ }
+ }
+
+ if(ry > 0)
+ {
+ if(ry > 254) ry = 254;
+ div = ry * 2 + 1;
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry];
+ stack.allocate(div);
+
+ int stride = img.stride();
+ for(x = 0; x < w; x++)
+ {
+ sum = sum_in = sum_out = 0;
+
+ src_pix_ptr = img.pix_ptr(x, 0);
+ pix = *src_pix_ptr;
+ for(i = 0; i <= ry; i++)
+ {
+ stack[i] = pix;
+ sum += pix * (i + 1);
+ sum_out += pix;
+ }
+ for(i = 1; i <= ry; i++)
+ {
+ if(i <= hm) src_pix_ptr += stride;
+ pix = *src_pix_ptr;
+ stack[i + ry] = pix;
+ sum += pix * (ry + 1 - i);
+ sum_in += pix;
+ }
+
+ stack_ptr = ry;
+ yp = ry;
+ if(yp > hm) yp = hm;
+ src_pix_ptr = img.pix_ptr(x, yp);
+ dst_pix_ptr = img.pix_ptr(x, 0);
+ for(y = 0; y < h; y++)
+ {
+ *dst_pix_ptr = (sum * mul_sum) >> shr_sum;
+ dst_pix_ptr += stride;
+
+ sum -= sum_out;
+
+ stack_start = stack_ptr + div - ry;
+ if(stack_start >= div) stack_start -= div;
+ sum_out -= stack[stack_start];
+
+ if(yp < hm)
+ {
+ src_pix_ptr += stride;
+ pix = *src_pix_ptr;
+ ++yp;
+ }
+
+ stack[stack_start] = pix;
+
+ sum_in += pix;
+ sum += sum_in;
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix = stack[stack_ptr];
+
+ sum_out += stack_pix;
+ sum_in -= stack_pix;
+ }
+ }
+ }
+ }
+
+
+
+ //========================================================stack_blur_rgb24
+ template<class Img>
+ void stack_blur_rgb24(Img& img, unsigned rx, unsigned ry)
+ {
+ typedef typename Img::color_type color_type;
+ typedef typename Img::order_type order_type;
+ enum order_e
+ {
+ R = order_type::R,
+ G = order_type::G,
+ B = order_type::B
+ };
+
+ unsigned x, y, xp, yp, i;
+ unsigned stack_ptr;
+ unsigned stack_start;
+
+ const int8u* src_pix_ptr;
+ int8u* dst_pix_ptr;
+ color_type* stack_pix_ptr;
+
+ unsigned sum_r;
+ unsigned sum_g;
+ unsigned sum_b;
+ unsigned sum_in_r;
+ unsigned sum_in_g;
+ unsigned sum_in_b;
+ unsigned sum_out_r;
+ unsigned sum_out_g;
+ unsigned sum_out_b;
+
+ unsigned w = img.width();
+ unsigned h = img.height();
+ unsigned wm = w - 1;
+ unsigned hm = h - 1;
+
+ unsigned div;
+ unsigned mul_sum;
+ unsigned shr_sum;
+
+ pod_vector<color_type> stack;
+
+ if(rx > 0)
+ {
+ if(rx > 254) rx = 254;
+ div = rx * 2 + 1;
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[rx];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[rx];
+ stack.allocate(div);
+
+ for(y = 0; y < h; y++)
+ {
+ sum_r =
+ sum_g =
+ sum_b =
+ sum_in_r =
+ sum_in_g =
+ sum_in_b =
+ sum_out_r =
+ sum_out_g =
+ sum_out_b = 0;
+
+ src_pix_ptr = img.pix_ptr(0, y);
+ for(i = 0; i <= rx; i++)
+ {
+ stack_pix_ptr = &stack[i];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ sum_r += src_pix_ptr[R] * (i + 1);
+ sum_g += src_pix_ptr[G] * (i + 1);
+ sum_b += src_pix_ptr[B] * (i + 1);
+ sum_out_r += src_pix_ptr[R];
+ sum_out_g += src_pix_ptr[G];
+ sum_out_b += src_pix_ptr[B];
+ }
+ for(i = 1; i <= rx; i++)
+ {
+ if(i <= wm) src_pix_ptr += Img::pix_width;
+ stack_pix_ptr = &stack[i + rx];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ sum_r += src_pix_ptr[R] * (rx + 1 - i);
+ sum_g += src_pix_ptr[G] * (rx + 1 - i);
+ sum_b += src_pix_ptr[B] * (rx + 1 - i);
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ }
+
+ stack_ptr = rx;
+ xp = rx;
+ if(xp > wm) xp = wm;
+ src_pix_ptr = img.pix_ptr(xp, y);
+ dst_pix_ptr = img.pix_ptr(0, y);
+ for(x = 0; x < w; x++)
+ {
+ dst_pix_ptr[R] = (sum_r * mul_sum) >> shr_sum;
+ dst_pix_ptr[G] = (sum_g * mul_sum) >> shr_sum;
+ dst_pix_ptr[B] = (sum_b * mul_sum) >> shr_sum;
+ dst_pix_ptr += Img::pix_width;
+
+ sum_r -= sum_out_r;
+ sum_g -= sum_out_g;
+ sum_b -= sum_out_b;
+
+ stack_start = stack_ptr + div - rx;
+ if(stack_start >= div) stack_start -= div;
+ stack_pix_ptr = &stack[stack_start];
+
+ sum_out_r -= stack_pix_ptr->r;
+ sum_out_g -= stack_pix_ptr->g;
+ sum_out_b -= stack_pix_ptr->b;
+
+ if(xp < wm)
+ {
+ src_pix_ptr += Img::pix_width;
+ ++xp;
+ }
+
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ sum_r += sum_in_r;
+ sum_g += sum_in_g;
+ sum_b += sum_in_b;
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix_ptr = &stack[stack_ptr];
+
+ sum_out_r += stack_pix_ptr->r;
+ sum_out_g += stack_pix_ptr->g;
+ sum_out_b += stack_pix_ptr->b;
+ sum_in_r -= stack_pix_ptr->r;
+ sum_in_g -= stack_pix_ptr->g;
+ sum_in_b -= stack_pix_ptr->b;
+ }
+ }
+ }
+
+ if(ry > 0)
+ {
+ if(ry > 254) ry = 254;
+ div = ry * 2 + 1;
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry];
+ stack.allocate(div);
+
+ int stride = img.stride();
+ for(x = 0; x < w; x++)
+ {
+ sum_r =
+ sum_g =
+ sum_b =
+ sum_in_r =
+ sum_in_g =
+ sum_in_b =
+ sum_out_r =
+ sum_out_g =
+ sum_out_b = 0;
+
+ src_pix_ptr = img.pix_ptr(x, 0);
+ for(i = 0; i <= ry; i++)
+ {
+ stack_pix_ptr = &stack[i];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ sum_r += src_pix_ptr[R] * (i + 1);
+ sum_g += src_pix_ptr[G] * (i + 1);
+ sum_b += src_pix_ptr[B] * (i + 1);
+ sum_out_r += src_pix_ptr[R];
+ sum_out_g += src_pix_ptr[G];
+ sum_out_b += src_pix_ptr[B];
+ }
+ for(i = 1; i <= ry; i++)
+ {
+ if(i <= hm) src_pix_ptr += stride;
+ stack_pix_ptr = &stack[i + ry];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ sum_r += src_pix_ptr[R] * (ry + 1 - i);
+ sum_g += src_pix_ptr[G] * (ry + 1 - i);
+ sum_b += src_pix_ptr[B] * (ry + 1 - i);
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ }
+
+ stack_ptr = ry;
+ yp = ry;
+ if(yp > hm) yp = hm;
+ src_pix_ptr = img.pix_ptr(x, yp);
+ dst_pix_ptr = img.pix_ptr(x, 0);
+ for(y = 0; y < h; y++)
+ {
+ dst_pix_ptr[R] = (sum_r * mul_sum) >> shr_sum;
+ dst_pix_ptr[G] = (sum_g * mul_sum) >> shr_sum;
+ dst_pix_ptr[B] = (sum_b * mul_sum) >> shr_sum;
+ dst_pix_ptr += stride;
+
+ sum_r -= sum_out_r;
+ sum_g -= sum_out_g;
+ sum_b -= sum_out_b;
+
+ stack_start = stack_ptr + div - ry;
+ if(stack_start >= div) stack_start -= div;
+
+ stack_pix_ptr = &stack[stack_start];
+ sum_out_r -= stack_pix_ptr->r;
+ sum_out_g -= stack_pix_ptr->g;
+ sum_out_b -= stack_pix_ptr->b;
+
+ if(yp < hm)
+ {
+ src_pix_ptr += stride;
+ ++yp;
+ }
+
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ sum_r += sum_in_r;
+ sum_g += sum_in_g;
+ sum_b += sum_in_b;
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix_ptr = &stack[stack_ptr];
+
+ sum_out_r += stack_pix_ptr->r;
+ sum_out_g += stack_pix_ptr->g;
+ sum_out_b += stack_pix_ptr->b;
+ sum_in_r -= stack_pix_ptr->r;
+ sum_in_g -= stack_pix_ptr->g;
+ sum_in_b -= stack_pix_ptr->b;
+ }
+ }
+ }
+ }
+
+
+
+ //=======================================================stack_blur_rgba32
+ template<class Img>
+ void stack_blur_rgba32(Img& img, unsigned rx, unsigned ry)
+ {
+ typedef typename Img::color_type color_type;
+ typedef typename Img::order_type order_type;
+ enum order_e
+ {
+ R = order_type::R,
+ G = order_type::G,
+ B = order_type::B,
+ A = order_type::A
+ };
+
+ unsigned x, y, xp, yp, i;
+ unsigned stack_ptr;
+ unsigned stack_start;
+
+ const int8u* src_pix_ptr;
+ int8u* dst_pix_ptr;
+ color_type* stack_pix_ptr;
+
+ unsigned sum_r;
+ unsigned sum_g;
+ unsigned sum_b;
+ unsigned sum_a;
+ unsigned sum_in_r;
+ unsigned sum_in_g;
+ unsigned sum_in_b;
+ unsigned sum_in_a;
+ unsigned sum_out_r;
+ unsigned sum_out_g;
+ unsigned sum_out_b;
+ unsigned sum_out_a;
+
+ unsigned w = img.width();
+ unsigned h = img.height();
+ unsigned wm = w - 1;
+ unsigned hm = h - 1;
+
+ unsigned div;
+ unsigned mul_sum;
+ unsigned shr_sum;
+
+ pod_vector<color_type> stack;
+
+ if(rx > 0)
+ {
+ if(rx > 254) rx = 254;
+ div = rx * 2 + 1;
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[rx];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[rx];
+ stack.allocate(div);
+
+ for(y = 0; y < h; y++)
+ {
+ sum_r =
+ sum_g =
+ sum_b =
+ sum_a =
+ sum_in_r =
+ sum_in_g =
+ sum_in_b =
+ sum_in_a =
+ sum_out_r =
+ sum_out_g =
+ sum_out_b =
+ sum_out_a = 0;
+
+ src_pix_ptr = img.pix_ptr(0, y);
+ for(i = 0; i <= rx; i++)
+ {
+ stack_pix_ptr = &stack[i];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ stack_pix_ptr->a = src_pix_ptr[A];
+ sum_r += src_pix_ptr[R] * (i + 1);
+ sum_g += src_pix_ptr[G] * (i + 1);
+ sum_b += src_pix_ptr[B] * (i + 1);
+ sum_a += src_pix_ptr[A] * (i + 1);
+ sum_out_r += src_pix_ptr[R];
+ sum_out_g += src_pix_ptr[G];
+ sum_out_b += src_pix_ptr[B];
+ sum_out_a += src_pix_ptr[A];
+ }
+ for(i = 1; i <= rx; i++)
+ {
+ if(i <= wm) src_pix_ptr += Img::pix_width;
+ stack_pix_ptr = &stack[i + rx];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ stack_pix_ptr->a = src_pix_ptr[A];
+ sum_r += src_pix_ptr[R] * (rx + 1 - i);
+ sum_g += src_pix_ptr[G] * (rx + 1 - i);
+ sum_b += src_pix_ptr[B] * (rx + 1 - i);
+ sum_a += src_pix_ptr[A] * (rx + 1 - i);
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ sum_in_a += src_pix_ptr[A];
+ }
+
+ stack_ptr = rx;
+ xp = rx;
+ if(xp > wm) xp = wm;
+ src_pix_ptr = img.pix_ptr(xp, y);
+ dst_pix_ptr = img.pix_ptr(0, y);
+ for(x = 0; x < w; x++)
+ {
+ dst_pix_ptr[R] = (sum_r * mul_sum) >> shr_sum;
+ dst_pix_ptr[G] = (sum_g * mul_sum) >> shr_sum;
+ dst_pix_ptr[B] = (sum_b * mul_sum) >> shr_sum;
+ dst_pix_ptr[A] = (sum_a * mul_sum) >> shr_sum;
+ dst_pix_ptr += Img::pix_width;
+
+ sum_r -= sum_out_r;
+ sum_g -= sum_out_g;
+ sum_b -= sum_out_b;
+ sum_a -= sum_out_a;
+
+ stack_start = stack_ptr + div - rx;
+ if(stack_start >= div) stack_start -= div;
+ stack_pix_ptr = &stack[stack_start];
+
+ sum_out_r -= stack_pix_ptr->r;
+ sum_out_g -= stack_pix_ptr->g;
+ sum_out_b -= stack_pix_ptr->b;
+ sum_out_a -= stack_pix_ptr->a;
+
+ if(xp < wm)
+ {
+ src_pix_ptr += Img::pix_width;
+ ++xp;
+ }
+
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ stack_pix_ptr->a = src_pix_ptr[A];
+
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ sum_in_a += src_pix_ptr[A];
+ sum_r += sum_in_r;
+ sum_g += sum_in_g;
+ sum_b += sum_in_b;
+ sum_a += sum_in_a;
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix_ptr = &stack[stack_ptr];
+
+ sum_out_r += stack_pix_ptr->r;
+ sum_out_g += stack_pix_ptr->g;
+ sum_out_b += stack_pix_ptr->b;
+ sum_out_a += stack_pix_ptr->a;
+ sum_in_r -= stack_pix_ptr->r;
+ sum_in_g -= stack_pix_ptr->g;
+ sum_in_b -= stack_pix_ptr->b;
+ sum_in_a -= stack_pix_ptr->a;
+ }
+ }
+ }
+
+ if(ry > 0)
+ {
+ if(ry > 254) ry = 254;
+ div = ry * 2 + 1;
+ mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry];
+ shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry];
+ stack.allocate(div);
+
+ int stride = img.stride();
+ for(x = 0; x < w; x++)
+ {
+ sum_r =
+ sum_g =
+ sum_b =
+ sum_a =
+ sum_in_r =
+ sum_in_g =
+ sum_in_b =
+ sum_in_a =
+ sum_out_r =
+ sum_out_g =
+ sum_out_b =
+ sum_out_a = 0;
+
+ src_pix_ptr = img.pix_ptr(x, 0);
+ for(i = 0; i <= ry; i++)
+ {
+ stack_pix_ptr = &stack[i];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ stack_pix_ptr->a = src_pix_ptr[A];
+ sum_r += src_pix_ptr[R] * (i + 1);
+ sum_g += src_pix_ptr[G] * (i + 1);
+ sum_b += src_pix_ptr[B] * (i + 1);
+ sum_a += src_pix_ptr[A] * (i + 1);
+ sum_out_r += src_pix_ptr[R];
+ sum_out_g += src_pix_ptr[G];
+ sum_out_b += src_pix_ptr[B];
+ sum_out_a += src_pix_ptr[A];
+ }
+ for(i = 1; i <= ry; i++)
+ {
+ if(i <= hm) src_pix_ptr += stride;
+ stack_pix_ptr = &stack[i + ry];
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ stack_pix_ptr->a = src_pix_ptr[A];
+ sum_r += src_pix_ptr[R] * (ry + 1 - i);
+ sum_g += src_pix_ptr[G] * (ry + 1 - i);
+ sum_b += src_pix_ptr[B] * (ry + 1 - i);
+ sum_a += src_pix_ptr[A] * (ry + 1 - i);
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ sum_in_a += src_pix_ptr[A];
+ }
+
+ stack_ptr = ry;
+ yp = ry;
+ if(yp > hm) yp = hm;
+ src_pix_ptr = img.pix_ptr(x, yp);
+ dst_pix_ptr = img.pix_ptr(x, 0);
+ for(y = 0; y < h; y++)
+ {
+ dst_pix_ptr[R] = (sum_r * mul_sum) >> shr_sum;
+ dst_pix_ptr[G] = (sum_g * mul_sum) >> shr_sum;
+ dst_pix_ptr[B] = (sum_b * mul_sum) >> shr_sum;
+ dst_pix_ptr[A] = (sum_a * mul_sum) >> shr_sum;
+ dst_pix_ptr += stride;
+
+ sum_r -= sum_out_r;
+ sum_g -= sum_out_g;
+ sum_b -= sum_out_b;
+ sum_a -= sum_out_a;
+
+ stack_start = stack_ptr + div - ry;
+ if(stack_start >= div) stack_start -= div;
+
+ stack_pix_ptr = &stack[stack_start];
+ sum_out_r -= stack_pix_ptr->r;
+ sum_out_g -= stack_pix_ptr->g;
+ sum_out_b -= stack_pix_ptr->b;
+ sum_out_a -= stack_pix_ptr->a;
+
+ if(yp < hm)
+ {
+ src_pix_ptr += stride;
+ ++yp;
+ }
+
+ stack_pix_ptr->r = src_pix_ptr[R];
+ stack_pix_ptr->g = src_pix_ptr[G];
+ stack_pix_ptr->b = src_pix_ptr[B];
+ stack_pix_ptr->a = src_pix_ptr[A];
+
+ sum_in_r += src_pix_ptr[R];
+ sum_in_g += src_pix_ptr[G];
+ sum_in_b += src_pix_ptr[B];
+ sum_in_a += src_pix_ptr[A];
+ sum_r += sum_in_r;
+ sum_g += sum_in_g;
+ sum_b += sum_in_b;
+ sum_a += sum_in_a;
+
+ ++stack_ptr;
+ if(stack_ptr >= div) stack_ptr = 0;
+ stack_pix_ptr = &stack[stack_ptr];
+
+ sum_out_r += stack_pix_ptr->r;
+ sum_out_g += stack_pix_ptr->g;
+ sum_out_b += stack_pix_ptr->b;
+ sum_out_a += stack_pix_ptr->a;
+ sum_in_r -= stack_pix_ptr->r;
+ sum_in_g -= stack_pix_ptr->g;
+ sum_in_b -= stack_pix_ptr->b;
+ sum_in_a -= stack_pix_ptr->a;
+ }
+ }
+ }
+ }
+
+
+
+ //===========================================================recursive_blur
+ template<class ColorT, class CalculatorT> class recursive_blur
+ {
+ public:
+ typedef ColorT color_type;
+ typedef CalculatorT calculator_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename calculator_type::value_type calc_type;
+
+ //--------------------------------------------------------------------
+ template<class Img> void blur_x(Img& img, double radius)
+ {
+ if(radius < 0.62) return;
+ if(img.width() < 3) return;
+
+ calc_type s = calc_type(radius * 0.5);
+ calc_type q = calc_type((s < 2.5) ?
+ 3.97156 - 4.14554 * sqrt(1 - 0.26891 * s) :
+ 0.98711 * s - 0.96330);
+
+ calc_type q2 = calc_type(q * q);
+ calc_type q3 = calc_type(q2 * q);
+
+ calc_type b0 = calc_type(1.0 / (1.578250 +
+ 2.444130 * q +
+ 1.428100 * q2 +
+ 0.422205 * q3));
+
+ calc_type b1 = calc_type( 2.44413 * q +
+ 2.85619 * q2 +
+ 1.26661 * q3);
+
+ calc_type b2 = calc_type(-1.42810 * q2 +
+ -1.26661 * q3);
+
+ calc_type b3 = calc_type(0.422205 * q3);
+
+ calc_type b = calc_type(1 - (b1 + b2 + b3) * b0);
+
+ b1 *= b0;
+ b2 *= b0;
+ b3 *= b0;
+
+ int w = img.width();
+ int h = img.height();
+ int wm = w-1;
+ int x, y;
+
+ m_sum1.allocate(w);
+ m_sum2.allocate(w);
+ m_buf.allocate(w);
+
+ for(y = 0; y < h; y++)
+ {
+ calculator_type c;
+ c.from_pix(img.pixel(0, y));
+ m_sum1[0].calc(b, b1, b2, b3, c, c, c, c);
+ c.from_pix(img.pixel(1, y));
+ m_sum1[1].calc(b, b1, b2, b3, c, m_sum1[0], m_sum1[0], m_sum1[0]);
+ c.from_pix(img.pixel(2, y));
+ m_sum1[2].calc(b, b1, b2, b3, c, m_sum1[1], m_sum1[0], m_sum1[0]);
+
+ for(x = 3; x < w; ++x)
+ {
+ c.from_pix(img.pixel(x, y));
+ m_sum1[x].calc(b, b1, b2, b3, c, m_sum1[x-1], m_sum1[x-2], m_sum1[x-3]);
+ }
+
+ m_sum2[wm ].calc(b, b1, b2, b3, m_sum1[wm ], m_sum1[wm ], m_sum1[wm], m_sum1[wm]);
+ m_sum2[wm-1].calc(b, b1, b2, b3, m_sum1[wm-1], m_sum2[wm ], m_sum2[wm], m_sum2[wm]);
+ m_sum2[wm-2].calc(b, b1, b2, b3, m_sum1[wm-2], m_sum2[wm-1], m_sum2[wm], m_sum2[wm]);
+ m_sum2[wm ].to_pix(m_buf[wm ]);
+ m_sum2[wm-1].to_pix(m_buf[wm-1]);
+ m_sum2[wm-2].to_pix(m_buf[wm-2]);
+
+ for(x = wm-3; x >= 0; --x)
+ {
+ m_sum2[x].calc(b, b1, b2, b3, m_sum1[x], m_sum2[x+1], m_sum2[x+2], m_sum2[x+3]);
+ m_sum2[x].to_pix(m_buf[x]);
+ }
+ img.copy_color_hspan(0, y, w, &m_buf[0]);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Img> void blur_y(Img& img, double radius)
+ {
+ pixfmt_transposer<Img> img2(img);
+ blur_x(img2, radius);
+ }
+
+ //--------------------------------------------------------------------
+ template<class Img> void blur(Img& img, double radius)
+ {
+ blur_x(img, radius);
+ pixfmt_transposer<Img> img2(img);
+ blur_x(img2, radius);
+ }
+
+ private:
+ agg::pod_vector<calculator_type> m_sum1;
+ agg::pod_vector<calculator_type> m_sum2;
+ agg::pod_vector<color_type> m_buf;
+ };
+
+
+ //=================================================recursive_blur_calc_rgba
+ template<class T=double> struct recursive_blur_calc_rgba
+ {
+ typedef T value_type;
+ typedef recursive_blur_calc_rgba<T> self_type;
+
+ value_type r,g,b,a;
+
+ template<class ColorT>
+ AGG_INLINE void from_pix(const ColorT& c)
+ {
+ r = c.r;
+ g = c.g;
+ b = c.b;
+ a = c.a;
+ }
+
+ AGG_INLINE void calc(value_type b1,
+ value_type b2,
+ value_type b3,
+ value_type b4,
+ const self_type& c1,
+ const self_type& c2,
+ const self_type& c3,
+ const self_type& c4)
+ {
+ r = b1*c1.r + b2*c2.r + b3*c3.r + b4*c4.r;
+ g = b1*c1.g + b2*c2.g + b3*c3.g + b4*c4.g;
+ b = b1*c1.b + b2*c2.b + b3*c3.b + b4*c4.b;
+ a = b1*c1.a + b2*c2.a + b3*c3.a + b4*c4.a;
+ }
+
+ template<class ColorT>
+ AGG_INLINE void to_pix(ColorT& c) const
+ {
+ typedef typename ColorT::value_type cv_type;
+ c.r = cv_type(r);
+ c.g = cv_type(g);
+ c.b = cv_type(b);
+ c.a = cv_type(a);
+ }
+ };
+
+
+ //=================================================recursive_blur_calc_rgb
+ template<class T=double> struct recursive_blur_calc_rgb
+ {
+ typedef T value_type;
+ typedef recursive_blur_calc_rgb<T> self_type;
+
+ value_type r,g,b;
+
+ template<class ColorT>
+ AGG_INLINE void from_pix(const ColorT& c)
+ {
+ r = c.r;
+ g = c.g;
+ b = c.b;
+ }
+
+ AGG_INLINE void calc(value_type b1,
+ value_type b2,
+ value_type b3,
+ value_type b4,
+ const self_type& c1,
+ const self_type& c2,
+ const self_type& c3,
+ const self_type& c4)
+ {
+ r = b1*c1.r + b2*c2.r + b3*c3.r + b4*c4.r;
+ g = b1*c1.g + b2*c2.g + b3*c3.g + b4*c4.g;
+ b = b1*c1.b + b2*c2.b + b3*c3.b + b4*c4.b;
+ }
+
+ template<class ColorT>
+ AGG_INLINE void to_pix(ColorT& c) const
+ {
+ typedef typename ColorT::value_type cv_type;
+ c.r = cv_type(r);
+ c.g = cv_type(g);
+ c.b = cv_type(b);
+ }
+ };
+
+
+ //================================================recursive_blur_calc_gray
+ template<class T=double> struct recursive_blur_calc_gray
+ {
+ typedef T value_type;
+ typedef recursive_blur_calc_gray<T> self_type;
+
+ value_type v;
+
+ template<class ColorT>
+ AGG_INLINE void from_pix(const ColorT& c)
+ {
+ v = c.v;
+ }
+
+ AGG_INLINE void calc(value_type b1,
+ value_type b2,
+ value_type b3,
+ value_type b4,
+ const self_type& c1,
+ const self_type& c2,
+ const self_type& c3,
+ const self_type& c4)
+ {
+ v = b1*c1.v + b2*c2.v + b3*c3.v + b4*c4.v;
+ }
+
+ template<class ColorT>
+ AGG_INLINE void to_pix(ColorT& c) const
+ {
+ typedef typename ColorT::value_type cv_type;
+ c.v = cv_type(v);
+ }
+ };
+
+ //================================================slight_blur
+ // Special-purpose filter for applying a Gaussian blur with a radius small enough
+ // that the blur only affects adjacent pixels. A Gaussian curve with a standard
+ // deviation of r/2 is used, as per the HTML/CSS spec. At 3 standard deviations,
+ // the contribution drops to less than 0.005, i.e. less than half a percent,
+ // therefore the radius can be at least 1.33 before errors become significant.
+ // This filter is useful for smoothing artifacts caused by detail rendered
+ // at the pixel scale, e.g. single-pixel lines. Note that the filter should
+ // only be used with premultiplied pixel formats (or those without alpha).
+ // See the "line_thickness" example for a demonstration.
+ template<class PixFmt>
+ class slight_blur
+ {
+ public:
+ typedef typename PixFmt::pixel_type pixel_type;
+ typedef typename PixFmt::value_type value_type;
+ typedef typename PixFmt::order_type order_type;
+
+ slight_blur(double r = 1.33)
+ {
+ radius(r);
+ }
+
+ void radius(double r)
+ {
+ if (r > 0)
+ {
+ // Sample the gaussian curve at 0 and r/2 standard deviations.
+ // At 3 standard deviations, the response is < 0.005.
+ double pi = 3.14159;
+ double n = 2 / r;
+ m_g0 = 1 / sqrt(2 * pi);
+ m_g1 = m_g0 * exp(-n * n);
+
+ // Normalize.
+ double sum = m_g0 + 2 * m_g1;
+ m_g0 /= sum;
+ m_g1 /= sum;
+ }
+ else
+ {
+ m_g0 = 1;
+ m_g1 = 0;
+ }
+ }
+
+ void blur(PixFmt& img, rect_i bounds)
+ {
+ // Make sure we stay within the image area.
+ bounds.clip(rect_i(0, 0, img.width() - 1, img.height() - 1));
+
+ int w = bounds.x2 - bounds.x1 + 1;
+ int h = bounds.y2 - bounds.y1 + 1;
+
+ if (w < 3 || h < 3) return;
+
+ // Allocate 3 rows of buffer space.
+ m_buf.allocate(w * 3);
+
+ // Set up row pointers
+ pixel_type * begin = &m_buf[0];
+ pixel_type * r0 = begin;
+ pixel_type * r1 = r0 + w;
+ pixel_type * r2 = r1 + w;
+ pixel_type * end = r2 + w;
+
+ // Horizontally blur the first two input rows.
+ calc_row(img, bounds.x1, bounds.y1, w, r0);
+ memcpy(r1, r0, w * sizeof(pixel_type));
+
+ for (int y = 0; ; )
+ {
+ // Get pointer to first pixel.
+ pixel_type* p = img.pix_value_ptr(bounds.x1, bounds.y1 + y, bounds.x1 + w);
+
+ // Horizontally blur the row below.
+ if (y + 1 < h)
+ {
+ calc_row(img, bounds.x1, bounds.y1 + y + 1, w, r2);
+ }
+ else
+ {
+ memcpy(r2, r1, w * sizeof(pixel_type)); // duplicate bottom row
+ }
+
+ // Combine blurred rows into destination.
+ for (int x = 0; x < w; ++x)
+ {
+ calc_pixel(*r0++, *r1++, *r2++, *p++);
+ }
+
+ if (++y >= h) break;
+
+ // Wrap bottom row pointer around to top of buffer.
+ if (r2 == end) r2 = begin;
+ else if (r1 == end) r1 = begin;
+ else if (r0 == end) r0 = begin;
+ }
+ }
+
+ private:
+ void calc_row(PixFmt& img, int x, int y, int w, pixel_type* row)
+ {
+ const int wm = w - 1;
+
+ pixel_type* p = img.pix_value_ptr(x, y, w);
+
+ pixel_type c[3];
+ pixel_type* p0 = c;
+ pixel_type* p1 = c + 1;
+ pixel_type* p2 = c + 2;
+ pixel_type* end = c + 3;
+ *p0 = *p1 = *p;
+
+ for (int x = 0; x < wm; ++x)
+ {
+ *p2 = *(p = p->next());
+
+ calc_pixel(*p0++, *p1++, *p2++, *row++);
+
+ if (p0 == end) p0 = c;
+ else if (p1 == end) p1 = c;
+ else if (p2 == end) p2 = c;
+ }
+
+ calc_pixel(*p0, *p1, *p1, *row);
+ }
+
+ void calc_pixel(
+ pixel_type const & c1,
+ pixel_type const & c2,
+ pixel_type const & c3,
+ pixel_type & x)
+ {
+ calc_pixel(c1, c2, c3, x, PixFmt::pixfmt_category());
+ }
+
+ void calc_pixel(
+ pixel_type const & c1,
+ pixel_type const & c2,
+ pixel_type const & c3,
+ pixel_type & x,
+ pixfmt_gray_tag)
+ {
+ x.c[0] = calc_value(c1.c[0], c2.c[0], c3.c[0]);
+ }
+
+ void calc_pixel(
+ pixel_type const & c1,
+ pixel_type const & c2,
+ pixel_type const & c3,
+ pixel_type & x,
+ pixfmt_rgb_tag)
+ {
+ enum { R = order_type::R, G = order_type::G, B = order_type::B };
+ x.c[R] = calc_value(c1.c[R], c2.c[R], c3.c[R]);
+ x.c[G] = calc_value(c1.c[G], c2.c[G], c3.c[G]);
+ x.c[B] = calc_value(c1.c[B], c2.c[B], c3.c[B]);
+ }
+
+ void calc_pixel(
+ pixel_type const & c1,
+ pixel_type const & c2,
+ pixel_type const & c3,
+ pixel_type & x,
+ pixfmt_rgba_tag)
+ {
+ enum { R = order_type::R, G = order_type::G, B = order_type::B, A = order_type::A };
+ x.c[R] = calc_value(c1.c[R], c2.c[R], c3.c[R]);
+ x.c[G] = calc_value(c1.c[G], c2.c[G], c3.c[G]);
+ x.c[B] = calc_value(c1.c[B], c2.c[B], c3.c[B]);
+ x.c[A] = calc_value(c1.c[A], c2.c[A], c3.c[A]);
+ }
+
+ value_type calc_value(value_type v1, value_type v2, value_type v3)
+ {
+ return value_type(m_g1 * v1 + m_g0 * v2 + m_g1 * v3);
+ }
+
+ double m_g0, m_g1;
+ pod_vector<pixel_type> m_buf;
+ };
+
+ // Helper functions for applying blur to a surface without having to create an intermediate object.
+
+ template<class PixFmt>
+ void apply_slight_blur(PixFmt& img, const rect_i& bounds, double r = 1)
+ {
+ if (r > 0) slight_blur<PixFmt>(r).blur(img, bounds);
+ }
+
+ template<class PixFmt>
+ void apply_slight_blur(PixFmt& img, double r = 1)
+ {
+ if (r > 0) slight_blur<PixFmt>(r).blur(img, rect_i(0, 0, img.width() - 1, img.height() - 1));
+ }
+
+ template<class PixFmt>
+ void apply_slight_blur(renderer_base<PixFmt>& img, const rect_i& bounds, double r = 1)
+ {
+ if (r > 0) slight_blur<PixFmt>(r).blur(img.ren(), bounds);
+ }
+
+ template<class PixFmt>
+ void apply_slight_blur(renderer_base<PixFmt>& img, double r = 1)
+ {
+ if (r > 0) slight_blur<PixFmt>(r).blur(img.ren(), img.clip_box());
+ }
+}
+
+
+
+
+#endif
diff --git a/xs/src/agg/agg_bounding_rect.h b/xs/src/agg/agg_bounding_rect.h
new file mode 100644
index 000000000..f13b863f0
--- /dev/null
+++ b/xs/src/agg/agg_bounding_rect.h
@@ -0,0 +1,116 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// bounding_rect function template
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_BOUNDING_RECT_INCLUDED
+#define AGG_BOUNDING_RECT_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //-----------------------------------------------------------bounding_rect
+ template<class VertexSource, class GetId, class CoordT>
+ bool bounding_rect(VertexSource& vs, GetId& gi,
+ unsigned start, unsigned num,
+ CoordT* x1, CoordT* y1, CoordT* x2, CoordT* y2)
+ {
+ unsigned i;
+ double x;
+ double y;
+ bool first = true;
+
+ *x1 = CoordT(1);
+ *y1 = CoordT(1);
+ *x2 = CoordT(0);
+ *y2 = CoordT(0);
+
+ for(i = 0; i < num; i++)
+ {
+ vs.rewind(gi[start + i]);
+ unsigned cmd;
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ if(is_vertex(cmd))
+ {
+ if(first)
+ {
+ *x1 = CoordT(x);
+ *y1 = CoordT(y);
+ *x2 = CoordT(x);
+ *y2 = CoordT(y);
+ first = false;
+ }
+ else
+ {
+ if(CoordT(x) < *x1) *x1 = CoordT(x);
+ if(CoordT(y) < *y1) *y1 = CoordT(y);
+ if(CoordT(x) > *x2) *x2 = CoordT(x);
+ if(CoordT(y) > *y2) *y2 = CoordT(y);
+ }
+ }
+ }
+ }
+ return *x1 <= *x2 && *y1 <= *y2;
+ }
+
+
+ //-----------------------------------------------------bounding_rect_single
+ template<class VertexSource, class CoordT>
+ bool bounding_rect_single(VertexSource& vs, unsigned path_id,
+ CoordT* x1, CoordT* y1, CoordT* x2, CoordT* y2)
+ {
+ double x;
+ double y;
+ bool first = true;
+
+ *x1 = CoordT(1);
+ *y1 = CoordT(1);
+ *x2 = CoordT(0);
+ *y2 = CoordT(0);
+
+ vs.rewind(path_id);
+ unsigned cmd;
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ if(is_vertex(cmd))
+ {
+ if(first)
+ {
+ *x1 = CoordT(x);
+ *y1 = CoordT(y);
+ *x2 = CoordT(x);
+ *y2 = CoordT(y);
+ first = false;
+ }
+ else
+ {
+ if(CoordT(x) < *x1) *x1 = CoordT(x);
+ if(CoordT(y) < *y1) *y1 = CoordT(y);
+ if(CoordT(x) > *x2) *x2 = CoordT(x);
+ if(CoordT(y) > *y2) *y2 = CoordT(y);
+ }
+ }
+ }
+ return *x1 <= *x2 && *y1 <= *y2;
+ }
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_bspline.h b/xs/src/agg/agg_bspline.h
new file mode 100644
index 000000000..2c1ed9a38
--- /dev/null
+++ b/xs/src/agg/agg_bspline.h
@@ -0,0 +1,76 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class bspline
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_BSPLINE_INCLUDED
+#define AGG_BSPLINE_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+ //----------------------------------------------------------------bspline
+ // A very simple class of Bi-cubic Spline interpolation.
+ // First call init(num, x[], y[]) where num - number of source points,
+ // x, y - arrays of X and Y values respectively. Here Y must be a function
+ // of X. It means that all the X-coordinates must be arranged in the ascending
+ // order.
+ // Then call get(x) that calculates a value Y for the respective X.
+ // The class supports extrapolation, i.e. you can call get(x) where x is
+ // outside the given with init() X-range. Extrapolation is a simple linear
+ // function.
+ //
+ // See Implementation agg_bspline.cpp
+ //------------------------------------------------------------------------
+ class bspline
+ {
+ public:
+ bspline();
+ bspline(int num);
+ bspline(int num, const double* x, const double* y);
+
+ void init(int num);
+ void add_point(double x, double y);
+ void prepare();
+
+ void init(int num, const double* x, const double* y);
+
+ double get(double x) const;
+ double get_stateful(double x) const;
+
+ private:
+ bspline(const bspline&);
+ const bspline& operator = (const bspline&);
+
+ static void bsearch(int n, const double *x, double x0, int *i);
+ double extrapolation_left(double x) const;
+ double extrapolation_right(double x) const;
+ double interpolation(double x, int i) const;
+
+ int m_max;
+ int m_num;
+ double* m_x;
+ double* m_y;
+ pod_array<double> m_am;
+ mutable int m_last_idx;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_clip_liang_barsky.h b/xs/src/agg/agg_clip_liang_barsky.h
new file mode 100644
index 000000000..4b5fedbab
--- /dev/null
+++ b/xs/src/agg/agg_clip_liang_barsky.h
@@ -0,0 +1,333 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Liang-Barsky clipping
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CLIP_LIANG_BARSKY_INCLUDED
+#define AGG_CLIP_LIANG_BARSKY_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //------------------------------------------------------------------------
+ enum clipping_flags_e
+ {
+ clipping_flags_x1_clipped = 4,
+ clipping_flags_x2_clipped = 1,
+ clipping_flags_y1_clipped = 8,
+ clipping_flags_y2_clipped = 2,
+ clipping_flags_x_clipped = clipping_flags_x1_clipped | clipping_flags_x2_clipped,
+ clipping_flags_y_clipped = clipping_flags_y1_clipped | clipping_flags_y2_clipped
+ };
+
+ //----------------------------------------------------------clipping_flags
+ // Determine the clipping code of the vertex according to the
+ // Cyrus-Beck line clipping algorithm
+ //
+ // | |
+ // 0110 | 0010 | 0011
+ // | |
+ // -------+--------+-------- clip_box.y2
+ // | |
+ // 0100 | 0000 | 0001
+ // | |
+ // -------+--------+-------- clip_box.y1
+ // | |
+ // 1100 | 1000 | 1001
+ // | |
+ // clip_box.x1 clip_box.x2
+ //
+ //
+ template<class T>
+ inline unsigned clipping_flags(T x, T y, const rect_base<T>& clip_box)
+ {
+ return (x > clip_box.x2) |
+ ((y > clip_box.y2) << 1) |
+ ((x < clip_box.x1) << 2) |
+ ((y < clip_box.y1) << 3);
+ }
+
+ //--------------------------------------------------------clipping_flags_x
+ template<class T>
+ inline unsigned clipping_flags_x(T x, const rect_base<T>& clip_box)
+ {
+ return (x > clip_box.x2) | ((x < clip_box.x1) << 2);
+ }
+
+
+ //--------------------------------------------------------clipping_flags_y
+ template<class T>
+ inline unsigned clipping_flags_y(T y, const rect_base<T>& clip_box)
+ {
+ return ((y > clip_box.y2) << 1) | ((y < clip_box.y1) << 3);
+ }
+
+
+ //-------------------------------------------------------clip_liang_barsky
+ template<class T>
+ inline unsigned clip_liang_barsky(T x1, T y1, T x2, T y2,
+ const rect_base<T>& clip_box,
+ T* x, T* y)
+ {
+ const double nearzero = 1e-30;
+
+ double deltax = x2 - x1;
+ double deltay = y2 - y1;
+ double xin;
+ double xout;
+ double yin;
+ double yout;
+ double tinx;
+ double tiny;
+ double toutx;
+ double touty;
+ double tin1;
+ double tin2;
+ double tout1;
+ unsigned np = 0;
+
+ if(deltax == 0.0)
+ {
+ // bump off of the vertical
+ deltax = (x1 > clip_box.x1) ? -nearzero : nearzero;
+ }
+
+ if(deltay == 0.0)
+ {
+ // bump off of the horizontal
+ deltay = (y1 > clip_box.y1) ? -nearzero : nearzero;
+ }
+
+ if(deltax > 0.0)
+ {
+ // points to right
+ xin = clip_box.x1;
+ xout = clip_box.x2;
+ }
+ else
+ {
+ xin = clip_box.x2;
+ xout = clip_box.x1;
+ }
+
+ if(deltay > 0.0)
+ {
+ // points up
+ yin = clip_box.y1;
+ yout = clip_box.y2;
+ }
+ else
+ {
+ yin = clip_box.y2;
+ yout = clip_box.y1;
+ }
+
+ tinx = (xin - x1) / deltax;
+ tiny = (yin - y1) / deltay;
+
+ if (tinx < tiny)
+ {
+ // hits x first
+ tin1 = tinx;
+ tin2 = tiny;
+ }
+ else
+ {
+ // hits y first
+ tin1 = tiny;
+ tin2 = tinx;
+ }
+
+ if(tin1 <= 1.0)
+ {
+ if(0.0 < tin1)
+ {
+ *x++ = (T)xin;
+ *y++ = (T)yin;
+ ++np;
+ }
+
+ if(tin2 <= 1.0)
+ {
+ toutx = (xout - x1) / deltax;
+ touty = (yout - y1) / deltay;
+
+ tout1 = (toutx < touty) ? toutx : touty;
+
+ if(tin2 > 0.0 || tout1 > 0.0)
+ {
+ if(tin2 <= tout1)
+ {
+ if(tin2 > 0.0)
+ {
+ if(tinx > tiny)
+ {
+ *x++ = (T)xin;
+ *y++ = (T)(y1 + tinx * deltay);
+ }
+ else
+ {
+ *x++ = (T)(x1 + tiny * deltax);
+ *y++ = (T)yin;
+ }
+ ++np;
+ }
+
+ if(tout1 < 1.0)
+ {
+ if(toutx < touty)
+ {
+ *x++ = (T)xout;
+ *y++ = (T)(y1 + toutx * deltay);
+ }
+ else
+ {
+ *x++ = (T)(x1 + touty * deltax);
+ *y++ = (T)yout;
+ }
+ }
+ else
+ {
+ *x++ = x2;
+ *y++ = y2;
+ }
+ ++np;
+ }
+ else
+ {
+ if(tinx > tiny)
+ {
+ *x++ = (T)xin;
+ *y++ = (T)yout;
+ }
+ else
+ {
+ *x++ = (T)xout;
+ *y++ = (T)yin;
+ }
+ ++np;
+ }
+ }
+ }
+ }
+ return np;
+ }
+
+
+ //----------------------------------------------------------------------------
+ template<class T>
+ bool clip_move_point(T x1, T y1, T x2, T y2,
+ const rect_base<T>& clip_box,
+ T* x, T* y, unsigned flags)
+ {
+ T bound;
+
+ if(flags & clipping_flags_x_clipped)
+ {
+ if(x1 == x2)
+ {
+ return false;
+ }
+ bound = (flags & clipping_flags_x1_clipped) ? clip_box.x1 : clip_box.x2;
+ *y = (T)(double(bound - x1) * (y2 - y1) / (x2 - x1) + y1);
+ *x = bound;
+ }
+
+ flags = clipping_flags_y(*y, clip_box);
+ if(flags & clipping_flags_y_clipped)
+ {
+ if(y1 == y2)
+ {
+ return false;
+ }
+ bound = (flags & clipping_flags_y1_clipped) ? clip_box.y1 : clip_box.y2;
+ *x = (T)(double(bound - y1) * (x2 - x1) / (y2 - y1) + x1);
+ *y = bound;
+ }
+ return true;
+ }
+
+ //-------------------------------------------------------clip_line_segment
+ // Returns: ret >= 4 - Fully clipped
+ // (ret & 1) != 0 - First point has been moved
+ // (ret & 2) != 0 - Second point has been moved
+ //
+ template<class T>
+ unsigned clip_line_segment(T* x1, T* y1, T* x2, T* y2,
+ const rect_base<T>& clip_box)
+ {
+ unsigned f1 = clipping_flags(*x1, *y1, clip_box);
+ unsigned f2 = clipping_flags(*x2, *y2, clip_box);
+ unsigned ret = 0;
+
+ if((f2 | f1) == 0)
+ {
+ // Fully visible
+ return 0;
+ }
+
+ if((f1 & clipping_flags_x_clipped) != 0 &&
+ (f1 & clipping_flags_x_clipped) == (f2 & clipping_flags_x_clipped))
+ {
+ // Fully clipped
+ return 4;
+ }
+
+ if((f1 & clipping_flags_y_clipped) != 0 &&
+ (f1 & clipping_flags_y_clipped) == (f2 & clipping_flags_y_clipped))
+ {
+ // Fully clipped
+ return 4;
+ }
+
+ T tx1 = *x1;
+ T ty1 = *y1;
+ T tx2 = *x2;
+ T ty2 = *y2;
+ if(f1)
+ {
+ if(!clip_move_point(tx1, ty1, tx2, ty2, clip_box, x1, y1, f1))
+ {
+ return 4;
+ }
+ if(*x1 == *x2 && *y1 == *y2)
+ {
+ return 4;
+ }
+ ret |= 1;
+ }
+ if(f2)
+ {
+ if(!clip_move_point(tx1, ty1, tx2, ty2, clip_box, x2, y2, f2))
+ {
+ return 4;
+ }
+ if(*x1 == *x2 && *y1 == *y2)
+ {
+ return 4;
+ }
+ ret |= 2;
+ }
+ return ret;
+ }
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_color_gray.h b/xs/src/agg/agg_color_gray.h
new file mode 100644
index 000000000..f66588c11
--- /dev/null
+++ b/xs/src/agg/agg_color_gray.h
@@ -0,0 +1,1047 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+//
+// color types gray8, gray16
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_COLOR_GRAY_INCLUDED
+#define AGG_COLOR_GRAY_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+
+namespace agg
+{
+
+ //===================================================================gray8
+ template<class Colorspace>
+ struct gray8T
+ {
+ typedef int8u value_type;
+ typedef int32u calc_type;
+ typedef int32 long_type;
+ enum base_scale_e
+ {
+ base_shift = 8,
+ base_scale = 1 << base_shift,
+ base_mask = base_scale - 1,
+ base_MSB = 1 << (base_shift - 1)
+ };
+ typedef gray8T self_type;
+
+ value_type v;
+ value_type a;
+
+ static value_type luminance(const rgba& c)
+ {
+ // Calculate grayscale value as per ITU-R BT.709.
+ return value_type(uround((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * base_mask));
+ }
+
+ static value_type luminance(const rgba8& c)
+ {
+ // Calculate grayscale value as per ITU-R BT.709.
+ return value_type((55u * c.r + 184u * c.g + 18u * c.b) >> 8);
+ }
+
+ static void convert(gray8T<linear>& dst, const gray8T<sRGB>& src)
+ {
+ dst.v = sRGB_conv<value_type>::rgb_from_sRGB(src.v);
+ dst.a = src.a;
+ }
+
+ static void convert(gray8T<sRGB>& dst, const gray8T<linear>& src)
+ {
+ dst.v = sRGB_conv<value_type>::rgb_to_sRGB(src.v);
+ dst.a = src.a;
+ }
+
+ static void convert(gray8T<linear>& dst, const rgba8& src)
+ {
+ dst.v = luminance(src);
+ dst.a = src.a;
+ }
+
+ static void convert(gray8T<linear>& dst, const srgba8& src)
+ {
+ // The RGB weights are only valid for linear values.
+ convert(dst, rgba8(src));
+ }
+
+ static void convert(gray8T<sRGB>& dst, const rgba8& src)
+ {
+ dst.v = sRGB_conv<value_type>::rgb_to_sRGB(luminance(src));
+ dst.a = src.a;
+ }
+
+ static void convert(gray8T<sRGB>& dst, const srgba8& src)
+ {
+ // The RGB weights are only valid for linear values.
+ convert(dst, rgba8(src));
+ }
+
+ //--------------------------------------------------------------------
+ gray8T() {}
+
+ //--------------------------------------------------------------------
+ explicit gray8T(unsigned v_, unsigned a_ = base_mask) :
+ v(int8u(v_)), a(int8u(a_)) {}
+
+ //--------------------------------------------------------------------
+ gray8T(const self_type& c, unsigned a_) :
+ v(c.v), a(value_type(a_)) {}
+
+ //--------------------------------------------------------------------
+ gray8T(const rgba& c) :
+ v(luminance(c)),
+ a(value_type(uround(c.a * base_mask))) {}
+
+ //--------------------------------------------------------------------
+ template<class T>
+ gray8T(const gray8T<T>& c)
+ {
+ convert(*this, c);
+ }
+
+ //--------------------------------------------------------------------
+ template<class T>
+ gray8T(const rgba8T<T>& c)
+ {
+ convert(*this, c);
+ }
+
+ //--------------------------------------------------------------------
+ template<class T>
+ T convert_from_sRGB() const
+ {
+ typename T::value_type y = sRGB_conv<typename T::value_type>::rgb_from_sRGB(v);
+ return T(y, y, y, sRGB_conv<typename T::value_type>::alpha_from_sRGB(a));
+ }
+
+ template<class T>
+ T convert_to_sRGB() const
+ {
+ typename T::value_type y = sRGB_conv<typename T::value_type>::rgb_to_sRGB(v);
+ return T(y, y, y, sRGB_conv<typename T::value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ rgba8 make_rgba8(const linear&) const
+ {
+ return rgba8(v, v, v, a);
+ }
+
+ rgba8 make_rgba8(const sRGB&) const
+ {
+ return convert_from_sRGB<srgba8>();
+ }
+
+ operator rgba8() const
+ {
+ return make_rgba8(Colorspace());
+ }
+
+ //--------------------------------------------------------------------
+ srgba8 make_srgba8(const linear&) const
+ {
+ return convert_to_sRGB<rgba8>();
+ }
+
+ srgba8 make_srgba8(const sRGB&) const
+ {
+ return srgba8(v, v, v, a);
+ }
+
+ operator srgba8() const
+ {
+ return make_rgba8(Colorspace());
+ }
+
+ //--------------------------------------------------------------------
+ rgba16 make_rgba16(const linear&) const
+ {
+ rgba16::value_type rgb = (v << 8) | v;
+ return rgba16(rgb, rgb, rgb, (a << 8) | a);
+ }
+
+ rgba16 make_rgba16(const sRGB&) const
+ {
+ return convert_from_sRGB<rgba16>();
+ }
+
+ operator rgba16() const
+ {
+ return make_rgba16(Colorspace());
+ }
+
+ //--------------------------------------------------------------------
+ rgba32 make_rgba32(const linear&) const
+ {
+ rgba32::value_type v32 = v / 255.0f;
+ return rgba32(v32, v32, v32, a / 255.0f);
+ }
+
+ rgba32 make_rgba32(const sRGB&) const
+ {
+ return convert_from_sRGB<rgba32>();
+ }
+
+ operator rgba32() const
+ {
+ return make_rgba32(Colorspace());
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE double to_double(value_type a)
+ {
+ return double(a) / base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type from_double(double a)
+ {
+ return value_type(uround(a * base_mask));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type empty_value()
+ {
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type full_value()
+ {
+ return base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_transparent() const
+ {
+ return a == 0;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_opaque() const
+ {
+ return a == base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, exact over int8u.
+ static AGG_INLINE value_type multiply(value_type a, value_type b)
+ {
+ calc_type t = a * b + base_MSB;
+ return value_type(((t >> base_shift) + t) >> base_shift);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type demultiply(value_type a, value_type b)
+ {
+ if (a * b == 0)
+ {
+ return 0;
+ }
+ else if (a >= b)
+ {
+ return base_mask;
+ }
+ else return value_type((a * base_mask + (b >> 1)) / b);
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downscale(T a)
+ {
+ return a >> base_shift;
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downshift(T a, unsigned n)
+ {
+ return a >> n;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, exact over int8u.
+ // Specifically for multiplying a color component by a cover.
+ static AGG_INLINE value_type mult_cover(value_type a, value_type b)
+ {
+ return multiply(a, b);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
+ {
+ return multiply(b, a);
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a, assuming q is premultiplied by a.
+ static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
+ {
+ return p + q - multiply(p, a);
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a.
+ static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
+ {
+ int t = (q - p) * a + base_MSB - (p > q);
+ return value_type(p + (((t >> base_shift) + t) >> base_shift));
+ }
+
+ //--------------------------------------------------------------------
+ self_type& clear()
+ {
+ v = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ else if (a_ > 1) a = 1;
+ else a = (value_type)uround(a_ * double(base_mask));
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return double(a) / double(base_mask);
+ }
+
+ //--------------------------------------------------------------------
+ self_type& premultiply()
+ {
+ if (a < base_mask)
+ {
+ if (a == 0) v = 0;
+ else v = multiply(v, a);
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& demultiply()
+ {
+ if (a < base_mask)
+ {
+ if (a == 0)
+ {
+ v = 0;
+ }
+ else
+ {
+ calc_type v_ = (calc_type(v) * base_mask) / a;
+ v = value_type((v_ > base_mask) ? (value_type)base_mask : v_);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type gradient(self_type c, double k) const
+ {
+ self_type ret;
+ calc_type ik = uround(k * base_scale);
+ ret.v = lerp(v, c.v, ik);
+ ret.a = lerp(a, c.a, ik);
+ return ret;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void add(const self_type& c, unsigned cover)
+ {
+ calc_type cv, ca;
+ if (cover == cover_mask)
+ {
+ if (c.a == base_mask)
+ {
+ *this = c;
+ return;
+ }
+ else
+ {
+ cv = v + c.v;
+ ca = a + c.a;
+ }
+ }
+ else
+ {
+ cv = v + mult_cover(c.v, cover);
+ ca = a + mult_cover(c.a, cover);
+ }
+ v = (value_type)((cv > calc_type(base_mask)) ? calc_type(base_mask) : cv);
+ a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
+ }
+
+ //--------------------------------------------------------------------
+ static self_type no_color() { return self_type(0,0); }
+ };
+
+ typedef gray8T<linear> gray8;
+ typedef gray8T<sRGB> sgray8;
+
+
+ //==================================================================gray16
+ struct gray16
+ {
+ typedef int16u value_type;
+ typedef int32u calc_type;
+ typedef int64 long_type;
+ enum base_scale_e
+ {
+ base_shift = 16,
+ base_scale = 1 << base_shift,
+ base_mask = base_scale - 1,
+ base_MSB = 1 << (base_shift - 1)
+ };
+ typedef gray16 self_type;
+
+ value_type v;
+ value_type a;
+
+ static value_type luminance(const rgba& c)
+ {
+ // Calculate grayscale value as per ITU-R BT.709.
+ return value_type(uround((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * base_mask));
+ }
+
+ static value_type luminance(const rgba16& c)
+ {
+ // Calculate grayscale value as per ITU-R BT.709.
+ return value_type((13933u * c.r + 46872u * c.g + 4732u * c.b) >> 16);
+ }
+
+ static value_type luminance(const rgba8& c)
+ {
+ return luminance(rgba16(c));
+ }
+
+ static value_type luminance(const srgba8& c)
+ {
+ return luminance(rgba16(c));
+ }
+
+ static value_type luminance(const rgba32& c)
+ {
+ return luminance(rgba(c));
+ }
+
+ //--------------------------------------------------------------------
+ gray16() {}
+
+ //--------------------------------------------------------------------
+ explicit gray16(unsigned v_, unsigned a_ = base_mask) :
+ v(int16u(v_)), a(int16u(a_)) {}
+
+ //--------------------------------------------------------------------
+ gray16(const self_type& c, unsigned a_) :
+ v(c.v), a(value_type(a_)) {}
+
+ //--------------------------------------------------------------------
+ gray16(const rgba& c) :
+ v(luminance(c)),
+ a((value_type)uround(c.a * double(base_mask))) {}
+
+ //--------------------------------------------------------------------
+ gray16(const rgba8& c) :
+ v(luminance(c)),
+ a((value_type(c.a) << 8) | c.a) {}
+
+ //--------------------------------------------------------------------
+ gray16(const srgba8& c) :
+ v(luminance(c)),
+ a((value_type(c.a) << 8) | c.a) {}
+
+ //--------------------------------------------------------------------
+ gray16(const rgba16& c) :
+ v(luminance(c)),
+ a(c.a) {}
+
+ //--------------------------------------------------------------------
+ gray16(const gray8& c) :
+ v((value_type(c.v) << 8) | c.v),
+ a((value_type(c.a) << 8) | c.a) {}
+
+ //--------------------------------------------------------------------
+ gray16(const sgray8& c) :
+ v(sRGB_conv<value_type>::rgb_from_sRGB(c.v)),
+ a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
+
+ //--------------------------------------------------------------------
+ operator rgba8() const
+ {
+ return rgba8(v >> 8, v >> 8, v >> 8, a >> 8);
+ }
+
+ //--------------------------------------------------------------------
+ operator srgba8() const
+ {
+ value_type y = sRGB_conv<value_type>::rgb_to_sRGB(v);
+ return srgba8(y, y, y, sRGB_conv<value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba16() const
+ {
+ return rgba16(v, v, v, a);
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba32() const
+ {
+ rgba32::value_type v32 = v / 65535.0f;
+ return rgba32(v32, v32, v32, a / 65535.0f);
+ }
+
+ //--------------------------------------------------------------------
+ operator gray8() const
+ {
+ return gray8(v >> 8, a >> 8);
+ }
+
+ //--------------------------------------------------------------------
+ operator sgray8() const
+ {
+ return sgray8(
+ sRGB_conv<value_type>::rgb_to_sRGB(v),
+ sRGB_conv<value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE double to_double(value_type a)
+ {
+ return double(a) / base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type from_double(double a)
+ {
+ return value_type(uround(a * base_mask));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type empty_value()
+ {
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type full_value()
+ {
+ return base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_transparent() const
+ {
+ return a == 0;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_opaque() const
+ {
+ return a == base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, exact over int16u.
+ static AGG_INLINE value_type multiply(value_type a, value_type b)
+ {
+ calc_type t = a * b + base_MSB;
+ return value_type(((t >> base_shift) + t) >> base_shift);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type demultiply(value_type a, value_type b)
+ {
+ if (a * b == 0)
+ {
+ return 0;
+ }
+ else if (a >= b)
+ {
+ return base_mask;
+ }
+ else return value_type((a * base_mask + (b >> 1)) / b);
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downscale(T a)
+ {
+ return a >> base_shift;
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downshift(T a, unsigned n)
+ {
+ return a >> n;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, almost exact over int16u.
+ // Specifically for multiplying a color component by a cover.
+ static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
+ {
+ return multiply(a, b << 8 | b);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
+ {
+ return mult_cover(b, a) >> 8;
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a, assuming q is premultiplied by a.
+ static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
+ {
+ return p + q - multiply(p, a);
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a.
+ static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
+ {
+ int t = (q - p) * a + base_MSB - (p > q);
+ return value_type(p + (((t >> base_shift) + t) >> base_shift));
+ }
+
+ //--------------------------------------------------------------------
+ self_type& clear()
+ {
+ v = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ else if(a_ > 1) a = 1;
+ else a = (value_type)uround(a_ * double(base_mask));
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return double(a) / double(base_mask);
+ }
+
+
+ //--------------------------------------------------------------------
+ self_type& premultiply()
+ {
+ if (a < base_mask)
+ {
+ if(a == 0) v = 0;
+ else v = multiply(v, a);
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& demultiply()
+ {
+ if (a < base_mask)
+ {
+ if (a == 0)
+ {
+ v = 0;
+ }
+ else
+ {
+ calc_type v_ = (calc_type(v) * base_mask) / a;
+ v = (v_ > base_mask) ? value_type(base_mask) : value_type(v_);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type gradient(self_type c, double k) const
+ {
+ self_type ret;
+ calc_type ik = uround(k * base_scale);
+ ret.v = lerp(v, c.v, ik);
+ ret.a = lerp(a, c.a, ik);
+ return ret;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void add(const self_type& c, unsigned cover)
+ {
+ calc_type cv, ca;
+ if (cover == cover_mask)
+ {
+ if (c.a == base_mask)
+ {
+ *this = c;
+ return;
+ }
+ else
+ {
+ cv = v + c.v;
+ ca = a + c.a;
+ }
+ }
+ else
+ {
+ cv = v + mult_cover(c.v, cover);
+ ca = a + mult_cover(c.a, cover);
+ }
+ v = (value_type)((cv > calc_type(base_mask)) ? calc_type(base_mask) : cv);
+ a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
+ }
+
+ //--------------------------------------------------------------------
+ static self_type no_color() { return self_type(0,0); }
+ };
+
+
+ //===================================================================gray32
+ struct gray32
+ {
+ typedef float value_type;
+ typedef double calc_type;
+ typedef double long_type;
+ typedef gray32 self_type;
+
+ value_type v;
+ value_type a;
+
+ // Calculate grayscale value as per ITU-R BT.709.
+ static value_type luminance(double r, double g, double b)
+ {
+ return value_type(0.2126 * r + 0.7152 * g + 0.0722 * b);
+ }
+
+ static value_type luminance(const rgba& c)
+ {
+ return luminance(c.r, c.g, c.b);
+ }
+
+ static value_type luminance(const rgba32& c)
+ {
+ return luminance(c.r, c.g, c.b);
+ }
+
+ static value_type luminance(const rgba8& c)
+ {
+ return luminance(c.r / 255.0, c.g / 255.0, c.g / 255.0);
+ }
+
+ static value_type luminance(const rgba16& c)
+ {
+ return luminance(c.r / 65535.0, c.g / 65535.0, c.g / 65535.0);
+ }
+
+ //--------------------------------------------------------------------
+ gray32() {}
+
+ //--------------------------------------------------------------------
+ explicit gray32(value_type v_, value_type a_ = 1) :
+ v(v_), a(a_) {}
+
+ //--------------------------------------------------------------------
+ gray32(const self_type& c, value_type a_) :
+ v(c.v), a(a_) {}
+
+ //--------------------------------------------------------------------
+ gray32(const rgba& c) :
+ v(luminance(c)),
+ a(value_type(c.a)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const rgba8& c) :
+ v(luminance(c)),
+ a(value_type(c.a / 255.0)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const srgba8& c) :
+ v(luminance(rgba32(c))),
+ a(value_type(c.a / 255.0)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const rgba16& c) :
+ v(luminance(c)),
+ a(value_type(c.a / 65535.0)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const rgba32& c) :
+ v(luminance(c)),
+ a(value_type(c.a)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const gray8& c) :
+ v(value_type(c.v / 255.0)),
+ a(value_type(c.a / 255.0)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const sgray8& c) :
+ v(sRGB_conv<value_type>::rgb_from_sRGB(c.v)),
+ a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
+
+ //--------------------------------------------------------------------
+ gray32(const gray16& c) :
+ v(value_type(c.v / 65535.0)),
+ a(value_type(c.a / 65535.0)) {}
+
+ //--------------------------------------------------------------------
+ operator rgba() const
+ {
+ return rgba(v, v, v, a);
+ }
+
+ //--------------------------------------------------------------------
+ operator gray8() const
+ {
+ return gray8(uround(v * 255.0), uround(a * 255.0));
+ }
+
+ //--------------------------------------------------------------------
+ operator sgray8() const
+ {
+ // Return (non-premultiplied) sRGB values.
+ return sgray8(
+ sRGB_conv<value_type>::rgb_to_sRGB(v),
+ sRGB_conv<value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ operator gray16() const
+ {
+ return gray16(uround(v * 65535.0), uround(a * 65535.0));
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba8() const
+ {
+ rgba8::value_type y = uround(v * 255.0);
+ return rgba8(y, y, y, uround(a * 255.0));
+ }
+
+ //--------------------------------------------------------------------
+ operator srgba8() const
+ {
+ srgba8::value_type y = sRGB_conv<value_type>::rgb_to_sRGB(v);
+ return srgba8(y, y, y, sRGB_conv<value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba16() const
+ {
+ rgba16::value_type y = uround(v * 65535.0);
+ return rgba16(y, y, y, uround(a * 65535.0));
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba32() const
+ {
+ return rgba32(v, v, v, a);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE double to_double(value_type a)
+ {
+ return a;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type from_double(double a)
+ {
+ return value_type(a);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type empty_value()
+ {
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type full_value()
+ {
+ return 1;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_transparent() const
+ {
+ return a <= 0;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_opaque() const
+ {
+ return a >= 1;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type invert(value_type x)
+ {
+ return 1 - x;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type multiply(value_type a, value_type b)
+ {
+ return value_type(a * b);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type demultiply(value_type a, value_type b)
+ {
+ return (b == 0) ? 0 : value_type(a / b);
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downscale(T a)
+ {
+ return a;
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downshift(T a, unsigned n)
+ {
+ return n > 0 ? a / (1 << n) : a;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
+ {
+ return value_type(a * b / cover_mask);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
+ {
+ return cover_type(uround(a * b));
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a, assuming q is premultiplied by a.
+ static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
+ {
+ return (1 - a) * p + q; // more accurate than "p + q - p * a"
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a.
+ static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
+ {
+ // The form "p + a * (q - p)" avoids a multiplication, but may produce an
+ // inaccurate result. For example, "p + (q - p)" may not be exactly equal
+ // to q. Therefore, stick to the basic expression, which at least produces
+ // the correct result at either extreme.
+ return (1 - a) * p + a * q;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& clear()
+ {
+ v = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ else if (a_ > 1) a = 1;
+ else a = value_type(a_);
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return a;
+ }
+
+
+ //--------------------------------------------------------------------
+ self_type& premultiply()
+ {
+ if (a < 0) v = 0;
+ else if(a < 1) v *= a;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& demultiply()
+ {
+ if (a < 0) v = 0;
+ else if (a < 1) v /= a;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type gradient(self_type c, double k) const
+ {
+ return self_type(
+ value_type(v + (c.v - v) * k),
+ value_type(a + (c.a - a) * k));
+ }
+
+ //--------------------------------------------------------------------
+ static self_type no_color() { return self_type(0,0); }
+ };
+}
+
+
+
+
+#endif
diff --git a/xs/src/agg/agg_color_rgba.h b/xs/src/agg/agg_color_rgba.h
new file mode 100644
index 000000000..ff33a1179
--- /dev/null
+++ b/xs/src/agg/agg_color_rgba.h
@@ -0,0 +1,1353 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_COLOR_RGBA_INCLUDED
+#define AGG_COLOR_RGBA_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+#include "agg_gamma_lut.h"
+
+namespace agg
+{
+ // Supported component orders for RGB and RGBA pixel formats
+ //=======================================================================
+ struct order_rgb { enum rgb_e { R=0, G=1, B=2, N=3 }; };
+ struct order_bgr { enum bgr_e { B=0, G=1, R=2, N=3 }; };
+ struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, N=4 }; };
+ struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, N=4 }; };
+ struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, N=4 }; };
+ struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, N=4 }; };
+
+ // Colorspace tag types.
+ struct linear {};
+ struct sRGB {};
+
+ //====================================================================rgba
+ struct rgba
+ {
+ typedef double value_type;
+
+ double r;
+ double g;
+ double b;
+ double a;
+
+ //--------------------------------------------------------------------
+ rgba() {}
+
+ //--------------------------------------------------------------------
+ rgba(double r_, double g_, double b_, double a_=1.0) :
+ r(r_), g(g_), b(b_), a(a_) {}
+
+ //--------------------------------------------------------------------
+ rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {}
+
+ //--------------------------------------------------------------------
+ rgba& clear()
+ {
+ r = g = b = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ rgba& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ rgba& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ else if (a_ > 1) a = 1;
+ else a = a_;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return a;
+ }
+
+ //--------------------------------------------------------------------
+ rgba& premultiply()
+ {
+ r *= a;
+ g *= a;
+ b *= a;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ rgba& premultiply(double a_)
+ {
+ if (a <= 0 || a_ <= 0)
+ {
+ r = g = b = a = 0;
+ }
+ else
+ {
+ a_ /= a;
+ r *= a_;
+ g *= a_;
+ b *= a_;
+ a = a_;
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ rgba& demultiply()
+ {
+ if (a == 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ double a_ = 1.0 / a;
+ r *= a_;
+ g *= a_;
+ b *= a_;
+ }
+ return *this;
+ }
+
+
+ //--------------------------------------------------------------------
+ rgba gradient(rgba c, double k) const
+ {
+ rgba ret;
+ ret.r = r + (c.r - r) * k;
+ ret.g = g + (c.g - g) * k;
+ ret.b = b + (c.b - b) * k;
+ ret.a = a + (c.a - a) * k;
+ return ret;
+ }
+
+ rgba& operator+=(const rgba& c)
+ {
+ r += c.r;
+ g += c.g;
+ b += c.b;
+ a += c.a;
+ return *this;
+ }
+
+ rgba& operator*=(double k)
+ {
+ r *= k;
+ g *= k;
+ b *= k;
+ a *= k;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ static rgba no_color() { return rgba(0,0,0,0); }
+
+ //--------------------------------------------------------------------
+ static rgba from_wavelength(double wl, double gamma = 1.0);
+
+ //--------------------------------------------------------------------
+ explicit rgba(double wavelen, double gamma=1.0)
+ {
+ *this = from_wavelength(wavelen, gamma);
+ }
+
+ };
+
+ inline rgba operator+(const rgba& a, const rgba& b)
+ {
+ return rgba(a) += b;
+ }
+
+ inline rgba operator*(const rgba& a, double b)
+ {
+ return rgba(a) *= b;
+ }
+
+ //------------------------------------------------------------------------
+ inline rgba rgba::from_wavelength(double wl, double gamma)
+ {
+ rgba t(0.0, 0.0, 0.0);
+
+ if (wl >= 380.0 && wl <= 440.0)
+ {
+ t.r = -1.0 * (wl - 440.0) / (440.0 - 380.0);
+ t.b = 1.0;
+ }
+ else if (wl >= 440.0 && wl <= 490.0)
+ {
+ t.g = (wl - 440.0) / (490.0 - 440.0);
+ t.b = 1.0;
+ }
+ else if (wl >= 490.0 && wl <= 510.0)
+ {
+ t.g = 1.0;
+ t.b = -1.0 * (wl - 510.0) / (510.0 - 490.0);
+ }
+ else if (wl >= 510.0 && wl <= 580.0)
+ {
+ t.r = (wl - 510.0) / (580.0 - 510.0);
+ t.g = 1.0;
+ }
+ else if (wl >= 580.0 && wl <= 645.0)
+ {
+ t.r = 1.0;
+ t.g = -1.0 * (wl - 645.0) / (645.0 - 580.0);
+ }
+ else if (wl >= 645.0 && wl <= 780.0)
+ {
+ t.r = 1.0;
+ }
+
+ double s = 1.0;
+ if (wl > 700.0) s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0);
+ else if (wl < 420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0);
+
+ t.r = pow(t.r * s, gamma);
+ t.g = pow(t.g * s, gamma);
+ t.b = pow(t.b * s, gamma);
+ return t;
+ }
+
+ inline rgba rgba_pre(double r, double g, double b, double a)
+ {
+ return rgba(r, g, b, a).premultiply();
+ }
+
+
+ //===================================================================rgba8
+ template<class Colorspace>
+ struct rgba8T
+ {
+ typedef int8u value_type;
+ typedef int32u calc_type;
+ typedef int32 long_type;
+ enum base_scale_e
+ {
+ base_shift = 8,
+ base_scale = 1 << base_shift,
+ base_mask = base_scale - 1,
+ base_MSB = 1 << (base_shift - 1)
+ };
+ typedef rgba8T self_type;
+
+
+ value_type r;
+ value_type g;
+ value_type b;
+ value_type a;
+
+ static void convert(rgba8T<linear>& dst, const rgba8T<sRGB>& src)
+ {
+ dst.r = sRGB_conv<value_type>::rgb_from_sRGB(src.r);
+ dst.g = sRGB_conv<value_type>::rgb_from_sRGB(src.g);
+ dst.b = sRGB_conv<value_type>::rgb_from_sRGB(src.b);
+ dst.a = src.a;
+ }
+
+ static void convert(rgba8T<sRGB>& dst, const rgba8T<linear>& src)
+ {
+ dst.r = sRGB_conv<value_type>::rgb_to_sRGB(src.r);
+ dst.g = sRGB_conv<value_type>::rgb_to_sRGB(src.g);
+ dst.b = sRGB_conv<value_type>::rgb_to_sRGB(src.b);
+ dst.a = src.a;
+ }
+
+ static void convert(rgba8T<linear>& dst, const rgba& src)
+ {
+ dst.r = value_type(uround(src.r * base_mask));
+ dst.g = value_type(uround(src.g * base_mask));
+ dst.b = value_type(uround(src.b * base_mask));
+ dst.a = value_type(uround(src.a * base_mask));
+ }
+
+ static void convert(rgba8T<sRGB>& dst, const rgba& src)
+ {
+ // Use the "float" table.
+ dst.r = sRGB_conv<float>::rgb_to_sRGB(float(src.r));
+ dst.g = sRGB_conv<float>::rgb_to_sRGB(float(src.g));
+ dst.b = sRGB_conv<float>::rgb_to_sRGB(float(src.b));
+ dst.a = sRGB_conv<float>::alpha_to_sRGB(float(src.a));
+ }
+
+ static void convert(rgba& dst, const rgba8T<linear>& src)
+ {
+ dst.r = src.r / 255.0;
+ dst.g = src.g / 255.0;
+ dst.b = src.b / 255.0;
+ dst.a = src.a / 255.0;
+ }
+
+ static void convert(rgba& dst, const rgba8T<sRGB>& src)
+ {
+ // Use the "float" table.
+ dst.r = sRGB_conv<float>::rgb_from_sRGB(src.r);
+ dst.g = sRGB_conv<float>::rgb_from_sRGB(src.g);
+ dst.b = sRGB_conv<float>::rgb_from_sRGB(src.b);
+ dst.a = sRGB_conv<float>::alpha_from_sRGB(src.a);
+ }
+
+ //--------------------------------------------------------------------
+ rgba8T() {}
+
+ //--------------------------------------------------------------------
+ rgba8T(unsigned r_, unsigned g_, unsigned b_, unsigned a_ = base_mask) :
+ r(value_type(r_)),
+ g(value_type(g_)),
+ b(value_type(b_)),
+ a(value_type(a_)) {}
+
+ //--------------------------------------------------------------------
+ rgba8T(const rgba& c)
+ {
+ convert(*this, c);
+ }
+
+ //--------------------------------------------------------------------
+ rgba8T(const self_type& c, unsigned a_) :
+ r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
+
+ //--------------------------------------------------------------------
+ template<class T>
+ rgba8T(const rgba8T<T>& c)
+ {
+ convert(*this, c);
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba() const
+ {
+ rgba c;
+ convert(c, *this);
+ return c;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE double to_double(value_type a)
+ {
+ return double(a) / base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type from_double(double a)
+ {
+ return value_type(uround(a * base_mask));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type empty_value()
+ {
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type full_value()
+ {
+ return base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_transparent() const
+ {
+ return a == 0;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_opaque() const
+ {
+ return a == base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type invert(value_type x)
+ {
+ return base_mask - x;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, exact over int8u.
+ static AGG_INLINE value_type multiply(value_type a, value_type b)
+ {
+ calc_type t = a * b + base_MSB;
+ return value_type(((t >> base_shift) + t) >> base_shift);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type demultiply(value_type a, value_type b)
+ {
+ if (a * b == 0)
+ {
+ return 0;
+ }
+ else if (a >= b)
+ {
+ return base_mask;
+ }
+ else return value_type((a * base_mask + (b >> 1)) / b);
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downscale(T a)
+ {
+ return a >> base_shift;
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downshift(T a, unsigned n)
+ {
+ return a >> n;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, exact over int8u.
+ // Specifically for multiplying a color component by a cover.
+ static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
+ {
+ return multiply(a, b);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
+ {
+ return multiply(b, a);
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a, assuming q is premultiplied by a.
+ static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
+ {
+ return p + q - multiply(p, a);
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a.
+ static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
+ {
+ int t = (q - p) * a + base_MSB - (p > q);
+ return value_type(p + (((t >> base_shift) + t) >> base_shift));
+ }
+
+ //--------------------------------------------------------------------
+ self_type& clear()
+ {
+ r = g = b = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ else if (a_ > 1) a = 1;
+ else a = (value_type)uround(a_ * double(base_mask));
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return double(a) / double(base_mask);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& premultiply()
+ {
+ if (a != base_mask)
+ {
+ if (a == 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ r = multiply(r, a);
+ g = multiply(g, a);
+ b = multiply(b, a);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& premultiply(unsigned a_)
+ {
+ if (a != base_mask || a_ < base_mask)
+ {
+ if (a == 0 || a_ == 0)
+ {
+ r = g = b = a = 0;
+ }
+ else
+ {
+ calc_type r_ = (calc_type(r) * a_) / a;
+ calc_type g_ = (calc_type(g) * a_) / a;
+ calc_type b_ = (calc_type(b) * a_) / a;
+ r = value_type((r_ > a_) ? a_ : r_);
+ g = value_type((g_ > a_) ? a_ : g_);
+ b = value_type((b_ > a_) ? a_ : b_);
+ a = value_type(a_);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& demultiply()
+ {
+ if (a < base_mask)
+ {
+ if (a == 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ calc_type r_ = (calc_type(r) * base_mask) / a;
+ calc_type g_ = (calc_type(g) * base_mask) / a;
+ calc_type b_ = (calc_type(b) * base_mask) / a;
+ r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
+ g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
+ b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type gradient(const self_type& c, double k) const
+ {
+ self_type ret;
+ calc_type ik = uround(k * base_mask);
+ ret.r = lerp(r, c.r, ik);
+ ret.g = lerp(g, c.g, ik);
+ ret.b = lerp(b, c.b, ik);
+ ret.a = lerp(a, c.a, ik);
+ return ret;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void add(const self_type& c, unsigned cover)
+ {
+ calc_type cr, cg, cb, ca;
+ if (cover == cover_mask)
+ {
+ if (c.a == base_mask)
+ {
+ *this = c;
+ return;
+ }
+ else
+ {
+ cr = r + c.r;
+ cg = g + c.g;
+ cb = b + c.b;
+ ca = a + c.a;
+ }
+ }
+ else
+ {
+ cr = r + mult_cover(c.r, cover);
+ cg = g + mult_cover(c.g, cover);
+ cb = b + mult_cover(c.b, cover);
+ ca = a + mult_cover(c.a, cover);
+ }
+ r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr);
+ g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg);
+ b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb);
+ a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLUT>
+ AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
+ {
+ r = gamma.dir(r);
+ g = gamma.dir(g);
+ b = gamma.dir(b);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLUT>
+ AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
+ {
+ r = gamma.inv(r);
+ g = gamma.inv(g);
+ b = gamma.inv(b);
+ }
+
+ //--------------------------------------------------------------------
+ static self_type no_color() { return self_type(0,0,0,0); }
+
+ //--------------------------------------------------------------------
+ static self_type from_wavelength(double wl, double gamma = 1.0)
+ {
+ return self_type(rgba::from_wavelength(wl, gamma));
+ }
+ };
+
+ typedef rgba8T<linear> rgba8;
+ typedef rgba8T<sRGB> srgba8;
+
+
+ //-------------------------------------------------------------rgb8_packed
+ inline rgba8 rgb8_packed(unsigned v)
+ {
+ return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF);
+ }
+
+ //-------------------------------------------------------------bgr8_packed
+ inline rgba8 bgr8_packed(unsigned v)
+ {
+ return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF);
+ }
+
+ //------------------------------------------------------------argb8_packed
+ inline rgba8 argb8_packed(unsigned v)
+ {
+ return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24);
+ }
+
+ //---------------------------------------------------------rgba8_gamma_dir
+ template<class GammaLUT>
+ rgba8 rgba8_gamma_dir(rgba8 c, const GammaLUT& gamma)
+ {
+ return rgba8(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a);
+ }
+
+ //---------------------------------------------------------rgba8_gamma_inv
+ template<class GammaLUT>
+ rgba8 rgba8_gamma_inv(rgba8 c, const GammaLUT& gamma)
+ {
+ return rgba8(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
+ }
+
+
+
+ //==================================================================rgba16
+ struct rgba16
+ {
+ typedef int16u value_type;
+ typedef int32u calc_type;
+ typedef int64 long_type;
+ enum base_scale_e
+ {
+ base_shift = 16,
+ base_scale = 1 << base_shift,
+ base_mask = base_scale - 1,
+ base_MSB = 1 << (base_shift - 1)
+ };
+ typedef rgba16 self_type;
+
+ value_type r;
+ value_type g;
+ value_type b;
+ value_type a;
+
+ //--------------------------------------------------------------------
+ rgba16() {}
+
+ //--------------------------------------------------------------------
+ rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) :
+ r(value_type(r_)),
+ g(value_type(g_)),
+ b(value_type(b_)),
+ a(value_type(a_)) {}
+
+ //--------------------------------------------------------------------
+ rgba16(const self_type& c, unsigned a_) :
+ r(c.r), g(c.g), b(c.b), a(value_type(a_)) {}
+
+ //--------------------------------------------------------------------
+ rgba16(const rgba& c) :
+ r((value_type)uround(c.r * double(base_mask))),
+ g((value_type)uround(c.g * double(base_mask))),
+ b((value_type)uround(c.b * double(base_mask))),
+ a((value_type)uround(c.a * double(base_mask))) {}
+
+ //--------------------------------------------------------------------
+ rgba16(const rgba8& c) :
+ r(value_type((value_type(c.r) << 8) | c.r)),
+ g(value_type((value_type(c.g) << 8) | c.g)),
+ b(value_type((value_type(c.b) << 8) | c.b)),
+ a(value_type((value_type(c.a) << 8) | c.a)) {}
+
+ //--------------------------------------------------------------------
+ rgba16(const srgba8& c) :
+ r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)),
+ g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)),
+ b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)),
+ a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
+
+ //--------------------------------------------------------------------
+ operator rgba() const
+ {
+ return rgba(
+ r / 65535.0,
+ g / 65535.0,
+ b / 65535.0,
+ a / 65535.0);
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba8() const
+ {
+ return rgba8(r >> 8, g >> 8, b >> 8, a >> 8);
+ }
+
+ //--------------------------------------------------------------------
+ operator srgba8() const
+ {
+ // Return (non-premultiplied) sRGB values.
+ return srgba8(
+ sRGB_conv<value_type>::rgb_to_sRGB(r),
+ sRGB_conv<value_type>::rgb_to_sRGB(g),
+ sRGB_conv<value_type>::rgb_to_sRGB(b),
+ sRGB_conv<value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE double to_double(value_type a)
+ {
+ return double(a) / base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type from_double(double a)
+ {
+ return value_type(uround(a * base_mask));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type empty_value()
+ {
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type full_value()
+ {
+ return base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_transparent() const
+ {
+ return a == 0;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_opaque() const
+ {
+ return a == base_mask;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type invert(value_type x)
+ {
+ return base_mask - x;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, exact over int16u.
+ static AGG_INLINE value_type multiply(value_type a, value_type b)
+ {
+ calc_type t = a * b + base_MSB;
+ return value_type(((t >> base_shift) + t) >> base_shift);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type demultiply(value_type a, value_type b)
+ {
+ if (a * b == 0)
+ {
+ return 0;
+ }
+ else if (a >= b)
+ {
+ return base_mask;
+ }
+ else return value_type((a * base_mask + (b >> 1)) / b);
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downscale(T a)
+ {
+ return a >> base_shift;
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downshift(T a, unsigned n)
+ {
+ return a >> n;
+ }
+
+ //--------------------------------------------------------------------
+ // Fixed-point multiply, almost exact over int16u.
+ // Specifically for multiplying a color component by a cover.
+ static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
+ {
+ return multiply(a, (b << 8) | b);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
+ {
+ return multiply((a << 8) | a, b) >> 8;
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a, assuming q is premultiplied by a.
+ static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
+ {
+ return p + q - multiply(p, a);
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a.
+ static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
+ {
+ int t = (q - p) * a + base_MSB - (p > q);
+ return value_type(p + (((t >> base_shift) + t) >> base_shift));
+ }
+
+ //--------------------------------------------------------------------
+ self_type& clear()
+ {
+ r = g = b = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ if (a_ > 1) a = 1;
+ a = value_type(uround(a_ * double(base_mask)));
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return double(a) / double(base_mask);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& premultiply()
+ {
+ if (a != base_mask)
+ {
+ if (a == 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ r = multiply(r, a);
+ g = multiply(g, a);
+ b = multiply(b, a);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& premultiply(unsigned a_)
+ {
+ if (a < base_mask || a_ < base_mask)
+ {
+ if (a == 0 || a_ == 0)
+ {
+ r = g = b = a = 0;
+ }
+ else
+ {
+ calc_type r_ = (calc_type(r) * a_) / a;
+ calc_type g_ = (calc_type(g) * a_) / a;
+ calc_type b_ = (calc_type(b) * a_) / a;
+ r = value_type((r_ > a_) ? a_ : r_);
+ g = value_type((g_ > a_) ? a_ : g_);
+ b = value_type((b_ > a_) ? a_ : b_);
+ a = value_type(a_);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& demultiply()
+ {
+ if (a < base_mask)
+ {
+ if (a == 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ calc_type r_ = (calc_type(r) * base_mask) / a;
+ calc_type g_ = (calc_type(g) * base_mask) / a;
+ calc_type b_ = (calc_type(b) * base_mask) / a;
+ r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_);
+ g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_);
+ b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_);
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type gradient(const self_type& c, double k) const
+ {
+ self_type ret;
+ calc_type ik = uround(k * base_mask);
+ ret.r = lerp(r, c.r, ik);
+ ret.g = lerp(g, c.g, ik);
+ ret.b = lerp(b, c.b, ik);
+ ret.a = lerp(a, c.a, ik);
+ return ret;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void add(const self_type& c, unsigned cover)
+ {
+ calc_type cr, cg, cb, ca;
+ if (cover == cover_mask)
+ {
+ if (c.a == base_mask)
+ {
+ *this = c;
+ return;
+ }
+ else
+ {
+ cr = r + c.r;
+ cg = g + c.g;
+ cb = b + c.b;
+ ca = a + c.a;
+ }
+ }
+ else
+ {
+ cr = r + mult_cover(c.r, cover);
+ cg = g + mult_cover(c.g, cover);
+ cb = b + mult_cover(c.b, cover);
+ ca = a + mult_cover(c.a, cover);
+ }
+ r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr);
+ g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg);
+ b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb);
+ a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLUT>
+ AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
+ {
+ r = gamma.dir(r);
+ g = gamma.dir(g);
+ b = gamma.dir(b);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLUT>
+ AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
+ {
+ r = gamma.inv(r);
+ g = gamma.inv(g);
+ b = gamma.inv(b);
+ }
+
+ //--------------------------------------------------------------------
+ static self_type no_color() { return self_type(0,0,0,0); }
+
+ //--------------------------------------------------------------------
+ static self_type from_wavelength(double wl, double gamma = 1.0)
+ {
+ return self_type(rgba::from_wavelength(wl, gamma));
+ }
+ };
+
+
+ //------------------------------------------------------rgba16_gamma_dir
+ template<class GammaLUT>
+ rgba16 rgba16_gamma_dir(rgba16 c, const GammaLUT& gamma)
+ {
+ return rgba16(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a);
+ }
+
+ //------------------------------------------------------rgba16_gamma_inv
+ template<class GammaLUT>
+ rgba16 rgba16_gamma_inv(rgba16 c, const GammaLUT& gamma)
+ {
+ return rgba16(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a);
+ }
+
+ //====================================================================rgba32
+ struct rgba32
+ {
+ typedef float value_type;
+ typedef double calc_type;
+ typedef double long_type;
+ typedef rgba32 self_type;
+
+ value_type r;
+ value_type g;
+ value_type b;
+ value_type a;
+
+ //--------------------------------------------------------------------
+ rgba32() {}
+
+ //--------------------------------------------------------------------
+ rgba32(value_type r_, value_type g_, value_type b_, value_type a_= 1) :
+ r(r_), g(g_), b(b_), a(a_) {}
+
+ //--------------------------------------------------------------------
+ rgba32(const self_type& c, float a_) :
+ r(c.r), g(c.g), b(c.b), a(a_) {}
+
+ //--------------------------------------------------------------------
+ rgba32(const rgba& c) :
+ r(value_type(c.r)), g(value_type(c.g)), b(value_type(c.b)), a(value_type(c.a)) {}
+
+ //--------------------------------------------------------------------
+ rgba32(const rgba8& c) :
+ r(value_type(c.r / 255.0)),
+ g(value_type(c.g / 255.0)),
+ b(value_type(c.b / 255.0)),
+ a(value_type(c.a / 255.0)) {}
+
+ //--------------------------------------------------------------------
+ rgba32(const srgba8& c) :
+ r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)),
+ g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)),
+ b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)),
+ a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {}
+
+ //--------------------------------------------------------------------
+ rgba32(const rgba16& c) :
+ r(value_type(c.r / 65535.0)),
+ g(value_type(c.g / 65535.0)),
+ b(value_type(c.b / 65535.0)),
+ a(value_type(c.a / 65535.0)) {}
+
+ //--------------------------------------------------------------------
+ operator rgba() const
+ {
+ return rgba(r, g, b, a);
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba8() const
+ {
+ return rgba8(
+ uround(r * 255.0),
+ uround(g * 255.0),
+ uround(b * 255.0),
+ uround(a * 255.0));
+ }
+
+ //--------------------------------------------------------------------
+ operator srgba8() const
+ {
+ return srgba8(
+ sRGB_conv<value_type>::rgb_to_sRGB(r),
+ sRGB_conv<value_type>::rgb_to_sRGB(g),
+ sRGB_conv<value_type>::rgb_to_sRGB(b),
+ sRGB_conv<value_type>::alpha_to_sRGB(a));
+ }
+
+ //--------------------------------------------------------------------
+ operator rgba16() const
+ {
+ return rgba8(
+ uround(r * 65535.0),
+ uround(g * 65535.0),
+ uround(b * 65535.0),
+ uround(a * 65535.0));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE double to_double(value_type a)
+ {
+ return a;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type from_double(double a)
+ {
+ return value_type(a);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type empty_value()
+ {
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type full_value()
+ {
+ return 1;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_transparent() const
+ {
+ return a <= 0;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE bool is_opaque() const
+ {
+ return a >= 1;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type invert(value_type x)
+ {
+ return 1 - x;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type multiply(value_type a, value_type b)
+ {
+ return value_type(a * b);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type demultiply(value_type a, value_type b)
+ {
+ return (b == 0) ? 0 : value_type(a / b);
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downscale(T a)
+ {
+ return a;
+ }
+
+ //--------------------------------------------------------------------
+ template<typename T>
+ static AGG_INLINE T downshift(T a, unsigned n)
+ {
+ return n > 0 ? a / (1 << n) : a;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE value_type mult_cover(value_type a, cover_type b)
+ {
+ return value_type(a * b / cover_mask);
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE cover_type scale_cover(cover_type a, value_type b)
+ {
+ return cover_type(uround(a * b));
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a, assuming q is premultiplied by a.
+ static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a)
+ {
+ return (1 - a) * p + q; // more accurate than "p + q - p * a"
+ }
+
+ //--------------------------------------------------------------------
+ // Interpolate p to q by a.
+ static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a)
+ {
+ // The form "p + a * (q - p)" avoids a multiplication, but may produce an
+ // inaccurate result. For example, "p + (q - p)" may not be exactly equal
+ // to q. Therefore, stick to the basic expression, which at least produces
+ // the correct result at either extreme.
+ return (1 - a) * p + a * q;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& clear()
+ {
+ r = g = b = a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ self_type& transparent()
+ {
+ a = 0;
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& opacity(double a_)
+ {
+ if (a_ < 0) a = 0;
+ else if (a_ > 1) a = 1;
+ else a = value_type(a_);
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ double opacity() const
+ {
+ return a;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& premultiply()
+ {
+ if (a < 1)
+ {
+ if (a <= 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ r *= a;
+ g *= a;
+ b *= a;
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type& demultiply()
+ {
+ if (a < 1)
+ {
+ if (a <= 0)
+ {
+ r = g = b = 0;
+ }
+ else
+ {
+ r /= a;
+ g /= a;
+ b /= a;
+ }
+ }
+ return *this;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE self_type gradient(const self_type& c, double k) const
+ {
+ self_type ret;
+ ret.r = value_type(r + (c.r - r) * k);
+ ret.g = value_type(g + (c.g - g) * k);
+ ret.b = value_type(b + (c.b - b) * k);
+ ret.a = value_type(a + (c.a - a) * k);
+ return ret;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void add(const self_type& c, unsigned cover)
+ {
+ if (cover == cover_mask)
+ {
+ if (c.is_opaque())
+ {
+ *this = c;
+ return;
+ }
+ else
+ {
+ r += c.r;
+ g += c.g;
+ b += c.b;
+ a += c.a;
+ }
+ }
+ else
+ {
+ r += mult_cover(c.r, cover);
+ g += mult_cover(c.g, cover);
+ b += mult_cover(c.b, cover);
+ a += mult_cover(c.a, cover);
+ }
+ if (a > 1) a = 1;
+ if (r > a) r = a;
+ if (g > a) g = a;
+ if (b > a) b = a;
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLUT>
+ AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma)
+ {
+ r = gamma.dir(r);
+ g = gamma.dir(g);
+ b = gamma.dir(b);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLUT>
+ AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma)
+ {
+ r = gamma.inv(r);
+ g = gamma.inv(g);
+ b = gamma.inv(b);
+ }
+
+ //--------------------------------------------------------------------
+ static self_type no_color() { return self_type(0,0,0,0); }
+
+ //--------------------------------------------------------------------
+ static self_type from_wavelength(double wl, double gamma = 1)
+ {
+ return self_type(rgba::from_wavelength(wl, gamma));
+ }
+ };
+}
+
+
+
+#endif
diff --git a/xs/src/agg/agg_config.h b/xs/src/agg/agg_config.h
new file mode 100644
index 000000000..fa1dae2ba
--- /dev/null
+++ b/xs/src/agg/agg_config.h
@@ -0,0 +1,44 @@
+#ifndef AGG_CONFIG_INCLUDED
+#define AGG_CONFIG_INCLUDED
+
+// This file can be used to redefine certain data types.
+
+//---------------------------------------
+// 1. Default basic types such as:
+//
+// AGG_INT8
+// AGG_INT8U
+// AGG_INT16
+// AGG_INT16U
+// AGG_INT32
+// AGG_INT32U
+// AGG_INT64
+// AGG_INT64U
+//
+// Just replace this file with new defines if necessary.
+// For example, if your compiler doesn't have a 64 bit integer type
+// you can still use AGG if you define the follows:
+//
+// #define AGG_INT64 int
+// #define AGG_INT64U unsigned
+//
+// It will result in overflow in 16 bit-per-component image/pattern resampling
+// but it won't result any crash and the rest of the library will remain
+// fully functional.
+
+
+//---------------------------------------
+// 2. Default rendering_buffer type. Can be:
+//
+// Provides faster access for massive pixel operations,
+// such as blur, image filtering:
+// #define AGG_RENDERING_BUFFER row_ptr_cache<int8u>
+//
+// Provides cheaper creation and destruction (no mem allocs):
+// #define AGG_RENDERING_BUFFER row_accessor<int8u>
+//
+// You can still use both of them simultaneously in your applications
+// This #define is used only for default rendering_buffer type,
+// in short hand typedefs like pixfmt_rgba32.
+
+#endif
diff --git a/xs/src/agg/agg_conv_adaptor_vcgen.h b/xs/src/agg/agg_conv_adaptor_vcgen.h
new file mode 100644
index 000000000..a79f2208c
--- /dev/null
+++ b/xs/src/agg/agg_conv_adaptor_vcgen.h
@@ -0,0 +1,157 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_ADAPTOR_VCGEN_INCLUDED
+#define AGG_CONV_ADAPTOR_VCGEN_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //------------------------------------------------------------null_markers
+ struct null_markers
+ {
+ void remove_all() {}
+ void add_vertex(double, double, unsigned) {}
+ void prepare_src() {}
+
+ void rewind(unsigned) {}
+ unsigned vertex(double*, double*) { return path_cmd_stop; }
+ };
+
+
+ //------------------------------------------------------conv_adaptor_vcgen
+ template<class VertexSource,
+ class Generator,
+ class Markers=null_markers> class conv_adaptor_vcgen
+ {
+ enum status
+ {
+ initial,
+ accumulate,
+ generate
+ };
+
+ public:
+ explicit conv_adaptor_vcgen(VertexSource& source) :
+ m_source(&source),
+ m_status(initial)
+ {}
+ void attach(VertexSource& source) { m_source = &source; }
+
+ Generator& generator() { return m_generator; }
+ const Generator& generator() const { return m_generator; }
+
+ Markers& markers() { return m_markers; }
+ const Markers& markers() const { return m_markers; }
+
+ void rewind(unsigned path_id)
+ {
+ m_source->rewind(path_id);
+ m_status = initial;
+ }
+
+ unsigned vertex(double* x, double* y);
+
+ private:
+ // Prohibit copying
+ conv_adaptor_vcgen(const conv_adaptor_vcgen<VertexSource, Generator, Markers>&);
+ const conv_adaptor_vcgen<VertexSource, Generator, Markers>&
+ operator = (const conv_adaptor_vcgen<VertexSource, Generator, Markers>&);
+
+ VertexSource* m_source;
+ Generator m_generator;
+ Markers m_markers;
+ status m_status;
+ unsigned m_last_cmd;
+ double m_start_x;
+ double m_start_y;
+ };
+
+
+
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource, class Generator, class Markers>
+ unsigned conv_adaptor_vcgen<VertexSource, Generator, Markers>::vertex(double* x, double* y)
+ {
+ unsigned cmd = path_cmd_stop;
+ bool done = false;
+ while(!done)
+ {
+ switch(m_status)
+ {
+ case initial:
+ m_markers.remove_all();
+ m_last_cmd = m_source->vertex(&m_start_x, &m_start_y);
+ m_status = accumulate;
+
+ case accumulate:
+ if(is_stop(m_last_cmd)) return path_cmd_stop;
+
+ m_generator.remove_all();
+ m_generator.add_vertex(m_start_x, m_start_y, path_cmd_move_to);
+ m_markers.add_vertex(m_start_x, m_start_y, path_cmd_move_to);
+
+ for(;;)
+ {
+ cmd = m_source->vertex(x, y);
+ if(is_vertex(cmd))
+ {
+ m_last_cmd = cmd;
+ if(is_move_to(cmd))
+ {
+ m_start_x = *x;
+ m_start_y = *y;
+ break;
+ }
+ m_generator.add_vertex(*x, *y, cmd);
+ m_markers.add_vertex(*x, *y, path_cmd_line_to);
+ }
+ else
+ {
+ if(is_stop(cmd))
+ {
+ m_last_cmd = path_cmd_stop;
+ break;
+ }
+ if(is_end_poly(cmd))
+ {
+ m_generator.add_vertex(*x, *y, cmd);
+ break;
+ }
+ }
+ }
+ m_generator.rewind(0);
+ m_status = generate;
+
+ case generate:
+ cmd = m_generator.vertex(x, y);
+ if(is_stop(cmd))
+ {
+ m_status = accumulate;
+ break;
+ }
+ done = true;
+ break;
+ }
+ }
+ return cmd;
+ }
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_adaptor_vpgen.h b/xs/src/agg/agg_conv_adaptor_vpgen.h
new file mode 100644
index 000000000..d6b545ef1
--- /dev/null
+++ b/xs/src/agg/agg_conv_adaptor_vpgen.h
@@ -0,0 +1,159 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_ADAPTOR_VPGEN_INCLUDED
+#define AGG_CONV_ADAPTOR_VPGEN_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //======================================================conv_adaptor_vpgen
+ template<class VertexSource, class VPGen> class conv_adaptor_vpgen
+ {
+ public:
+ explicit conv_adaptor_vpgen(VertexSource& source) : m_source(&source) {}
+ void attach(VertexSource& source) { m_source = &source; }
+
+ VPGen& vpgen() { return m_vpgen; }
+ const VPGen& vpgen() const { return m_vpgen; }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ conv_adaptor_vpgen(const conv_adaptor_vpgen<VertexSource, VPGen>&);
+ const conv_adaptor_vpgen<VertexSource, VPGen>&
+ operator = (const conv_adaptor_vpgen<VertexSource, VPGen>&);
+
+ VertexSource* m_source;
+ VPGen m_vpgen;
+ double m_start_x;
+ double m_start_y;
+ unsigned m_poly_flags;
+ int m_vertices;
+ };
+
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource, class VPGen>
+ void conv_adaptor_vpgen<VertexSource, VPGen>::rewind(unsigned path_id)
+ {
+ m_source->rewind(path_id);
+ m_vpgen.reset();
+ m_start_x = 0;
+ m_start_y = 0;
+ m_poly_flags = 0;
+ m_vertices = 0;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource, class VPGen>
+ unsigned conv_adaptor_vpgen<VertexSource, VPGen>::vertex(double* x, double* y)
+ {
+ unsigned cmd = path_cmd_stop;
+ for(;;)
+ {
+ cmd = m_vpgen.vertex(x, y);
+ if(!is_stop(cmd)) break;
+
+ if(m_poly_flags && !m_vpgen.auto_unclose())
+ {
+ *x = 0.0;
+ *y = 0.0;
+ cmd = m_poly_flags;
+ m_poly_flags = 0;
+ break;
+ }
+
+ if(m_vertices < 0)
+ {
+ if(m_vertices < -1)
+ {
+ m_vertices = 0;
+ return path_cmd_stop;
+ }
+ m_vpgen.move_to(m_start_x, m_start_y);
+ m_vertices = 1;
+ continue;
+ }
+
+ double tx, ty;
+ cmd = m_source->vertex(&tx, &ty);
+ if(is_vertex(cmd))
+ {
+ if(is_move_to(cmd))
+ {
+ if(m_vpgen.auto_close() && m_vertices > 2)
+ {
+ m_vpgen.line_to(m_start_x, m_start_y);
+ m_poly_flags = path_cmd_end_poly | path_flags_close;
+ m_start_x = tx;
+ m_start_y = ty;
+ m_vertices = -1;
+ continue;
+ }
+ m_vpgen.move_to(tx, ty);
+ m_start_x = tx;
+ m_start_y = ty;
+ m_vertices = 1;
+ }
+ else
+ {
+ m_vpgen.line_to(tx, ty);
+ ++m_vertices;
+ }
+ }
+ else
+ {
+ if(is_end_poly(cmd))
+ {
+ m_poly_flags = cmd;
+ if(is_closed(cmd) || m_vpgen.auto_close())
+ {
+ if(m_vpgen.auto_close()) m_poly_flags |= path_flags_close;
+ if(m_vertices > 2)
+ {
+ m_vpgen.line_to(m_start_x, m_start_y);
+ }
+ m_vertices = 0;
+ }
+ }
+ else
+ {
+ // path_cmd_stop
+ if(m_vpgen.auto_close() && m_vertices > 2)
+ {
+ m_vpgen.line_to(m_start_x, m_start_y);
+ m_poly_flags = path_cmd_end_poly | path_flags_close;
+ m_vertices = -2;
+ continue;
+ }
+ break;
+ }
+ }
+ }
+ return cmd;
+ }
+
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_conv_bspline.h b/xs/src/agg/agg_conv_bspline.h
new file mode 100644
index 000000000..13d22d929
--- /dev/null
+++ b/xs/src/agg/agg_conv_bspline.h
@@ -0,0 +1,48 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_BSPLINE_INCLUDED
+#define AGG_CONV_BSPLINE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_bspline.h"
+#include "agg_conv_adaptor_vcgen.h"
+
+
+namespace agg
+{
+
+ //---------------------------------------------------------conv_bspline
+ template<class VertexSource>
+ struct conv_bspline : public conv_adaptor_vcgen<VertexSource, vcgen_bspline>
+ {
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_bspline> base_type;
+
+ conv_bspline(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_bspline>(vs) {}
+
+ void interpolation_step(double v) { base_type::generator().interpolation_step(v); }
+ double interpolation_step() const { return base_type::generator().interpolation_step(); }
+
+ private:
+ conv_bspline(const conv_bspline<VertexSource>&);
+ const conv_bspline<VertexSource>&
+ operator = (const conv_bspline<VertexSource>&);
+ };
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_conv_clip_polygon.h b/xs/src/agg/agg_conv_clip_polygon.h
new file mode 100644
index 000000000..87537638d
--- /dev/null
+++ b/xs/src/agg/agg_conv_clip_polygon.h
@@ -0,0 +1,63 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Polygon clipping converter
+// There an optimized Liang-Basky algorithm is used.
+// The algorithm doesn't optimize the degenerate edges, i.e. it will never
+// break a closed polygon into two or more ones, instead, there will be
+// degenerate edges coinciding with the respective clipping boundaries.
+// This is a sub-optimal solution, because that optimization would require
+// extra, rather expensive math while the rasterizer tolerates it quite well,
+// without any considerable overhead.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_CLIP_POLYGON_INCLUDED
+#define AGG_CONV_CLIP_POLYGON_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_conv_adaptor_vpgen.h"
+#include "agg_vpgen_clip_polygon.h"
+
+namespace agg
+{
+
+ //=======================================================conv_clip_polygon
+ template<class VertexSource>
+ struct conv_clip_polygon : public conv_adaptor_vpgen<VertexSource, vpgen_clip_polygon>
+ {
+ typedef conv_adaptor_vpgen<VertexSource, vpgen_clip_polygon> base_type;
+
+ conv_clip_polygon(VertexSource& vs) :
+ conv_adaptor_vpgen<VertexSource, vpgen_clip_polygon>(vs) {}
+
+ void clip_box(double x1, double y1, double x2, double y2)
+ {
+ base_type::vpgen().clip_box(x1, y1, x2, y2);
+ }
+
+ double x1() const { return base_type::vpgen().x1(); }
+ double y1() const { return base_type::vpgen().y1(); }
+ double x2() const { return base_type::vpgen().x2(); }
+ double y2() const { return base_type::vpgen().y2(); }
+
+ private:
+ conv_clip_polygon(const conv_clip_polygon<VertexSource>&);
+ const conv_clip_polygon<VertexSource>&
+ operator = (const conv_clip_polygon<VertexSource>&);
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_clip_polyline.h b/xs/src/agg/agg_conv_clip_polyline.h
new file mode 100644
index 000000000..f3fc2888c
--- /dev/null
+++ b/xs/src/agg/agg_conv_clip_polyline.h
@@ -0,0 +1,63 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// polyline clipping converter
+// There an optimized Liang-Basky algorithm is used.
+// The algorithm doesn't optimize the degenerate edges, i.e. it will never
+// break a closed polyline into two or more ones, instead, there will be
+// degenerate edges coinciding with the respective clipping boundaries.
+// This is a sub-optimal solution, because that optimization would require
+// extra, rather expensive math while the rasterizer tolerates it quite well,
+// without any considerable overhead.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_CLIP_polyline_INCLUDED
+#define AGG_CONV_CLIP_polyline_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_conv_adaptor_vpgen.h"
+#include "agg_vpgen_clip_polyline.h"
+
+namespace agg
+{
+
+ //=======================================================conv_clip_polyline
+ template<class VertexSource>
+ struct conv_clip_polyline : public conv_adaptor_vpgen<VertexSource, vpgen_clip_polyline>
+ {
+ typedef conv_adaptor_vpgen<VertexSource, vpgen_clip_polyline> base_type;
+
+ conv_clip_polyline(VertexSource& vs) :
+ conv_adaptor_vpgen<VertexSource, vpgen_clip_polyline>(vs) {}
+
+ void clip_box(double x1, double y1, double x2, double y2)
+ {
+ base_type::vpgen().clip_box(x1, y1, x2, y2);
+ }
+
+ double x1() const { return base_type::vpgen().x1(); }
+ double y1() const { return base_type::vpgen().y1(); }
+ double x2() const { return base_type::vpgen().x2(); }
+ double y2() const { return base_type::vpgen().y2(); }
+
+ private:
+ conv_clip_polyline(const conv_clip_polyline<VertexSource>&);
+ const conv_clip_polyline<VertexSource>&
+ operator = (const conv_clip_polyline<VertexSource>&);
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_close_polygon.h b/xs/src/agg/agg_conv_close_polygon.h
new file mode 100644
index 000000000..c46594fdf
--- /dev/null
+++ b/xs/src/agg/agg_conv_close_polygon.h
@@ -0,0 +1,125 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_CLOSE_POLYGON_INCLUDED
+#define AGG_CONV_CLOSE_POLYGON_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //======================================================conv_close_polygon
+ template<class VertexSource> class conv_close_polygon
+ {
+ public:
+ explicit conv_close_polygon(VertexSource& vs) : m_source(&vs) {}
+ void attach(VertexSource& source) { m_source = &source; }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ conv_close_polygon(const conv_close_polygon<VertexSource>&);
+ const conv_close_polygon<VertexSource>&
+ operator = (const conv_close_polygon<VertexSource>&);
+
+ VertexSource* m_source;
+ unsigned m_cmd[2];
+ double m_x[2];
+ double m_y[2];
+ unsigned m_vertex;
+ bool m_line_to;
+ };
+
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource>
+ void conv_close_polygon<VertexSource>::rewind(unsigned path_id)
+ {
+ m_source->rewind(path_id);
+ m_vertex = 2;
+ m_line_to = false;
+ }
+
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource>
+ unsigned conv_close_polygon<VertexSource>::vertex(double* x, double* y)
+ {
+ unsigned cmd = path_cmd_stop;
+ for(;;)
+ {
+ if(m_vertex < 2)
+ {
+ *x = m_x[m_vertex];
+ *y = m_y[m_vertex];
+ cmd = m_cmd[m_vertex];
+ ++m_vertex;
+ break;
+ }
+
+ cmd = m_source->vertex(x, y);
+
+ if(is_end_poly(cmd))
+ {
+ cmd |= path_flags_close;
+ break;
+ }
+
+ if(is_stop(cmd))
+ {
+ if(m_line_to)
+ {
+ m_cmd[0] = path_cmd_end_poly | path_flags_close;
+ m_cmd[1] = path_cmd_stop;
+ m_vertex = 0;
+ m_line_to = false;
+ continue;
+ }
+ break;
+ }
+
+ if(is_move_to(cmd))
+ {
+ if(m_line_to)
+ {
+ m_x[0] = 0.0;
+ m_y[0] = 0.0;
+ m_cmd[0] = path_cmd_end_poly | path_flags_close;
+ m_x[1] = *x;
+ m_y[1] = *y;
+ m_cmd[1] = cmd;
+ m_vertex = 0;
+ m_line_to = false;
+ continue;
+ }
+ break;
+ }
+
+ if(is_vertex(cmd))
+ {
+ m_line_to = true;
+ break;
+ }
+ }
+ return cmd;
+ }
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_concat.h b/xs/src/agg/agg_conv_concat.h
new file mode 100644
index 000000000..745d349c6
--- /dev/null
+++ b/xs/src/agg/agg_conv_concat.h
@@ -0,0 +1,73 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_CONCAT_INCLUDED
+#define AGG_CONV_CONCAT_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //=============================================================conv_concat
+ // Concatenation of two paths. Usually used to combine lines or curves
+ // with markers such as arrowheads
+ template<class VS1, class VS2> class conv_concat
+ {
+ public:
+ conv_concat(VS1& source1, VS2& source2) :
+ m_source1(&source1), m_source2(&source2), m_status(2) {}
+ void attach1(VS1& source) { m_source1 = &source; }
+ void attach2(VS2& source) { m_source2 = &source; }
+
+
+ void rewind(unsigned path_id)
+ {
+ m_source1->rewind(path_id);
+ m_source2->rewind(0);
+ m_status = 0;
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ unsigned cmd;
+ if(m_status == 0)
+ {
+ cmd = m_source1->vertex(x, y);
+ if(!is_stop(cmd)) return cmd;
+ m_status = 1;
+ }
+ if(m_status == 1)
+ {
+ cmd = m_source2->vertex(x, y);
+ if(!is_stop(cmd)) return cmd;
+ m_status = 2;
+ }
+ return path_cmd_stop;
+ }
+
+ private:
+ conv_concat(const conv_concat<VS1, VS2>&);
+ const conv_concat<VS1, VS2>&
+ operator = (const conv_concat<VS1, VS2>&);
+
+ VS1* m_source1;
+ VS2* m_source2;
+ int m_status;
+
+ };
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_conv_contour.h b/xs/src/agg/agg_conv_contour.h
new file mode 100644
index 000000000..b4b5a9047
--- /dev/null
+++ b/xs/src/agg/agg_conv_contour.h
@@ -0,0 +1,65 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// conv_stroke
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_CONTOUR_INCLUDED
+#define AGG_CONV_CONTOUR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_contour.h"
+#include "agg_conv_adaptor_vcgen.h"
+
+namespace agg
+{
+
+ //-----------------------------------------------------------conv_contour
+ template<class VertexSource>
+ struct conv_contour : public conv_adaptor_vcgen<VertexSource, vcgen_contour>
+ {
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_contour> base_type;
+
+ conv_contour(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_contour>(vs)
+ {
+ }
+
+ void line_join(line_join_e lj) { base_type::generator().line_join(lj); }
+ void inner_join(inner_join_e ij) { base_type::generator().inner_join(ij); }
+ void width(double w) { base_type::generator().width(w); }
+ void miter_limit(double ml) { base_type::generator().miter_limit(ml); }
+ void miter_limit_theta(double t) { base_type::generator().miter_limit_theta(t); }
+ void inner_miter_limit(double ml) { base_type::generator().inner_miter_limit(ml); }
+ void approximation_scale(double as) { base_type::generator().approximation_scale(as); }
+ void auto_detect_orientation(bool v) { base_type::generator().auto_detect_orientation(v); }
+
+ line_join_e line_join() const { return base_type::generator().line_join(); }
+ inner_join_e inner_join() const { return base_type::generator().inner_join(); }
+ double width() const { return base_type::generator().width(); }
+ double miter_limit() const { return base_type::generator().miter_limit(); }
+ double inner_miter_limit() const { return base_type::generator().inner_miter_limit(); }
+ double approximation_scale() const { return base_type::generator().approximation_scale(); }
+ bool auto_detect_orientation() const { return base_type::generator().auto_detect_orientation(); }
+
+ private:
+ conv_contour(const conv_contour<VertexSource>&);
+ const conv_contour<VertexSource>&
+ operator = (const conv_contour<VertexSource>&);
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_curve.h b/xs/src/agg/agg_conv_curve.h
new file mode 100644
index 000000000..0be3b6fd7
--- /dev/null
+++ b/xs/src/agg/agg_conv_curve.h
@@ -0,0 +1,201 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// classes conv_curve
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_CURVE_INCLUDED
+#define AGG_CONV_CURVE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_curves.h"
+
+namespace agg
+{
+
+
+ //---------------------------------------------------------------conv_curve
+ // Curve converter class. Any path storage can have Bezier curves defined
+ // by their control points. There're two types of curves supported: curve3
+ // and curve4. Curve3 is a conic Bezier curve with 2 endpoints and 1 control
+ // point. Curve4 has 2 control points (4 points in total) and can be used
+ // to interpolate more complicated curves. Curve4, unlike curve3 can be used
+ // to approximate arcs, both circular and elliptical. Curves are approximated
+ // with straight lines and one of the approaches is just to store the whole
+ // sequence of vertices that approximate our curve. It takes additional
+ // memory, and at the same time the consecutive vertices can be calculated
+ // on demand.
+ //
+ // Initially, path storages are not suppose to keep all the vertices of the
+ // curves (although, nothing prevents us from doing so). Instead, path_storage
+ // keeps only vertices, needed to calculate a curve on demand. Those vertices
+ // are marked with special commands. So, if the path_storage contains curves
+ // (which are not real curves yet), and we render this storage directly,
+ // all we will see is only 2 or 3 straight line segments (for curve3 and
+ // curve4 respectively). If we need to see real curves drawn we need to
+ // include this class into the conversion pipeline.
+ //
+ // Class conv_curve recognizes commands path_cmd_curve3 and path_cmd_curve4
+ // and converts these vertices into a move_to/line_to sequence.
+ //-----------------------------------------------------------------------
+ template<class VertexSource,
+ class Curve3=curve3,
+ class Curve4=curve4> class conv_curve
+ {
+ public:
+ typedef Curve3 curve3_type;
+ typedef Curve4 curve4_type;
+ typedef conv_curve<VertexSource, Curve3, Curve4> self_type;
+
+ explicit conv_curve(VertexSource& source) :
+ m_source(&source), m_last_x(0.0), m_last_y(0.0) {}
+ void attach(VertexSource& source) { m_source = &source; }
+
+ void approximation_method(curve_approximation_method_e v)
+ {
+ m_curve3.approximation_method(v);
+ m_curve4.approximation_method(v);
+ }
+
+ curve_approximation_method_e approximation_method() const
+ {
+ return m_curve4.approximation_method();
+ }
+
+ void approximation_scale(double s)
+ {
+ m_curve3.approximation_scale(s);
+ m_curve4.approximation_scale(s);
+ }
+
+ double approximation_scale() const
+ {
+ return m_curve4.approximation_scale();
+ }
+
+ void angle_tolerance(double v)
+ {
+ m_curve3.angle_tolerance(v);
+ m_curve4.angle_tolerance(v);
+ }
+
+ double angle_tolerance() const
+ {
+ return m_curve4.angle_tolerance();
+ }
+
+ void cusp_limit(double v)
+ {
+ m_curve3.cusp_limit(v);
+ m_curve4.cusp_limit(v);
+ }
+
+ double cusp_limit() const
+ {
+ return m_curve4.cusp_limit();
+ }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ conv_curve(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ VertexSource* m_source;
+ double m_last_x;
+ double m_last_y;
+ curve3_type m_curve3;
+ curve4_type m_curve4;
+ };
+
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource, class Curve3, class Curve4>
+ void conv_curve<VertexSource, Curve3, Curve4>::rewind(unsigned path_id)
+ {
+ m_source->rewind(path_id);
+ m_last_x = 0.0;
+ m_last_y = 0.0;
+ m_curve3.reset();
+ m_curve4.reset();
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource, class Curve3, class Curve4>
+ unsigned conv_curve<VertexSource, Curve3, Curve4>::vertex(double* x, double* y)
+ {
+ if(!is_stop(m_curve3.vertex(x, y)))
+ {
+ m_last_x = *x;
+ m_last_y = *y;
+ return path_cmd_line_to;
+ }
+
+ if(!is_stop(m_curve4.vertex(x, y)))
+ {
+ m_last_x = *x;
+ m_last_y = *y;
+ return path_cmd_line_to;
+ }
+
+ double ct2_x = 0;
+ double ct2_y = 0;
+ double end_x = 0;
+ double end_y = 0;
+
+ unsigned cmd = m_source->vertex(x, y);
+ switch(cmd)
+ {
+ case path_cmd_curve3:
+ m_source->vertex(&end_x, &end_y);
+
+ m_curve3.init(m_last_x, m_last_y,
+ *x, *y,
+ end_x, end_y);
+
+ m_curve3.vertex(x, y); // First call returns path_cmd_move_to
+ m_curve3.vertex(x, y); // This is the first vertex of the curve
+ cmd = path_cmd_line_to;
+ break;
+
+ case path_cmd_curve4:
+ m_source->vertex(&ct2_x, &ct2_y);
+ m_source->vertex(&end_x, &end_y);
+
+ m_curve4.init(m_last_x, m_last_y,
+ *x, *y,
+ ct2_x, ct2_y,
+ end_x, end_y);
+
+ m_curve4.vertex(x, y); // First call returns path_cmd_move_to
+ m_curve4.vertex(x, y); // This is the first vertex of the curve
+ cmd = path_cmd_line_to;
+ break;
+ }
+ m_last_x = *x;
+ m_last_y = *y;
+ return cmd;
+ }
+
+
+}
+
+
+
+#endif
diff --git a/xs/src/agg/agg_conv_dash.h b/xs/src/agg/agg_conv_dash.h
new file mode 100644
index 000000000..23c13ad0a
--- /dev/null
+++ b/xs/src/agg/agg_conv_dash.h
@@ -0,0 +1,68 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// conv_dash
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_DASH_INCLUDED
+#define AGG_CONV_DASH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_dash.h"
+#include "agg_conv_adaptor_vcgen.h"
+
+namespace agg
+{
+
+ //---------------------------------------------------------------conv_dash
+ template<class VertexSource, class Markers=null_markers>
+ struct conv_dash : public conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers>
+ {
+ typedef Markers marker_type;
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers> base_type;
+
+ conv_dash(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers>(vs)
+ {
+ }
+
+ void remove_all_dashes()
+ {
+ base_type::generator().remove_all_dashes();
+ }
+
+ void add_dash(double dash_len, double gap_len)
+ {
+ base_type::generator().add_dash(dash_len, gap_len);
+ }
+
+ void dash_start(double ds)
+ {
+ base_type::generator().dash_start(ds);
+ }
+
+ void shorten(double s) { base_type::generator().shorten(s); }
+ double shorten() const { return base_type::generator().shorten(); }
+
+ private:
+ conv_dash(const conv_dash<VertexSource, Markers>&);
+ const conv_dash<VertexSource, Markers>&
+ operator = (const conv_dash<VertexSource, Markers>&);
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_gpc.h b/xs/src/agg/agg_conv_gpc.h
new file mode 100644
index 000000000..698ae900f
--- /dev/null
+++ b/xs/src/agg/agg_conv_gpc.h
@@ -0,0 +1,432 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// General Polygon Clipper based on the GPC library by Alan Murta
+// Union, Intersection, XOR, A-B, B-A
+// Contact the author if you intend to use it in commercial applications!
+// http://www.cs.man.ac.uk/aig/staff/alan/software/
+// Alan Murta (email: gpc@cs.man.ac.uk)
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_GPC_INCLUDED
+#define AGG_CONV_GPC_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+#include "agg_array.h"
+
+extern "C"
+{
+#include "gpc.h"
+}
+
+namespace agg
+{
+ enum gpc_op_e
+ {
+ gpc_or,
+ gpc_and,
+ gpc_xor,
+ gpc_a_minus_b,
+ gpc_b_minus_a
+ };
+
+
+ //================================================================conv_gpc
+ template<class VSA, class VSB> class conv_gpc
+ {
+ enum status
+ {
+ status_move_to,
+ status_line_to,
+ status_stop
+ };
+
+ struct contour_header_type
+ {
+ int num_vertices;
+ int hole_flag;
+ gpc_vertex* vertices;
+ };
+
+ typedef pod_bvector<gpc_vertex, 8> vertex_array_type;
+ typedef pod_bvector<contour_header_type, 6> contour_header_array_type;
+
+
+ public:
+ typedef VSA source_a_type;
+ typedef VSB source_b_type;
+ typedef conv_gpc<source_a_type, source_b_type> self_type;
+
+ ~conv_gpc()
+ {
+ free_gpc_data();
+ }
+
+ conv_gpc(source_a_type& a, source_b_type& b, gpc_op_e op = gpc_or) :
+ m_src_a(&a),
+ m_src_b(&b),
+ m_status(status_move_to),
+ m_vertex(-1),
+ m_contour(-1),
+ m_operation(op)
+ {
+ memset(&m_poly_a, 0, sizeof(m_poly_a));
+ memset(&m_poly_b, 0, sizeof(m_poly_b));
+ memset(&m_result, 0, sizeof(m_result));
+ }
+
+ void attach1(VSA& source) { m_src_a = &source; }
+ void attach2(VSB& source) { m_src_b = &source; }
+
+ void operation(gpc_op_e v) { m_operation = v; }
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ conv_gpc(const conv_gpc<VSA, VSB>&);
+ const conv_gpc<VSA, VSB>& operator = (const conv_gpc<VSA, VSB>&);
+
+ //--------------------------------------------------------------------
+ void free_polygon(gpc_polygon& p);
+ void free_result();
+ void free_gpc_data();
+ void start_contour();
+ void add_vertex(double x, double y);
+ void end_contour(unsigned orientation);
+ void make_polygon(gpc_polygon& p);
+ void start_extracting();
+ bool next_contour();
+ bool next_vertex(double* x, double* y);
+
+
+ //--------------------------------------------------------------------
+ template<class VS> void add(VS& src, gpc_polygon& p)
+ {
+ unsigned cmd;
+ double x, y;
+ double start_x = 0.0;
+ double start_y = 0.0;
+ bool line_to = false;
+ unsigned orientation = 0;
+
+ m_contour_accumulator.remove_all();
+
+ while(!is_stop(cmd = src.vertex(&x, &y)))
+ {
+ if(is_vertex(cmd))
+ {
+ if(is_move_to(cmd))
+ {
+ if(line_to)
+ {
+ end_contour(orientation);
+ orientation = 0;
+ }
+ start_contour();
+ start_x = x;
+ start_y = y;
+ }
+ add_vertex(x, y);
+ line_to = true;
+ }
+ else
+ {
+ if(is_end_poly(cmd))
+ {
+ orientation = get_orientation(cmd);
+ if(line_to && is_closed(cmd))
+ {
+ add_vertex(start_x, start_y);
+ }
+ }
+ }
+ }
+ if(line_to)
+ {
+ end_contour(orientation);
+ }
+ make_polygon(p);
+ }
+
+
+ private:
+ //--------------------------------------------------------------------
+ source_a_type* m_src_a;
+ source_b_type* m_src_b;
+ status m_status;
+ int m_vertex;
+ int m_contour;
+ gpc_op_e m_operation;
+ vertex_array_type m_vertex_accumulator;
+ contour_header_array_type m_contour_accumulator;
+ gpc_polygon m_poly_a;
+ gpc_polygon m_poly_b;
+ gpc_polygon m_result;
+ };
+
+
+
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::free_polygon(gpc_polygon& p)
+ {
+ int i;
+ for(i = 0; i < p.num_contours; i++)
+ {
+ pod_allocator<gpc_vertex>::deallocate(p.contour[i].vertex,
+ p.contour[i].num_vertices);
+ }
+ pod_allocator<gpc_vertex_list>::deallocate(p.contour, p.num_contours);
+ memset(&p, 0, sizeof(gpc_polygon));
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::free_result()
+ {
+ if(m_result.contour)
+ {
+ gpc_free_polygon(&m_result);
+ }
+ memset(&m_result, 0, sizeof(m_result));
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::free_gpc_data()
+ {
+ free_polygon(m_poly_a);
+ free_polygon(m_poly_b);
+ free_result();
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::start_contour()
+ {
+ contour_header_type h;
+ memset(&h, 0, sizeof(h));
+ m_contour_accumulator.add(h);
+ m_vertex_accumulator.remove_all();
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ inline void conv_gpc<VSA, VSB>::add_vertex(double x, double y)
+ {
+ gpc_vertex v;
+ v.x = x;
+ v.y = y;
+ m_vertex_accumulator.add(v);
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::end_contour(unsigned /*orientation*/)
+ {
+ if(m_contour_accumulator.size())
+ {
+ if(m_vertex_accumulator.size() > 2)
+ {
+ contour_header_type& h =
+ m_contour_accumulator[m_contour_accumulator.size() - 1];
+
+ h.num_vertices = m_vertex_accumulator.size();
+ h.hole_flag = 0;
+
+ // TO DO: Clarify the "holes"
+ //if(is_cw(orientation)) h.hole_flag = 1;
+
+ h.vertices = pod_allocator<gpc_vertex>::allocate(h.num_vertices);
+ gpc_vertex* d = h.vertices;
+ int i;
+ for(i = 0; i < h.num_vertices; i++)
+ {
+ const gpc_vertex& s = m_vertex_accumulator[i];
+ d->x = s.x;
+ d->y = s.y;
+ ++d;
+ }
+ }
+ else
+ {
+ m_vertex_accumulator.remove_last();
+ }
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::make_polygon(gpc_polygon& p)
+ {
+ free_polygon(p);
+ if(m_contour_accumulator.size())
+ {
+ p.num_contours = m_contour_accumulator.size();
+
+ p.hole = 0;
+ p.contour = pod_allocator<gpc_vertex_list>::allocate(p.num_contours);
+
+ int i;
+ gpc_vertex_list* pv = p.contour;
+ for(i = 0; i < p.num_contours; i++)
+ {
+ const contour_header_type& h = m_contour_accumulator[i];
+ pv->num_vertices = h.num_vertices;
+ pv->vertex = h.vertices;
+ ++pv;
+ }
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::start_extracting()
+ {
+ m_status = status_move_to;
+ m_contour = -1;
+ m_vertex = -1;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ bool conv_gpc<VSA, VSB>::next_contour()
+ {
+ if(++m_contour < m_result.num_contours)
+ {
+ m_vertex = -1;
+ return true;
+ }
+ return false;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ inline bool conv_gpc<VSA, VSB>::next_vertex(double* x, double* y)
+ {
+ const gpc_vertex_list& vlist = m_result.contour[m_contour];
+ if(++m_vertex < vlist.num_vertices)
+ {
+ const gpc_vertex& v = vlist.vertex[m_vertex];
+ *x = v.x;
+ *y = v.y;
+ return true;
+ }
+ return false;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ void conv_gpc<VSA, VSB>::rewind(unsigned path_id)
+ {
+ free_result();
+ m_src_a->rewind(path_id);
+ m_src_b->rewind(path_id);
+ add(*m_src_a, m_poly_a);
+ add(*m_src_b, m_poly_b);
+ switch(m_operation)
+ {
+ case gpc_or:
+ gpc_polygon_clip(GPC_UNION,
+ &m_poly_a,
+ &m_poly_b,
+ &m_result);
+ break;
+
+ case gpc_and:
+ gpc_polygon_clip(GPC_INT,
+ &m_poly_a,
+ &m_poly_b,
+ &m_result);
+ break;
+
+ case gpc_xor:
+ gpc_polygon_clip(GPC_XOR,
+ &m_poly_a,
+ &m_poly_b,
+ &m_result);
+ break;
+
+ case gpc_a_minus_b:
+ gpc_polygon_clip(GPC_DIFF,
+ &m_poly_a,
+ &m_poly_b,
+ &m_result);
+ break;
+
+ case gpc_b_minus_a:
+ gpc_polygon_clip(GPC_DIFF,
+ &m_poly_b,
+ &m_poly_a,
+ &m_result);
+ break;
+ }
+ start_extracting();
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VSA, class VSB>
+ unsigned conv_gpc<VSA, VSB>::vertex(double* x, double* y)
+ {
+ if(m_status == status_move_to)
+ {
+ if(next_contour())
+ {
+ if(next_vertex(x, y))
+ {
+ m_status = status_line_to;
+ return path_cmd_move_to;
+ }
+ m_status = status_stop;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ }
+ else
+ {
+ if(next_vertex(x, y))
+ {
+ return path_cmd_line_to;
+ }
+ else
+ {
+ m_status = status_move_to;
+ }
+ return path_cmd_end_poly | path_flags_close;
+ }
+ return path_cmd_stop;
+ }
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_conv_marker.h b/xs/src/agg/agg_conv_marker.h
new file mode 100644
index 000000000..2cd3cb403
--- /dev/null
+++ b/xs/src/agg/agg_conv_marker.h
@@ -0,0 +1,148 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// conv_marker
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_MARKER_INCLUDED
+#define AGG_CONV_MARKER_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_trans_affine.h"
+
+namespace agg
+{
+ //-------------------------------------------------------------conv_marker
+ template<class MarkerLocator, class MarkerShapes>
+ class conv_marker
+ {
+ public:
+ conv_marker(MarkerLocator& ml, MarkerShapes& ms);
+
+ trans_affine& transform() { return m_transform; }
+ const trans_affine& transform() const { return m_transform; }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ conv_marker(const conv_marker<MarkerLocator, MarkerShapes>&);
+ const conv_marker<MarkerLocator, MarkerShapes>&
+ operator = (const conv_marker<MarkerLocator, MarkerShapes>&);
+
+ enum status_e
+ {
+ initial,
+ markers,
+ polygon,
+ stop
+ };
+
+ MarkerLocator* m_marker_locator;
+ MarkerShapes* m_marker_shapes;
+ trans_affine m_transform;
+ trans_affine m_mtx;
+ status_e m_status;
+ unsigned m_marker;
+ unsigned m_num_markers;
+ };
+
+
+ //------------------------------------------------------------------------
+ template<class MarkerLocator, class MarkerShapes>
+ conv_marker<MarkerLocator, MarkerShapes>::conv_marker(MarkerLocator& ml, MarkerShapes& ms) :
+ m_marker_locator(&ml),
+ m_marker_shapes(&ms),
+ m_status(initial),
+ m_marker(0),
+ m_num_markers(1)
+ {
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class MarkerLocator, class MarkerShapes>
+ void conv_marker<MarkerLocator, MarkerShapes>::rewind(unsigned)
+ {
+ m_status = initial;
+ m_marker = 0;
+ m_num_markers = 1;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class MarkerLocator, class MarkerShapes>
+ unsigned conv_marker<MarkerLocator, MarkerShapes>::vertex(double* x, double* y)
+ {
+ unsigned cmd = path_cmd_move_to;
+ double x1, y1, x2, y2;
+
+ while(!is_stop(cmd))
+ {
+ switch(m_status)
+ {
+ case initial:
+ if(m_num_markers == 0)
+ {
+ cmd = path_cmd_stop;
+ break;
+ }
+ m_marker_locator->rewind(m_marker);
+ ++m_marker;
+ m_num_markers = 0;
+ m_status = markers;
+
+ case markers:
+ if(is_stop(m_marker_locator->vertex(&x1, &y1)))
+ {
+ m_status = initial;
+ break;
+ }
+ if(is_stop(m_marker_locator->vertex(&x2, &y2)))
+ {
+ m_status = initial;
+ break;
+ }
+ ++m_num_markers;
+ m_mtx = m_transform;
+ m_mtx *= trans_affine_rotation(atan2(y2 - y1, x2 - x1));
+ m_mtx *= trans_affine_translation(x1, y1);
+ m_marker_shapes->rewind(m_marker - 1);
+ m_status = polygon;
+
+ case polygon:
+ cmd = m_marker_shapes->vertex(x, y);
+ if(is_stop(cmd))
+ {
+ cmd = path_cmd_move_to;
+ m_status = markers;
+ break;
+ }
+ m_mtx.transform(x, y);
+ return cmd;
+
+ case stop:
+ cmd = path_cmd_stop;
+ break;
+ }
+ }
+ return cmd;
+ }
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_conv_marker_adaptor.h b/xs/src/agg/agg_conv_marker_adaptor.h
new file mode 100644
index 000000000..4486d6ace
--- /dev/null
+++ b/xs/src/agg/agg_conv_marker_adaptor.h
@@ -0,0 +1,51 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_MARKER_ADAPTOR_INCLUDED
+#define AGG_CONV_MARKER_ADAPTOR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_conv_adaptor_vcgen.h"
+#include "agg_vcgen_vertex_sequence.h"
+
+namespace agg
+{
+
+ //=====================================================conv_marker_adaptor
+ template<class VertexSource, class Markers=null_markers>
+ struct conv_marker_adaptor :
+ public conv_adaptor_vcgen<VertexSource, vcgen_vertex_sequence, Markers>
+ {
+ typedef Markers marker_type;
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_vertex_sequence, Markers> base_type;
+
+ conv_marker_adaptor(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_vertex_sequence, Markers>(vs)
+ {
+ }
+
+ void shorten(double s) { base_type::generator().shorten(s); }
+ double shorten() const { return base_type::generator().shorten(); }
+
+ private:
+ conv_marker_adaptor(const conv_marker_adaptor<VertexSource, Markers>&);
+ const conv_marker_adaptor<VertexSource, Markers>&
+ operator = (const conv_marker_adaptor<VertexSource, Markers>&);
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_segmentator.h b/xs/src/agg/agg_conv_segmentator.h
new file mode 100644
index 000000000..e69a9e7d7
--- /dev/null
+++ b/xs/src/agg/agg_conv_segmentator.h
@@ -0,0 +1,48 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_SEGMENTATOR_INCLUDED
+#define AGG_CONV_SEGMENTATOR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_conv_adaptor_vpgen.h"
+#include "agg_vpgen_segmentator.h"
+
+namespace agg
+{
+
+ //========================================================conv_segmentator
+ template<class VertexSource>
+ struct conv_segmentator : public conv_adaptor_vpgen<VertexSource, vpgen_segmentator>
+ {
+ typedef conv_adaptor_vpgen<VertexSource, vpgen_segmentator> base_type;
+
+ conv_segmentator(VertexSource& vs) :
+ conv_adaptor_vpgen<VertexSource, vpgen_segmentator>(vs) {}
+
+ void approximation_scale(double s) { base_type::vpgen().approximation_scale(s); }
+ double approximation_scale() const { return base_type::vpgen().approximation_scale(); }
+
+ private:
+ conv_segmentator(const conv_segmentator<VertexSource>&);
+ const conv_segmentator<VertexSource>&
+ operator = (const conv_segmentator<VertexSource>&);
+ };
+
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_conv_shorten_path.h b/xs/src/agg/agg_conv_shorten_path.h
new file mode 100644
index 000000000..5617e51d1
--- /dev/null
+++ b/xs/src/agg/agg_conv_shorten_path.h
@@ -0,0 +1,50 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_SHORTEN_PATH_INCLUDED
+#define AGG_CONV_SHORTEN_PATH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_conv_adaptor_vcgen.h"
+#include "agg_vcgen_vertex_sequence.h"
+
+namespace agg
+{
+
+ //=======================================================conv_shorten_path
+ template<class VertexSource> class conv_shorten_path :
+ public conv_adaptor_vcgen<VertexSource, vcgen_vertex_sequence>
+ {
+ public:
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_vertex_sequence> base_type;
+
+ conv_shorten_path(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_vertex_sequence>(vs)
+ {
+ }
+
+ void shorten(double s) { base_type::generator().shorten(s); }
+ double shorten() const { return base_type::generator().shorten(); }
+
+ private:
+ conv_shorten_path(const conv_shorten_path<VertexSource>&);
+ const conv_shorten_path<VertexSource>&
+ operator = (const conv_shorten_path<VertexSource>&);
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_smooth_poly1.h b/xs/src/agg/agg_conv_smooth_poly1.h
new file mode 100644
index 000000000..4ac4e3d6e
--- /dev/null
+++ b/xs/src/agg/agg_conv_smooth_poly1.h
@@ -0,0 +1,80 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Smooth polygon generator
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_SMOOTH_POLY1_INCLUDED
+#define AGG_CONV_SMOOTH_POLY1_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_smooth_poly1.h"
+#include "agg_conv_adaptor_vcgen.h"
+#include "agg_conv_curve.h"
+
+
+namespace agg
+{
+
+ //-------------------------------------------------------conv_smooth_poly1
+ template<class VertexSource>
+ struct conv_smooth_poly1 :
+ public conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1>
+ {
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1> base_type;
+
+ conv_smooth_poly1(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_smooth_poly1>(vs)
+ {
+ }
+
+ void smooth_value(double v) { base_type::generator().smooth_value(v); }
+ double smooth_value() const { return base_type::generator().smooth_value(); }
+
+ private:
+ conv_smooth_poly1(const conv_smooth_poly1<VertexSource>&);
+ const conv_smooth_poly1<VertexSource>&
+ operator = (const conv_smooth_poly1<VertexSource>&);
+ };
+
+
+
+ //-------------------------------------------------conv_smooth_poly1_curve
+ template<class VertexSource>
+ struct conv_smooth_poly1_curve :
+ public conv_curve<conv_smooth_poly1<VertexSource> >
+ {
+ conv_smooth_poly1_curve(VertexSource& vs) :
+ conv_curve<conv_smooth_poly1<VertexSource> >(m_smooth),
+ m_smooth(vs)
+ {
+ }
+
+ void smooth_value(double v) { m_smooth.generator().smooth_value(v); }
+ double smooth_value() const { return m_smooth.generator().smooth_value(); }
+
+ private:
+ conv_smooth_poly1_curve(const conv_smooth_poly1_curve<VertexSource>&);
+ const conv_smooth_poly1_curve<VertexSource>&
+ operator = (const conv_smooth_poly1_curve<VertexSource>&);
+
+ conv_smooth_poly1<VertexSource> m_smooth;
+ };
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_conv_stroke.h b/xs/src/agg/agg_conv_stroke.h
new file mode 100644
index 000000000..e19a6b61f
--- /dev/null
+++ b/xs/src/agg/agg_conv_stroke.h
@@ -0,0 +1,73 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// conv_stroke
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_STROKE_INCLUDED
+#define AGG_CONV_STROKE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vcgen_stroke.h"
+#include "agg_conv_adaptor_vcgen.h"
+
+namespace agg
+{
+
+ //-------------------------------------------------------------conv_stroke
+ template<class VertexSource, class Markers=null_markers>
+ struct conv_stroke :
+ public conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers>
+ {
+ typedef Markers marker_type;
+ typedef conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers> base_type;
+
+ conv_stroke(VertexSource& vs) :
+ conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers>(vs)
+ {
+ }
+
+ void line_cap(line_cap_e lc) { base_type::generator().line_cap(lc); }
+ void line_join(line_join_e lj) { base_type::generator().line_join(lj); }
+ void inner_join(inner_join_e ij) { base_type::generator().inner_join(ij); }
+
+ line_cap_e line_cap() const { return base_type::generator().line_cap(); }
+ line_join_e line_join() const { return base_type::generator().line_join(); }
+ inner_join_e inner_join() const { return base_type::generator().inner_join(); }
+
+ void width(double w) { base_type::generator().width(w); }
+ void miter_limit(double ml) { base_type::generator().miter_limit(ml); }
+ void miter_limit_theta(double t) { base_type::generator().miter_limit_theta(t); }
+ void inner_miter_limit(double ml) { base_type::generator().inner_miter_limit(ml); }
+ void approximation_scale(double as) { base_type::generator().approximation_scale(as); }
+
+ double width() const { return base_type::generator().width(); }
+ double miter_limit() const { return base_type::generator().miter_limit(); }
+ double inner_miter_limit() const { return base_type::generator().inner_miter_limit(); }
+ double approximation_scale() const { return base_type::generator().approximation_scale(); }
+
+ void shorten(double s) { base_type::generator().shorten(s); }
+ double shorten() const { return base_type::generator().shorten(); }
+
+ private:
+ conv_stroke(const conv_stroke<VertexSource, Markers>&);
+ const conv_stroke<VertexSource, Markers>&
+ operator = (const conv_stroke<VertexSource, Markers>&);
+
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_transform.h b/xs/src/agg/agg_conv_transform.h
new file mode 100644
index 000000000..0c88a245b
--- /dev/null
+++ b/xs/src/agg/agg_conv_transform.h
@@ -0,0 +1,68 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class conv_transform
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_CONV_TRANSFORM_INCLUDED
+#define AGG_CONV_TRANSFORM_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_trans_affine.h"
+
+namespace agg
+{
+
+ //----------------------------------------------------------conv_transform
+ template<class VertexSource, class Transformer=trans_affine> class conv_transform
+ {
+ public:
+ conv_transform(VertexSource& source, Transformer& tr) :
+ m_source(&source), m_trans(&tr) {}
+ void attach(VertexSource& source) { m_source = &source; }
+
+ void rewind(unsigned path_id)
+ {
+ m_source->rewind(path_id);
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ unsigned cmd = m_source->vertex(x, y);
+ if(is_vertex(cmd))
+ {
+ m_trans->transform(x, y);
+ }
+ return cmd;
+ }
+
+ void transformer(Transformer& tr)
+ {
+ m_trans = &tr;
+ }
+
+ private:
+ conv_transform(const conv_transform<VertexSource>&);
+ const conv_transform<VertexSource>&
+ operator = (const conv_transform<VertexSource>&);
+
+ VertexSource* m_source;
+ Transformer* m_trans;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_conv_unclose_polygon.h b/xs/src/agg/agg_conv_unclose_polygon.h
new file mode 100644
index 000000000..fe5c26381
--- /dev/null
+++ b/xs/src/agg/agg_conv_unclose_polygon.h
@@ -0,0 +1,52 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CONV_UNCLOSE_POLYGON_INCLUDED
+#define AGG_CONV_UNCLOSE_POLYGON_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //====================================================conv_unclose_polygon
+ template<class VertexSource> class conv_unclose_polygon
+ {
+ public:
+ explicit conv_unclose_polygon(VertexSource& vs) : m_source(&vs) {}
+ void attach(VertexSource& source) { m_source = &source; }
+
+ void rewind(unsigned path_id)
+ {
+ m_source->rewind(path_id);
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ unsigned cmd = m_source->vertex(x, y);
+ if(is_end_poly(cmd)) cmd &= ~path_flags_close;
+ return cmd;
+ }
+
+ private:
+ conv_unclose_polygon(const conv_unclose_polygon<VertexSource>&);
+ const conv_unclose_polygon<VertexSource>&
+ operator = (const conv_unclose_polygon<VertexSource>&);
+
+ VertexSource* m_source;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_curves.h b/xs/src/agg/agg_curves.h
new file mode 100644
index 000000000..1ef02e878
--- /dev/null
+++ b/xs/src/agg/agg_curves.h
@@ -0,0 +1,693 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+// Copyright (C) 2005 Tony Juricic (tonygeek@yahoo.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_CURVES_INCLUDED
+#define AGG_CURVES_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+
+ // See Implementation agg_curves.cpp
+
+ //--------------------------------------------curve_approximation_method_e
+ enum curve_approximation_method_e
+ {
+ curve_inc,
+ curve_div
+ };
+
+ //--------------------------------------------------------------curve3_inc
+ class curve3_inc
+ {
+ public:
+ curve3_inc() :
+ m_num_steps(0), m_step(0), m_scale(1.0) { }
+
+ curve3_inc(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3) :
+ m_num_steps(0), m_step(0), m_scale(1.0)
+ {
+ init(x1, y1, x2, y2, x3, y3);
+ }
+
+ void reset() { m_num_steps = 0; m_step = -1; }
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3);
+
+ void approximation_method(curve_approximation_method_e) {}
+ curve_approximation_method_e approximation_method() const { return curve_inc; }
+
+ void approximation_scale(double s);
+ double approximation_scale() const;
+
+ void angle_tolerance(double) {}
+ double angle_tolerance() const { return 0.0; }
+
+ void cusp_limit(double) {}
+ double cusp_limit() const { return 0.0; }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ int m_num_steps;
+ int m_step;
+ double m_scale;
+ double m_start_x;
+ double m_start_y;
+ double m_end_x;
+ double m_end_y;
+ double m_fx;
+ double m_fy;
+ double m_dfx;
+ double m_dfy;
+ double m_ddfx;
+ double m_ddfy;
+ double m_saved_fx;
+ double m_saved_fy;
+ double m_saved_dfx;
+ double m_saved_dfy;
+ };
+
+
+
+
+
+ //-------------------------------------------------------------curve3_div
+ class curve3_div
+ {
+ public:
+ curve3_div() :
+ m_approximation_scale(1.0),
+ m_angle_tolerance(0.0),
+ m_count(0)
+ {}
+
+ curve3_div(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3) :
+ m_approximation_scale(1.0),
+ m_angle_tolerance(0.0),
+ m_count(0)
+ {
+ init(x1, y1, x2, y2, x3, y3);
+ }
+
+ void reset() { m_points.remove_all(); m_count = 0; }
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3);
+
+ void approximation_method(curve_approximation_method_e) {}
+ curve_approximation_method_e approximation_method() const { return curve_div; }
+
+ void approximation_scale(double s) { m_approximation_scale = s; }
+ double approximation_scale() const { return m_approximation_scale; }
+
+ void angle_tolerance(double a) { m_angle_tolerance = a; }
+ double angle_tolerance() const { return m_angle_tolerance; }
+
+ void cusp_limit(double) {}
+ double cusp_limit() const { return 0.0; }
+
+ void rewind(unsigned)
+ {
+ m_count = 0;
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_count >= m_points.size()) return path_cmd_stop;
+ const point_d& p = m_points[m_count++];
+ *x = p.x;
+ *y = p.y;
+ return (m_count == 1) ? path_cmd_move_to : path_cmd_line_to;
+ }
+
+ private:
+ void bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3);
+ void recursive_bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ unsigned level);
+
+ double m_approximation_scale;
+ double m_distance_tolerance_square;
+ double m_angle_tolerance;
+ unsigned m_count;
+ pod_bvector<point_d> m_points;
+ };
+
+
+
+
+
+
+
+ //-------------------------------------------------------------curve4_points
+ struct curve4_points
+ {
+ double cp[8];
+ curve4_points() {}
+ curve4_points(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4)
+ {
+ cp[0] = x1; cp[1] = y1; cp[2] = x2; cp[3] = y2;
+ cp[4] = x3; cp[5] = y3; cp[6] = x4; cp[7] = y4;
+ }
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4)
+ {
+ cp[0] = x1; cp[1] = y1; cp[2] = x2; cp[3] = y2;
+ cp[4] = x3; cp[5] = y3; cp[6] = x4; cp[7] = y4;
+ }
+ double operator [] (unsigned i) const { return cp[i]; }
+ double& operator [] (unsigned i) { return cp[i]; }
+ };
+
+
+
+ //-------------------------------------------------------------curve4_inc
+ class curve4_inc
+ {
+ public:
+ curve4_inc() :
+ m_num_steps(0), m_step(0), m_scale(1.0) { }
+
+ curve4_inc(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4) :
+ m_num_steps(0), m_step(0), m_scale(1.0)
+ {
+ init(x1, y1, x2, y2, x3, y3, x4, y4);
+ }
+
+ curve4_inc(const curve4_points& cp) :
+ m_num_steps(0), m_step(0), m_scale(1.0)
+ {
+ init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+ }
+
+ void reset() { m_num_steps = 0; m_step = -1; }
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4);
+
+ void init(const curve4_points& cp)
+ {
+ init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+ }
+
+ void approximation_method(curve_approximation_method_e) {}
+ curve_approximation_method_e approximation_method() const { return curve_inc; }
+
+ void approximation_scale(double s);
+ double approximation_scale() const;
+
+ void angle_tolerance(double) {}
+ double angle_tolerance() const { return 0.0; }
+
+ void cusp_limit(double) {}
+ double cusp_limit() const { return 0.0; }
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ int m_num_steps;
+ int m_step;
+ double m_scale;
+ double m_start_x;
+ double m_start_y;
+ double m_end_x;
+ double m_end_y;
+ double m_fx;
+ double m_fy;
+ double m_dfx;
+ double m_dfy;
+ double m_ddfx;
+ double m_ddfy;
+ double m_dddfx;
+ double m_dddfy;
+ double m_saved_fx;
+ double m_saved_fy;
+ double m_saved_dfx;
+ double m_saved_dfy;
+ double m_saved_ddfx;
+ double m_saved_ddfy;
+ };
+
+
+
+ //-------------------------------------------------------catrom_to_bezier
+ inline curve4_points catrom_to_bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4)
+ {
+ // Trans. matrix Catmull-Rom to Bezier
+ //
+ // 0 1 0 0
+ // -1/6 1 1/6 0
+ // 0 1/6 1 -1/6
+ // 0 0 1 0
+ //
+ return curve4_points(
+ x2,
+ y2,
+ (-x1 + 6*x2 + x3) / 6,
+ (-y1 + 6*y2 + y3) / 6,
+ ( x2 + 6*x3 - x4) / 6,
+ ( y2 + 6*y3 - y4) / 6,
+ x3,
+ y3);
+ }
+
+
+ //-----------------------------------------------------------------------
+ inline curve4_points
+ catrom_to_bezier(const curve4_points& cp)
+ {
+ return catrom_to_bezier(cp[0], cp[1], cp[2], cp[3],
+ cp[4], cp[5], cp[6], cp[7]);
+ }
+
+
+
+ //-----------------------------------------------------ubspline_to_bezier
+ inline curve4_points ubspline_to_bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4)
+ {
+ // Trans. matrix Uniform BSpline to Bezier
+ //
+ // 1/6 4/6 1/6 0
+ // 0 4/6 2/6 0
+ // 0 2/6 4/6 0
+ // 0 1/6 4/6 1/6
+ //
+ return curve4_points(
+ (x1 + 4*x2 + x3) / 6,
+ (y1 + 4*y2 + y3) / 6,
+ (4*x2 + 2*x3) / 6,
+ (4*y2 + 2*y3) / 6,
+ (2*x2 + 4*x3) / 6,
+ (2*y2 + 4*y3) / 6,
+ (x2 + 4*x3 + x4) / 6,
+ (y2 + 4*y3 + y4) / 6);
+ }
+
+
+ //-----------------------------------------------------------------------
+ inline curve4_points
+ ubspline_to_bezier(const curve4_points& cp)
+ {
+ return ubspline_to_bezier(cp[0], cp[1], cp[2], cp[3],
+ cp[4], cp[5], cp[6], cp[7]);
+ }
+
+
+
+
+ //------------------------------------------------------hermite_to_bezier
+ inline curve4_points hermite_to_bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4)
+ {
+ // Trans. matrix Hermite to Bezier
+ //
+ // 1 0 0 0
+ // 1 0 1/3 0
+ // 0 1 0 -1/3
+ // 0 1 0 0
+ //
+ return curve4_points(
+ x1,
+ y1,
+ (3*x1 + x3) / 3,
+ (3*y1 + y3) / 3,
+ (3*x2 - x4) / 3,
+ (3*y2 - y4) / 3,
+ x2,
+ y2);
+ }
+
+
+
+ //-----------------------------------------------------------------------
+ inline curve4_points
+ hermite_to_bezier(const curve4_points& cp)
+ {
+ return hermite_to_bezier(cp[0], cp[1], cp[2], cp[3],
+ cp[4], cp[5], cp[6], cp[7]);
+ }
+
+
+ //-------------------------------------------------------------curve4_div
+ class curve4_div
+ {
+ public:
+ curve4_div() :
+ m_approximation_scale(1.0),
+ m_angle_tolerance(0.0),
+ m_cusp_limit(0.0),
+ m_count(0)
+ {}
+
+ curve4_div(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4) :
+ m_approximation_scale(1.0),
+ m_angle_tolerance(0.0),
+ m_cusp_limit(0.0),
+ m_count(0)
+ {
+ init(x1, y1, x2, y2, x3, y3, x4, y4);
+ }
+
+ curve4_div(const curve4_points& cp) :
+ m_approximation_scale(1.0),
+ m_angle_tolerance(0.0),
+ m_count(0)
+ {
+ init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+ }
+
+ void reset() { m_points.remove_all(); m_count = 0; }
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4);
+
+ void init(const curve4_points& cp)
+ {
+ init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+ }
+
+ void approximation_method(curve_approximation_method_e) {}
+
+ curve_approximation_method_e approximation_method() const
+ {
+ return curve_div;
+ }
+
+ void approximation_scale(double s) { m_approximation_scale = s; }
+ double approximation_scale() const { return m_approximation_scale; }
+
+ void angle_tolerance(double a) { m_angle_tolerance = a; }
+ double angle_tolerance() const { return m_angle_tolerance; }
+
+ void cusp_limit(double v)
+ {
+ m_cusp_limit = (v == 0.0) ? 0.0 : pi - v;
+ }
+
+ double cusp_limit() const
+ {
+ return (m_cusp_limit == 0.0) ? 0.0 : pi - m_cusp_limit;
+ }
+
+ void rewind(unsigned)
+ {
+ m_count = 0;
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_count >= m_points.size()) return path_cmd_stop;
+ const point_d& p = m_points[m_count++];
+ *x = p.x;
+ *y = p.y;
+ return (m_count == 1) ? path_cmd_move_to : path_cmd_line_to;
+ }
+
+ private:
+ void bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4);
+
+ void recursive_bezier(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4,
+ unsigned level);
+
+ double m_approximation_scale;
+ double m_distance_tolerance_square;
+ double m_angle_tolerance;
+ double m_cusp_limit;
+ unsigned m_count;
+ pod_bvector<point_d> m_points;
+ };
+
+
+ //-----------------------------------------------------------------curve3
+ class curve3
+ {
+ public:
+ curve3() : m_approximation_method(curve_div) {}
+ curve3(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3) :
+ m_approximation_method(curve_div)
+ {
+ init(x1, y1, x2, y2, x3, y3);
+ }
+
+ void reset()
+ {
+ m_curve_inc.reset();
+ m_curve_div.reset();
+ }
+
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3)
+ {
+ if(m_approximation_method == curve_inc)
+ {
+ m_curve_inc.init(x1, y1, x2, y2, x3, y3);
+ }
+ else
+ {
+ m_curve_div.init(x1, y1, x2, y2, x3, y3);
+ }
+ }
+
+ void approximation_method(curve_approximation_method_e v)
+ {
+ m_approximation_method = v;
+ }
+
+ curve_approximation_method_e approximation_method() const
+ {
+ return m_approximation_method;
+ }
+
+ void approximation_scale(double s)
+ {
+ m_curve_inc.approximation_scale(s);
+ m_curve_div.approximation_scale(s);
+ }
+
+ double approximation_scale() const
+ {
+ return m_curve_inc.approximation_scale();
+ }
+
+ void angle_tolerance(double a)
+ {
+ m_curve_div.angle_tolerance(a);
+ }
+
+ double angle_tolerance() const
+ {
+ return m_curve_div.angle_tolerance();
+ }
+
+ void cusp_limit(double v)
+ {
+ m_curve_div.cusp_limit(v);
+ }
+
+ double cusp_limit() const
+ {
+ return m_curve_div.cusp_limit();
+ }
+
+ void rewind(unsigned path_id)
+ {
+ if(m_approximation_method == curve_inc)
+ {
+ m_curve_inc.rewind(path_id);
+ }
+ else
+ {
+ m_curve_div.rewind(path_id);
+ }
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_approximation_method == curve_inc)
+ {
+ return m_curve_inc.vertex(x, y);
+ }
+ return m_curve_div.vertex(x, y);
+ }
+
+ private:
+ curve3_inc m_curve_inc;
+ curve3_div m_curve_div;
+ curve_approximation_method_e m_approximation_method;
+ };
+
+
+
+
+
+ //-----------------------------------------------------------------curve4
+ class curve4
+ {
+ public:
+ curve4() : m_approximation_method(curve_div) {}
+ curve4(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4) :
+ m_approximation_method(curve_div)
+ {
+ init(x1, y1, x2, y2, x3, y3, x4, y4);
+ }
+
+ curve4(const curve4_points& cp) :
+ m_approximation_method(curve_div)
+ {
+ init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+ }
+
+ void reset()
+ {
+ m_curve_inc.reset();
+ m_curve_div.reset();
+ }
+
+ void init(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x4, double y4)
+ {
+ if(m_approximation_method == curve_inc)
+ {
+ m_curve_inc.init(x1, y1, x2, y2, x3, y3, x4, y4);
+ }
+ else
+ {
+ m_curve_div.init(x1, y1, x2, y2, x3, y3, x4, y4);
+ }
+ }
+
+ void init(const curve4_points& cp)
+ {
+ init(cp[0], cp[1], cp[2], cp[3], cp[4], cp[5], cp[6], cp[7]);
+ }
+
+ void approximation_method(curve_approximation_method_e v)
+ {
+ m_approximation_method = v;
+ }
+
+ curve_approximation_method_e approximation_method() const
+ {
+ return m_approximation_method;
+ }
+
+ void approximation_scale(double s)
+ {
+ m_curve_inc.approximation_scale(s);
+ m_curve_div.approximation_scale(s);
+ }
+ double approximation_scale() const { return m_curve_inc.approximation_scale(); }
+
+ void angle_tolerance(double v)
+ {
+ m_curve_div.angle_tolerance(v);
+ }
+
+ double angle_tolerance() const
+ {
+ return m_curve_div.angle_tolerance();
+ }
+
+ void cusp_limit(double v)
+ {
+ m_curve_div.cusp_limit(v);
+ }
+
+ double cusp_limit() const
+ {
+ return m_curve_div.cusp_limit();
+ }
+
+ void rewind(unsigned path_id)
+ {
+ if(m_approximation_method == curve_inc)
+ {
+ m_curve_inc.rewind(path_id);
+ }
+ else
+ {
+ m_curve_div.rewind(path_id);
+ }
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_approximation_method == curve_inc)
+ {
+ return m_curve_inc.vertex(x, y);
+ }
+ return m_curve_div.vertex(x, y);
+ }
+
+ private:
+ curve4_inc m_curve_inc;
+ curve4_div m_curve_div;
+ curve_approximation_method_e m_approximation_method;
+ };
+
+
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_dda_line.h b/xs/src/agg/agg_dda_line.h
new file mode 100644
index 000000000..f589e76b8
--- /dev/null
+++ b/xs/src/agg/agg_dda_line.h
@@ -0,0 +1,290 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// classes dda_line_interpolator, dda2_line_interpolator
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_DDA_LINE_INCLUDED
+#define AGG_DDA_LINE_INCLUDED
+
+#include <stdlib.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //===================================================dda_line_interpolator
+ template<int FractionShift, int YShift=0> class dda_line_interpolator
+ {
+ public:
+ //--------------------------------------------------------------------
+ dda_line_interpolator() {}
+
+ //--------------------------------------------------------------------
+ dda_line_interpolator(int y1, int y2, unsigned count) :
+ m_y(y1),
+ m_inc(((y2 - y1) << FractionShift) / int(count)),
+ m_dy(0)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ void operator ++ ()
+ {
+ m_dy += m_inc;
+ }
+
+ //--------------------------------------------------------------------
+ void operator -- ()
+ {
+ m_dy -= m_inc;
+ }
+
+ //--------------------------------------------------------------------
+ void operator += (unsigned n)
+ {
+ m_dy += m_inc * n;
+ }
+
+ //--------------------------------------------------------------------
+ void operator -= (unsigned n)
+ {
+ m_dy -= m_inc * n;
+ }
+
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y + (m_dy >> (FractionShift-YShift)); }
+ int dy() const { return m_dy; }
+
+
+ private:
+ int m_y;
+ int m_inc;
+ int m_dy;
+ };
+
+
+
+
+
+ //=================================================dda2_line_interpolator
+ class dda2_line_interpolator
+ {
+ public:
+ typedef int save_data_type;
+ enum save_size_e { save_size = 2 };
+
+ //--------------------------------------------------------------------
+ dda2_line_interpolator() {}
+
+ //-------------------------------------------- Forward-adjusted line
+ dda2_line_interpolator(int y1, int y2, int count) :
+ m_cnt(count <= 0 ? 1 : count),
+ m_lft((y2 - y1) / m_cnt),
+ m_rem((y2 - y1) % m_cnt),
+ m_mod(m_rem),
+ m_y(y1)
+ {
+ if(m_mod <= 0)
+ {
+ m_mod += count;
+ m_rem += count;
+ m_lft--;
+ }
+ m_mod -= count;
+ }
+
+ //-------------------------------------------- Backward-adjusted line
+ dda2_line_interpolator(int y1, int y2, int count, int) :
+ m_cnt(count <= 0 ? 1 : count),
+ m_lft((y2 - y1) / m_cnt),
+ m_rem((y2 - y1) % m_cnt),
+ m_mod(m_rem),
+ m_y(y1)
+ {
+ if(m_mod <= 0)
+ {
+ m_mod += count;
+ m_rem += count;
+ m_lft--;
+ }
+ }
+
+ //-------------------------------------------- Backward-adjusted line
+ dda2_line_interpolator(int y, int count) :
+ m_cnt(count <= 0 ? 1 : count),
+ m_lft(y / m_cnt),
+ m_rem(y % m_cnt),
+ m_mod(m_rem),
+ m_y(0)
+ {
+ if(m_mod <= 0)
+ {
+ m_mod += count;
+ m_rem += count;
+ m_lft--;
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void save(save_data_type* data) const
+ {
+ data[0] = m_mod;
+ data[1] = m_y;
+ }
+
+ //--------------------------------------------------------------------
+ void load(const save_data_type* data)
+ {
+ m_mod = data[0];
+ m_y = data[1];
+ }
+
+ //--------------------------------------------------------------------
+ void operator++()
+ {
+ m_mod += m_rem;
+ m_y += m_lft;
+ if(m_mod > 0)
+ {
+ m_mod -= m_cnt;
+ m_y++;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void operator--()
+ {
+ if(m_mod <= m_rem)
+ {
+ m_mod += m_cnt;
+ m_y--;
+ }
+ m_mod -= m_rem;
+ m_y -= m_lft;
+ }
+
+ //--------------------------------------------------------------------
+ void adjust_forward()
+ {
+ m_mod -= m_cnt;
+ }
+
+ //--------------------------------------------------------------------
+ void adjust_backward()
+ {
+ m_mod += m_cnt;
+ }
+
+ //--------------------------------------------------------------------
+ int mod() const { return m_mod; }
+ int rem() const { return m_rem; }
+ int lft() const { return m_lft; }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+
+ private:
+ int m_cnt;
+ int m_lft;
+ int m_rem;
+ int m_mod;
+ int m_y;
+ };
+
+
+
+
+
+
+
+ //---------------------------------------------line_bresenham_interpolator
+ class line_bresenham_interpolator
+ {
+ public:
+ enum subpixel_scale_e
+ {
+ subpixel_shift = 8,
+ subpixel_scale = 1 << subpixel_shift,
+ subpixel_mask = subpixel_scale - 1
+ };
+
+ //--------------------------------------------------------------------
+ static int line_lr(int v) { return v >> subpixel_shift; }
+
+ //--------------------------------------------------------------------
+ line_bresenham_interpolator(int x1, int y1, int x2, int y2) :
+ m_x1_lr(line_lr(x1)),
+ m_y1_lr(line_lr(y1)),
+ m_x2_lr(line_lr(x2)),
+ m_y2_lr(line_lr(y2)),
+ m_ver(abs(m_x2_lr - m_x1_lr) < abs(m_y2_lr - m_y1_lr)),
+ m_len(m_ver ? abs(m_y2_lr - m_y1_lr) :
+ abs(m_x2_lr - m_x1_lr)),
+ m_inc(m_ver ? ((y2 > y1) ? 1 : -1) : ((x2 > x1) ? 1 : -1)),
+ m_interpolator(m_ver ? x1 : y1,
+ m_ver ? x2 : y2,
+ m_len)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ bool is_ver() const { return m_ver; }
+ unsigned len() const { return m_len; }
+ int inc() const { return m_inc; }
+
+ //--------------------------------------------------------------------
+ void hstep()
+ {
+ ++m_interpolator;
+ m_x1_lr += m_inc;
+ }
+
+ //--------------------------------------------------------------------
+ void vstep()
+ {
+ ++m_interpolator;
+ m_y1_lr += m_inc;
+ }
+
+ //--------------------------------------------------------------------
+ int x1() const { return m_x1_lr; }
+ int y1() const { return m_y1_lr; }
+ int x2() const { return line_lr(m_interpolator.y()); }
+ int y2() const { return line_lr(m_interpolator.y()); }
+ int x2_hr() const { return m_interpolator.y(); }
+ int y2_hr() const { return m_interpolator.y(); }
+
+ private:
+ int m_x1_lr;
+ int m_y1_lr;
+ int m_x2_lr;
+ int m_y2_lr;
+ bool m_ver;
+ unsigned m_len;
+ int m_inc;
+ dda2_line_interpolator m_interpolator;
+
+ };
+
+
+}
+
+
+
+#endif
diff --git a/xs/src/agg/agg_ellipse.h b/xs/src/agg/agg_ellipse.h
new file mode 100644
index 000000000..e78ce27dd
--- /dev/null
+++ b/xs/src/agg/agg_ellipse.h
@@ -0,0 +1,123 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class ellipse
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_ELLIPSE_INCLUDED
+#define AGG_ELLIPSE_INCLUDED
+
+#include "agg_basics.h"
+#include <math.h>
+
+namespace agg
+{
+
+ //----------------------------------------------------------------ellipse
+ class ellipse
+ {
+ public:
+ ellipse() :
+ m_x(0.0), m_y(0.0), m_rx(1.0), m_ry(1.0), m_scale(1.0),
+ m_num(4), m_step(0), m_cw(false) {}
+
+ ellipse(double x, double y, double rx, double ry,
+ unsigned num_steps=0, bool cw=false) :
+ m_x(x), m_y(y), m_rx(rx), m_ry(ry), m_scale(1.0),
+ m_num(num_steps), m_step(0), m_cw(cw)
+ {
+ if(m_num == 0) calc_num_steps();
+ }
+
+ void init(double x, double y, double rx, double ry,
+ unsigned num_steps=0, bool cw=false);
+
+ void approximation_scale(double scale);
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ void calc_num_steps();
+
+ double m_x;
+ double m_y;
+ double m_rx;
+ double m_ry;
+ double m_scale;
+ unsigned m_num;
+ unsigned m_step;
+ bool m_cw;
+ };
+
+ //------------------------------------------------------------------------
+ inline void ellipse::init(double x, double y, double rx, double ry,
+ unsigned num_steps, bool cw)
+ {
+ m_x = x;
+ m_y = y;
+ m_rx = rx;
+ m_ry = ry;
+ m_num = num_steps;
+ m_step = 0;
+ m_cw = cw;
+ if(m_num == 0) calc_num_steps();
+ }
+
+ //------------------------------------------------------------------------
+ inline void ellipse::approximation_scale(double scale)
+ {
+ m_scale = scale;
+ calc_num_steps();
+ }
+
+ //------------------------------------------------------------------------
+ inline void ellipse::calc_num_steps()
+ {
+ double ra = (fabs(m_rx) + fabs(m_ry)) / 2;
+ double da = acos(ra / (ra + 0.125 / m_scale)) * 2;
+ m_num = uround(2*pi / da);
+ }
+
+ //------------------------------------------------------------------------
+ inline void ellipse::rewind(unsigned)
+ {
+ m_step = 0;
+ }
+
+ //------------------------------------------------------------------------
+ inline unsigned ellipse::vertex(double* x, double* y)
+ {
+ if(m_step == m_num)
+ {
+ ++m_step;
+ return path_cmd_end_poly | path_flags_close | path_flags_ccw;
+ }
+ if(m_step > m_num) return path_cmd_stop;
+ double angle = double(m_step) / double(m_num) * 2.0 * pi;
+ if(m_cw) angle = 2.0 * pi - angle;
+ *x = m_x + cos(angle) * m_rx;
+ *y = m_y + sin(angle) * m_ry;
+ m_step++;
+ return ((m_step == 1) ? path_cmd_move_to : path_cmd_line_to);
+ }
+
+}
+
+
+
+#endif
+
+
diff --git a/xs/src/agg/agg_ellipse_bresenham.h b/xs/src/agg/agg_ellipse_bresenham.h
new file mode 100644
index 000000000..ee3b9c463
--- /dev/null
+++ b/xs/src/agg/agg_ellipse_bresenham.h
@@ -0,0 +1,113 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Simple Bresenham interpolator for ellipsees
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_ELLIPSE_BRESENHAM_INCLUDED
+#define AGG_ELLIPSE_BRESENHAM_INCLUDED
+
+
+#include "agg_basics.h"
+
+
+namespace agg
+{
+
+ //------------------------------------------ellipse_bresenham_interpolator
+ class ellipse_bresenham_interpolator
+ {
+ public:
+ ellipse_bresenham_interpolator(int rx, int ry) :
+ m_rx2(rx * rx),
+ m_ry2(ry * ry),
+ m_two_rx2(m_rx2 << 1),
+ m_two_ry2(m_ry2 << 1),
+ m_dx(0),
+ m_dy(0),
+ m_inc_x(0),
+ m_inc_y(-ry * m_two_rx2),
+ m_cur_f(0)
+ {}
+
+ int dx() const { return m_dx; }
+ int dy() const { return m_dy; }
+
+ void operator++ ()
+ {
+ int mx, my, mxy, min_m;
+ int fx, fy, fxy;
+
+ mx = fx = m_cur_f + m_inc_x + m_ry2;
+ if(mx < 0) mx = -mx;
+
+ my = fy = m_cur_f + m_inc_y + m_rx2;
+ if(my < 0) my = -my;
+
+ mxy = fxy = m_cur_f + m_inc_x + m_ry2 + m_inc_y + m_rx2;
+ if(mxy < 0) mxy = -mxy;
+
+ min_m = mx;
+ bool flag = true;
+
+ if(min_m > my)
+ {
+ min_m = my;
+ flag = false;
+ }
+
+ m_dx = m_dy = 0;
+
+ if(min_m > mxy)
+ {
+ m_inc_x += m_two_ry2;
+ m_inc_y += m_two_rx2;
+ m_cur_f = fxy;
+ m_dx = 1;
+ m_dy = 1;
+ return;
+ }
+
+ if(flag)
+ {
+ m_inc_x += m_two_ry2;
+ m_cur_f = fx;
+ m_dx = 1;
+ return;
+ }
+
+ m_inc_y += m_two_rx2;
+ m_cur_f = fy;
+ m_dy = 1;
+ }
+
+ private:
+ int m_rx2;
+ int m_ry2;
+ int m_two_rx2;
+ int m_two_ry2;
+ int m_dx;
+ int m_dy;
+ int m_inc_x;
+ int m_inc_y;
+ int m_cur_f;
+
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_embedded_raster_fonts.h b/xs/src/agg/agg_embedded_raster_fonts.h
new file mode 100644
index 000000000..9d522d671
--- /dev/null
+++ b/xs/src/agg/agg_embedded_raster_fonts.h
@@ -0,0 +1,59 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_EMBEDDED_RASTER_FONTS_INCLUDED
+#define AGG_EMBEDDED_RASTER_FONTS_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ extern const int8u gse4x6[];
+ extern const int8u gse4x8[];
+ extern const int8u gse5x7[];
+ extern const int8u gse5x9[];
+ extern const int8u gse6x12[];
+ extern const int8u gse6x9[];
+ extern const int8u gse7x11[];
+ extern const int8u gse7x11_bold[];
+ extern const int8u gse7x15[];
+ extern const int8u gse7x15_bold[];
+ extern const int8u gse8x16[];
+ extern const int8u gse8x16_bold[];
+ extern const int8u mcs11_prop[];
+ extern const int8u mcs11_prop_condensed[];
+ extern const int8u mcs12_prop[];
+ extern const int8u mcs13_prop[];
+ extern const int8u mcs5x10_mono[];
+ extern const int8u mcs5x11_mono[];
+ extern const int8u mcs6x10_mono[];
+ extern const int8u mcs6x11_mono[];
+ extern const int8u mcs7x12_mono_high[];
+ extern const int8u mcs7x12_mono_low[];
+ extern const int8u verdana12[];
+ extern const int8u verdana12_bold[];
+ extern const int8u verdana13[];
+ extern const int8u verdana13_bold[];
+ extern const int8u verdana14[];
+ extern const int8u verdana14_bold[];
+ extern const int8u verdana16[];
+ extern const int8u verdana16_bold[];
+ extern const int8u verdana17[];
+ extern const int8u verdana17_bold[];
+ extern const int8u verdana18[];
+ extern const int8u verdana18_bold[];
+}
+
+#endif
diff --git a/xs/src/agg/agg_font_cache_manager.h b/xs/src/agg/agg_font_cache_manager.h
new file mode 100644
index 000000000..fe9a9280f
--- /dev/null
+++ b/xs/src/agg/agg_font_cache_manager.h
@@ -0,0 +1,409 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_FONT_CACHE_MANAGER_INCLUDED
+#define AGG_FONT_CACHE_MANAGER_INCLUDED
+
+#include <string.h>
+#include "agg_array.h"
+
+namespace agg
+{
+
+ //---------------------------------------------------------glyph_data_type
+ enum glyph_data_type
+ {
+ glyph_data_invalid = 0,
+ glyph_data_mono = 1,
+ glyph_data_gray8 = 2,
+ glyph_data_outline = 3
+ };
+
+
+ //-------------------------------------------------------------glyph_cache
+ struct glyph_cache
+ {
+ unsigned glyph_index;
+ int8u* data;
+ unsigned data_size;
+ glyph_data_type data_type;
+ rect_i bounds;
+ double advance_x;
+ double advance_y;
+ };
+
+
+ //--------------------------------------------------------------font_cache
+ class font_cache
+ {
+ public:
+ enum block_size_e { block_size = 16384-16 };
+
+ //--------------------------------------------------------------------
+ font_cache() :
+ m_allocator(block_size),
+ m_font_signature(0)
+ {}
+
+ //--------------------------------------------------------------------
+ void signature(const char* font_signature)
+ {
+ m_font_signature = (char*)m_allocator.allocate(strlen(font_signature) + 1);
+ strcpy(m_font_signature, font_signature);
+ memset(m_glyphs, 0, sizeof(m_glyphs));
+ }
+
+ //--------------------------------------------------------------------
+ bool font_is(const char* font_signature) const
+ {
+ return strcmp(font_signature, m_font_signature) == 0;
+ }
+
+ //--------------------------------------------------------------------
+ const glyph_cache* find_glyph(unsigned glyph_code) const
+ {
+ unsigned msb = (glyph_code >> 8) & 0xFF;
+ if(m_glyphs[msb])
+ {
+ return m_glyphs[msb][glyph_code & 0xFF];
+ }
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ glyph_cache* cache_glyph(unsigned glyph_code,
+ unsigned glyph_index,
+ unsigned data_size,
+ glyph_data_type data_type,
+ const rect_i& bounds,
+ double advance_x,
+ double advance_y)
+ {
+ unsigned msb = (glyph_code >> 8) & 0xFF;
+ if(m_glyphs[msb] == 0)
+ {
+ m_glyphs[msb] =
+ (glyph_cache**)m_allocator.allocate(sizeof(glyph_cache*) * 256,
+ sizeof(glyph_cache*));
+ memset(m_glyphs[msb], 0, sizeof(glyph_cache*) * 256);
+ }
+
+ unsigned lsb = glyph_code & 0xFF;
+ if(m_glyphs[msb][lsb]) return 0; // Already exists, do not overwrite
+
+ glyph_cache* glyph =
+ (glyph_cache*)m_allocator.allocate(sizeof(glyph_cache),
+ sizeof(double));
+
+ glyph->glyph_index = glyph_index;
+ glyph->data = m_allocator.allocate(data_size);
+ glyph->data_size = data_size;
+ glyph->data_type = data_type;
+ glyph->bounds = bounds;
+ glyph->advance_x = advance_x;
+ glyph->advance_y = advance_y;
+ return m_glyphs[msb][lsb] = glyph;
+ }
+
+ private:
+ block_allocator m_allocator;
+ glyph_cache** m_glyphs[256];
+ char* m_font_signature;
+ };
+
+
+
+
+
+
+
+ //---------------------------------------------------------font_cache_pool
+ class font_cache_pool
+ {
+ public:
+ //--------------------------------------------------------------------
+ ~font_cache_pool()
+ {
+ unsigned i;
+ for(i = 0; i < m_num_fonts; ++i)
+ {
+ obj_allocator<font_cache>::deallocate(m_fonts[i]);
+ }
+ pod_allocator<font_cache*>::deallocate(m_fonts, m_max_fonts);
+ }
+
+ //--------------------------------------------------------------------
+ font_cache_pool(unsigned max_fonts=32) :
+ m_fonts(pod_allocator<font_cache*>::allocate(max_fonts)),
+ m_max_fonts(max_fonts),
+ m_num_fonts(0),
+ m_cur_font(0)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void font(const char* font_signature, bool reset_cache = false)
+ {
+ int idx = find_font(font_signature);
+ if(idx >= 0)
+ {
+ if(reset_cache)
+ {
+ obj_allocator<font_cache>::deallocate(m_fonts[idx]);
+ m_fonts[idx] = obj_allocator<font_cache>::allocate();
+ m_fonts[idx]->signature(font_signature);
+ }
+ m_cur_font = m_fonts[idx];
+ }
+ else
+ {
+ if(m_num_fonts >= m_max_fonts)
+ {
+ obj_allocator<font_cache>::deallocate(m_fonts[0]);
+ memcpy(m_fonts,
+ m_fonts + 1,
+ (m_max_fonts - 1) * sizeof(font_cache*));
+ m_num_fonts = m_max_fonts - 1;
+ }
+ m_fonts[m_num_fonts] = obj_allocator<font_cache>::allocate();
+ m_fonts[m_num_fonts]->signature(font_signature);
+ m_cur_font = m_fonts[m_num_fonts];
+ ++m_num_fonts;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ const font_cache* font() const
+ {
+ return m_cur_font;
+ }
+
+ //--------------------------------------------------------------------
+ const glyph_cache* find_glyph(unsigned glyph_code) const
+ {
+ if(m_cur_font) return m_cur_font->find_glyph(glyph_code);
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ glyph_cache* cache_glyph(unsigned glyph_code,
+ unsigned glyph_index,
+ unsigned data_size,
+ glyph_data_type data_type,
+ const rect_i& bounds,
+ double advance_x,
+ double advance_y)
+ {
+ if(m_cur_font)
+ {
+ return m_cur_font->cache_glyph(glyph_code,
+ glyph_index,
+ data_size,
+ data_type,
+ bounds,
+ advance_x,
+ advance_y);
+ }
+ return 0;
+ }
+
+
+ //--------------------------------------------------------------------
+ int find_font(const char* font_signature)
+ {
+ unsigned i;
+ for(i = 0; i < m_num_fonts; i++)
+ {
+ if(m_fonts[i]->font_is(font_signature)) return int(i);
+ }
+ return -1;
+ }
+
+ private:
+ font_cache** m_fonts;
+ unsigned m_max_fonts;
+ unsigned m_num_fonts;
+ font_cache* m_cur_font;
+ };
+
+
+
+
+ //------------------------------------------------------------------------
+ enum glyph_rendering
+ {
+ glyph_ren_native_mono,
+ glyph_ren_native_gray8,
+ glyph_ren_outline,
+ glyph_ren_agg_mono,
+ glyph_ren_agg_gray8
+ };
+
+
+
+
+ //------------------------------------------------------font_cache_manager
+ template<class FontEngine> class font_cache_manager
+ {
+ public:
+ typedef FontEngine font_engine_type;
+ typedef font_cache_manager<FontEngine> self_type;
+ typedef typename font_engine_type::path_adaptor_type path_adaptor_type;
+ typedef typename font_engine_type::gray8_adaptor_type gray8_adaptor_type;
+ typedef typename gray8_adaptor_type::embedded_scanline gray8_scanline_type;
+ typedef typename font_engine_type::mono_adaptor_type mono_adaptor_type;
+ typedef typename mono_adaptor_type::embedded_scanline mono_scanline_type;
+
+ //--------------------------------------------------------------------
+ font_cache_manager(font_engine_type& engine, unsigned max_fonts=32) :
+ m_fonts(max_fonts),
+ m_engine(engine),
+ m_change_stamp(-1),
+ m_prev_glyph(0),
+ m_last_glyph(0)
+ {}
+
+ //--------------------------------------------------------------------
+ void reset_last_glyph()
+ {
+ m_prev_glyph = m_last_glyph = 0;
+ }
+
+ //--------------------------------------------------------------------
+ const glyph_cache* glyph(unsigned glyph_code)
+ {
+ synchronize();
+ const glyph_cache* gl = m_fonts.find_glyph(glyph_code);
+ if(gl)
+ {
+ m_prev_glyph = m_last_glyph;
+ return m_last_glyph = gl;
+ }
+ else
+ {
+ if(m_engine.prepare_glyph(glyph_code))
+ {
+ m_prev_glyph = m_last_glyph;
+ m_last_glyph = m_fonts.cache_glyph(glyph_code,
+ m_engine.glyph_index(),
+ m_engine.data_size(),
+ m_engine.data_type(),
+ m_engine.bounds(),
+ m_engine.advance_x(),
+ m_engine.advance_y());
+ m_engine.write_glyph_to(m_last_glyph->data);
+ return m_last_glyph;
+ }
+ }
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ void init_embedded_adaptors(const glyph_cache* gl,
+ double x, double y,
+ double scale=1.0)
+ {
+ if(gl)
+ {
+ switch(gl->data_type)
+ {
+ default: return;
+ case glyph_data_mono:
+ m_mono_adaptor.init(gl->data, gl->data_size, x, y);
+ break;
+
+ case glyph_data_gray8:
+ m_gray8_adaptor.init(gl->data, gl->data_size, x, y);
+ break;
+
+ case glyph_data_outline:
+ m_path_adaptor.init(gl->data, gl->data_size, x, y, scale);
+ break;
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ path_adaptor_type& path_adaptor() { return m_path_adaptor; }
+ gray8_adaptor_type& gray8_adaptor() { return m_gray8_adaptor; }
+ gray8_scanline_type& gray8_scanline() { return m_gray8_scanline; }
+ mono_adaptor_type& mono_adaptor() { return m_mono_adaptor; }
+ mono_scanline_type& mono_scanline() { return m_mono_scanline; }
+
+ //--------------------------------------------------------------------
+ const glyph_cache* perv_glyph() const { return m_prev_glyph; }
+ const glyph_cache* last_glyph() const { return m_last_glyph; }
+
+ //--------------------------------------------------------------------
+ bool add_kerning(double* x, double* y)
+ {
+ if(m_prev_glyph && m_last_glyph)
+ {
+ return m_engine.add_kerning(m_prev_glyph->glyph_index,
+ m_last_glyph->glyph_index,
+ x, y);
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ void precache(unsigned from, unsigned to)
+ {
+ for(; from <= to; ++from) glyph(from);
+ }
+
+ //--------------------------------------------------------------------
+ void reset_cache()
+ {
+ m_fonts.font(m_engine.font_signature(), true);
+ m_change_stamp = m_engine.change_stamp();
+ m_prev_glyph = m_last_glyph = 0;
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ font_cache_manager(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ //--------------------------------------------------------------------
+ void synchronize()
+ {
+ if(m_change_stamp != m_engine.change_stamp())
+ {
+ m_fonts.font(m_engine.font_signature());
+ m_change_stamp = m_engine.change_stamp();
+ m_prev_glyph = m_last_glyph = 0;
+ }
+ }
+
+ font_cache_pool m_fonts;
+ font_engine_type& m_engine;
+ int m_change_stamp;
+ double m_dx;
+ double m_dy;
+ const glyph_cache* m_prev_glyph;
+ const glyph_cache* m_last_glyph;
+ path_adaptor_type m_path_adaptor;
+ gray8_adaptor_type m_gray8_adaptor;
+ gray8_scanline_type m_gray8_scanline;
+ mono_adaptor_type m_mono_adaptor;
+ mono_scanline_type m_mono_scanline;
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_font_cache_manager2.h b/xs/src/agg/agg_font_cache_manager2.h
new file mode 100644
index 000000000..75d311eff
--- /dev/null
+++ b/xs/src/agg/agg_font_cache_manager2.h
@@ -0,0 +1,311 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_FONT_CACHE_MANAGER2_INCLUDED
+#define AGG_FONT_CACHE_MANAGER2_INCLUDED
+
+#include <cassert>
+#include <exception>
+#include <string.h>
+#include "agg_array.h"
+
+namespace agg {
+
+namespace fman {
+ //---------------------------------------------------------glyph_data_type
+ enum glyph_data_type
+ {
+ glyph_data_invalid = 0,
+ glyph_data_mono = 1,
+ glyph_data_gray8 = 2,
+ glyph_data_outline = 3
+ };
+
+
+ //-------------------------------------------------------------cached_glyph
+ struct cached_glyph
+ {
+ void * cached_font;
+ unsigned glyph_code;
+ unsigned glyph_index;
+ int8u* data;
+ unsigned data_size;
+ glyph_data_type data_type;
+ rect_i bounds;
+ double advance_x;
+ double advance_y;
+ };
+
+
+ //--------------------------------------------------------------cached_glyphs
+ class cached_glyphs
+ {
+ public:
+ enum block_size_e { block_size = 16384-16 };
+
+ //--------------------------------------------------------------------
+ cached_glyphs()
+ : m_allocator(block_size)
+ { memset(m_glyphs, 0, sizeof(m_glyphs)); }
+
+ //--------------------------------------------------------------------
+ const cached_glyph* find_glyph(unsigned glyph_code) const
+ {
+ unsigned msb = (glyph_code >> 8) & 0xFF;
+ if(m_glyphs[msb])
+ {
+ return m_glyphs[msb][glyph_code & 0xFF];
+ }
+ return 0;
+ }
+
+ //--------------------------------------------------------------------
+ cached_glyph* cache_glyph(
+ void * cached_font,
+ unsigned glyph_code,
+ unsigned glyph_index,
+ unsigned data_size,
+ glyph_data_type data_type,
+ const rect_i& bounds,
+ double advance_x,
+ double advance_y)
+ {
+ unsigned msb = (glyph_code >> 8) & 0xFF;
+ if(m_glyphs[msb] == 0)
+ {
+ m_glyphs[msb] =
+ (cached_glyph**)m_allocator.allocate(sizeof(cached_glyph*) * 256,
+ sizeof(cached_glyph*));
+ memset(m_glyphs[msb], 0, sizeof(cached_glyph*) * 256);
+ }
+
+ unsigned lsb = glyph_code & 0xFF;
+ if(m_glyphs[msb][lsb]) return 0; // Already exists, do not overwrite
+
+ cached_glyph* glyph =
+ (cached_glyph*)m_allocator.allocate(sizeof(cached_glyph),
+ sizeof(double));
+
+ glyph->cached_font = cached_font;
+ glyph->glyph_code = glyph_code;
+ glyph->glyph_index = glyph_index;
+ glyph->data = m_allocator.allocate(data_size);
+ glyph->data_size = data_size;
+ glyph->data_type = data_type;
+ glyph->bounds = bounds;
+ glyph->advance_x = advance_x;
+ glyph->advance_y = advance_y;
+ return m_glyphs[msb][lsb] = glyph;
+ }
+
+ private:
+ block_allocator m_allocator;
+ cached_glyph** m_glyphs[256];
+ };
+
+
+
+ //------------------------------------------------------------------------
+ enum glyph_rendering
+ {
+ glyph_ren_native_mono,
+ glyph_ren_native_gray8,
+ glyph_ren_outline,
+ glyph_ren_agg_mono,
+ glyph_ren_agg_gray8
+ };
+
+
+
+
+ //------------------------------------------------------font_cache_manager
+ template<class FontEngine> class font_cache_manager
+ {
+ public:
+ typedef FontEngine font_engine_type;
+ typedef font_cache_manager<FontEngine> self_type;
+ typedef typename font_engine_type::path_adaptor_type path_adaptor_type;
+ typedef typename font_engine_type::gray8_adaptor_type gray8_adaptor_type;
+ typedef typename gray8_adaptor_type::embedded_scanline gray8_scanline_type;
+ typedef typename font_engine_type::mono_adaptor_type mono_adaptor_type;
+ typedef typename mono_adaptor_type::embedded_scanline mono_scanline_type;
+
+ struct cached_font
+ {
+ cached_font(
+ font_engine_type& engine,
+ typename FontEngine::loaded_face *face,
+ double height,
+ double width,
+ bool hinting,
+ glyph_rendering rendering )
+ : m_engine( engine )
+ , m_face( face )
+ , m_height( height )
+ , m_width( width )
+ , m_hinting( hinting )
+ , m_rendering( rendering )
+ {
+ select_face();
+ m_face_height=m_face->height();
+ m_face_width=m_face->width();
+ m_face_ascent=m_face->ascent();
+ m_face_descent=m_face->descent();
+ m_face_ascent_b=m_face->ascent_b();
+ m_face_descent_b=m_face->descent_b();
+ }
+
+ double height() const
+ {
+ return m_face_height;
+ }
+
+ double width() const
+ {
+ return m_face_width;
+ }
+
+ double ascent() const
+ {
+ return m_face_ascent;
+ }
+
+ double descent() const
+ {
+ return m_face_descent;
+ }
+
+ double ascent_b() const
+ {
+ return m_face_ascent_b;
+ }
+
+ double descent_b() const
+ {
+ return m_face_descent_b;
+ }
+
+ bool add_kerning( const cached_glyph *first, const cached_glyph *second, double* x, double* y)
+ {
+ if( !first || !second )
+ return false;
+ select_face();
+ return m_face->add_kerning(
+ first->glyph_index, second->glyph_index, x, y );
+ }
+
+ void select_face()
+ {
+ m_face->select_instance( m_height, m_width, m_hinting, m_rendering );
+ }
+
+ const cached_glyph *get_glyph(unsigned cp)
+ {
+ const cached_glyph *glyph=m_glyphs.find_glyph(cp);
+ if( glyph==0 )
+ {
+ typename FontEngine::prepared_glyph prepared;
+ select_face();
+ bool success=m_face->prepare_glyph(cp, &prepared);
+ if( success )
+ {
+ glyph=m_glyphs.cache_glyph(
+ this,
+ prepared.glyph_code,
+ prepared.glyph_index,
+ prepared.data_size,
+ prepared.data_type,
+ prepared.bounds,
+ prepared.advance_x,
+ prepared.advance_y );
+ assert( glyph!=0 );
+ m_face->write_glyph_to(&prepared,glyph->data);
+ }
+ }
+ return glyph;
+ }
+
+ font_engine_type& m_engine;
+ typename FontEngine::loaded_face *m_face;
+ double m_height;
+ double m_width;
+ bool m_hinting;
+ glyph_rendering m_rendering;
+ double m_face_height;
+ double m_face_width;
+ double m_face_ascent;
+ double m_face_descent;
+ double m_face_ascent_b;
+ double m_face_descent_b;
+ cached_glyphs m_glyphs;
+ };
+
+ //--------------------------------------------------------------------
+ font_cache_manager(font_engine_type& engine, unsigned max_fonts=32)
+ :m_engine(engine)
+ { }
+
+ //--------------------------------------------------------------------
+ void init_embedded_adaptors(const cached_glyph* gl,
+ double x, double y,
+ double scale=1.0)
+ {
+ if(gl)
+ {
+ switch(gl->data_type)
+ {
+ default: return;
+ case glyph_data_mono:
+ m_mono_adaptor.init(gl->data, gl->data_size, x, y);
+ break;
+
+ case glyph_data_gray8:
+ m_gray8_adaptor.init(gl->data, gl->data_size, x, y);
+ break;
+
+ case glyph_data_outline:
+ m_path_adaptor.init(gl->data, gl->data_size, x, y, scale);
+ break;
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ path_adaptor_type& path_adaptor() { return m_path_adaptor; }
+ gray8_adaptor_type& gray8_adaptor() { return m_gray8_adaptor; }
+ gray8_scanline_type& gray8_scanline() { return m_gray8_scanline; }
+ mono_adaptor_type& mono_adaptor() { return m_mono_adaptor; }
+ mono_scanline_type& mono_scanline() { return m_mono_scanline; }
+
+
+ private:
+ //--------------------------------------------------------------------
+ font_cache_manager(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ font_engine_type& m_engine;
+ path_adaptor_type m_path_adaptor;
+ gray8_adaptor_type m_gray8_adaptor;
+ gray8_scanline_type m_gray8_scanline;
+ mono_adaptor_type m_mono_adaptor;
+ mono_scanline_type m_mono_scanline;
+ };
+
+}
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_gamma_functions.h b/xs/src/agg/agg_gamma_functions.h
new file mode 100644
index 000000000..5d720daa9
--- /dev/null
+++ b/xs/src/agg/agg_gamma_functions.h
@@ -0,0 +1,132 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_GAMMA_FUNCTIONS_INCLUDED
+#define AGG_GAMMA_FUNCTIONS_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+ //===============================================================gamma_none
+ struct gamma_none
+ {
+ double operator()(double x) const { return x; }
+ };
+
+
+ //==============================================================gamma_power
+ class gamma_power
+ {
+ public:
+ gamma_power() : m_gamma(1.0) {}
+ gamma_power(double g) : m_gamma(g) {}
+
+ void gamma(double g) { m_gamma = g; }
+ double gamma() const { return m_gamma; }
+
+ double operator() (double x) const
+ {
+ return pow(x, m_gamma);
+ }
+
+ private:
+ double m_gamma;
+ };
+
+
+ //==========================================================gamma_threshold
+ class gamma_threshold
+ {
+ public:
+ gamma_threshold() : m_threshold(0.5) {}
+ gamma_threshold(double t) : m_threshold(t) {}
+
+ void threshold(double t) { m_threshold = t; }
+ double threshold() const { return m_threshold; }
+
+ double operator() (double x) const
+ {
+ return (x < m_threshold) ? 0.0 : 1.0;
+ }
+
+ private:
+ double m_threshold;
+ };
+
+
+ //============================================================gamma_linear
+ class gamma_linear
+ {
+ public:
+ gamma_linear() : m_start(0.0), m_end(1.0) {}
+ gamma_linear(double s, double e) : m_start(s), m_end(e) {}
+
+ void set(double s, double e) { m_start = s; m_end = e; }
+ void start(double s) { m_start = s; }
+ void end(double e) { m_end = e; }
+ double start() const { return m_start; }
+ double end() const { return m_end; }
+
+ double operator() (double x) const
+ {
+ if(x < m_start) return 0.0;
+ if(x > m_end) return 1.0;
+ return (x - m_start) / (m_end - m_start);
+ }
+
+ private:
+ double m_start;
+ double m_end;
+ };
+
+
+ //==========================================================gamma_multiply
+ class gamma_multiply
+ {
+ public:
+ gamma_multiply() : m_mul(1.0) {}
+ gamma_multiply(double v) : m_mul(v) {}
+
+ void value(double v) { m_mul = v; }
+ double value() const { return m_mul; }
+
+ double operator() (double x) const
+ {
+ double y = x * m_mul;
+ if(y > 1.0) y = 1.0;
+ return y;
+ }
+
+ private:
+ double m_mul;
+ };
+
+ inline double sRGB_to_linear(double x)
+ {
+ return (x <= 0.04045) ? (x / 12.92) : pow((x + 0.055) / (1.055), 2.4);
+ }
+
+ inline double linear_to_sRGB(double x)
+ {
+ return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 1 / 2.4) - 0.055);
+ }
+}
+
+#endif
+
+
+
diff --git a/xs/src/agg/agg_gamma_lut.h b/xs/src/agg/agg_gamma_lut.h
new file mode 100644
index 000000000..e30873632
--- /dev/null
+++ b/xs/src/agg/agg_gamma_lut.h
@@ -0,0 +1,300 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_GAMMA_LUT_INCLUDED
+#define AGG_GAMMA_LUT_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+#include "agg_gamma_functions.h"
+
+namespace agg
+{
+ template<class LoResT=int8u,
+ class HiResT=int8u,
+ unsigned GammaShift=8,
+ unsigned HiResShift=8> class gamma_lut
+ {
+ public:
+ typedef gamma_lut<LoResT, HiResT, GammaShift, HiResShift> self_type;
+
+ enum gamma_scale_e
+ {
+ gamma_shift = GammaShift,
+ gamma_size = 1 << gamma_shift,
+ gamma_mask = gamma_size - 1
+ };
+
+ enum hi_res_scale_e
+ {
+ hi_res_shift = HiResShift,
+ hi_res_size = 1 << hi_res_shift,
+ hi_res_mask = hi_res_size - 1
+ };
+
+ ~gamma_lut()
+ {
+ pod_allocator<LoResT>::deallocate(m_inv_gamma, hi_res_size);
+ pod_allocator<HiResT>::deallocate(m_dir_gamma, gamma_size);
+ }
+
+ gamma_lut() :
+ m_gamma(1.0),
+ m_dir_gamma(pod_allocator<HiResT>::allocate(gamma_size)),
+ m_inv_gamma(pod_allocator<LoResT>::allocate(hi_res_size))
+ {
+ unsigned i;
+ for(i = 0; i < gamma_size; i++)
+ {
+ m_dir_gamma[i] = HiResT(i << (hi_res_shift - gamma_shift));
+ }
+
+ for(i = 0; i < hi_res_size; i++)
+ {
+ m_inv_gamma[i] = LoResT(i >> (hi_res_shift - gamma_shift));
+ }
+ }
+
+ gamma_lut(double g) :
+ m_gamma(1.0),
+ m_dir_gamma(pod_allocator<HiResT>::allocate(gamma_size)),
+ m_inv_gamma(pod_allocator<LoResT>::allocate(hi_res_size))
+ {
+ gamma(g);
+ }
+
+ void gamma(double g)
+ {
+ m_gamma = g;
+
+ unsigned i;
+ for(i = 0; i < gamma_size; i++)
+ {
+ m_dir_gamma[i] = (HiResT)
+ uround(pow(i / double(gamma_mask), m_gamma) * double(hi_res_mask));
+ }
+
+ double inv_g = 1.0 / g;
+ for(i = 0; i < hi_res_size; i++)
+ {
+ m_inv_gamma[i] = (LoResT)
+ uround(pow(i / double(hi_res_mask), inv_g) * double(gamma_mask));
+ }
+ }
+
+ double gamma() const
+ {
+ return m_gamma;
+ }
+
+ HiResT dir(LoResT v) const
+ {
+ return m_dir_gamma[unsigned(v)];
+ }
+
+ LoResT inv(HiResT v) const
+ {
+ return m_inv_gamma[unsigned(v)];
+ }
+
+ private:
+ gamma_lut(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ double m_gamma;
+ HiResT* m_dir_gamma;
+ LoResT* m_inv_gamma;
+ };
+
+ //
+ // sRGB support classes
+ //
+
+ // sRGB_lut - implements sRGB conversion for the various types.
+ // Base template is undefined, specializations are provided below.
+ template<class LinearType>
+ class sRGB_lut;
+
+ template<>
+ class sRGB_lut<float>
+ {
+ public:
+ sRGB_lut()
+ {
+ // Generate lookup tables.
+ for (int i = 0; i <= 255; ++i)
+ {
+ m_dir_table[i] = float(sRGB_to_linear(i / 255.0));
+ }
+ for (int i = 0; i <= 65535; ++i)
+ {
+ m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 65535.0));
+ }
+ }
+
+ float dir(int8u v) const
+ {
+ return m_dir_table[v];
+ }
+
+ int8u inv(float v) const
+ {
+ return m_inv_table[int16u(0.5 + v * 65535)];
+ }
+
+ private:
+ float m_dir_table[256];
+ int8u m_inv_table[65536];
+ };
+
+ template<>
+ class sRGB_lut<int16u>
+ {
+ public:
+ sRGB_lut()
+ {
+ // Generate lookup tables.
+ for (int i = 0; i <= 255; ++i)
+ {
+ m_dir_table[i] = uround(65535.0 * sRGB_to_linear(i / 255.0));
+ }
+ for (int i = 0; i <= 65535; ++i)
+ {
+ m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 65535.0));
+ }
+ }
+
+ int16u dir(int8u v) const
+ {
+ return m_dir_table[v];
+ }
+
+ int8u inv(int16u v) const
+ {
+ return m_inv_table[v];
+ }
+
+ private:
+ int16u m_dir_table[256];
+ int8u m_inv_table[65536];
+ };
+
+ template<>
+ class sRGB_lut<int8u>
+ {
+ public:
+ sRGB_lut()
+ {
+ // Generate lookup tables.
+ for (int i = 0; i <= 255; ++i)
+ {
+ m_dir_table[i] = uround(255.0 * sRGB_to_linear(i / 255.0));
+ m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 255.0));
+ }
+ }
+
+ int8u dir(int8u v) const
+ {
+ return m_dir_table[v];
+ }
+
+ int8u inv(int8u v) const
+ {
+ return m_inv_table[v];
+ }
+
+ private:
+ int8u m_dir_table[256];
+ int8u m_inv_table[256];
+ };
+
+ // Common base class for sRGB_conv objects. Defines an internal
+ // sRGB_lut object so that users don't have to.
+ template<class T>
+ class sRGB_conv_base
+ {
+ public:
+ static T rgb_from_sRGB(int8u x)
+ {
+ return lut.dir(x);
+ }
+
+ static int8u rgb_to_sRGB(T x)
+ {
+ return lut.inv(x);
+ }
+
+ private:
+ static sRGB_lut<T> lut;
+ };
+
+ // Definition of sRGB_conv_base::lut. Due to the fact that this a template,
+ // we don't need to place the definition in a cpp file. Hurrah.
+ template<class T>
+ sRGB_lut<T> sRGB_conv_base<T>::lut;
+
+ // Wrapper for sRGB-linear conversion.
+ // Base template is undefined, specializations are provided below.
+ template<class T>
+ class sRGB_conv;
+
+ template<>
+ class sRGB_conv<float> : public sRGB_conv_base<float>
+ {
+ public:
+ static float alpha_from_sRGB(int8u x)
+ {
+ static const double y = 1 / 255.0;
+ return float(x * y);
+ }
+
+ static int8u alpha_to_sRGB(float x)
+ {
+ return int8u(0.5 + x * 255);
+ }
+ };
+
+ template<>
+ class sRGB_conv<int16u> : public sRGB_conv_base<int16u>
+ {
+ public:
+ static int16u alpha_from_sRGB(int8u x)
+ {
+ return (x << 8) | x;
+ }
+
+ static int8u alpha_to_sRGB(int16u x)
+ {
+ return x >> 8;
+ }
+ };
+
+ template<>
+ class sRGB_conv<int8u> : public sRGB_conv_base<int8u>
+ {
+ public:
+ static int8u alpha_from_sRGB(int8u x)
+ {
+ return x;
+ }
+
+ static int8u alpha_to_sRGB(int8u x)
+ {
+ return x;
+ }
+ };
+}
+
+#endif
diff --git a/xs/src/agg/agg_glyph_raster_bin.h b/xs/src/agg/agg_glyph_raster_bin.h
new file mode 100644
index 000000000..b0bf858ef
--- /dev/null
+++ b/xs/src/agg/agg_glyph_raster_bin.h
@@ -0,0 +1,155 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_GLYPH_RASTER_BIN_INCLUDED
+#define AGG_GLYPH_RASTER_BIN_INCLUDED
+
+#include <string.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //========================================================glyph_raster_bin
+ template<class ColorT> class glyph_raster_bin
+ {
+ public:
+ typedef ColorT color_type;
+
+ //--------------------------------------------------------------------
+ struct glyph_rect
+ {
+ int x1,y1,x2,y2;
+ double dx, dy;
+ };
+
+ //--------------------------------------------------------------------
+ glyph_raster_bin(const int8u* font) :
+ m_font(font),
+ m_big_endian(false)
+ {
+ int t = 1;
+ if(*(char*)&t == 0) m_big_endian = true;
+ memset(m_span, 0, sizeof(m_span));
+ }
+
+ //--------------------------------------------------------------------
+ const int8u* font() const { return m_font; }
+ void font(const int8u* f) { m_font = f; }
+
+ //--------------------------------------------------------------------
+ double height() const { return m_font[0]; }
+ double base_line() const { return m_font[1]; }
+
+ //--------------------------------------------------------------------
+ template<class CharT>
+ double width(const CharT* str) const
+ {
+ unsigned start_char = m_font[2];
+ unsigned num_chars = m_font[3];
+
+ unsigned w = 0;
+ while(*str)
+ {
+ unsigned glyph = *str;
+ const int8u* bits = m_font + 4 + num_chars * 2 +
+ value(m_font + 4 + (glyph - start_char) * 2);
+ w += *bits;
+ ++str;
+ }
+ return w;
+ }
+
+ //--------------------------------------------------------------------
+ void prepare(glyph_rect* r, double x, double y, unsigned glyph, bool flip)
+ {
+ unsigned start_char = m_font[2];
+ unsigned num_chars = m_font[3];
+
+ m_bits = m_font + 4 + num_chars * 2 +
+ value(m_font + 4 + (glyph - start_char) * 2);
+
+ m_glyph_width = *m_bits++;
+ m_glyph_byte_width = (m_glyph_width + 7) >> 3;
+
+ r->x1 = int(x);
+ r->x2 = r->x1 + m_glyph_width - 1;
+ if(flip)
+ {
+ r->y1 = int(y) - m_font[0] + m_font[1];
+ r->y2 = r->y1 + m_font[0] - 1;
+ }
+ else
+ {
+ r->y1 = int(y) - m_font[1] + 1;
+ r->y2 = r->y1 + m_font[0] - 1;
+ }
+ r->dx = m_glyph_width;
+ r->dy = 0;
+ }
+
+ //--------------------------------------------------------------------
+ const cover_type* span(unsigned i)
+ {
+ i = m_font[0] - i - 1;
+ const int8u* bits = m_bits + i * m_glyph_byte_width;
+ unsigned j;
+ unsigned val = *bits;
+ unsigned nb = 0;
+ for(j = 0; j < m_glyph_width; ++j)
+ {
+ m_span[j] = (cover_type)((val & 0x80) ? cover_full : cover_none);
+ val <<= 1;
+ if(++nb >= 8)
+ {
+ val = *++bits;
+ nb = 0;
+ }
+ }
+ return m_span;
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ int16u value(const int8u* p) const
+ {
+ int16u v;
+ if(m_big_endian)
+ {
+ *(int8u*)&v = p[1];
+ *((int8u*)&v + 1) = p[0];
+ }
+ else
+ {
+ *(int8u*)&v = p[0];
+ *((int8u*)&v + 1) = p[1];
+ }
+ return v;
+ }
+
+
+ //--------------------------------------------------------------------
+ const int8u* m_font;
+ bool m_big_endian;
+ cover_type m_span[32];
+ const int8u* m_bits;
+ unsigned m_glyph_width;
+ unsigned m_glyph_byte_width;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_gradient_lut.h b/xs/src/agg/agg_gradient_lut.h
new file mode 100644
index 000000000..9aaa42681
--- /dev/null
+++ b/xs/src/agg/agg_gradient_lut.h
@@ -0,0 +1,244 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_GRADIENT_LUT_INCLUDED
+#define AGG_GRADIENT_LUT_INCLUDED
+
+#include "agg_array.h"
+#include "agg_dda_line.h"
+#include "agg_color_rgba.h"
+#include "agg_color_gray.h"
+
+namespace agg
+{
+
+ //======================================================color_interpolator
+ template<class ColorT> struct color_interpolator
+ {
+ public:
+ typedef ColorT color_type;
+
+ color_interpolator(const color_type& c1,
+ const color_type& c2,
+ unsigned len) :
+ m_c1(c1),
+ m_c2(c2),
+ m_len(len),
+ m_count(0)
+ {}
+
+ void operator ++ ()
+ {
+ ++m_count;
+ }
+
+ color_type color() const
+ {
+ return m_c1.gradient(m_c2, double(m_count) / m_len);
+ }
+
+ private:
+ color_type m_c1;
+ color_type m_c2;
+ unsigned m_len;
+ unsigned m_count;
+ };
+
+ //========================================================================
+ // Fast specialization for rgba8
+ template<> struct color_interpolator<rgba8>
+ {
+ public:
+ typedef rgba8 color_type;
+
+ color_interpolator(const color_type& c1,
+ const color_type& c2,
+ unsigned len) :
+ r(c1.r, c2.r, len),
+ g(c1.g, c2.g, len),
+ b(c1.b, c2.b, len),
+ a(c1.a, c2.a, len)
+ {}
+
+ void operator ++ ()
+ {
+ ++r; ++g; ++b; ++a;
+ }
+
+ color_type color() const
+ {
+ return color_type(r.y(), g.y(), b.y(), a.y());
+ }
+
+ private:
+ agg::dda_line_interpolator<14> r, g, b, a;
+ };
+
+ //========================================================================
+ // Fast specialization for gray8
+ template<> struct color_interpolator<gray8>
+ {
+ public:
+ typedef gray8 color_type;
+
+ color_interpolator(const color_type& c1,
+ const color_type& c2,
+ unsigned len) :
+ v(c1.v, c2.v, len),
+ a(c1.a, c2.a, len)
+ {}
+
+ void operator ++ ()
+ {
+ ++v; ++a;
+ }
+
+ color_type color() const
+ {
+ return color_type(v.y(), a.y());
+ }
+
+ private:
+ agg::dda_line_interpolator<14> v,a;
+ };
+
+ //============================================================gradient_lut
+ template<class ColorInterpolator,
+ unsigned ColorLutSize=256> class gradient_lut
+ {
+ public:
+ typedef ColorInterpolator interpolator_type;
+ typedef typename interpolator_type::color_type color_type;
+ enum { color_lut_size = ColorLutSize };
+
+ //--------------------------------------------------------------------
+ gradient_lut() : m_color_lut(color_lut_size) {}
+
+ // Build Gradient Lut
+ // First, call remove_all(), then add_color() at least twice,
+ // then build_lut(). Argument "offset" in add_color must be
+ // in range [0...1] and defines a color stop as it is described
+ // in SVG specification, section Gradients and Patterns.
+ // The simplest linear gradient is:
+ // gradient_lut.add_color(0.0, start_color);
+ // gradient_lut.add_color(1.0, end_color);
+ //--------------------------------------------------------------------
+ void remove_all();
+ void add_color(double offset, const color_type& color);
+ void build_lut();
+
+ // Size-index Interface. This class can be used directly as the
+ // ColorF in span_gradient. All it needs is two access methods
+ // size() and operator [].
+ //--------------------------------------------------------------------
+ static unsigned size()
+ {
+ return color_lut_size;
+ }
+ const color_type& operator [] (unsigned i) const
+ {
+ return m_color_lut[i];
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ struct color_point
+ {
+ double offset;
+ color_type color;
+
+ color_point() {}
+ color_point(double off, const color_type& c) :
+ offset(off), color(c)
+ {
+ if(offset < 0.0) offset = 0.0;
+ if(offset > 1.0) offset = 1.0;
+ }
+ };
+ typedef agg::pod_bvector<color_point, 4> color_profile_type;
+ typedef agg::pod_array<color_type> color_lut_type;
+
+ static bool offset_less(const color_point& a, const color_point& b)
+ {
+ return a.offset < b.offset;
+ }
+ static bool offset_equal(const color_point& a, const color_point& b)
+ {
+ return a.offset == b.offset;
+ }
+
+ //--------------------------------------------------------------------
+ color_profile_type m_color_profile;
+ color_lut_type m_color_lut;
+ };
+
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void gradient_lut<T,S>::remove_all()
+ {
+ m_color_profile.remove_all();
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void gradient_lut<T,S>::add_color(double offset, const color_type& color)
+ {
+ m_color_profile.add(color_point(offset, color));
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void gradient_lut<T,S>::build_lut()
+ {
+ quick_sort(m_color_profile, offset_less);
+ m_color_profile.cut_at(remove_duplicates(m_color_profile, offset_equal));
+ if(m_color_profile.size() >= 2)
+ {
+ unsigned i;
+ unsigned start = uround(m_color_profile[0].offset * color_lut_size);
+ unsigned end;
+ color_type c = m_color_profile[0].color;
+ for(i = 0; i < start; i++)
+ {
+ m_color_lut[i] = c;
+ }
+ for(i = 1; i < m_color_profile.size(); i++)
+ {
+ end = uround(m_color_profile[i].offset * color_lut_size);
+ interpolator_type ci(m_color_profile[i-1].color,
+ m_color_profile[i ].color,
+ end - start + 1);
+ while(start < end)
+ {
+ m_color_lut[start] = ci.color();
+ ++ci;
+ ++start;
+ }
+ }
+ c = m_color_profile.last().color;
+ for(; end < m_color_lut.size(); end++)
+ {
+ m_color_lut[end] = c;
+ }
+ }
+ }
+}
+
+
+
+
+#endif
diff --git a/xs/src/agg/agg_gsv_text.h b/xs/src/agg/agg_gsv_text.h
new file mode 100644
index 000000000..16b3aeb33
--- /dev/null
+++ b/xs/src/agg/agg_gsv_text.h
@@ -0,0 +1,153 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Class gsv_text
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_GSV_TEXT_INCLUDED
+#define AGG_GSV_TEXT_INCLUDED
+
+#include "agg_array.h"
+#include "agg_conv_stroke.h"
+#include "agg_conv_transform.h"
+
+namespace agg
+{
+
+
+ //---------------------------------------------------------------gsv_text
+ //
+ // See Implementation agg_gsv_text.cpp
+ //
+ class gsv_text
+ {
+ enum status
+ {
+ initial,
+ next_char,
+ start_glyph,
+ glyph
+ };
+
+ public:
+ gsv_text();
+
+ void font(const void* font);
+ void flip(bool flip_y) { m_flip = flip_y; }
+ void load_font(const char* file);
+ void size(double height, double width=0.0);
+ void space(double space);
+ void line_space(double line_space);
+ void start_point(double x, double y);
+ void text(const char* text);
+
+ double text_width();
+
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ // not supposed to be copied
+ gsv_text(const gsv_text&);
+ const gsv_text& operator = (const gsv_text&);
+
+ int16u value(const int8u* p) const
+ {
+ int16u v;
+ if(m_big_endian)
+ {
+ *(int8u*)&v = p[1];
+ *((int8u*)&v + 1) = p[0];
+ }
+ else
+ {
+ *(int8u*)&v = p[0];
+ *((int8u*)&v + 1) = p[1];
+ }
+ return v;
+ }
+
+ private:
+ double m_x;
+ double m_y;
+ double m_start_x;
+ double m_width;
+ double m_height;
+ double m_space;
+ double m_line_space;
+ char m_chr[2];
+ char* m_text;
+ pod_array<char> m_text_buf;
+ char* m_cur_chr;
+ const void* m_font;
+ pod_array<char> m_loaded_font;
+ status m_status;
+ bool m_big_endian;
+ bool m_flip;
+ int8u* m_indices;
+ int8* m_glyphs;
+ int8* m_bglyph;
+ int8* m_eglyph;
+ double m_w;
+ double m_h;
+ };
+
+
+
+
+ //--------------------------------------------------------gsv_text_outline
+ template<class Transformer = trans_affine> class gsv_text_outline
+ {
+ public:
+ gsv_text_outline(gsv_text& text, Transformer& trans) :
+ m_polyline(text),
+ m_trans(m_polyline, trans)
+ {
+ }
+
+ void width(double w)
+ {
+ m_polyline.width(w);
+ }
+
+ void transformer(const Transformer* trans)
+ {
+ m_trans->transformer(trans);
+ }
+
+ void rewind(unsigned path_id)
+ {
+ m_trans.rewind(path_id);
+ m_polyline.line_join(round_join);
+ m_polyline.line_cap(round_cap);
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ return m_trans.vertex(x, y);
+ }
+
+ private:
+ conv_stroke<gsv_text> m_polyline;
+ conv_transform<conv_stroke<gsv_text>, Transformer> m_trans;
+ };
+
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_image_accessors.h b/xs/src/agg/agg_image_accessors.h
new file mode 100644
index 000000000..c651d6d2e
--- /dev/null
+++ b/xs/src/agg/agg_image_accessors.h
@@ -0,0 +1,481 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_IMAGE_ACCESSORS_INCLUDED
+#define AGG_IMAGE_ACCESSORS_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //-----------------------------------------------------image_accessor_clip
+ template<class PixFmt> class image_accessor_clip
+ {
+ public:
+ typedef PixFmt pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::order_type order_type;
+ typedef typename pixfmt_type::value_type value_type;
+ enum pix_width_e { pix_width = pixfmt_type::pix_width };
+
+ image_accessor_clip() {}
+ explicit image_accessor_clip(pixfmt_type& pixf,
+ const color_type& bk) :
+ m_pixf(&pixf)
+ {
+ pixfmt_type::make_pix(m_bk_buf, bk);
+ }
+
+ void attach(pixfmt_type& pixf)
+ {
+ m_pixf = &pixf;
+ }
+
+ void background_color(const color_type& bk)
+ {
+ pixfmt_type::make_pix(m_bk_buf, bk);
+ }
+
+ private:
+ AGG_INLINE const int8u* pixel() const
+ {
+ if(m_y >= 0 && m_y < (int)m_pixf->height() &&
+ m_x >= 0 && m_x < (int)m_pixf->width())
+ {
+ return m_pixf->pix_ptr(m_x, m_y);
+ }
+ return m_bk_buf;
+ }
+
+ public:
+ AGG_INLINE const int8u* span(int x, int y, unsigned len)
+ {
+ m_x = m_x0 = x;
+ m_y = y;
+ if(y >= 0 && y < (int)m_pixf->height() &&
+ x >= 0 && x+(int)len <= (int)m_pixf->width())
+ {
+ return m_pix_ptr = m_pixf->pix_ptr(x, y);
+ }
+ m_pix_ptr = 0;
+ return pixel();
+ }
+
+ AGG_INLINE const int8u* next_x()
+ {
+ if(m_pix_ptr) return m_pix_ptr += pix_width;
+ ++m_x;
+ return pixel();
+ }
+
+ AGG_INLINE const int8u* next_y()
+ {
+ ++m_y;
+ m_x = m_x0;
+ if(m_pix_ptr &&
+ m_y >= 0 && m_y < (int)m_pixf->height())
+ {
+ return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y);
+ }
+ m_pix_ptr = 0;
+ return pixel();
+ }
+
+ private:
+ const pixfmt_type* m_pixf;
+ int8u m_bk_buf[pix_width];
+ int m_x, m_x0, m_y;
+ const int8u* m_pix_ptr;
+ };
+
+
+
+
+ //--------------------------------------------------image_accessor_no_clip
+ template<class PixFmt> class image_accessor_no_clip
+ {
+ public:
+ typedef PixFmt pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::order_type order_type;
+ typedef typename pixfmt_type::value_type value_type;
+ enum pix_width_e { pix_width = pixfmt_type::pix_width };
+
+ image_accessor_no_clip() {}
+ explicit image_accessor_no_clip(pixfmt_type& pixf) :
+ m_pixf(&pixf)
+ {}
+
+ void attach(pixfmt_type& pixf)
+ {
+ m_pixf = &pixf;
+ }
+
+ AGG_INLINE const int8u* span(int x, int y, unsigned)
+ {
+ m_x = x;
+ m_y = y;
+ return m_pix_ptr = m_pixf->pix_ptr(x, y);
+ }
+
+ AGG_INLINE const int8u* next_x()
+ {
+ return m_pix_ptr += pix_width;
+ }
+
+ AGG_INLINE const int8u* next_y()
+ {
+ ++m_y;
+ return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y);
+ }
+
+ private:
+ const pixfmt_type* m_pixf;
+ int m_x, m_y;
+ const int8u* m_pix_ptr;
+ };
+
+
+
+
+ //----------------------------------------------------image_accessor_clone
+ template<class PixFmt> class image_accessor_clone
+ {
+ public:
+ typedef PixFmt pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::order_type order_type;
+ typedef typename pixfmt_type::value_type value_type;
+ enum pix_width_e { pix_width = pixfmt_type::pix_width };
+
+ image_accessor_clone() {}
+ explicit image_accessor_clone(pixfmt_type& pixf) :
+ m_pixf(&pixf)
+ {}
+
+ void attach(pixfmt_type& pixf)
+ {
+ m_pixf = &pixf;
+ }
+
+ private:
+ AGG_INLINE const int8u* pixel() const
+ {
+ int x = m_x;
+ int y = m_y;
+ if(x < 0) x = 0;
+ if(y < 0) y = 0;
+ if(x >= (int)m_pixf->width()) x = m_pixf->width() - 1;
+ if(y >= (int)m_pixf->height()) y = m_pixf->height() - 1;
+ return m_pixf->pix_ptr(x, y);
+ }
+
+ public:
+ AGG_INLINE const int8u* span(int x, int y, unsigned len)
+ {
+ m_x = m_x0 = x;
+ m_y = y;
+ if(y >= 0 && y < (int)m_pixf->height() &&
+ x >= 0 && x+len <= (int)m_pixf->width())
+ {
+ return m_pix_ptr = m_pixf->pix_ptr(x, y);
+ }
+ m_pix_ptr = 0;
+ return pixel();
+ }
+
+ AGG_INLINE const int8u* next_x()
+ {
+ if(m_pix_ptr) return m_pix_ptr += pix_width;
+ ++m_x;
+ return pixel();
+ }
+
+ AGG_INLINE const int8u* next_y()
+ {
+ ++m_y;
+ m_x = m_x0;
+ if(m_pix_ptr &&
+ m_y >= 0 && m_y < (int)m_pixf->height())
+ {
+ return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y);
+ }
+ m_pix_ptr = 0;
+ return pixel();
+ }
+
+ private:
+ const pixfmt_type* m_pixf;
+ int m_x, m_x0, m_y;
+ const int8u* m_pix_ptr;
+ };
+
+
+
+
+
+ //-----------------------------------------------------image_accessor_wrap
+ template<class PixFmt, class WrapX, class WrapY> class image_accessor_wrap
+ {
+ public:
+ typedef PixFmt pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::order_type order_type;
+ typedef typename pixfmt_type::value_type value_type;
+ enum pix_width_e { pix_width = pixfmt_type::pix_width };
+
+ image_accessor_wrap() {}
+ explicit image_accessor_wrap(pixfmt_type& pixf) :
+ m_pixf(&pixf),
+ m_wrap_x(pixf.width()),
+ m_wrap_y(pixf.height())
+ {}
+
+ void attach(pixfmt_type& pixf)
+ {
+ m_pixf = &pixf;
+ }
+
+ AGG_INLINE const int8u* span(int x, int y, unsigned)
+ {
+ m_x = x;
+ m_row_ptr = m_pixf->pix_ptr(0, m_wrap_y(y));
+ return m_row_ptr + m_wrap_x(x) * pix_width;
+ }
+
+ AGG_INLINE const int8u* next_x()
+ {
+ int x = ++m_wrap_x;
+ return m_row_ptr + x * pix_width;
+ }
+
+ AGG_INLINE const int8u* next_y()
+ {
+ m_row_ptr = m_pixf->pix_ptr(0, ++m_wrap_y);
+ return m_row_ptr + m_wrap_x(m_x) * pix_width;
+ }
+
+ private:
+ const pixfmt_type* m_pixf;
+ const int8u* m_row_ptr;
+ int m_x;
+ WrapX m_wrap_x;
+ WrapY m_wrap_y;
+ };
+
+
+
+
+ //--------------------------------------------------------wrap_mode_repeat
+ class wrap_mode_repeat
+ {
+ public:
+ wrap_mode_repeat() {}
+ wrap_mode_repeat(unsigned size) :
+ m_size(size),
+ m_add(size * (0x3FFFFFFF / size)),
+ m_value(0)
+ {}
+
+ AGG_INLINE unsigned operator() (int v)
+ {
+ return m_value = (unsigned(v) + m_add) % m_size;
+ }
+
+ AGG_INLINE unsigned operator++ ()
+ {
+ ++m_value;
+ if(m_value >= m_size) m_value = 0;
+ return m_value;
+ }
+ private:
+ unsigned m_size;
+ unsigned m_add;
+ unsigned m_value;
+ };
+
+
+ //---------------------------------------------------wrap_mode_repeat_pow2
+ class wrap_mode_repeat_pow2
+ {
+ public:
+ wrap_mode_repeat_pow2() {}
+ wrap_mode_repeat_pow2(unsigned size) : m_value(0)
+ {
+ m_mask = 1;
+ while(m_mask < size) m_mask = (m_mask << 1) | 1;
+ m_mask >>= 1;
+ }
+ AGG_INLINE unsigned operator() (int v)
+ {
+ return m_value = unsigned(v) & m_mask;
+ }
+ AGG_INLINE unsigned operator++ ()
+ {
+ ++m_value;
+ if(m_value > m_mask) m_value = 0;
+ return m_value;
+ }
+ private:
+ unsigned m_mask;
+ unsigned m_value;
+ };
+
+
+ //----------------------------------------------wrap_mode_repeat_auto_pow2
+ class wrap_mode_repeat_auto_pow2
+ {
+ public:
+ wrap_mode_repeat_auto_pow2() {}
+ wrap_mode_repeat_auto_pow2(unsigned size) :
+ m_size(size),
+ m_add(size * (0x3FFFFFFF / size)),
+ m_mask((m_size & (m_size-1)) ? 0 : m_size-1),
+ m_value(0)
+ {}
+
+ AGG_INLINE unsigned operator() (int v)
+ {
+ if(m_mask) return m_value = unsigned(v) & m_mask;
+ return m_value = (unsigned(v) + m_add) % m_size;
+ }
+ AGG_INLINE unsigned operator++ ()
+ {
+ ++m_value;
+ if(m_value >= m_size) m_value = 0;
+ return m_value;
+ }
+
+ private:
+ unsigned m_size;
+ unsigned m_add;
+ unsigned m_mask;
+ unsigned m_value;
+ };
+
+
+ //-------------------------------------------------------wrap_mode_reflect
+ class wrap_mode_reflect
+ {
+ public:
+ wrap_mode_reflect() {}
+ wrap_mode_reflect(unsigned size) :
+ m_size(size),
+ m_size2(size * 2),
+ m_add(m_size2 * (0x3FFFFFFF / m_size2)),
+ m_value(0)
+ {}
+
+ AGG_INLINE unsigned operator() (int v)
+ {
+ m_value = (unsigned(v) + m_add) % m_size2;
+ if(m_value >= m_size) return m_size2 - m_value - 1;
+ return m_value;
+ }
+
+ AGG_INLINE unsigned operator++ ()
+ {
+ ++m_value;
+ if(m_value >= m_size2) m_value = 0;
+ if(m_value >= m_size) return m_size2 - m_value - 1;
+ return m_value;
+ }
+ private:
+ unsigned m_size;
+ unsigned m_size2;
+ unsigned m_add;
+ unsigned m_value;
+ };
+
+
+
+ //--------------------------------------------------wrap_mode_reflect_pow2
+ class wrap_mode_reflect_pow2
+ {
+ public:
+ wrap_mode_reflect_pow2() {}
+ wrap_mode_reflect_pow2(unsigned size) : m_value(0)
+ {
+ m_mask = 1;
+ m_size = 1;
+ while(m_mask < size)
+ {
+ m_mask = (m_mask << 1) | 1;
+ m_size <<= 1;
+ }
+ }
+ AGG_INLINE unsigned operator() (int v)
+ {
+ m_value = unsigned(v) & m_mask;
+ if(m_value >= m_size) return m_mask - m_value;
+ return m_value;
+ }
+ AGG_INLINE unsigned operator++ ()
+ {
+ ++m_value;
+ m_value &= m_mask;
+ if(m_value >= m_size) return m_mask - m_value;
+ return m_value;
+ }
+ private:
+ unsigned m_size;
+ unsigned m_mask;
+ unsigned m_value;
+ };
+
+
+
+ //---------------------------------------------wrap_mode_reflect_auto_pow2
+ class wrap_mode_reflect_auto_pow2
+ {
+ public:
+ wrap_mode_reflect_auto_pow2() {}
+ wrap_mode_reflect_auto_pow2(unsigned size) :
+ m_size(size),
+ m_size2(size * 2),
+ m_add(m_size2 * (0x3FFFFFFF / m_size2)),
+ m_mask((m_size2 & (m_size2-1)) ? 0 : m_size2-1),
+ m_value(0)
+ {}
+
+ AGG_INLINE unsigned operator() (int v)
+ {
+ m_value = m_mask ? unsigned(v) & m_mask :
+ (unsigned(v) + m_add) % m_size2;
+ if(m_value >= m_size) return m_size2 - m_value - 1;
+ return m_value;
+ }
+ AGG_INLINE unsigned operator++ ()
+ {
+ ++m_value;
+ if(m_value >= m_size2) m_value = 0;
+ if(m_value >= m_size) return m_size2 - m_value - 1;
+ return m_value;
+ }
+
+ private:
+ unsigned m_size;
+ unsigned m_size2;
+ unsigned m_add;
+ unsigned m_mask;
+ unsigned m_value;
+ };
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_image_filters.h b/xs/src/agg/agg_image_filters.h
new file mode 100644
index 000000000..0e7c598da
--- /dev/null
+++ b/xs/src/agg/agg_image_filters.h
@@ -0,0 +1,449 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Image transformation filters,
+// Filtering classes (image_filter_lut, image_filter),
+// Basic filter shape classes
+//----------------------------------------------------------------------------
+#ifndef AGG_IMAGE_FILTERS_INCLUDED
+#define AGG_IMAGE_FILTERS_INCLUDED
+
+#include "agg_array.h"
+#include "agg_math.h"
+
+namespace agg
+{
+
+ // See Implementation agg_image_filters.cpp
+
+ enum image_filter_scale_e
+ {
+ image_filter_shift = 14, //----image_filter_shift
+ image_filter_scale = 1 << image_filter_shift, //----image_filter_scale
+ image_filter_mask = image_filter_scale - 1 //----image_filter_mask
+ };
+
+ enum image_subpixel_scale_e
+ {
+ image_subpixel_shift = 8, //----image_subpixel_shift
+ image_subpixel_scale = 1 << image_subpixel_shift, //----image_subpixel_scale
+ image_subpixel_mask = image_subpixel_scale - 1 //----image_subpixel_mask
+ };
+
+
+ //-----------------------------------------------------image_filter_lut
+ class image_filter_lut
+ {
+ public:
+ template<class FilterF> void calculate(const FilterF& filter,
+ bool normalization=true)
+ {
+ filter; // prevent erroneous C4100 in MSVC
+ double r = filter.radius();
+ realloc_lut(r);
+ unsigned i;
+ unsigned pivot = diameter() << (image_subpixel_shift - 1);
+ for(i = 0; i < pivot; i++)
+ {
+ double x = double(i) / double(image_subpixel_scale);
+ double y = filter.calc_weight(x);
+ m_weight_array[pivot + i] =
+ m_weight_array[pivot - i] = (int16)iround(y * image_filter_scale);
+ }
+ unsigned end = (diameter() << image_subpixel_shift) - 1;
+ m_weight_array[0] = m_weight_array[end];
+ if(normalization)
+ {
+ normalize();
+ }
+ }
+
+ image_filter_lut() : m_radius(0), m_diameter(0), m_start(0) {}
+
+ template<class FilterF> image_filter_lut(const FilterF& filter,
+ bool normalization=true)
+ {
+ calculate(filter, normalization);
+ }
+
+ double radius() const { return m_radius; }
+ unsigned diameter() const { return m_diameter; }
+ int start() const { return m_start; }
+ const int16* weight_array() const { return &m_weight_array[0]; }
+ void normalize();
+
+ private:
+ void realloc_lut(double radius);
+ image_filter_lut(const image_filter_lut&);
+ const image_filter_lut& operator = (const image_filter_lut&);
+
+ double m_radius;
+ unsigned m_diameter;
+ int m_start;
+ pod_array<int16> m_weight_array;
+ };
+
+
+
+ //--------------------------------------------------------image_filter
+ template<class FilterF> class image_filter : public image_filter_lut
+ {
+ public:
+ image_filter()
+ {
+ calculate(m_filter_function);
+ }
+ private:
+ FilterF m_filter_function;
+ };
+
+
+ //-----------------------------------------------image_filter_bilinear
+ struct image_filter_bilinear
+ {
+ static double radius() { return 1.0; }
+ static double calc_weight(double x)
+ {
+ return 1.0 - x;
+ }
+ };
+
+
+ //-----------------------------------------------image_filter_hanning
+ struct image_filter_hanning
+ {
+ static double radius() { return 1.0; }
+ static double calc_weight(double x)
+ {
+ return 0.5 + 0.5 * cos(pi * x);
+ }
+ };
+
+
+ //-----------------------------------------------image_filter_hamming
+ struct image_filter_hamming
+ {
+ static double radius() { return 1.0; }
+ static double calc_weight(double x)
+ {
+ return 0.54 + 0.46 * cos(pi * x);
+ }
+ };
+
+ //-----------------------------------------------image_filter_hermite
+ struct image_filter_hermite
+ {
+ static double radius() { return 1.0; }
+ static double calc_weight(double x)
+ {
+ return (2.0 * x - 3.0) * x * x + 1.0;
+ }
+ };
+
+ //------------------------------------------------image_filter_quadric
+ struct image_filter_quadric
+ {
+ static double radius() { return 1.5; }
+ static double calc_weight(double x)
+ {
+ double t;
+ if(x < 0.5) return 0.75 - x * x;
+ if(x < 1.5) {t = x - 1.5; return 0.5 * t * t;}
+ return 0.0;
+ }
+ };
+
+ //------------------------------------------------image_filter_bicubic
+ class image_filter_bicubic
+ {
+ static double pow3(double x)
+ {
+ return (x <= 0.0) ? 0.0 : x * x * x;
+ }
+
+ public:
+ static double radius() { return 2.0; }
+ static double calc_weight(double x)
+ {
+ return
+ (1.0/6.0) *
+ (pow3(x + 2) - 4 * pow3(x + 1) + 6 * pow3(x) - 4 * pow3(x - 1));
+ }
+ };
+
+ //-------------------------------------------------image_filter_kaiser
+ class image_filter_kaiser
+ {
+ double a;
+ double i0a;
+ double epsilon;
+
+ public:
+ image_filter_kaiser(double b = 6.33) :
+ a(b), epsilon(1e-12)
+ {
+ i0a = 1.0 / bessel_i0(b);
+ }
+
+ static double radius() { return 1.0; }
+ double calc_weight(double x) const
+ {
+ return bessel_i0(a * sqrt(1. - x * x)) * i0a;
+ }
+
+ private:
+ double bessel_i0(double x) const
+ {
+ int i;
+ double sum, y, t;
+
+ sum = 1.;
+ y = x * x / 4.;
+ t = y;
+
+ for(i = 2; t > epsilon; i++)
+ {
+ sum += t;
+ t *= (double)y / (i * i);
+ }
+ return sum;
+ }
+ };
+
+ //----------------------------------------------image_filter_catrom
+ struct image_filter_catrom
+ {
+ static double radius() { return 2.0; }
+ static double calc_weight(double x)
+ {
+ if(x < 1.0) return 0.5 * (2.0 + x * x * (-5.0 + x * 3.0));
+ if(x < 2.0) return 0.5 * (4.0 + x * (-8.0 + x * (5.0 - x)));
+ return 0.;
+ }
+ };
+
+ //---------------------------------------------image_filter_mitchell
+ class image_filter_mitchell
+ {
+ double p0, p2, p3;
+ double q0, q1, q2, q3;
+
+ public:
+ image_filter_mitchell(double b = 1.0/3.0, double c = 1.0/3.0) :
+ p0((6.0 - 2.0 * b) / 6.0),
+ p2((-18.0 + 12.0 * b + 6.0 * c) / 6.0),
+ p3((12.0 - 9.0 * b - 6.0 * c) / 6.0),
+ q0((8.0 * b + 24.0 * c) / 6.0),
+ q1((-12.0 * b - 48.0 * c) / 6.0),
+ q2((6.0 * b + 30.0 * c) / 6.0),
+ q3((-b - 6.0 * c) / 6.0)
+ {}
+
+ static double radius() { return 2.0; }
+ double calc_weight(double x) const
+ {
+ if(x < 1.0) return p0 + x * x * (p2 + x * p3);
+ if(x < 2.0) return q0 + x * (q1 + x * (q2 + x * q3));
+ return 0.0;
+ }
+ };
+
+
+ //----------------------------------------------image_filter_spline16
+ struct image_filter_spline16
+ {
+ static double radius() { return 2.0; }
+ static double calc_weight(double x)
+ {
+ if(x < 1.0)
+ {
+ return ((x - 9.0/5.0 ) * x - 1.0/5.0 ) * x + 1.0;
+ }
+ return ((-1.0/3.0 * (x-1) + 4.0/5.0) * (x-1) - 7.0/15.0 ) * (x-1);
+ }
+ };
+
+
+ //---------------------------------------------image_filter_spline36
+ struct image_filter_spline36
+ {
+ static double radius() { return 3.0; }
+ static double calc_weight(double x)
+ {
+ if(x < 1.0)
+ {
+ return ((13.0/11.0 * x - 453.0/209.0) * x - 3.0/209.0) * x + 1.0;
+ }
+ if(x < 2.0)
+ {
+ return ((-6.0/11.0 * (x-1) + 270.0/209.0) * (x-1) - 156.0/ 209.0) * (x-1);
+ }
+ return ((1.0/11.0 * (x-2) - 45.0/209.0) * (x-2) + 26.0/209.0) * (x-2);
+ }
+ };
+
+
+ //----------------------------------------------image_filter_gaussian
+ struct image_filter_gaussian
+ {
+ static double radius() { return 2.0; }
+ static double calc_weight(double x)
+ {
+ return exp(-2.0 * x * x) * sqrt(2.0 / pi);
+ }
+ };
+
+
+ //------------------------------------------------image_filter_bessel
+ struct image_filter_bessel
+ {
+ static double radius() { return 3.2383; }
+ static double calc_weight(double x)
+ {
+ return (x == 0.0) ? pi / 4.0 : besj(pi * x, 1) / (2.0 * x);
+ }
+ };
+
+
+ //-------------------------------------------------image_filter_sinc
+ class image_filter_sinc
+ {
+ public:
+ image_filter_sinc(double r) : m_radius(r < 2.0 ? 2.0 : r) {}
+ double radius() const { return m_radius; }
+ double calc_weight(double x) const
+ {
+ if(x == 0.0) return 1.0;
+ x *= pi;
+ return sin(x) / x;
+ }
+ private:
+ double m_radius;
+ };
+
+
+ //-----------------------------------------------image_filter_lanczos
+ class image_filter_lanczos
+ {
+ public:
+ image_filter_lanczos(double r) : m_radius(r < 2.0 ? 2.0 : r) {}
+ double radius() const { return m_radius; }
+ double calc_weight(double x) const
+ {
+ if(x == 0.0) return 1.0;
+ if(x > m_radius) return 0.0;
+ x *= pi;
+ double xr = x / m_radius;
+ return (sin(x) / x) * (sin(xr) / xr);
+ }
+ private:
+ double m_radius;
+ };
+
+
+ //----------------------------------------------image_filter_blackman
+ class image_filter_blackman
+ {
+ public:
+ image_filter_blackman(double r) : m_radius(r < 2.0 ? 2.0 : r) {}
+ double radius() const { return m_radius; }
+ double calc_weight(double x) const
+ {
+ if(x == 0.0) return 1.0;
+ if(x > m_radius) return 0.0;
+ x *= pi;
+ double xr = x / m_radius;
+ return (sin(x) / x) * (0.42 + 0.5*cos(xr) + 0.08*cos(2*xr));
+ }
+ private:
+ double m_radius;
+ };
+
+ //------------------------------------------------image_filter_sinc36
+ class image_filter_sinc36 : public image_filter_sinc
+ { public: image_filter_sinc36() : image_filter_sinc(3.0){} };
+
+ //------------------------------------------------image_filter_sinc64
+ class image_filter_sinc64 : public image_filter_sinc
+ { public: image_filter_sinc64() : image_filter_sinc(4.0){} };
+
+ //-----------------------------------------------image_filter_sinc100
+ class image_filter_sinc100 : public image_filter_sinc
+ { public: image_filter_sinc100() : image_filter_sinc(5.0){} };
+
+ //-----------------------------------------------image_filter_sinc144
+ class image_filter_sinc144 : public image_filter_sinc
+ { public: image_filter_sinc144() : image_filter_sinc(6.0){} };
+
+ //-----------------------------------------------image_filter_sinc196
+ class image_filter_sinc196 : public image_filter_sinc
+ { public: image_filter_sinc196() : image_filter_sinc(7.0){} };
+
+ //-----------------------------------------------image_filter_sinc256
+ class image_filter_sinc256 : public image_filter_sinc
+ { public: image_filter_sinc256() : image_filter_sinc(8.0){} };
+
+ //---------------------------------------------image_filter_lanczos36
+ class image_filter_lanczos36 : public image_filter_lanczos
+ { public: image_filter_lanczos36() : image_filter_lanczos(3.0){} };
+
+ //---------------------------------------------image_filter_lanczos64
+ class image_filter_lanczos64 : public image_filter_lanczos
+ { public: image_filter_lanczos64() : image_filter_lanczos(4.0){} };
+
+ //--------------------------------------------image_filter_lanczos100
+ class image_filter_lanczos100 : public image_filter_lanczos
+ { public: image_filter_lanczos100() : image_filter_lanczos(5.0){} };
+
+ //--------------------------------------------image_filter_lanczos144
+ class image_filter_lanczos144 : public image_filter_lanczos
+ { public: image_filter_lanczos144() : image_filter_lanczos(6.0){} };
+
+ //--------------------------------------------image_filter_lanczos196
+ class image_filter_lanczos196 : public image_filter_lanczos
+ { public: image_filter_lanczos196() : image_filter_lanczos(7.0){} };
+
+ //--------------------------------------------image_filter_lanczos256
+ class image_filter_lanczos256 : public image_filter_lanczos
+ { public: image_filter_lanczos256() : image_filter_lanczos(8.0){} };
+
+ //--------------------------------------------image_filter_blackman36
+ class image_filter_blackman36 : public image_filter_blackman
+ { public: image_filter_blackman36() : image_filter_blackman(3.0){} };
+
+ //--------------------------------------------image_filter_blackman64
+ class image_filter_blackman64 : public image_filter_blackman
+ { public: image_filter_blackman64() : image_filter_blackman(4.0){} };
+
+ //-------------------------------------------image_filter_blackman100
+ class image_filter_blackman100 : public image_filter_blackman
+ { public: image_filter_blackman100() : image_filter_blackman(5.0){} };
+
+ //-------------------------------------------image_filter_blackman144
+ class image_filter_blackman144 : public image_filter_blackman
+ { public: image_filter_blackman144() : image_filter_blackman(6.0){} };
+
+ //-------------------------------------------image_filter_blackman196
+ class image_filter_blackman196 : public image_filter_blackman
+ { public: image_filter_blackman196() : image_filter_blackman(7.0){} };
+
+ //-------------------------------------------image_filter_blackman256
+ class image_filter_blackman256 : public image_filter_blackman
+ { public: image_filter_blackman256() : image_filter_blackman(8.0){} };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_line_aa_basics.h b/xs/src/agg/agg_line_aa_basics.h
new file mode 100644
index 000000000..c5acb18e7
--- /dev/null
+++ b/xs/src/agg/agg_line_aa_basics.h
@@ -0,0 +1,189 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_LINE_AA_BASICS_INCLUDED
+#define AGG_LINE_AA_BASICS_INCLUDED
+
+#include <stdlib.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ // See Implementation agg_line_aa_basics.cpp
+
+ //-------------------------------------------------------------------------
+ enum line_subpixel_scale_e
+ {
+ line_subpixel_shift = 8, //----line_subpixel_shift
+ line_subpixel_scale = 1 << line_subpixel_shift, //----line_subpixel_scale
+ line_subpixel_mask = line_subpixel_scale - 1, //----line_subpixel_mask
+ line_max_coord = (1 << 28) - 1, //----line_max_coord
+ line_max_length = 1 << (line_subpixel_shift + 10) //----line_max_length
+ };
+
+ //-------------------------------------------------------------------------
+ enum line_mr_subpixel_scale_e
+ {
+ line_mr_subpixel_shift = 4, //----line_mr_subpixel_shift
+ line_mr_subpixel_scale = 1 << line_mr_subpixel_shift, //----line_mr_subpixel_scale
+ line_mr_subpixel_mask = line_mr_subpixel_scale - 1 //----line_mr_subpixel_mask
+ };
+
+ //------------------------------------------------------------------line_mr
+ AGG_INLINE int line_mr(int x)
+ {
+ return x >> (line_subpixel_shift - line_mr_subpixel_shift);
+ }
+
+ //-------------------------------------------------------------------line_hr
+ AGG_INLINE int line_hr(int x)
+ {
+ return x << (line_subpixel_shift - line_mr_subpixel_shift);
+ }
+
+ //---------------------------------------------------------------line_dbl_hr
+ AGG_INLINE int line_dbl_hr(int x)
+ {
+ return x << line_subpixel_shift;
+ }
+
+ //---------------------------------------------------------------line_coord
+ struct line_coord
+ {
+ AGG_INLINE static int conv(double x)
+ {
+ return iround(x * line_subpixel_scale);
+ }
+ };
+
+ //-----------------------------------------------------------line_coord_sat
+ struct line_coord_sat
+ {
+ AGG_INLINE static int conv(double x)
+ {
+ return saturation<line_max_coord>::iround(x * line_subpixel_scale);
+ }
+ };
+
+ //==========================================================line_parameters
+ struct line_parameters
+ {
+ //---------------------------------------------------------------------
+ line_parameters() {}
+ line_parameters(int x1_, int y1_, int x2_, int y2_, int len_) :
+ x1(x1_), y1(y1_), x2(x2_), y2(y2_),
+ dx(abs(x2_ - x1_)),
+ dy(abs(y2_ - y1_)),
+ sx((x2_ > x1_) ? 1 : -1),
+ sy((y2_ > y1_) ? 1 : -1),
+ vertical(dy >= dx),
+ inc(vertical ? sy : sx),
+ len(len_),
+ octant((sy & 4) | (sx & 2) | int(vertical))
+ {
+ }
+
+ //---------------------------------------------------------------------
+ unsigned orthogonal_quadrant() const { return s_orthogonal_quadrant[octant]; }
+ unsigned diagonal_quadrant() const { return s_diagonal_quadrant[octant]; }
+
+ //---------------------------------------------------------------------
+ bool same_orthogonal_quadrant(const line_parameters& lp) const
+ {
+ return s_orthogonal_quadrant[octant] == s_orthogonal_quadrant[lp.octant];
+ }
+
+ //---------------------------------------------------------------------
+ bool same_diagonal_quadrant(const line_parameters& lp) const
+ {
+ return s_diagonal_quadrant[octant] == s_diagonal_quadrant[lp.octant];
+ }
+
+ //---------------------------------------------------------------------
+ void divide(line_parameters& lp1, line_parameters& lp2) const
+ {
+ int xmid = (x1 + x2) >> 1;
+ int ymid = (y1 + y2) >> 1;
+ int len2 = len >> 1;
+
+ lp1 = *this;
+ lp2 = *this;
+
+ lp1.x2 = xmid;
+ lp1.y2 = ymid;
+ lp1.len = len2;
+ lp1.dx = abs(lp1.x2 - lp1.x1);
+ lp1.dy = abs(lp1.y2 - lp1.y1);
+
+ lp2.x1 = xmid;
+ lp2.y1 = ymid;
+ lp2.len = len2;
+ lp2.dx = abs(lp2.x2 - lp2.x1);
+ lp2.dy = abs(lp2.y2 - lp2.y1);
+ }
+
+ //---------------------------------------------------------------------
+ int x1, y1, x2, y2, dx, dy, sx, sy;
+ bool vertical;
+ int inc;
+ int len;
+ int octant;
+
+ //---------------------------------------------------------------------
+ static const int8u s_orthogonal_quadrant[8];
+ static const int8u s_diagonal_quadrant[8];
+ };
+
+
+
+ // See Implementation agg_line_aa_basics.cpp
+
+ //----------------------------------------------------------------bisectrix
+ void bisectrix(const line_parameters& l1,
+ const line_parameters& l2,
+ int* x, int* y);
+
+
+ //-------------------------------------------fix_degenerate_bisectrix_start
+ void inline fix_degenerate_bisectrix_start(const line_parameters& lp,
+ int* x, int* y)
+ {
+ int d = iround((double(*x - lp.x2) * double(lp.y2 - lp.y1) -
+ double(*y - lp.y2) * double(lp.x2 - lp.x1)) / lp.len);
+ if(d < line_subpixel_scale/2)
+ {
+ *x = lp.x1 + (lp.y2 - lp.y1);
+ *y = lp.y1 - (lp.x2 - lp.x1);
+ }
+ }
+
+
+ //---------------------------------------------fix_degenerate_bisectrix_end
+ void inline fix_degenerate_bisectrix_end(const line_parameters& lp,
+ int* x, int* y)
+ {
+ int d = iround((double(*x - lp.x2) * double(lp.y2 - lp.y1) -
+ double(*y - lp.y2) * double(lp.x2 - lp.x1)) / lp.len);
+ if(d < line_subpixel_scale/2)
+ {
+ *x = lp.x2 + (lp.y2 - lp.y1);
+ *y = lp.y2 - (lp.x2 - lp.x1);
+ }
+ }
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_math.h b/xs/src/agg/agg_math.h
new file mode 100644
index 000000000..2ec49cf3f
--- /dev/null
+++ b/xs/src/agg/agg_math.h
@@ -0,0 +1,437 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+// Bessel function (besj) was adapted for use in AGG library by Andy Wilk
+// Contact: castor.vulgaris@gmail.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_MATH_INCLUDED
+#define AGG_MATH_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //------------------------------------------------------vertex_dist_epsilon
+ // Coinciding points maximal distance (Epsilon)
+ const double vertex_dist_epsilon = 1e-14;
+
+ //-----------------------------------------------------intersection_epsilon
+ // See calc_intersection
+ const double intersection_epsilon = 1.0e-30;
+
+ //------------------------------------------------------------cross_product
+ AGG_INLINE double cross_product(double x1, double y1,
+ double x2, double y2,
+ double x, double y)
+ {
+ return (x - x2) * (y2 - y1) - (y - y2) * (x2 - x1);
+ }
+
+ //--------------------------------------------------------point_in_triangle
+ AGG_INLINE bool point_in_triangle(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double x, double y)
+ {
+ bool cp1 = cross_product(x1, y1, x2, y2, x, y) < 0.0;
+ bool cp2 = cross_product(x2, y2, x3, y3, x, y) < 0.0;
+ bool cp3 = cross_product(x3, y3, x1, y1, x, y) < 0.0;
+ return cp1 == cp2 && cp2 == cp3 && cp3 == cp1;
+ }
+
+ //-----------------------------------------------------------calc_distance
+ AGG_INLINE double calc_distance(double x1, double y1, double x2, double y2)
+ {
+ double dx = x2-x1;
+ double dy = y2-y1;
+ return sqrt(dx * dx + dy * dy);
+ }
+
+ //--------------------------------------------------------calc_sq_distance
+ AGG_INLINE double calc_sq_distance(double x1, double y1, double x2, double y2)
+ {
+ double dx = x2-x1;
+ double dy = y2-y1;
+ return dx * dx + dy * dy;
+ }
+
+ //------------------------------------------------calc_line_point_distance
+ AGG_INLINE double calc_line_point_distance(double x1, double y1,
+ double x2, double y2,
+ double x, double y)
+ {
+ double dx = x2-x1;
+ double dy = y2-y1;
+ double d = sqrt(dx * dx + dy * dy);
+ if(d < vertex_dist_epsilon)
+ {
+ return calc_distance(x1, y1, x, y);
+ }
+ return ((x - x2) * dy - (y - y2) * dx) / d;
+ }
+
+ //-------------------------------------------------------calc_line_point_u
+ AGG_INLINE double calc_segment_point_u(double x1, double y1,
+ double x2, double y2,
+ double x, double y)
+ {
+ double dx = x2 - x1;
+ double dy = y2 - y1;
+
+ if(dx == 0 && dy == 0)
+ {
+ return 0;
+ }
+
+ double pdx = x - x1;
+ double pdy = y - y1;
+
+ return (pdx * dx + pdy * dy) / (dx * dx + dy * dy);
+ }
+
+ //---------------------------------------------calc_line_point_sq_distance
+ AGG_INLINE double calc_segment_point_sq_distance(double x1, double y1,
+ double x2, double y2,
+ double x, double y,
+ double u)
+ {
+ if(u <= 0)
+ {
+ return calc_sq_distance(x, y, x1, y1);
+ }
+ else
+ if(u >= 1)
+ {
+ return calc_sq_distance(x, y, x2, y2);
+ }
+ return calc_sq_distance(x, y, x1 + u * (x2 - x1), y1 + u * (y2 - y1));
+ }
+
+ //---------------------------------------------calc_line_point_sq_distance
+ AGG_INLINE double calc_segment_point_sq_distance(double x1, double y1,
+ double x2, double y2,
+ double x, double y)
+ {
+ return
+ calc_segment_point_sq_distance(
+ x1, y1, x2, y2, x, y,
+ calc_segment_point_u(x1, y1, x2, y2, x, y));
+ }
+
+ //-------------------------------------------------------calc_intersection
+ AGG_INLINE bool calc_intersection(double ax, double ay, double bx, double by,
+ double cx, double cy, double dx, double dy,
+ double* x, double* y)
+ {
+ double num = (ay-cy) * (dx-cx) - (ax-cx) * (dy-cy);
+ double den = (bx-ax) * (dy-cy) - (by-ay) * (dx-cx);
+ if(fabs(den) < intersection_epsilon) return false;
+ double r = num / den;
+ *x = ax + r * (bx-ax);
+ *y = ay + r * (by-ay);
+ return true;
+ }
+
+ //-----------------------------------------------------intersection_exists
+ AGG_INLINE bool intersection_exists(double x1, double y1, double x2, double y2,
+ double x3, double y3, double x4, double y4)
+ {
+ // It's less expensive but you can't control the
+ // boundary conditions: Less or LessEqual
+ double dx1 = x2 - x1;
+ double dy1 = y2 - y1;
+ double dx2 = x4 - x3;
+ double dy2 = y4 - y3;
+ return ((x3 - x2) * dy1 - (y3 - y2) * dx1 < 0.0) !=
+ ((x4 - x2) * dy1 - (y4 - y2) * dx1 < 0.0) &&
+ ((x1 - x4) * dy2 - (y1 - y4) * dx2 < 0.0) !=
+ ((x2 - x4) * dy2 - (y2 - y4) * dx2 < 0.0);
+
+ // It's is more expensive but more flexible
+ // in terms of boundary conditions.
+ //--------------------
+ //double den = (x2-x1) * (y4-y3) - (y2-y1) * (x4-x3);
+ //if(fabs(den) < intersection_epsilon) return false;
+ //double nom1 = (x4-x3) * (y1-y3) - (y4-y3) * (x1-x3);
+ //double nom2 = (x2-x1) * (y1-y3) - (y2-y1) * (x1-x3);
+ //double ua = nom1 / den;
+ //double ub = nom2 / den;
+ //return ua >= 0.0 && ua <= 1.0 && ub >= 0.0 && ub <= 1.0;
+ }
+
+ //--------------------------------------------------------calc_orthogonal
+ AGG_INLINE void calc_orthogonal(double thickness,
+ double x1, double y1,
+ double x2, double y2,
+ double* x, double* y)
+ {
+ double dx = x2 - x1;
+ double dy = y2 - y1;
+ double d = sqrt(dx*dx + dy*dy);
+ *x = thickness * dy / d;
+ *y = -thickness * dx / d;
+ }
+
+ //--------------------------------------------------------dilate_triangle
+ AGG_INLINE void dilate_triangle(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double *x, double* y,
+ double d)
+ {
+ double dx1=0.0;
+ double dy1=0.0;
+ double dx2=0.0;
+ double dy2=0.0;
+ double dx3=0.0;
+ double dy3=0.0;
+ double loc = cross_product(x1, y1, x2, y2, x3, y3);
+ if(fabs(loc) > intersection_epsilon)
+ {
+ if(cross_product(x1, y1, x2, y2, x3, y3) > 0.0)
+ {
+ d = -d;
+ }
+ calc_orthogonal(d, x1, y1, x2, y2, &dx1, &dy1);
+ calc_orthogonal(d, x2, y2, x3, y3, &dx2, &dy2);
+ calc_orthogonal(d, x3, y3, x1, y1, &dx3, &dy3);
+ }
+ *x++ = x1 + dx1; *y++ = y1 + dy1;
+ *x++ = x2 + dx1; *y++ = y2 + dy1;
+ *x++ = x2 + dx2; *y++ = y2 + dy2;
+ *x++ = x3 + dx2; *y++ = y3 + dy2;
+ *x++ = x3 + dx3; *y++ = y3 + dy3;
+ *x++ = x1 + dx3; *y++ = y1 + dy3;
+ }
+
+ //------------------------------------------------------calc_triangle_area
+ AGG_INLINE double calc_triangle_area(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3)
+ {
+ return (x1*y2 - x2*y1 + x2*y3 - x3*y2 + x3*y1 - x1*y3) * 0.5;
+ }
+
+ //-------------------------------------------------------calc_polygon_area
+ template<class Storage> double calc_polygon_area(const Storage& st)
+ {
+ unsigned i;
+ double sum = 0.0;
+ double x = st[0].x;
+ double y = st[0].y;
+ double xs = x;
+ double ys = y;
+
+ for(i = 1; i < st.size(); i++)
+ {
+ const typename Storage::value_type& v = st[i];
+ sum += x * v.y - y * v.x;
+ x = v.x;
+ y = v.y;
+ }
+ return (sum + x * ys - y * xs) * 0.5;
+ }
+
+ //------------------------------------------------------------------------
+ // Tables for fast sqrt
+ extern int16u g_sqrt_table[1024];
+ extern int8 g_elder_bit_table[256];
+
+
+ //---------------------------------------------------------------fast_sqrt
+ //Fast integer Sqrt - really fast: no cycles, divisions or multiplications
+ #if defined(_MSC_VER)
+ #pragma warning(push)
+ #pragma warning(disable : 4035) //Disable warning "no return value"
+ #endif
+ AGG_INLINE unsigned fast_sqrt(unsigned val)
+ {
+ #if defined(_M_IX86) && defined(_MSC_VER) && !defined(AGG_NO_ASM)
+ //For Ix86 family processors this assembler code is used.
+ //The key command here is bsr - determination the number of the most
+ //significant bit of the value. For other processors
+ //(and maybe compilers) the pure C "#else" section is used.
+ __asm
+ {
+ mov ebx, val
+ mov edx, 11
+ bsr ecx, ebx
+ sub ecx, 9
+ jle less_than_9_bits
+ shr ecx, 1
+ adc ecx, 0
+ sub edx, ecx
+ shl ecx, 1
+ shr ebx, cl
+ less_than_9_bits:
+ xor eax, eax
+ mov ax, g_sqrt_table[ebx*2]
+ mov ecx, edx
+ shr eax, cl
+ }
+ #else
+
+ //This code is actually pure C and portable to most
+ //arcitectures including 64bit ones.
+ unsigned t = val;
+ int bit=0;
+ unsigned shift = 11;
+
+ //The following piece of code is just an emulation of the
+ //Ix86 assembler command "bsr" (see above). However on old
+ //Intels (like Intel MMX 233MHz) this code is about twice
+ //faster (sic!) then just one "bsr". On PIII and PIV the
+ //bsr is optimized quite well.
+ bit = t >> 24;
+ if(bit)
+ {
+ bit = g_elder_bit_table[bit] + 24;
+ }
+ else
+ {
+ bit = (t >> 16) & 0xFF;
+ if(bit)
+ {
+ bit = g_elder_bit_table[bit] + 16;
+ }
+ else
+ {
+ bit = (t >> 8) & 0xFF;
+ if(bit)
+ {
+ bit = g_elder_bit_table[bit] + 8;
+ }
+ else
+ {
+ bit = g_elder_bit_table[t];
+ }
+ }
+ }
+
+ //This code calculates the sqrt.
+ bit -= 9;
+ if(bit > 0)
+ {
+ bit = (bit >> 1) + (bit & 1);
+ shift -= bit;
+ val >>= (bit << 1);
+ }
+ return g_sqrt_table[val] >> shift;
+ #endif
+ }
+ #if defined(_MSC_VER)
+ #pragma warning(pop)
+ #endif
+
+
+
+
+ //--------------------------------------------------------------------besj
+ // Function BESJ calculates Bessel function of first kind of order n
+ // Arguments:
+ // n - an integer (>=0), the order
+ // x - value at which the Bessel function is required
+ //--------------------
+ // C++ Mathematical Library
+ // Convereted from equivalent FORTRAN library
+ // Converetd by Gareth Walker for use by course 392 computational project
+ // All functions tested and yield the same results as the corresponding
+ // FORTRAN versions.
+ //
+ // If you have any problems using these functions please report them to
+ // M.Muldoon@UMIST.ac.uk
+ //
+ // Documentation available on the web
+ // http://www.ma.umist.ac.uk/mrm/Teaching/392/libs/392.html
+ // Version 1.0 8/98
+ // 29 October, 1999
+ //--------------------
+ // Adapted for use in AGG library by Andy Wilk (castor.vulgaris@gmail.com)
+ //------------------------------------------------------------------------
+ inline double besj(double x, int n)
+ {
+ if(n < 0)
+ {
+ return 0;
+ }
+ double d = 1E-6;
+ double b = 0;
+ if(fabs(x) <= d)
+ {
+ if(n != 0) return 0;
+ return 1;
+ }
+ double b1 = 0; // b1 is the value from the previous iteration
+ // Set up a starting order for recurrence
+ int m1 = (int)fabs(x) + 6;
+ if(fabs(x) > 5)
+ {
+ m1 = (int)(fabs(1.4 * x + 60 / x));
+ }
+ int m2 = (int)(n + 2 + fabs(x) / 4);
+ if (m1 > m2)
+ {
+ m2 = m1;
+ }
+
+ // Apply recurrence down from curent max order
+ for(;;)
+ {
+ double c3 = 0;
+ double c2 = 1E-30;
+ double c4 = 0;
+ int m8 = 1;
+ if (m2 / 2 * 2 == m2)
+ {
+ m8 = -1;
+ }
+ int imax = m2 - 2;
+ for (int i = 1; i <= imax; i++)
+ {
+ double c6 = 2 * (m2 - i) * c2 / x - c3;
+ c3 = c2;
+ c2 = c6;
+ if(m2 - i - 1 == n)
+ {
+ b = c6;
+ }
+ m8 = -1 * m8;
+ if (m8 > 0)
+ {
+ c4 = c4 + 2 * c6;
+ }
+ }
+ double c6 = 2 * c2 / x - c3;
+ if(n == 0)
+ {
+ b = c6;
+ }
+ c4 += c6;
+ b /= c4;
+ if(fabs(b - b1) < d)
+ {
+ return b;
+ }
+ b1 = b;
+ m2 += 3;
+ }
+ }
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_math_stroke.h b/xs/src/agg/agg_math_stroke.h
new file mode 100644
index 000000000..4806dcd4b
--- /dev/null
+++ b/xs/src/agg/agg_math_stroke.h
@@ -0,0 +1,526 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Stroke math
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_STROKE_MATH_INCLUDED
+#define AGG_STROKE_MATH_INCLUDED
+
+#include "agg_math.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+ //-------------------------------------------------------------line_cap_e
+ enum line_cap_e
+ {
+ butt_cap,
+ square_cap,
+ round_cap
+ };
+
+ //------------------------------------------------------------line_join_e
+ enum line_join_e
+ {
+ miter_join = 0,
+ miter_join_revert = 1,
+ round_join = 2,
+ bevel_join = 3,
+ miter_join_round = 4
+ };
+
+
+ //-----------------------------------------------------------inner_join_e
+ enum inner_join_e
+ {
+ inner_bevel,
+ inner_miter,
+ inner_jag,
+ inner_round
+ };
+
+ //------------------------------------------------------------math_stroke
+ template<class VertexConsumer> class math_stroke
+ {
+ public:
+ typedef typename VertexConsumer::value_type coord_type;
+
+ math_stroke();
+
+ void line_cap(line_cap_e lc) { m_line_cap = lc; }
+ void line_join(line_join_e lj) { m_line_join = lj; }
+ void inner_join(inner_join_e ij) { m_inner_join = ij; }
+
+ line_cap_e line_cap() const { return m_line_cap; }
+ line_join_e line_join() const { return m_line_join; }
+ inner_join_e inner_join() const { return m_inner_join; }
+
+ void width(double w);
+ void miter_limit(double ml) { m_miter_limit = ml; }
+ void miter_limit_theta(double t);
+ void inner_miter_limit(double ml) { m_inner_miter_limit = ml; }
+ void approximation_scale(double as) { m_approx_scale = as; }
+
+ double width() const { return m_width * 2.0; }
+ double miter_limit() const { return m_miter_limit; }
+ double inner_miter_limit() const { return m_inner_miter_limit; }
+ double approximation_scale() const { return m_approx_scale; }
+
+ void calc_cap(VertexConsumer& vc,
+ const vertex_dist& v0,
+ const vertex_dist& v1,
+ double len);
+
+ void calc_join(VertexConsumer& vc,
+ const vertex_dist& v0,
+ const vertex_dist& v1,
+ const vertex_dist& v2,
+ double len1,
+ double len2);
+
+ private:
+ AGG_INLINE void add_vertex(VertexConsumer& vc, double x, double y)
+ {
+ vc.add(coord_type(x, y));
+ }
+
+ void calc_arc(VertexConsumer& vc,
+ double x, double y,
+ double dx1, double dy1,
+ double dx2, double dy2);
+
+ void calc_miter(VertexConsumer& vc,
+ const vertex_dist& v0,
+ const vertex_dist& v1,
+ const vertex_dist& v2,
+ double dx1, double dy1,
+ double dx2, double dy2,
+ line_join_e lj,
+ double mlimit,
+ double dbevel);
+
+ double m_width;
+ double m_width_abs;
+ double m_width_eps;
+ int m_width_sign;
+ double m_miter_limit;
+ double m_inner_miter_limit;
+ double m_approx_scale;
+ line_cap_e m_line_cap;
+ line_join_e m_line_join;
+ inner_join_e m_inner_join;
+ };
+
+ //-----------------------------------------------------------------------
+ template<class VC> math_stroke<VC>::math_stroke() :
+ m_width(0.5),
+ m_width_abs(0.5),
+ m_width_eps(0.5/1024.0),
+ m_width_sign(1),
+ m_miter_limit(4.0),
+ m_inner_miter_limit(1.01),
+ m_approx_scale(1.0),
+ m_line_cap(butt_cap),
+ m_line_join(miter_join),
+ m_inner_join(inner_miter)
+ {
+ }
+
+ //-----------------------------------------------------------------------
+ template<class VC> void math_stroke<VC>::width(double w)
+ {
+ m_width = w * 0.5;
+ if(m_width < 0)
+ {
+ m_width_abs = -m_width;
+ m_width_sign = -1;
+ }
+ else
+ {
+ m_width_abs = m_width;
+ m_width_sign = 1;
+ }
+ m_width_eps = m_width / 1024.0;
+ }
+
+ //-----------------------------------------------------------------------
+ template<class VC> void math_stroke<VC>::miter_limit_theta(double t)
+ {
+ m_miter_limit = 1.0 / sin(t * 0.5) ;
+ }
+
+ //-----------------------------------------------------------------------
+ template<class VC>
+ void math_stroke<VC>::calc_arc(VC& vc,
+ double x, double y,
+ double dx1, double dy1,
+ double dx2, double dy2)
+ {
+ double a1 = atan2(dy1 * m_width_sign, dx1 * m_width_sign);
+ double a2 = atan2(dy2 * m_width_sign, dx2 * m_width_sign);
+ double da = a1 - a2;
+ int i, n;
+
+ da = acos(m_width_abs / (m_width_abs + 0.125 / m_approx_scale)) * 2;
+
+ add_vertex(vc, x + dx1, y + dy1);
+ if(m_width_sign > 0)
+ {
+ if(a1 > a2) a2 += 2 * pi;
+ n = int((a2 - a1) / da);
+ da = (a2 - a1) / (n + 1);
+ a1 += da;
+ for(i = 0; i < n; i++)
+ {
+ add_vertex(vc, x + cos(a1) * m_width, y + sin(a1) * m_width);
+ a1 += da;
+ }
+ }
+ else
+ {
+ if(a1 < a2) a2 -= 2 * pi;
+ n = int((a1 - a2) / da);
+ da = (a1 - a2) / (n + 1);
+ a1 -= da;
+ for(i = 0; i < n; i++)
+ {
+ add_vertex(vc, x + cos(a1) * m_width, y + sin(a1) * m_width);
+ a1 -= da;
+ }
+ }
+ add_vertex(vc, x + dx2, y + dy2);
+ }
+
+ //-----------------------------------------------------------------------
+ template<class VC>
+ void math_stroke<VC>::calc_miter(VC& vc,
+ const vertex_dist& v0,
+ const vertex_dist& v1,
+ const vertex_dist& v2,
+ double dx1, double dy1,
+ double dx2, double dy2,
+ line_join_e lj,
+ double mlimit,
+ double dbevel)
+ {
+ double xi = v1.x;
+ double yi = v1.y;
+ double di = 1;
+ double lim = m_width_abs * mlimit;
+ bool miter_limit_exceeded = true; // Assume the worst
+ bool intersection_failed = true; // Assume the worst
+
+ if(calc_intersection(v0.x + dx1, v0.y - dy1,
+ v1.x + dx1, v1.y - dy1,
+ v1.x + dx2, v1.y - dy2,
+ v2.x + dx2, v2.y - dy2,
+ &xi, &yi))
+ {
+ // Calculation of the intersection succeeded
+ //---------------------
+ di = calc_distance(v1.x, v1.y, xi, yi);
+ if(di <= lim)
+ {
+ // Inside the miter limit
+ //---------------------
+ add_vertex(vc, xi, yi);
+ miter_limit_exceeded = false;
+ }
+ intersection_failed = false;
+ }
+ else
+ {
+ // Calculation of the intersection failed, most probably
+ // the three points lie one straight line.
+ // First check if v0 and v2 lie on the opposite sides of vector:
+ // (v1.x, v1.y) -> (v1.x+dx1, v1.y-dy1), that is, the perpendicular
+ // to the line determined by vertices v0 and v1.
+ // This condition determines whether the next line segments continues
+ // the previous one or goes back.
+ //----------------
+ double x2 = v1.x + dx1;
+ double y2 = v1.y - dy1;
+ if((cross_product(v0.x, v0.y, v1.x, v1.y, x2, y2) < 0.0) ==
+ (cross_product(v1.x, v1.y, v2.x, v2.y, x2, y2) < 0.0))
+ {
+ // This case means that the next segment continues
+ // the previous one (straight line)
+ //-----------------
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ miter_limit_exceeded = false;
+ }
+ }
+
+ if(miter_limit_exceeded)
+ {
+ // Miter limit exceeded
+ //------------------------
+ switch(lj)
+ {
+ case miter_join_revert:
+ // For the compatibility with SVG, PDF, etc,
+ // we use a simple bevel join instead of
+ // "smart" bevel
+ //-------------------
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ add_vertex(vc, v1.x + dx2, v1.y - dy2);
+ break;
+
+ case miter_join_round:
+ calc_arc(vc, v1.x, v1.y, dx1, -dy1, dx2, -dy2);
+ break;
+
+ default:
+ // If no miter-revert, calculate new dx1, dy1, dx2, dy2
+ //----------------
+ if(intersection_failed)
+ {
+ mlimit *= m_width_sign;
+ add_vertex(vc, v1.x + dx1 + dy1 * mlimit,
+ v1.y - dy1 + dx1 * mlimit);
+ add_vertex(vc, v1.x + dx2 - dy2 * mlimit,
+ v1.y - dy2 - dx2 * mlimit);
+ }
+ else
+ {
+ double x1 = v1.x + dx1;
+ double y1 = v1.y - dy1;
+ double x2 = v1.x + dx2;
+ double y2 = v1.y - dy2;
+ di = (lim - dbevel) / (di - dbevel);
+ add_vertex(vc, x1 + (xi - x1) * di,
+ y1 + (yi - y1) * di);
+ add_vertex(vc, x2 + (xi - x2) * di,
+ y2 + (yi - y2) * di);
+ }
+ break;
+ }
+ }
+ }
+
+ //--------------------------------------------------------stroke_calc_cap
+ template<class VC>
+ void math_stroke<VC>::calc_cap(VC& vc,
+ const vertex_dist& v0,
+ const vertex_dist& v1,
+ double len)
+ {
+ vc.remove_all();
+
+ double dx1 = (v1.y - v0.y) / len;
+ double dy1 = (v1.x - v0.x) / len;
+ double dx2 = 0;
+ double dy2 = 0;
+
+ dx1 *= m_width;
+ dy1 *= m_width;
+
+ if(m_line_cap != round_cap)
+ {
+ if(m_line_cap == square_cap)
+ {
+ dx2 = dy1 * m_width_sign;
+ dy2 = dx1 * m_width_sign;
+ }
+ add_vertex(vc, v0.x - dx1 - dx2, v0.y + dy1 - dy2);
+ add_vertex(vc, v0.x + dx1 - dx2, v0.y - dy1 - dy2);
+ }
+ else
+ {
+ double da = acos(m_width_abs / (m_width_abs + 0.125 / m_approx_scale)) * 2;
+ double a1;
+ int i;
+ int n = int(pi / da);
+
+ da = pi / (n + 1);
+ add_vertex(vc, v0.x - dx1, v0.y + dy1);
+ if(m_width_sign > 0)
+ {
+ a1 = atan2(dy1, -dx1);
+ a1 += da;
+ for(i = 0; i < n; i++)
+ {
+ add_vertex(vc, v0.x + cos(a1) * m_width,
+ v0.y + sin(a1) * m_width);
+ a1 += da;
+ }
+ }
+ else
+ {
+ a1 = atan2(-dy1, dx1);
+ a1 -= da;
+ for(i = 0; i < n; i++)
+ {
+ add_vertex(vc, v0.x + cos(a1) * m_width,
+ v0.y + sin(a1) * m_width);
+ a1 -= da;
+ }
+ }
+ add_vertex(vc, v0.x + dx1, v0.y - dy1);
+ }
+ }
+
+ //-----------------------------------------------------------------------
+ template<class VC>
+ void math_stroke<VC>::calc_join(VC& vc,
+ const vertex_dist& v0,
+ const vertex_dist& v1,
+ const vertex_dist& v2,
+ double len1,
+ double len2)
+ {
+ double dx1 = m_width * (v1.y - v0.y) / len1;
+ double dy1 = m_width * (v1.x - v0.x) / len1;
+ double dx2 = m_width * (v2.y - v1.y) / len2;
+ double dy2 = m_width * (v2.x - v1.x) / len2;
+
+ vc.remove_all();
+
+ double cp = cross_product(v0.x, v0.y, v1.x, v1.y, v2.x, v2.y);
+ if(cp != 0 && (cp > 0) == (m_width > 0))
+ {
+ // Inner join
+ //---------------
+ double limit = ((len1 < len2) ? len1 : len2) / m_width_abs;
+ if(limit < m_inner_miter_limit)
+ {
+ limit = m_inner_miter_limit;
+ }
+
+ switch(m_inner_join)
+ {
+ default: // inner_bevel
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ add_vertex(vc, v1.x + dx2, v1.y - dy2);
+ break;
+
+ case inner_miter:
+ calc_miter(vc,
+ v0, v1, v2, dx1, dy1, dx2, dy2,
+ miter_join_revert,
+ limit, 0);
+ break;
+
+ case inner_jag:
+ case inner_round:
+ cp = (dx1-dx2) * (dx1-dx2) + (dy1-dy2) * (dy1-dy2);
+ if(cp < len1 * len1 && cp < len2 * len2)
+ {
+ calc_miter(vc,
+ v0, v1, v2, dx1, dy1, dx2, dy2,
+ miter_join_revert,
+ limit, 0);
+ }
+ else
+ {
+ if(m_inner_join == inner_jag)
+ {
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ add_vertex(vc, v1.x, v1.y );
+ add_vertex(vc, v1.x + dx2, v1.y - dy2);
+ }
+ else
+ {
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ add_vertex(vc, v1.x, v1.y );
+ calc_arc(vc, v1.x, v1.y, dx2, -dy2, dx1, -dy1);
+ add_vertex(vc, v1.x, v1.y );
+ add_vertex(vc, v1.x + dx2, v1.y - dy2);
+ }
+ }
+ break;
+ }
+ }
+ else
+ {
+ // Outer join
+ //---------------
+
+ // Calculate the distance between v1 and
+ // the central point of the bevel line segment
+ //---------------
+ double dx = (dx1 + dx2) / 2;
+ double dy = (dy1 + dy2) / 2;
+ double dbevel = sqrt(dx * dx + dy * dy);
+
+ if(m_line_join == round_join || m_line_join == bevel_join)
+ {
+ // This is an optimization that reduces the number of points
+ // in cases of almost collinear segments. If there's no
+ // visible difference between bevel and miter joins we'd rather
+ // use miter join because it adds only one point instead of two.
+ //
+ // Here we calculate the middle point between the bevel points
+ // and then, the distance between v1 and this middle point.
+ // At outer joins this distance always less than stroke width,
+ // because it's actually the height of an isosceles triangle of
+ // v1 and its two bevel points. If the difference between this
+ // width and this value is small (no visible bevel) we can
+ // add just one point.
+ //
+ // The constant in the expression makes the result approximately
+ // the same as in round joins and caps. You can safely comment
+ // out this entire "if".
+ //-------------------
+ if(m_approx_scale * (m_width_abs - dbevel) < m_width_eps)
+ {
+ if(calc_intersection(v0.x + dx1, v0.y - dy1,
+ v1.x + dx1, v1.y - dy1,
+ v1.x + dx2, v1.y - dy2,
+ v2.x + dx2, v2.y - dy2,
+ &dx, &dy))
+ {
+ add_vertex(vc, dx, dy);
+ }
+ else
+ {
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ }
+ return;
+ }
+ }
+
+ switch(m_line_join)
+ {
+ case miter_join:
+ case miter_join_revert:
+ case miter_join_round:
+ calc_miter(vc,
+ v0, v1, v2, dx1, dy1, dx2, dy2,
+ m_line_join,
+ m_miter_limit,
+ dbevel);
+ break;
+
+ case round_join:
+ calc_arc(vc, v1.x, v1.y, dx1, -dy1, dx2, -dy2);
+ break;
+
+ default: // Bevel join
+ add_vertex(vc, v1.x + dx1, v1.y - dy1);
+ add_vertex(vc, v1.x + dx2, v1.y - dy2);
+ break;
+ }
+ }
+ }
+
+
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_path_length.h b/xs/src/agg/agg_path_length.h
new file mode 100644
index 000000000..740ba31df
--- /dev/null
+++ b/xs/src/agg/agg_path_length.h
@@ -0,0 +1,65 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_PATH_LENGTH_INCLUDED
+#define AGG_PATH_LENGTH_INCLUDED
+
+#include "agg_math.h"
+
+namespace agg
+{
+ template<class VertexSource>
+ double path_length(VertexSource& vs, unsigned path_id = 0)
+ {
+ double len = 0.0;
+ double start_x = 0.0;
+ double start_y = 0.0;
+ double x1 = 0.0;
+ double y1 = 0.0;
+ double x2 = 0.0;
+ double y2 = 0.0;
+ bool first = true;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ while(!is_stop(cmd = vs.vertex(&x2, &y2)))
+ {
+ if(is_vertex(cmd))
+ {
+ if(first || is_move_to(cmd))
+ {
+ start_x = x2;
+ start_y = y2;
+ }
+ else
+ {
+ len += calc_distance(x1, y1, x2, y2);
+ }
+ x1 = x2;
+ y1 = y2;
+ first = false;
+ }
+ else
+ {
+ if(is_close(cmd) && !first)
+ {
+ len += calc_distance(x1, y1, start_x, start_y);
+ }
+ }
+ }
+ return len;
+ }
+}
+
+#endif
diff --git a/xs/src/agg/agg_path_storage.h b/xs/src/agg/agg_path_storage.h
new file mode 100644
index 000000000..f55c89957
--- /dev/null
+++ b/xs/src/agg/agg_path_storage.h
@@ -0,0 +1,1582 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PATH_STORAGE_INCLUDED
+#define AGG_PATH_STORAGE_INCLUDED
+
+#include <string.h>
+#include <math.h>
+#include "agg_math.h"
+#include "agg_array.h"
+#include "agg_bezier_arc.h"
+
+namespace agg
+{
+
+
+ //----------------------------------------------------vertex_block_storage
+ template<class T, unsigned BlockShift=8, unsigned BlockPool=256>
+ class vertex_block_storage
+ {
+ public:
+ // Allocation parameters
+ enum block_scale_e
+ {
+ block_shift = BlockShift,
+ block_size = 1 << block_shift,
+ block_mask = block_size - 1,
+ block_pool = BlockPool
+ };
+
+ typedef T value_type;
+ typedef vertex_block_storage<T, BlockShift, BlockPool> self_type;
+
+ ~vertex_block_storage();
+ vertex_block_storage();
+ vertex_block_storage(const self_type& v);
+ const self_type& operator = (const self_type& ps);
+
+ void remove_all();
+ void free_all();
+
+ void add_vertex(double x, double y, unsigned cmd);
+ void modify_vertex(unsigned idx, double x, double y);
+ void modify_vertex(unsigned idx, double x, double y, unsigned cmd);
+ void modify_command(unsigned idx, unsigned cmd);
+ void swap_vertices(unsigned v1, unsigned v2);
+
+ unsigned last_command() const;
+ unsigned last_vertex(double* x, double* y) const;
+ unsigned prev_vertex(double* x, double* y) const;
+
+ double last_x() const;
+ double last_y() const;
+
+ unsigned total_vertices() const;
+ unsigned vertex(unsigned idx, double* x, double* y) const;
+ unsigned command(unsigned idx) const;
+
+ private:
+ void allocate_block(unsigned nb);
+ int8u* storage_ptrs(T** xy_ptr);
+
+ private:
+ unsigned m_total_vertices;
+ unsigned m_total_blocks;
+ unsigned m_max_blocks;
+ T** m_coord_blocks;
+ int8u** m_cmd_blocks;
+ };
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ void vertex_block_storage<T,S,P>::free_all()
+ {
+ if(m_total_blocks)
+ {
+ T** coord_blk = m_coord_blocks + m_total_blocks - 1;
+ while(m_total_blocks--)
+ {
+ pod_allocator<T>::deallocate(
+ *coord_blk,
+ block_size * 2 +
+ block_size / (sizeof(T) / sizeof(unsigned char)));
+ --coord_blk;
+ }
+ pod_allocator<T*>::deallocate(m_coord_blocks, m_max_blocks * 2);
+ m_total_blocks = 0;
+ m_max_blocks = 0;
+ m_coord_blocks = 0;
+ m_cmd_blocks = 0;
+ m_total_vertices = 0;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ vertex_block_storage<T,S,P>::~vertex_block_storage()
+ {
+ free_all();
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ vertex_block_storage<T,S,P>::vertex_block_storage() :
+ m_total_vertices(0),
+ m_total_blocks(0),
+ m_max_blocks(0),
+ m_coord_blocks(0),
+ m_cmd_blocks(0)
+ {
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ vertex_block_storage<T,S,P>::vertex_block_storage(const vertex_block_storage<T,S,P>& v) :
+ m_total_vertices(0),
+ m_total_blocks(0),
+ m_max_blocks(0),
+ m_coord_blocks(0),
+ m_cmd_blocks(0)
+ {
+ *this = v;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ const vertex_block_storage<T,S,P>&
+ vertex_block_storage<T,S,P>::operator = (const vertex_block_storage<T,S,P>& v)
+ {
+ remove_all();
+ unsigned i;
+ for(i = 0; i < v.total_vertices(); i++)
+ {
+ double x, y;
+ unsigned cmd = v.vertex(i, &x, &y);
+ add_vertex(x, y, cmd);
+ }
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline void vertex_block_storage<T,S,P>::remove_all()
+ {
+ m_total_vertices = 0;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline void vertex_block_storage<T,S,P>::add_vertex(double x, double y,
+ unsigned cmd)
+ {
+ T* coord_ptr = 0;
+ *storage_ptrs(&coord_ptr) = (int8u)cmd;
+ coord_ptr[0] = T(x);
+ coord_ptr[1] = T(y);
+ m_total_vertices++;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline void vertex_block_storage<T,S,P>::modify_vertex(unsigned idx,
+ double x, double y)
+ {
+ T* pv = m_coord_blocks[idx >> block_shift] + ((idx & block_mask) << 1);
+ pv[0] = T(x);
+ pv[1] = T(y);
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline void vertex_block_storage<T,S,P>::modify_vertex(unsigned idx,
+ double x, double y,
+ unsigned cmd)
+ {
+ unsigned block = idx >> block_shift;
+ unsigned offset = idx & block_mask;
+ T* pv = m_coord_blocks[block] + (offset << 1);
+ pv[0] = T(x);
+ pv[1] = T(y);
+ m_cmd_blocks[block][offset] = (int8u)cmd;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline void vertex_block_storage<T,S,P>::modify_command(unsigned idx,
+ unsigned cmd)
+ {
+ m_cmd_blocks[idx >> block_shift][idx & block_mask] = (int8u)cmd;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline void vertex_block_storage<T,S,P>::swap_vertices(unsigned v1, unsigned v2)
+ {
+ unsigned b1 = v1 >> block_shift;
+ unsigned b2 = v2 >> block_shift;
+ unsigned o1 = v1 & block_mask;
+ unsigned o2 = v2 & block_mask;
+ T* pv1 = m_coord_blocks[b1] + (o1 << 1);
+ T* pv2 = m_coord_blocks[b2] + (o2 << 1);
+ T val;
+ val = pv1[0]; pv1[0] = pv2[0]; pv2[0] = val;
+ val = pv1[1]; pv1[1] = pv2[1]; pv2[1] = val;
+ int8u cmd = m_cmd_blocks[b1][o1];
+ m_cmd_blocks[b1][o1] = m_cmd_blocks[b2][o2];
+ m_cmd_blocks[b2][o2] = cmd;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline unsigned vertex_block_storage<T,S,P>::last_command() const
+ {
+ if(m_total_vertices) return command(m_total_vertices - 1);
+ return path_cmd_stop;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline unsigned vertex_block_storage<T,S,P>::last_vertex(double* x, double* y) const
+ {
+ if(m_total_vertices) return vertex(m_total_vertices - 1, x, y);
+ return path_cmd_stop;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline unsigned vertex_block_storage<T,S,P>::prev_vertex(double* x, double* y) const
+ {
+ if(m_total_vertices > 1) return vertex(m_total_vertices - 2, x, y);
+ return path_cmd_stop;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline double vertex_block_storage<T,S,P>::last_x() const
+ {
+ if(m_total_vertices)
+ {
+ unsigned idx = m_total_vertices - 1;
+ return m_coord_blocks[idx >> block_shift][(idx & block_mask) << 1];
+ }
+ return 0.0;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline double vertex_block_storage<T,S,P>::last_y() const
+ {
+ if(m_total_vertices)
+ {
+ unsigned idx = m_total_vertices - 1;
+ return m_coord_blocks[idx >> block_shift][((idx & block_mask) << 1) + 1];
+ }
+ return 0.0;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline unsigned vertex_block_storage<T,S,P>::total_vertices() const
+ {
+ return m_total_vertices;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline unsigned vertex_block_storage<T,S,P>::vertex(unsigned idx,
+ double* x, double* y) const
+ {
+ unsigned nb = idx >> block_shift;
+ const T* pv = m_coord_blocks[nb] + ((idx & block_mask) << 1);
+ *x = pv[0];
+ *y = pv[1];
+ return m_cmd_blocks[nb][idx & block_mask];
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ inline unsigned vertex_block_storage<T,S,P>::command(unsigned idx) const
+ {
+ return m_cmd_blocks[idx >> block_shift][idx & block_mask];
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ void vertex_block_storage<T,S,P>::allocate_block(unsigned nb)
+ {
+ if(nb >= m_max_blocks)
+ {
+ T** new_coords =
+ pod_allocator<T*>::allocate((m_max_blocks + block_pool) * 2);
+
+ unsigned char** new_cmds =
+ (unsigned char**)(new_coords + m_max_blocks + block_pool);
+
+ if(m_coord_blocks)
+ {
+ memcpy(new_coords,
+ m_coord_blocks,
+ m_max_blocks * sizeof(T*));
+
+ memcpy(new_cmds,
+ m_cmd_blocks,
+ m_max_blocks * sizeof(unsigned char*));
+
+ pod_allocator<T*>::deallocate(m_coord_blocks, m_max_blocks * 2);
+ }
+ m_coord_blocks = new_coords;
+ m_cmd_blocks = new_cmds;
+ m_max_blocks += block_pool;
+ }
+ m_coord_blocks[nb] =
+ pod_allocator<T>::allocate(block_size * 2 +
+ block_size / (sizeof(T) / sizeof(unsigned char)));
+
+ m_cmd_blocks[nb] =
+ (unsigned char*)(m_coord_blocks[nb] + block_size * 2);
+
+ m_total_blocks++;
+ }
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S, unsigned P>
+ int8u* vertex_block_storage<T,S,P>::storage_ptrs(T** xy_ptr)
+ {
+ unsigned nb = m_total_vertices >> block_shift;
+ if(nb >= m_total_blocks)
+ {
+ allocate_block(nb);
+ }
+ *xy_ptr = m_coord_blocks[nb] + ((m_total_vertices & block_mask) << 1);
+ return m_cmd_blocks[nb] + (m_total_vertices & block_mask);
+ }
+
+
+
+
+ //-----------------------------------------------------poly_plain_adaptor
+ template<class T> class poly_plain_adaptor
+ {
+ public:
+ typedef T value_type;
+
+ poly_plain_adaptor() :
+ m_data(0),
+ m_ptr(0),
+ m_end(0),
+ m_closed(false),
+ m_stop(false)
+ {}
+
+ poly_plain_adaptor(const T* data, unsigned num_points, bool closed) :
+ m_data(data),
+ m_ptr(data),
+ m_end(data + num_points * 2),
+ m_closed(closed),
+ m_stop(false)
+ {}
+
+ void init(const T* data, unsigned num_points, bool closed)
+ {
+ m_data = data;
+ m_ptr = data;
+ m_end = data + num_points * 2;
+ m_closed = closed;
+ m_stop = false;
+ }
+
+ void rewind(unsigned)
+ {
+ m_ptr = m_data;
+ m_stop = false;
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_ptr < m_end)
+ {
+ bool first = m_ptr == m_data;
+ *x = *m_ptr++;
+ *y = *m_ptr++;
+ return first ? path_cmd_move_to : path_cmd_line_to;
+ }
+ *x = *y = 0.0;
+ if(m_closed && !m_stop)
+ {
+ m_stop = true;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ return path_cmd_stop;
+ }
+
+ private:
+ const T* m_data;
+ const T* m_ptr;
+ const T* m_end;
+ bool m_closed;
+ bool m_stop;
+ };
+
+
+
+
+
+ //-------------------------------------------------poly_container_adaptor
+ template<class Container> class poly_container_adaptor
+ {
+ public:
+ typedef typename Container::value_type vertex_type;
+
+ poly_container_adaptor() :
+ m_container(0),
+ m_index(0),
+ m_closed(false),
+ m_stop(false)
+ {}
+
+ poly_container_adaptor(const Container& data, bool closed) :
+ m_container(&data),
+ m_index(0),
+ m_closed(closed),
+ m_stop(false)
+ {}
+
+ void init(const Container& data, bool closed)
+ {
+ m_container = &data;
+ m_index = 0;
+ m_closed = closed;
+ m_stop = false;
+ }
+
+ void rewind(unsigned)
+ {
+ m_index = 0;
+ m_stop = false;
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_index < m_container->size())
+ {
+ bool first = m_index == 0;
+ const vertex_type& v = (*m_container)[m_index++];
+ *x = v.x;
+ *y = v.y;
+ return first ? path_cmd_move_to : path_cmd_line_to;
+ }
+ *x = *y = 0.0;
+ if(m_closed && !m_stop)
+ {
+ m_stop = true;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ return path_cmd_stop;
+ }
+
+ private:
+ const Container* m_container;
+ unsigned m_index;
+ bool m_closed;
+ bool m_stop;
+ };
+
+
+
+ //-----------------------------------------poly_container_reverse_adaptor
+ template<class Container> class poly_container_reverse_adaptor
+ {
+ public:
+ typedef typename Container::value_type vertex_type;
+
+ poly_container_reverse_adaptor() :
+ m_container(0),
+ m_index(-1),
+ m_closed(false),
+ m_stop(false)
+ {}
+
+ poly_container_reverse_adaptor(Container& data, bool closed) :
+ m_container(&data),
+ m_index(-1),
+ m_closed(closed),
+ m_stop(false)
+ {}
+
+ void init(Container& data, bool closed)
+ {
+ m_container = &data;
+ m_index = m_container->size() - 1;
+ m_closed = closed;
+ m_stop = false;
+ }
+
+ void rewind(unsigned)
+ {
+ m_index = m_container->size() - 1;
+ m_stop = false;
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_index >= 0)
+ {
+ bool first = m_index == int(m_container->size() - 1);
+ const vertex_type& v = (*m_container)[m_index--];
+ *x = v.x;
+ *y = v.y;
+ return first ? path_cmd_move_to : path_cmd_line_to;
+ }
+ *x = *y = 0.0;
+ if(m_closed && !m_stop)
+ {
+ m_stop = true;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ return path_cmd_stop;
+ }
+
+ private:
+ Container* m_container;
+ int m_index;
+ bool m_closed;
+ bool m_stop;
+ };
+
+
+
+
+
+ //--------------------------------------------------------line_adaptor
+ class line_adaptor
+ {
+ public:
+ typedef double value_type;
+
+ line_adaptor() : m_line(m_coord, 2, false) {}
+ line_adaptor(double x1, double y1, double x2, double y2) :
+ m_line(m_coord, 2, false)
+ {
+ m_coord[0] = x1;
+ m_coord[1] = y1;
+ m_coord[2] = x2;
+ m_coord[3] = y2;
+ }
+
+ void init(double x1, double y1, double x2, double y2)
+ {
+ m_coord[0] = x1;
+ m_coord[1] = y1;
+ m_coord[2] = x2;
+ m_coord[3] = y2;
+ m_line.rewind(0);
+ }
+
+ void rewind(unsigned)
+ {
+ m_line.rewind(0);
+ }
+
+ unsigned vertex(double* x, double* y)
+ {
+ return m_line.vertex(x, y);
+ }
+
+ private:
+ double m_coord[4];
+ poly_plain_adaptor<double> m_line;
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+
+ //---------------------------------------------------------------path_base
+ // A container to store vertices with their flags.
+ // A path consists of a number of contours separated with "move_to"
+ // commands. The path storage can keep and maintain more than one
+ // path.
+ // To navigate to the beginning of a particular path, use rewind(path_id);
+ // Where path_id is what start_new_path() returns. So, when you call
+ // start_new_path() you need to store its return value somewhere else
+ // to navigate to the path afterwards.
+ //
+ // See also: vertex_source concept
+ //------------------------------------------------------------------------
+ template<class VertexContainer> class path_base
+ {
+ public:
+ typedef VertexContainer container_type;
+ typedef path_base<VertexContainer> self_type;
+
+ //--------------------------------------------------------------------
+ path_base() : m_vertices(), m_iterator(0) {}
+ void remove_all() { m_vertices.remove_all(); m_iterator = 0; }
+ void free_all() { m_vertices.free_all(); m_iterator = 0; }
+
+ // Make path functions
+ //--------------------------------------------------------------------
+ unsigned start_new_path();
+
+ void move_to(double x, double y);
+ void move_rel(double dx, double dy);
+
+ void line_to(double x, double y);
+ void line_rel(double dx, double dy);
+
+ void hline_to(double x);
+ void hline_rel(double dx);
+
+ void vline_to(double y);
+ void vline_rel(double dy);
+
+ void arc_to(double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double x, double y);
+
+ void arc_rel(double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double dx, double dy);
+
+ void curve3(double x_ctrl, double y_ctrl,
+ double x_to, double y_to);
+
+ void curve3_rel(double dx_ctrl, double dy_ctrl,
+ double dx_to, double dy_to);
+
+ void curve3(double x_to, double y_to);
+
+ void curve3_rel(double dx_to, double dy_to);
+
+ void curve4(double x_ctrl1, double y_ctrl1,
+ double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to);
+
+ void curve4_rel(double dx_ctrl1, double dy_ctrl1,
+ double dx_ctrl2, double dy_ctrl2,
+ double dx_to, double dy_to);
+
+ void curve4(double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to);
+
+ void curve4_rel(double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to);
+
+
+ void end_poly(unsigned flags = path_flags_close);
+ void close_polygon(unsigned flags = path_flags_none);
+
+ // Accessors
+ //--------------------------------------------------------------------
+ const container_type& vertices() const { return m_vertices; }
+ container_type& vertices() { return m_vertices; }
+
+ unsigned total_vertices() const;
+
+ void rel_to_abs(double* x, double* y) const;
+
+ unsigned last_vertex(double* x, double* y) const;
+ unsigned prev_vertex(double* x, double* y) const;
+
+ double last_x() const;
+ double last_y() const;
+
+ unsigned vertex(unsigned idx, double* x, double* y) const;
+ unsigned command(unsigned idx) const;
+
+ void modify_vertex(unsigned idx, double x, double y);
+ void modify_vertex(unsigned idx, double x, double y, unsigned cmd);
+ void modify_command(unsigned idx, unsigned cmd);
+
+ // VertexSource interface
+ //--------------------------------------------------------------------
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ // Arrange the orientation of a polygon, all polygons in a path,
+ // or in all paths. After calling arrange_orientations() or
+ // arrange_orientations_all_paths(), all the polygons will have
+ // the same orientation, i.e. path_flags_cw or path_flags_ccw
+ //--------------------------------------------------------------------
+ unsigned arrange_polygon_orientation(unsigned start, path_flags_e orientation);
+ unsigned arrange_orientations(unsigned path_id, path_flags_e orientation);
+ void arrange_orientations_all_paths(path_flags_e orientation);
+ void invert_polygon(unsigned start);
+
+ // Flip all vertices horizontally or vertically,
+ // between x1 and x2, or between y1 and y2 respectively
+ //--------------------------------------------------------------------
+ void flip_x(double x1, double x2);
+ void flip_y(double y1, double y2);
+
+ // Concatenate path. The path is added as is.
+ //--------------------------------------------------------------------
+ template<class VertexSource>
+ void concat_path(VertexSource& vs, unsigned path_id = 0)
+ {
+ double x, y;
+ unsigned cmd;
+ vs.rewind(path_id);
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ m_vertices.add_vertex(x, y, cmd);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Join path. The path is joined with the existing one, that is,
+ // it behaves as if the pen of a plotter was always down (drawing)
+ template<class VertexSource>
+ void join_path(VertexSource& vs, unsigned path_id = 0)
+ {
+ double x, y;
+ unsigned cmd;
+ vs.rewind(path_id);
+ cmd = vs.vertex(&x, &y);
+ if(!is_stop(cmd))
+ {
+ if(is_vertex(cmd))
+ {
+ double x0, y0;
+ unsigned cmd0 = last_vertex(&x0, &y0);
+ if(is_vertex(cmd0))
+ {
+ if(calc_distance(x, y, x0, y0) > vertex_dist_epsilon)
+ {
+ if(is_move_to(cmd)) cmd = path_cmd_line_to;
+ m_vertices.add_vertex(x, y, cmd);
+ }
+ }
+ else
+ {
+ if(is_stop(cmd0))
+ {
+ cmd = path_cmd_move_to;
+ }
+ else
+ {
+ if(is_move_to(cmd)) cmd = path_cmd_line_to;
+ }
+ m_vertices.add_vertex(x, y, cmd);
+ }
+ }
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ m_vertices.add_vertex(x, y, is_move_to(cmd) ?
+ unsigned(path_cmd_line_to) :
+ cmd);
+ }
+ }
+ }
+
+ // Concatenate polygon/polyline.
+ //--------------------------------------------------------------------
+ template<class T> void concat_poly(const T* data,
+ unsigned num_points,
+ bool closed)
+ {
+ poly_plain_adaptor<T> poly(data, num_points, closed);
+ concat_path(poly);
+ }
+
+ // Join polygon/polyline continuously.
+ //--------------------------------------------------------------------
+ template<class T> void join_poly(const T* data,
+ unsigned num_points,
+ bool closed)
+ {
+ poly_plain_adaptor<T> poly(data, num_points, closed);
+ join_path(poly);
+ }
+
+ //--------------------------------------------------------------------
+ void translate(double dx, double dy, unsigned path_id=0);
+ void translate_all_paths(double dx, double dy);
+
+ //--------------------------------------------------------------------
+ template<class Trans>
+ void transform(const Trans& trans, unsigned path_id=0)
+ {
+ unsigned num_ver = m_vertices.total_vertices();
+ for(; path_id < num_ver; path_id++)
+ {
+ double x, y;
+ unsigned cmd = m_vertices.vertex(path_id, &x, &y);
+ if(is_stop(cmd)) break;
+ if(is_vertex(cmd))
+ {
+ trans.transform(&x, &y);
+ m_vertices.modify_vertex(path_id, x, y);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Trans>
+ void transform_all_paths(const Trans& trans)
+ {
+ unsigned idx;
+ unsigned num_ver = m_vertices.total_vertices();
+ for(idx = 0; idx < num_ver; idx++)
+ {
+ double x, y;
+ if(is_vertex(m_vertices.vertex(idx, &x, &y)))
+ {
+ trans.transform(&x, &y);
+ m_vertices.modify_vertex(idx, x, y);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ // If the end points of a path are very, very close then make them
+ // exactly equal so that the stroke converter is not confused.
+ //--------------------------------------------------------------------
+ unsigned align_path(unsigned idx = 0)
+ {
+ if (idx >= total_vertices() || !is_move_to(command(idx)))
+ {
+ return total_vertices();
+ }
+
+ double start_x, start_y;
+ for (; idx < total_vertices() && is_move_to(command(idx)); ++idx)
+ {
+ vertex(idx, &start_x, &start_y);
+ }
+ while (idx < total_vertices() && is_drawing(command(idx)))
+ ++idx;
+
+ double x, y;
+ if (is_drawing(vertex(idx - 1, &x, &y)) &&
+ is_equal_eps(x, start_x, 1e-8) &&
+ is_equal_eps(y, start_y, 1e-8))
+ {
+ modify_vertex(idx - 1, start_x, start_y);
+ }
+
+ while (idx < total_vertices() && !is_move_to(command(idx)))
+ ++idx;
+ return idx;
+ }
+
+ void align_all_paths()
+ {
+ for (unsigned i = 0; i < total_vertices(); i = align_path(i));
+ }
+
+
+ private:
+ unsigned perceive_polygon_orientation(unsigned start, unsigned end);
+ void invert_polygon(unsigned start, unsigned end);
+
+ VertexContainer m_vertices;
+ unsigned m_iterator;
+ };
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ unsigned path_base<VC>::start_new_path()
+ {
+ if(!is_stop(m_vertices.last_command()))
+ {
+ m_vertices.add_vertex(0.0, 0.0, path_cmd_stop);
+ }
+ return m_vertices.total_vertices();
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::rel_to_abs(double* x, double* y) const
+ {
+ if(m_vertices.total_vertices())
+ {
+ double x2;
+ double y2;
+ if(is_vertex(m_vertices.last_vertex(&x2, &y2)))
+ {
+ *x += x2;
+ *y += y2;
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::move_to(double x, double y)
+ {
+ m_vertices.add_vertex(x, y, path_cmd_move_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::move_rel(double dx, double dy)
+ {
+ rel_to_abs(&dx, &dy);
+ m_vertices.add_vertex(dx, dy, path_cmd_move_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::line_to(double x, double y)
+ {
+ m_vertices.add_vertex(x, y, path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::line_rel(double dx, double dy)
+ {
+ rel_to_abs(&dx, &dy);
+ m_vertices.add_vertex(dx, dy, path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::hline_to(double x)
+ {
+ m_vertices.add_vertex(x, last_y(), path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::hline_rel(double dx)
+ {
+ double dy = 0;
+ rel_to_abs(&dx, &dy);
+ m_vertices.add_vertex(dx, dy, path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::vline_to(double y)
+ {
+ m_vertices.add_vertex(last_x(), y, path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::vline_rel(double dy)
+ {
+ double dx = 0;
+ rel_to_abs(&dx, &dy);
+ m_vertices.add_vertex(dx, dy, path_cmd_line_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::arc_to(double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double x, double y)
+ {
+ if(m_vertices.total_vertices() && is_vertex(m_vertices.last_command()))
+ {
+ const double epsilon = 1e-30;
+ double x0 = 0.0;
+ double y0 = 0.0;
+ m_vertices.last_vertex(&x0, &y0);
+
+ rx = fabs(rx);
+ ry = fabs(ry);
+
+ // Ensure radii are valid
+ //-------------------------
+ if(rx < epsilon || ry < epsilon)
+ {
+ line_to(x, y);
+ return;
+ }
+
+ if(calc_distance(x0, y0, x, y) < epsilon)
+ {
+ // If the endpoints (x, y) and (x0, y0) are identical, then this
+ // is equivalent to omitting the elliptical arc segment entirely.
+ return;
+ }
+ bezier_arc_svg a(x0, y0, rx, ry, angle, large_arc_flag, sweep_flag, x, y);
+ if(a.radii_ok())
+ {
+ join_path(a);
+ }
+ else
+ {
+ line_to(x, y);
+ }
+ }
+ else
+ {
+ move_to(x, y);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::arc_rel(double rx, double ry,
+ double angle,
+ bool large_arc_flag,
+ bool sweep_flag,
+ double dx, double dy)
+ {
+ rel_to_abs(&dx, &dy);
+ arc_to(rx, ry, angle, large_arc_flag, sweep_flag, dx, dy);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve3(double x_ctrl, double y_ctrl,
+ double x_to, double y_to)
+ {
+ m_vertices.add_vertex(x_ctrl, y_ctrl, path_cmd_curve3);
+ m_vertices.add_vertex(x_to, y_to, path_cmd_curve3);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve3_rel(double dx_ctrl, double dy_ctrl,
+ double dx_to, double dy_to)
+ {
+ rel_to_abs(&dx_ctrl, &dy_ctrl);
+ rel_to_abs(&dx_to, &dy_to);
+ m_vertices.add_vertex(dx_ctrl, dy_ctrl, path_cmd_curve3);
+ m_vertices.add_vertex(dx_to, dy_to, path_cmd_curve3);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve3(double x_to, double y_to)
+ {
+ double x0;
+ double y0;
+ if(is_vertex(m_vertices.last_vertex(&x0, &y0)))
+ {
+ double x_ctrl;
+ double y_ctrl;
+ unsigned cmd = m_vertices.prev_vertex(&x_ctrl, &y_ctrl);
+ if(is_curve(cmd))
+ {
+ x_ctrl = x0 + x0 - x_ctrl;
+ y_ctrl = y0 + y0 - y_ctrl;
+ }
+ else
+ {
+ x_ctrl = x0;
+ y_ctrl = y0;
+ }
+ curve3(x_ctrl, y_ctrl, x_to, y_to);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve3_rel(double dx_to, double dy_to)
+ {
+ rel_to_abs(&dx_to, &dy_to);
+ curve3(dx_to, dy_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve4(double x_ctrl1, double y_ctrl1,
+ double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to)
+ {
+ m_vertices.add_vertex(x_ctrl1, y_ctrl1, path_cmd_curve4);
+ m_vertices.add_vertex(x_ctrl2, y_ctrl2, path_cmd_curve4);
+ m_vertices.add_vertex(x_to, y_to, path_cmd_curve4);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve4_rel(double dx_ctrl1, double dy_ctrl1,
+ double dx_ctrl2, double dy_ctrl2,
+ double dx_to, double dy_to)
+ {
+ rel_to_abs(&dx_ctrl1, &dy_ctrl1);
+ rel_to_abs(&dx_ctrl2, &dy_ctrl2);
+ rel_to_abs(&dx_to, &dy_to);
+ m_vertices.add_vertex(dx_ctrl1, dy_ctrl1, path_cmd_curve4);
+ m_vertices.add_vertex(dx_ctrl2, dy_ctrl2, path_cmd_curve4);
+ m_vertices.add_vertex(dx_to, dy_to, path_cmd_curve4);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve4(double x_ctrl2, double y_ctrl2,
+ double x_to, double y_to)
+ {
+ double x0;
+ double y0;
+ if(is_vertex(last_vertex(&x0, &y0)))
+ {
+ double x_ctrl1;
+ double y_ctrl1;
+ unsigned cmd = prev_vertex(&x_ctrl1, &y_ctrl1);
+ if(is_curve(cmd))
+ {
+ x_ctrl1 = x0 + x0 - x_ctrl1;
+ y_ctrl1 = y0 + y0 - y_ctrl1;
+ }
+ else
+ {
+ x_ctrl1 = x0;
+ y_ctrl1 = y0;
+ }
+ curve4(x_ctrl1, y_ctrl1, x_ctrl2, y_ctrl2, x_to, y_to);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::curve4_rel(double dx_ctrl2, double dy_ctrl2,
+ double dx_to, double dy_to)
+ {
+ rel_to_abs(&dx_ctrl2, &dy_ctrl2);
+ rel_to_abs(&dx_to, &dy_to);
+ curve4(dx_ctrl2, dy_ctrl2, dx_to, dy_to);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::end_poly(unsigned flags)
+ {
+ if(is_vertex(m_vertices.last_command()))
+ {
+ m_vertices.add_vertex(0.0, 0.0, path_cmd_end_poly | flags);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::close_polygon(unsigned flags)
+ {
+ end_poly(path_flags_close | flags);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline unsigned path_base<VC>::total_vertices() const
+ {
+ return m_vertices.total_vertices();
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline unsigned path_base<VC>::last_vertex(double* x, double* y) const
+ {
+ return m_vertices.last_vertex(x, y);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline unsigned path_base<VC>::prev_vertex(double* x, double* y) const
+ {
+ return m_vertices.prev_vertex(x, y);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline double path_base<VC>::last_x() const
+ {
+ return m_vertices.last_x();
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline double path_base<VC>::last_y() const
+ {
+ return m_vertices.last_y();
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline unsigned path_base<VC>::vertex(unsigned idx, double* x, double* y) const
+ {
+ return m_vertices.vertex(idx, x, y);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline unsigned path_base<VC>::command(unsigned idx) const
+ {
+ return m_vertices.command(idx);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::modify_vertex(unsigned idx, double x, double y)
+ {
+ m_vertices.modify_vertex(idx, x, y);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::modify_vertex(unsigned idx, double x, double y, unsigned cmd)
+ {
+ m_vertices.modify_vertex(idx, x, y, cmd);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::modify_command(unsigned idx, unsigned cmd)
+ {
+ m_vertices.modify_command(idx, cmd);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline void path_base<VC>::rewind(unsigned path_id)
+ {
+ m_iterator = path_id;
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ inline unsigned path_base<VC>::vertex(double* x, double* y)
+ {
+ if(m_iterator >= m_vertices.total_vertices()) return path_cmd_stop;
+ return m_vertices.vertex(m_iterator++, x, y);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ unsigned path_base<VC>::perceive_polygon_orientation(unsigned start,
+ unsigned end)
+ {
+ // Calculate signed area (double area to be exact)
+ //---------------------
+ unsigned np = end - start;
+ double area = 0.0;
+ unsigned i;
+ for(i = 0; i < np; i++)
+ {
+ double x1, y1, x2, y2;
+ m_vertices.vertex(start + i, &x1, &y1);
+ m_vertices.vertex(start + (i + 1) % np, &x2, &y2);
+ area += x1 * y2 - y1 * x2;
+ }
+ return (area < 0.0) ? path_flags_cw : path_flags_ccw;
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::invert_polygon(unsigned start, unsigned end)
+ {
+ unsigned i;
+ unsigned tmp_cmd = m_vertices.command(start);
+
+ --end; // Make "end" inclusive
+
+ // Shift all commands to one position
+ for(i = start; i < end; i++)
+ {
+ m_vertices.modify_command(i, m_vertices.command(i + 1));
+ }
+
+ // Assign starting command to the ending command
+ m_vertices.modify_command(end, tmp_cmd);
+
+ // Reverse the polygon
+ while(end > start)
+ {
+ m_vertices.swap_vertices(start++, end--);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::invert_polygon(unsigned start)
+ {
+ // Skip all non-vertices at the beginning
+ while(start < m_vertices.total_vertices() &&
+ !is_vertex(m_vertices.command(start))) ++start;
+
+ // Skip all insignificant move_to
+ while(start+1 < m_vertices.total_vertices() &&
+ is_move_to(m_vertices.command(start)) &&
+ is_move_to(m_vertices.command(start+1))) ++start;
+
+ // Find the last vertex
+ unsigned end = start + 1;
+ while(end < m_vertices.total_vertices() &&
+ !is_next_poly(m_vertices.command(end))) ++end;
+
+ invert_polygon(start, end);
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ unsigned path_base<VC>::arrange_polygon_orientation(unsigned start,
+ path_flags_e orientation)
+ {
+ if(orientation == path_flags_none) return start;
+
+ // Skip all non-vertices at the beginning
+ while(start < m_vertices.total_vertices() &&
+ !is_vertex(m_vertices.command(start))) ++start;
+
+ // Skip all insignificant move_to
+ while(start+1 < m_vertices.total_vertices() &&
+ is_move_to(m_vertices.command(start)) &&
+ is_move_to(m_vertices.command(start+1))) ++start;
+
+ // Find the last vertex
+ unsigned end = start + 1;
+ while(end < m_vertices.total_vertices() &&
+ !is_next_poly(m_vertices.command(end))) ++end;
+
+ if(end - start > 2)
+ {
+ if(perceive_polygon_orientation(start, end) != unsigned(orientation))
+ {
+ // Invert polygon, set orientation flag, and skip all end_poly
+ invert_polygon(start, end);
+ unsigned cmd;
+ while(end < m_vertices.total_vertices() &&
+ is_end_poly(cmd = m_vertices.command(end)))
+ {
+ m_vertices.modify_command(end++, set_orientation(cmd, orientation));
+ }
+ }
+ }
+ return end;
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ unsigned path_base<VC>::arrange_orientations(unsigned start,
+ path_flags_e orientation)
+ {
+ if(orientation != path_flags_none)
+ {
+ while(start < m_vertices.total_vertices())
+ {
+ start = arrange_polygon_orientation(start, orientation);
+ if(is_stop(m_vertices.command(start)))
+ {
+ ++start;
+ break;
+ }
+ }
+ }
+ return start;
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::arrange_orientations_all_paths(path_flags_e orientation)
+ {
+ if(orientation != path_flags_none)
+ {
+ unsigned start = 0;
+ while(start < m_vertices.total_vertices())
+ {
+ start = arrange_orientations(start, orientation);
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::flip_x(double x1, double x2)
+ {
+ unsigned i;
+ double x, y;
+ for(i = 0; i < m_vertices.total_vertices(); i++)
+ {
+ unsigned cmd = m_vertices.vertex(i, &x, &y);
+ if(is_vertex(cmd))
+ {
+ m_vertices.modify_vertex(i, x2 - x + x1, y);
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::flip_y(double y1, double y2)
+ {
+ unsigned i;
+ double x, y;
+ for(i = 0; i < m_vertices.total_vertices(); i++)
+ {
+ unsigned cmd = m_vertices.vertex(i, &x, &y);
+ if(is_vertex(cmd))
+ {
+ m_vertices.modify_vertex(i, x, y2 - y + y1);
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::translate(double dx, double dy, unsigned path_id)
+ {
+ unsigned num_ver = m_vertices.total_vertices();
+ for(; path_id < num_ver; path_id++)
+ {
+ double x, y;
+ unsigned cmd = m_vertices.vertex(path_id, &x, &y);
+ if(is_stop(cmd)) break;
+ if(is_vertex(cmd))
+ {
+ x += dx;
+ y += dy;
+ m_vertices.modify_vertex(path_id, x, y);
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VC>
+ void path_base<VC>::translate_all_paths(double dx, double dy)
+ {
+ unsigned idx;
+ unsigned num_ver = m_vertices.total_vertices();
+ for(idx = 0; idx < num_ver; idx++)
+ {
+ double x, y;
+ if(is_vertex(m_vertices.vertex(idx, &x, &y)))
+ {
+ x += dx;
+ y += dy;
+ m_vertices.modify_vertex(idx, x, y);
+ }
+ }
+ }
+
+ //-----------------------------------------------------vertex_stl_storage
+ template<class Container> class vertex_stl_storage
+ {
+ public:
+ typedef typename Container::value_type vertex_type;
+ typedef typename vertex_type::value_type value_type;
+
+ void remove_all() { m_vertices.clear(); }
+ void free_all() { m_vertices.clear(); }
+
+ void add_vertex(double x, double y, unsigned cmd)
+ {
+ m_vertices.push_back(vertex_type(value_type(x),
+ value_type(y),
+ int8u(cmd)));
+ }
+
+ void modify_vertex(unsigned idx, double x, double y)
+ {
+ vertex_type& v = m_vertices[idx];
+ v.x = value_type(x);
+ v.y = value_type(y);
+ }
+
+ void modify_vertex(unsigned idx, double x, double y, unsigned cmd)
+ {
+ vertex_type& v = m_vertices[idx];
+ v.x = value_type(x);
+ v.y = value_type(y);
+ v.cmd = int8u(cmd);
+ }
+
+ void modify_command(unsigned idx, unsigned cmd)
+ {
+ m_vertices[idx].cmd = int8u(cmd);
+ }
+
+ void swap_vertices(unsigned v1, unsigned v2)
+ {
+ vertex_type t = m_vertices[v1];
+ m_vertices[v1] = m_vertices[v2];
+ m_vertices[v2] = t;
+ }
+
+ unsigned last_command() const
+ {
+ return m_vertices.size() ?
+ m_vertices[m_vertices.size() - 1].cmd :
+ path_cmd_stop;
+ }
+
+ unsigned last_vertex(double* x, double* y) const
+ {
+ if(m_vertices.size() == 0)
+ {
+ *x = *y = 0.0;
+ return path_cmd_stop;
+ }
+ return vertex(m_vertices.size() - 1, x, y);
+ }
+
+ unsigned prev_vertex(double* x, double* y) const
+ {
+ if(m_vertices.size() < 2)
+ {
+ *x = *y = 0.0;
+ return path_cmd_stop;
+ }
+ return vertex(m_vertices.size() - 2, x, y);
+ }
+
+ double last_x() const
+ {
+ return m_vertices.size() ? m_vertices[m_vertices.size() - 1].x : 0.0;
+ }
+
+ double last_y() const
+ {
+ return m_vertices.size() ? m_vertices[m_vertices.size() - 1].y : 0.0;
+ }
+
+ unsigned total_vertices() const
+ {
+ return m_vertices.size();
+ }
+
+ unsigned vertex(unsigned idx, double* x, double* y) const
+ {
+ const vertex_type& v = m_vertices[idx];
+ *x = v.x;
+ *y = v.y;
+ return v.cmd;
+ }
+
+ unsigned command(unsigned idx) const
+ {
+ return m_vertices[idx].cmd;
+ }
+
+ private:
+ Container m_vertices;
+ };
+
+ //-----------------------------------------------------------path_storage
+ typedef path_base<vertex_block_storage<double> > path_storage;
+
+ // Example of declarations path_storage with pod_bvector as a container
+ //-----------------------------------------------------------------------
+ //typedef path_base<vertex_stl_storage<pod_bvector<vertex_d> > > path_storage;
+
+}
+
+
+
+// Example of declarations path_storage with std::vector as a container
+//---------------------------------------------------------------------------
+//#include <vector>
+//namespace agg
+//{
+// typedef path_base<vertex_stl_storage<std::vector<vertex_d> > > stl_path_storage;
+//}
+
+
+
+
+#endif
diff --git a/xs/src/agg/agg_path_storage_integer.h b/xs/src/agg/agg_path_storage_integer.h
new file mode 100644
index 000000000..7c4835599
--- /dev/null
+++ b/xs/src/agg/agg_path_storage_integer.h
@@ -0,0 +1,295 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PATH_STORAGE_INTEGER_INCLUDED
+#define AGG_PATH_STORAGE_INTEGER_INCLUDED
+
+#include <string.h>
+#include "agg_array.h"
+
+namespace agg
+{
+ //---------------------------------------------------------vertex_integer
+ template<class T, unsigned CoordShift=6> struct vertex_integer
+ {
+ enum path_cmd
+ {
+ cmd_move_to = 0,
+ cmd_line_to = 1,
+ cmd_curve3 = 2,
+ cmd_curve4 = 3
+ };
+
+ enum coord_scale_e
+ {
+ coord_shift = CoordShift,
+ coord_scale = 1 << coord_shift
+ };
+
+ T x,y;
+ vertex_integer() {}
+ vertex_integer(T x_, T y_, unsigned flag) :
+ x(((x_ << 1) & ~1) | (flag & 1)),
+ y(((y_ << 1) & ~1) | (flag >> 1)) {}
+
+ unsigned vertex(double* x_, double* y_,
+ double dx=0, double dy=0,
+ double scale=1.0) const
+ {
+ *x_ = dx + (double(x >> 1) / coord_scale) * scale;
+ *y_ = dy + (double(y >> 1) / coord_scale) * scale;
+ switch(((y & 1) << 1) | (x & 1))
+ {
+ case cmd_move_to: return path_cmd_move_to;
+ case cmd_line_to: return path_cmd_line_to;
+ case cmd_curve3: return path_cmd_curve3;
+ case cmd_curve4: return path_cmd_curve4;
+ }
+ return path_cmd_stop;
+ }
+ };
+
+
+ //---------------------------------------------------path_storage_integer
+ template<class T, unsigned CoordShift=6> class path_storage_integer
+ {
+ public:
+ typedef T value_type;
+ typedef vertex_integer<T, CoordShift> vertex_integer_type;
+
+ //--------------------------------------------------------------------
+ path_storage_integer() : m_storage(), m_vertex_idx(0), m_closed(true) {}
+
+ //--------------------------------------------------------------------
+ void remove_all() { m_storage.remove_all(); }
+
+ //--------------------------------------------------------------------
+ void move_to(T x, T y)
+ {
+ m_storage.add(vertex_integer_type(x, y, vertex_integer_type::cmd_move_to));
+ }
+
+ //--------------------------------------------------------------------
+ void line_to(T x, T y)
+ {
+ m_storage.add(vertex_integer_type(x, y, vertex_integer_type::cmd_line_to));
+ }
+
+ //--------------------------------------------------------------------
+ void curve3(T x_ctrl, T y_ctrl,
+ T x_to, T y_to)
+ {
+ m_storage.add(vertex_integer_type(x_ctrl, y_ctrl, vertex_integer_type::cmd_curve3));
+ m_storage.add(vertex_integer_type(x_to, y_to, vertex_integer_type::cmd_curve3));
+ }
+
+ //--------------------------------------------------------------------
+ void curve4(T x_ctrl1, T y_ctrl1,
+ T x_ctrl2, T y_ctrl2,
+ T x_to, T y_to)
+ {
+ m_storage.add(vertex_integer_type(x_ctrl1, y_ctrl1, vertex_integer_type::cmd_curve4));
+ m_storage.add(vertex_integer_type(x_ctrl2, y_ctrl2, vertex_integer_type::cmd_curve4));
+ m_storage.add(vertex_integer_type(x_to, y_to, vertex_integer_type::cmd_curve4));
+ }
+
+ //--------------------------------------------------------------------
+ void close_polygon() {}
+
+ //--------------------------------------------------------------------
+ unsigned size() const { return m_storage.size(); }
+ unsigned vertex(unsigned idx, double* x, double* y) const
+ {
+ return m_storage[idx].vertex(x, y);
+ }
+
+ //--------------------------------------------------------------------
+ unsigned byte_size() const { return m_storage.size() * sizeof(vertex_integer_type); }
+ void serialize(int8u* ptr) const
+ {
+ unsigned i;
+ for(i = 0; i < m_storage.size(); i++)
+ {
+ memcpy(ptr, &m_storage[i], sizeof(vertex_integer_type));
+ ptr += sizeof(vertex_integer_type);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void rewind(unsigned)
+ {
+ m_vertex_idx = 0;
+ m_closed = true;
+ }
+
+ //--------------------------------------------------------------------
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_storage.size() < 2 || m_vertex_idx > m_storage.size())
+ {
+ *x = 0;
+ *y = 0;
+ return path_cmd_stop;
+ }
+ if(m_vertex_idx == m_storage.size())
+ {
+ *x = 0;
+ *y = 0;
+ ++m_vertex_idx;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ unsigned cmd = m_storage[m_vertex_idx].vertex(x, y);
+ if(is_move_to(cmd) && !m_closed)
+ {
+ *x = 0;
+ *y = 0;
+ m_closed = true;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ m_closed = false;
+ ++m_vertex_idx;
+ return cmd;
+ }
+
+ //--------------------------------------------------------------------
+ rect_d bounding_rect() const
+ {
+ rect_d bounds(1e100, 1e100, -1e100, -1e100);
+ if(m_storage.size() == 0)
+ {
+ bounds.x1 = bounds.y1 = bounds.x2 = bounds.y2 = 0.0;
+ }
+ else
+ {
+ unsigned i;
+ for(i = 0; i < m_storage.size(); i++)
+ {
+ double x, y;
+ m_storage[i].vertex(&x, &y);
+ if(x < bounds.x1) bounds.x1 = x;
+ if(y < bounds.y1) bounds.y1 = y;
+ if(x > bounds.x2) bounds.x2 = x;
+ if(y > bounds.y2) bounds.y2 = y;
+ }
+ }
+ return bounds;
+ }
+
+ private:
+ pod_bvector<vertex_integer_type, 6> m_storage;
+ unsigned m_vertex_idx;
+ bool m_closed;
+ };
+
+
+
+
+ //-----------------------------------------serialized_integer_path_adaptor
+ template<class T, unsigned CoordShift=6> class serialized_integer_path_adaptor
+ {
+ public:
+ typedef vertex_integer<T, CoordShift> vertex_integer_type;
+
+ //--------------------------------------------------------------------
+ serialized_integer_path_adaptor() :
+ m_data(0),
+ m_end(0),
+ m_ptr(0),
+ m_dx(0.0),
+ m_dy(0.0),
+ m_scale(1.0),
+ m_vertices(0)
+ {}
+
+ //--------------------------------------------------------------------
+ serialized_integer_path_adaptor(const int8u* data, unsigned size,
+ double dx, double dy) :
+ m_data(data),
+ m_end(data + size),
+ m_ptr(data),
+ m_dx(dx),
+ m_dy(dy),
+ m_vertices(0)
+ {}
+
+ //--------------------------------------------------------------------
+ void init(const int8u* data, unsigned size,
+ double dx, double dy, double scale=1.0)
+ {
+ m_data = data;
+ m_end = data + size;
+ m_ptr = data;
+ m_dx = dx;
+ m_dy = dy;
+ m_scale = scale;
+ m_vertices = 0;
+ }
+
+
+ //--------------------------------------------------------------------
+ void rewind(unsigned)
+ {
+ m_ptr = m_data;
+ m_vertices = 0;
+ }
+
+ //--------------------------------------------------------------------
+ unsigned vertex(double* x, double* y)
+ {
+ if(m_data == 0 || m_ptr > m_end)
+ {
+ *x = 0;
+ *y = 0;
+ return path_cmd_stop;
+ }
+
+ if(m_ptr == m_end)
+ {
+ *x = 0;
+ *y = 0;
+ m_ptr += sizeof(vertex_integer_type);
+ return path_cmd_end_poly | path_flags_close;
+ }
+
+ vertex_integer_type v;
+ memcpy(&v, m_ptr, sizeof(vertex_integer_type));
+ unsigned cmd = v.vertex(x, y, m_dx, m_dy, m_scale);
+ if(is_move_to(cmd) && m_vertices > 2)
+ {
+ *x = 0;
+ *y = 0;
+ m_vertices = 0;
+ return path_cmd_end_poly | path_flags_close;
+ }
+ ++m_vertices;
+ m_ptr += sizeof(vertex_integer_type);
+ return cmd;
+ }
+
+ private:
+ const int8u* m_data;
+ const int8u* m_end;
+ const int8u* m_ptr;
+ double m_dx;
+ double m_dy;
+ double m_scale;
+ unsigned m_vertices;
+ };
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_pattern_filters_rgba.h b/xs/src/agg/agg_pattern_filters_rgba.h
new file mode 100644
index 000000000..c1d174cac
--- /dev/null
+++ b/xs/src/agg/agg_pattern_filters_rgba.h
@@ -0,0 +1,123 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_PATTERN_FILTERS_RGBA8_INCLUDED
+#define AGG_PATTERN_FILTERS_RGBA8_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_line_aa_basics.h"
+#include "agg_color_rgba.h"
+
+
+namespace agg
+{
+
+ //=======================================================pattern_filter_nn
+ template<class ColorT> struct pattern_filter_nn
+ {
+ typedef ColorT color_type;
+ static unsigned dilation() { return 0; }
+
+ static void AGG_INLINE pixel_low_res(color_type const* const* buf,
+ color_type* p, int x, int y)
+ {
+ *p = buf[y][x];
+ }
+
+ static void AGG_INLINE pixel_high_res(color_type const* const* buf,
+ color_type* p, int x, int y)
+ {
+ *p = buf[y >> line_subpixel_shift]
+ [x >> line_subpixel_shift];
+ }
+ };
+
+ typedef pattern_filter_nn<rgba8> pattern_filter_nn_rgba8;
+ typedef pattern_filter_nn<rgba16> pattern_filter_nn_rgba16;
+
+
+ //===========================================pattern_filter_bilinear_rgba
+ template<class ColorT> struct pattern_filter_bilinear_rgba
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+
+
+ static unsigned dilation() { return 1; }
+
+ static AGG_INLINE void pixel_low_res(color_type const* const* buf,
+ color_type* p, int x, int y)
+ {
+ *p = buf[y][x];
+ }
+
+ static AGG_INLINE void pixel_high_res(color_type const* const* buf,
+ color_type* p, int x, int y)
+ {
+ calc_type r, g, b, a;
+ r = g = b = a = 0;
+
+ calc_type weight;
+ int x_lr = x >> line_subpixel_shift;
+ int y_lr = y >> line_subpixel_shift;
+
+ x &= line_subpixel_mask;
+ y &= line_subpixel_mask;
+ const color_type* ptr = buf[y_lr] + x_lr;
+
+ weight = (line_subpixel_scale - x) *
+ (line_subpixel_scale - y);
+ r += weight * ptr->r;
+ g += weight * ptr->g;
+ b += weight * ptr->b;
+ a += weight * ptr->a;
+
+ ++ptr;
+
+ weight = x * (line_subpixel_scale - y);
+ r += weight * ptr->r;
+ g += weight * ptr->g;
+ b += weight * ptr->b;
+ a += weight * ptr->a;
+
+ ptr = buf[y_lr + 1] + x_lr;
+
+ weight = (line_subpixel_scale - x) * y;
+ r += weight * ptr->r;
+ g += weight * ptr->g;
+ b += weight * ptr->b;
+ a += weight * ptr->a;
+
+ ++ptr;
+
+ weight = x * y;
+ r += weight * ptr->r;
+ g += weight * ptr->g;
+ b += weight * ptr->b;
+ a += weight * ptr->a;
+
+ p->r = (value_type)color_type::downshift(r, line_subpixel_shift * 2);
+ p->g = (value_type)color_type::downshift(g, line_subpixel_shift * 2);
+ p->b = (value_type)color_type::downshift(b, line_subpixel_shift * 2);
+ p->a = (value_type)color_type::downshift(a, line_subpixel_shift * 2);
+ }
+ };
+
+ typedef pattern_filter_bilinear_rgba<rgba8> pattern_filter_bilinear_rgba8;
+ typedef pattern_filter_bilinear_rgba<rgba16> pattern_filter_bilinear_rgba16;
+ typedef pattern_filter_bilinear_rgba<rgba32> pattern_filter_bilinear_rgba32;
+}
+
+#endif
diff --git a/xs/src/agg/agg_pixfmt_amask_adaptor.h b/xs/src/agg/agg_pixfmt_amask_adaptor.h
new file mode 100644
index 000000000..568a74dac
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_amask_adaptor.h
@@ -0,0 +1,240 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_AMASK_ADAPTOR_INCLUDED
+#define AGG_PIXFMT_AMASK_ADAPTOR_INCLUDED
+
+
+#include <string.h>
+#include "agg_array.h"
+#include "agg_rendering_buffer.h"
+
+
+namespace agg
+{
+ //==================================================pixfmt_amask_adaptor
+ template<class PixFmt, class AlphaMask> class pixfmt_amask_adaptor
+ {
+ public:
+ typedef PixFmt pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::row_data row_data;
+ typedef AlphaMask amask_type;
+ typedef typename amask_type::cover_type cover_type;
+
+ private:
+ enum span_extra_tail_e { span_extra_tail = 256 };
+
+ void realloc_span(unsigned len)
+ {
+ if(len > m_span.size())
+ {
+ m_span.resize(len + span_extra_tail);
+ }
+ }
+
+ void init_span(unsigned len)
+ {
+ realloc_span(len);
+ memset(&m_span[0], amask_type::cover_full, len * sizeof(cover_type));
+ }
+
+ void init_span(unsigned len, const cover_type* covers)
+ {
+ realloc_span(len);
+ memcpy(&m_span[0], covers, len * sizeof(cover_type));
+ }
+
+
+ public:
+ pixfmt_amask_adaptor(pixfmt_type& pixf, amask_type& mask) :
+ m_pixf(&pixf), m_mask(&mask), m_span()
+ {}
+
+ void attach_pixfmt(pixfmt_type& pixf) { m_pixf = &pixf; }
+ void attach_alpha_mask(amask_type& mask) { m_mask = &mask; }
+
+ //--------------------------------------------------------------------
+ template<class PixFmt2>
+ bool attach_pixfmt(PixFmt2& pixf, int x1, int y1, int x2, int y2)
+ {
+ return m_pixf->attach(pixf, x1, y1, x2, y2);
+ }
+
+ //--------------------------------------------------------------------
+ unsigned width() const { return m_pixf->width(); }
+ unsigned height() const { return m_pixf->height(); }
+
+ //--------------------------------------------------------------------
+ color_type pixel(int x, int y)
+ {
+ return m_pixf->pixel(x, y);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_pixel(int x, int y, const color_type& c)
+ {
+ m_pixf->blend_pixel(x, y, c, m_mask->pixel(x, y));
+ }
+
+ //--------------------------------------------------------------------
+ void blend_pixel(int x, int y, const color_type& c, cover_type cover)
+ {
+ m_pixf->blend_pixel(x, y, c, m_mask->combine_pixel(x, y, cover));
+ }
+
+ //--------------------------------------------------------------------
+ void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ realloc_span(len);
+ m_mask->fill_hspan(x, y, &m_span[0], len);
+ m_pixf->blend_solid_hspan(x, y, len, c, &m_span[0]);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ cover_type)
+ {
+ init_span(len);
+ m_mask->combine_hspan(x, y, &m_span[0], len);
+ m_pixf->blend_solid_hspan(x, y, len, c, &m_span[0]);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ realloc_span(len);
+ m_mask->fill_vspan(x, y, &m_span[0], len);
+ m_pixf->blend_solid_vspan(x, y, len, c, &m_span[0]);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ cover_type)
+ {
+ init_span(len);
+ m_mask->combine_vspan(x, y, &m_span[0], len);
+ m_pixf->blend_solid_vspan(x, y, len, c, &m_span[0]);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_from(const rendering_buffer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ m_pixf->copy_from(from, xdst, ydst, xsrc, ysrc, len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const cover_type* covers)
+ {
+ init_span(len, covers);
+ m_mask->combine_hspan(x, y, &m_span[0], len);
+ m_pixf->blend_solid_hspan(x, y, len, c, &m_span[0]);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const cover_type* covers)
+ {
+ init_span(len, covers);
+ m_mask->combine_vspan(x, y, &m_span[0], len);
+ m_pixf->blend_solid_vspan(x, y, len, c, &m_span[0]);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y, unsigned len, const color_type* colors)
+ {
+ realloc_span(len);
+ m_mask->fill_hspan(x, y, &m_span[0], len);
+ m_pixf->blend_color_hspan(x, y, len, colors, &m_span[0], cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y, unsigned len, const color_type* colors)
+ {
+ realloc_span(len);
+ m_mask->fill_vspan(x, y, &m_span[0], len);
+ m_pixf->blend_color_vspan(x, y, len, colors, &m_span[0], cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const cover_type* covers,
+ cover_type cover = cover_full)
+ {
+ if(covers)
+ {
+ init_span(len, covers);
+ m_mask->combine_hspan(x, y, &m_span[0], len);
+ }
+ else
+ {
+ realloc_span(len);
+ m_mask->fill_hspan(x, y, &m_span[0], len);
+ }
+ m_pixf->blend_color_hspan(x, y, len, colors, &m_span[0], cover);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const cover_type* covers,
+ cover_type cover = cover_full)
+ {
+ if(covers)
+ {
+ init_span(len, covers);
+ m_mask->combine_vspan(x, y, &m_span[0], len);
+ }
+ else
+ {
+ realloc_span(len);
+ m_mask->fill_vspan(x, y, &m_span[0], len);
+ }
+ m_pixf->blend_color_vspan(x, y, len, colors, &m_span[0], cover);
+ }
+
+ private:
+ pixfmt_type* m_pixf;
+ const amask_type* m_mask;
+ pod_array<cover_type> m_span;
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_pixfmt_base.h b/xs/src/agg/agg_pixfmt_base.h
new file mode 100644
index 000000000..57ae19cfe
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_base.h
@@ -0,0 +1,97 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_BASE_INCLUDED
+#define AGG_PIXFMT_BASE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_gray.h"
+#include "agg_color_rgba.h"
+
+namespace agg
+{
+ struct pixfmt_gray_tag
+ {
+ };
+
+ struct pixfmt_rgb_tag
+ {
+ };
+
+ struct pixfmt_rgba_tag
+ {
+ };
+
+ //--------------------------------------------------------------blender_base
+ template<class ColorT, class Order = void>
+ struct blender_base
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+
+ static rgba get(value_type r, value_type g, value_type b, value_type a, cover_type cover = cover_full)
+ {
+ if (cover > cover_none)
+ {
+ rgba c(
+ color_type::to_double(r),
+ color_type::to_double(g),
+ color_type::to_double(b),
+ color_type::to_double(a));
+
+ if (cover < cover_full)
+ {
+ double x = double(cover) / cover_full;
+ c.r *= x;
+ c.g *= x;
+ c.b *= x;
+ c.a *= x;
+ }
+
+ return c;
+ }
+ else return rgba::no_color();
+ }
+
+ static rgba get(const value_type* p, cover_type cover = cover_full)
+ {
+ return get(
+ p[order_type::R],
+ p[order_type::G],
+ p[order_type::B],
+ p[order_type::A],
+ cover);
+ }
+
+ static void set(value_type* p, value_type r, value_type g, value_type b, value_type a)
+ {
+ p[order_type::R] = r;
+ p[order_type::G] = g;
+ p[order_type::B] = b;
+ p[order_type::A] = a;
+ }
+
+ static void set(value_type* p, const rgba& c)
+ {
+ p[order_type::R] = color_type::from_double(c.r);
+ p[order_type::G] = color_type::from_double(c.g);
+ p[order_type::B] = color_type::from_double(c.b);
+ p[order_type::A] = color_type::from_double(c.a);
+ }
+ };
+}
+
+#endif
diff --git a/xs/src/agg/agg_pixfmt_gray.h b/xs/src/agg/agg_pixfmt_gray.h
new file mode 100644
index 000000000..d03dc8650
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_gray.h
@@ -0,0 +1,738 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_GRAY_INCLUDED
+#define AGG_PIXFMT_GRAY_INCLUDED
+
+#include <string.h>
+#include "agg_pixfmt_base.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+
+ //============================================================blender_gray
+ template<class ColorT> struct blender_gray
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
+ // compositing function. Since the render buffer is opaque we skip the
+ // initial premultiply and final demultiply.
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cv, value_type alpha, cover_type cover)
+ {
+ blend_pix(p, cv, color_type::mult_cover(alpha, cover));
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cv, value_type alpha)
+ {
+ *p = color_type::lerp(*p, cv, alpha);
+ }
+ };
+
+
+ //======================================================blender_gray_pre
+ template<class ColorT> struct blender_gray_pre
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the premultiplied form of Alvy-Ray Smith's
+ // compositing function.
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cv, value_type alpha, cover_type cover)
+ {
+ blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cv, value_type alpha)
+ {
+ *p = color_type::prelerp(*p, cv, alpha);
+ }
+ };
+
+
+
+ //=====================================================apply_gamma_dir_gray
+ template<class ColorT, class GammaLut> class apply_gamma_dir_gray
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ *p = m_gamma.dir(*p);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //=====================================================apply_gamma_inv_gray
+ template<class ColorT, class GammaLut> class apply_gamma_inv_gray
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ *p = m_gamma.inv(*p);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //=================================================pixfmt_alpha_blend_gray
+ template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
+ class pixfmt_alpha_blend_gray
+ {
+ public:
+ typedef pixfmt_gray_tag pixfmt_category;
+ typedef RenBuf rbuf_type;
+ typedef typename rbuf_type::row_data row_data;
+ typedef Blender blender_type;
+ typedef typename blender_type::color_type color_type;
+ typedef int order_type; // A fake one
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ num_components = 1,
+ pix_width = sizeof(value_type) * Step,
+ pix_step = Step,
+ pix_offset = Offset,
+ };
+ struct pixel_type
+ {
+ value_type c[num_components];
+
+ void set(value_type v)
+ {
+ c[0] = v;
+ }
+
+ void set(const color_type& color)
+ {
+ set(color.v);
+ }
+
+ void get(value_type& v) const
+ {
+ v = c[0];
+ }
+
+ color_type get() const
+ {
+ return color_type(c[0]);
+ }
+
+ pixel_type* next()
+ {
+ return (pixel_type*)(c + pix_step);
+ }
+
+ const pixel_type* next() const
+ {
+ return (const pixel_type*)(c + pix_step);
+ }
+
+ pixel_type* advance(int n)
+ {
+ return (pixel_type*)(c + n * pix_step);
+ }
+
+ const pixel_type* advance(int n) const
+ {
+ return (const pixel_type*)(c + n * pix_step);
+ }
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p,
+ value_type v, value_type a,
+ unsigned cover)
+ {
+ blender_type::blend_pix(p->c, v, a, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
+ {
+ blender_type::blend_pix(p->c, v, a);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ blender_type::blend_pix(p->c, c.v, c.a, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
+ {
+ blender_type::blend_pix(p->c, c.v, c.a);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, cover);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque())
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c);
+ }
+ }
+ }
+
+ public:
+ //--------------------------------------------------------------------
+ explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
+ m_rbuf(&rb)
+ {}
+ void attach(rbuf_type& rb) { m_rbuf = &rb; }
+ //--------------------------------------------------------------------
+
+ template<class PixFmt>
+ bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+ {
+ rect_i r(x1, y1, x2, y2);
+ if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+ {
+ int stride = pixf.stride();
+ m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
+ (r.x2 - r.x1) + 1,
+ (r.y2 - r.y1) + 1,
+ stride);
+ return true;
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+ AGG_INLINE int stride() const { return m_rbuf->stride(); }
+
+ //--------------------------------------------------------------------
+ int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
+ const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+ row_data row(int y) const { return m_rbuf->row(y); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* pix_ptr(int x, int y)
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
+ }
+
+ AGG_INLINE const int8u* pix_ptr(int x, int y) const
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
+ }
+
+ // Return pointer to pixel value, forcing row to be allocated.
+ AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
+ {
+ return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
+ }
+
+ // Return pointer to pixel value, or null if row not allocated.
+ AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
+ {
+ int8u* p = m_rbuf->row_ptr(y);
+ return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static pixel_type* pix_value_ptr(void* p)
+ {
+ return (pixel_type*)((value_type*)p + pix_offset);
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
+ {
+ return (const pixel_type*)((const value_type*)p + pix_offset);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void write_plain_color(void* p, color_type c)
+ {
+ // Grayscale formats are implicitly premultiplied.
+ c.premultiply();
+ pix_value_ptr(p)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static color_type read_plain_color(const void* p)
+ {
+ return pix_value_ptr(p)->get();
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void make_pix(int8u* p, const color_type& c)
+ {
+ ((pixel_type*)p)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ if (const pixel_type* p = pix_value_ptr(x, y))
+ {
+ return p->get();
+ }
+ return color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ pix_value_ptr(x, y, 1)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ p->set(c);
+ p = p->next();
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(c);
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (!c.is_transparent())
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ do
+ {
+ p->set(c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ blend_pix(p, c, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(c);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), c, cover);
+ }
+ while (--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (!c.is_transparent())
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ if (c.is_opaque() && *covers == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, *covers);
+ }
+ p = p->next();
+ ++covers;
+ }
+ while (--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (!c.is_transparent())
+ {
+ do
+ {
+ pixel_type* p = pix_value_ptr(x, y++, 1);
+
+ if (c.is_opaque() && *covers == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, *covers);
+ }
+ ++covers;
+ }
+ while (--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ p->set(*colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(*colors++);
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ if (covers)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, *covers++);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ if (covers)
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ unsigned y;
+ for (y = 0; y < height(); ++y)
+ {
+ row_data r = m_rbuf->row(y);
+ if (r.ptr)
+ {
+ unsigned len = r.x2 - r.x1 + 1;
+ pixel_type* p = pix_value_ptr(r.x1, y, len);
+ do
+ {
+ f(p->c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf2>
+ void copy_from(const RenBuf2& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ if (const int8u* p = from.row_ptr(ysrc))
+ {
+ memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
+ p + xsrc * pix_width,
+ len * pix_width);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from single color, using grayscale surface as alpha channel.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_color(const SrcPixelFormatRenderer& from,
+ const color_type& color,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+ typedef typename SrcPixelFormatRenderer::color_type src_color_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ do
+ {
+ copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from color table, using grayscale surface as indexes into table.
+ // Obviously, this only works for integer value types.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_lut(const SrcPixelFormatRenderer& from,
+ const color_type* color_lut,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ do
+ {
+ copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+
+ private:
+ rbuf_type* m_rbuf;
+ };
+
+ typedef blender_gray<gray8> blender_gray8;
+ typedef blender_gray<sgray8> blender_sgray8;
+ typedef blender_gray<gray16> blender_gray16;
+ typedef blender_gray<gray32> blender_gray32;
+
+ typedef blender_gray_pre<gray8> blender_gray8_pre;
+ typedef blender_gray_pre<sgray8> blender_sgray8_pre;
+ typedef blender_gray_pre<gray16> blender_gray16_pre;
+ typedef blender_gray_pre<gray32> blender_gray32_pre;
+
+ typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
+ typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
+ typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
+ typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
+
+ typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
+ typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
+ typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
+ typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_pixfmt_rgb.h b/xs/src/agg/agg_pixfmt_rgb.h
new file mode 100644
index 000000000..6fa8772ce
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_rgb.h
@@ -0,0 +1,995 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_RGB_INCLUDED
+#define AGG_PIXFMT_RGB_INCLUDED
+
+#include <string.h>
+#include "agg_pixfmt_base.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+
+ //=====================================================apply_gamma_dir_rgb
+ template<class ColorT, class Order, class GammaLut> class apply_gamma_dir_rgb
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_dir_rgb(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ p[Order::R] = m_gamma.dir(p[Order::R]);
+ p[Order::G] = m_gamma.dir(p[Order::G]);
+ p[Order::B] = m_gamma.dir(p[Order::B]);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+
+ //=====================================================apply_gamma_inv_rgb
+ template<class ColorT, class Order, class GammaLut> class apply_gamma_inv_rgb
+ {
+ public:
+ typedef typename ColorT::value_type value_type;
+
+ apply_gamma_inv_rgb(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ p[Order::R] = m_gamma.inv(p[Order::R]);
+ p[Order::G] = m_gamma.inv(p[Order::G]);
+ p[Order::B] = m_gamma.inv(p[Order::B]);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+ //=========================================================blender_rgb
+ template<class ColorT, class Order>
+ struct blender_rgb
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
+ // compositing function. Since the render buffer is opaque we skip the
+ // initial premultiply and final demultiply.
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+ {
+ blend_pix(p, cr, cg, cb, color_type::mult_cover(alpha, cover));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha)
+ {
+ p[Order::R] = color_type::lerp(p[Order::R], cr, alpha);
+ p[Order::G] = color_type::lerp(p[Order::G], cg, alpha);
+ p[Order::B] = color_type::lerp(p[Order::B], cb, alpha);
+ }
+ };
+
+ //======================================================blender_rgb_pre
+ template<class ColorT, class Order>
+ struct blender_rgb_pre
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the premultiplied form of Alvy-Ray Smith's
+ // compositing function.
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+ {
+ blend_pix(p,
+ color_type::mult_cover(cr, cover),
+ color_type::mult_cover(cg, cover),
+ color_type::mult_cover(cb, cover),
+ color_type::mult_cover(alpha, cover));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha)
+ {
+ p[Order::R] = color_type::prelerp(p[Order::R], cr, alpha);
+ p[Order::G] = color_type::prelerp(p[Order::G], cg, alpha);
+ p[Order::B] = color_type::prelerp(p[Order::B], cb, alpha);
+ }
+ };
+
+ //===================================================blender_rgb_gamma
+ template<class ColorT, class Order, class Gamma>
+ class blender_rgb_gamma : public blender_base<ColorT, Order>
+ {
+ public:
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef Gamma gamma_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ blender_rgb_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+ {
+ blend_pix(p, cr, cg, cb, color_type::mult_cover(alpha, cover));
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha)
+ {
+ calc_type r = m_gamma->dir(p[Order::R]);
+ calc_type g = m_gamma->dir(p[Order::G]);
+ calc_type b = m_gamma->dir(p[Order::B]);
+ p[Order::R] = m_gamma->inv(color_type::downscale((m_gamma->dir(cr) - r) * alpha) + r);
+ p[Order::G] = m_gamma->inv(color_type::downscale((m_gamma->dir(cg) - g) * alpha) + g);
+ p[Order::B] = m_gamma->inv(color_type::downscale((m_gamma->dir(cb) - b) * alpha) + b);
+ }
+
+ private:
+ const gamma_type* m_gamma;
+ };
+
+
+ //==================================================pixfmt_alpha_blend_rgb
+ template<class Blender, class RenBuf, unsigned Step, unsigned Offset = 0>
+ class pixfmt_alpha_blend_rgb
+ {
+ public:
+ typedef pixfmt_rgb_tag pixfmt_category;
+ typedef RenBuf rbuf_type;
+ typedef Blender blender_type;
+ typedef typename rbuf_type::row_data row_data;
+ typedef typename blender_type::color_type color_type;
+ typedef typename blender_type::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ num_components = 3,
+ pix_step = Step,
+ pix_offset = Offset,
+ pix_width = sizeof(value_type) * pix_step
+ };
+ struct pixel_type
+ {
+ value_type c[num_components];
+
+ void set(value_type r, value_type g, value_type b)
+ {
+ c[order_type::R] = r;
+ c[order_type::G] = g;
+ c[order_type::B] = b;
+ }
+
+ void set(const color_type& color)
+ {
+ set(color.r, color.g, color.b);
+ }
+
+ void get(value_type& r, value_type& g, value_type& b) const
+ {
+ r = c[order_type::R];
+ g = c[order_type::G];
+ b = c[order_type::B];
+ }
+
+ color_type get() const
+ {
+ return color_type(
+ c[order_type::R],
+ c[order_type::G],
+ c[order_type::B]);
+ }
+
+ pixel_type* next()
+ {
+ return (pixel_type*)(c + pix_step);
+ }
+
+ const pixel_type* next() const
+ {
+ return (const pixel_type*)(c + pix_step);
+ }
+
+ pixel_type* advance(int n)
+ {
+ return (pixel_type*)(c + n * pix_step);
+ }
+
+ const pixel_type* advance(int n) const
+ {
+ return (const pixel_type*)(c + n * pix_step);
+ }
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p,
+ value_type r, value_type g, value_type b, value_type a,
+ unsigned cover)
+ {
+ m_blender.blend_pix(p->c, r, g, b, a, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p,
+ value_type r, value_type g, value_type b, value_type a)
+ {
+ m_blender.blend_pix(p->c, r, g, b, a);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
+ {
+ m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, cover);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque())
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c);
+ }
+ }
+ }
+
+ public:
+ //--------------------------------------------------------------------
+ explicit pixfmt_alpha_blend_rgb(rbuf_type& rb) :
+ m_rbuf(&rb)
+ {}
+ void attach(rbuf_type& rb) { m_rbuf = &rb; }
+
+ //--------------------------------------------------------------------
+ template<class PixFmt>
+ bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+ {
+ rect_i r(x1, y1, x2, y2);
+ if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+ {
+ int stride = pixf.stride();
+ m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
+ (r.x2 - r.x1) + 1,
+ (r.y2 - r.y1) + 1,
+ stride);
+ return true;
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ Blender& blender() { return m_blender; }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+ AGG_INLINE int stride() const { return m_rbuf->stride(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
+ AGG_INLINE const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+ AGG_INLINE row_data row(int y) const { return m_rbuf->row(y); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* pix_ptr(int x, int y)
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
+ }
+
+ AGG_INLINE const int8u* pix_ptr(int x, int y) const
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
+ }
+
+ // Return pointer to pixel value, forcing row to be allocated.
+ AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
+ {
+ return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
+ }
+
+ // Return pointer to pixel value, or null if row not allocated.
+ AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
+ {
+ int8u* p = m_rbuf->row_ptr(y);
+ return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static pixel_type* pix_value_ptr(void* p)
+ {
+ return (pixel_type*)((value_type*)p + pix_offset);
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
+ {
+ return (const pixel_type*)((const value_type*)p + pix_offset);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void write_plain_color(void* p, color_type c)
+ {
+ // RGB formats are implicitly premultiplied.
+ c.premultiply();
+ pix_value_ptr(p)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static color_type read_plain_color(const void* p)
+ {
+ return pix_value_ptr(p)->get();
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void make_pix(int8u* p, const color_type& c)
+ {
+ ((pixel_type*)p)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ if (const pixel_type* p = pix_value_ptr(x, y))
+ {
+ return p->get();
+ }
+ return color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ pix_value_ptr(x, y, 1)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ p->set(c);
+ p = p->next();
+ }
+ while(--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(c);
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (!c.is_transparent())
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ do
+ {
+ p->set(c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ blend_pix(p, c, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(c);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), c, cover);
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (!c.is_transparent())
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ if (c.is_opaque() && *covers == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, *covers);
+ }
+ p = p->next();
+ ++covers;
+ }
+ while (--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (!c.is_transparent())
+ {
+ do
+ {
+ pixel_type* p = pix_value_ptr(x, y++, 1);
+
+ if (c.is_opaque() && *covers == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, *covers);
+ }
+ ++covers;
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ p->set(*colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(*colors++);
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ if (covers)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, *covers++);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ if (covers)
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ for (unsigned y = 0; y < height(); ++y)
+ {
+ row_data r = m_rbuf->row(y);
+ if (r.ptr)
+ {
+ unsigned len = r.x2 - r.x1 + 1;
+ pixel_type* p = pix_value_ptr(r.x1, y, len);
+ do
+ {
+ f(p->c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_rgb<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_rgb<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf2>
+ void copy_from(const RenBuf2& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ if (const int8u* p = from.row_ptr(ysrc))
+ {
+ memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
+ p + xsrc * pix_width,
+ len * pix_width);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from an RGBA surface.
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+ typedef typename SrcPixelFormatRenderer::order_type src_order;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ if (cover == cover_mask)
+ {
+ do
+ {
+ value_type alpha = psrc->c[src_order::A];
+ if (alpha <= color_type::empty_value())
+ {
+ if (alpha >= color_type::full_value())
+ {
+ pdst->c[order_type::R] = psrc->c[src_order::R];
+ pdst->c[order_type::G] = psrc->c[src_order::G];
+ pdst->c[order_type::B] = psrc->c[src_order::B];
+ }
+ else
+ {
+ blend_pix(pdst,
+ psrc->c[src_order::R],
+ psrc->c[src_order::G],
+ psrc->c[src_order::B],
+ alpha);
+ }
+ }
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pdst, psrc->get(), cover);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from single color, using grayscale surface as alpha channel.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_color(const SrcPixelFormatRenderer& from,
+ const color_type& color,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+ typedef typename SrcPixelFormatRenderer::color_type src_color_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ do
+ {
+ copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from color table, using grayscale surface as indexes into table.
+ // Obviously, this only works for integer value types.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_lut(const SrcPixelFormatRenderer& from,
+ const color_type* color_lut,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ if (cover == cover_mask)
+ {
+ do
+ {
+ const color_type& color = color_lut[psrc->c[0]];
+ blend_pix(pdst, color);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while(--len);
+ }
+ }
+ }
+
+ private:
+ rbuf_type* m_rbuf;
+ Blender m_blender;
+ };
+
+ //-----------------------------------------------------------------------
+ typedef blender_rgb<rgba8, order_rgb> blender_rgb24;
+ typedef blender_rgb<rgba8, order_bgr> blender_bgr24;
+ typedef blender_rgb<srgba8, order_rgb> blender_srgb24;
+ typedef blender_rgb<srgba8, order_bgr> blender_sbgr24;
+ typedef blender_rgb<rgba16, order_rgb> blender_rgb48;
+ typedef blender_rgb<rgba16, order_bgr> blender_bgr48;
+ typedef blender_rgb<rgba32, order_rgb> blender_rgb96;
+ typedef blender_rgb<rgba32, order_bgr> blender_bgr96;
+
+ typedef blender_rgb_pre<rgba8, order_rgb> blender_rgb24_pre;
+ typedef blender_rgb_pre<rgba8, order_bgr> blender_bgr24_pre;
+ typedef blender_rgb_pre<srgba8, order_rgb> blender_srgb24_pre;
+ typedef blender_rgb_pre<srgba8, order_bgr> blender_sbgr24_pre;
+ typedef blender_rgb_pre<rgba16, order_rgb> blender_rgb48_pre;
+ typedef blender_rgb_pre<rgba16, order_bgr> blender_bgr48_pre;
+ typedef blender_rgb_pre<rgba32, order_rgb> blender_rgb96_pre;
+ typedef blender_rgb_pre<rgba32, order_bgr> blender_bgr96_pre;
+
+ typedef pixfmt_alpha_blend_rgb<blender_rgb24, rendering_buffer, 3> pixfmt_rgb24;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr24, rendering_buffer, 3> pixfmt_bgr24;
+ typedef pixfmt_alpha_blend_rgb<blender_srgb24, rendering_buffer, 3> pixfmt_srgb24;
+ typedef pixfmt_alpha_blend_rgb<blender_sbgr24, rendering_buffer, 3> pixfmt_sbgr24;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb48, rendering_buffer, 3> pixfmt_rgb48;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr48, rendering_buffer, 3> pixfmt_bgr48;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb96, rendering_buffer, 3> pixfmt_rgb96;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr96, rendering_buffer, 3> pixfmt_bgr96;
+
+ typedef pixfmt_alpha_blend_rgb<blender_rgb24_pre, rendering_buffer, 3> pixfmt_rgb24_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr24_pre, rendering_buffer, 3> pixfmt_bgr24_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_srgb24_pre, rendering_buffer, 3> pixfmt_srgb24_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_sbgr24_pre, rendering_buffer, 3> pixfmt_sbgr24_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb48_pre, rendering_buffer, 3> pixfmt_rgb48_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr48_pre, rendering_buffer, 3> pixfmt_bgr48_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb96_pre, rendering_buffer, 3> pixfmt_rgb96_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr96_pre, rendering_buffer, 3> pixfmt_bgr96_pre;
+
+ typedef pixfmt_alpha_blend_rgb<blender_rgb24, rendering_buffer, 4, 0> pixfmt_rgbx32;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb24, rendering_buffer, 4, 1> pixfmt_xrgb32;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr24, rendering_buffer, 4, 1> pixfmt_xbgr32;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr24, rendering_buffer, 4, 0> pixfmt_bgrx32;
+ typedef pixfmt_alpha_blend_rgb<blender_srgb24, rendering_buffer, 4, 0> pixfmt_srgbx32;
+ typedef pixfmt_alpha_blend_rgb<blender_srgb24, rendering_buffer, 4, 1> pixfmt_sxrgb32;
+ typedef pixfmt_alpha_blend_rgb<blender_sbgr24, rendering_buffer, 4, 1> pixfmt_sxbgr32;
+ typedef pixfmt_alpha_blend_rgb<blender_sbgr24, rendering_buffer, 4, 0> pixfmt_sbgrx32;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb48, rendering_buffer, 4, 0> pixfmt_rgbx64;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb48, rendering_buffer, 4, 1> pixfmt_xrgb64;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr48, rendering_buffer, 4, 1> pixfmt_xbgr64;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr48, rendering_buffer, 4, 0> pixfmt_bgrx64;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb96, rendering_buffer, 4, 0> pixfmt_rgbx128;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb96, rendering_buffer, 4, 1> pixfmt_xrgb128;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr96, rendering_buffer, 4, 1> pixfmt_xbgr128;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr96, rendering_buffer, 4, 0> pixfmt_bgrx128;
+
+ typedef pixfmt_alpha_blend_rgb<blender_rgb24_pre, rendering_buffer, 4, 0> pixfmt_rgbx32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb24_pre, rendering_buffer, 4, 1> pixfmt_xrgb32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr24_pre, rendering_buffer, 4, 1> pixfmt_xbgr32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr24_pre, rendering_buffer, 4, 0> pixfmt_bgrx32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_srgb24_pre, rendering_buffer, 4, 0> pixfmt_srgbx32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_srgb24_pre, rendering_buffer, 4, 1> pixfmt_sxrgb32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_sbgr24_pre, rendering_buffer, 4, 1> pixfmt_sxbgr32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_sbgr24_pre, rendering_buffer, 4, 0> pixfmt_sbgrx32_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb48_pre, rendering_buffer, 4, 0> pixfmt_rgbx64_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb48_pre, rendering_buffer, 4, 1> pixfmt_xrgb64_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr48_pre, rendering_buffer, 4, 1> pixfmt_xbgr64_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr48_pre, rendering_buffer, 4, 0> pixfmt_bgrx64_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb96_pre, rendering_buffer, 4, 0> pixfmt_rgbx128_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_rgb96_pre, rendering_buffer, 4, 1> pixfmt_xrgb128_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr96_pre, rendering_buffer, 4, 1> pixfmt_xbgr128_pre;
+ typedef pixfmt_alpha_blend_rgb<blender_bgr96_pre, rendering_buffer, 4, 0> pixfmt_bgrx128_pre;
+
+
+ //-----------------------------------------------------pixfmt_rgb24_gamma
+ template<class Gamma> class pixfmt_rgb24_gamma :
+ public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_rgb, Gamma>, rendering_buffer, 3>
+ {
+ public:
+ pixfmt_rgb24_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_rgb, Gamma>, rendering_buffer, 3>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+ //-----------------------------------------------------pixfmt_srgb24_gamma
+ template<class Gamma> class pixfmt_srgb24_gamma :
+ public pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_rgb, Gamma>, rendering_buffer, 3>
+ {
+ public:
+ pixfmt_srgb24_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_rgb, Gamma>, rendering_buffer, 3>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+ //-----------------------------------------------------pixfmt_bgr24_gamma
+ template<class Gamma> class pixfmt_bgr24_gamma :
+ public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_bgr, Gamma>, rendering_buffer, 3>
+ {
+ public:
+ pixfmt_bgr24_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba8, order_bgr, Gamma>, rendering_buffer, 3>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+ //-----------------------------------------------------pixfmt_sbgr24_gamma
+ template<class Gamma> class pixfmt_sbgr24_gamma :
+ public pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_bgr, Gamma>, rendering_buffer, 3>
+ {
+ public:
+ pixfmt_sbgr24_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb<blender_rgb_gamma<srgba8, order_bgr, Gamma>, rendering_buffer, 3>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+ //-----------------------------------------------------pixfmt_rgb48_gamma
+ template<class Gamma> class pixfmt_rgb48_gamma :
+ public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_rgb, Gamma>, rendering_buffer, 3>
+ {
+ public:
+ pixfmt_rgb48_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_rgb, Gamma>, rendering_buffer, 3>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+ //-----------------------------------------------------pixfmt_bgr48_gamma
+ template<class Gamma> class pixfmt_bgr48_gamma :
+ public pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_bgr, Gamma>, rendering_buffer, 3>
+ {
+ public:
+ pixfmt_bgr48_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb<blender_rgb_gamma<rgba16, order_bgr, Gamma>, rendering_buffer, 3>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_pixfmt_rgb_packed.h b/xs/src/agg/agg_pixfmt_rgb_packed.h
new file mode 100644
index 000000000..9152cf060
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_rgb_packed.h
@@ -0,0 +1,1311 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_RGB_PACKED_INCLUDED
+#define AGG_PIXFMT_RGB_PACKED_INCLUDED
+
+#include <string.h>
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+ //=========================================================blender_rgb555
+ struct blender_rgb555
+ {
+ typedef rgba8 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int16u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 7) & 0xF8;
+ calc_type g = (rgb >> 2) & 0xF8;
+ calc_type b = (rgb << 3) & 0xF8;
+ *p = (pixel_type)
+ (((((cr - r) * alpha + (r << 8)) >> 1) & 0x7C00) |
+ ((((cg - g) * alpha + (g << 8)) >> 6) & 0x03E0) |
+ (((cb - b) * alpha + (b << 8)) >> 11) | 0x8000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xF8) << 7) |
+ ((g & 0xF8) << 2) |
+ (b >> 3) | 0x8000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 7) & 0xF8,
+ (p >> 2) & 0xF8,
+ (p << 3) & 0xF8);
+ }
+ };
+
+
+ //=====================================================blender_rgb555_pre
+ struct blender_rgb555_pre
+ {
+ typedef rgba8 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int16u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 7) & 0xF8;
+ calc_type g = (rgb >> 2) & 0xF8;
+ calc_type b = (rgb << 3) & 0xF8;
+ *p = (pixel_type)
+ ((((r * alpha + cr * cover) >> 1) & 0x7C00) |
+ (((g * alpha + cg * cover) >> 6) & 0x03E0) |
+ ((b * alpha + cb * cover) >> 11) | 0x8000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xF8) << 7) |
+ ((g & 0xF8) << 2) |
+ (b >> 3) | 0x8000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 7) & 0xF8,
+ (p >> 2) & 0xF8,
+ (p << 3) & 0xF8);
+ }
+ };
+
+
+
+
+ //=====================================================blender_rgb555_gamma
+ template<class Gamma> class blender_rgb555_gamma
+ {
+ public:
+ typedef rgba8 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int16u pixel_type;
+ typedef Gamma gamma_type;
+
+ blender_rgb555_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = m_gamma->dir((rgb >> 7) & 0xF8);
+ calc_type g = m_gamma->dir((rgb >> 2) & 0xF8);
+ calc_type b = m_gamma->dir((rgb << 3) & 0xF8);
+ *p = (pixel_type)
+ (((m_gamma->inv(((m_gamma->dir(cr) - r) * alpha + (r << 8)) >> 8) << 7) & 0x7C00) |
+ ((m_gamma->inv(((m_gamma->dir(cg) - g) * alpha + (g << 8)) >> 8) << 2) & 0x03E0) |
+ (m_gamma->inv(((m_gamma->dir(cb) - b) * alpha + (b << 8)) >> 8) >> 3) | 0x8000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xF8) << 7) |
+ ((g & 0xF8) << 2) |
+ (b >> 3) | 0x8000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 7) & 0xF8,
+ (p >> 2) & 0xF8,
+ (p << 3) & 0xF8);
+ }
+
+ private:
+ const Gamma* m_gamma;
+ };
+
+
+
+
+
+ //=========================================================blender_rgb565
+ struct blender_rgb565
+ {
+ typedef rgba8 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int16u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 8) & 0xF8;
+ calc_type g = (rgb >> 3) & 0xFC;
+ calc_type b = (rgb << 3) & 0xF8;
+ *p = (pixel_type)
+ (((((cr - r) * alpha + (r << 8)) ) & 0xF800) |
+ ((((cg - g) * alpha + (g << 8)) >> 5) & 0x07E0) |
+ (((cb - b) * alpha + (b << 8)) >> 11));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 8) & 0xF8,
+ (p >> 3) & 0xFC,
+ (p << 3) & 0xF8);
+ }
+ };
+
+
+
+ //=====================================================blender_rgb565_pre
+ struct blender_rgb565_pre
+ {
+ typedef rgba8 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int16u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 8) & 0xF8;
+ calc_type g = (rgb >> 3) & 0xFC;
+ calc_type b = (rgb << 3) & 0xF8;
+ *p = (pixel_type)
+ ((((r * alpha + cr * cover) ) & 0xF800) |
+ (((g * alpha + cg * cover) >> 5 ) & 0x07E0) |
+ ((b * alpha + cb * cover) >> 11));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 8) & 0xF8,
+ (p >> 3) & 0xFC,
+ (p << 3) & 0xF8);
+ }
+ };
+
+
+
+ //=====================================================blender_rgb565_gamma
+ template<class Gamma> class blender_rgb565_gamma
+ {
+ public:
+ typedef rgba8 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int16u pixel_type;
+ typedef Gamma gamma_type;
+
+ blender_rgb565_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = m_gamma->dir((rgb >> 8) & 0xF8);
+ calc_type g = m_gamma->dir((rgb >> 3) & 0xFC);
+ calc_type b = m_gamma->dir((rgb << 3) & 0xF8);
+ *p = (pixel_type)
+ (((m_gamma->inv(((m_gamma->dir(cr) - r) * alpha + (r << 8)) >> 8) << 8) & 0xF800) |
+ ((m_gamma->inv(((m_gamma->dir(cg) - g) * alpha + (g << 8)) >> 8) << 3) & 0x07E0) |
+ (m_gamma->inv(((m_gamma->dir(cb) - b) * alpha + (b << 8)) >> 8) >> 3));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 8) & 0xF8,
+ (p >> 3) & 0xFC,
+ (p << 3) & 0xF8);
+ }
+
+ private:
+ const Gamma* m_gamma;
+ };
+
+
+
+ //=====================================================blender_rgbAAA
+ struct blender_rgbAAA
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 14) & 0xFFC0;
+ calc_type g = (rgb >> 4) & 0xFFC0;
+ calc_type b = (rgb << 6) & 0xFFC0;
+ *p = (pixel_type)
+ (((((cr - r) * alpha + (r << 16)) >> 2) & 0x3FF00000) |
+ ((((cg - g) * alpha + (g << 16)) >> 12) & 0x000FFC00) |
+ (((cb - b) * alpha + (b << 16)) >> 22) | 0xC0000000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xFFC0) << 14) |
+ ((g & 0xFFC0) << 4) |
+ (b >> 6) | 0xC0000000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 14) & 0xFFC0,
+ (p >> 4) & 0xFFC0,
+ (p << 6) & 0xFFC0);
+ }
+ };
+
+
+
+ //==================================================blender_rgbAAA_pre
+ struct blender_rgbAAA_pre
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ cover = (cover + 1) << (color_type::base_shift - 8);
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 14) & 0xFFC0;
+ calc_type g = (rgb >> 4) & 0xFFC0;
+ calc_type b = (rgb << 6) & 0xFFC0;
+ *p = (pixel_type)
+ ((((r * alpha + cr * cover) >> 2) & 0x3FF00000) |
+ (((g * alpha + cg * cover) >> 12) & 0x000FFC00) |
+ ((b * alpha + cb * cover) >> 22) | 0xC0000000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xFFC0) << 14) |
+ ((g & 0xFFC0) << 4) |
+ (b >> 6) | 0xC0000000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 14) & 0xFFC0,
+ (p >> 4) & 0xFFC0,
+ (p << 6) & 0xFFC0);
+ }
+ };
+
+
+
+ //=================================================blender_rgbAAA_gamma
+ template<class Gamma> class blender_rgbAAA_gamma
+ {
+ public:
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+ typedef Gamma gamma_type;
+
+ blender_rgbAAA_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = m_gamma->dir((rgb >> 14) & 0xFFC0);
+ calc_type g = m_gamma->dir((rgb >> 4) & 0xFFC0);
+ calc_type b = m_gamma->dir((rgb << 6) & 0xFFC0);
+ *p = (pixel_type)
+ (((m_gamma->inv(((m_gamma->dir(cr) - r) * alpha + (r << 16)) >> 16) << 14) & 0x3FF00000) |
+ ((m_gamma->inv(((m_gamma->dir(cg) - g) * alpha + (g << 16)) >> 16) << 4 ) & 0x000FFC00) |
+ (m_gamma->inv(((m_gamma->dir(cb) - b) * alpha + (b << 16)) >> 16) >> 6 ) | 0xC0000000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xFFC0) << 14) |
+ ((g & 0xFFC0) << 4) |
+ (b >> 6) | 0xC0000000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 14) & 0xFFC0,
+ (p >> 4) & 0xFFC0,
+ (p << 6) & 0xFFC0);
+ }
+ private:
+ const Gamma* m_gamma;
+ };
+
+
+ //=====================================================blender_bgrAAA
+ struct blender_bgrAAA
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type bgr = *p;
+ calc_type b = (bgr >> 14) & 0xFFC0;
+ calc_type g = (bgr >> 4) & 0xFFC0;
+ calc_type r = (bgr << 6) & 0xFFC0;
+ *p = (pixel_type)
+ (((((cb - b) * alpha + (b << 16)) >> 2) & 0x3FF00000) |
+ ((((cg - g) * alpha + (g << 16)) >> 12) & 0x000FFC00) |
+ (((cr - r) * alpha + (r << 16)) >> 22) | 0xC0000000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((b & 0xFFC0) << 14) |
+ ((g & 0xFFC0) << 4) |
+ (r >> 6) | 0xC0000000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p << 6) & 0xFFC0,
+ (p >> 4) & 0xFFC0,
+ (p >> 14) & 0xFFC0);
+ }
+ };
+
+
+
+ //=================================================blender_bgrAAA_pre
+ struct blender_bgrAAA_pre
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ cover = (cover + 1) << (color_type::base_shift - 8);
+ pixel_type bgr = *p;
+ calc_type b = (bgr >> 14) & 0xFFC0;
+ calc_type g = (bgr >> 4) & 0xFFC0;
+ calc_type r = (bgr << 6) & 0xFFC0;
+ *p = (pixel_type)
+ ((((b * alpha + cb * cover) >> 2) & 0x3FF00000) |
+ (((g * alpha + cg * cover) >> 12) & 0x000FFC00) |
+ ((r * alpha + cr * cover) >> 22) | 0xC0000000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((b & 0xFFC0) << 14) |
+ ((g & 0xFFC0) << 4) |
+ (r >> 6) | 0xC0000000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p << 6) & 0xFFC0,
+ (p >> 4) & 0xFFC0,
+ (p >> 14) & 0xFFC0);
+ }
+ };
+
+
+
+ //=================================================blender_bgrAAA_gamma
+ template<class Gamma> class blender_bgrAAA_gamma
+ {
+ public:
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+ typedef Gamma gamma_type;
+
+ blender_bgrAAA_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type bgr = *p;
+ calc_type b = m_gamma->dir((bgr >> 14) & 0xFFC0);
+ calc_type g = m_gamma->dir((bgr >> 4) & 0xFFC0);
+ calc_type r = m_gamma->dir((bgr << 6) & 0xFFC0);
+ *p = (pixel_type)
+ (((m_gamma->inv(((m_gamma->dir(cb) - b) * alpha + (b << 16)) >> 16) << 14) & 0x3FF00000) |
+ ((m_gamma->inv(((m_gamma->dir(cg) - g) * alpha + (g << 16)) >> 16) << 4 ) & 0x000FFC00) |
+ (m_gamma->inv(((m_gamma->dir(cr) - r) * alpha + (r << 16)) >> 16) >> 6 ) | 0xC0000000);
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((b & 0xFFC0) << 14) |
+ ((g & 0xFFC0) << 4) |
+ (r >> 6) | 0xC0000000);
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p << 6) & 0xFFC0,
+ (p >> 4) & 0xFFC0,
+ (p >> 14) & 0xFFC0);
+ }
+
+ private:
+ const Gamma* m_gamma;
+ };
+
+
+
+ //=====================================================blender_rgbBBA
+ struct blender_rgbBBA
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 16) & 0xFFE0;
+ calc_type g = (rgb >> 5) & 0xFFE0;
+ calc_type b = (rgb << 6) & 0xFFC0;
+ *p = (pixel_type)
+ (((((cr - r) * alpha + (r << 16)) ) & 0xFFE00000) |
+ ((((cg - g) * alpha + (g << 16)) >> 11) & 0x001FFC00) |
+ (((cb - b) * alpha + (b << 16)) >> 22));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xFFE0) << 16) | ((g & 0xFFE0) << 5) | (b >> 6));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 16) & 0xFFE0,
+ (p >> 5) & 0xFFE0,
+ (p << 6) & 0xFFC0);
+ }
+ };
+
+
+ //=================================================blender_rgbBBA_pre
+ struct blender_rgbBBA_pre
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ cover = (cover + 1) << (color_type::base_shift - 8);
+ pixel_type rgb = *p;
+ calc_type r = (rgb >> 16) & 0xFFE0;
+ calc_type g = (rgb >> 5) & 0xFFE0;
+ calc_type b = (rgb << 6) & 0xFFC0;
+ *p = (pixel_type)
+ ((((r * alpha + cr * cover) ) & 0xFFE00000) |
+ (((g * alpha + cg * cover) >> 11) & 0x001FFC00) |
+ ((b * alpha + cb * cover) >> 22));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xFFE0) << 16) | ((g & 0xFFE0) << 5) | (b >> 6));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 16) & 0xFFE0,
+ (p >> 5) & 0xFFE0,
+ (p << 6) & 0xFFC0);
+ }
+ };
+
+
+
+ //=================================================blender_rgbBBA_gamma
+ template<class Gamma> class blender_rgbBBA_gamma
+ {
+ public:
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+ typedef Gamma gamma_type;
+
+ blender_rgbBBA_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type rgb = *p;
+ calc_type r = m_gamma->dir((rgb >> 16) & 0xFFE0);
+ calc_type g = m_gamma->dir((rgb >> 5) & 0xFFE0);
+ calc_type b = m_gamma->dir((rgb << 6) & 0xFFC0);
+ *p = (pixel_type)
+ (((m_gamma->inv(((m_gamma->dir(cr) - r) * alpha + (r << 16)) >> 16) << 16) & 0xFFE00000) |
+ ((m_gamma->inv(((m_gamma->dir(cg) - g) * alpha + (g << 16)) >> 16) << 5 ) & 0x001FFC00) |
+ (m_gamma->inv(((m_gamma->dir(cb) - b) * alpha + (b << 16)) >> 16) >> 6 ));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((r & 0xFFE0) << 16) | ((g & 0xFFE0) << 5) | (b >> 6));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p >> 16) & 0xFFE0,
+ (p >> 5) & 0xFFE0,
+ (p << 6) & 0xFFC0);
+ }
+
+ private:
+ const Gamma* m_gamma;
+ };
+
+
+ //=====================================================blender_bgrABB
+ struct blender_bgrABB
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type bgr = *p;
+ calc_type b = (bgr >> 16) & 0xFFC0;
+ calc_type g = (bgr >> 6) & 0xFFE0;
+ calc_type r = (bgr << 5) & 0xFFE0;
+ *p = (pixel_type)
+ (((((cb - b) * alpha + (b << 16)) ) & 0xFFC00000) |
+ ((((cg - g) * alpha + (g << 16)) >> 10) & 0x003FF800) |
+ (((cr - r) * alpha + (r << 16)) >> 21));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((b & 0xFFC0) << 16) | ((g & 0xFFE0) << 6) | (r >> 5));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p << 5) & 0xFFE0,
+ (p >> 6) & 0xFFE0,
+ (p >> 16) & 0xFFC0);
+ }
+ };
+
+
+ //=================================================blender_bgrABB_pre
+ struct blender_bgrABB_pre
+ {
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+
+ static AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned cover)
+ {
+ alpha = color_type::base_mask - alpha;
+ cover = (cover + 1) << (color_type::base_shift - 8);
+ pixel_type bgr = *p;
+ calc_type b = (bgr >> 16) & 0xFFC0;
+ calc_type g = (bgr >> 6) & 0xFFE0;
+ calc_type r = (bgr << 5) & 0xFFE0;
+ *p = (pixel_type)
+ ((((b * alpha + cb * cover) ) & 0xFFC00000) |
+ (((g * alpha + cg * cover) >> 10) & 0x003FF800) |
+ ((r * alpha + cr * cover) >> 21));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((b & 0xFFC0) << 16) | ((g & 0xFFE0) << 6) | (r >> 5));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p << 5) & 0xFFE0,
+ (p >> 6) & 0xFFE0,
+ (p >> 16) & 0xFFC0);
+ }
+ };
+
+
+
+ //=================================================blender_bgrABB_gamma
+ template<class Gamma> class blender_bgrABB_gamma
+ {
+ public:
+ typedef rgba16 color_type;
+ typedef color_type::value_type value_type;
+ typedef color_type::calc_type calc_type;
+ typedef int32u pixel_type;
+ typedef Gamma gamma_type;
+
+ blender_bgrABB_gamma() : m_gamma(0) {}
+ void gamma(const gamma_type& g) { m_gamma = &g; }
+
+ AGG_INLINE void blend_pix(pixel_type* p,
+ unsigned cr, unsigned cg, unsigned cb,
+ unsigned alpha,
+ unsigned)
+ {
+ pixel_type bgr = *p;
+ calc_type b = m_gamma->dir((bgr >> 16) & 0xFFC0);
+ calc_type g = m_gamma->dir((bgr >> 6) & 0xFFE0);
+ calc_type r = m_gamma->dir((bgr << 5) & 0xFFE0);
+ *p = (pixel_type)
+ (((m_gamma->inv(((m_gamma->dir(cb) - b) * alpha + (b << 16)) >> 16) << 16) & 0xFFC00000) |
+ ((m_gamma->inv(((m_gamma->dir(cg) - g) * alpha + (g << 16)) >> 16) << 6 ) & 0x003FF800) |
+ (m_gamma->inv(((m_gamma->dir(cr) - r) * alpha + (r << 16)) >> 16) >> 5 ));
+ }
+
+ static AGG_INLINE pixel_type make_pix(unsigned r, unsigned g, unsigned b)
+ {
+ return (pixel_type)(((b & 0xFFC0) << 16) | ((g & 0xFFE0) << 6) | (r >> 5));
+ }
+
+ static AGG_INLINE color_type make_color(pixel_type p)
+ {
+ return color_type((p << 5) & 0xFFE0,
+ (p >> 6) & 0xFFE0,
+ (p >> 16) & 0xFFC0);
+ }
+
+ private:
+ const Gamma* m_gamma;
+ };
+
+
+
+ //===========================================pixfmt_alpha_blend_rgb_packed
+ template<class Blender, class RenBuf> class pixfmt_alpha_blend_rgb_packed
+ {
+ public:
+ typedef RenBuf rbuf_type;
+ typedef typename rbuf_type::row_data row_data;
+ typedef Blender blender_type;
+ typedef typename blender_type::color_type color_type;
+ typedef typename blender_type::pixel_type pixel_type;
+ typedef int order_type; // A fake one
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum base_scale_e
+ {
+ base_shift = color_type::base_shift,
+ base_scale = color_type::base_scale,
+ base_mask = color_type::base_mask,
+ pix_width = sizeof(pixel_type),
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ if (c.a)
+ {
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ *p = m_blender.make_pix(c.r, c.g, c.b);
+ }
+ else
+ {
+ m_blender.blend_pix(p, c.r, c.g, c.b, alpha, cover);
+ }
+ }
+ }
+
+ public:
+ //--------------------------------------------------------------------
+ explicit pixfmt_alpha_blend_rgb_packed(rbuf_type& rb) : m_rbuf(&rb) {}
+ void attach(rbuf_type& rb) { m_rbuf = &rb; }
+
+ //--------------------------------------------------------------------
+ template<class PixFmt>
+ bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+ {
+ rect_i r(x1, y1, x2, y2);
+ if(r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+ {
+ int stride = pixf.stride();
+ m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
+ (r.x2 - r.x1) + 1,
+ (r.y2 - r.y1) + 1,
+ stride);
+ return true;
+ }
+ return false;
+ }
+
+ Blender& blender() { return m_blender; }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+ AGG_INLINE int stride() const { return m_rbuf->stride(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
+ AGG_INLINE const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+ AGG_INLINE row_data row(int y) const { return m_rbuf->row(y); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* pix_ptr(int x, int y)
+ {
+ return m_rbuf->row_ptr(y) + x * pix_width;
+ }
+
+ AGG_INLINE const int8u* pix_ptr(int x, int y) const
+ {
+ return m_rbuf->row_ptr(y) + x * pix_width;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void make_pix(int8u* p, const color_type& c)
+ {
+ *(pixel_type*)p = m_blender.make_pix(c.r, c.g, c.b);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ return m_blender.make_color(((pixel_type*)m_rbuf->row_ptr(y))[x]);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ ((pixel_type*)
+ m_rbuf->row_ptr(x, y, 1))[x] =
+ m_blender.make_pix(c.r, c.g, c.b);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ copy_or_blend_pix((pixel_type*)m_rbuf->row_ptr(x, y, 1) + x, c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y, len) + x;
+ pixel_type v = m_blender.make_pix(c.r, c.g, c.b);
+ do
+ {
+ *p++ = v;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type v = m_blender.make_pix(c.r, c.g, c.b);
+ do
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y++, 1) + x;
+ *p = v;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a)
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y, len) + x;
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ pixel_type v = m_blender.make_pix(c.r, c.g, c.b);
+ do
+ {
+ *p++ = v;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ m_blender.blend_pix(p, c.r, c.g, c.b, alpha, cover);
+ ++p;
+ }
+ while(--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (c.a)
+ {
+ calc_type alpha = (calc_type(c.a) * (cover + 1)) >> 8;
+ if(alpha == base_mask)
+ {
+ pixel_type v = m_blender.make_pix(c.r, c.g, c.b);
+ do
+ {
+ ((pixel_type*)m_rbuf->row_ptr(x, y++, 1))[x] = v;
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ m_blender.blend_pix(
+ (pixel_type*)m_rbuf->row_ptr(x, y++, 1),
+ c.r, c.g, c.b, alpha, cover);
+ }
+ while(--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y, len) + x;
+ do
+ {
+ copy_or_blend_pix(p, c, *covers++);
+ ++p;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ do
+ {
+ copy_or_blend_pix((pixel_type*)m_rbuf->row_ptr(x, y++, 1) + x,
+ c, *covers++);
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y, len) + x;
+ do
+ {
+ *p++ = m_blender.make_pix(colors->r, colors->g, colors->b);
+ ++colors;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ do
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y++, 1) + x;
+ *p = m_blender.make_pix(colors->r, colors->g, colors->b);
+ ++colors;
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ pixel_type* p = (pixel_type*)m_rbuf->row_ptr(x, y, len) + x;
+ do
+ {
+ copy_or_blend_pix(p++, *colors++, covers ? *covers++ : cover);
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ do
+ {
+ copy_or_blend_pix((pixel_type*)m_rbuf->row_ptr(x, y++, 1) + x,
+ *colors++, covers ? *covers++ : cover);
+ }
+ while(--len);
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf2>
+ void copy_from(const RenBuf2& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ const int8u* p = from.row_ptr(ysrc);
+ if(p)
+ {
+ memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
+ p + xsrc * pix_width,
+ len * pix_width);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::order_type src_order;
+
+ const value_type* psrc = (const value_type*)from.row_ptr(ysrc);
+ if(psrc)
+ {
+ psrc += xsrc * 4;
+ pixel_type* pdst =
+ (pixel_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
+ do
+ {
+ value_type alpha = psrc[src_order::A];
+ if(alpha)
+ {
+ if(alpha == base_mask && cover == 255)
+ {
+ *pdst = m_blender.make_pix(psrc[src_order::R],
+ psrc[src_order::G],
+ psrc[src_order::B]);
+ }
+ else
+ {
+ m_blender.blend_pix(pdst,
+ psrc[src_order::R],
+ psrc[src_order::G],
+ psrc[src_order::B],
+ alpha,
+ cover);
+ }
+ }
+ psrc += 4;
+ ++pdst;
+ }
+ while(--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from_color(const SrcPixelFormatRenderer& from,
+ const color_type& color,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+ const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+ if(psrc)
+ {
+ psrc += xsrc * SrcPixelFormatRenderer::pix_step + SrcPixelFormatRenderer::pix_offset;
+ pixel_type* pdst =
+ (pixel_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
+
+ do
+ {
+ m_blender.blend_pix(pdst,
+ color.r, color.g, color.b, color.a,
+ cover);
+ psrc += SrcPixelFormatRenderer::pix_step;
+ ++pdst;
+ }
+ while(--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from_lut(const SrcPixelFormatRenderer& from,
+ const color_type* color_lut,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::value_type src_value_type;
+ const src_value_type* psrc = (src_value_type*)from.row_ptr(ysrc);
+ if(psrc)
+ {
+ psrc += xsrc * SrcPixelFormatRenderer::pix_step + SrcPixelFormatRenderer::pix_offset;
+ pixel_type* pdst =
+ (pixel_type*)m_rbuf->row_ptr(xdst, ydst, len) + xdst;
+
+ do
+ {
+ const color_type& color = color_lut[*psrc];
+ m_blender.blend_pix(pdst,
+ color.r, color.g, color.b, color.a,
+ cover);
+ psrc += SrcPixelFormatRenderer::pix_step;
+ ++pdst;
+ }
+ while(--len);
+ }
+ }
+
+
+
+ private:
+ rbuf_type* m_rbuf;
+ Blender m_blender;
+ };
+
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgb555, rendering_buffer> pixfmt_rgb555; //----pixfmt_rgb555
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgb565, rendering_buffer> pixfmt_rgb565; //----pixfmt_rgb565
+
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgb555_pre, rendering_buffer> pixfmt_rgb555_pre; //----pixfmt_rgb555_pre
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgb565_pre, rendering_buffer> pixfmt_rgb565_pre; //----pixfmt_rgb565_pre
+
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgbAAA, rendering_buffer> pixfmt_rgbAAA; //----pixfmt_rgbAAA
+ typedef pixfmt_alpha_blend_rgb_packed<blender_bgrAAA, rendering_buffer> pixfmt_bgrAAA; //----pixfmt_bgrAAA
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgbBBA, rendering_buffer> pixfmt_rgbBBA; //----pixfmt_rgbBBA
+ typedef pixfmt_alpha_blend_rgb_packed<blender_bgrABB, rendering_buffer> pixfmt_bgrABB; //----pixfmt_bgrABB
+
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgbAAA_pre, rendering_buffer> pixfmt_rgbAAA_pre; //----pixfmt_rgbAAA_pre
+ typedef pixfmt_alpha_blend_rgb_packed<blender_bgrAAA_pre, rendering_buffer> pixfmt_bgrAAA_pre; //----pixfmt_bgrAAA_pre
+ typedef pixfmt_alpha_blend_rgb_packed<blender_rgbBBA_pre, rendering_buffer> pixfmt_rgbBBA_pre; //----pixfmt_rgbBBA_pre
+ typedef pixfmt_alpha_blend_rgb_packed<blender_bgrABB_pre, rendering_buffer> pixfmt_bgrABB_pre; //----pixfmt_bgrABB_pre
+
+
+ //-----------------------------------------------------pixfmt_rgb555_gamma
+ template<class Gamma> class pixfmt_rgb555_gamma :
+ public pixfmt_alpha_blend_rgb_packed<blender_rgb555_gamma<Gamma>,
+ rendering_buffer>
+ {
+ public:
+ pixfmt_rgb555_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb_packed<blender_rgb555_gamma<Gamma>,
+ rendering_buffer>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+
+ //-----------------------------------------------------pixfmt_rgb565_gamma
+ template<class Gamma> class pixfmt_rgb565_gamma :
+ public pixfmt_alpha_blend_rgb_packed<blender_rgb565_gamma<Gamma>, rendering_buffer>
+ {
+ public:
+ pixfmt_rgb565_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb_packed<blender_rgb565_gamma<Gamma>, rendering_buffer>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+
+ //-----------------------------------------------------pixfmt_rgbAAA_gamma
+ template<class Gamma> class pixfmt_rgbAAA_gamma :
+ public pixfmt_alpha_blend_rgb_packed<blender_rgbAAA_gamma<Gamma>,
+ rendering_buffer>
+ {
+ public:
+ pixfmt_rgbAAA_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb_packed<blender_rgbAAA_gamma<Gamma>,
+ rendering_buffer>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+
+ //-----------------------------------------------------pixfmt_bgrAAA_gamma
+ template<class Gamma> class pixfmt_bgrAAA_gamma :
+ public pixfmt_alpha_blend_rgb_packed<blender_bgrAAA_gamma<Gamma>,
+ rendering_buffer>
+ {
+ public:
+ pixfmt_bgrAAA_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb_packed<blender_bgrAAA_gamma<Gamma>,
+ rendering_buffer>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+
+ //-----------------------------------------------------pixfmt_rgbBBA_gamma
+ template<class Gamma> class pixfmt_rgbBBA_gamma :
+ public pixfmt_alpha_blend_rgb_packed<blender_rgbBBA_gamma<Gamma>,
+ rendering_buffer>
+ {
+ public:
+ pixfmt_rgbBBA_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb_packed<blender_rgbBBA_gamma<Gamma>,
+ rendering_buffer>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+
+ //-----------------------------------------------------pixfmt_bgrABB_gamma
+ template<class Gamma> class pixfmt_bgrABB_gamma :
+ public pixfmt_alpha_blend_rgb_packed<blender_bgrABB_gamma<Gamma>,
+ rendering_buffer>
+ {
+ public:
+ pixfmt_bgrABB_gamma(rendering_buffer& rb, const Gamma& g) :
+ pixfmt_alpha_blend_rgb_packed<blender_bgrABB_gamma<Gamma>,
+ rendering_buffer>(rb)
+ {
+ this->blender().gamma(g);
+ }
+ };
+
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_pixfmt_rgba.h b/xs/src/agg/agg_pixfmt_rgba.h
new file mode 100644
index 000000000..9c4ab449a
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_rgba.h
@@ -0,0 +1,2803 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_RGBA_INCLUDED
+#define AGG_PIXFMT_RGBA_INCLUDED
+
+#include <string.h>
+#include <math.h>
+#include "agg_pixfmt_base.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+ template<class T> inline T sd_min(T a, T b) { return (a < b) ? a : b; }
+ template<class T> inline T sd_max(T a, T b) { return (a > b) ? a : b; }
+
+ inline rgba & clip(rgba & c)
+ {
+ if (c.a > 1) c.a = 1; else if (c.a < 0) c.a = 0;
+ if (c.r > c.a) c.r = c.a; else if (c.r < 0) c.r = 0;
+ if (c.g > c.a) c.g = c.a; else if (c.g < 0) c.g = 0;
+ if (c.b > c.a) c.b = c.a; else if (c.b < 0) c.b = 0;
+ return c;
+ }
+
+ //=========================================================multiplier_rgba
+ template<class ColorT, class Order>
+ struct multiplier_rgba
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void premultiply(value_type* p)
+ {
+ value_type a = p[Order::A];
+ p[Order::R] = color_type::multiply(p[Order::R], a);
+ p[Order::G] = color_type::multiply(p[Order::G], a);
+ p[Order::B] = color_type::multiply(p[Order::B], a);
+ }
+
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void demultiply(value_type* p)
+ {
+ value_type a = p[Order::A];
+ p[Order::R] = color_type::demultiply(p[Order::R], a);
+ p[Order::G] = color_type::demultiply(p[Order::G], a);
+ p[Order::B] = color_type::demultiply(p[Order::B], a);
+ }
+ };
+
+ //=====================================================apply_gamma_dir_rgba
+ template<class ColorT, class Order, class GammaLut>
+ class apply_gamma_dir_rgba
+ {
+ public:
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+
+ apply_gamma_dir_rgba(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ p[Order::R] = m_gamma.dir(p[Order::R]);
+ p[Order::G] = m_gamma.dir(p[Order::G]);
+ p[Order::B] = m_gamma.dir(p[Order::B]);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+ //=====================================================apply_gamma_inv_rgba
+ template<class ColorT, class Order, class GammaLut> class apply_gamma_inv_rgba
+ {
+ public:
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+
+ apply_gamma_inv_rgba(const GammaLut& gamma) : m_gamma(gamma) {}
+
+ AGG_INLINE void operator () (value_type* p)
+ {
+ p[Order::R] = m_gamma.inv(p[Order::R]);
+ p[Order::G] = m_gamma.inv(p[Order::G]);
+ p[Order::B] = m_gamma.inv(p[Order::B]);
+ }
+
+ private:
+ const GammaLut& m_gamma;
+ };
+
+
+ template<class ColorT, class Order>
+ struct conv_rgba_pre
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void set_plain_color(value_type* p, color_type c)
+ {
+ c.premultiply();
+ p[Order::R] = c.r;
+ p[Order::G] = c.g;
+ p[Order::B] = c.b;
+ p[Order::A] = c.a;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE color_type get_plain_color(const value_type* p)
+ {
+ return color_type(
+ p[Order::R],
+ p[Order::G],
+ p[Order::B],
+ p[Order::A]).demultiply();
+ }
+ };
+
+ template<class ColorT, class Order>
+ struct conv_rgba_plain
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void set_plain_color(value_type* p, color_type c)
+ {
+ p[Order::R] = c.r;
+ p[Order::G] = c.g;
+ p[Order::B] = c.b;
+ p[Order::A] = c.a;
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE color_type get_plain_color(const value_type* p)
+ {
+ return color_type(
+ p[Order::R],
+ p[Order::G],
+ p[Order::B],
+ p[Order::A]);
+ }
+ };
+
+ //=============================================================blender_rgba
+ // Blends "plain" (i.e. non-premultiplied) colors into a premultiplied buffer.
+ template<class ColorT, class Order>
+ struct blender_rgba : conv_rgba_pre<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
+ // compositing function. Since the render buffer is in fact premultiplied
+ // we omit the initial premultiplication and final demultiplication.
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+ {
+ blend_pix(p, cr, cg, cb, color_type::mult_cover(alpha, cover));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha)
+ {
+ p[Order::R] = color_type::lerp(p[Order::R], cr, alpha);
+ p[Order::G] = color_type::lerp(p[Order::G], cg, alpha);
+ p[Order::B] = color_type::lerp(p[Order::B], cb, alpha);
+ p[Order::A] = color_type::prelerp(p[Order::A], alpha, alpha);
+ }
+ };
+
+
+ //========================================================blender_rgba_pre
+ // Blends premultiplied colors into a premultiplied buffer.
+ template<class ColorT, class Order>
+ struct blender_rgba_pre : conv_rgba_pre<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the premultiplied form of Alvy-Ray Smith's
+ // compositing function.
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+ {
+ blend_pix(p,
+ color_type::mult_cover(cr, cover),
+ color_type::mult_cover(cg, cover),
+ color_type::mult_cover(cb, cover),
+ color_type::mult_cover(alpha, cover));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha)
+ {
+ p[Order::R] = color_type::prelerp(p[Order::R], cr, alpha);
+ p[Order::G] = color_type::prelerp(p[Order::G], cg, alpha);
+ p[Order::B] = color_type::prelerp(p[Order::B], cb, alpha);
+ p[Order::A] = color_type::prelerp(p[Order::A], alpha, alpha);
+ }
+ };
+
+ //======================================================blender_rgba_plain
+ // Blends "plain" (non-premultiplied) colors into a plain (non-premultiplied) buffer.
+ template<class ColorT, class Order>
+ struct blender_rgba_plain : conv_rgba_plain<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
+ // compositing function.
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha, cover_type cover)
+ {
+ blend_pix(p, cr, cg, cb, color_type::mult_cover(alpha, cover));
+ }
+
+ //--------------------------------------------------------------------
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type cr, value_type cg, value_type cb, value_type alpha)
+ {
+ if (alpha > color_type::empty_value())
+ {
+ calc_type a = p[Order::A];
+ calc_type r = color_type::multiply(p[Order::R], a);
+ calc_type g = color_type::multiply(p[Order::G], a);
+ calc_type b = color_type::multiply(p[Order::B], a);
+ p[Order::R] = color_type::lerp(r, cr, alpha);
+ p[Order::G] = color_type::lerp(g, cg, alpha);
+ p[Order::B] = color_type::lerp(b, cb, alpha);
+ p[Order::A] = color_type::prelerp(a, alpha, alpha);
+ multiplier_rgba<ColorT, Order>::demultiply(p);
+ }
+ }
+ };
+
+ // SVG compositing operations.
+ // For specifications, see http://www.w3.org/TR/SVGCompositing/
+
+ //=========================================================comp_op_rgba_clear
+ template<class ColorT, class Order>
+ struct comp_op_rgba_clear : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = 0
+ // Da' = 0
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type, value_type, value_type, value_type, cover_type cover)
+ {
+ if (cover >= cover_full)
+ {
+ p[0] = p[1] = p[2] = p[3] = color_type::empty_value();
+ }
+ else if (cover > cover_none)
+ {
+ set(p, get(p, cover_full - cover));
+ }
+ }
+ };
+
+ //===========================================================comp_op_rgba_src
+ template<class ColorT, class Order>
+ struct comp_op_rgba_src : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca
+ // Da' = Sa
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ if (cover >= cover_full)
+ {
+ set(p, r, g, b, a);
+ }
+ else
+ {
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p, cover_full - cover);
+ d.r += s.r;
+ d.g += s.g;
+ d.b += s.b;
+ d.a += s.a;
+ set(p, d);
+ }
+ }
+ };
+
+ //===========================================================comp_op_rgba_dst
+ template<class ColorT, class Order>
+ struct comp_op_rgba_dst : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+
+ // Dca' = Dca.Sa + Dca.(1 - Sa) = Dca
+ // Da' = Da.Sa + Da.(1 - Sa) = Da
+ static AGG_INLINE void blend_pix(value_type*,
+ value_type, value_type, value_type, value_type, cover_type)
+ {
+ // Well, that was easy!
+ }
+ };
+
+ //======================================================comp_op_rgba_src_over
+ template<class ColorT, class Order>
+ struct comp_op_rgba_src_over : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca + Dca.(1 - Sa) = Dca + Sca - Dca.Sa
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+#if 1
+ blender_rgba_pre<ColorT, Order>::blend_pix(p, r, g, b, a, cover);
+#else
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p);
+ d.r += s.r - d.r * s.a;
+ d.g += s.g - d.g * s.a;
+ d.b += s.b - d.b * s.a;
+ d.a += s.a - d.a * s.a;
+ set(p, d);
+#endif
+ }
+ };
+
+ //======================================================comp_op_rgba_dst_over
+ template<class ColorT, class Order>
+ struct comp_op_rgba_dst_over : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Dca + Sca.(1 - Da)
+ // Da' = Sa + Da - Sa.Da = Da + Sa.(1 - Da)
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p);
+ double d1a = 1 - d.a;
+ d.r += s.r * d1a;
+ d.g += s.g * d1a;
+ d.b += s.b * d1a;
+ d.a += s.a * d1a;
+ set(p, d);
+ }
+ };
+
+ //======================================================comp_op_rgba_src_in
+ template<class ColorT, class Order>
+ struct comp_op_rgba_src_in : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca.Da
+ // Da' = Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ double da = ColorT::to_double(p[Order::A]);
+ if (da > 0)
+ {
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p, cover_full - cover);
+ d.r += s.r * da;
+ d.g += s.g * da;
+ d.b += s.b * da;
+ d.a += s.a * da;
+ set(p, d);
+ }
+ }
+ };
+
+ //======================================================comp_op_rgba_dst_in
+ template<class ColorT, class Order>
+ struct comp_op_rgba_dst_in : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Dca.Sa
+ // Da' = Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type, value_type, value_type, value_type a, cover_type cover)
+ {
+ double sa = ColorT::to_double(a);
+ rgba d = get(p, cover_full - cover);
+ rgba d2 = get(p, cover);
+ d.r += d2.r * sa;
+ d.g += d2.g * sa;
+ d.b += d2.b * sa;
+ d.a += d2.a * sa;
+ set(p, d);
+ }
+ };
+
+ //======================================================comp_op_rgba_src_out
+ template<class ColorT, class Order>
+ struct comp_op_rgba_src_out : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca.(1 - Da)
+ // Da' = Sa.(1 - Da)
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p, cover_full - cover);
+ double d1a = 1 - ColorT::to_double(p[Order::A]);
+ d.r += s.r * d1a;
+ d.g += s.g * d1a;
+ d.b += s.b * d1a;
+ d.a += s.a * d1a;
+ set(p, d);
+ }
+ };
+
+ //======================================================comp_op_rgba_dst_out
+ template<class ColorT, class Order>
+ struct comp_op_rgba_dst_out : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Dca.(1 - Sa)
+ // Da' = Da.(1 - Sa)
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type, value_type, value_type, value_type a, cover_type cover)
+ {
+ rgba d = get(p, cover_full - cover);
+ rgba dc = get(p, cover);
+ double s1a = 1 - ColorT::to_double(a);
+ d.r += dc.r * s1a;
+ d.g += dc.g * s1a;
+ d.b += dc.b * s1a;
+ d.a += dc.a * s1a;
+ set(p, d);
+ }
+ };
+
+ //=====================================================comp_op_rgba_src_atop
+ template<class ColorT, class Order>
+ struct comp_op_rgba_src_atop : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca.Da + Dca.(1 - Sa)
+ // Da' = Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p);
+ double s1a = 1 - s.a;
+ d.r = s.r * d.a + d.r * s1a;
+ d.g = s.g * d.a + d.g * s1a;
+ d.b = s.b * d.a + d.g * s1a;
+ set(p, d);
+ }
+ };
+
+ //=====================================================comp_op_rgba_dst_atop
+ template<class ColorT, class Order>
+ struct comp_op_rgba_dst_atop : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Dca.Sa + Sca.(1 - Da)
+ // Da' = Sa
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba sc = get(r, g, b, a, cover);
+ rgba dc = get(p, cover);
+ rgba d = get(p, cover_full - cover);
+ double sa = ColorT::to_double(a);
+ double d1a = 1 - ColorT::to_double(p[Order::A]);
+ d.r += dc.r * sa + sc.r * d1a;
+ d.g += dc.g * sa + sc.g * d1a;
+ d.b += dc.b * sa + sc.b * d1a;
+ d.a += sc.a;
+ set(p, d);
+ }
+ };
+
+ //=========================================================comp_op_rgba_xor
+ template<class ColorT, class Order>
+ struct comp_op_rgba_xor : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca.(1 - Da) + Dca.(1 - Sa)
+ // Da' = Sa + Da - 2.Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ rgba d = get(p);
+ double s1a = 1 - s.a;
+ double d1a = 1 - ColorT::to_double(p[Order::A]);
+ d.r = s.r * d1a + d.r * s1a;
+ d.g = s.g * d1a + d.g * s1a;
+ d.b = s.b * d1a + d.b * s1a;
+ d.a = s.a + d.a - 2 * s.a * d.a;
+ set(p, d);
+ }
+ };
+
+ //=========================================================comp_op_rgba_plus
+ template<class ColorT, class Order>
+ struct comp_op_rgba_plus : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca + Dca
+ // Da' = Sa + Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ d.a = sd_min(d.a + s.a, 1.0);
+ d.r = sd_min(d.r + s.r, d.a);
+ d.g = sd_min(d.g + s.g, d.a);
+ d.b = sd_min(d.b + s.b, d.a);
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //========================================================comp_op_rgba_minus
+ // Note: not included in SVG spec.
+ template<class ColorT, class Order>
+ struct comp_op_rgba_minus : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Dca - Sca
+ // Da' = 1 - (1 - Sa).(1 - Da) = Da + Sa - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ d.a += s.a - s.a * d.a;
+ d.r = sd_max(d.r - s.r, 0.0);
+ d.g = sd_max(d.g - s.g, 0.0);
+ d.b = sd_max(d.b - s.b, 0.0);
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_multiply
+ template<class ColorT, class Order>
+ struct comp_op_rgba_multiply : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca.Dca + Sca.(1 - Da) + Dca.(1 - Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ double s1a = 1 - s.a;
+ double d1a = 1 - d.a;
+ d.r = s.r * d.r + s.r * d1a + d.r * s1a;
+ d.g = s.g * d.g + s.g * d1a + d.g * s1a;
+ d.b = s.b * d.b + s.b * d1a + d.b * s1a;
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_screen
+ template<class ColorT, class Order>
+ struct comp_op_rgba_screen : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca + Dca - Sca.Dca
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ d.r += s.r - s.r * d.r;
+ d.g += s.g - s.g * d.g;
+ d.b += s.b - s.b * d.b;
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_overlay
+ template<class ColorT, class Order>
+ struct comp_op_rgba_overlay : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // if 2.Dca <= Da
+ // Dca' = 2.Sca.Dca + Sca.(1 - Da) + Dca.(1 - Sa)
+ // otherwise
+ // Dca' = Sa.Da - 2.(Da - Dca).(Sa - Sca) + Sca.(1 - Da) + Dca.(1 - Sa)
+ //
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE double calc(double dca, double sca, double da, double sa, double sada, double d1a, double s1a)
+ {
+ return (2 * dca <= da) ?
+ 2 * sca * dca + sca * d1a + dca * s1a :
+ sada - 2 * (da - dca) * (sa - sca) + sca * d1a + dca * s1a;
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ double d1a = 1 - d.a;
+ double s1a = 1 - s.a;
+ double sada = s.a * d.a;
+ d.r = calc(d.r, s.r, d.a, s.a, sada, d1a, s1a);
+ d.g = calc(d.g, s.g, d.a, s.a, sada, d1a, s1a);
+ d.b = calc(d.b, s.b, d.a, s.a, sada, d1a, s1a);
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_darken
+ template<class ColorT, class Order>
+ struct comp_op_rgba_darken : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = min(Sca.Da, Dca.Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ double d1a = 1 - d.a;
+ double s1a = 1 - s.a;
+ d.r = sd_min(s.r * d.a, d.r * s.a) + s.r * d1a + d.r * s1a;
+ d.g = sd_min(s.g * d.a, d.g * s.a) + s.g * d1a + d.g * s1a;
+ d.b = sd_min(s.b * d.a, d.b * s.a) + s.b * d1a + d.b * s1a;
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_lighten
+ template<class ColorT, class Order>
+ struct comp_op_rgba_lighten : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = max(Sca.Da, Dca.Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ double d1a = 1 - d.a;
+ double s1a = 1 - s.a;
+ d.r = sd_max(s.r * d.a, d.r * s.a) + s.r * d1a + d.r * s1a;
+ d.g = sd_max(s.g * d.a, d.g * s.a) + s.g * d1a + d.g * s1a;
+ d.b = sd_max(s.b * d.a, d.b * s.a) + s.b * d1a + d.b * s1a;
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_color_dodge
+ template<class ColorT, class Order>
+ struct comp_op_rgba_color_dodge : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // if Sca == Sa and Dca == 0
+ // Dca' = Sca.(1 - Da) + Dca.(1 - Sa) = Sca.(1 - Da)
+ // otherwise if Sca == Sa
+ // Dca' = Sa.Da + Sca.(1 - Da) + Dca.(1 - Sa)
+ // otherwise if Sca < Sa
+ // Dca' = Sa.Da.min(1, Dca/Da.Sa/(Sa - Sca)) + Sca.(1 - Da) + Dca.(1 - Sa)
+ //
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE double calc(double dca, double sca, double da, double sa, double sada, double d1a, double s1a)
+ {
+ if (sca < sa) return sada * sd_min(1.0, (dca / da) * sa / (sa - sca)) + sca * d1a + dca * s1a;
+ if (dca > 0) return sada + sca * d1a + dca * s1a;
+ return sca * d1a;
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ if (d.a > 0)
+ {
+ double sada = s.a * d.a;
+ double s1a = 1 - s.a;
+ double d1a = 1 - d.a;
+ d.r = calc(d.r, s.r, d.a, s.a, sada, d1a, s1a);
+ d.g = calc(d.g, s.g, d.a, s.a, sada, d1a, s1a);
+ d.b = calc(d.b, s.b, d.a, s.a, sada, d1a, s1a);
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ else set(p, s);
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_color_burn
+ template<class ColorT, class Order>
+ struct comp_op_rgba_color_burn : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // if Sca == 0 and Dca == Da
+ // Dca' = Sa.Da + Dca.(1 - Sa)
+ // otherwise if Sca == 0
+ // Dca' = Dca.(1 - Sa)
+ // otherwise if Sca > 0
+ // Dca' = Sa.Da.(1 - min(1, (1 - Dca/Da).Sa/Sca)) + Sca.(1 - Da) + Dca.(1 - Sa)
+ static AGG_INLINE double calc(double dca, double sca, double da, double sa, double sada, double d1a, double s1a)
+ {
+ if (sca > 0) return sada * (1 - sd_min(1.0, (1 - dca / da) * sa / sca)) + sca * d1a + dca * s1a;
+ if (dca > da) return sada + dca * s1a;
+ return dca * s1a;
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ if (d.a > 0)
+ {
+ double sada = s.a * d.a;
+ double s1a = 1 - s.a;
+ double d1a = 1 - d.a;
+ d.r = calc(d.r, s.r, d.a, s.a, sada, d1a, s1a);
+ d.g = calc(d.g, s.g, d.a, s.a, sada, d1a, s1a);
+ d.b = calc(d.b, s.b, d.a, s.a, sada, d1a, s1a);
+ d.a += s.a - sada;
+ set(p, clip(d));
+ }
+ else set(p, s);
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_hard_light
+ template<class ColorT, class Order>
+ struct comp_op_rgba_hard_light : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // if 2.Sca < Sa
+ // Dca' = 2.Sca.Dca + Sca.(1 - Da) + Dca.(1 - Sa)
+ // otherwise
+ // Dca' = Sa.Da - 2.(Da - Dca).(Sa - Sca) + Sca.(1 - Da) + Dca.(1 - Sa)
+ //
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE double calc(double dca, double sca, double da, double sa, double sada, double d1a, double s1a)
+ {
+ return (2 * sca < sa) ?
+ 2 * sca * dca + sca * d1a + dca * s1a :
+ sada - 2 * (da - dca) * (sa - sca) + sca * d1a + dca * s1a;
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ double d1a = 1 - d.a;
+ double s1a = 1 - s.a;
+ double sada = s.a * d.a;
+ d.r = calc(d.r, s.r, d.a, s.a, sada, d1a, s1a);
+ d.g = calc(d.g, s.g, d.a, s.a, sada, d1a, s1a);
+ d.b = calc(d.b, s.b, d.a, s.a, sada, d1a, s1a);
+ d.a += s.a - sada;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_soft_light
+ template<class ColorT, class Order>
+ struct comp_op_rgba_soft_light : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // if 2.Sca <= Sa
+ // Dca' = Dca.Sa - (Sa.Da - 2.Sca.Da).Dca.Sa.(Sa.Da - Dca.Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+ // otherwise if 2.Sca > Sa and 4.Dca <= Da
+ // Dca' = Dca.Sa + (2.Sca.Da - Sa.Da).((((16.Dsa.Sa - 12).Dsa.Sa + 4).Dsa.Da) - Dsa.Da) + Sca.(1 - Da) + Dca.(1 - Sa)
+ // otherwise if 2.Sca > Sa and 4.Dca > Da
+ // Dca' = Dca.Sa + (2.Sca.Da - Sa.Da).((Dca.Sa)^0.5 - Dca.Sa) + Sca.(1 - Da) + Dca.(1 - Sa)
+ //
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE double calc(double dca, double sca, double da, double sa, double sada, double d1a, double s1a)
+ {
+ double dcasa = dca * sa;
+ if (2 * sca <= sa) return dcasa - (sada - 2 * sca * da) * dcasa * (sada - dcasa) + sca * d1a + dca * s1a;
+ if (4 * dca <= da) return dcasa + (2 * sca * da - sada) * ((((16 * dcasa - 12) * dcasa + 4) * dca * da) - dca * da) + sca * d1a + dca * s1a;
+ return dcasa + (2 * sca * da - sada) * (sqrt(dcasa) - dcasa) + sca * d1a + dca * s1a;
+ }
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ if (d.a > 0)
+ {
+ double sada = s.a * d.a;
+ double s1a = 1 - s.a;
+ double d1a = 1 - d.a;
+ d.r = calc(d.r, s.r, d.a, s.a, sada, d1a, s1a);
+ d.g = calc(d.g, s.g, d.a, s.a, sada, d1a, s1a);
+ d.b = calc(d.b, s.b, d.a, s.a, sada, d1a, s1a);
+ d.a += s.a - sada;
+ set(p, clip(d));
+ }
+ else set(p, s);
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_difference
+ template<class ColorT, class Order>
+ struct comp_op_rgba_difference : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = Sca + Dca - 2.min(Sca.Da, Dca.Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ d.r += s.r - 2 * sd_min(s.r * d.a, d.r * s.a);
+ d.g += s.g - 2 * sd_min(s.g * d.a, d.g * s.a);
+ d.b += s.b - 2 * sd_min(s.b * d.a, d.b * s.a);
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+ //=====================================================comp_op_rgba_exclusion
+ template<class ColorT, class Order>
+ struct comp_op_rgba_exclusion : blender_base<ColorT, Order>
+ {
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ using blender_base<ColorT, Order>::get;
+ using blender_base<ColorT, Order>::set;
+
+ // Dca' = (Sca.Da + Dca.Sa - 2.Sca.Dca) + Sca.(1 - Da) + Dca.(1 - Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ rgba s = get(r, g, b, a, cover);
+ if (s.a > 0)
+ {
+ rgba d = get(p);
+ double d1a = 1 - d.a;
+ double s1a = 1 - s.a;
+ d.r = (s.r * d.a + d.r * s.a - 2 * s.r * d.r) + s.r * d1a + d.r * s1a;
+ d.g = (s.g * d.a + d.g * s.a - 2 * s.g * d.g) + s.g * d1a + d.g * s1a;
+ d.b = (s.b * d.a + d.b * s.a - 2 * s.b * d.b) + s.b * d1a + d.b * s1a;
+ d.a += s.a - s.a * d.a;
+ set(p, clip(d));
+ }
+ }
+ };
+
+#if 0
+ //=====================================================comp_op_rgba_contrast
+ template<class ColorT, class Order> struct comp_op_rgba_contrast
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ base_shift = color_type::base_shift,
+ base_mask = color_type::base_mask
+ };
+
+
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned sr, unsigned sg, unsigned sb,
+ unsigned sa, unsigned cover)
+ {
+ if (cover < 255)
+ {
+ sr = (sr * cover + 255) >> 8;
+ sg = (sg * cover + 255) >> 8;
+ sb = (sb * cover + 255) >> 8;
+ sa = (sa * cover + 255) >> 8;
+ }
+ long_type dr = p[Order::R];
+ long_type dg = p[Order::G];
+ long_type db = p[Order::B];
+ int da = p[Order::A];
+ long_type d2a = da >> 1;
+ unsigned s2a = sa >> 1;
+
+ int r = (int)((((dr - d2a) * int((sr - s2a)*2 + base_mask)) >> base_shift) + d2a);
+ int g = (int)((((dg - d2a) * int((sg - s2a)*2 + base_mask)) >> base_shift) + d2a);
+ int b = (int)((((db - d2a) * int((sb - s2a)*2 + base_mask)) >> base_shift) + d2a);
+
+ r = (r < 0) ? 0 : r;
+ g = (g < 0) ? 0 : g;
+ b = (b < 0) ? 0 : b;
+
+ p[Order::R] = (value_type)((r > da) ? da : r);
+ p[Order::G] = (value_type)((g > da) ? da : g);
+ p[Order::B] = (value_type)((b > da) ? da : b);
+ }
+ };
+
+ //=====================================================comp_op_rgba_invert
+ template<class ColorT, class Order> struct comp_op_rgba_invert
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ base_shift = color_type::base_shift,
+ base_mask = color_type::base_mask
+ };
+
+ // Dca' = (Da - Dca) * Sa + Dca.(1 - Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned sr, unsigned sg, unsigned sb,
+ unsigned sa, unsigned cover)
+ {
+ sa = (sa * cover + 255) >> 8;
+ if (sa)
+ {
+ calc_type da = p[Order::A];
+ calc_type dr = ((da - p[Order::R]) * sa + base_mask) >> base_shift;
+ calc_type dg = ((da - p[Order::G]) * sa + base_mask) >> base_shift;
+ calc_type db = ((da - p[Order::B]) * sa + base_mask) >> base_shift;
+ calc_type s1a = base_mask - sa;
+ p[Order::R] = (value_type)(dr + ((p[Order::R] * s1a + base_mask) >> base_shift));
+ p[Order::G] = (value_type)(dg + ((p[Order::G] * s1a + base_mask) >> base_shift));
+ p[Order::B] = (value_type)(db + ((p[Order::B] * s1a + base_mask) >> base_shift));
+ p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+ }
+ }
+ };
+
+ //=================================================comp_op_rgba_invert_rgb
+ template<class ColorT, class Order> struct comp_op_rgba_invert_rgb
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ base_shift = color_type::base_shift,
+ base_mask = color_type::base_mask
+ };
+
+ // Dca' = (Da - Dca) * Sca + Dca.(1 - Sa)
+ // Da' = Sa + Da - Sa.Da
+ static AGG_INLINE void blend_pix(value_type* p,
+ unsigned sr, unsigned sg, unsigned sb,
+ unsigned sa, unsigned cover)
+ {
+ if (cover < 255)
+ {
+ sr = (sr * cover + 255) >> 8;
+ sg = (sg * cover + 255) >> 8;
+ sb = (sb * cover + 255) >> 8;
+ sa = (sa * cover + 255) >> 8;
+ }
+ if (sa)
+ {
+ calc_type da = p[Order::A];
+ calc_type dr = ((da - p[Order::R]) * sr + base_mask) >> base_shift;
+ calc_type dg = ((da - p[Order::G]) * sg + base_mask) >> base_shift;
+ calc_type db = ((da - p[Order::B]) * sb + base_mask) >> base_shift;
+ calc_type s1a = base_mask - sa;
+ p[Order::R] = (value_type)(dr + ((p[Order::R] * s1a + base_mask) >> base_shift));
+ p[Order::G] = (value_type)(dg + ((p[Order::G] * s1a + base_mask) >> base_shift));
+ p[Order::B] = (value_type)(db + ((p[Order::B] * s1a + base_mask) >> base_shift));
+ p[Order::A] = (value_type)(sa + da - ((sa * da + base_mask) >> base_shift));
+ }
+ }
+ };
+#endif
+
+
+ //======================================================comp_op_table_rgba
+ template<class ColorT, class Order> struct comp_op_table_rgba
+ {
+ typedef typename ColorT::value_type value_type;
+ typedef typename ColorT::calc_type calc_type;
+ typedef void (*comp_op_func_type)(value_type* p,
+ value_type cr,
+ value_type cg,
+ value_type cb,
+ value_type ca,
+ cover_type cover);
+ static comp_op_func_type g_comp_op_func[];
+ };
+
+ //==========================================================g_comp_op_func
+ template<class ColorT, class Order>
+ typename comp_op_table_rgba<ColorT, Order>::comp_op_func_type
+ comp_op_table_rgba<ColorT, Order>::g_comp_op_func[] =
+ {
+ comp_op_rgba_clear <ColorT,Order>::blend_pix,
+ comp_op_rgba_src <ColorT,Order>::blend_pix,
+ comp_op_rgba_dst <ColorT,Order>::blend_pix,
+ comp_op_rgba_src_over <ColorT,Order>::blend_pix,
+ comp_op_rgba_dst_over <ColorT,Order>::blend_pix,
+ comp_op_rgba_src_in <ColorT,Order>::blend_pix,
+ comp_op_rgba_dst_in <ColorT,Order>::blend_pix,
+ comp_op_rgba_src_out <ColorT,Order>::blend_pix,
+ comp_op_rgba_dst_out <ColorT,Order>::blend_pix,
+ comp_op_rgba_src_atop <ColorT,Order>::blend_pix,
+ comp_op_rgba_dst_atop <ColorT,Order>::blend_pix,
+ comp_op_rgba_xor <ColorT,Order>::blend_pix,
+ comp_op_rgba_plus <ColorT,Order>::blend_pix,
+ //comp_op_rgba_minus <ColorT,Order>::blend_pix,
+ comp_op_rgba_multiply <ColorT,Order>::blend_pix,
+ comp_op_rgba_screen <ColorT,Order>::blend_pix,
+ comp_op_rgba_overlay <ColorT,Order>::blend_pix,
+ comp_op_rgba_darken <ColorT,Order>::blend_pix,
+ comp_op_rgba_lighten <ColorT,Order>::blend_pix,
+ comp_op_rgba_color_dodge<ColorT,Order>::blend_pix,
+ comp_op_rgba_color_burn <ColorT,Order>::blend_pix,
+ comp_op_rgba_hard_light <ColorT,Order>::blend_pix,
+ comp_op_rgba_soft_light <ColorT,Order>::blend_pix,
+ comp_op_rgba_difference <ColorT,Order>::blend_pix,
+ comp_op_rgba_exclusion <ColorT,Order>::blend_pix,
+ //comp_op_rgba_contrast <ColorT,Order>::blend_pix,
+ //comp_op_rgba_invert <ColorT,Order>::blend_pix,
+ //comp_op_rgba_invert_rgb <ColorT,Order>::blend_pix,
+ 0
+ };
+
+
+ //==============================================================comp_op_e
+ enum comp_op_e
+ {
+ comp_op_clear, //----comp_op_clear
+ comp_op_src, //----comp_op_src
+ comp_op_dst, //----comp_op_dst
+ comp_op_src_over, //----comp_op_src_over
+ comp_op_dst_over, //----comp_op_dst_over
+ comp_op_src_in, //----comp_op_src_in
+ comp_op_dst_in, //----comp_op_dst_in
+ comp_op_src_out, //----comp_op_src_out
+ comp_op_dst_out, //----comp_op_dst_out
+ comp_op_src_atop, //----comp_op_src_atop
+ comp_op_dst_atop, //----comp_op_dst_atop
+ comp_op_xor, //----comp_op_xor
+ comp_op_plus, //----comp_op_plus
+ //comp_op_minus, //----comp_op_minus
+ comp_op_multiply, //----comp_op_multiply
+ comp_op_screen, //----comp_op_screen
+ comp_op_overlay, //----comp_op_overlay
+ comp_op_darken, //----comp_op_darken
+ comp_op_lighten, //----comp_op_lighten
+ comp_op_color_dodge, //----comp_op_color_dodge
+ comp_op_color_burn, //----comp_op_color_burn
+ comp_op_hard_light, //----comp_op_hard_light
+ comp_op_soft_light, //----comp_op_soft_light
+ comp_op_difference, //----comp_op_difference
+ comp_op_exclusion, //----comp_op_exclusion
+ //comp_op_contrast, //----comp_op_contrast
+ //comp_op_invert, //----comp_op_invert
+ //comp_op_invert_rgb, //----comp_op_invert_rgb
+
+ end_of_comp_op_e
+ };
+
+
+
+
+
+
+
+ //====================================================comp_op_adaptor_rgba
+ template<class ColorT, class Order>
+ struct comp_op_adaptor_rgba
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op](p,
+ color_type::multiply(r, a),
+ color_type::multiply(g, a),
+ color_type::multiply(b, a),
+ a, cover);
+ }
+ };
+
+ //=========================================comp_op_adaptor_clip_to_dst_rgba
+ template<class ColorT, class Order>
+ struct comp_op_adaptor_clip_to_dst_rgba
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ r = color_type::multiply(r, a);
+ g = color_type::multiply(g, a);
+ b = color_type::multiply(b, a);
+ value_type da = p[Order::A];
+ comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op](p,
+ color_type::multiply(r, da),
+ color_type::multiply(g, da),
+ color_type::multiply(b, da),
+ color_type::multiply(a, da), cover);
+ }
+ };
+
+ //================================================comp_op_adaptor_rgba_pre
+ template<class ColorT, class Order>
+ struct comp_op_adaptor_rgba_pre
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op](p, r, g, b, a, cover);
+ }
+ };
+
+ //=====================================comp_op_adaptor_clip_to_dst_rgba_pre
+ template<class ColorT, class Order>
+ struct comp_op_adaptor_clip_to_dst_rgba_pre
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ value_type da = p[Order::A];
+ comp_op_table_rgba<ColorT, Order>::g_comp_op_func[op](p,
+ color_type::multiply(r, da),
+ color_type::multiply(g, da),
+ color_type::multiply(b, da),
+ color_type::multiply(a, da), cover);
+ }
+ };
+
+ //====================================================comp_op_adaptor_rgba_plain
+ template<class ColorT, class Order>
+ struct comp_op_adaptor_rgba_plain
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ multiplier_rgba<ColorT, Order>::premultiply(p);
+ comp_op_adaptor_rgba<ColorT, Order>::blend_pix(op, p, r, g, b, a, cover);
+ multiplier_rgba<ColorT, Order>::demultiply(p);
+ }
+ };
+
+ //=========================================comp_op_adaptor_clip_to_dst_rgba_plain
+ template<class ColorT, class Order>
+ struct comp_op_adaptor_clip_to_dst_rgba_plain
+ {
+ typedef ColorT color_type;
+ typedef Order order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ multiplier_rgba<ColorT, Order>::premultiply(p);
+ comp_op_adaptor_clip_to_dst_rgba<ColorT, Order>::blend_pix(op, p, r, g, b, a, cover);
+ multiplier_rgba<ColorT, Order>::demultiply(p);
+ }
+ };
+
+ //=======================================================comp_adaptor_rgba
+ template<class BlenderPre>
+ struct comp_adaptor_rgba
+ {
+ typedef typename BlenderPre::color_type color_type;
+ typedef typename BlenderPre::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ BlenderPre::blend_pix(p,
+ color_type::multiply(r, a),
+ color_type::multiply(g, a),
+ color_type::multiply(b, a),
+ a, cover);
+ }
+ };
+
+ //==========================================comp_adaptor_clip_to_dst_rgba
+ template<class BlenderPre>
+ struct comp_adaptor_clip_to_dst_rgba
+ {
+ typedef typename BlenderPre::color_type color_type;
+ typedef typename BlenderPre::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ r = color_type::multiply(r, a);
+ g = color_type::multiply(g, a);
+ b = color_type::multiply(b, a);
+ value_type da = p[order_type::A];
+ BlenderPre::blend_pix(p,
+ color_type::multiply(r, da),
+ color_type::multiply(g, da),
+ color_type::multiply(b, da),
+ color_type::multiply(a, da), cover);
+ }
+ };
+
+ //=======================================================comp_adaptor_rgba_pre
+ template<class BlenderPre>
+ struct comp_adaptor_rgba_pre
+ {
+ typedef typename BlenderPre::color_type color_type;
+ typedef typename BlenderPre::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ BlenderPre::blend_pix(p, r, g, b, a, cover);
+ }
+ };
+
+ //======================================comp_adaptor_clip_to_dst_rgba_pre
+ template<class BlenderPre>
+ struct comp_adaptor_clip_to_dst_rgba_pre
+ {
+ typedef typename BlenderPre::color_type color_type;
+ typedef typename BlenderPre::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ unsigned da = p[order_type::A];
+ BlenderPre::blend_pix(p,
+ color_type::multiply(r, da),
+ color_type::multiply(g, da),
+ color_type::multiply(b, da),
+ color_type::multiply(a, da),
+ cover);
+ }
+ };
+
+ //=======================================================comp_adaptor_rgba_plain
+ template<class BlenderPre>
+ struct comp_adaptor_rgba_plain
+ {
+ typedef typename BlenderPre::color_type color_type;
+ typedef typename BlenderPre::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ multiplier_rgba<color_type, order_type>::premultiply(p);
+ comp_adaptor_rgba<BlenderPre>::blend_pix(op, p, r, g, b, a, cover);
+ multiplier_rgba<color_type, order_type>::demultiply(p);
+ }
+ };
+
+ //==========================================comp_adaptor_clip_to_dst_rgba_plain
+ template<class BlenderPre>
+ struct comp_adaptor_clip_to_dst_rgba_plain
+ {
+ typedef typename BlenderPre::color_type color_type;
+ typedef typename BlenderPre::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ static AGG_INLINE void blend_pix(unsigned op, value_type* p,
+ value_type r, value_type g, value_type b, value_type a, cover_type cover)
+ {
+ multiplier_rgba<color_type, order_type>::premultiply(p);
+ comp_adaptor_clip_to_dst_rgba<BlenderPre>::blend_pix(op, p, r, g, b, a, cover);
+ multiplier_rgba<color_type, order_type>::demultiply(p);
+ }
+ };
+
+
+ //=================================================pixfmt_alpha_blend_rgba
+ template<class Blender, class RenBuf>
+ class pixfmt_alpha_blend_rgba
+ {
+ public:
+ typedef pixfmt_rgba_tag pixfmt_category;
+ typedef RenBuf rbuf_type;
+ typedef typename rbuf_type::row_data row_data;
+ typedef Blender blender_type;
+ typedef typename blender_type::color_type color_type;
+ typedef typename blender_type::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ num_components = 4,
+ pix_step = 4,
+ pix_width = sizeof(value_type) * pix_step,
+ };
+ struct pixel_type
+ {
+ value_type c[num_components];
+
+ void set(value_type r, value_type g, value_type b, value_type a)
+ {
+ c[order_type::R] = r;
+ c[order_type::G] = g;
+ c[order_type::B] = b;
+ c[order_type::A] = a;
+ }
+
+ void set(const color_type& color)
+ {
+ set(color.r, color.g, color.b, color.a);
+ }
+
+ void get(value_type& r, value_type& g, value_type& b, value_type& a) const
+ {
+ r = c[order_type::R];
+ g = c[order_type::G];
+ b = c[order_type::B];
+ a = c[order_type::A];
+ }
+
+ color_type get() const
+ {
+ return color_type(
+ c[order_type::R],
+ c[order_type::G],
+ c[order_type::B],
+ c[order_type::A]);
+ }
+
+ pixel_type* next()
+ {
+ return (pixel_type*)(c + pix_step);
+ }
+
+ const pixel_type* next() const
+ {
+ return (const pixel_type*)(c + pix_step);
+ }
+
+ pixel_type* advance(int n)
+ {
+ return (pixel_type*)(c + n * pix_step);
+ }
+
+ const pixel_type* advance(int n) const
+ {
+ return (const pixel_type*)(c + n * pix_step);
+ }
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
+ {
+ m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ p->set(c.r, c.g, c.b, c.a);
+ }
+ else
+ {
+ m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a, cover);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque())
+ {
+ p->set(c.r, c.g, c.b, c.a);
+ }
+ else
+ {
+ m_blender.blend_pix(p->c, c.r, c.g, c.b, c.a);
+ }
+ }
+ }
+
+ public:
+ //--------------------------------------------------------------------
+ pixfmt_alpha_blend_rgba() : m_rbuf(0) {}
+ explicit pixfmt_alpha_blend_rgba(rbuf_type& rb) : m_rbuf(&rb) {}
+ void attach(rbuf_type& rb) { m_rbuf = &rb; }
+
+ //--------------------------------------------------------------------
+ template<class PixFmt>
+ bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+ {
+ rect_i r(x1, y1, x2, y2);
+ if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+ {
+ int stride = pixf.stride();
+ m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
+ (r.x2 - r.x1) + 1,
+ (r.y2 - r.y1) + 1,
+ stride);
+ return true;
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+ AGG_INLINE int stride() const { return m_rbuf->stride(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
+ AGG_INLINE const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+ AGG_INLINE row_data row(int y) const { return m_rbuf->row(y); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* pix_ptr(int x, int y)
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step);
+ }
+
+ AGG_INLINE const int8u* pix_ptr(int x, int y) const
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step);
+ }
+
+ // Return pointer to pixel value, forcing row to be allocated.
+ AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
+ {
+ return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step));
+ }
+
+ // Return pointer to pixel value, or null if row not allocated.
+ AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
+ {
+ int8u* p = m_rbuf->row_ptr(y);
+ return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step)) : 0;
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static pixel_type* pix_value_ptr(void* p)
+ {
+ return (pixel_type*)p;
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
+ {
+ return (const pixel_type*)p;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void write_plain_color(void* p, color_type c)
+ {
+ blender_type::set_plain_color(pix_value_ptr(p)->c, c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static color_type read_plain_color(const void* p)
+ {
+ return blender_type::get_plain_color(pix_value_ptr(p)->c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void make_pix(int8u* p, const color_type& c)
+ {
+ ((pixel_type*)p)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ if (const pixel_type* p = pix_value_ptr(x, y))
+ {
+ return p->get();
+ }
+ return color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ pix_value_ptr(x, y, 1)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type v;
+ v.set(c);
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ *p = v;
+ p = p->next();
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type v;
+ v.set(c);
+ do
+ {
+ *pix_value_ptr(x, y++, 1) = v;
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (!c.is_transparent())
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ pixel_type v;
+ v.set(c);
+ do
+ {
+ *p = v;
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ blend_pix(p, c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ blend_pix(p, c, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ pixel_type v;
+ v.set(c);
+ do
+ {
+ *pix_value_ptr(x, y++, 1) = v;
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), c, c.a);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), c, cover);
+ }
+ while (--len);
+ }
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (!c.is_transparent())
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ if (c.is_opaque() && *covers == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, *covers);
+ }
+ p = p->next();
+ ++covers;
+ }
+ while (--len);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ if (!c.is_transparent())
+ {
+ do
+ {
+ pixel_type* p = pix_value_ptr(x, y++, 1);
+ if (c.is_opaque() && *covers == cover_mask)
+ {
+ p->set(c);
+ }
+ else
+ {
+ blend_pix(p, c, *covers);
+ }
+ ++covers;
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ p->set(*colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(*colors++);
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+ if (covers)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, *covers++);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(p, *colors++, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ if (covers)
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
+ }
+ while (--len);
+ }
+ else
+ {
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ for (unsigned y = 0; y < height(); ++y)
+ {
+ row_data r = m_rbuf->row(y);
+ if (r.ptr)
+ {
+ unsigned len = r.x2 - r.x1 + 1;
+ pixel_type* p = pix_value_ptr(r.x1, y, len);
+ do
+ {
+ f(p->c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void premultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::premultiply);
+ }
+
+ //--------------------------------------------------------------------
+ void demultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::demultiply);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf2> void copy_from(const RenBuf2& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ if (const int8u* p = from.row_ptr(ysrc))
+ {
+ memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
+ p + xsrc * pix_width,
+ len * pix_width);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from another RGBA surface.
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+ int srcinc = 1;
+ int dstinc = 1;
+
+ if (xdst > xsrc)
+ {
+ psrc = psrc->advance(len - 1);
+ pdst = pdst->advance(len - 1);
+ srcinc = -1;
+ dstinc = -1;
+ }
+
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(pdst, psrc->get());
+ psrc = psrc->advance(srcinc);
+ pdst = pdst->advance(dstinc);
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pdst, psrc->get(), cover);
+ psrc = psrc->advance(srcinc);
+ pdst = pdst->advance(dstinc);
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Combine single color with grayscale surface and blend.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_color(const SrcPixelFormatRenderer& from,
+ const color_type& color,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+ typedef typename SrcPixelFormatRenderer::color_type src_color_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ do
+ {
+ copy_or_blend_pix(pdst, color,
+ src_color_type::scale_cover(cover, psrc->c[0]));
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from color table, using grayscale surface as indexes into table.
+ // Obviously, this only works for integer value types.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_lut(const SrcPixelFormatRenderer& from,
+ const color_type* color_lut,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ if (cover == cover_mask)
+ {
+ do
+ {
+ copy_or_blend_pix(pdst, color_lut[psrc->c[0]]);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ else
+ {
+ do
+ {
+ copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ private:
+ rbuf_type* m_rbuf;
+ Blender m_blender;
+ };
+
+ //================================================pixfmt_custom_blend_rgba
+ template<class Blender, class RenBuf> class pixfmt_custom_blend_rgba
+ {
+ public:
+ typedef pixfmt_rgba_tag pixfmt_category;
+ typedef RenBuf rbuf_type;
+ typedef typename rbuf_type::row_data row_data;
+ typedef Blender blender_type;
+ typedef typename blender_type::color_type color_type;
+ typedef typename blender_type::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ enum
+ {
+ num_components = 4,
+ pix_step = 4,
+ pix_width = sizeof(value_type) * pix_step,
+ };
+ struct pixel_type
+ {
+ value_type c[num_components];
+
+ void set(value_type r, value_type g, value_type b, value_type a)
+ {
+ c[order_type::R] = r;
+ c[order_type::G] = g;
+ c[order_type::B] = b;
+ c[order_type::A] = a;
+ }
+
+ void set(const color_type& color)
+ {
+ set(color.r, color.g, color.b, color.a);
+ }
+
+ void get(value_type& r, value_type& g, value_type& b, value_type& a) const
+ {
+ r = c[order_type::R];
+ g = c[order_type::G];
+ b = c[order_type::B];
+ a = c[order_type::A];
+ }
+
+ color_type get() const
+ {
+ return color_type(
+ c[order_type::R],
+ c[order_type::G],
+ c[order_type::B],
+ c[order_type::A]);
+ }
+
+ pixel_type* next()
+ {
+ return (pixel_type*)(c + pix_step);
+ }
+
+ const pixel_type* next() const
+ {
+ return (const pixel_type*)(c + pix_step);
+ }
+
+ pixel_type* advance(int n)
+ {
+ return (pixel_type*)(c + n * pix_step);
+ }
+
+ const pixel_type* advance(int n) const
+ {
+ return (const pixel_type*)(c + n * pix_step);
+ }
+ };
+
+
+ private:
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover = cover_full)
+ {
+ m_blender.blend_pix(m_comp_op, p->c, c.r, c.g, c.b, c.a, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover = cover_full)
+ {
+ if (!c.is_transparent())
+ {
+ if (c.is_opaque() && cover == cover_mask)
+ {
+ p->set(c.r, c.g, c.b, c.a);
+ }
+ else
+ {
+ blend_pix(p, c, cover);
+ }
+ }
+ }
+
+ public:
+ //--------------------------------------------------------------------
+ pixfmt_custom_blend_rgba() : m_rbuf(0), m_comp_op(3) {}
+ explicit pixfmt_custom_blend_rgba(rbuf_type& rb, unsigned comp_op=3) :
+ m_rbuf(&rb),
+ m_comp_op(comp_op)
+ {}
+ void attach(rbuf_type& rb) { m_rbuf = &rb; }
+
+ //--------------------------------------------------------------------
+ template<class PixFmt>
+ bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
+ {
+ rect_i r(x1, y1, x2, y2);
+ if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
+ {
+ int stride = pixf.stride();
+ m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
+ (r.x2 - r.x1) + 1,
+ (r.y2 - r.y1) + 1,
+ stride);
+ return true;
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ void comp_op(unsigned op) { m_comp_op = op; }
+ unsigned comp_op() const { return m_comp_op; }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_rbuf->width(); }
+ AGG_INLINE unsigned height() const { return m_rbuf->height(); }
+ AGG_INLINE int stride() const { return m_rbuf->stride(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* row_ptr(int y) { return m_rbuf->row_ptr(y); }
+ AGG_INLINE const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
+ AGG_INLINE row_data row(int y) const { return m_rbuf->row(y); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE int8u* pix_ptr(int x, int y)
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step);
+ }
+
+ AGG_INLINE const int8u* pix_ptr(int x, int y) const
+ {
+ return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step);
+ }
+
+ // Return pointer to pixel value, forcing row to be allocated.
+ AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
+ {
+ return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step));
+ }
+
+ // Return pointer to pixel value, or null if row not allocated.
+ AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
+ {
+ int8u* p = m_rbuf->row_ptr(y);
+ return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step)) : 0;
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static pixel_type* pix_value_ptr(void* p)
+ {
+ return (pixel_type*)p;
+ }
+
+ // Get pixel pointer from raw buffer pointer.
+ AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
+ {
+ return (const pixel_type*)p;
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE static void make_pix(int8u* p, const color_type& c)
+ {
+ ((pixel_type*)p)->set(c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ if (const pixel_type* p = pix_value_ptr(x, y))
+ {
+ return p->get();
+ }
+ return color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ make_pix(pix_value_ptr(x, y, 1), c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
+ {
+ blend_pix(pix_value_ptr(x, y, 1), c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type v;
+ v.set(c);
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ *p = v;
+ p = p->next();
+ }
+ while (--len);
+ }
+
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ pixel_type v;
+ v.set(c);
+ do
+ {
+ *pix_value_ptr(x, y++, 1) = v;
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x, int y, unsigned len,
+ const color_type& c, int8u cover)
+ {
+
+ pixel_type* p = pix_value_ptr(x, y, len);
+ do
+ {
+ blend_pix(p, c, cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y, unsigned len,
+ const color_type& c, int8u cover)
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), c, cover);
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y, unsigned len,
+ const color_type& c, const int8u* covers)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ blend_pix(p, c, *covers++);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y, unsigned len,
+ const color_type& c, const int8u* covers)
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), c, *covers++);
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ p->set(*colors++);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ do
+ {
+ pix_value_ptr(x, y++, 1)->set(*colors++);
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y, unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ pixel_type* p = pix_value_ptr(x, y, len);
+
+ do
+ {
+ blend_pix(p, *colors++, covers ? *covers++ : cover);
+ p = p->next();
+ }
+ while (--len);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y, unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ do
+ {
+ blend_pix(pix_value_ptr(x, y++, 1), *colors++, covers ? *covers++ : cover);
+ }
+ while (--len);
+
+ }
+
+ //--------------------------------------------------------------------
+ template<class Function> void for_each_pixel(Function f)
+ {
+ unsigned y;
+ for (y = 0; y < height(); ++y)
+ {
+ row_data r = m_rbuf->row(y);
+ if (r.ptr)
+ {
+ unsigned len = r.x2 - r.x1 + 1;
+ pixel_type* p = pix_value_ptr(r.x1, y, len);
+ do
+ {
+ f(p->c);
+ p = p->next();
+ }
+ while (--len);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void premultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::premultiply);
+ }
+
+ //--------------------------------------------------------------------
+ void demultiply()
+ {
+ for_each_pixel(multiplier_rgba<color_type, order_type>::demultiply);
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_dir_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
+ {
+ for_each_pixel(apply_gamma_inv_rgba<color_type, order_type, GammaLut>(g));
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf2> void copy_from(const RenBuf2& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len)
+ {
+ if (const int8u* p = from.row_ptr(ysrc))
+ {
+ memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
+ p + xsrc * pix_width,
+ len * pix_width);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from another RGBA surface.
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& from,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+ int srcinc = 1;
+ int dstinc = 1;
+
+ if (xdst > xsrc)
+ {
+ psrc = psrc->advance(len - 1);
+ pdst = pdst->advance(len - 1);
+ srcinc = -1;
+ dstinc = -1;
+ }
+
+ do
+ {
+ blend_pix(pdst, psrc->get(), cover);
+ psrc = psrc->advance(srcinc);
+ pdst = pdst->advance(dstinc);
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from single color, using grayscale surface as alpha channel.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_color(const SrcPixelFormatRenderer& from,
+ const color_type& color,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+ typedef typename SrcPixelFormatRenderer::color_type src_color_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ do
+ {
+ blend_pix(pdst, color,
+ src_color_type::scale_cover(cover, psrc->c[0]));
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Blend from color table, using grayscale surface as indexes into table.
+ // Obviously, this only works for integer value types.
+ template<class SrcPixelFormatRenderer>
+ void blend_from_lut(const SrcPixelFormatRenderer& from,
+ const color_type* color_lut,
+ int xdst, int ydst,
+ int xsrc, int ysrc,
+ unsigned len,
+ int8u cover)
+ {
+ typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
+
+ if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
+ {
+ pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
+
+ do
+ {
+ blend_pix(pdst, color_lut[psrc->c[0]], cover);
+ psrc = psrc->next();
+ pdst = pdst->next();
+ }
+ while (--len);
+ }
+ }
+
+ private:
+ rbuf_type* m_rbuf;
+ Blender m_blender;
+ unsigned m_comp_op;
+ };
+
+
+ //-----------------------------------------------------------------------
+ typedef blender_rgba<rgba8, order_rgba> blender_rgba32;
+ typedef blender_rgba<rgba8, order_argb> blender_argb32;
+ typedef blender_rgba<rgba8, order_abgr> blender_abgr32;
+ typedef blender_rgba<rgba8, order_bgra> blender_bgra32;
+
+ typedef blender_rgba<srgba8, order_rgba> blender_srgba32;
+ typedef blender_rgba<srgba8, order_argb> blender_sargb32;
+ typedef blender_rgba<srgba8, order_abgr> blender_sabgr32;
+ typedef blender_rgba<srgba8, order_bgra> blender_sbgra32;
+
+ typedef blender_rgba_pre<rgba8, order_rgba> blender_rgba32_pre;
+ typedef blender_rgba_pre<rgba8, order_argb> blender_argb32_pre;
+ typedef blender_rgba_pre<rgba8, order_abgr> blender_abgr32_pre;
+ typedef blender_rgba_pre<rgba8, order_bgra> blender_bgra32_pre;
+
+ typedef blender_rgba_pre<srgba8, order_rgba> blender_srgba32_pre;
+ typedef blender_rgba_pre<srgba8, order_argb> blender_sargb32_pre;
+ typedef blender_rgba_pre<srgba8, order_abgr> blender_sabgr32_pre;
+ typedef blender_rgba_pre<srgba8, order_bgra> blender_sbgra32_pre;
+
+ typedef blender_rgba_plain<rgba8, order_rgba> blender_rgba32_plain;
+ typedef blender_rgba_plain<rgba8, order_argb> blender_argb32_plain;
+ typedef blender_rgba_plain<rgba8, order_abgr> blender_abgr32_plain;
+ typedef blender_rgba_plain<rgba8, order_bgra> blender_bgra32_plain;
+
+ typedef blender_rgba_plain<srgba8, order_rgba> blender_srgba32_plain;
+ typedef blender_rgba_plain<srgba8, order_argb> blender_sargb32_plain;
+ typedef blender_rgba_plain<srgba8, order_abgr> blender_sabgr32_plain;
+ typedef blender_rgba_plain<srgba8, order_bgra> blender_sbgra32_plain;
+
+ typedef blender_rgba<rgba16, order_rgba> blender_rgba64;
+ typedef blender_rgba<rgba16, order_argb> blender_argb64;
+ typedef blender_rgba<rgba16, order_abgr> blender_abgr64;
+ typedef blender_rgba<rgba16, order_bgra> blender_bgra64;
+
+ typedef blender_rgba_pre<rgba16, order_rgba> blender_rgba64_pre;
+ typedef blender_rgba_pre<rgba16, order_argb> blender_argb64_pre;
+ typedef blender_rgba_pre<rgba16, order_abgr> blender_abgr64_pre;
+ typedef blender_rgba_pre<rgba16, order_bgra> blender_bgra64_pre;
+
+ typedef blender_rgba_plain<rgba16, order_rgba> blender_rgba64_plain;
+ typedef blender_rgba_plain<rgba16, order_argb> blender_argb64_plain;
+ typedef blender_rgba_plain<rgba16, order_abgr> blender_abgr64_plain;
+ typedef blender_rgba_plain<rgba16, order_bgra> blender_bgra64_plain;
+
+ typedef blender_rgba<rgba32, order_rgba> blender_rgba128;
+ typedef blender_rgba<rgba32, order_argb> blender_argb128;
+ typedef blender_rgba<rgba32, order_abgr> blender_abgr128;
+ typedef blender_rgba<rgba32, order_bgra> blender_bgra128;
+
+ typedef blender_rgba_pre<rgba32, order_rgba> blender_rgba128_pre;
+ typedef blender_rgba_pre<rgba32, order_argb> blender_argb128_pre;
+ typedef blender_rgba_pre<rgba32, order_abgr> blender_abgr128_pre;
+ typedef blender_rgba_pre<rgba32, order_bgra> blender_bgra128_pre;
+
+ typedef blender_rgba_plain<rgba32, order_rgba> blender_rgba128_plain;
+ typedef blender_rgba_plain<rgba32, order_argb> blender_argb128_plain;
+ typedef blender_rgba_plain<rgba32, order_abgr> blender_abgr128_plain;
+ typedef blender_rgba_plain<rgba32, order_bgra> blender_bgra128_plain;
+
+
+ //-----------------------------------------------------------------------
+ typedef pixfmt_alpha_blend_rgba<blender_rgba32, rendering_buffer> pixfmt_rgba32;
+ typedef pixfmt_alpha_blend_rgba<blender_argb32, rendering_buffer> pixfmt_argb32;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr32, rendering_buffer> pixfmt_abgr32;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra32, rendering_buffer> pixfmt_bgra32;
+
+ typedef pixfmt_alpha_blend_rgba<blender_srgba32, rendering_buffer> pixfmt_srgba32;
+ typedef pixfmt_alpha_blend_rgba<blender_sargb32, rendering_buffer> pixfmt_sargb32;
+ typedef pixfmt_alpha_blend_rgba<blender_sabgr32, rendering_buffer> pixfmt_sabgr32;
+ typedef pixfmt_alpha_blend_rgba<blender_sbgra32, rendering_buffer> pixfmt_sbgra32;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba32_pre, rendering_buffer> pixfmt_rgba32_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_argb32_pre, rendering_buffer> pixfmt_argb32_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr32_pre, rendering_buffer> pixfmt_abgr32_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra32_pre, rendering_buffer> pixfmt_bgra32_pre;
+
+ typedef pixfmt_alpha_blend_rgba<blender_srgba32_pre, rendering_buffer> pixfmt_srgba32_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_sargb32_pre, rendering_buffer> pixfmt_sargb32_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_sabgr32_pre, rendering_buffer> pixfmt_sabgr32_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_sbgra32_pre, rendering_buffer> pixfmt_sbgra32_pre;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba32_plain, rendering_buffer> pixfmt_rgba32_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_argb32_plain, rendering_buffer> pixfmt_argb32_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr32_plain, rendering_buffer> pixfmt_abgr32_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra32_plain, rendering_buffer> pixfmt_bgra32_plain;
+
+ typedef pixfmt_alpha_blend_rgba<blender_srgba32_plain, rendering_buffer> pixfmt_srgba32_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_sargb32_plain, rendering_buffer> pixfmt_sargb32_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_sabgr32_plain, rendering_buffer> pixfmt_sabgr32_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_sbgra32_plain, rendering_buffer> pixfmt_sbgra32_plain;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba64, rendering_buffer> pixfmt_rgba64;
+ typedef pixfmt_alpha_blend_rgba<blender_argb64, rendering_buffer> pixfmt_argb64;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr64, rendering_buffer> pixfmt_abgr64;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra64, rendering_buffer> pixfmt_bgra64;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba64_pre, rendering_buffer> pixfmt_rgba64_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_argb64_pre, rendering_buffer> pixfmt_argb64_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr64_pre, rendering_buffer> pixfmt_abgr64_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra64_pre, rendering_buffer> pixfmt_bgra64_pre;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba64_plain, rendering_buffer> pixfmt_rgba64_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_argb64_plain, rendering_buffer> pixfmt_argb64_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr64_plain, rendering_buffer> pixfmt_abgr64_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra64_plain, rendering_buffer> pixfmt_bgra64_plain;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba128, rendering_buffer> pixfmt_rgba128;
+ typedef pixfmt_alpha_blend_rgba<blender_argb128, rendering_buffer> pixfmt_argb128;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr128, rendering_buffer> pixfmt_abgr128;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra128, rendering_buffer> pixfmt_bgra128;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba128_pre, rendering_buffer> pixfmt_rgba128_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_argb128_pre, rendering_buffer> pixfmt_argb128_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr128_pre, rendering_buffer> pixfmt_abgr128_pre;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra128_pre, rendering_buffer> pixfmt_bgra128_pre;
+
+ typedef pixfmt_alpha_blend_rgba<blender_rgba128_plain, rendering_buffer> pixfmt_rgba128_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_argb128_plain, rendering_buffer> pixfmt_argb128_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_abgr128_plain, rendering_buffer> pixfmt_abgr128_plain;
+ typedef pixfmt_alpha_blend_rgba<blender_bgra128_plain, rendering_buffer> pixfmt_bgra128_plain;
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_pixfmt_transposer.h b/xs/src/agg/agg_pixfmt_transposer.h
new file mode 100644
index 000000000..64738b6c7
--- /dev/null
+++ b/xs/src/agg/agg_pixfmt_transposer.h
@@ -0,0 +1,157 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_PIXFMT_TRANSPOSER_INCLUDED
+#define AGG_PIXFMT_TRANSPOSER_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //=======================================================pixfmt_transposer
+ template<class PixFmt> class pixfmt_transposer
+ {
+ public:
+ typedef PixFmt pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::row_data row_data;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+
+ //--------------------------------------------------------------------
+ pixfmt_transposer() : m_pixf(0) {}
+ explicit pixfmt_transposer(pixfmt_type& pixf) : m_pixf(&pixf) {}
+ void attach(pixfmt_type& pixf) { m_pixf = &pixf; }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned width() const { return m_pixf->height(); }
+ AGG_INLINE unsigned height() const { return m_pixf->width(); }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type pixel(int x, int y) const
+ {
+ return m_pixf->pixel(y, x);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
+ {
+ m_pixf->copy_pixel(y, x, c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_pixel(int x, int y,
+ const color_type& c,
+ int8u cover)
+ {
+ m_pixf->blend_pixel(y, x, c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_hline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ m_pixf->copy_vline(y, x, len, c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_vline(int x, int y,
+ unsigned len,
+ const color_type& c)
+ {
+ m_pixf->copy_hline(y, x, len, c);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_hline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ m_pixf->blend_vline(y, x, len, c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_vline(int x, int y,
+ unsigned len,
+ const color_type& c,
+ int8u cover)
+ {
+ m_pixf->blend_hline(y, x, len, c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_solid_hspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ m_pixf->blend_solid_vspan(y, x, len, c, covers);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_solid_vspan(int x, int y,
+ unsigned len,
+ const color_type& c,
+ const int8u* covers)
+ {
+ m_pixf->blend_solid_hspan(y, x, len, c, covers);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ m_pixf->copy_color_vspan(y, x, len, colors);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void copy_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors)
+ {
+ m_pixf->copy_color_hspan(y, x, len, colors);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_color_hspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ m_pixf->blend_color_vspan(y, x, len, colors, covers, cover);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE void blend_color_vspan(int x, int y,
+ unsigned len,
+ const color_type* colors,
+ const int8u* covers,
+ int8u cover)
+ {
+ m_pixf->blend_color_hspan(y, x, len, colors, covers, cover);
+ }
+
+ private:
+ pixfmt_type* m_pixf;
+ };
+}
+
+#endif
+
+
diff --git a/xs/src/agg/agg_rasterizer_cells_aa.h b/xs/src/agg/agg_rasterizer_cells_aa.h
new file mode 100644
index 000000000..79050c7ba
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_cells_aa.h
@@ -0,0 +1,741 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+//
+// The author gratefully acknowleges the support of David Turner,
+// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
+// libray - in producing this work. See http://www.freetype.org for details.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_CELLS_AA_INCLUDED
+#define AGG_RASTERIZER_CELLS_AA_INCLUDED
+
+#include <string.h>
+#include <cstdlib>
+#include <limits>
+#include "agg_math.h"
+#include "agg_array.h"
+
+
+namespace agg
+{
+
+ //-----------------------------------------------------rasterizer_cells_aa
+ // An internal class that implements the main rasterization algorithm.
+ // Used in the rasterizer. Should not be used direcly.
+ template<class Cell> class rasterizer_cells_aa
+ {
+ enum cell_block_scale_e
+ {
+ cell_block_shift = 12,
+ cell_block_size = 1 << cell_block_shift,
+ cell_block_mask = cell_block_size - 1,
+ cell_block_pool = 256,
+ cell_block_limit = 1024
+ };
+
+ struct sorted_y
+ {
+ unsigned start;
+ unsigned num;
+ };
+
+ public:
+ typedef Cell cell_type;
+ typedef rasterizer_cells_aa<Cell> self_type;
+
+ ~rasterizer_cells_aa();
+ rasterizer_cells_aa();
+
+ void reset();
+ void style(const cell_type& style_cell);
+ void line(int x1, int y1, int x2, int y2);
+
+ int min_x() const { return m_min_x; }
+ int min_y() const { return m_min_y; }
+ int max_x() const { return m_max_x; }
+ int max_y() const { return m_max_y; }
+
+ void sort_cells();
+
+ unsigned total_cells() const
+ {
+ return m_num_cells;
+ }
+
+ unsigned scanline_num_cells(unsigned y) const
+ {
+ return m_sorted_y[y - m_min_y].num;
+ }
+
+ const cell_type* const* scanline_cells(unsigned y) const
+ {
+ return m_sorted_cells.data() + m_sorted_y[y - m_min_y].start;
+ }
+
+ bool sorted() const { return m_sorted; }
+
+ private:
+ rasterizer_cells_aa(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ void set_curr_cell(int x, int y);
+ void add_curr_cell();
+ void render_hline(int ey, int x1, int y1, int x2, int y2);
+ void allocate_block();
+
+ private:
+ unsigned m_num_blocks;
+ unsigned m_max_blocks;
+ unsigned m_curr_block;
+ unsigned m_num_cells;
+ cell_type** m_cells;
+ cell_type* m_curr_cell_ptr;
+ pod_vector<cell_type*> m_sorted_cells;
+ pod_vector<sorted_y> m_sorted_y;
+ cell_type m_curr_cell;
+ cell_type m_style_cell;
+ int m_min_x;
+ int m_min_y;
+ int m_max_x;
+ int m_max_y;
+ bool m_sorted;
+ };
+
+
+
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ rasterizer_cells_aa<Cell>::~rasterizer_cells_aa()
+ {
+ if(m_num_blocks)
+ {
+ cell_type** ptr = m_cells + m_num_blocks - 1;
+ while(m_num_blocks--)
+ {
+ pod_allocator<cell_type>::deallocate(*ptr, cell_block_size);
+ ptr--;
+ }
+ pod_allocator<cell_type*>::deallocate(m_cells, m_max_blocks);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ rasterizer_cells_aa<Cell>::rasterizer_cells_aa() :
+ m_num_blocks(0),
+ m_max_blocks(0),
+ m_curr_block(0),
+ m_num_cells(0),
+ m_cells(0),
+ m_curr_cell_ptr(0),
+ m_sorted_cells(),
+ m_sorted_y(),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min()),
+ m_sorted(false)
+ {
+ m_style_cell.initial();
+ m_curr_cell.initial();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ void rasterizer_cells_aa<Cell>::reset()
+ {
+ m_num_cells = 0;
+ m_curr_block = 0;
+ m_curr_cell.initial();
+ m_style_cell.initial();
+ m_sorted = false;
+ m_min_x = std::numeric_limits<int>::max();
+ m_min_y = std::numeric_limits<int>::max();
+ m_max_x = std::numeric_limits<int>::min();
+ m_max_y = std::numeric_limits<int>::min();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ AGG_INLINE void rasterizer_cells_aa<Cell>::add_curr_cell()
+ {
+ if(m_curr_cell.area | m_curr_cell.cover)
+ {
+ if((m_num_cells & cell_block_mask) == 0)
+ {
+ if(m_num_blocks >= cell_block_limit) return;
+ allocate_block();
+ }
+ *m_curr_cell_ptr++ = m_curr_cell;
+ ++m_num_cells;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ AGG_INLINE void rasterizer_cells_aa<Cell>::set_curr_cell(int x, int y)
+ {
+ if(m_curr_cell.not_equal(x, y, m_style_cell))
+ {
+ add_curr_cell();
+ m_curr_cell.style(m_style_cell);
+ m_curr_cell.x = x;
+ m_curr_cell.y = y;
+ m_curr_cell.cover = 0;
+ m_curr_cell.area = 0;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ AGG_INLINE void rasterizer_cells_aa<Cell>::render_hline(int ey,
+ int x1, int y1,
+ int x2, int y2)
+ {
+ int ex1 = x1 >> poly_subpixel_shift;
+ int ex2 = x2 >> poly_subpixel_shift;
+ int fx1 = x1 & poly_subpixel_mask;
+ int fx2 = x2 & poly_subpixel_mask;
+
+ int delta, p, first;
+ long long dx;
+ int incr, lift, mod, rem;
+
+ //trivial case. Happens often
+ if(y1 == y2)
+ {
+ set_curr_cell(ex2, ey);
+ return;
+ }
+
+ //everything is located in a single cell. That is easy!
+ if(ex1 == ex2)
+ {
+ delta = y2 - y1;
+ m_curr_cell.cover += delta;
+ m_curr_cell.area += (fx1 + fx2) * delta;
+ return;
+ }
+
+ //ok, we'll have to render a run of adjacent cells on the same
+ //hline...
+ p = (poly_subpixel_scale - fx1) * (y2 - y1);
+ first = poly_subpixel_scale;
+ incr = 1;
+
+ dx = (long long)x2 - (long long)x1;
+
+ if(dx < 0)
+ {
+ p = fx1 * (y2 - y1);
+ first = 0;
+ incr = -1;
+ dx = -dx;
+ }
+
+ delta = (int)(p / dx);
+ mod = (int)(p % dx);
+
+ if(mod < 0)
+ {
+ delta--;
+ mod += dx;
+ }
+
+ m_curr_cell.cover += delta;
+ m_curr_cell.area += (fx1 + first) * delta;
+
+ ex1 += incr;
+ set_curr_cell(ex1, ey);
+ y1 += delta;
+
+ if(ex1 != ex2)
+ {
+ p = poly_subpixel_scale * (y2 - y1 + delta);
+ lift = (int)(p / dx);
+ rem = (int)(p % dx);
+
+ if (rem < 0)
+ {
+ lift--;
+ rem += dx;
+ }
+
+ mod -= dx;
+
+ while (ex1 != ex2)
+ {
+ delta = lift;
+ mod += rem;
+ if(mod >= 0)
+ {
+ mod -= dx;
+ delta++;
+ }
+
+ m_curr_cell.cover += delta;
+ m_curr_cell.area += poly_subpixel_scale * delta;
+ y1 += delta;
+ ex1 += incr;
+ set_curr_cell(ex1, ey);
+ }
+ }
+ delta = y2 - y1;
+ m_curr_cell.cover += delta;
+ m_curr_cell.area += (fx2 + poly_subpixel_scale - first) * delta;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ AGG_INLINE void rasterizer_cells_aa<Cell>::style(const cell_type& style_cell)
+ {
+ m_style_cell.style(style_cell);
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ void rasterizer_cells_aa<Cell>::line(int x1, int y1, int x2, int y2)
+ {
+ enum dx_limit_e { dx_limit = 16384 << poly_subpixel_shift };
+
+ long long dx = (long long)x2 - (long long)x1;
+
+ if(dx >= dx_limit || dx <= -dx_limit)
+ {
+ int cx = (int)(((long long)x1 + (long long)x2) >> 1);
+ int cy = (int)(((long long)y1 + (long long)y2) >> 1);
+ line(x1, y1, cx, cy);
+ line(cx, cy, x2, y2);
+ }
+
+ long long dy = (long long)y2 - (long long)y1;
+ int ex1 = x1 >> poly_subpixel_shift;
+ int ex2 = x2 >> poly_subpixel_shift;
+ int ey1 = y1 >> poly_subpixel_shift;
+ int ey2 = y2 >> poly_subpixel_shift;
+ int fy1 = y1 & poly_subpixel_mask;
+ int fy2 = y2 & poly_subpixel_mask;
+
+ int x_from, x_to;
+ int rem, mod, lift, delta, first, incr;
+ long long p;
+
+ if(ex1 < m_min_x) m_min_x = ex1;
+ if(ex1 > m_max_x) m_max_x = ex1;
+ if(ey1 < m_min_y) m_min_y = ey1;
+ if(ey1 > m_max_y) m_max_y = ey1;
+ if(ex2 < m_min_x) m_min_x = ex2;
+ if(ex2 > m_max_x) m_max_x = ex2;
+ if(ey2 < m_min_y) m_min_y = ey2;
+ if(ey2 > m_max_y) m_max_y = ey2;
+
+ set_curr_cell(ex1, ey1);
+
+ //everything is on a single hline
+ if(ey1 == ey2)
+ {
+ render_hline(ey1, x1, fy1, x2, fy2);
+ return;
+ }
+
+ //Vertical line - we have to calculate start and end cells,
+ //and then - the common values of the area and coverage for
+ //all cells of the line. We know exactly there's only one
+ //cell, so, we don't have to call render_hline().
+ incr = 1;
+ if(dx == 0)
+ {
+ int ex = x1 >> poly_subpixel_shift;
+ int two_fx = (x1 - (ex << poly_subpixel_shift)) << 1;
+ int area;
+
+ first = poly_subpixel_scale;
+ if(dy < 0)
+ {
+ first = 0;
+ incr = -1;
+ }
+
+ x_from = x1;
+
+ //render_hline(ey1, x_from, fy1, x_from, first);
+ delta = first - fy1;
+ m_curr_cell.cover += delta;
+ m_curr_cell.area += two_fx * delta;
+
+ ey1 += incr;
+ set_curr_cell(ex, ey1);
+
+ delta = first + first - poly_subpixel_scale;
+ area = two_fx * delta;
+ while(ey1 != ey2)
+ {
+ //render_hline(ey1, x_from, poly_subpixel_scale - first, x_from, first);
+ m_curr_cell.cover = delta;
+ m_curr_cell.area = area;
+ ey1 += incr;
+ set_curr_cell(ex, ey1);
+ }
+ //render_hline(ey1, x_from, poly_subpixel_scale - first, x_from, fy2);
+ delta = fy2 - poly_subpixel_scale + first;
+ m_curr_cell.cover += delta;
+ m_curr_cell.area += two_fx * delta;
+ return;
+ }
+
+ //ok, we have to render several hlines
+ p = (poly_subpixel_scale - fy1) * dx;
+ first = poly_subpixel_scale;
+
+ if(dy < 0)
+ {
+ p = fy1 * dx;
+ first = 0;
+ incr = -1;
+ dy = -dy;
+ }
+
+ delta = (int)(p / dy);
+ mod = (int)(p % dy);
+
+ if(mod < 0)
+ {
+ delta--;
+ mod += dy;
+ }
+
+ x_from = x1 + delta;
+ render_hline(ey1, x1, fy1, x_from, first);
+
+ ey1 += incr;
+ set_curr_cell(x_from >> poly_subpixel_shift, ey1);
+
+ if(ey1 != ey2)
+ {
+ p = poly_subpixel_scale * dx;
+ lift = (int)(p / dy);
+ rem = (int)(p % dy);
+
+ if(rem < 0)
+ {
+ lift--;
+ rem += dy;
+ }
+ mod -= dy;
+
+ while(ey1 != ey2)
+ {
+ delta = lift;
+ mod += rem;
+ if (mod >= 0)
+ {
+ mod -= dy;
+ delta++;
+ }
+
+ x_to = x_from + delta;
+ render_hline(ey1, x_from, poly_subpixel_scale - first, x_to, first);
+ x_from = x_to;
+
+ ey1 += incr;
+ set_curr_cell(x_from >> poly_subpixel_shift, ey1);
+ }
+ }
+ render_hline(ey1, x_from, poly_subpixel_scale - first, x2, fy2);
+ }
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ void rasterizer_cells_aa<Cell>::allocate_block()
+ {
+ if(m_curr_block >= m_num_blocks)
+ {
+ if(m_num_blocks >= m_max_blocks)
+ {
+ cell_type** new_cells =
+ pod_allocator<cell_type*>::allocate(m_max_blocks +
+ cell_block_pool);
+
+ if(m_cells)
+ {
+ memcpy(new_cells, m_cells, m_max_blocks * sizeof(cell_type*));
+ pod_allocator<cell_type*>::deallocate(m_cells, m_max_blocks);
+ }
+ m_cells = new_cells;
+ m_max_blocks += cell_block_pool;
+ }
+
+ m_cells[m_num_blocks++] =
+ pod_allocator<cell_type>::allocate(cell_block_size);
+
+ }
+ m_curr_cell_ptr = m_cells[m_curr_block++];
+ }
+
+
+
+ //------------------------------------------------------------------------
+ template <class T> static AGG_INLINE void swap_cells(T* a, T* b)
+ {
+ T temp = *a;
+ *a = *b;
+ *b = temp;
+ }
+
+
+ //------------------------------------------------------------------------
+ enum
+ {
+ qsort_threshold = 9
+ };
+
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ void qsort_cells(Cell** start, unsigned num)
+ {
+ Cell** stack[80];
+ Cell*** top;
+ Cell** limit;
+ Cell** base;
+
+ limit = start + num;
+ base = start;
+ top = stack;
+
+ for (;;)
+ {
+ int len = int(limit - base);
+
+ Cell** i;
+ Cell** j;
+ Cell** pivot;
+
+ if(len > qsort_threshold)
+ {
+ // we use base + len/2 as the pivot
+ pivot = base + len / 2;
+ swap_cells(base, pivot);
+
+ i = base + 1;
+ j = limit - 1;
+
+ // now ensure that *i <= *base <= *j
+ if((*j)->x < (*i)->x)
+ {
+ swap_cells(i, j);
+ }
+
+ if((*base)->x < (*i)->x)
+ {
+ swap_cells(base, i);
+ }
+
+ if((*j)->x < (*base)->x)
+ {
+ swap_cells(base, j);
+ }
+
+ for(;;)
+ {
+ int x = (*base)->x;
+ do i++; while( (*i)->x < x );
+ do j--; while( x < (*j)->x );
+
+ if(i > j)
+ {
+ break;
+ }
+
+ swap_cells(i, j);
+ }
+
+ swap_cells(base, j);
+
+ // now, push the largest sub-array
+ if(j - base > limit - i)
+ {
+ top[0] = base;
+ top[1] = j;
+ base = i;
+ }
+ else
+ {
+ top[0] = i;
+ top[1] = limit;
+ limit = j;
+ }
+ top += 2;
+ }
+ else
+ {
+ // the sub-array is small, perform insertion sort
+ j = base;
+ i = j + 1;
+
+ for(; i < limit; j = i, i++)
+ {
+ for(; j[1]->x < (*j)->x; j--)
+ {
+ swap_cells(j + 1, j);
+ if (j == base)
+ {
+ break;
+ }
+ }
+ }
+
+ if(top > stack)
+ {
+ top -= 2;
+ base = top[0];
+ limit = top[1];
+ }
+ else
+ {
+ break;
+ }
+ }
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class Cell>
+ void rasterizer_cells_aa<Cell>::sort_cells()
+ {
+ if(m_sorted) return; //Perform sort only the first time.
+
+ add_curr_cell();
+ m_curr_cell.x = std::numeric_limits<int>::max();
+ m_curr_cell.y = std::numeric_limits<int>::max();
+ m_curr_cell.cover = 0;
+ m_curr_cell.area = 0;
+
+ if(m_num_cells == 0) return;
+
+// DBG: Check to see if min/max works well.
+//for(unsigned nc = 0; nc < m_num_cells; nc++)
+//{
+// cell_type* cell = m_cells[nc >> cell_block_shift] + (nc & cell_block_mask);
+// if(cell->x < m_min_x ||
+// cell->y < m_min_y ||
+// cell->x > m_max_x ||
+// cell->y > m_max_y)
+// {
+// cell = cell; // Breakpoint here
+// }
+//}
+ // Allocate the array of cell pointers
+ m_sorted_cells.allocate(m_num_cells, 16);
+
+ // Allocate and zero the Y array
+ m_sorted_y.allocate(m_max_y - m_min_y + 1, 16);
+ m_sorted_y.zero();
+
+ // Create the Y-histogram (count the numbers of cells for each Y)
+ cell_type** block_ptr = m_cells;
+ cell_type* cell_ptr;
+ unsigned nb = m_num_cells;
+ unsigned i;
+ while(nb)
+ {
+ cell_ptr = *block_ptr++;
+ i = (nb > cell_block_size) ? unsigned(cell_block_size) : nb;
+ nb -= i;
+ while(i--)
+ {
+ m_sorted_y[cell_ptr->y - m_min_y].start++;
+ ++cell_ptr;
+ }
+ }
+
+ // Convert the Y-histogram into the array of starting indexes
+ unsigned start = 0;
+ for(i = 0; i < m_sorted_y.size(); i++)
+ {
+ unsigned v = m_sorted_y[i].start;
+ m_sorted_y[i].start = start;
+ start += v;
+ }
+
+ // Fill the cell pointer array sorted by Y
+ block_ptr = m_cells;
+ nb = m_num_cells;
+ while(nb)
+ {
+ cell_ptr = *block_ptr++;
+ i = (nb > cell_block_size) ? unsigned(cell_block_size) : nb;
+ nb -= i;
+ while(i--)
+ {
+ sorted_y& curr_y = m_sorted_y[cell_ptr->y - m_min_y];
+ m_sorted_cells[curr_y.start + curr_y.num] = cell_ptr;
+ ++curr_y.num;
+ ++cell_ptr;
+ }
+ }
+
+ // Finally arrange the X-arrays
+ for(i = 0; i < m_sorted_y.size(); i++)
+ {
+ const sorted_y& curr_y = m_sorted_y[i];
+ if(curr_y.num)
+ {
+ qsort_cells(m_sorted_cells.data() + curr_y.start, curr_y.num);
+ }
+ }
+ m_sorted = true;
+ }
+
+
+
+ //------------------------------------------------------scanline_hit_test
+ class scanline_hit_test
+ {
+ public:
+ scanline_hit_test(int x) : m_x(x), m_hit(false) {}
+
+ void reset_spans() {}
+ void finalize(int) {}
+ void add_cell(int x, int)
+ {
+ if(m_x == x) m_hit = true;
+ }
+ void add_span(int x, int len, int)
+ {
+ if(m_x >= x && m_x < x+len) m_hit = true;
+ }
+ unsigned num_spans() const { return 1; }
+ bool hit() const { return m_hit; }
+
+ private:
+ int m_x;
+ bool m_hit;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_rasterizer_compound_aa.h b/xs/src/agg/agg_rasterizer_compound_aa.h
new file mode 100644
index 000000000..72d811be0
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_compound_aa.h
@@ -0,0 +1,665 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.3
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+//
+// The author gratefully acknowleges the support of David Turner,
+// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
+// libray - in producing this work. See http://www.freetype.org for details.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_COMPOUND_AA_INCLUDED
+#define AGG_RASTERIZER_COMPOUND_AA_INCLUDED
+
+#include <limits>
+#include "agg_rasterizer_cells_aa.h"
+#include "agg_rasterizer_sl_clip.h"
+
+namespace agg
+{
+
+ //-----------------------------------------------------------cell_style_aa
+ // A pixel cell. There're no constructors defined and it was done
+ // intentionally in order to avoid extra overhead when allocating an
+ // array of cells.
+ struct cell_style_aa
+ {
+ int x;
+ int y;
+ int cover;
+ int area;
+ int16 left, right;
+
+ void initial()
+ {
+ x = std::numeric_limits<int>::max();
+ y = std::numeric_limits<int>::max();
+ cover = 0;
+ area = 0;
+ left = -1;
+ right = -1;
+ }
+
+ void style(const cell_style_aa& c)
+ {
+ left = c.left;
+ right = c.right;
+ }
+
+ int not_equal(int ex, int ey, const cell_style_aa& c) const
+ {
+ return ((unsigned)ex - (unsigned)x) | ((unsigned)ey - (unsigned)y) |
+ ((unsigned)left - (unsigned)c.left) | ((unsigned)right - (unsigned)c.right);
+ }
+ };
+
+
+ //===========================================================layer_order_e
+ enum layer_order_e
+ {
+ layer_unsorted, //------layer_unsorted
+ layer_direct, //------layer_direct
+ layer_inverse //------layer_inverse
+ };
+
+
+ //==================================================rasterizer_compound_aa
+ template<class Clip=rasterizer_sl_clip_int> class rasterizer_compound_aa
+ {
+ struct style_info
+ {
+ unsigned start_cell;
+ unsigned num_cells;
+ int last_x;
+ };
+
+ struct cell_info
+ {
+ int x, area, cover;
+ };
+
+ public:
+ typedef Clip clip_type;
+ typedef typename Clip::conv_type conv_type;
+ typedef typename Clip::coord_type coord_type;
+
+ enum aa_scale_e
+ {
+ aa_shift = 8,
+ aa_scale = 1 << aa_shift,
+ aa_mask = aa_scale - 1,
+ aa_scale2 = aa_scale * 2,
+ aa_mask2 = aa_scale2 - 1
+ };
+
+ //--------------------------------------------------------------------
+ rasterizer_compound_aa() :
+ m_outline(),
+ m_clipper(),
+ m_filling_rule(fill_non_zero),
+ m_layer_order(layer_direct),
+ m_styles(), // Active Styles
+ m_ast(), // Active Style Table (unique values)
+ m_asm(), // Active Style Mask
+ m_cells(),
+ m_cover_buf(),
+ m_min_style(std::numeric_limits<int>::max()),
+ m_max_style(std::numeric_limits<int>::min()),
+ m_start_x(0),
+ m_start_y(0),
+ m_scan_y(std::numeric_limits<int>::max()),
+ m_sl_start(0),
+ m_sl_len(0)
+ {}
+
+ //--------------------------------------------------------------------
+ void reset();
+ void reset_clipping();
+ void clip_box(double x1, double y1, double x2, double y2);
+ void filling_rule(filling_rule_e filling_rule);
+ void layer_order(layer_order_e order);
+
+ //--------------------------------------------------------------------
+ void styles(int left, int right);
+ void move_to(int x, int y);
+ void line_to(int x, int y);
+ void move_to_d(double x, double y);
+ void line_to_d(double x, double y);
+ void add_vertex(double x, double y, unsigned cmd);
+
+ void edge(int x1, int y1, int x2, int y2);
+ void edge_d(double x1, double y1, double x2, double y2);
+
+ //-------------------------------------------------------------------
+ template<class VertexSource>
+ void add_path(VertexSource& vs, unsigned path_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ if(m_outline.sorted()) reset();
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ add_vertex(x, y, cmd);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ int min_x() const { return m_outline.min_x(); }
+ int min_y() const { return m_outline.min_y(); }
+ int max_x() const { return m_outline.max_x(); }
+ int max_y() const { return m_outline.max_y(); }
+ int min_style() const { return m_min_style; }
+ int max_style() const { return m_max_style; }
+
+ //--------------------------------------------------------------------
+ void sort();
+ bool rewind_scanlines();
+ unsigned sweep_styles();
+ int scanline_start() const { return m_sl_start; }
+ unsigned scanline_length() const { return m_sl_len; }
+ unsigned style(unsigned style_idx) const;
+
+ cover_type* allocate_cover_buffer(unsigned len);
+
+ //--------------------------------------------------------------------
+ bool navigate_scanline(int y);
+ bool hit_test(int tx, int ty);
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned calculate_alpha(int area) const
+ {
+ int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
+ if(cover < 0) cover = -cover;
+ if(m_filling_rule == fill_even_odd)
+ {
+ cover &= aa_mask2;
+ if(cover > aa_scale)
+ {
+ cover = aa_scale2 - cover;
+ }
+ }
+ if(cover > aa_mask) cover = aa_mask;
+ return cover;
+ }
+
+ //--------------------------------------------------------------------
+ // Sweeps one scanline with one style index. The style ID can be
+ // determined by calling style().
+ template<class Scanline> bool sweep_scanline(Scanline& sl, int style_idx)
+ {
+ int scan_y = m_scan_y - 1;
+ if(scan_y > m_outline.max_y()) return false;
+
+ sl.reset_spans();
+
+ if(style_idx < 0)
+ {
+ style_idx = 0;
+ }
+ else
+ {
+ style_idx++;
+ }
+
+ const style_info& st = m_styles[m_ast[style_idx]];
+
+ unsigned num_cells = st.num_cells;
+ cell_info* cell = &m_cells[st.start_cell];
+
+ int cover = 0;
+ while(num_cells--)
+ {
+ unsigned alpha;
+ int x = cell->x;
+ int area = cell->area;
+
+ cover += cell->cover;
+
+ ++cell;
+
+ if(area)
+ {
+ alpha = calculate_alpha((cover << (poly_subpixel_shift + 1)) - area);
+ sl.add_cell(x, alpha);
+ x++;
+ }
+
+ if(num_cells && cell->x > x)
+ {
+ alpha = calculate_alpha(cover << (poly_subpixel_shift + 1));
+ if(alpha)
+ {
+ sl.add_span(x, cell->x - x, alpha);
+ }
+ }
+ }
+
+ if(sl.num_spans() == 0) return false;
+ sl.finalize(scan_y);
+ return true;
+ }
+
+ private:
+ void add_style(int style_id);
+
+ //--------------------------------------------------------------------
+ // Disable copying
+ rasterizer_compound_aa(const rasterizer_compound_aa<Clip>&);
+ const rasterizer_compound_aa<Clip>&
+ operator = (const rasterizer_compound_aa<Clip>&);
+
+ private:
+ rasterizer_cells_aa<cell_style_aa> m_outline;
+ clip_type m_clipper;
+ filling_rule_e m_filling_rule;
+ layer_order_e m_layer_order;
+ pod_vector<style_info> m_styles; // Active Styles
+ pod_vector<unsigned> m_ast; // Active Style Table (unique values)
+ pod_vector<int8u> m_asm; // Active Style Mask
+ pod_vector<cell_info> m_cells;
+ pod_vector<cover_type> m_cover_buf;
+
+ int m_min_style;
+ int m_max_style;
+ coord_type m_start_x;
+ coord_type m_start_y;
+ int m_scan_y;
+ int m_sl_start;
+ unsigned m_sl_len;
+ };
+
+
+
+
+
+
+
+
+
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::reset()
+ {
+ m_outline.reset();
+ m_min_style = std::numeric_limits<int>::max();
+ m_max_style = std::numeric_limits<int>::min();
+ m_scan_y = std::numeric_limits<int>::max();
+ m_sl_start = 0;
+ m_sl_len = 0;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::filling_rule(filling_rule_e filling_rule)
+ {
+ m_filling_rule = filling_rule;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::layer_order(layer_order_e order)
+ {
+ m_layer_order = order;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::clip_box(double x1, double y1,
+ double x2, double y2)
+ {
+ reset();
+ m_clipper.clip_box(conv_type::upscale(x1), conv_type::upscale(y1),
+ conv_type::upscale(x2), conv_type::upscale(y2));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::reset_clipping()
+ {
+ reset();
+ m_clipper.reset_clipping();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::styles(int left, int right)
+ {
+ cell_style_aa cell;
+ cell.initial();
+ cell.left = (int16)left;
+ cell.right = (int16)right;
+ m_outline.style(cell);
+ if(left >= 0 && left < m_min_style) m_min_style = left;
+ if(left >= 0 && left > m_max_style) m_max_style = left;
+ if(right >= 0 && right < m_min_style) m_min_style = right;
+ if(right >= 0 && right > m_max_style) m_max_style = right;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::move_to(int x, int y)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(m_start_x = conv_type::downscale(x),
+ m_start_y = conv_type::downscale(y));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::line_to(int x, int y)
+ {
+ m_clipper.line_to(m_outline,
+ conv_type::downscale(x),
+ conv_type::downscale(y));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::move_to_d(double x, double y)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(m_start_x = conv_type::upscale(x),
+ m_start_y = conv_type::upscale(y));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::line_to_d(double x, double y)
+ {
+ m_clipper.line_to(m_outline,
+ conv_type::upscale(x),
+ conv_type::upscale(y));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::add_vertex(double x, double y, unsigned cmd)
+ {
+ if(is_move_to(cmd))
+ {
+ move_to_d(x, y);
+ }
+ else
+ if(is_vertex(cmd))
+ {
+ line_to_d(x, y);
+ }
+ else
+ if(is_close(cmd))
+ {
+ m_clipper.line_to(m_outline, m_start_x, m_start_y);
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::edge(int x1, int y1, int x2, int y2)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(conv_type::downscale(x1), conv_type::downscale(y1));
+ m_clipper.line_to(m_outline,
+ conv_type::downscale(x2),
+ conv_type::downscale(y2));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_compound_aa<Clip>::edge_d(double x1, double y1,
+ double x2, double y2)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(conv_type::upscale(x1), conv_type::upscale(y1));
+ m_clipper.line_to(m_outline,
+ conv_type::upscale(x2),
+ conv_type::upscale(y2));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE void rasterizer_compound_aa<Clip>::sort()
+ {
+ m_outline.sort_cells();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE bool rasterizer_compound_aa<Clip>::rewind_scanlines()
+ {
+ m_outline.sort_cells();
+ if(m_outline.total_cells() == 0)
+ {
+ return false;
+ }
+ if(m_max_style < m_min_style)
+ {
+ return false;
+ }
+ m_scan_y = m_outline.min_y();
+ m_styles.allocate(m_max_style - m_min_style + 2, 128);
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE void rasterizer_compound_aa<Clip>::add_style(int style_id)
+ {
+ if(style_id < 0) style_id = 0;
+ else style_id -= m_min_style - 1;
+
+ unsigned nbyte = style_id >> 3;
+ unsigned mask = 1 << (style_id & 7);
+
+ style_info* style = &m_styles[style_id];
+ if((m_asm[nbyte] & mask) == 0)
+ {
+ m_ast.add(style_id);
+ m_asm[nbyte] |= mask;
+ style->start_cell = 0;
+ style->num_cells = 0;
+ style->last_x = std::numeric_limits<int>::min();
+ }
+ ++style->start_cell;
+ }
+
+ //------------------------------------------------------------------------
+ // Returns the number of styles
+ template<class Clip>
+ unsigned rasterizer_compound_aa<Clip>::sweep_styles()
+ {
+ for(;;)
+ {
+ if(m_scan_y > m_outline.max_y()) return 0;
+ unsigned num_cells = m_outline.scanline_num_cells(m_scan_y);
+ const cell_style_aa* const* cells = m_outline.scanline_cells(m_scan_y);
+ unsigned num_styles = m_max_style - m_min_style + 2;
+ const cell_style_aa* curr_cell;
+ unsigned style_id;
+ style_info* style;
+ cell_info* cell;
+
+ m_cells.allocate(num_cells * 2, 256); // Each cell can have two styles
+ m_ast.capacity(num_styles, 64);
+ m_asm.allocate((num_styles + 7) >> 3, 8);
+ m_asm.zero();
+
+ if(num_cells)
+ {
+ // Pre-add zero (for no-fill style, that is, -1).
+ // We need that to ensure that the "-1 style" would go first.
+ m_asm[0] |= 1;
+ m_ast.add(0);
+ style = &m_styles[0];
+ style->start_cell = 0;
+ style->num_cells = 0;
+ style->last_x = std::numeric_limits<int>::min();
+
+ m_sl_start = cells[0]->x;
+ m_sl_len = cells[num_cells-1]->x - m_sl_start + 1;
+ while(num_cells--)
+ {
+ curr_cell = *cells++;
+ add_style(curr_cell->left);
+ add_style(curr_cell->right);
+ }
+
+ // Convert the Y-histogram into the array of starting indexes
+ unsigned i;
+ unsigned start_cell = 0;
+ for(i = 0; i < m_ast.size(); i++)
+ {
+ style_info& st = m_styles[m_ast[i]];
+ unsigned v = st.start_cell;
+ st.start_cell = start_cell;
+ start_cell += v;
+ }
+
+ cells = m_outline.scanline_cells(m_scan_y);
+ num_cells = m_outline.scanline_num_cells(m_scan_y);
+
+ while(num_cells--)
+ {
+ curr_cell = *cells++;
+ style_id = (curr_cell->left < 0) ? 0 :
+ curr_cell->left - m_min_style + 1;
+
+ style = &m_styles[style_id];
+ if(curr_cell->x == style->last_x)
+ {
+ cell = &m_cells[style->start_cell + style->num_cells - 1];
+ cell->area += curr_cell->area;
+ cell->cover += curr_cell->cover;
+ }
+ else
+ {
+ cell = &m_cells[style->start_cell + style->num_cells];
+ cell->x = curr_cell->x;
+ cell->area = curr_cell->area;
+ cell->cover = curr_cell->cover;
+ style->last_x = curr_cell->x;
+ style->num_cells++;
+ }
+
+ style_id = (curr_cell->right < 0) ? 0 :
+ curr_cell->right - m_min_style + 1;
+
+ style = &m_styles[style_id];
+ if(curr_cell->x == style->last_x)
+ {
+ cell = &m_cells[style->start_cell + style->num_cells - 1];
+ cell->area -= curr_cell->area;
+ cell->cover -= curr_cell->cover;
+ }
+ else
+ {
+ cell = &m_cells[style->start_cell + style->num_cells];
+ cell->x = curr_cell->x;
+ cell->area = -curr_cell->area;
+ cell->cover = -curr_cell->cover;
+ style->last_x = curr_cell->x;
+ style->num_cells++;
+ }
+ }
+ }
+ if(m_ast.size() > 1) break;
+ ++m_scan_y;
+ }
+ ++m_scan_y;
+
+ if(m_layer_order != layer_unsorted)
+ {
+ range_adaptor<pod_vector<unsigned> > ra(m_ast, 1, m_ast.size() - 1);
+ if(m_layer_order == layer_direct) quick_sort(ra, unsigned_greater);
+ else quick_sort(ra, unsigned_less);
+ }
+
+ return m_ast.size() - 1;
+ }
+
+ //------------------------------------------------------------------------
+ // Returns style ID depending of the existing style index
+ template<class Clip>
+ AGG_INLINE
+ unsigned rasterizer_compound_aa<Clip>::style(unsigned style_idx) const
+ {
+ return m_ast[style_idx + 1] + m_min_style - 1;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE bool rasterizer_compound_aa<Clip>::navigate_scanline(int y)
+ {
+ m_outline.sort_cells();
+ if(m_outline.total_cells() == 0)
+ {
+ return false;
+ }
+ if(m_max_style < m_min_style)
+ {
+ return false;
+ }
+ if(y < m_outline.min_y() || y > m_outline.max_y())
+ {
+ return false;
+ }
+ m_scan_y = y;
+ m_styles.allocate(m_max_style - m_min_style + 2, 128);
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ bool rasterizer_compound_aa<Clip>::hit_test(int tx, int ty)
+ {
+ if(!navigate_scanline(ty))
+ {
+ return false;
+ }
+
+ unsigned num_styles = sweep_styles();
+ if(num_styles <= 0)
+ {
+ return false;
+ }
+
+ scanline_hit_test sl(tx);
+ sweep_scanline(sl, -1);
+ return sl.hit();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ cover_type* rasterizer_compound_aa<Clip>::allocate_cover_buffer(unsigned len)
+ {
+ m_cover_buf.allocate(len, 256);
+ return &m_cover_buf[0];
+ }
+
+}
+
+
+
+#endif
+
diff --git a/xs/src/agg/agg_rasterizer_outline.h b/xs/src/agg/agg_rasterizer_outline.h
new file mode 100644
index 000000000..65203e34c
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_outline.h
@@ -0,0 +1,147 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_OUTLINE_INCLUDED
+#define AGG_RASTERIZER_OUTLINE_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //======================================================rasterizer_outline
+ template<class Renderer> class rasterizer_outline
+ {
+ public:
+ explicit rasterizer_outline(Renderer& ren) :
+ m_ren(&ren),
+ m_start_x(0),
+ m_start_y(0),
+ m_vertices(0)
+ {}
+ void attach(Renderer& ren) { m_ren = &ren; }
+
+
+ //--------------------------------------------------------------------
+ void move_to(int x, int y)
+ {
+ m_vertices = 1;
+ m_ren->move_to(m_start_x = x, m_start_y = y);
+ }
+
+ //--------------------------------------------------------------------
+ void line_to(int x, int y)
+ {
+ ++m_vertices;
+ m_ren->line_to(x, y);
+ }
+
+ //--------------------------------------------------------------------
+ void move_to_d(double x, double y)
+ {
+ move_to(m_ren->coord(x), m_ren->coord(y));
+ }
+
+ //--------------------------------------------------------------------
+ void line_to_d(double x, double y)
+ {
+ line_to(m_ren->coord(x), m_ren->coord(y));
+ }
+
+ //--------------------------------------------------------------------
+ void close()
+ {
+ if(m_vertices > 2)
+ {
+ line_to(m_start_x, m_start_y);
+ }
+ m_vertices = 0;
+ }
+
+ //--------------------------------------------------------------------
+ void add_vertex(double x, double y, unsigned cmd)
+ {
+ if(is_move_to(cmd))
+ {
+ move_to_d(x, y);
+ }
+ else
+ {
+ if(is_end_poly(cmd))
+ {
+ if(is_closed(cmd)) close();
+ }
+ else
+ {
+ line_to_d(x, y);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class VertexSource>
+ void add_path(VertexSource& vs, unsigned path_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ add_vertex(x, y, cmd);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class VertexSource, class ColorStorage, class PathId>
+ void render_all_paths(VertexSource& vs,
+ const ColorStorage& colors,
+ const PathId& path_id,
+ unsigned num_paths)
+ {
+ for(unsigned i = 0; i < num_paths; i++)
+ {
+ m_ren->line_color(colors[i]);
+ add_path(vs, path_id[i]);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class Ctrl> void render_ctrl(Ctrl& c)
+ {
+ unsigned i;
+ for(i = 0; i < c.num_paths(); i++)
+ {
+ m_ren->line_color(c.color(i));
+ add_path(c, i);
+ }
+ }
+
+
+ private:
+ Renderer* m_ren;
+ int m_start_x;
+ int m_start_y;
+ unsigned m_vertices;
+ };
+
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_rasterizer_outline_aa.h b/xs/src/agg/agg_rasterizer_outline_aa.h
new file mode 100644
index 000000000..a06bd1e84
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_outline_aa.h
@@ -0,0 +1,599 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_OUTLINE_AA_INCLUDED
+#define AGG_RASTERIZER_OUTLINE_AA_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_line_aa_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+ //-------------------------------------------------------------------------
+ inline bool cmp_dist_start(int d) { return d > 0; }
+ inline bool cmp_dist_end(int d) { return d <= 0; }
+
+
+
+ //-----------------------------------------------------------line_aa_vertex
+ // Vertex (x, y) with the distance to the next one. The last vertex has
+ // the distance between the last and the first points
+ struct line_aa_vertex
+ {
+ int x;
+ int y;
+ int len;
+
+ line_aa_vertex() {}
+ line_aa_vertex(int x_, int y_) :
+ x(x_),
+ y(y_),
+ len(0)
+ {
+ }
+
+ bool operator () (const line_aa_vertex& val)
+ {
+ double dx = val.x - x;
+ double dy = val.y - y;
+ return (len = uround(sqrt(dx * dx + dy * dy))) >
+ (line_subpixel_scale + line_subpixel_scale / 2);
+ }
+ };
+
+
+ //----------------------------------------------------------outline_aa_join_e
+ enum outline_aa_join_e
+ {
+ outline_no_join, //-----outline_no_join
+ outline_miter_join, //-----outline_miter_join
+ outline_round_join, //-----outline_round_join
+ outline_miter_accurate_join //-----outline_accurate_join
+ };
+
+ //=======================================================rasterizer_outline_aa
+ template<class Renderer, class Coord=line_coord> class rasterizer_outline_aa
+ {
+ private:
+ //------------------------------------------------------------------------
+ struct draw_vars
+ {
+ unsigned idx;
+ int x1, y1, x2, y2;
+ line_parameters curr, next;
+ int lcurr, lnext;
+ int xb1, yb1, xb2, yb2;
+ unsigned flags;
+ };
+
+ void draw(draw_vars& dv, unsigned start, unsigned end);
+
+ public:
+ typedef line_aa_vertex vertex_type;
+ typedef vertex_sequence<vertex_type, 6> vertex_storage_type;
+
+ explicit rasterizer_outline_aa(Renderer& ren) :
+ m_ren(&ren),
+ m_line_join(ren.accurate_join_only() ?
+ outline_miter_accurate_join :
+ outline_round_join),
+ m_round_cap(false),
+ m_start_x(0),
+ m_start_y(0)
+ {}
+ void attach(Renderer& ren) { m_ren = &ren; }
+
+ //------------------------------------------------------------------------
+ void line_join(outline_aa_join_e join)
+ {
+ m_line_join = m_ren->accurate_join_only() ?
+ outline_miter_accurate_join :
+ join;
+ }
+ bool line_join() const { return m_line_join; }
+
+ //------------------------------------------------------------------------
+ void round_cap(bool v) { m_round_cap = v; }
+ bool round_cap() const { return m_round_cap; }
+
+ //------------------------------------------------------------------------
+ void move_to(int x, int y)
+ {
+ m_src_vertices.modify_last(vertex_type(m_start_x = x, m_start_y = y));
+ }
+
+ //------------------------------------------------------------------------
+ void line_to(int x, int y)
+ {
+ m_src_vertices.add(vertex_type(x, y));
+ }
+
+ //------------------------------------------------------------------------
+ void move_to_d(double x, double y)
+ {
+ move_to(Coord::conv(x), Coord::conv(y));
+ }
+
+ //------------------------------------------------------------------------
+ void line_to_d(double x, double y)
+ {
+ line_to(Coord::conv(x), Coord::conv(y));
+ }
+
+ //------------------------------------------------------------------------
+ void render(bool close_polygon);
+
+ //------------------------------------------------------------------------
+ void add_vertex(double x, double y, unsigned cmd)
+ {
+ if(is_move_to(cmd))
+ {
+ render(false);
+ move_to_d(x, y);
+ }
+ else
+ {
+ if(is_end_poly(cmd))
+ {
+ render(is_closed(cmd));
+ if(is_closed(cmd))
+ {
+ move_to(m_start_x, m_start_y);
+ }
+ }
+ else
+ {
+ line_to_d(x, y);
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class VertexSource>
+ void add_path(VertexSource& vs, unsigned path_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ add_vertex(x, y, cmd);
+ }
+ render(false);
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class VertexSource, class ColorStorage, class PathId>
+ void render_all_paths(VertexSource& vs,
+ const ColorStorage& colors,
+ const PathId& path_id,
+ unsigned num_paths)
+ {
+ for(unsigned i = 0; i < num_paths; i++)
+ {
+ m_ren->color(colors[i]);
+ add_path(vs, path_id[i]);
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class Ctrl> void render_ctrl(Ctrl& c)
+ {
+ unsigned i;
+ for(i = 0; i < c.num_paths(); i++)
+ {
+ m_ren->color(c.color(i));
+ add_path(c, i);
+ }
+ }
+
+ private:
+ rasterizer_outline_aa(const rasterizer_outline_aa<Renderer, Coord>&);
+ const rasterizer_outline_aa<Renderer, Coord>& operator =
+ (const rasterizer_outline_aa<Renderer, Coord>&);
+
+ Renderer* m_ren;
+ vertex_storage_type m_src_vertices;
+ outline_aa_join_e m_line_join;
+ bool m_round_cap;
+ int m_start_x;
+ int m_start_y;
+ };
+
+
+
+
+
+
+
+
+ //----------------------------------------------------------------------------
+ template<class Renderer, class Coord>
+ void rasterizer_outline_aa<Renderer, Coord>::draw(draw_vars& dv,
+ unsigned start,
+ unsigned end)
+ {
+ unsigned i;
+ const vertex_storage_type::value_type* v;
+
+ for(i = start; i < end; i++)
+ {
+ if(m_line_join == outline_round_join)
+ {
+ dv.xb1 = dv.curr.x1 + (dv.curr.y2 - dv.curr.y1);
+ dv.yb1 = dv.curr.y1 - (dv.curr.x2 - dv.curr.x1);
+ dv.xb2 = dv.curr.x2 + (dv.curr.y2 - dv.curr.y1);
+ dv.yb2 = dv.curr.y2 - (dv.curr.x2 - dv.curr.x1);
+ }
+
+ switch(dv.flags)
+ {
+ case 0: m_ren->line3(dv.curr, dv.xb1, dv.yb1, dv.xb2, dv.yb2); break;
+ case 1: m_ren->line2(dv.curr, dv.xb2, dv.yb2); break;
+ case 2: m_ren->line1(dv.curr, dv.xb1, dv.yb1); break;
+ case 3: m_ren->line0(dv.curr); break;
+ }
+
+ if(m_line_join == outline_round_join && (dv.flags & 2) == 0)
+ {
+ m_ren->pie(dv.curr.x2, dv.curr.y2,
+ dv.curr.x2 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y2 - (dv.curr.x2 - dv.curr.x1),
+ dv.curr.x2 + (dv.next.y2 - dv.next.y1),
+ dv.curr.y2 - (dv.next.x2 - dv.next.x1));
+ }
+
+ dv.x1 = dv.x2;
+ dv.y1 = dv.y2;
+ dv.lcurr = dv.lnext;
+ dv.lnext = m_src_vertices[dv.idx].len;
+
+ ++dv.idx;
+ if(dv.idx >= m_src_vertices.size()) dv.idx = 0;
+
+ v = &m_src_vertices[dv.idx];
+ dv.x2 = v->x;
+ dv.y2 = v->y;
+
+ dv.curr = dv.next;
+ dv.next = line_parameters(dv.x1, dv.y1, dv.x2, dv.y2, dv.lnext);
+ dv.xb1 = dv.xb2;
+ dv.yb1 = dv.yb2;
+
+ switch(m_line_join)
+ {
+ case outline_no_join:
+ dv.flags = 3;
+ break;
+
+ case outline_miter_join:
+ dv.flags >>= 1;
+ dv.flags |= ((dv.curr.diagonal_quadrant() ==
+ dv.next.diagonal_quadrant()) << 1);
+ if((dv.flags & 2) == 0)
+ {
+ bisectrix(dv.curr, dv.next, &dv.xb2, &dv.yb2);
+ }
+ break;
+
+ case outline_round_join:
+ dv.flags >>= 1;
+ dv.flags |= ((dv.curr.diagonal_quadrant() ==
+ dv.next.diagonal_quadrant()) << 1);
+ break;
+
+ case outline_miter_accurate_join:
+ dv.flags = 0;
+ bisectrix(dv.curr, dv.next, &dv.xb2, &dv.yb2);
+ break;
+ }
+ }
+ }
+
+
+
+
+ //----------------------------------------------------------------------------
+ template<class Renderer, class Coord>
+ void rasterizer_outline_aa<Renderer, Coord>::render(bool close_polygon)
+ {
+ m_src_vertices.close(close_polygon);
+ draw_vars dv;
+ const vertex_storage_type::value_type* v;
+ int x1;
+ int y1;
+ int x2;
+ int y2;
+ int lprev;
+
+ if(close_polygon)
+ {
+ if(m_src_vertices.size() >= 3)
+ {
+ dv.idx = 2;
+
+ v = &m_src_vertices[m_src_vertices.size() - 1];
+ x1 = v->x;
+ y1 = v->y;
+ lprev = v->len;
+
+ v = &m_src_vertices[0];
+ x2 = v->x;
+ y2 = v->y;
+ dv.lcurr = v->len;
+ line_parameters prev(x1, y1, x2, y2, lprev);
+
+ v = &m_src_vertices[1];
+ dv.x1 = v->x;
+ dv.y1 = v->y;
+ dv.lnext = v->len;
+ dv.curr = line_parameters(x2, y2, dv.x1, dv.y1, dv.lcurr);
+
+ v = &m_src_vertices[dv.idx];
+ dv.x2 = v->x;
+ dv.y2 = v->y;
+ dv.next = line_parameters(dv.x1, dv.y1, dv.x2, dv.y2, dv.lnext);
+
+ dv.xb1 = 0;
+ dv.yb1 = 0;
+ dv.xb2 = 0;
+ dv.yb2 = 0;
+
+ switch(m_line_join)
+ {
+ case outline_no_join:
+ dv.flags = 3;
+ break;
+
+ case outline_miter_join:
+ case outline_round_join:
+ dv.flags =
+ (prev.diagonal_quadrant() == dv.curr.diagonal_quadrant()) |
+ ((dv.curr.diagonal_quadrant() == dv.next.diagonal_quadrant()) << 1);
+ break;
+
+ case outline_miter_accurate_join:
+ dv.flags = 0;
+ break;
+ }
+
+ if((dv.flags & 1) == 0 && m_line_join != outline_round_join)
+ {
+ bisectrix(prev, dv.curr, &dv.xb1, &dv.yb1);
+ }
+
+ if((dv.flags & 2) == 0 && m_line_join != outline_round_join)
+ {
+ bisectrix(dv.curr, dv.next, &dv.xb2, &dv.yb2);
+ }
+ draw(dv, 0, m_src_vertices.size());
+ }
+ }
+ else
+ {
+ switch(m_src_vertices.size())
+ {
+ case 0:
+ case 1:
+ break;
+
+ case 2:
+ {
+ v = &m_src_vertices[0];
+ x1 = v->x;
+ y1 = v->y;
+ lprev = v->len;
+ v = &m_src_vertices[1];
+ x2 = v->x;
+ y2 = v->y;
+ line_parameters lp(x1, y1, x2, y2, lprev);
+ if(m_round_cap)
+ {
+ m_ren->semidot(cmp_dist_start, x1, y1, x1 + (y2 - y1), y1 - (x2 - x1));
+ }
+ m_ren->line3(lp,
+ x1 + (y2 - y1),
+ y1 - (x2 - x1),
+ x2 + (y2 - y1),
+ y2 - (x2 - x1));
+ if(m_round_cap)
+ {
+ m_ren->semidot(cmp_dist_end, x2, y2, x2 + (y2 - y1), y2 - (x2 - x1));
+ }
+ }
+ break;
+
+ case 3:
+ {
+ int x3, y3;
+ int lnext;
+ v = &m_src_vertices[0];
+ x1 = v->x;
+ y1 = v->y;
+ lprev = v->len;
+ v = &m_src_vertices[1];
+ x2 = v->x;
+ y2 = v->y;
+ lnext = v->len;
+ v = &m_src_vertices[2];
+ x3 = v->x;
+ y3 = v->y;
+ line_parameters lp1(x1, y1, x2, y2, lprev);
+ line_parameters lp2(x2, y2, x3, y3, lnext);
+
+ if(m_round_cap)
+ {
+ m_ren->semidot(cmp_dist_start, x1, y1, x1 + (y2 - y1), y1 - (x2 - x1));
+ }
+
+ if(m_line_join == outline_round_join)
+ {
+ m_ren->line3(lp1, x1 + (y2 - y1), y1 - (x2 - x1),
+ x2 + (y2 - y1), y2 - (x2 - x1));
+
+ m_ren->pie(x2, y2, x2 + (y2 - y1), y2 - (x2 - x1),
+ x2 + (y3 - y2), y2 - (x3 - x2));
+
+ m_ren->line3(lp2, x2 + (y3 - y2), y2 - (x3 - x2),
+ x3 + (y3 - y2), y3 - (x3 - x2));
+ }
+ else
+ {
+ bisectrix(lp1, lp2, &dv.xb1, &dv.yb1);
+ m_ren->line3(lp1, x1 + (y2 - y1), y1 - (x2 - x1),
+ dv.xb1, dv.yb1);
+
+ m_ren->line3(lp2, dv.xb1, dv.yb1,
+ x3 + (y3 - y2), y3 - (x3 - x2));
+ }
+ if(m_round_cap)
+ {
+ m_ren->semidot(cmp_dist_end, x3, y3, x3 + (y3 - y2), y3 - (x3 - x2));
+ }
+ }
+ break;
+
+ default:
+ {
+ dv.idx = 3;
+
+ v = &m_src_vertices[0];
+ x1 = v->x;
+ y1 = v->y;
+ lprev = v->len;
+
+ v = &m_src_vertices[1];
+ x2 = v->x;
+ y2 = v->y;
+ dv.lcurr = v->len;
+ line_parameters prev(x1, y1, x2, y2, lprev);
+
+ v = &m_src_vertices[2];
+ dv.x1 = v->x;
+ dv.y1 = v->y;
+ dv.lnext = v->len;
+ dv.curr = line_parameters(x2, y2, dv.x1, dv.y1, dv.lcurr);
+
+ v = &m_src_vertices[dv.idx];
+ dv.x2 = v->x;
+ dv.y2 = v->y;
+ dv.next = line_parameters(dv.x1, dv.y1, dv.x2, dv.y2, dv.lnext);
+
+ dv.xb1 = 0;
+ dv.yb1 = 0;
+ dv.xb2 = 0;
+ dv.yb2 = 0;
+
+ switch(m_line_join)
+ {
+ case outline_no_join:
+ dv.flags = 3;
+ break;
+
+ case outline_miter_join:
+ case outline_round_join:
+ dv.flags =
+ (prev.diagonal_quadrant() == dv.curr.diagonal_quadrant()) |
+ ((dv.curr.diagonal_quadrant() == dv.next.diagonal_quadrant()) << 1);
+ break;
+
+ case outline_miter_accurate_join:
+ dv.flags = 0;
+ break;
+ }
+
+ if(m_round_cap)
+ {
+ m_ren->semidot(cmp_dist_start, x1, y1, x1 + (y2 - y1), y1 - (x2 - x1));
+ }
+ if((dv.flags & 1) == 0)
+ {
+ if(m_line_join == outline_round_join)
+ {
+ m_ren->line3(prev, x1 + (y2 - y1), y1 - (x2 - x1),
+ x2 + (y2 - y1), y2 - (x2 - x1));
+ m_ren->pie(prev.x2, prev.y2,
+ x2 + (y2 - y1), y2 - (x2 - x1),
+ dv.curr.x1 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y1 - (dv.curr.x2 - dv.curr.x1));
+ }
+ else
+ {
+ bisectrix(prev, dv.curr, &dv.xb1, &dv.yb1);
+ m_ren->line3(prev, x1 + (y2 - y1), y1 - (x2 - x1),
+ dv.xb1, dv.yb1);
+ }
+ }
+ else
+ {
+ m_ren->line1(prev,
+ x1 + (y2 - y1),
+ y1 - (x2 - x1));
+ }
+ if((dv.flags & 2) == 0 && m_line_join != outline_round_join)
+ {
+ bisectrix(dv.curr, dv.next, &dv.xb2, &dv.yb2);
+ }
+
+ draw(dv, 1, m_src_vertices.size() - 2);
+
+ if((dv.flags & 1) == 0)
+ {
+ if(m_line_join == outline_round_join)
+ {
+ m_ren->line3(dv.curr,
+ dv.curr.x1 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y1 - (dv.curr.x2 - dv.curr.x1),
+ dv.curr.x2 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y2 - (dv.curr.x2 - dv.curr.x1));
+ }
+ else
+ {
+ m_ren->line3(dv.curr, dv.xb1, dv.yb1,
+ dv.curr.x2 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y2 - (dv.curr.x2 - dv.curr.x1));
+ }
+ }
+ else
+ {
+ m_ren->line2(dv.curr,
+ dv.curr.x2 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y2 - (dv.curr.x2 - dv.curr.x1));
+ }
+ if(m_round_cap)
+ {
+ m_ren->semidot(cmp_dist_end, dv.curr.x2, dv.curr.y2,
+ dv.curr.x2 + (dv.curr.y2 - dv.curr.y1),
+ dv.curr.y2 - (dv.curr.x2 - dv.curr.x1));
+ }
+
+ }
+ break;
+ }
+ }
+ m_src_vertices.remove_all();
+ }
+
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_rasterizer_scanline_aa.h b/xs/src/agg/agg_rasterizer_scanline_aa.h
new file mode 100644
index 000000000..ffc2ddf94
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_scanline_aa.h
@@ -0,0 +1,481 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+//
+// The author gratefully acknowleges the support of David Turner,
+// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
+// libray - in producing this work. See http://www.freetype.org for details.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_SCANLINE_AA_INCLUDED
+#define AGG_RASTERIZER_SCANLINE_AA_INCLUDED
+
+#include "agg_rasterizer_cells_aa.h"
+#include "agg_rasterizer_sl_clip.h"
+#include "agg_rasterizer_scanline_aa_nogamma.h"
+#include "agg_gamma_functions.h"
+
+
+namespace agg
+{
+ //==================================================rasterizer_scanline_aa
+ // Polygon rasterizer that is used to render filled polygons with
+ // high-quality Anti-Aliasing. Internally, by default, the class uses
+ // integer coordinates in format 24.8, i.e. 24 bits for integer part
+ // and 8 bits for fractional - see poly_subpixel_shift. This class can be
+ // used in the following way:
+ //
+ // 1. filling_rule(filling_rule_e ft) - optional.
+ //
+ // 2. gamma() - optional.
+ //
+ // 3. reset()
+ //
+ // 4. move_to(x, y) / line_to(x, y) - make the polygon. One can create
+ // more than one contour, but each contour must consist of at least 3
+ // vertices, i.e. move_to(x1, y1); line_to(x2, y2); line_to(x3, y3);
+ // is the absolute minimum of vertices that define a triangle.
+ // The algorithm does not check either the number of vertices nor
+ // coincidence of their coordinates, but in the worst case it just
+ // won't draw anything.
+ // The orger of the vertices (clockwise or counterclockwise)
+ // is important when using the non-zero filling rule (fill_non_zero).
+ // In this case the vertex order of all the contours must be the same
+ // if you want your intersecting polygons to be without "holes".
+ // You actually can use different vertices order. If the contours do not
+ // intersect each other the order is not important anyway. If they do,
+ // contours with the same vertex order will be rendered without "holes"
+ // while the intersecting contours with different orders will have "holes".
+ //
+ // filling_rule() and gamma() can be called anytime before "sweeping".
+ //------------------------------------------------------------------------
+ template<class Clip=rasterizer_sl_clip_int> class rasterizer_scanline_aa
+ {
+ enum status
+ {
+ status_initial,
+ status_move_to,
+ status_line_to,
+ status_closed
+ };
+
+ public:
+ typedef Clip clip_type;
+ typedef typename Clip::conv_type conv_type;
+ typedef typename Clip::coord_type coord_type;
+
+ enum aa_scale_e
+ {
+ aa_shift = 8,
+ aa_scale = 1 << aa_shift,
+ aa_mask = aa_scale - 1,
+ aa_scale2 = aa_scale * 2,
+ aa_mask2 = aa_scale2 - 1
+ };
+
+ //--------------------------------------------------------------------
+ rasterizer_scanline_aa() :
+ m_outline(),
+ m_clipper(),
+ m_filling_rule(fill_non_zero),
+ m_auto_close(true),
+ m_start_x(0),
+ m_start_y(0),
+ m_status(status_initial)
+ {
+ int i;
+ for(i = 0; i < aa_scale; i++) m_gamma[i] = i;
+ }
+
+ //--------------------------------------------------------------------
+ template<class GammaF>
+ rasterizer_scanline_aa(const GammaF& gamma_function) :
+ m_outline(),
+ m_clipper(m_outline),
+ m_filling_rule(fill_non_zero),
+ m_auto_close(true),
+ m_start_x(0),
+ m_start_y(0),
+ m_status(status_initial)
+ {
+ gamma(gamma_function);
+ }
+
+ //--------------------------------------------------------------------
+ void reset();
+ void reset_clipping();
+ void clip_box(double x1, double y1, double x2, double y2);
+ void filling_rule(filling_rule_e filling_rule);
+ void auto_close(bool flag) { m_auto_close = flag; }
+
+ //--------------------------------------------------------------------
+ template<class GammaF> void gamma(const GammaF& gamma_function)
+ {
+ int i;
+ for(i = 0; i < aa_scale; i++)
+ {
+ m_gamma[i] = uround(gamma_function(double(i) / aa_mask) * aa_mask);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ unsigned apply_gamma(unsigned cover) const
+ {
+ return m_gamma[cover];
+ }
+
+ //--------------------------------------------------------------------
+ void move_to(int x, int y);
+ void line_to(int x, int y);
+ void move_to_d(double x, double y);
+ void line_to_d(double x, double y);
+ void close_polygon();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ void edge(int x1, int y1, int x2, int y2);
+ void edge_d(double x1, double y1, double x2, double y2);
+
+ //-------------------------------------------------------------------
+ template<class VertexSource>
+ void add_path(VertexSource& vs, unsigned path_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ if(m_outline.sorted()) reset();
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ add_vertex(x, y, cmd);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ int min_x() const { return m_outline.min_x(); }
+ int min_y() const { return m_outline.min_y(); }
+ int max_x() const { return m_outline.max_x(); }
+ int max_y() const { return m_outline.max_y(); }
+
+ //--------------------------------------------------------------------
+ void sort();
+ bool rewind_scanlines();
+ bool navigate_scanline(int y);
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned calculate_alpha(int area) const
+ {
+ int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
+
+ if(cover < 0) cover = -cover;
+ if(m_filling_rule == fill_even_odd)
+ {
+ cover &= aa_mask2;
+ if(cover > aa_scale)
+ {
+ cover = aa_scale2 - cover;
+ }
+ }
+ if(cover > aa_mask) cover = aa_mask;
+ return m_gamma[cover];
+ }
+
+ //--------------------------------------------------------------------
+ template<class Scanline> bool sweep_scanline(Scanline& sl)
+ {
+ for(;;)
+ {
+ if(m_scan_y > m_outline.max_y()) return false;
+ sl.reset_spans();
+ unsigned num_cells = m_outline.scanline_num_cells(m_scan_y);
+ const cell_aa* const* cells = m_outline.scanline_cells(m_scan_y);
+ int cover = 0;
+
+ while(num_cells)
+ {
+ const cell_aa* cur_cell = *cells;
+ int x = cur_cell->x;
+ int area = cur_cell->area;
+ unsigned alpha;
+
+ cover += cur_cell->cover;
+
+ //accumulate all cells with the same X
+ while(--num_cells)
+ {
+ cur_cell = *++cells;
+ if(cur_cell->x != x) break;
+ area += cur_cell->area;
+ cover += cur_cell->cover;
+ }
+
+ if(area)
+ {
+ alpha = calculate_alpha((cover << (poly_subpixel_shift + 1)) - area);
+ if(alpha)
+ {
+ sl.add_cell(x, alpha);
+ }
+ x++;
+ }
+
+ if(num_cells && cur_cell->x > x)
+ {
+ alpha = calculate_alpha(cover << (poly_subpixel_shift + 1));
+ if(alpha)
+ {
+ sl.add_span(x, cur_cell->x - x, alpha);
+ }
+ }
+ }
+
+ if(sl.num_spans()) break;
+ ++m_scan_y;
+ }
+
+ sl.finalize(m_scan_y);
+ ++m_scan_y;
+ return true;
+ }
+
+ //--------------------------------------------------------------------
+ bool hit_test(int tx, int ty);
+
+
+ private:
+ //--------------------------------------------------------------------
+ // Disable copying
+ rasterizer_scanline_aa(const rasterizer_scanline_aa<Clip>&);
+ const rasterizer_scanline_aa<Clip>&
+ operator = (const rasterizer_scanline_aa<Clip>&);
+
+ private:
+ rasterizer_cells_aa<cell_aa> m_outline;
+ clip_type m_clipper;
+ int m_gamma[aa_scale];
+ filling_rule_e m_filling_rule;
+ bool m_auto_close;
+ coord_type m_start_x;
+ coord_type m_start_y;
+ unsigned m_status;
+ int m_scan_y;
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::reset()
+ {
+ m_outline.reset();
+ m_status = status_initial;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::filling_rule(filling_rule_e filling_rule)
+ {
+ m_filling_rule = filling_rule;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::clip_box(double x1, double y1,
+ double x2, double y2)
+ {
+ reset();
+ m_clipper.clip_box(conv_type::upscale(x1), conv_type::upscale(y1),
+ conv_type::upscale(x2), conv_type::upscale(y2));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::reset_clipping()
+ {
+ reset();
+ m_clipper.reset_clipping();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::close_polygon()
+ {
+ if(m_status == status_line_to)
+ {
+ m_clipper.line_to(m_outline, m_start_x, m_start_y);
+ m_status = status_closed;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::move_to(int x, int y)
+ {
+ if(m_outline.sorted()) reset();
+ if(m_auto_close) close_polygon();
+ m_clipper.move_to(m_start_x = conv_type::downscale(x),
+ m_start_y = conv_type::downscale(y));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::line_to(int x, int y)
+ {
+ m_clipper.line_to(m_outline,
+ conv_type::downscale(x),
+ conv_type::downscale(y));
+ m_status = status_line_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::move_to_d(double x, double y)
+ {
+ if(m_outline.sorted()) reset();
+ if(m_auto_close) close_polygon();
+ m_clipper.move_to(m_start_x = conv_type::upscale(x),
+ m_start_y = conv_type::upscale(y));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::line_to_d(double x, double y)
+ {
+ m_clipper.line_to(m_outline,
+ conv_type::upscale(x),
+ conv_type::upscale(y));
+ m_status = status_line_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::add_vertex(double x, double y, unsigned cmd)
+ {
+ if(is_move_to(cmd))
+ {
+ move_to_d(x, y);
+ }
+ else
+ if(is_vertex(cmd))
+ {
+ line_to_d(x, y);
+ }
+ else
+ if(is_close(cmd))
+ {
+ close_polygon();
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::edge(int x1, int y1, int x2, int y2)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(conv_type::downscale(x1), conv_type::downscale(y1));
+ m_clipper.line_to(m_outline,
+ conv_type::downscale(x2),
+ conv_type::downscale(y2));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::edge_d(double x1, double y1,
+ double x2, double y2)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(conv_type::upscale(x1), conv_type::upscale(y1));
+ m_clipper.line_to(m_outline,
+ conv_type::upscale(x2),
+ conv_type::upscale(y2));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa<Clip>::sort()
+ {
+ if(m_auto_close) close_polygon();
+ m_outline.sort_cells();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE bool rasterizer_scanline_aa<Clip>::rewind_scanlines()
+ {
+ if(m_auto_close) close_polygon();
+ m_outline.sort_cells();
+ if(m_outline.total_cells() == 0)
+ {
+ return false;
+ }
+ m_scan_y = m_outline.min_y();
+ return true;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE bool rasterizer_scanline_aa<Clip>::navigate_scanline(int y)
+ {
+ if(m_auto_close) close_polygon();
+ m_outline.sort_cells();
+ if(m_outline.total_cells() == 0 ||
+ y < m_outline.min_y() ||
+ y > m_outline.max_y())
+ {
+ return false;
+ }
+ m_scan_y = y;
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ bool rasterizer_scanline_aa<Clip>::hit_test(int tx, int ty)
+ {
+ if(!navigate_scanline(ty)) return false;
+ scanline_hit_test sl(tx);
+ sweep_scanline(sl);
+ return sl.hit();
+ }
+
+
+
+}
+
+
+
+#endif
+
diff --git a/xs/src/agg/agg_rasterizer_scanline_aa_nogamma.h b/xs/src/agg/agg_rasterizer_scanline_aa_nogamma.h
new file mode 100644
index 000000000..9a809aa5a
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_scanline_aa_nogamma.h
@@ -0,0 +1,483 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+//
+// The author gratefully acknowleges the support of David Turner,
+// Robert Wilhelm, and Werner Lemberg - the authors of the FreeType
+// libray - in producing this work. See http://www.freetype.org for details.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_SCANLINE_AA_NOGAMMA_INCLUDED
+#define AGG_RASTERIZER_SCANLINE_AA_NOGAMMA_INCLUDED
+
+#include <limits>
+#include "agg_rasterizer_cells_aa.h"
+#include "agg_rasterizer_sl_clip.h"
+
+
+namespace agg
+{
+
+
+ //-----------------------------------------------------------------cell_aa
+ // A pixel cell. There're no constructors defined and it was done
+ // intentionally in order to avoid extra overhead when allocating an
+ // array of cells.
+ struct cell_aa
+ {
+ int x;
+ int y;
+ int cover;
+ int area;
+
+ void initial()
+ {
+ x = std::numeric_limits<int>::max();
+ y = std::numeric_limits<int>::max();
+ cover = 0;
+ area = 0;
+ }
+
+ void style(const cell_aa&) {}
+
+ int not_equal(int ex, int ey, const cell_aa&) const
+ {
+ return ((unsigned)ex - (unsigned)x) | ((unsigned)ey - (unsigned)y);
+ }
+ };
+
+
+ //==================================================rasterizer_scanline_aa_nogamma
+ // Polygon rasterizer that is used to render filled polygons with
+ // high-quality Anti-Aliasing. Internally, by default, the class uses
+ // integer coordinates in format 24.8, i.e. 24 bits for integer part
+ // and 8 bits for fractional - see poly_subpixel_shift. This class can be
+ // used in the following way:
+ //
+ // 1. filling_rule(filling_rule_e ft) - optional.
+ //
+ // 2. gamma() - optional.
+ //
+ // 3. reset()
+ //
+ // 4. move_to(x, y) / line_to(x, y) - make the polygon. One can create
+ // more than one contour, but each contour must consist of at least 3
+ // vertices, i.e. move_to(x1, y1); line_to(x2, y2); line_to(x3, y3);
+ // is the absolute minimum of vertices that define a triangle.
+ // The algorithm does not check either the number of vertices nor
+ // coincidence of their coordinates, but in the worst case it just
+ // won't draw anything.
+ // The orger of the vertices (clockwise or counterclockwise)
+ // is important when using the non-zero filling rule (fill_non_zero).
+ // In this case the vertex order of all the contours must be the same
+ // if you want your intersecting polygons to be without "holes".
+ // You actually can use different vertices order. If the contours do not
+ // intersect each other the order is not important anyway. If they do,
+ // contours with the same vertex order will be rendered without "holes"
+ // while the intersecting contours with different orders will have "holes".
+ //
+ // filling_rule() and gamma() can be called anytime before "sweeping".
+ //------------------------------------------------------------------------
+ template<class Clip=rasterizer_sl_clip_int> class rasterizer_scanline_aa_nogamma
+ {
+ enum status
+ {
+ status_initial,
+ status_move_to,
+ status_line_to,
+ status_closed
+ };
+
+ public:
+ typedef Clip clip_type;
+ typedef typename Clip::conv_type conv_type;
+ typedef typename Clip::coord_type coord_type;
+
+ enum aa_scale_e
+ {
+ aa_shift = 8,
+ aa_scale = 1 << aa_shift,
+ aa_mask = aa_scale - 1,
+ aa_scale2 = aa_scale * 2,
+ aa_mask2 = aa_scale2 - 1
+ };
+
+ //--------------------------------------------------------------------
+ rasterizer_scanline_aa_nogamma() :
+ m_outline(),
+ m_clipper(),
+ m_filling_rule(fill_non_zero),
+ m_auto_close(true),
+ m_start_x(0),
+ m_start_y(0),
+ m_status(status_initial)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ void reset();
+ void reset_clipping();
+ void clip_box(double x1, double y1, double x2, double y2);
+ void filling_rule(filling_rule_e filling_rule);
+ void auto_close(bool flag) { m_auto_close = flag; }
+
+ //--------------------------------------------------------------------
+ unsigned apply_gamma(unsigned cover) const
+ {
+ return cover;
+ }
+
+ //--------------------------------------------------------------------
+ void move_to(int x, int y);
+ void line_to(int x, int y);
+ void move_to_d(double x, double y);
+ void line_to_d(double x, double y);
+ void close_polygon();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ void edge(int x1, int y1, int x2, int y2);
+ void edge_d(double x1, double y1, double x2, double y2);
+
+ //-------------------------------------------------------------------
+ template<class VertexSource>
+ void add_path(VertexSource& vs, unsigned path_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ if(m_outline.sorted()) reset();
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ add_vertex(x, y, cmd);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ int min_x() const { return m_outline.min_x(); }
+ int min_y() const { return m_outline.min_y(); }
+ int max_x() const { return m_outline.max_x(); }
+ int max_y() const { return m_outline.max_y(); }
+
+ //--------------------------------------------------------------------
+ void sort();
+ bool rewind_scanlines();
+ bool navigate_scanline(int y);
+
+ //--------------------------------------------------------------------
+ AGG_INLINE unsigned calculate_alpha(int area) const
+ {
+ int cover = area >> (poly_subpixel_shift*2 + 1 - aa_shift);
+
+ if(cover < 0) cover = -cover;
+ if(m_filling_rule == fill_even_odd)
+ {
+ cover &= aa_mask2;
+ if(cover > aa_scale)
+ {
+ cover = aa_scale2 - cover;
+ }
+ }
+ if(cover > aa_mask) cover = aa_mask;
+ return cover;
+ }
+
+ //--------------------------------------------------------------------
+ template<class Scanline> bool sweep_scanline(Scanline& sl)
+ {
+ for(;;)
+ {
+ if(m_scan_y > m_outline.max_y()) return false;
+ sl.reset_spans();
+ unsigned num_cells = m_outline.scanline_num_cells(m_scan_y);
+ const cell_aa* const* cells = m_outline.scanline_cells(m_scan_y);
+ int cover = 0;
+
+ while(num_cells)
+ {
+ const cell_aa* cur_cell = *cells;
+ int x = cur_cell->x;
+ int area = cur_cell->area;
+ unsigned alpha;
+
+ cover += cur_cell->cover;
+
+ //accumulate all cells with the same X
+ while(--num_cells)
+ {
+ cur_cell = *++cells;
+ if(cur_cell->x != x) break;
+ area += cur_cell->area;
+ cover += cur_cell->cover;
+ }
+
+ if(area)
+ {
+ alpha = calculate_alpha((cover << (poly_subpixel_shift + 1)) - area);
+ if(alpha)
+ {
+ sl.add_cell(x, alpha);
+ }
+ x++;
+ }
+
+ if(num_cells && cur_cell->x > x)
+ {
+ alpha = calculate_alpha(cover << (poly_subpixel_shift + 1));
+ if(alpha)
+ {
+ sl.add_span(x, cur_cell->x - x, alpha);
+ }
+ }
+ }
+
+ if(sl.num_spans()) break;
+ ++m_scan_y;
+ }
+
+ sl.finalize(m_scan_y);
+ ++m_scan_y;
+ return true;
+ }
+
+ //--------------------------------------------------------------------
+ bool hit_test(int tx, int ty);
+
+
+ private:
+ //--------------------------------------------------------------------
+ // Disable copying
+ rasterizer_scanline_aa_nogamma(const rasterizer_scanline_aa_nogamma<Clip>&);
+ const rasterizer_scanline_aa_nogamma<Clip>&
+ operator = (const rasterizer_scanline_aa_nogamma<Clip>&);
+
+ private:
+ rasterizer_cells_aa<cell_aa> m_outline;
+ clip_type m_clipper;
+ filling_rule_e m_filling_rule;
+ bool m_auto_close;
+ coord_type m_start_x;
+ coord_type m_start_y;
+ unsigned m_status;
+ int m_scan_y;
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::reset()
+ {
+ m_outline.reset();
+ m_status = status_initial;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::filling_rule(filling_rule_e filling_rule)
+ {
+ m_filling_rule = filling_rule;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::clip_box(double x1, double y1,
+ double x2, double y2)
+ {
+ reset();
+ m_clipper.clip_box(conv_type::upscale(x1), conv_type::upscale(y1),
+ conv_type::upscale(x2), conv_type::upscale(y2));
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::reset_clipping()
+ {
+ reset();
+ m_clipper.reset_clipping();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::close_polygon()
+ {
+ if(m_status == status_line_to)
+ {
+ m_clipper.line_to(m_outline, m_start_x, m_start_y);
+ m_status = status_closed;
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::move_to(int x, int y)
+ {
+ if(m_outline.sorted()) reset();
+ if(m_auto_close) close_polygon();
+ m_clipper.move_to(m_start_x = conv_type::downscale(x),
+ m_start_y = conv_type::downscale(y));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::line_to(int x, int y)
+ {
+ m_clipper.line_to(m_outline,
+ conv_type::downscale(x),
+ conv_type::downscale(y));
+ m_status = status_line_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::move_to_d(double x, double y)
+ {
+ if(m_outline.sorted()) reset();
+ if(m_auto_close) close_polygon();
+ m_clipper.move_to(m_start_x = conv_type::upscale(x),
+ m_start_y = conv_type::upscale(y));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::line_to_d(double x, double y)
+ {
+ m_clipper.line_to(m_outline,
+ conv_type::upscale(x),
+ conv_type::upscale(y));
+ m_status = status_line_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::add_vertex(double x, double y, unsigned cmd)
+ {
+ if(is_move_to(cmd))
+ {
+ move_to_d(x, y);
+ }
+ else
+ if(is_vertex(cmd))
+ {
+ line_to_d(x, y);
+ }
+ else
+ if(is_close(cmd))
+ {
+ close_polygon();
+ }
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::edge(int x1, int y1, int x2, int y2)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(conv_type::downscale(x1), conv_type::downscale(y1));
+ m_clipper.line_to(m_outline,
+ conv_type::downscale(x2),
+ conv_type::downscale(y2));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::edge_d(double x1, double y1,
+ double x2, double y2)
+ {
+ if(m_outline.sorted()) reset();
+ m_clipper.move_to(conv_type::upscale(x1), conv_type::upscale(y1));
+ m_clipper.line_to(m_outline,
+ conv_type::upscale(x2),
+ conv_type::upscale(y2));
+ m_status = status_move_to;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ void rasterizer_scanline_aa_nogamma<Clip>::sort()
+ {
+ if(m_auto_close) close_polygon();
+ m_outline.sort_cells();
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE bool rasterizer_scanline_aa_nogamma<Clip>::rewind_scanlines()
+ {
+ if(m_auto_close) close_polygon();
+ m_outline.sort_cells();
+ if(m_outline.total_cells() == 0)
+ {
+ return false;
+ }
+ m_scan_y = m_outline.min_y();
+ return true;
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ AGG_INLINE bool rasterizer_scanline_aa_nogamma<Clip>::navigate_scanline(int y)
+ {
+ if(m_auto_close) close_polygon();
+ m_outline.sort_cells();
+ if(m_outline.total_cells() == 0 ||
+ y < m_outline.min_y() ||
+ y > m_outline.max_y())
+ {
+ return false;
+ }
+ m_scan_y = y;
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ template<class Clip>
+ bool rasterizer_scanline_aa_nogamma<Clip>::hit_test(int tx, int ty)
+ {
+ if(!navigate_scanline(ty)) return false;
+ scanline_hit_test sl(tx);
+ sweep_scanline(sl);
+ return sl.hit();
+ }
+
+
+
+}
+
+
+
+#endif
+
diff --git a/xs/src/agg/agg_rasterizer_sl_clip.h b/xs/src/agg/agg_rasterizer_sl_clip.h
new file mode 100644
index 000000000..3a7f3a103
--- /dev/null
+++ b/xs/src/agg/agg_rasterizer_sl_clip.h
@@ -0,0 +1,351 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_RASTERIZER_SL_CLIP_INCLUDED
+#define AGG_RASTERIZER_SL_CLIP_INCLUDED
+
+#include "agg_clip_liang_barsky.h"
+
+namespace agg
+{
+ //--------------------------------------------------------poly_max_coord_e
+ enum poly_max_coord_e
+ {
+ poly_max_coord = (1 << 30) - 1 //----poly_max_coord
+ };
+
+ //------------------------------------------------------------ras_conv_int
+ struct ras_conv_int
+ {
+ typedef int coord_type;
+ static AGG_INLINE int mul_div(double a, double b, double c)
+ {
+ return iround(a * b / c);
+ }
+ static int xi(int v) { return v; }
+ static int yi(int v) { return v; }
+ static int upscale(double v) { return iround(v * poly_subpixel_scale); }
+ static int downscale(int v) { return v; }
+ };
+
+ //--------------------------------------------------------ras_conv_int_sat
+ struct ras_conv_int_sat
+ {
+ typedef int coord_type;
+ static AGG_INLINE int mul_div(double a, double b, double c)
+ {
+ return saturation<poly_max_coord>::iround(a * b / c);
+ }
+ static int xi(int v) { return v; }
+ static int yi(int v) { return v; }
+ static int upscale(double v)
+ {
+ return saturation<poly_max_coord>::iround(v * poly_subpixel_scale);
+ }
+ static int downscale(int v) { return v; }
+ };
+
+ //---------------------------------------------------------ras_conv_int_3x
+ struct ras_conv_int_3x
+ {
+ typedef int coord_type;
+ static AGG_INLINE int mul_div(double a, double b, double c)
+ {
+ return iround(a * b / c);
+ }
+ static int xi(int v) { return v * 3; }
+ static int yi(int v) { return v; }
+ static int upscale(double v) { return iround(v * poly_subpixel_scale); }
+ static int downscale(int v) { return v; }
+ };
+
+ //-----------------------------------------------------------ras_conv_dbl
+ struct ras_conv_dbl
+ {
+ typedef double coord_type;
+ static AGG_INLINE double mul_div(double a, double b, double c)
+ {
+ return a * b / c;
+ }
+ static int xi(double v) { return iround(v * poly_subpixel_scale); }
+ static int yi(double v) { return iround(v * poly_subpixel_scale); }
+ static double upscale(double v) { return v; }
+ static double downscale(int v) { return v / double(poly_subpixel_scale); }
+ };
+
+ //--------------------------------------------------------ras_conv_dbl_3x
+ struct ras_conv_dbl_3x
+ {
+ typedef double coord_type;
+ static AGG_INLINE double mul_div(double a, double b, double c)
+ {
+ return a * b / c;
+ }
+ static int xi(double v) { return iround(v * poly_subpixel_scale * 3); }
+ static int yi(double v) { return iround(v * poly_subpixel_scale); }
+ static double upscale(double v) { return v; }
+ static double downscale(int v) { return v / double(poly_subpixel_scale); }
+ };
+
+
+
+
+
+ //------------------------------------------------------rasterizer_sl_clip
+ template<class Conv> class rasterizer_sl_clip
+ {
+ public:
+ typedef Conv conv_type;
+ typedef typename Conv::coord_type coord_type;
+ typedef rect_base<coord_type> rect_type;
+
+ //--------------------------------------------------------------------
+ rasterizer_sl_clip() :
+ m_clip_box(0,0,0,0),
+ m_x1(0),
+ m_y1(0),
+ m_f1(0),
+ m_clipping(false)
+ {}
+
+ //--------------------------------------------------------------------
+ void reset_clipping()
+ {
+ m_clipping = false;
+ }
+
+ //--------------------------------------------------------------------
+ void clip_box(coord_type x1, coord_type y1, coord_type x2, coord_type y2)
+ {
+ m_clip_box = rect_type(x1, y1, x2, y2);
+ m_clip_box.normalize();
+ m_clipping = true;
+ }
+
+ //--------------------------------------------------------------------
+ void move_to(coord_type x1, coord_type y1)
+ {
+ m_x1 = x1;
+ m_y1 = y1;
+ if(m_clipping) m_f1 = clipping_flags(x1, y1, m_clip_box);
+ }
+
+ private:
+ //------------------------------------------------------------------------
+ template<class Rasterizer>
+ AGG_INLINE void line_clip_y(Rasterizer& ras,
+ coord_type x1, coord_type y1,
+ coord_type x2, coord_type y2,
+ unsigned f1, unsigned f2) const
+ {
+ f1 &= 10;
+ f2 &= 10;
+ if((f1 | f2) == 0)
+ {
+ // Fully visible
+ ras.line(Conv::xi(x1), Conv::yi(y1), Conv::xi(x2), Conv::yi(y2));
+ }
+ else
+ {
+ if(f1 == f2)
+ {
+ // Invisible by Y
+ return;
+ }
+
+ coord_type tx1 = x1;
+ coord_type ty1 = y1;
+ coord_type tx2 = x2;
+ coord_type ty2 = y2;
+
+ if(f1 & 8) // y1 < clip.y1
+ {
+ tx1 = x1 + Conv::mul_div(m_clip_box.y1-y1, x2-x1, y2-y1);
+ ty1 = m_clip_box.y1;
+ }
+
+ if(f1 & 2) // y1 > clip.y2
+ {
+ tx1 = x1 + Conv::mul_div(m_clip_box.y2-y1, x2-x1, y2-y1);
+ ty1 = m_clip_box.y2;
+ }
+
+ if(f2 & 8) // y2 < clip.y1
+ {
+ tx2 = x1 + Conv::mul_div(m_clip_box.y1-y1, x2-x1, y2-y1);
+ ty2 = m_clip_box.y1;
+ }
+
+ if(f2 & 2) // y2 > clip.y2
+ {
+ tx2 = x1 + Conv::mul_div(m_clip_box.y2-y1, x2-x1, y2-y1);
+ ty2 = m_clip_box.y2;
+ }
+ ras.line(Conv::xi(tx1), Conv::yi(ty1),
+ Conv::xi(tx2), Conv::yi(ty2));
+ }
+ }
+
+
+ public:
+ //--------------------------------------------------------------------
+ template<class Rasterizer>
+ void line_to(Rasterizer& ras, coord_type x2, coord_type y2)
+ {
+ if(m_clipping)
+ {
+ unsigned f2 = clipping_flags(x2, y2, m_clip_box);
+
+ if((m_f1 & 10) == (f2 & 10) && (m_f1 & 10) != 0)
+ {
+ // Invisible by Y
+ m_x1 = x2;
+ m_y1 = y2;
+ m_f1 = f2;
+ return;
+ }
+
+ coord_type x1 = m_x1;
+ coord_type y1 = m_y1;
+ unsigned f1 = m_f1;
+ coord_type y3, y4;
+ unsigned f3, f4;
+
+ switch(((f1 & 5) << 1) | (f2 & 5))
+ {
+ case 0: // Visible by X
+ line_clip_y(ras, x1, y1, x2, y2, f1, f2);
+ break;
+
+ case 1: // x2 > clip.x2
+ y3 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
+ f3 = clipping_flags_y(y3, m_clip_box);
+ line_clip_y(ras, x1, y1, m_clip_box.x2, y3, f1, f3);
+ line_clip_y(ras, m_clip_box.x2, y3, m_clip_box.x2, y2, f3, f2);
+ break;
+
+ case 2: // x1 > clip.x2
+ y3 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
+ f3 = clipping_flags_y(y3, m_clip_box);
+ line_clip_y(ras, m_clip_box.x2, y1, m_clip_box.x2, y3, f1, f3);
+ line_clip_y(ras, m_clip_box.x2, y3, x2, y2, f3, f2);
+ break;
+
+ case 3: // x1 > clip.x2 && x2 > clip.x2
+ line_clip_y(ras, m_clip_box.x2, y1, m_clip_box.x2, y2, f1, f2);
+ break;
+
+ case 4: // x2 < clip.x1
+ y3 = y1 + Conv::mul_div(m_clip_box.x1-x1, y2-y1, x2-x1);
+ f3 = clipping_flags_y(y3, m_clip_box);
+ line_clip_y(ras, x1, y1, m_clip_box.x1, y3, f1, f3);
+ line_clip_y(ras, m_clip_box.x1, y3, m_clip_box.x1, y2, f3, f2);
+ break;
+
+ case 6: // x1 > clip.x2 && x2 < clip.x1
+ y3 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
+ y4 = y1 + Conv::mul_div(m_clip_box.x1-x1, y2-y1, x2-x1);
+ f3 = clipping_flags_y(y3, m_clip_box);
+ f4 = clipping_flags_y(y4, m_clip_box);
+ line_clip_y(ras, m_clip_box.x2, y1, m_clip_box.x2, y3, f1, f3);
+ line_clip_y(ras, m_clip_box.x2, y3, m_clip_box.x1, y4, f3, f4);
+ line_clip_y(ras, m_clip_box.x1, y4, m_clip_box.x1, y2, f4, f2);
+ break;
+
+ case 8: // x1 < clip.x1
+ y3 = y1 + Conv::mul_div(m_clip_box.x1-x1, y2-y1, x2-x1);
+ f3 = clipping_flags_y(y3, m_clip_box);
+ line_clip_y(ras, m_clip_box.x1, y1, m_clip_box.x1, y3, f1, f3);
+ line_clip_y(ras, m_clip_box.x1, y3, x2, y2, f3, f2);
+ break;
+
+ case 9: // x1 < clip.x1 && x2 > clip.x2
+ y3 = y1 + Conv::mul_div(m_clip_box.x1-x1, y2-y1, x2-x1);
+ y4 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
+ f3 = clipping_flags_y(y3, m_clip_box);
+ f4 = clipping_flags_y(y4, m_clip_box);
+ line_clip_y(ras, m_clip_box.x1, y1, m_clip_box.x1, y3, f1, f3);
+ line_clip_y(ras, m_clip_box.x1, y3, m_clip_box.x2, y4, f3, f4);
+ line_clip_y(ras, m_clip_box.x2, y4, m_clip_box.x2, y2, f4, f2);
+ break;
+
+ case 12: // x1 < clip.x1 && x2 < clip.x1
+ line_clip_y(ras, m_clip_box.x1, y1, m_clip_box.x1, y2, f1, f2);
+ break;
+ }
+ m_f1 = f2;
+ }
+ else
+ {
+ ras.line(Conv::xi(m_x1), Conv::yi(m_y1),
+ Conv::xi(x2), Conv::yi(y2));
+ }
+ m_x1 = x2;
+ m_y1 = y2;
+ }
+
+
+ private:
+ rect_type m_clip_box;
+ coord_type m_x1;
+ coord_type m_y1;
+ unsigned m_f1;
+ bool m_clipping;
+ };
+
+
+
+
+ //---------------------------------------------------rasterizer_sl_no_clip
+ class rasterizer_sl_no_clip
+ {
+ public:
+ typedef ras_conv_int conv_type;
+ typedef int coord_type;
+
+ rasterizer_sl_no_clip() : m_x1(0), m_y1(0) {}
+
+ void reset_clipping() {}
+ void clip_box(coord_type, coord_type, coord_type, coord_type) {}
+ void move_to(coord_type x1, coord_type y1) { m_x1 = x1; m_y1 = y1; }
+
+ template<class Rasterizer>
+ void line_to(Rasterizer& ras, coord_type x2, coord_type y2)
+ {
+ ras.line(m_x1, m_y1, x2, y2);
+ m_x1 = x2;
+ m_y1 = y2;
+ }
+
+ private:
+ int m_x1, m_y1;
+ };
+
+
+ // -----rasterizer_sl_clip_int
+ // -----rasterizer_sl_clip_int_sat
+ // -----rasterizer_sl_clip_int_3x
+ // -----rasterizer_sl_clip_dbl
+ // -----rasterizer_sl_clip_dbl_3x
+ //------------------------------------------------------------------------
+ typedef rasterizer_sl_clip<ras_conv_int> rasterizer_sl_clip_int;
+ typedef rasterizer_sl_clip<ras_conv_int_sat> rasterizer_sl_clip_int_sat;
+ typedef rasterizer_sl_clip<ras_conv_int_3x> rasterizer_sl_clip_int_3x;
+ typedef rasterizer_sl_clip<ras_conv_dbl> rasterizer_sl_clip_dbl;
+ typedef rasterizer_sl_clip<ras_conv_dbl_3x> rasterizer_sl_clip_dbl_3x;
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_renderer_base.h b/xs/src/agg/agg_renderer_base.h
new file mode 100644
index 000000000..527c62f78
--- /dev/null
+++ b/xs/src/agg/agg_renderer_base.h
@@ -0,0 +1,731 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class renderer_base
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERER_BASE_INCLUDED
+#define AGG_RENDERER_BASE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_rendering_buffer.h"
+
+namespace agg
+{
+
+ //-----------------------------------------------------------renderer_base
+ template<class PixelFormat> class renderer_base
+ {
+ public:
+ typedef PixelFormat pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::row_data row_data;
+
+ //--------------------------------------------------------------------
+ renderer_base() : m_ren(0), m_clip_box(1, 1, 0, 0) {}
+ explicit renderer_base(pixfmt_type& ren) :
+ m_ren(&ren),
+ m_clip_box(0, 0, ren.width() - 1, ren.height() - 1)
+ {}
+ void attach(pixfmt_type& ren)
+ {
+ m_ren = &ren;
+ m_clip_box = rect_i(0, 0, ren.width() - 1, ren.height() - 1);
+ }
+
+ //--------------------------------------------------------------------
+ const pixfmt_type& ren() const { return *m_ren; }
+ pixfmt_type& ren() { return *m_ren; }
+
+ //--------------------------------------------------------------------
+ unsigned width() const { return m_ren->width(); }
+ unsigned height() const { return m_ren->height(); }
+
+ //--------------------------------------------------------------------
+ bool clip_box(int x1, int y1, int x2, int y2)
+ {
+ rect_i cb(x1, y1, x2, y2);
+ cb.normalize();
+ if(cb.clip(rect_i(0, 0, width() - 1, height() - 1)))
+ {
+ m_clip_box = cb;
+ return true;
+ }
+ m_clip_box.x1 = 1;
+ m_clip_box.y1 = 1;
+ m_clip_box.x2 = 0;
+ m_clip_box.y2 = 0;
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_clipping(bool visibility)
+ {
+ if(visibility)
+ {
+ m_clip_box.x1 = 0;
+ m_clip_box.y1 = 0;
+ m_clip_box.x2 = width() - 1;
+ m_clip_box.y2 = height() - 1;
+ }
+ else
+ {
+ m_clip_box.x1 = 1;
+ m_clip_box.y1 = 1;
+ m_clip_box.x2 = 0;
+ m_clip_box.y2 = 0;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void clip_box_naked(int x1, int y1, int x2, int y2)
+ {
+ m_clip_box.x1 = x1;
+ m_clip_box.y1 = y1;
+ m_clip_box.x2 = x2;
+ m_clip_box.y2 = y2;
+ }
+
+ //--------------------------------------------------------------------
+ bool inbox(int x, int y) const
+ {
+ return x >= m_clip_box.x1 && y >= m_clip_box.y1 &&
+ x <= m_clip_box.x2 && y <= m_clip_box.y2;
+ }
+
+ //--------------------------------------------------------------------
+ const rect_i& clip_box() const { return m_clip_box; }
+ int xmin() const { return m_clip_box.x1; }
+ int ymin() const { return m_clip_box.y1; }
+ int xmax() const { return m_clip_box.x2; }
+ int ymax() const { return m_clip_box.y2; }
+
+ //--------------------------------------------------------------------
+ const rect_i& bounding_clip_box() const { return m_clip_box; }
+ int bounding_xmin() const { return m_clip_box.x1; }
+ int bounding_ymin() const { return m_clip_box.y1; }
+ int bounding_xmax() const { return m_clip_box.x2; }
+ int bounding_ymax() const { return m_clip_box.y2; }
+
+ //--------------------------------------------------------------------
+ void clear(const color_type& c)
+ {
+ unsigned y;
+ if(width())
+ {
+ for(y = 0; y < height(); y++)
+ {
+ m_ren->copy_hline(0, y, width(), c);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void fill(const color_type& c)
+ {
+ unsigned y;
+ if(width())
+ {
+ for(y = 0; y < height(); y++)
+ {
+ m_ren->blend_hline(0, y, width(), c, cover_mask);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void copy_pixel(int x, int y, const color_type& c)
+ {
+ if(inbox(x, y))
+ {
+ m_ren->copy_pixel(x, y, c);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_pixel(int x, int y, const color_type& c, cover_type cover)
+ {
+ if(inbox(x, y))
+ {
+ m_ren->blend_pixel(x, y, c, cover);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ color_type pixel(int x, int y) const
+ {
+ return inbox(x, y) ?
+ m_ren->pixel(x, y) :
+ color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ void copy_hline(int x1, int y, int x2, const color_type& c)
+ {
+ if(x1 > x2) { int t = x2; x2 = x1; x1 = t; }
+ if(y > ymax()) return;
+ if(y < ymin()) return;
+ if(x1 > xmax()) return;
+ if(x2 < xmin()) return;
+
+ if(x1 < xmin()) x1 = xmin();
+ if(x2 > xmax()) x2 = xmax();
+
+ m_ren->copy_hline(x1, y, x2 - x1 + 1, c);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_vline(int x, int y1, int y2, const color_type& c)
+ {
+ if(y1 > y2) { int t = y2; y2 = y1; y1 = t; }
+ if(x > xmax()) return;
+ if(x < xmin()) return;
+ if(y1 > ymax()) return;
+ if(y2 < ymin()) return;
+
+ if(y1 < ymin()) y1 = ymin();
+ if(y2 > ymax()) y2 = ymax();
+
+ m_ren->copy_vline(x, y1, y2 - y1 + 1, c);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x1, int y, int x2,
+ const color_type& c, cover_type cover)
+ {
+ if(x1 > x2) { int t = x2; x2 = x1; x1 = t; }
+ if(y > ymax()) return;
+ if(y < ymin()) return;
+ if(x1 > xmax()) return;
+ if(x2 < xmin()) return;
+
+ if(x1 < xmin()) x1 = xmin();
+ if(x2 > xmax()) x2 = xmax();
+
+ m_ren->blend_hline(x1, y, x2 - x1 + 1, c, cover);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y1, int y2,
+ const color_type& c, cover_type cover)
+ {
+ if(y1 > y2) { int t = y2; y2 = y1; y1 = t; }
+ if(x > xmax()) return;
+ if(x < xmin()) return;
+ if(y1 > ymax()) return;
+ if(y2 < ymin()) return;
+
+ if(y1 < ymin()) y1 = ymin();
+ if(y2 > ymax()) y2 = ymax();
+
+ m_ren->blend_vline(x, y1, y2 - y1 + 1, c, cover);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_bar(int x1, int y1, int x2, int y2, const color_type& c)
+ {
+ rect_i rc(x1, y1, x2, y2);
+ rc.normalize();
+ if(rc.clip(clip_box()))
+ {
+ int y;
+ for(y = rc.y1; y <= rc.y2; y++)
+ {
+ m_ren->copy_hline(rc.x1, y, unsigned(rc.x2 - rc.x1 + 1), c);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_bar(int x1, int y1, int x2, int y2,
+ const color_type& c, cover_type cover)
+ {
+ rect_i rc(x1, y1, x2, y2);
+ rc.normalize();
+ if(rc.clip(clip_box()))
+ {
+ int y;
+ for(y = rc.y1; y <= rc.y2; y++)
+ {
+ m_ren->blend_hline(rc.x1,
+ y,
+ unsigned(rc.x2 - rc.x1 + 1),
+ c,
+ cover);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y, int len,
+ const color_type& c,
+ const cover_type* covers)
+ {
+ if(y > ymax()) return;
+ if(y < ymin()) return;
+
+ if(x < xmin())
+ {
+ len -= xmin() - x;
+ if(len <= 0) return;
+ covers += xmin() - x;
+ x = xmin();
+ }
+ if(x + len > xmax())
+ {
+ len = xmax() - x + 1;
+ if(len <= 0) return;
+ }
+ m_ren->blend_solid_hspan(x, y, len, c, covers);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y, int len,
+ const color_type& c,
+ const cover_type* covers)
+ {
+ if(x > xmax()) return;
+ if(x < xmin()) return;
+
+ if(y < ymin())
+ {
+ len -= ymin() - y;
+ if(len <= 0) return;
+ covers += ymin() - y;
+ y = ymin();
+ }
+ if(y + len > ymax())
+ {
+ len = ymax() - y + 1;
+ if(len <= 0) return;
+ }
+ m_ren->blend_solid_vspan(x, y, len, c, covers);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y, int len, const color_type* colors)
+ {
+ if(y > ymax()) return;
+ if(y < ymin()) return;
+
+ if(x < xmin())
+ {
+ int d = xmin() - x;
+ len -= d;
+ if(len <= 0) return;
+ colors += d;
+ x = xmin();
+ }
+ if(x + len > xmax())
+ {
+ len = xmax() - x + 1;
+ if(len <= 0) return;
+ }
+ m_ren->copy_color_hspan(x, y, len, colors);
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_vspan(int x, int y, int len, const color_type* colors)
+ {
+ if(x > xmax()) return;
+ if(x < xmin()) return;
+
+ if(y < ymin())
+ {
+ int d = ymin() - y;
+ len -= d;
+ if(len <= 0) return;
+ colors += d;
+ y = ymin();
+ }
+ if(y + len > ymax())
+ {
+ len = ymax() - y + 1;
+ if(len <= 0) return;
+ }
+ m_ren->copy_color_vspan(x, y, len, colors);
+ }
+
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y, int len,
+ const color_type* colors,
+ const cover_type* covers,
+ cover_type cover = agg::cover_full)
+ {
+ if(y > ymax()) return;
+ if(y < ymin()) return;
+
+ if(x < xmin())
+ {
+ int d = xmin() - x;
+ len -= d;
+ if(len <= 0) return;
+ if(covers) covers += d;
+ colors += d;
+ x = xmin();
+ }
+ if(x + len > xmax())
+ {
+ len = xmax() - x + 1;
+ if(len <= 0) return;
+ }
+ m_ren->blend_color_hspan(x, y, len, colors, covers, cover);
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y, int len,
+ const color_type* colors,
+ const cover_type* covers,
+ cover_type cover = agg::cover_full)
+ {
+ if(x > xmax()) return;
+ if(x < xmin()) return;
+
+ if(y < ymin())
+ {
+ int d = ymin() - y;
+ len -= d;
+ if(len <= 0) return;
+ if(covers) covers += d;
+ colors += d;
+ y = ymin();
+ }
+ if(y + len > ymax())
+ {
+ len = ymax() - y + 1;
+ if(len <= 0) return;
+ }
+ m_ren->blend_color_vspan(x, y, len, colors, covers, cover);
+ }
+
+ //--------------------------------------------------------------------
+ rect_i clip_rect_area(rect_i& dst, rect_i& src, int wsrc, int hsrc) const
+ {
+ rect_i rc(0,0,0,0);
+ rect_i cb = clip_box();
+ ++cb.x2;
+ ++cb.y2;
+
+ if(src.x1 < 0)
+ {
+ dst.x1 -= src.x1;
+ src.x1 = 0;
+ }
+ if(src.y1 < 0)
+ {
+ dst.y1 -= src.y1;
+ src.y1 = 0;
+ }
+
+ if(src.x2 > wsrc) src.x2 = wsrc;
+ if(src.y2 > hsrc) src.y2 = hsrc;
+
+ if(dst.x1 < cb.x1)
+ {
+ src.x1 += cb.x1 - dst.x1;
+ dst.x1 = cb.x1;
+ }
+ if(dst.y1 < cb.y1)
+ {
+ src.y1 += cb.y1 - dst.y1;
+ dst.y1 = cb.y1;
+ }
+
+ if(dst.x2 > cb.x2) dst.x2 = cb.x2;
+ if(dst.y2 > cb.y2) dst.y2 = cb.y2;
+
+ rc.x2 = dst.x2 - dst.x1;
+ rc.y2 = dst.y2 - dst.y1;
+
+ if(rc.x2 > src.x2 - src.x1) rc.x2 = src.x2 - src.x1;
+ if(rc.y2 > src.y2 - src.y1) rc.y2 = src.y2 - src.y1;
+ return rc;
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf>
+ void copy_from(const RenBuf& src,
+ const rect_i* rect_src_ptr = 0,
+ int dx = 0,
+ int dy = 0)
+ {
+ rect_i rsrc(0, 0, src.width(), src.height());
+ if(rect_src_ptr)
+ {
+ rsrc.x1 = rect_src_ptr->x1;
+ rsrc.y1 = rect_src_ptr->y1;
+ rsrc.x2 = rect_src_ptr->x2 + 1;
+ rsrc.y2 = rect_src_ptr->y2 + 1;
+ }
+
+ // Version with xdst, ydst (absolute positioning)
+ //rect_i rdst(xdst, ydst, xdst + rsrc.x2 - rsrc.x1, ydst + rsrc.y2 - rsrc.y1);
+
+ // Version with dx, dy (relative positioning)
+ rect_i rdst(rsrc.x1 + dx, rsrc.y1 + dy, rsrc.x2 + dx, rsrc.y2 + dy);
+
+ rect_i rc = clip_rect_area(rdst, rsrc, src.width(), src.height());
+
+ if(rc.x2 > 0)
+ {
+ int incy = 1;
+ if(rdst.y1 > rsrc.y1)
+ {
+ rsrc.y1 += rc.y2 - 1;
+ rdst.y1 += rc.y2 - 1;
+ incy = -1;
+ }
+ while(rc.y2 > 0)
+ {
+ m_ren->copy_from(src,
+ rdst.x1, rdst.y1,
+ rsrc.x1, rsrc.y1,
+ rc.x2);
+ rdst.y1 += incy;
+ rsrc.y1 += incy;
+ --rc.y2;
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& src,
+ const rect_i* rect_src_ptr = 0,
+ int dx = 0,
+ int dy = 0,
+ cover_type cover = agg::cover_full)
+ {
+ rect_i rsrc(0, 0, src.width(), src.height());
+ if(rect_src_ptr)
+ {
+ rsrc.x1 = rect_src_ptr->x1;
+ rsrc.y1 = rect_src_ptr->y1;
+ rsrc.x2 = rect_src_ptr->x2 + 1;
+ rsrc.y2 = rect_src_ptr->y2 + 1;
+ }
+
+ // Version with xdst, ydst (absolute positioning)
+ //rect_i rdst(xdst, ydst, xdst + rsrc.x2 - rsrc.x1, ydst + rsrc.y2 - rsrc.y1);
+
+ // Version with dx, dy (relative positioning)
+ rect_i rdst(rsrc.x1 + dx, rsrc.y1 + dy, rsrc.x2 + dx, rsrc.y2 + dy);
+ rect_i rc = clip_rect_area(rdst, rsrc, src.width(), src.height());
+
+ if(rc.x2 > 0)
+ {
+ int incy = 1;
+ if(rdst.y1 > rsrc.y1)
+ {
+ rsrc.y1 += rc.y2 - 1;
+ rdst.y1 += rc.y2 - 1;
+ incy = -1;
+ }
+ while(rc.y2 > 0)
+ {
+ typename SrcPixelFormatRenderer::row_data rw = src.row(rsrc.y1);
+ if(rw.ptr)
+ {
+ int x1src = rsrc.x1;
+ int x1dst = rdst.x1;
+ int len = rc.x2;
+ if(rw.x1 > x1src)
+ {
+ x1dst += rw.x1 - x1src;
+ len -= rw.x1 - x1src;
+ x1src = rw.x1;
+ }
+ if(len > 0)
+ {
+ if(x1src + len-1 > rw.x2)
+ {
+ len -= x1src + len - rw.x2 - 1;
+ }
+ if(len > 0)
+ {
+ m_ren->blend_from(src,
+ x1dst, rdst.y1,
+ x1src, rsrc.y1,
+ len,
+ cover);
+ }
+ }
+ }
+ rdst.y1 += incy;
+ rsrc.y1 += incy;
+ --rc.y2;
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from_color(const SrcPixelFormatRenderer& src,
+ const color_type& color,
+ const rect_i* rect_src_ptr = 0,
+ int dx = 0,
+ int dy = 0,
+ cover_type cover = agg::cover_full)
+ {
+ rect_i rsrc(0, 0, src.width(), src.height());
+ if(rect_src_ptr)
+ {
+ rsrc.x1 = rect_src_ptr->x1;
+ rsrc.y1 = rect_src_ptr->y1;
+ rsrc.x2 = rect_src_ptr->x2 + 1;
+ rsrc.y2 = rect_src_ptr->y2 + 1;
+ }
+
+ // Version with xdst, ydst (absolute positioning)
+ //rect_i rdst(xdst, ydst, xdst + rsrc.x2 - rsrc.x1, ydst + rsrc.y2 - rsrc.y1);
+
+ // Version with dx, dy (relative positioning)
+ rect_i rdst(rsrc.x1 + dx, rsrc.y1 + dy, rsrc.x2 + dx, rsrc.y2 + dy);
+ rect_i rc = clip_rect_area(rdst, rsrc, src.width(), src.height());
+
+ if(rc.x2 > 0)
+ {
+ int incy = 1;
+ if(rdst.y1 > rsrc.y1)
+ {
+ rsrc.y1 += rc.y2 - 1;
+ rdst.y1 += rc.y2 - 1;
+ incy = -1;
+ }
+ while(rc.y2 > 0)
+ {
+ typename SrcPixelFormatRenderer::row_data rw = src.row(rsrc.y1);
+ if(rw.ptr)
+ {
+ int x1src = rsrc.x1;
+ int x1dst = rdst.x1;
+ int len = rc.x2;
+ if(rw.x1 > x1src)
+ {
+ x1dst += rw.x1 - x1src;
+ len -= rw.x1 - x1src;
+ x1src = rw.x1;
+ }
+ if(len > 0)
+ {
+ if(x1src + len-1 > rw.x2)
+ {
+ len -= x1src + len - rw.x2 - 1;
+ }
+ if(len > 0)
+ {
+ m_ren->blend_from_color(src,
+ color,
+ x1dst, rdst.y1,
+ x1src, rsrc.y1,
+ len,
+ cover);
+ }
+ }
+ }
+ rdst.y1 += incy;
+ rsrc.y1 += incy;
+ --rc.y2;
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from_lut(const SrcPixelFormatRenderer& src,
+ const color_type* color_lut,
+ const rect_i* rect_src_ptr = 0,
+ int dx = 0,
+ int dy = 0,
+ cover_type cover = agg::cover_full)
+ {
+ rect_i rsrc(0, 0, src.width(), src.height());
+ if(rect_src_ptr)
+ {
+ rsrc.x1 = rect_src_ptr->x1;
+ rsrc.y1 = rect_src_ptr->y1;
+ rsrc.x2 = rect_src_ptr->x2 + 1;
+ rsrc.y2 = rect_src_ptr->y2 + 1;
+ }
+
+ // Version with xdst, ydst (absolute positioning)
+ //rect_i rdst(xdst, ydst, xdst + rsrc.x2 - rsrc.x1, ydst + rsrc.y2 - rsrc.y1);
+
+ // Version with dx, dy (relative positioning)
+ rect_i rdst(rsrc.x1 + dx, rsrc.y1 + dy, rsrc.x2 + dx, rsrc.y2 + dy);
+ rect_i rc = clip_rect_area(rdst, rsrc, src.width(), src.height());
+
+ if(rc.x2 > 0)
+ {
+ int incy = 1;
+ if(rdst.y1 > rsrc.y1)
+ {
+ rsrc.y1 += rc.y2 - 1;
+ rdst.y1 += rc.y2 - 1;
+ incy = -1;
+ }
+ while(rc.y2 > 0)
+ {
+ typename SrcPixelFormatRenderer::row_data rw = src.row(rsrc.y1);
+ if(rw.ptr)
+ {
+ int x1src = rsrc.x1;
+ int x1dst = rdst.x1;
+ int len = rc.x2;
+ if(rw.x1 > x1src)
+ {
+ x1dst += rw.x1 - x1src;
+ len -= rw.x1 - x1src;
+ x1src = rw.x1;
+ }
+ if(len > 0)
+ {
+ if(x1src + len-1 > rw.x2)
+ {
+ len -= x1src + len - rw.x2 - 1;
+ }
+ if(len > 0)
+ {
+ m_ren->blend_from_lut(src,
+ color_lut,
+ x1dst, rdst.y1,
+ x1src, rsrc.y1,
+ len,
+ cover);
+ }
+ }
+ }
+ rdst.y1 += incy;
+ rsrc.y1 += incy;
+ --rc.y2;
+ }
+ }
+ }
+
+ private:
+ pixfmt_type* m_ren;
+ rect_i m_clip_box;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_renderer_markers.h b/xs/src/agg/agg_renderer_markers.h
new file mode 100644
index 000000000..6ff053494
--- /dev/null
+++ b/xs/src/agg/agg_renderer_markers.h
@@ -0,0 +1,711 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class renderer_markers
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERER_MARKERS_INCLUDED
+#define AGG_RENDERER_MARKERS_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_renderer_primitives.h"
+
+namespace agg
+{
+
+ //---------------------------------------------------------------marker_e
+ enum marker_e
+ {
+ marker_square,
+ marker_diamond,
+ marker_circle,
+ marker_crossed_circle,
+ marker_semiellipse_left,
+ marker_semiellipse_right,
+ marker_semiellipse_up,
+ marker_semiellipse_down,
+ marker_triangle_left,
+ marker_triangle_right,
+ marker_triangle_up,
+ marker_triangle_down,
+ marker_four_rays,
+ marker_cross,
+ marker_x,
+ marker_dash,
+ marker_dot,
+ marker_pixel,
+
+ end_of_markers
+ };
+
+
+
+ //--------------------------------------------------------renderer_markers
+ template<class BaseRenderer> class renderer_markers :
+ public renderer_primitives<BaseRenderer>
+ {
+ public:
+ typedef renderer_primitives<BaseRenderer> base_type;
+ typedef BaseRenderer base_ren_type;
+ typedef typename base_ren_type::color_type color_type;
+
+ //--------------------------------------------------------------------
+ renderer_markers(base_ren_type& rbuf) :
+ base_type(rbuf)
+ {}
+
+ //--------------------------------------------------------------------
+ bool visible(int x, int y, int r) const
+ {
+ rect_i rc(x-r, y-r, x+y, y+r);
+ return rc.clip(base_type::ren().bounding_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void square(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r) base_type::outlined_rectangle(x-r, y-r, x+r, y+r);
+ else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void diamond(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r;
+ int dx = 0;
+ do
+ {
+ base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
+
+ if(dx)
+ {
+ base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
+ base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++dy;
+ ++dx;
+ }
+ while(dy <= 0);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void circle(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r) base_type::outlined_ellipse(x, y, r, r);
+ else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+
+
+
+ //--------------------------------------------------------------------
+ void crossed_circle(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ base_type::outlined_ellipse(x, y, r, r);
+ int r6 = r + (r >> 1);
+ if(r <= 2) r6++;
+ r >>= 1;
+ base_type::ren().blend_hline(x-r6, y, x-r, base_type::line_color(), cover_full);
+ base_type::ren().blend_hline(x+r, y, x+r6, base_type::line_color(), cover_full);
+ base_type::ren().blend_vline(x, y-r6, y-r, base_type::line_color(), cover_full);
+ base_type::ren().blend_vline(x, y+r, y+r6, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ void semiellipse_left(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int r8 = r * 4 / 5;
+ int dy = -r;
+ int dx = 0;
+ ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full);
+
+ if(ei.dy() && dx)
+ {
+ base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++ei;
+ }
+ while(dy < r8);
+ base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void semiellipse_right(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int r8 = r * 4 / 5;
+ int dy = -r;
+ int dx = 0;
+ ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full);
+
+ if(ei.dy() && dx)
+ {
+ base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++ei;
+ }
+ while(dy < r8);
+ base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void semiellipse_up(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int r8 = r * 4 / 5;
+ int dy = -r;
+ int dx = 0;
+ ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
+
+ if(ei.dy() && dx)
+ {
+ base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++ei;
+ }
+ while(dy < r8);
+ base_type::ren().blend_hline(x-dx, y-dy-1, x+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void semiellipse_down(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int r8 = r * 4 / 5;
+ int dy = -r;
+ int dx = 0;
+ ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
+
+ if(ei.dy() && dx)
+ {
+ base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++ei;
+ }
+ while(dy < r8);
+ base_type::ren().blend_hline(x-dx, y+dy+1, x+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void triangle_left(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r;
+ int dx = 0;
+ int flip = 0;
+ int r6 = r * 3 / 5;
+ do
+ {
+ base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full);
+
+ if(dx)
+ {
+ base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++dy;
+ dx += flip;
+ flip ^= 1;
+ }
+ while(dy < r6);
+ base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void triangle_right(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r;
+ int dx = 0;
+ int flip = 0;
+ int r6 = r * 3 / 5;
+ do
+ {
+ base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full);
+
+ if(dx)
+ {
+ base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++dy;
+ dx += flip;
+ flip ^= 1;
+ }
+ while(dy < r6);
+ base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void triangle_up(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r;
+ int dx = 0;
+ int flip = 0;
+ int r6 = r * 3 / 5;
+ do
+ {
+ base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
+
+ if(dx)
+ {
+ base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++dy;
+ dx += flip;
+ flip ^= 1;
+ }
+ while(dy < r6);
+ base_type::ren().blend_hline(x-dx, y-dy, x+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void triangle_down(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r;
+ int dx = 0;
+ int flip = 0;
+ int r6 = r * 3 / 5;
+ do
+ {
+ base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
+
+ if(dx)
+ {
+ base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++dy;
+ dx += flip;
+ flip ^= 1;
+ }
+ while(dy < r6);
+ base_type::ren().blend_hline(x-dx, y+dy, x+dx, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void four_rays(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r;
+ int dx = 0;
+ int flip = 0;
+ int r3 = -(r / 3);
+ do
+ {
+ base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full);
+
+ if(dx)
+ {
+ base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
+ base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
+ base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
+ base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
+ }
+ ++dy;
+ dx += flip;
+ flip ^= 1;
+ }
+ while(dy <= r3);
+ base_type::solid_rectangle(x+r3+1, y+r3+1, x-r3-1, y-r3-1);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void cross(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ base_type::ren().blend_vline(x, y-r, y+r, base_type::line_color(), cover_full);
+ base_type::ren().blend_hline(x-r, y, x+r, base_type::line_color(), cover_full);
+ }
+ else
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void xing(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r)
+ {
+ int dy = -r * 7 / 10;
+ do
+ {
+ base_type::ren().blend_pixel(x + dy, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dy, y + dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x + dy, y - dy, base_type::line_color(), cover_full);
+ base_type::ren().blend_pixel(x - dy, y - dy, base_type::line_color(), cover_full);
+ ++dy;
+ }
+ while(dy < 0);
+ }
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void dash(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r) base_type::ren().blend_hline(x-r, y, x+r, base_type::line_color(), cover_full);
+ else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ void dot(int x, int y, int r)
+ {
+ if(visible(x, y, r))
+ {
+ if(r) base_type::solid_ellipse(x, y, r, r);
+ else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void pixel(int x, int y, int)
+ {
+ base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void marker(int x, int y, int r, marker_e type)
+ {
+ switch(type)
+ {
+ case marker_square: square(x, y, r); break;
+ case marker_diamond: diamond(x, y, r); break;
+ case marker_circle: circle(x, y, r); break;
+ case marker_crossed_circle: crossed_circle(x, y, r); break;
+ case marker_semiellipse_left: semiellipse_left(x, y, r); break;
+ case marker_semiellipse_right: semiellipse_right(x, y, r); break;
+ case marker_semiellipse_up: semiellipse_up(x, y, r); break;
+ case marker_semiellipse_down: semiellipse_down(x, y, r); break;
+ case marker_triangle_left: triangle_left(x, y, r); break;
+ case marker_triangle_right: triangle_right(x, y, r); break;
+ case marker_triangle_up: triangle_up(x, y, r); break;
+ case marker_triangle_down: triangle_down(x, y, r); break;
+ case marker_four_rays: four_rays(x, y, r); break;
+ case marker_cross: cross(x, y, r); break;
+ case marker_x: xing(x, y, r); break;
+ case marker_dash: dash(x, y, r); break;
+ case marker_dot: dot(x, y, r); break;
+ case marker_pixel: pixel(x, y, r); break;
+ case end_of_markers: break;
+ }
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class T>
+ void markers(int n, const T* x, const T* y, T r, marker_e type)
+ {
+ if(n <= 0) return;
+ if(r == 0)
+ {
+ do
+ {
+ base_type::ren().blend_pixel(int(*x), int(*y), base_type::fill_color(), cover_full);
+ ++x;
+ ++y;
+ }
+ while(--n);
+ return;
+ }
+
+ switch(type)
+ {
+ case marker_square: do { square (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_diamond: do { diamond (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_circle: do { circle (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_crossed_circle: do { crossed_circle (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_semiellipse_left: do { semiellipse_left (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_semiellipse_right: do { semiellipse_right(int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_semiellipse_up: do { semiellipse_up (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_semiellipse_down: do { semiellipse_down (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_triangle_left: do { triangle_left (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_triangle_right: do { triangle_right (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_triangle_up: do { triangle_up (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_triangle_down: do { triangle_down (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_four_rays: do { four_rays (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_cross: do { cross (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_x: do { xing (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_dash: do { dash (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_dot: do { dot (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case marker_pixel: do { pixel (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
+ case end_of_markers: break;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class T>
+ void markers(int n, const T* x, const T* y, const T* r, marker_e type)
+ {
+ if(n <= 0) return;
+ switch(type)
+ {
+ case marker_square: do { square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_diamond: do { diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_circle: do { circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_crossed_circle: do { crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_semiellipse_left: do { semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_semiellipse_right: do { semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_semiellipse_up: do { semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_semiellipse_down: do { semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_triangle_left: do { triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_triangle_right: do { triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_triangle_up: do { triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_triangle_down: do { triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_four_rays: do { four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_cross: do { cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_x: do { xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_dash: do { dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_dot: do { dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case marker_pixel: do { pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
+ case end_of_markers: break;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class T>
+ void markers(int n, const T* x, const T* y, const T* r, const color_type* fc, marker_e type)
+ {
+ if(n <= 0) return;
+ switch(type)
+ {
+ case marker_square: do { base_type::fill_color(*fc); square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_diamond: do { base_type::fill_color(*fc); diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_circle: do { base_type::fill_color(*fc); circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_crossed_circle: do { base_type::fill_color(*fc); crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_semiellipse_left: do { base_type::fill_color(*fc); semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_semiellipse_right: do { base_type::fill_color(*fc); semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_semiellipse_up: do { base_type::fill_color(*fc); semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_semiellipse_down: do { base_type::fill_color(*fc); semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_triangle_left: do { base_type::fill_color(*fc); triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_triangle_right: do { base_type::fill_color(*fc); triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_triangle_up: do { base_type::fill_color(*fc); triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_triangle_down: do { base_type::fill_color(*fc); triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_four_rays: do { base_type::fill_color(*fc); four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_cross: do { base_type::fill_color(*fc); cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_x: do { base_type::fill_color(*fc); xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_dash: do { base_type::fill_color(*fc); dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_dot: do { base_type::fill_color(*fc); dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case marker_pixel: do { base_type::fill_color(*fc); pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
+ case end_of_markers: break;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ template<class T>
+ void markers(int n, const T* x, const T* y, const T* r, const color_type* fc, const color_type* lc, marker_e type)
+ {
+ if(n <= 0) return;
+ switch(type)
+ {
+ case marker_square: do { base_type::fill_color(*fc); base_type::line_color(*lc); square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_diamond: do { base_type::fill_color(*fc); base_type::line_color(*lc); diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_circle: do { base_type::fill_color(*fc); base_type::line_color(*lc); circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_crossed_circle: do { base_type::fill_color(*fc); base_type::line_color(*lc); crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_semiellipse_left: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_semiellipse_right: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_semiellipse_up: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_semiellipse_down: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_triangle_left: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_triangle_right: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_triangle_up: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_triangle_down: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_four_rays: do { base_type::fill_color(*fc); base_type::line_color(*lc); four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_cross: do { base_type::fill_color(*fc); base_type::line_color(*lc); cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_x: do { base_type::fill_color(*fc); base_type::line_color(*lc); xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_dash: do { base_type::fill_color(*fc); base_type::line_color(*lc); dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_dot: do { base_type::fill_color(*fc); base_type::line_color(*lc); dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case marker_pixel: do { base_type::fill_color(*fc); base_type::line_color(*lc); pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
+ case end_of_markers: break;
+ }
+ }
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_renderer_mclip.h b/xs/src/agg/agg_renderer_mclip.h
new file mode 100644
index 000000000..96a7d4e09
--- /dev/null
+++ b/xs/src/agg/agg_renderer_mclip.h
@@ -0,0 +1,349 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class renderer_mclip
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERER_MCLIP_INCLUDED
+#define AGG_RENDERER_MCLIP_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_array.h"
+#include "agg_renderer_base.h"
+
+namespace agg
+{
+
+ //----------------------------------------------------------renderer_mclip
+ template<class PixelFormat> class renderer_mclip
+ {
+ public:
+ typedef PixelFormat pixfmt_type;
+ typedef typename pixfmt_type::color_type color_type;
+ typedef typename pixfmt_type::row_data row_data;
+ typedef renderer_base<pixfmt_type> base_ren_type;
+
+ //--------------------------------------------------------------------
+ explicit renderer_mclip(pixfmt_type& pixf) :
+ m_ren(pixf),
+ m_curr_cb(0),
+ m_bounds(m_ren.xmin(), m_ren.ymin(), m_ren.xmax(), m_ren.ymax())
+ {}
+ void attach(pixfmt_type& pixf)
+ {
+ m_ren.attach(pixf);
+ reset_clipping(true);
+ }
+
+ //--------------------------------------------------------------------
+ const pixfmt_type& ren() const { return m_ren.ren(); }
+ pixfmt_type& ren() { return m_ren.ren(); }
+
+ //--------------------------------------------------------------------
+ unsigned width() const { return m_ren.width(); }
+ unsigned height() const { return m_ren.height(); }
+
+ //--------------------------------------------------------------------
+ const rect_i& clip_box() const { return m_ren.clip_box(); }
+ int xmin() const { return m_ren.xmin(); }
+ int ymin() const { return m_ren.ymin(); }
+ int xmax() const { return m_ren.xmax(); }
+ int ymax() const { return m_ren.ymax(); }
+
+ //--------------------------------------------------------------------
+ const rect_i& bounding_clip_box() const { return m_bounds; }
+ int bounding_xmin() const { return m_bounds.x1; }
+ int bounding_ymin() const { return m_bounds.y1; }
+ int bounding_xmax() const { return m_bounds.x2; }
+ int bounding_ymax() const { return m_bounds.y2; }
+
+ //--------------------------------------------------------------------
+ void first_clip_box()
+ {
+ m_curr_cb = 0;
+ if(m_clip.size())
+ {
+ const rect_i& cb = m_clip[0];
+ m_ren.clip_box_naked(cb.x1, cb.y1, cb.x2, cb.y2);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ bool next_clip_box()
+ {
+ if(++m_curr_cb < m_clip.size())
+ {
+ const rect_i& cb = m_clip[m_curr_cb];
+ m_ren.clip_box_naked(cb.x1, cb.y1, cb.x2, cb.y2);
+ return true;
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_clipping(bool visibility)
+ {
+ m_ren.reset_clipping(visibility);
+ m_clip.remove_all();
+ m_curr_cb = 0;
+ m_bounds = m_ren.clip_box();
+ }
+
+ //--------------------------------------------------------------------
+ void add_clip_box(int x1, int y1, int x2, int y2)
+ {
+ rect_i cb(x1, y1, x2, y2);
+ cb.normalize();
+ if(cb.clip(rect_i(0, 0, width() - 1, height() - 1)))
+ {
+ m_clip.add(cb);
+ if(cb.x1 < m_bounds.x1) m_bounds.x1 = cb.x1;
+ if(cb.y1 < m_bounds.y1) m_bounds.y1 = cb.y1;
+ if(cb.x2 > m_bounds.x2) m_bounds.x2 = cb.x2;
+ if(cb.y2 > m_bounds.y2) m_bounds.y2 = cb.y2;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void clear(const color_type& c)
+ {
+ m_ren.clear(c);
+ }
+
+ //--------------------------------------------------------------------
+ void copy_pixel(int x, int y, const color_type& c)
+ {
+ first_clip_box();
+ do
+ {
+ if(m_ren.inbox(x, y))
+ {
+ m_ren.ren().copy_pixel(x, y, c);
+ break;
+ }
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_pixel(int x, int y, const color_type& c, cover_type cover)
+ {
+ first_clip_box();
+ do
+ {
+ if(m_ren.inbox(x, y))
+ {
+ m_ren.ren().blend_pixel(x, y, c, cover);
+ break;
+ }
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ color_type pixel(int x, int y) const
+ {
+ first_clip_box();
+ do
+ {
+ if(m_ren.inbox(x, y))
+ {
+ return m_ren.ren().pixel(x, y);
+ }
+ }
+ while(next_clip_box());
+ return color_type::no_color();
+ }
+
+ //--------------------------------------------------------------------
+ void copy_hline(int x1, int y, int x2, const color_type& c)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.copy_hline(x1, y, x2, c);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void copy_vline(int x, int y1, int y2, const color_type& c)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.copy_vline(x, y1, y2, c);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_hline(int x1, int y, int x2,
+ const color_type& c, cover_type cover)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_hline(x1, y, x2, c, cover);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_vline(int x, int y1, int y2,
+ const color_type& c, cover_type cover)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_vline(x, y1, y2, c, cover);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void copy_bar(int x1, int y1, int x2, int y2, const color_type& c)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.copy_bar(x1, y1, x2, y2, c);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_bar(int x1, int y1, int x2, int y2,
+ const color_type& c, cover_type cover)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_bar(x1, y1, x2, y2, c, cover);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y, int len,
+ const color_type& c, const cover_type* covers)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_solid_hspan(x, y, len, c, covers);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y, int len,
+ const color_type& c, const cover_type* covers)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_solid_vspan(x, y, len, c, covers);
+ }
+ while(next_clip_box());
+ }
+
+
+ //--------------------------------------------------------------------
+ void copy_color_hspan(int x, int y, int len, const color_type* colors)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.copy_color_hspan(x, y, len, colors);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_hspan(int x, int y, int len,
+ const color_type* colors,
+ const cover_type* covers,
+ cover_type cover = cover_full)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_color_hspan(x, y, len, colors, covers, cover);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void blend_color_vspan(int x, int y, int len,
+ const color_type* colors,
+ const cover_type* covers,
+ cover_type cover = cover_full)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_color_vspan(x, y, len, colors, covers, cover);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ void copy_from(const rendering_buffer& from,
+ const rect_i* rc=0,
+ int x_to=0,
+ int y_to=0)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.copy_from(from, rc, x_to, y_to);
+ }
+ while(next_clip_box());
+ }
+
+ //--------------------------------------------------------------------
+ template<class SrcPixelFormatRenderer>
+ void blend_from(const SrcPixelFormatRenderer& src,
+ const rect_i* rect_src_ptr = 0,
+ int dx = 0,
+ int dy = 0,
+ cover_type cover = cover_full)
+ {
+ first_clip_box();
+ do
+ {
+ m_ren.blend_from(src, rect_src_ptr, dx, dy, cover);
+ }
+ while(next_clip_box());
+ }
+
+
+ private:
+ renderer_mclip(const renderer_mclip<PixelFormat>&);
+ const renderer_mclip<PixelFormat>&
+ operator = (const renderer_mclip<PixelFormat>&);
+
+ base_ren_type m_ren;
+ pod_bvector<rect_i, 4> m_clip;
+ unsigned m_curr_cb;
+ rect_i m_bounds;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_renderer_outline_aa.h b/xs/src/agg/agg_renderer_outline_aa.h
new file mode 100644
index 000000000..394c58ca6
--- /dev/null
+++ b/xs/src/agg/agg_renderer_outline_aa.h
@@ -0,0 +1,1836 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_RENDERER_OUTLINE_AA_INCLUDED
+#define AGG_RENDERER_OUTLINE_AA_INCLUDED
+
+#include "agg_array.h"
+#include "agg_math.h"
+#include "agg_line_aa_basics.h"
+#include "agg_dda_line.h"
+#include "agg_ellipse_bresenham.h"
+#include "agg_renderer_base.h"
+#include "agg_gamma_functions.h"
+#include "agg_clip_liang_barsky.h"
+
+namespace agg
+{
+
+ //===================================================distance_interpolator0
+ class distance_interpolator0
+ {
+ public:
+ //---------------------------------------------------------------------
+ distance_interpolator0() {}
+ distance_interpolator0(int x1, int y1, int x2, int y2, int x, int y) :
+ m_dx(line_mr(x2) - line_mr(x1)),
+ m_dy(line_mr(y2) - line_mr(y1)),
+ m_dist((line_mr(x + line_subpixel_scale/2) - line_mr(x2)) * m_dy -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(y2)) * m_dx)
+ {
+ m_dx <<= line_mr_subpixel_shift;
+ m_dy <<= line_mr_subpixel_shift;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_x() { m_dist += m_dy; }
+ int dist() const { return m_dist; }
+
+ private:
+ //---------------------------------------------------------------------
+ int m_dx;
+ int m_dy;
+ int m_dist;
+ };
+
+ //==================================================distance_interpolator00
+ class distance_interpolator00
+ {
+ public:
+ //---------------------------------------------------------------------
+ distance_interpolator00() {}
+ distance_interpolator00(int xc, int yc,
+ int x1, int y1, int x2, int y2,
+ int x, int y) :
+ m_dx1(line_mr(x1) - line_mr(xc)),
+ m_dy1(line_mr(y1) - line_mr(yc)),
+ m_dx2(line_mr(x2) - line_mr(xc)),
+ m_dy2(line_mr(y2) - line_mr(yc)),
+ m_dist1((line_mr(x + line_subpixel_scale/2) - line_mr(x1)) * m_dy1 -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(y1)) * m_dx1),
+ m_dist2((line_mr(x + line_subpixel_scale/2) - line_mr(x2)) * m_dy2 -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(y2)) * m_dx2)
+ {
+ m_dx1 <<= line_mr_subpixel_shift;
+ m_dy1 <<= line_mr_subpixel_shift;
+ m_dx2 <<= line_mr_subpixel_shift;
+ m_dy2 <<= line_mr_subpixel_shift;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_x() { m_dist1 += m_dy1; m_dist2 += m_dy2; }
+ int dist1() const { return m_dist1; }
+ int dist2() const { return m_dist2; }
+
+ private:
+ //---------------------------------------------------------------------
+ int m_dx1;
+ int m_dy1;
+ int m_dx2;
+ int m_dy2;
+ int m_dist1;
+ int m_dist2;
+ };
+
+ //===================================================distance_interpolator1
+ class distance_interpolator1
+ {
+ public:
+ //---------------------------------------------------------------------
+ distance_interpolator1() {}
+ distance_interpolator1(int x1, int y1, int x2, int y2, int x, int y) :
+ m_dx(x2 - x1),
+ m_dy(y2 - y1),
+ m_dist(iround(double(x + line_subpixel_scale/2 - x2) * double(m_dy) -
+ double(y + line_subpixel_scale/2 - y2) * double(m_dx)))
+ {
+ m_dx <<= line_subpixel_shift;
+ m_dy <<= line_subpixel_shift;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_x() { m_dist += m_dy; }
+ void dec_x() { m_dist -= m_dy; }
+ void inc_y() { m_dist -= m_dx; }
+ void dec_y() { m_dist += m_dx; }
+
+ //---------------------------------------------------------------------
+ void inc_x(int dy)
+ {
+ m_dist += m_dy;
+ if(dy > 0) m_dist -= m_dx;
+ if(dy < 0) m_dist += m_dx;
+ }
+
+ //---------------------------------------------------------------------
+ void dec_x(int dy)
+ {
+ m_dist -= m_dy;
+ if(dy > 0) m_dist -= m_dx;
+ if(dy < 0) m_dist += m_dx;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_y(int dx)
+ {
+ m_dist -= m_dx;
+ if(dx > 0) m_dist += m_dy;
+ if(dx < 0) m_dist -= m_dy;
+ }
+
+ void dec_y(int dx)
+ //---------------------------------------------------------------------
+ {
+ m_dist += m_dx;
+ if(dx > 0) m_dist += m_dy;
+ if(dx < 0) m_dist -= m_dy;
+ }
+
+ //---------------------------------------------------------------------
+ int dist() const { return m_dist; }
+ int dx() const { return m_dx; }
+ int dy() const { return m_dy; }
+
+ private:
+ //---------------------------------------------------------------------
+ int m_dx;
+ int m_dy;
+ int m_dist;
+ };
+
+
+
+
+
+ //===================================================distance_interpolator2
+ class distance_interpolator2
+ {
+ public:
+ //---------------------------------------------------------------------
+ distance_interpolator2() {}
+ distance_interpolator2(int x1, int y1, int x2, int y2,
+ int sx, int sy, int x, int y) :
+ m_dx(x2 - x1),
+ m_dy(y2 - y1),
+ m_dx_start(line_mr(sx) - line_mr(x1)),
+ m_dy_start(line_mr(sy) - line_mr(y1)),
+
+ m_dist(iround(double(x + line_subpixel_scale/2 - x2) * double(m_dy) -
+ double(y + line_subpixel_scale/2 - y2) * double(m_dx))),
+
+ m_dist_start((line_mr(x + line_subpixel_scale/2) - line_mr(sx)) * m_dy_start -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(sy)) * m_dx_start)
+ {
+ m_dx <<= line_subpixel_shift;
+ m_dy <<= line_subpixel_shift;
+ m_dx_start <<= line_mr_subpixel_shift;
+ m_dy_start <<= line_mr_subpixel_shift;
+ }
+
+ distance_interpolator2(int x1, int y1, int x2, int y2,
+ int ex, int ey, int x, int y, int) :
+ m_dx(x2 - x1),
+ m_dy(y2 - y1),
+ m_dx_start(line_mr(ex) - line_mr(x2)),
+ m_dy_start(line_mr(ey) - line_mr(y2)),
+
+ m_dist(iround(double(x + line_subpixel_scale/2 - x2) * double(m_dy) -
+ double(y + line_subpixel_scale/2 - y2) * double(m_dx))),
+
+ m_dist_start((line_mr(x + line_subpixel_scale/2) - line_mr(ex)) * m_dy_start -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(ey)) * m_dx_start)
+ {
+ m_dx <<= line_subpixel_shift;
+ m_dy <<= line_subpixel_shift;
+ m_dx_start <<= line_mr_subpixel_shift;
+ m_dy_start <<= line_mr_subpixel_shift;
+ }
+
+
+ //---------------------------------------------------------------------
+ void inc_x() { m_dist += m_dy; m_dist_start += m_dy_start; }
+ void dec_x() { m_dist -= m_dy; m_dist_start -= m_dy_start; }
+ void inc_y() { m_dist -= m_dx; m_dist_start -= m_dx_start; }
+ void dec_y() { m_dist += m_dx; m_dist_start += m_dx_start; }
+
+ //---------------------------------------------------------------------
+ void inc_x(int dy)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ if(dy > 0)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ }
+ if(dy < 0)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void dec_x(int dy)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ if(dy > 0)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ }
+ if(dy < 0)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void inc_y(int dx)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ if(dx > 0)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ }
+ if(dx < 0)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void dec_y(int dx)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ if(dx > 0)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ }
+ if(dx < 0)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ int dist() const { return m_dist; }
+ int dist_start() const { return m_dist_start; }
+ int dist_end() const { return m_dist_start; }
+
+ //---------------------------------------------------------------------
+ int dx() const { return m_dx; }
+ int dy() const { return m_dy; }
+ int dx_start() const { return m_dx_start; }
+ int dy_start() const { return m_dy_start; }
+ int dx_end() const { return m_dx_start; }
+ int dy_end() const { return m_dy_start; }
+
+ private:
+ //---------------------------------------------------------------------
+ int m_dx;
+ int m_dy;
+ int m_dx_start;
+ int m_dy_start;
+
+ int m_dist;
+ int m_dist_start;
+ };
+
+
+
+
+
+ //===================================================distance_interpolator3
+ class distance_interpolator3
+ {
+ public:
+ //---------------------------------------------------------------------
+ distance_interpolator3() {}
+ distance_interpolator3(int x1, int y1, int x2, int y2,
+ int sx, int sy, int ex, int ey,
+ int x, int y) :
+ m_dx(x2 - x1),
+ m_dy(y2 - y1),
+ m_dx_start(line_mr(sx) - line_mr(x1)),
+ m_dy_start(line_mr(sy) - line_mr(y1)),
+ m_dx_end(line_mr(ex) - line_mr(x2)),
+ m_dy_end(line_mr(ey) - line_mr(y2)),
+
+ m_dist(iround(double(x + line_subpixel_scale/2 - x2) * double(m_dy) -
+ double(y + line_subpixel_scale/2 - y2) * double(m_dx))),
+
+ m_dist_start((line_mr(x + line_subpixel_scale/2) - line_mr(sx)) * m_dy_start -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(sy)) * m_dx_start),
+
+ m_dist_end((line_mr(x + line_subpixel_scale/2) - line_mr(ex)) * m_dy_end -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(ey)) * m_dx_end)
+ {
+ m_dx <<= line_subpixel_shift;
+ m_dy <<= line_subpixel_shift;
+ m_dx_start <<= line_mr_subpixel_shift;
+ m_dy_start <<= line_mr_subpixel_shift;
+ m_dx_end <<= line_mr_subpixel_shift;
+ m_dy_end <<= line_mr_subpixel_shift;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_x() { m_dist += m_dy; m_dist_start += m_dy_start; m_dist_end += m_dy_end; }
+ void dec_x() { m_dist -= m_dy; m_dist_start -= m_dy_start; m_dist_end -= m_dy_end; }
+ void inc_y() { m_dist -= m_dx; m_dist_start -= m_dx_start; m_dist_end -= m_dx_end; }
+ void dec_y() { m_dist += m_dx; m_dist_start += m_dx_start; m_dist_end += m_dx_end; }
+
+ //---------------------------------------------------------------------
+ void inc_x(int dy)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_end += m_dy_end;
+ if(dy > 0)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_end -= m_dx_end;
+ }
+ if(dy < 0)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_end += m_dx_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void dec_x(int dy)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_end -= m_dy_end;
+ if(dy > 0)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_end -= m_dx_end;
+ }
+ if(dy < 0)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_end += m_dx_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void inc_y(int dx)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_end -= m_dx_end;
+ if(dx > 0)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_end += m_dy_end;
+ }
+ if(dx < 0)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_end -= m_dy_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void dec_y(int dx)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_end += m_dx_end;
+ if(dx > 0)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_end += m_dy_end;
+ }
+ if(dx < 0)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_end -= m_dy_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ int dist() const { return m_dist; }
+ int dist_start() const { return m_dist_start; }
+ int dist_end() const { return m_dist_end; }
+
+ //---------------------------------------------------------------------
+ int dx() const { return m_dx; }
+ int dy() const { return m_dy; }
+ int dx_start() const { return m_dx_start; }
+ int dy_start() const { return m_dy_start; }
+ int dx_end() const { return m_dx_end; }
+ int dy_end() const { return m_dy_end; }
+
+ private:
+ //---------------------------------------------------------------------
+ int m_dx;
+ int m_dy;
+ int m_dx_start;
+ int m_dy_start;
+ int m_dx_end;
+ int m_dy_end;
+
+ int m_dist;
+ int m_dist_start;
+ int m_dist_end;
+ };
+
+
+
+
+
+ //================================================line_interpolator_aa_base
+ template<class Renderer> class line_interpolator_aa_base
+ {
+ public:
+ typedef Renderer renderer_type;
+ typedef typename Renderer::color_type color_type;
+
+ //---------------------------------------------------------------------
+ enum max_half_width_e
+ {
+ max_half_width = 64
+ };
+
+ //---------------------------------------------------------------------
+ line_interpolator_aa_base(renderer_type& ren, line_parameters& lp) :
+ m_lp(&lp),
+ m_li(lp.vertical ? line_dbl_hr(lp.x2 - lp.x1) :
+ line_dbl_hr(lp.y2 - lp.y1),
+ lp.vertical ? abs(lp.y2 - lp.y1) :
+ abs(lp.x2 - lp.x1) + 1),
+ m_ren(ren),
+ m_len((lp.vertical == (lp.inc > 0)) ? -lp.len : lp.len),
+ m_x(lp.x1 >> line_subpixel_shift),
+ m_y(lp.y1 >> line_subpixel_shift),
+ m_old_x(m_x),
+ m_old_y(m_y),
+ m_count((lp.vertical ? abs((lp.y2 >> line_subpixel_shift) - m_y) :
+ abs((lp.x2 >> line_subpixel_shift) - m_x))),
+ m_width(ren.subpixel_width()),
+ //m_max_extent(m_width >> (line_subpixel_shift - 2)),
+ m_max_extent((m_width + line_subpixel_mask) >> line_subpixel_shift),
+ m_step(0)
+ {
+ agg::dda2_line_interpolator li(0, lp.vertical ?
+ (lp.dy << agg::line_subpixel_shift) :
+ (lp.dx << agg::line_subpixel_shift),
+ lp.len);
+
+ unsigned i;
+ int stop = m_width + line_subpixel_scale * 2;
+ for(i = 0; i < max_half_width; ++i)
+ {
+ m_dist[i] = li.y();
+ if(m_dist[i] >= stop) break;
+ ++li;
+ }
+ m_dist[i++] = 0x7FFF0000;
+ }
+
+ //---------------------------------------------------------------------
+ template<class DI> int step_hor_base(DI& di)
+ {
+ ++m_li;
+ m_x += m_lp->inc;
+ m_y = (m_lp->y1 + m_li.y()) >> line_subpixel_shift;
+
+ if(m_lp->inc > 0) di.inc_x(m_y - m_old_y);
+ else di.dec_x(m_y - m_old_y);
+
+ m_old_y = m_y;
+
+ return di.dist() / m_len;
+ }
+
+ //---------------------------------------------------------------------
+ template<class DI> int step_ver_base(DI& di)
+ {
+ ++m_li;
+ m_y += m_lp->inc;
+ m_x = (m_lp->x1 + m_li.y()) >> line_subpixel_shift;
+
+ if(m_lp->inc > 0) di.inc_y(m_x - m_old_x);
+ else di.dec_y(m_x - m_old_x);
+
+ m_old_x = m_x;
+
+ return di.dist() / m_len;
+ }
+
+ //---------------------------------------------------------------------
+ bool vertical() const { return m_lp->vertical; }
+ int width() const { return m_width; }
+ int count() const { return m_count; }
+
+ private:
+ line_interpolator_aa_base(const line_interpolator_aa_base<Renderer>&);
+ const line_interpolator_aa_base<Renderer>&
+ operator = (const line_interpolator_aa_base<Renderer>&);
+
+ protected:
+ line_parameters* m_lp;
+ dda2_line_interpolator m_li;
+ renderer_type& m_ren;
+ int m_len;
+ int m_x;
+ int m_y;
+ int m_old_x;
+ int m_old_y;
+ int m_count;
+ int m_width;
+ int m_max_extent;
+ int m_step;
+ int m_dist[max_half_width + 1];
+ cover_type m_covers[max_half_width * 2 + 4];
+ };
+
+
+
+
+
+
+
+ //====================================================line_interpolator_aa0
+ template<class Renderer> class line_interpolator_aa0 :
+ public line_interpolator_aa_base<Renderer>
+ {
+ public:
+ typedef Renderer renderer_type;
+ typedef typename Renderer::color_type color_type;
+ typedef line_interpolator_aa_base<Renderer> base_type;
+
+ //---------------------------------------------------------------------
+ line_interpolator_aa0(renderer_type& ren, line_parameters& lp) :
+ line_interpolator_aa_base<Renderer>(ren, lp),
+ m_di(lp.x1, lp.y1, lp.x2, lp.y2,
+ lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask)
+ {
+ base_type::m_li.adjust_forward();
+ }
+
+ //---------------------------------------------------------------------
+ bool step_hor()
+ {
+ int dist;
+ int dy;
+ int s1 = base_type::step_hor_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ *p1++ = (cover_type)base_type::m_ren.cover(s1);
+
+ dy = 1;
+ while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width)
+ {
+ *p1++ = (cover_type)base_type::m_ren.cover(dist);
+ ++dy;
+ }
+
+ dy = 1;
+ while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width)
+ {
+ *--p0 = (cover_type)base_type::m_ren.cover(dist);
+ ++dy;
+ }
+ base_type::m_ren.blend_solid_vspan(base_type::m_x,
+ base_type::m_y - dy + 1,
+ unsigned(p1 - p0),
+ p0);
+ return ++base_type::m_step < base_type::m_count;
+ }
+
+ //---------------------------------------------------------------------
+ bool step_ver()
+ {
+ int dist;
+ int dx;
+ int s1 = base_type::step_ver_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ *p1++ = (cover_type)base_type::m_ren.cover(s1);
+
+ dx = 1;
+ while((dist = base_type::m_dist[dx] - s1) <= base_type::m_width)
+ {
+ *p1++ = (cover_type)base_type::m_ren.cover(dist);
+ ++dx;
+ }
+
+ dx = 1;
+ while((dist = base_type::m_dist[dx] + s1) <= base_type::m_width)
+ {
+ *--p0 = (cover_type)base_type::m_ren.cover(dist);
+ ++dx;
+ }
+ base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
+ base_type::m_y,
+ unsigned(p1 - p0),
+ p0);
+ return ++base_type::m_step < base_type::m_count;
+ }
+
+ private:
+ line_interpolator_aa0(const line_interpolator_aa0<Renderer>&);
+ const line_interpolator_aa0<Renderer>&
+ operator = (const line_interpolator_aa0<Renderer>&);
+
+ //---------------------------------------------------------------------
+ distance_interpolator1 m_di;
+ };
+
+
+
+
+
+
+ //====================================================line_interpolator_aa1
+ template<class Renderer> class line_interpolator_aa1 :
+ public line_interpolator_aa_base<Renderer>
+ {
+ public:
+ typedef Renderer renderer_type;
+ typedef typename Renderer::color_type color_type;
+ typedef line_interpolator_aa_base<Renderer> base_type;
+
+ //---------------------------------------------------------------------
+ line_interpolator_aa1(renderer_type& ren, line_parameters& lp,
+ int sx, int sy) :
+ line_interpolator_aa_base<Renderer>(ren, lp),
+ m_di(lp.x1, lp.y1, lp.x2, lp.y2, sx, sy,
+ lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask)
+ {
+ int dist1_start;
+ int dist2_start;
+
+ int npix = 1;
+
+ if(lp.vertical)
+ {
+ do
+ {
+ --base_type::m_li;
+ base_type::m_y -= lp.inc;
+ base_type::m_x = (base_type::m_lp->x1 + base_type::m_li.y()) >> line_subpixel_shift;
+
+ if(lp.inc > 0) m_di.dec_y(base_type::m_x - base_type::m_old_x);
+ else m_di.inc_y(base_type::m_x - base_type::m_old_x);
+
+ base_type::m_old_x = base_type::m_x;
+
+ dist1_start = dist2_start = m_di.dist_start();
+
+ int dx = 0;
+ if(dist1_start < 0) ++npix;
+ do
+ {
+ dist1_start += m_di.dy_start();
+ dist2_start -= m_di.dy_start();
+ if(dist1_start < 0) ++npix;
+ if(dist2_start < 0) ++npix;
+ ++dx;
+ }
+ while(base_type::m_dist[dx] <= base_type::m_width);
+ --base_type::m_step;
+ if(npix == 0) break;
+ npix = 0;
+ }
+ while(base_type::m_step >= -base_type::m_max_extent);
+ }
+ else
+ {
+ do
+ {
+ --base_type::m_li;
+ base_type::m_x -= lp.inc;
+ base_type::m_y = (base_type::m_lp->y1 + base_type::m_li.y()) >> line_subpixel_shift;
+
+ if(lp.inc > 0) m_di.dec_x(base_type::m_y - base_type::m_old_y);
+ else m_di.inc_x(base_type::m_y - base_type::m_old_y);
+
+ base_type::m_old_y = base_type::m_y;
+
+ dist1_start = dist2_start = m_di.dist_start();
+
+ int dy = 0;
+ if(dist1_start < 0) ++npix;
+ do
+ {
+ dist1_start -= m_di.dx_start();
+ dist2_start += m_di.dx_start();
+ if(dist1_start < 0) ++npix;
+ if(dist2_start < 0) ++npix;
+ ++dy;
+ }
+ while(base_type::m_dist[dy] <= base_type::m_width);
+ --base_type::m_step;
+ if(npix == 0) break;
+ npix = 0;
+ }
+ while(base_type::m_step >= -base_type::m_max_extent);
+ }
+ base_type::m_li.adjust_forward();
+ }
+
+ //---------------------------------------------------------------------
+ bool step_hor()
+ {
+ int dist_start;
+ int dist;
+ int dy;
+ int s1 = base_type::step_hor_base(m_di);
+
+ dist_start = m_di.dist_start();
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ *p1 = 0;
+ if(dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(s1);
+ }
+ ++p1;
+
+ dy = 1;
+ while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width)
+ {
+ dist_start -= m_di.dx_start();
+ *p1 = 0;
+ if(dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(dist);
+ }
+ ++p1;
+ ++dy;
+ }
+
+ dy = 1;
+ dist_start = m_di.dist_start();
+ while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width)
+ {
+ dist_start += m_di.dx_start();
+ *--p0 = 0;
+ if(dist_start <= 0)
+ {
+ *p0 = (cover_type)base_type::m_ren.cover(dist);
+ }
+ ++dy;
+ }
+
+ base_type::m_ren.blend_solid_vspan(base_type::m_x,
+ base_type::m_y - dy + 1,
+ unsigned(p1 - p0),
+ p0);
+ return ++base_type::m_step < base_type::m_count;
+ }
+
+ //---------------------------------------------------------------------
+ bool step_ver()
+ {
+ int dist_start;
+ int dist;
+ int dx;
+ int s1 = base_type::step_ver_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ dist_start = m_di.dist_start();
+
+ *p1 = 0;
+ if(dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(s1);
+ }
+ ++p1;
+
+ dx = 1;
+ while((dist = base_type::m_dist[dx] - s1) <= base_type::m_width)
+ {
+ dist_start += m_di.dy_start();
+ *p1 = 0;
+ if(dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(dist);
+ }
+ ++p1;
+ ++dx;
+ }
+
+ dx = 1;
+ dist_start = m_di.dist_start();
+ while((dist = base_type::m_dist[dx] + s1) <= base_type::m_width)
+ {
+ dist_start -= m_di.dy_start();
+ *--p0 = 0;
+ if(dist_start <= 0)
+ {
+ *p0 = (cover_type)base_type::m_ren.cover(dist);
+ }
+ ++dx;
+ }
+ base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
+ base_type::m_y,
+ unsigned(p1 - p0),
+ p0);
+ return ++base_type::m_step < base_type::m_count;
+ }
+
+ private:
+ line_interpolator_aa1(const line_interpolator_aa1<Renderer>&);
+ const line_interpolator_aa1<Renderer>&
+ operator = (const line_interpolator_aa1<Renderer>&);
+
+ //---------------------------------------------------------------------
+ distance_interpolator2 m_di;
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+ //====================================================line_interpolator_aa2
+ template<class Renderer> class line_interpolator_aa2 :
+ public line_interpolator_aa_base<Renderer>
+ {
+ public:
+ typedef Renderer renderer_type;
+ typedef typename Renderer::color_type color_type;
+ typedef line_interpolator_aa_base<Renderer> base_type;
+
+ //---------------------------------------------------------------------
+ line_interpolator_aa2(renderer_type& ren, line_parameters& lp,
+ int ex, int ey) :
+ line_interpolator_aa_base<Renderer>(ren, lp),
+ m_di(lp.x1, lp.y1, lp.x2, lp.y2, ex, ey,
+ lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask,
+ 0)
+ {
+ base_type::m_li.adjust_forward();
+ base_type::m_step -= base_type::m_max_extent;
+ }
+
+ //---------------------------------------------------------------------
+ bool step_hor()
+ {
+ int dist_end;
+ int dist;
+ int dy;
+ int s1 = base_type::step_hor_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ dist_end = m_di.dist_end();
+
+ int npix = 0;
+ *p1 = 0;
+ if(dist_end > 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(s1);
+ ++npix;
+ }
+ ++p1;
+
+ dy = 1;
+ while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width)
+ {
+ dist_end -= m_di.dx_end();
+ *p1 = 0;
+ if(dist_end > 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++p1;
+ ++dy;
+ }
+
+ dy = 1;
+ dist_end = m_di.dist_end();
+ while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width)
+ {
+ dist_end += m_di.dx_end();
+ *--p0 = 0;
+ if(dist_end > 0)
+ {
+ *p0 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++dy;
+ }
+ base_type::m_ren.blend_solid_vspan(base_type::m_x,
+ base_type::m_y - dy + 1,
+ unsigned(p1 - p0),
+ p0);
+ return npix && ++base_type::m_step < base_type::m_count;
+ }
+
+ //---------------------------------------------------------------------
+ bool step_ver()
+ {
+ int dist_end;
+ int dist;
+ int dx;
+ int s1 = base_type::step_ver_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ dist_end = m_di.dist_end();
+
+ int npix = 0;
+ *p1 = 0;
+ if(dist_end > 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(s1);
+ ++npix;
+ }
+ ++p1;
+
+ dx = 1;
+ while((dist = base_type::m_dist[dx] - s1) <= base_type::m_width)
+ {
+ dist_end += m_di.dy_end();
+ *p1 = 0;
+ if(dist_end > 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++p1;
+ ++dx;
+ }
+
+ dx = 1;
+ dist_end = m_di.dist_end();
+ while((dist = base_type::m_dist[dx] + s1) <= base_type::m_width)
+ {
+ dist_end -= m_di.dy_end();
+ *--p0 = 0;
+ if(dist_end > 0)
+ {
+ *p0 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++dx;
+ }
+ base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
+ base_type::m_y,
+ unsigned(p1 - p0),
+ p0);
+ return npix && ++base_type::m_step < base_type::m_count;
+ }
+
+ private:
+ line_interpolator_aa2(const line_interpolator_aa2<Renderer>&);
+ const line_interpolator_aa2<Renderer>&
+ operator = (const line_interpolator_aa2<Renderer>&);
+
+ //---------------------------------------------------------------------
+ distance_interpolator2 m_di;
+ };
+
+
+
+
+
+
+
+
+
+
+ //====================================================line_interpolator_aa3
+ template<class Renderer> class line_interpolator_aa3 :
+ public line_interpolator_aa_base<Renderer>
+ {
+ public:
+ typedef Renderer renderer_type;
+ typedef typename Renderer::color_type color_type;
+ typedef line_interpolator_aa_base<Renderer> base_type;
+
+ //---------------------------------------------------------------------
+ line_interpolator_aa3(renderer_type& ren, line_parameters& lp,
+ int sx, int sy, int ex, int ey) :
+ line_interpolator_aa_base<Renderer>(ren, lp),
+ m_di(lp.x1, lp.y1, lp.x2, lp.y2, sx, sy, ex, ey,
+ lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask)
+ {
+ int dist1_start;
+ int dist2_start;
+ int npix = 1;
+ if(lp.vertical)
+ {
+ do
+ {
+ --base_type::m_li;
+ base_type::m_y -= lp.inc;
+ base_type::m_x = (base_type::m_lp->x1 + base_type::m_li.y()) >> line_subpixel_shift;
+
+ if(lp.inc > 0) m_di.dec_y(base_type::m_x - base_type::m_old_x);
+ else m_di.inc_y(base_type::m_x - base_type::m_old_x);
+
+ base_type::m_old_x = base_type::m_x;
+
+ dist1_start = dist2_start = m_di.dist_start();
+
+ int dx = 0;
+ if(dist1_start < 0) ++npix;
+ do
+ {
+ dist1_start += m_di.dy_start();
+ dist2_start -= m_di.dy_start();
+ if(dist1_start < 0) ++npix;
+ if(dist2_start < 0) ++npix;
+ ++dx;
+ }
+ while(base_type::m_dist[dx] <= base_type::m_width);
+ if(npix == 0) break;
+ npix = 0;
+ }
+ while(--base_type::m_step >= -base_type::m_max_extent);
+ }
+ else
+ {
+ do
+ {
+ --base_type::m_li;
+ base_type::m_x -= lp.inc;
+ base_type::m_y = (base_type::m_lp->y1 + base_type::m_li.y()) >> line_subpixel_shift;
+
+ if(lp.inc > 0) m_di.dec_x(base_type::m_y - base_type::m_old_y);
+ else m_di.inc_x(base_type::m_y - base_type::m_old_y);
+
+ base_type::m_old_y = base_type::m_y;
+
+ dist1_start = dist2_start = m_di.dist_start();
+
+ int dy = 0;
+ if(dist1_start < 0) ++npix;
+ do
+ {
+ dist1_start -= m_di.dx_start();
+ dist2_start += m_di.dx_start();
+ if(dist1_start < 0) ++npix;
+ if(dist2_start < 0) ++npix;
+ ++dy;
+ }
+ while(base_type::m_dist[dy] <= base_type::m_width);
+ if(npix == 0) break;
+ npix = 0;
+ }
+ while(--base_type::m_step >= -base_type::m_max_extent);
+ }
+ base_type::m_li.adjust_forward();
+ base_type::m_step -= base_type::m_max_extent;
+ }
+
+
+ //---------------------------------------------------------------------
+ bool step_hor()
+ {
+ int dist_start;
+ int dist_end;
+ int dist;
+ int dy;
+ int s1 = base_type::step_hor_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ dist_start = m_di.dist_start();
+ dist_end = m_di.dist_end();
+
+ int npix = 0;
+ *p1 = 0;
+ if(dist_end > 0)
+ {
+ if(dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(s1);
+ }
+ ++npix;
+ }
+ ++p1;
+
+ dy = 1;
+ while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width)
+ {
+ dist_start -= m_di.dx_start();
+ dist_end -= m_di.dx_end();
+ *p1 = 0;
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++p1;
+ ++dy;
+ }
+
+ dy = 1;
+ dist_start = m_di.dist_start();
+ dist_end = m_di.dist_end();
+ while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width)
+ {
+ dist_start += m_di.dx_start();
+ dist_end += m_di.dx_end();
+ *--p0 = 0;
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ *p0 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++dy;
+ }
+ base_type::m_ren.blend_solid_vspan(base_type::m_x,
+ base_type::m_y - dy + 1,
+ unsigned(p1 - p0),
+ p0);
+ return npix && ++base_type::m_step < base_type::m_count;
+ }
+
+ //---------------------------------------------------------------------
+ bool step_ver()
+ {
+ int dist_start;
+ int dist_end;
+ int dist;
+ int dx;
+ int s1 = base_type::step_ver_base(m_di);
+ cover_type* p0 = base_type::m_covers + base_type::max_half_width + 2;
+ cover_type* p1 = p0;
+
+ dist_start = m_di.dist_start();
+ dist_end = m_di.dist_end();
+
+ int npix = 0;
+ *p1 = 0;
+ if(dist_end > 0)
+ {
+ if(dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(s1);
+ }
+ ++npix;
+ }
+ ++p1;
+
+ dx = 1;
+ while((dist = base_type::m_dist[dx] - s1) <= base_type::m_width)
+ {
+ dist_start += m_di.dy_start();
+ dist_end += m_di.dy_end();
+ *p1 = 0;
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ *p1 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++p1;
+ ++dx;
+ }
+
+ dx = 1;
+ dist_start = m_di.dist_start();
+ dist_end = m_di.dist_end();
+ while((dist = base_type::m_dist[dx] + s1) <= base_type::m_width)
+ {
+ dist_start -= m_di.dy_start();
+ dist_end -= m_di.dy_end();
+ *--p0 = 0;
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ *p0 = (cover_type)base_type::m_ren.cover(dist);
+ ++npix;
+ }
+ ++dx;
+ }
+ base_type::m_ren.blend_solid_hspan(base_type::m_x - dx + 1,
+ base_type::m_y,
+ unsigned(p1 - p0),
+ p0);
+ return npix && ++base_type::m_step < base_type::m_count;
+ }
+
+ private:
+ line_interpolator_aa3(const line_interpolator_aa3<Renderer>&);
+ const line_interpolator_aa3<Renderer>&
+ operator = (const line_interpolator_aa3<Renderer>&);
+
+ //---------------------------------------------------------------------
+ distance_interpolator3 m_di;
+ };
+
+
+
+
+ //==========================================================line_profile_aa
+ //
+ // See Implementation agg_line_profile_aa.cpp
+ //
+ class line_profile_aa
+ {
+ public:
+ //---------------------------------------------------------------------
+ typedef int8u value_type;
+ enum subpixel_scale_e
+ {
+ subpixel_shift = line_subpixel_shift,
+ subpixel_scale = 1 << subpixel_shift,
+ subpixel_mask = subpixel_scale - 1
+ };
+
+ enum aa_scale_e
+ {
+ aa_shift = 8,
+ aa_scale = 1 << aa_shift,
+ aa_mask = aa_scale - 1
+ };
+
+ //---------------------------------------------------------------------
+ line_profile_aa() :
+ m_subpixel_width(0),
+ m_min_width(1.0),
+ m_smoother_width(1.0)
+ {
+ int i;
+ for(i = 0; i < aa_scale; i++) m_gamma[i] = (value_type)i;
+ }
+
+ //---------------------------------------------------------------------
+ template<class GammaF>
+ line_profile_aa(double w, const GammaF& gamma_function) :
+ m_subpixel_width(0),
+ m_min_width(1.0),
+ m_smoother_width(1.0)
+ {
+ gamma(gamma_function);
+ width(w);
+ }
+
+ //---------------------------------------------------------------------
+ void min_width(double w) { m_min_width = w; }
+ void smoother_width(double w) { m_smoother_width = w; }
+
+ //---------------------------------------------------------------------
+ template<class GammaF> void gamma(const GammaF& gamma_function)
+ {
+ int i;
+ for(i = 0; i < aa_scale; i++)
+ {
+ m_gamma[i] = value_type(
+ uround(gamma_function(double(i) / aa_mask) * aa_mask));
+ }
+ }
+
+ void width(double w);
+
+ unsigned profile_size() const { return m_profile.size(); }
+ int subpixel_width() const { return m_subpixel_width; }
+
+ //---------------------------------------------------------------------
+ double min_width() const { return m_min_width; }
+ double smoother_width() const { return m_smoother_width; }
+
+ //---------------------------------------------------------------------
+ value_type value(int dist) const
+ {
+ return m_profile[dist + subpixel_scale*2];
+ }
+
+ private:
+ line_profile_aa(const line_profile_aa&);
+ const line_profile_aa& operator = (const line_profile_aa&);
+
+ value_type* profile(double w);
+ void set(double center_width, double smoother_width);
+
+ //---------------------------------------------------------------------
+ pod_array<value_type> m_profile;
+ value_type m_gamma[aa_scale];
+ int m_subpixel_width;
+ double m_min_width;
+ double m_smoother_width;
+ };
+
+
+ //======================================================renderer_outline_aa
+ template<class BaseRenderer> class renderer_outline_aa
+ {
+ public:
+ //---------------------------------------------------------------------
+ typedef BaseRenderer base_ren_type;
+ typedef renderer_outline_aa<base_ren_type> self_type;
+ typedef typename base_ren_type::color_type color_type;
+
+ //---------------------------------------------------------------------
+ renderer_outline_aa(base_ren_type& ren, line_profile_aa& prof) :
+ m_ren(&ren),
+ m_profile(&prof),
+ m_clip_box(0,0,0,0),
+ m_clipping(false)
+ {}
+ void attach(base_ren_type& ren) { m_ren = &ren; }
+
+ //---------------------------------------------------------------------
+ void color(const color_type& c) { m_color = c; }
+ const color_type& color() const { return m_color; }
+
+ //---------------------------------------------------------------------
+ void profile(line_profile_aa& prof) { m_profile = &prof; }
+ line_profile_aa& profile() const { return *m_profile; }
+
+ //---------------------------------------------------------------------
+ int subpixel_width() const { return m_profile->subpixel_width(); }
+
+ //---------------------------------------------------------------------
+ void reset_clipping() { m_clipping = false; }
+ void clip_box(double x1, double y1, double x2, double y2)
+ {
+ m_clip_box.x1 = line_coord_sat::conv(x1);
+ m_clip_box.y1 = line_coord_sat::conv(y1);
+ m_clip_box.x2 = line_coord_sat::conv(x2);
+ m_clip_box.y2 = line_coord_sat::conv(y2);
+ m_clipping = true;
+ }
+
+ //---------------------------------------------------------------------
+ int cover(int d) const
+ {
+ return m_profile->value(d);
+ }
+
+ //-------------------------------------------------------------------------
+ void blend_solid_hspan(int x, int y, unsigned len, const cover_type* covers)
+ {
+ m_ren->blend_solid_hspan(x, y, len, m_color, covers);
+ }
+
+ //-------------------------------------------------------------------------
+ void blend_solid_vspan(int x, int y, unsigned len, const cover_type* covers)
+ {
+ m_ren->blend_solid_vspan(x, y, len, m_color, covers);
+ }
+
+ //-------------------------------------------------------------------------
+ static bool accurate_join_only() { return false; }
+
+ //-------------------------------------------------------------------------
+ template<class Cmp>
+ void semidot_hline(Cmp cmp,
+ int xc1, int yc1, int xc2, int yc2,
+ int x1, int y1, int x2)
+ {
+ cover_type covers[line_interpolator_aa_base<self_type>::max_half_width * 2 + 4];
+ cover_type* p0 = covers;
+ cover_type* p1 = covers;
+ int x = x1 << line_subpixel_shift;
+ int y = y1 << line_subpixel_shift;
+ int w = subpixel_width();
+ distance_interpolator0 di(xc1, yc1, xc2, yc2, x, y);
+ x += line_subpixel_scale/2;
+ y += line_subpixel_scale/2;
+
+ int x0 = x1;
+ int dx = x - xc1;
+ int dy = y - yc1;
+ do
+ {
+ int d = int(fast_sqrt(dx*dx + dy*dy));
+ *p1 = 0;
+ if(cmp(di.dist()) && d <= w)
+ {
+ *p1 = (cover_type)cover(d);
+ }
+ ++p1;
+ dx += line_subpixel_scale;
+ di.inc_x();
+ }
+ while(++x1 <= x2);
+ m_ren->blend_solid_hspan(x0, y1,
+ unsigned(p1 - p0),
+ color(),
+ p0);
+ }
+
+ //-------------------------------------------------------------------------
+ template<class Cmp>
+ void semidot(Cmp cmp, int xc1, int yc1, int xc2, int yc2)
+ {
+ if(m_clipping && clipping_flags(xc1, yc1, m_clip_box)) return;
+
+ int r = ((subpixel_width() + line_subpixel_mask) >> line_subpixel_shift);
+ if(r < 1) r = 1;
+ ellipse_bresenham_interpolator ei(r, r);
+ int dx = 0;
+ int dy = -r;
+ int dy0 = dy;
+ int dx0 = dx;
+ int x = xc1 >> line_subpixel_shift;
+ int y = yc1 >> line_subpixel_shift;
+
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ if(dy != dy0)
+ {
+ semidot_hline(cmp, xc1, yc1, xc2, yc2, x-dx0, y+dy0, x+dx0);
+ semidot_hline(cmp, xc1, yc1, xc2, yc2, x-dx0, y-dy0, x+dx0);
+ }
+ dx0 = dx;
+ dy0 = dy;
+ ++ei;
+ }
+ while(dy < 0);
+ semidot_hline(cmp, xc1, yc1, xc2, yc2, x-dx0, y+dy0, x+dx0);
+ }
+
+ //-------------------------------------------------------------------------
+ void pie_hline(int xc, int yc, int xp1, int yp1, int xp2, int yp2,
+ int xh1, int yh1, int xh2)
+ {
+ if(m_clipping && clipping_flags(xc, yc, m_clip_box)) return;
+
+ cover_type covers[line_interpolator_aa_base<self_type>::max_half_width * 2 + 4];
+ cover_type* p0 = covers;
+ cover_type* p1 = covers;
+ int x = xh1 << line_subpixel_shift;
+ int y = yh1 << line_subpixel_shift;
+ int w = subpixel_width();
+
+ distance_interpolator00 di(xc, yc, xp1, yp1, xp2, yp2, x, y);
+ x += line_subpixel_scale/2;
+ y += line_subpixel_scale/2;
+
+ int xh0 = xh1;
+ int dx = x - xc;
+ int dy = y - yc;
+ do
+ {
+ int d = int(fast_sqrt(dx*dx + dy*dy));
+ *p1 = 0;
+ if(di.dist1() <= 0 && di.dist2() > 0 && d <= w)
+ {
+ *p1 = (cover_type)cover(d);
+ }
+ ++p1;
+ dx += line_subpixel_scale;
+ di.inc_x();
+ }
+ while(++xh1 <= xh2);
+ m_ren->blend_solid_hspan(xh0, yh1,
+ unsigned(p1 - p0),
+ color(),
+ p0);
+ }
+
+
+ //-------------------------------------------------------------------------
+ void pie(int xc, int yc, int x1, int y1, int x2, int y2)
+ {
+ int r = ((subpixel_width() + line_subpixel_mask) >> line_subpixel_shift);
+ if(r < 1) r = 1;
+ ellipse_bresenham_interpolator ei(r, r);
+ int dx = 0;
+ int dy = -r;
+ int dy0 = dy;
+ int dx0 = dx;
+ int x = xc >> line_subpixel_shift;
+ int y = yc >> line_subpixel_shift;
+
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ if(dy != dy0)
+ {
+ pie_hline(xc, yc, x1, y1, x2, y2, x-dx0, y+dy0, x+dx0);
+ pie_hline(xc, yc, x1, y1, x2, y2, x-dx0, y-dy0, x+dx0);
+ }
+ dx0 = dx;
+ dy0 = dy;
+ ++ei;
+ }
+ while(dy < 0);
+ pie_hline(xc, yc, x1, y1, x2, y2, x-dx0, y+dy0, x+dx0);
+ }
+
+ //-------------------------------------------------------------------------
+ void line0_no_clip(line_parameters& lp)
+ {
+ if(lp.len > line_max_length)
+ {
+ line_parameters lp1, lp2;
+ lp.divide(lp1, lp2);
+ line0_no_clip(lp1);
+ line0_no_clip(lp2);
+ return;
+ }
+
+ line_interpolator_aa0<self_type> li(*this, lp);
+ if(li.count())
+ {
+ if(li.vertical())
+ {
+ while(li.step_ver());
+ }
+ else
+ {
+ while(li.step_hor());
+ }
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ void line0(line_parameters& lp)
+ {
+ if(m_clipping)
+ {
+ int x1 = lp.x1;
+ int y1 = lp.y1;
+ int x2 = lp.x2;
+ int y2 = lp.y2;
+ unsigned flags = clip_line_segment(&x1, &y1, &x2, &y2, m_clip_box);
+ if((flags & 4) == 0)
+ {
+ if(flags)
+ {
+ line_parameters lp2(x1, y1, x2, y2,
+ uround(calc_distance(x1, y1, x2, y2)));
+ line0_no_clip(lp2);
+ }
+ else
+ {
+ line0_no_clip(lp);
+ }
+ }
+ }
+ else
+ {
+ line0_no_clip(lp);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ void line1_no_clip(line_parameters& lp, int sx, int sy)
+ {
+ if(lp.len > line_max_length)
+ {
+ line_parameters lp1, lp2;
+ lp.divide(lp1, lp2);
+ line1_no_clip(lp1, (lp.x1 + sx) >> 1, (lp.y1 + sy) >> 1);
+ line1_no_clip(lp2, lp1.x2 + (lp1.y2 - lp1.y1), lp1.y2 - (lp1.x2 - lp1.x1));
+ return;
+ }
+
+ fix_degenerate_bisectrix_start(lp, &sx, &sy);
+ line_interpolator_aa1<self_type> li(*this, lp, sx, sy);
+ if(li.vertical())
+ {
+ while(li.step_ver());
+ }
+ else
+ {
+ while(li.step_hor());
+ }
+ }
+
+
+ //-------------------------------------------------------------------------
+ void line1(line_parameters& lp, int sx, int sy)
+ {
+ if(m_clipping)
+ {
+ int x1 = lp.x1;
+ int y1 = lp.y1;
+ int x2 = lp.x2;
+ int y2 = lp.y2;
+ unsigned flags = clip_line_segment(&x1, &y1, &x2, &y2, m_clip_box);
+ if((flags & 4) == 0)
+ {
+ if(flags)
+ {
+ line_parameters lp2(x1, y1, x2, y2,
+ uround(calc_distance(x1, y1, x2, y2)));
+ if(flags & 1)
+ {
+ sx = x1 + (y2 - y1);
+ sy = y1 - (x2 - x1);
+ }
+ else
+ {
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ {
+ sx = (lp.x1 + sx) >> 1;
+ sy = (lp.y1 + sy) >> 1;
+ }
+ }
+ line1_no_clip(lp2, sx, sy);
+ }
+ else
+ {
+ line1_no_clip(lp, sx, sy);
+ }
+ }
+ }
+ else
+ {
+ line1_no_clip(lp, sx, sy);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ void line2_no_clip(line_parameters& lp, int ex, int ey)
+ {
+ if(lp.len > line_max_length)
+ {
+ line_parameters lp1, lp2;
+ lp.divide(lp1, lp2);
+ line2_no_clip(lp1, lp1.x2 + (lp1.y2 - lp1.y1), lp1.y2 - (lp1.x2 - lp1.x1));
+ line2_no_clip(lp2, (lp.x2 + ex) >> 1, (lp.y2 + ey) >> 1);
+ return;
+ }
+
+ fix_degenerate_bisectrix_end(lp, &ex, &ey);
+ line_interpolator_aa2<self_type> li(*this, lp, ex, ey);
+ if(li.vertical())
+ {
+ while(li.step_ver());
+ }
+ else
+ {
+ while(li.step_hor());
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ void line2(line_parameters& lp, int ex, int ey)
+ {
+ if(m_clipping)
+ {
+ int x1 = lp.x1;
+ int y1 = lp.y1;
+ int x2 = lp.x2;
+ int y2 = lp.y2;
+ unsigned flags = clip_line_segment(&x1, &y1, &x2, &y2, m_clip_box);
+ if((flags & 4) == 0)
+ {
+ if(flags)
+ {
+ line_parameters lp2(x1, y1, x2, y2,
+ uround(calc_distance(x1, y1, x2, y2)));
+ if(flags & 2)
+ {
+ ex = x2 + (y2 - y1);
+ ey = y2 - (x2 - x1);
+ }
+ else
+ {
+ while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len)
+ {
+ ex = (lp.x2 + ex) >> 1;
+ ey = (lp.y2 + ey) >> 1;
+ }
+ }
+ line2_no_clip(lp2, ex, ey);
+ }
+ else
+ {
+ line2_no_clip(lp, ex, ey);
+ }
+ }
+ }
+ else
+ {
+ line2_no_clip(lp, ex, ey);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ void line3_no_clip(line_parameters& lp,
+ int sx, int sy, int ex, int ey)
+ {
+ if(lp.len > line_max_length)
+ {
+ line_parameters lp1, lp2;
+ lp.divide(lp1, lp2);
+ int mx = lp1.x2 + (lp1.y2 - lp1.y1);
+ int my = lp1.y2 - (lp1.x2 - lp1.x1);
+ line3_no_clip(lp1, (lp.x1 + sx) >> 1, (lp.y1 + sy) >> 1, mx, my);
+ line3_no_clip(lp2, mx, my, (lp.x2 + ex) >> 1, (lp.y2 + ey) >> 1);
+ return;
+ }
+
+ fix_degenerate_bisectrix_start(lp, &sx, &sy);
+ fix_degenerate_bisectrix_end(lp, &ex, &ey);
+ line_interpolator_aa3<self_type> li(*this, lp, sx, sy, ex, ey);
+ if(li.vertical())
+ {
+ while(li.step_ver());
+ }
+ else
+ {
+ while(li.step_hor());
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ void line3(line_parameters& lp,
+ int sx, int sy, int ex, int ey)
+ {
+ if(m_clipping)
+ {
+ int x1 = lp.x1;
+ int y1 = lp.y1;
+ int x2 = lp.x2;
+ int y2 = lp.y2;
+ unsigned flags = clip_line_segment(&x1, &y1, &x2, &y2, m_clip_box);
+ if((flags & 4) == 0)
+ {
+ if(flags)
+ {
+ line_parameters lp2(x1, y1, x2, y2,
+ uround(calc_distance(x1, y1, x2, y2)));
+ if(flags & 1)
+ {
+ sx = x1 + (y2 - y1);
+ sy = y1 - (x2 - x1);
+ }
+ else
+ {
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ {
+ sx = (lp.x1 + sx) >> 1;
+ sy = (lp.y1 + sy) >> 1;
+ }
+ }
+ if(flags & 2)
+ {
+ ex = x2 + (y2 - y1);
+ ey = y2 - (x2 - x1);
+ }
+ else
+ {
+ while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len)
+ {
+ ex = (lp.x2 + ex) >> 1;
+ ey = (lp.y2 + ey) >> 1;
+ }
+ }
+ line3_no_clip(lp2, sx, sy, ex, ey);
+ }
+ else
+ {
+ line3_no_clip(lp, sx, sy, ex, ey);
+ }
+ }
+ }
+ else
+ {
+ line3_no_clip(lp, sx, sy, ex, ey);
+ }
+ }
+
+
+ private:
+ base_ren_type* m_ren;
+ line_profile_aa* m_profile;
+ color_type m_color;
+ rect_i m_clip_box;
+ bool m_clipping;
+ };
+
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_renderer_outline_image.h b/xs/src/agg/agg_renderer_outline_image.h
new file mode 100644
index 000000000..2ccc5bedd
--- /dev/null
+++ b/xs/src/agg/agg_renderer_outline_image.h
@@ -0,0 +1,1036 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_RENDERER_OUTLINE_IMAGE_INCLUDED
+#define AGG_RENDERER_OUTLINE_IMAGE_INCLUDED
+
+#include "agg_array.h"
+#include "agg_math.h"
+#include "agg_line_aa_basics.h"
+#include "agg_dda_line.h"
+#include "agg_rendering_buffer.h"
+#include "agg_clip_liang_barsky.h"
+
+
+namespace agg
+{
+ //========================================================line_image_scale
+ template<class Source> class line_image_scale
+ {
+ public:
+ typedef typename Source::color_type color_type;
+
+ line_image_scale(const Source& src, double height) :
+ m_source(src),
+ m_height(height),
+ m_scale(src.height() / height),
+ m_scale_inv(height / src.height())
+ {
+ }
+
+ double width() const { return m_source.width(); }
+ double height() const { return m_height; }
+
+ color_type pixel(int x, int y) const
+ {
+ if (m_scale < 1.0)
+ {
+ // Interpolate between nearest source pixels.
+ double src_y = (y + 0.5) * m_scale - 0.5;
+ int h = m_source.height() - 1;
+ int y1 = ifloor(src_y);
+ int y2 = y1 + 1;
+ rgba pix1 = (y1 < 0) ? rgba::no_color() : rgba(m_source.pixel(x, y1));
+ rgba pix2 = (y2 > h) ? rgba::no_color() : rgba(m_source.pixel(x, y2));
+ return pix1.gradient(pix2, src_y - y1);
+ }
+ else
+ {
+ // Average source pixels between y and y+1.
+ double src_y1 = (y + 0.5) * m_scale - 0.5;
+ double src_y2 = src_y1 + m_scale;
+ int h = m_source.height() - 1;
+ int y1 = ifloor(src_y1);
+ int y2 = ifloor(src_y2);
+ rgba c = rgba::no_color();
+ if (y1 >= 0) c += rgba(m_source.pixel(x, y1)) *= y1 + 1 - src_y1;
+ while (++y1 < y2)
+ {
+ if (y1 <= h) c += m_source.pixel(x, y1);
+ }
+ if (y2 <= h) c += rgba(m_source.pixel(x, y2)) *= src_y2 - y2;
+ return c *= m_scale_inv;
+ }
+ }
+
+ private:
+ line_image_scale(const line_image_scale<Source>&);
+ const line_image_scale<Source>& operator = (const line_image_scale<Source>&);
+
+ const Source& m_source;
+ double m_height;
+ double m_scale;
+ double m_scale_inv;
+ };
+
+
+
+ //======================================================line_image_pattern
+ template<class Filter> class line_image_pattern
+ {
+ public:
+ typedef Filter filter_type;
+ typedef typename filter_type::color_type color_type;
+
+ //--------------------------------------------------------------------
+ line_image_pattern(Filter& filter) :
+ m_filter(&filter),
+ m_dilation(filter.dilation() + 1),
+ m_dilation_hr(m_dilation << line_subpixel_shift),
+ m_data(),
+ m_width(0),
+ m_height(0),
+ m_width_hr(0),
+ m_half_height_hr(0),
+ m_offset_y_hr(0)
+ {
+ }
+
+ // Create
+ //--------------------------------------------------------------------
+ template<class Source>
+ line_image_pattern(Filter& filter, const Source& src) :
+ m_filter(&filter),
+ m_dilation(filter.dilation() + 1),
+ m_dilation_hr(m_dilation << line_subpixel_shift),
+ m_data(),
+ m_width(0),
+ m_height(0),
+ m_width_hr(0),
+ m_half_height_hr(0),
+ m_offset_y_hr(0)
+ {
+ create(src);
+ }
+
+ // Create
+ //--------------------------------------------------------------------
+ template<class Source> void create(const Source& src)
+ {
+ m_height = uceil(src.height());
+ m_width = uceil(src.width());
+ m_width_hr = uround(src.width() * line_subpixel_scale);
+ m_half_height_hr = uround(src.height() * line_subpixel_scale/2);
+ m_offset_y_hr = m_dilation_hr + m_half_height_hr - line_subpixel_scale/2;
+ m_half_height_hr += line_subpixel_scale/2;
+
+ m_data.resize((m_width + m_dilation * 2) * (m_height + m_dilation * 2));
+
+ m_buf.attach(&m_data[0], m_width + m_dilation * 2,
+ m_height + m_dilation * 2,
+ m_width + m_dilation * 2);
+ unsigned x, y;
+ color_type* d1;
+ color_type* d2;
+ for(y = 0; y < m_height; y++)
+ {
+ d1 = m_buf.row_ptr(y + m_dilation) + m_dilation;
+ for(x = 0; x < m_width; x++)
+ {
+ *d1++ = src.pixel(x, y);
+ }
+ }
+
+ const color_type* s1;
+ const color_type* s2;
+ for(y = 0; y < m_dilation; y++)
+ {
+ //s1 = m_buf.row_ptr(m_height + m_dilation - 1) + m_dilation;
+ //s2 = m_buf.row_ptr(m_dilation) + m_dilation;
+ d1 = m_buf.row_ptr(m_dilation + m_height + y) + m_dilation;
+ d2 = m_buf.row_ptr(m_dilation - y - 1) + m_dilation;
+ for(x = 0; x < m_width; x++)
+ {
+ //*d1++ = color_type(*s1++, 0);
+ //*d2++ = color_type(*s2++, 0);
+ *d1++ = color_type::no_color();
+ *d2++ = color_type::no_color();
+ }
+ }
+
+ unsigned h = m_height + m_dilation * 2;
+ for(y = 0; y < h; y++)
+ {
+ s1 = m_buf.row_ptr(y) + m_dilation;
+ s2 = m_buf.row_ptr(y) + m_dilation + m_width;
+ d1 = m_buf.row_ptr(y) + m_dilation + m_width;
+ d2 = m_buf.row_ptr(y) + m_dilation;
+
+ for(x = 0; x < m_dilation; x++)
+ {
+ *d1++ = *s1++;
+ *--d2 = *--s2;
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ int pattern_width() const { return m_width_hr; }
+ int line_width() const { return m_half_height_hr; }
+ double width() const { return m_height; }
+
+ //--------------------------------------------------------------------
+ void pixel(color_type* p, int x, int y) const
+ {
+ m_filter->pixel_high_res(m_buf.rows(),
+ p,
+ x % m_width_hr + m_dilation_hr,
+ y + m_offset_y_hr);
+ }
+
+ //--------------------------------------------------------------------
+ const filter_type& filter() const { return *m_filter; }
+
+ private:
+ line_image_pattern(const line_image_pattern<filter_type>&);
+ const line_image_pattern<filter_type>&
+ operator = (const line_image_pattern<filter_type>&);
+
+ protected:
+ row_ptr_cache<color_type> m_buf;
+ const filter_type* m_filter;
+ unsigned m_dilation;
+ int m_dilation_hr;
+ pod_array<color_type> m_data;
+ unsigned m_width;
+ unsigned m_height;
+ int m_width_hr;
+ int m_half_height_hr;
+ int m_offset_y_hr;
+ };
+
+
+
+
+
+
+ //=================================================line_image_pattern_pow2
+ template<class Filter> class line_image_pattern_pow2 :
+ public line_image_pattern<Filter>
+ {
+ public:
+ typedef Filter filter_type;
+ typedef typename filter_type::color_type color_type;
+ typedef line_image_pattern<Filter> base_type;
+
+ //--------------------------------------------------------------------
+ line_image_pattern_pow2(Filter& filter) :
+ line_image_pattern<Filter>(filter), m_mask(line_subpixel_mask) {}
+
+ //--------------------------------------------------------------------
+ template<class Source>
+ line_image_pattern_pow2(Filter& filter, const Source& src) :
+ line_image_pattern<Filter>(filter), m_mask(line_subpixel_mask)
+ {
+ create(src);
+ }
+
+ //--------------------------------------------------------------------
+ template<class Source> void create(const Source& src)
+ {
+ line_image_pattern<Filter>::create(src);
+ m_mask = 1;
+ while(m_mask < base_type::m_width)
+ {
+ m_mask <<= 1;
+ m_mask |= 1;
+ }
+ m_mask <<= line_subpixel_shift - 1;
+ m_mask |= line_subpixel_mask;
+ base_type::m_width_hr = m_mask + 1;
+ }
+
+ //--------------------------------------------------------------------
+ void pixel(color_type* p, int x, int y) const
+ {
+ base_type::m_filter->pixel_high_res(
+ base_type::m_buf.rows(),
+ p,
+ (x & m_mask) + base_type::m_dilation_hr,
+ y + base_type::m_offset_y_hr);
+ }
+ private:
+ unsigned m_mask;
+ };
+
+
+
+
+
+
+
+ //===================================================distance_interpolator4
+ class distance_interpolator4
+ {
+ public:
+ //---------------------------------------------------------------------
+ distance_interpolator4() {}
+ distance_interpolator4(int x1, int y1, int x2, int y2,
+ int sx, int sy, int ex, int ey,
+ int len, double scale, int x, int y) :
+ m_dx(x2 - x1),
+ m_dy(y2 - y1),
+ m_dx_start(line_mr(sx) - line_mr(x1)),
+ m_dy_start(line_mr(sy) - line_mr(y1)),
+ m_dx_end(line_mr(ex) - line_mr(x2)),
+ m_dy_end(line_mr(ey) - line_mr(y2)),
+
+ m_dist(iround(double(x + line_subpixel_scale/2 - x2) * double(m_dy) -
+ double(y + line_subpixel_scale/2 - y2) * double(m_dx))),
+
+ m_dist_start((line_mr(x + line_subpixel_scale/2) - line_mr(sx)) * m_dy_start -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(sy)) * m_dx_start),
+
+ m_dist_end((line_mr(x + line_subpixel_scale/2) - line_mr(ex)) * m_dy_end -
+ (line_mr(y + line_subpixel_scale/2) - line_mr(ey)) * m_dx_end),
+ m_len(uround(len / scale))
+ {
+ double d = len * scale;
+ int dx = iround(((x2 - x1) << line_subpixel_shift) / d);
+ int dy = iround(((y2 - y1) << line_subpixel_shift) / d);
+ m_dx_pict = -dy;
+ m_dy_pict = dx;
+ m_dist_pict = ((x + line_subpixel_scale/2 - (x1 - dy)) * m_dy_pict -
+ (y + line_subpixel_scale/2 - (y1 + dx)) * m_dx_pict) >>
+ line_subpixel_shift;
+
+ m_dx <<= line_subpixel_shift;
+ m_dy <<= line_subpixel_shift;
+ m_dx_start <<= line_mr_subpixel_shift;
+ m_dy_start <<= line_mr_subpixel_shift;
+ m_dx_end <<= line_mr_subpixel_shift;
+ m_dy_end <<= line_mr_subpixel_shift;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_x()
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_pict += m_dy_pict;
+ m_dist_end += m_dy_end;
+ }
+
+ //---------------------------------------------------------------------
+ void dec_x()
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_pict -= m_dy_pict;
+ m_dist_end -= m_dy_end;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_y()
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_pict -= m_dx_pict;
+ m_dist_end -= m_dx_end;
+ }
+
+ //---------------------------------------------------------------------
+ void dec_y()
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_pict += m_dx_pict;
+ m_dist_end += m_dx_end;
+ }
+
+ //---------------------------------------------------------------------
+ void inc_x(int dy)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_pict += m_dy_pict;
+ m_dist_end += m_dy_end;
+ if(dy > 0)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_pict -= m_dx_pict;
+ m_dist_end -= m_dx_end;
+ }
+ if(dy < 0)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_pict += m_dx_pict;
+ m_dist_end += m_dx_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void dec_x(int dy)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_pict -= m_dy_pict;
+ m_dist_end -= m_dy_end;
+ if(dy > 0)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_pict -= m_dx_pict;
+ m_dist_end -= m_dx_end;
+ }
+ if(dy < 0)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_pict += m_dx_pict;
+ m_dist_end += m_dx_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void inc_y(int dx)
+ {
+ m_dist -= m_dx;
+ m_dist_start -= m_dx_start;
+ m_dist_pict -= m_dx_pict;
+ m_dist_end -= m_dx_end;
+ if(dx > 0)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_pict += m_dy_pict;
+ m_dist_end += m_dy_end;
+ }
+ if(dx < 0)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_pict -= m_dy_pict;
+ m_dist_end -= m_dy_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ void dec_y(int dx)
+ {
+ m_dist += m_dx;
+ m_dist_start += m_dx_start;
+ m_dist_pict += m_dx_pict;
+ m_dist_end += m_dx_end;
+ if(dx > 0)
+ {
+ m_dist += m_dy;
+ m_dist_start += m_dy_start;
+ m_dist_pict += m_dy_pict;
+ m_dist_end += m_dy_end;
+ }
+ if(dx < 0)
+ {
+ m_dist -= m_dy;
+ m_dist_start -= m_dy_start;
+ m_dist_pict -= m_dy_pict;
+ m_dist_end -= m_dy_end;
+ }
+ }
+
+ //---------------------------------------------------------------------
+ int dist() const { return m_dist; }
+ int dist_start() const { return m_dist_start; }
+ int dist_pict() const { return m_dist_pict; }
+ int dist_end() const { return m_dist_end; }
+
+ //---------------------------------------------------------------------
+ int dx() const { return m_dx; }
+ int dy() const { return m_dy; }
+ int dx_start() const { return m_dx_start; }
+ int dy_start() const { return m_dy_start; }
+ int dx_pict() const { return m_dx_pict; }
+ int dy_pict() const { return m_dy_pict; }
+ int dx_end() const { return m_dx_end; }
+ int dy_end() const { return m_dy_end; }
+ int len() const { return m_len; }
+
+ private:
+ //---------------------------------------------------------------------
+ int m_dx;
+ int m_dy;
+ int m_dx_start;
+ int m_dy_start;
+ int m_dx_pict;
+ int m_dy_pict;
+ int m_dx_end;
+ int m_dy_end;
+
+ int m_dist;
+ int m_dist_start;
+ int m_dist_pict;
+ int m_dist_end;
+ int m_len;
+ };
+
+
+
+
+
+ //==================================================line_interpolator_image
+ template<class Renderer> class line_interpolator_image
+ {
+ public:
+ typedef Renderer renderer_type;
+ typedef typename Renderer::color_type color_type;
+
+ //---------------------------------------------------------------------
+ enum max_half_width_e
+ {
+ max_half_width = 64
+ };
+
+ //---------------------------------------------------------------------
+ line_interpolator_image(renderer_type& ren, const line_parameters& lp,
+ int sx, int sy, int ex, int ey,
+ int pattern_start,
+ double scale_x) :
+ m_lp(lp),
+ m_li(lp.vertical ? line_dbl_hr(lp.x2 - lp.x1) :
+ line_dbl_hr(lp.y2 - lp.y1),
+ lp.vertical ? abs(lp.y2 - lp.y1) :
+ abs(lp.x2 - lp.x1) + 1),
+ m_di(lp.x1, lp.y1, lp.x2, lp.y2, sx, sy, ex, ey, lp.len, scale_x,
+ lp.x1 & ~line_subpixel_mask, lp.y1 & ~line_subpixel_mask),
+ m_ren(ren),
+ m_x(lp.x1 >> line_subpixel_shift),
+ m_y(lp.y1 >> line_subpixel_shift),
+ m_old_x(m_x),
+ m_old_y(m_y),
+ m_count((lp.vertical ? abs((lp.y2 >> line_subpixel_shift) - m_y) :
+ abs((lp.x2 >> line_subpixel_shift) - m_x))),
+ m_width(ren.subpixel_width()),
+ //m_max_extent(m_width >> (line_subpixel_shift - 2)),
+ m_max_extent((m_width + line_subpixel_scale) >> line_subpixel_shift),
+ m_start(pattern_start + (m_max_extent + 2) * ren.pattern_width()),
+ m_step(0)
+ {
+ agg::dda2_line_interpolator li(0, lp.vertical ?
+ (lp.dy << agg::line_subpixel_shift) :
+ (lp.dx << agg::line_subpixel_shift),
+ lp.len);
+
+ unsigned i;
+ int stop = m_width + line_subpixel_scale * 2;
+ for(i = 0; i < max_half_width; ++i)
+ {
+ m_dist_pos[i] = li.y();
+ if(m_dist_pos[i] >= stop) break;
+ ++li;
+ }
+ m_dist_pos[i] = 0x7FFF0000;
+
+ int dist1_start;
+ int dist2_start;
+ int npix = 1;
+
+ if(lp.vertical)
+ {
+ do
+ {
+ --m_li;
+ m_y -= lp.inc;
+ m_x = (m_lp.x1 + m_li.y()) >> line_subpixel_shift;
+
+ if(lp.inc > 0) m_di.dec_y(m_x - m_old_x);
+ else m_di.inc_y(m_x - m_old_x);
+
+ m_old_x = m_x;
+
+ dist1_start = dist2_start = m_di.dist_start();
+
+ int dx = 0;
+ if(dist1_start < 0) ++npix;
+ do
+ {
+ dist1_start += m_di.dy_start();
+ dist2_start -= m_di.dy_start();
+ if(dist1_start < 0) ++npix;
+ if(dist2_start < 0) ++npix;
+ ++dx;
+ }
+ while(m_dist_pos[dx] <= m_width);
+ if(npix == 0) break;
+
+ npix = 0;
+ }
+ while(--m_step >= -m_max_extent);
+ }
+ else
+ {
+ do
+ {
+ --m_li;
+
+ m_x -= lp.inc;
+ m_y = (m_lp.y1 + m_li.y()) >> line_subpixel_shift;
+
+ if(lp.inc > 0) m_di.dec_x(m_y - m_old_y);
+ else m_di.inc_x(m_y - m_old_y);
+
+ m_old_y = m_y;
+
+ dist1_start = dist2_start = m_di.dist_start();
+
+ int dy = 0;
+ if(dist1_start < 0) ++npix;
+ do
+ {
+ dist1_start -= m_di.dx_start();
+ dist2_start += m_di.dx_start();
+ if(dist1_start < 0) ++npix;
+ if(dist2_start < 0) ++npix;
+ ++dy;
+ }
+ while(m_dist_pos[dy] <= m_width);
+ if(npix == 0) break;
+
+ npix = 0;
+ }
+ while(--m_step >= -m_max_extent);
+ }
+ m_li.adjust_forward();
+ m_step -= m_max_extent;
+ }
+
+ //---------------------------------------------------------------------
+ bool step_hor()
+ {
+ ++m_li;
+ m_x += m_lp.inc;
+ m_y = (m_lp.y1 + m_li.y()) >> line_subpixel_shift;
+
+ if(m_lp.inc > 0) m_di.inc_x(m_y - m_old_y);
+ else m_di.dec_x(m_y - m_old_y);
+
+ m_old_y = m_y;
+
+ int s1 = m_di.dist() / m_lp.len;
+ int s2 = -s1;
+
+ if(m_lp.inc < 0) s1 = -s1;
+
+ int dist_start;
+ int dist_pict;
+ int dist_end;
+ int dy;
+ int dist;
+
+ dist_start = m_di.dist_start();
+ dist_pict = m_di.dist_pict() + m_start;
+ dist_end = m_di.dist_end();
+ color_type* p0 = m_colors + max_half_width + 2;
+ color_type* p1 = p0;
+
+ int npix = 0;
+ p1->clear();
+ if(dist_end > 0)
+ {
+ if(dist_start <= 0)
+ {
+ m_ren.pixel(p1, dist_pict, s2);
+ }
+ ++npix;
+ }
+ ++p1;
+
+ dy = 1;
+ while((dist = m_dist_pos[dy]) - s1 <= m_width)
+ {
+ dist_start -= m_di.dx_start();
+ dist_pict -= m_di.dx_pict();
+ dist_end -= m_di.dx_end();
+ p1->clear();
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ if(m_lp.inc > 0) dist = -dist;
+ m_ren.pixel(p1, dist_pict, s2 - dist);
+ ++npix;
+ }
+ ++p1;
+ ++dy;
+ }
+
+ dy = 1;
+ dist_start = m_di.dist_start();
+ dist_pict = m_di.dist_pict() + m_start;
+ dist_end = m_di.dist_end();
+ while((dist = m_dist_pos[dy]) + s1 <= m_width)
+ {
+ dist_start += m_di.dx_start();
+ dist_pict += m_di.dx_pict();
+ dist_end += m_di.dx_end();
+ --p0;
+ p0->clear();
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ if(m_lp.inc > 0) dist = -dist;
+ m_ren.pixel(p0, dist_pict, s2 + dist);
+ ++npix;
+ }
+ ++dy;
+ }
+ m_ren.blend_color_vspan(m_x,
+ m_y - dy + 1,
+ unsigned(p1 - p0),
+ p0);
+ return npix && ++m_step < m_count;
+ }
+
+
+
+ //---------------------------------------------------------------------
+ bool step_ver()
+ {
+ ++m_li;
+ m_y += m_lp.inc;
+ m_x = (m_lp.x1 + m_li.y()) >> line_subpixel_shift;
+
+ if(m_lp.inc > 0) m_di.inc_y(m_x - m_old_x);
+ else m_di.dec_y(m_x - m_old_x);
+
+ m_old_x = m_x;
+
+ int s1 = m_di.dist() / m_lp.len;
+ int s2 = -s1;
+
+ if(m_lp.inc > 0) s1 = -s1;
+
+ int dist_start;
+ int dist_pict;
+ int dist_end;
+ int dist;
+ int dx;
+
+ dist_start = m_di.dist_start();
+ dist_pict = m_di.dist_pict() + m_start;
+ dist_end = m_di.dist_end();
+ color_type* p0 = m_colors + max_half_width + 2;
+ color_type* p1 = p0;
+
+ int npix = 0;
+ p1->clear();
+ if(dist_end > 0)
+ {
+ if(dist_start <= 0)
+ {
+ m_ren.pixel(p1, dist_pict, s2);
+ }
+ ++npix;
+ }
+ ++p1;
+
+ dx = 1;
+ while((dist = m_dist_pos[dx]) - s1 <= m_width)
+ {
+ dist_start += m_di.dy_start();
+ dist_pict += m_di.dy_pict();
+ dist_end += m_di.dy_end();
+ p1->clear();
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ if(m_lp.inc > 0) dist = -dist;
+ m_ren.pixel(p1, dist_pict, s2 + dist);
+ ++npix;
+ }
+ ++p1;
+ ++dx;
+ }
+
+ dx = 1;
+ dist_start = m_di.dist_start();
+ dist_pict = m_di.dist_pict() + m_start;
+ dist_end = m_di.dist_end();
+ while((dist = m_dist_pos[dx]) + s1 <= m_width)
+ {
+ dist_start -= m_di.dy_start();
+ dist_pict -= m_di.dy_pict();
+ dist_end -= m_di.dy_end();
+ --p0;
+ p0->clear();
+ if(dist_end > 0 && dist_start <= 0)
+ {
+ if(m_lp.inc > 0) dist = -dist;
+ m_ren.pixel(p0, dist_pict, s2 - dist);
+ ++npix;
+ }
+ ++dx;
+ }
+ m_ren.blend_color_hspan(m_x - dx + 1,
+ m_y,
+ unsigned(p1 - p0),
+ p0);
+ return npix && ++m_step < m_count;
+ }
+
+
+ //---------------------------------------------------------------------
+ int pattern_end() const { return m_start + m_di.len(); }
+
+ //---------------------------------------------------------------------
+ bool vertical() const { return m_lp.vertical; }
+ int width() const { return m_width; }
+ int count() const { return m_count; }
+
+ private:
+ line_interpolator_image(const line_interpolator_image<Renderer>&);
+ const line_interpolator_image<Renderer>&
+ operator = (const line_interpolator_image<Renderer>&);
+
+ protected:
+ const line_parameters& m_lp;
+ dda2_line_interpolator m_li;
+ distance_interpolator4 m_di;
+ renderer_type& m_ren;
+ int m_plen;
+ int m_x;
+ int m_y;
+ int m_old_x;
+ int m_old_y;
+ int m_count;
+ int m_width;
+ int m_max_extent;
+ int m_start;
+ int m_step;
+ int m_dist_pos[max_half_width + 1];
+ color_type m_colors[max_half_width * 2 + 4];
+ };
+
+
+
+
+
+
+
+
+ //===================================================renderer_outline_image
+ template<class BaseRenderer, class ImagePattern>
+ class renderer_outline_image
+ {
+ public:
+ //---------------------------------------------------------------------
+ typedef BaseRenderer base_ren_type;
+ typedef renderer_outline_image<BaseRenderer, ImagePattern> self_type;
+ typedef typename base_ren_type::color_type color_type;
+ typedef ImagePattern pattern_type;
+
+
+ //---------------------------------------------------------------------
+ renderer_outline_image(base_ren_type& ren, pattern_type& patt) :
+ m_ren(&ren),
+ m_pattern(&patt),
+ m_start(0),
+ m_scale_x(1.0),
+ m_clip_box(0,0,0,0),
+ m_clipping(false)
+ {}
+ void attach(base_ren_type& ren) { m_ren = &ren; }
+
+ //---------------------------------------------------------------------
+ void pattern(pattern_type& p) { m_pattern = &p; }
+ pattern_type& pattern() const { return *m_pattern; }
+
+ //---------------------------------------------------------------------
+ void reset_clipping() { m_clipping = false; }
+ void clip_box(double x1, double y1, double x2, double y2)
+ {
+ m_clip_box.x1 = line_coord_sat::conv(x1);
+ m_clip_box.y1 = line_coord_sat::conv(y1);
+ m_clip_box.x2 = line_coord_sat::conv(x2);
+ m_clip_box.y2 = line_coord_sat::conv(y2);
+ m_clipping = true;
+ }
+
+ //---------------------------------------------------------------------
+ void scale_x(double s) { m_scale_x = s; }
+ double scale_x() const { return m_scale_x; }
+
+ //---------------------------------------------------------------------
+ void start_x(double s) { m_start = iround(s * line_subpixel_scale); }
+ double start_x() const { return double(m_start) / line_subpixel_scale; }
+
+ //---------------------------------------------------------------------
+ int subpixel_width() const { return m_pattern->line_width(); }
+ int pattern_width() const { return m_pattern->pattern_width(); }
+ double width() const { return double(subpixel_width()) / line_subpixel_scale; }
+
+ //-------------------------------------------------------------------------
+ void pixel(color_type* p, int x, int y) const
+ {
+ m_pattern->pixel(p, x, y);
+ }
+
+ //-------------------------------------------------------------------------
+ void blend_color_hspan(int x, int y, unsigned len, const color_type* colors)
+ {
+ m_ren->blend_color_hspan(x, y, len, colors, 0);
+ }
+
+ //-------------------------------------------------------------------------
+ void blend_color_vspan(int x, int y, unsigned len, const color_type* colors)
+ {
+ m_ren->blend_color_vspan(x, y, len, colors, 0);
+ }
+
+ //-------------------------------------------------------------------------
+ static bool accurate_join_only() { return true; }
+
+ //-------------------------------------------------------------------------
+ template<class Cmp>
+ void semidot(Cmp, int, int, int, int)
+ {
+ }
+
+ //-------------------------------------------------------------------------
+ void pie(int, int, int, int, int, int)
+ {
+ }
+
+ //-------------------------------------------------------------------------
+ void line0(const line_parameters&)
+ {
+ }
+
+ //-------------------------------------------------------------------------
+ void line1(const line_parameters&, int, int)
+ {
+ }
+
+ //-------------------------------------------------------------------------
+ void line2(const line_parameters&, int, int)
+ {
+ }
+
+ //-------------------------------------------------------------------------
+ void line3_no_clip(const line_parameters& lp,
+ int sx, int sy, int ex, int ey)
+ {
+ if(lp.len > line_max_length)
+ {
+ line_parameters lp1, lp2;
+ lp.divide(lp1, lp2);
+ int mx = lp1.x2 + (lp1.y2 - lp1.y1);
+ int my = lp1.y2 - (lp1.x2 - lp1.x1);
+ line3_no_clip(lp1, (lp.x1 + sx) >> 1, (lp.y1 + sy) >> 1, mx, my);
+ line3_no_clip(lp2, mx, my, (lp.x2 + ex) >> 1, (lp.y2 + ey) >> 1);
+ return;
+ }
+
+ fix_degenerate_bisectrix_start(lp, &sx, &sy);
+ fix_degenerate_bisectrix_end(lp, &ex, &ey);
+ line_interpolator_image<self_type> li(*this, lp,
+ sx, sy,
+ ex, ey,
+ m_start, m_scale_x);
+ if(li.vertical())
+ {
+ while(li.step_ver());
+ }
+ else
+ {
+ while(li.step_hor());
+ }
+ m_start += uround(lp.len / m_scale_x);
+ }
+
+ //-------------------------------------------------------------------------
+ void line3(const line_parameters& lp,
+ int sx, int sy, int ex, int ey)
+ {
+ if(m_clipping)
+ {
+ int x1 = lp.x1;
+ int y1 = lp.y1;
+ int x2 = lp.x2;
+ int y2 = lp.y2;
+ unsigned flags = clip_line_segment(&x1, &y1, &x2, &y2, m_clip_box);
+ int start = m_start;
+ if((flags & 4) == 0)
+ {
+ if(flags)
+ {
+ line_parameters lp2(x1, y1, x2, y2,
+ uround(calc_distance(x1, y1, x2, y2)));
+ if(flags & 1)
+ {
+ m_start += uround(calc_distance(lp.x1, lp.y1, x1, y1) / m_scale_x);
+ sx = x1 + (y2 - y1);
+ sy = y1 - (x2 - x1);
+ }
+ else
+ {
+ while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len)
+ {
+ sx = (lp.x1 + sx) >> 1;
+ sy = (lp.y1 + sy) >> 1;
+ }
+ }
+ if(flags & 2)
+ {
+ ex = x2 + (y2 - y1);
+ ey = y2 - (x2 - x1);
+ }
+ else
+ {
+ while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len)
+ {
+ ex = (lp.x2 + ex) >> 1;
+ ey = (lp.y2 + ey) >> 1;
+ }
+ }
+ line3_no_clip(lp2, sx, sy, ex, ey);
+ }
+ else
+ {
+ line3_no_clip(lp, sx, sy, ex, ey);
+ }
+ }
+ m_start = start + uround(lp.len / m_scale_x);
+ }
+ else
+ {
+ line3_no_clip(lp, sx, sy, ex, ey);
+ }
+ }
+
+ private:
+ base_ren_type* m_ren;
+ pattern_type* m_pattern;
+ int m_start;
+ double m_scale_x;
+ rect_i m_clip_box;
+ bool m_clipping;
+ };
+
+
+
+
+
+}
+
+
+
+#endif
diff --git a/xs/src/agg/agg_renderer_primitives.h b/xs/src/agg/agg_renderer_primitives.h
new file mode 100644
index 000000000..f008db7c9
--- /dev/null
+++ b/xs/src/agg/agg_renderer_primitives.h
@@ -0,0 +1,224 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class renderer_primitives
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERER_PRIMITIVES_INCLUDED
+#define AGG_RENDERER_PRIMITIVES_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_renderer_base.h"
+#include "agg_dda_line.h"
+#include "agg_ellipse_bresenham.h"
+
+namespace agg
+{
+ //-----------------------------------------------------renderer_primitives
+ template<class BaseRenderer> class renderer_primitives
+ {
+ public:
+ typedef BaseRenderer base_ren_type;
+ typedef typename base_ren_type::color_type color_type;
+
+ //--------------------------------------------------------------------
+ explicit renderer_primitives(base_ren_type& ren) :
+ m_ren(&ren),
+ m_fill_color(),
+ m_line_color(),
+ m_curr_x(0),
+ m_curr_y(0)
+ {}
+ void attach(base_ren_type& ren) { m_ren = &ren; }
+
+ //--------------------------------------------------------------------
+ static int coord(double c)
+ {
+ return iround(c * line_bresenham_interpolator::subpixel_scale);
+ }
+
+ //--------------------------------------------------------------------
+ void fill_color(const color_type& c) { m_fill_color = c; }
+ void line_color(const color_type& c) { m_line_color = c; }
+ const color_type& fill_color() const { return m_fill_color; }
+ const color_type& line_color() const { return m_line_color; }
+
+ //--------------------------------------------------------------------
+ void rectangle(int x1, int y1, int x2, int y2)
+ {
+ m_ren->blend_hline(x1, y1, x2-1, m_line_color, cover_full);
+ m_ren->blend_vline(x2, y1, y2-1, m_line_color, cover_full);
+ m_ren->blend_hline(x1+1, y2, x2, m_line_color, cover_full);
+ m_ren->blend_vline(x1, y1+1, y2, m_line_color, cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void solid_rectangle(int x1, int y1, int x2, int y2)
+ {
+ m_ren->blend_bar(x1, y1, x2, y2, m_fill_color, cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void outlined_rectangle(int x1, int y1, int x2, int y2)
+ {
+ rectangle(x1, y1, x2, y2);
+ m_ren->blend_bar(x1+1, y1+1, x2-1, y2-1, m_fill_color, cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void ellipse(int x, int y, int rx, int ry)
+ {
+ ellipse_bresenham_interpolator ei(rx, ry);
+ int dx = 0;
+ int dy = -ry;
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+ m_ren->blend_pixel(x + dx, y + dy, m_line_color, cover_full);
+ m_ren->blend_pixel(x + dx, y - dy, m_line_color, cover_full);
+ m_ren->blend_pixel(x - dx, y - dy, m_line_color, cover_full);
+ m_ren->blend_pixel(x - dx, y + dy, m_line_color, cover_full);
+ ++ei;
+ }
+ while(dy < 0);
+ }
+
+ //--------------------------------------------------------------------
+ void solid_ellipse(int x, int y, int rx, int ry)
+ {
+ ellipse_bresenham_interpolator ei(rx, ry);
+ int dx = 0;
+ int dy = -ry;
+ int dy0 = dy;
+ int dx0 = dx;
+
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ if(dy != dy0)
+ {
+ m_ren->blend_hline(x-dx0, y+dy0, x+dx0, m_fill_color, cover_full);
+ m_ren->blend_hline(x-dx0, y-dy0, x+dx0, m_fill_color, cover_full);
+ }
+ dx0 = dx;
+ dy0 = dy;
+ ++ei;
+ }
+ while(dy < 0);
+ m_ren->blend_hline(x-dx0, y+dy0, x+dx0, m_fill_color, cover_full);
+ }
+
+ //--------------------------------------------------------------------
+ void outlined_ellipse(int x, int y, int rx, int ry)
+ {
+ ellipse_bresenham_interpolator ei(rx, ry);
+ int dx = 0;
+ int dy = -ry;
+
+ do
+ {
+ dx += ei.dx();
+ dy += ei.dy();
+
+ m_ren->blend_pixel(x + dx, y + dy, m_line_color, cover_full);
+ m_ren->blend_pixel(x + dx, y - dy, m_line_color, cover_full);
+ m_ren->blend_pixel(x - dx, y - dy, m_line_color, cover_full);
+ m_ren->blend_pixel(x - dx, y + dy, m_line_color, cover_full);
+
+ if(ei.dy() && dx)
+ {
+ m_ren->blend_hline(x-dx+1, y+dy, x+dx-1, m_fill_color, cover_full);
+ m_ren->blend_hline(x-dx+1, y-dy, x+dx-1, m_fill_color, cover_full);
+ }
+ ++ei;
+ }
+ while(dy < 0);
+ }
+
+ //--------------------------------------------------------------------
+ void line(int x1, int y1, int x2, int y2, bool last=false)
+ {
+ line_bresenham_interpolator li(x1, y1, x2, y2);
+
+ unsigned len = li.len();
+ if(len == 0)
+ {
+ if(last)
+ {
+ m_ren->blend_pixel(li.line_lr(x1), li.line_lr(y1), m_line_color, cover_full);
+ }
+ return;
+ }
+
+ if(last) ++len;
+
+ if(li.is_ver())
+ {
+ do
+ {
+ m_ren->blend_pixel(li.x2(), li.y1(), m_line_color, cover_full);
+ li.vstep();
+ }
+ while(--len);
+ }
+ else
+ {
+ do
+ {
+ m_ren->blend_pixel(li.x1(), li.y2(), m_line_color, cover_full);
+ li.hstep();
+ }
+ while(--len);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void move_to(int x, int y)
+ {
+ m_curr_x = x;
+ m_curr_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void line_to(int x, int y, bool last=false)
+ {
+ line(m_curr_x, m_curr_y, x, y, last);
+ m_curr_x = x;
+ m_curr_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ const base_ren_type& ren() const { return *m_ren; }
+ base_ren_type& ren() { return *m_ren; }
+
+ //--------------------------------------------------------------------
+ const rendering_buffer& rbuf() const { return m_ren->rbuf(); }
+ rendering_buffer& rbuf() { return m_ren->rbuf(); }
+
+ private:
+ base_ren_type* m_ren;
+ color_type m_fill_color;
+ color_type m_line_color;
+ int m_curr_x;
+ int m_curr_y;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_renderer_raster_text.h b/xs/src/agg/agg_renderer_raster_text.h
new file mode 100644
index 000000000..87b43f960
--- /dev/null
+++ b/xs/src/agg/agg_renderer_raster_text.h
@@ -0,0 +1,264 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERER_RASTER_TEXT_INCLUDED
+#define AGG_RENDERER_RASTER_TEXT_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //==============================================renderer_raster_htext_solid
+ template<class BaseRenderer, class GlyphGenerator>
+ class renderer_raster_htext_solid
+ {
+ public:
+ typedef BaseRenderer ren_type;
+ typedef GlyphGenerator glyph_gen_type;
+ typedef typename glyph_gen_type::glyph_rect glyph_rect;
+ typedef typename ren_type::color_type color_type;
+
+ renderer_raster_htext_solid(ren_type& ren, glyph_gen_type& glyph) :
+ m_ren(&ren),
+ m_glyph(&glyph)
+ {}
+ void attach(ren_type& ren) { m_ren = &ren; }
+
+ //--------------------------------------------------------------------
+ void color(const color_type& c) { m_color = c; }
+ const color_type& color() const { return m_color; }
+
+ //--------------------------------------------------------------------
+ template<class CharT>
+ void render_text(double x, double y, const CharT* str, bool flip=false)
+ {
+ glyph_rect r;
+ while(*str)
+ {
+ m_glyph->prepare(&r, x, y, *str, flip);
+ if(r.x2 >= r.x1)
+ {
+ int i;
+ if(flip)
+ {
+ for(i = r.y1; i <= r.y2; i++)
+ {
+ m_ren->blend_solid_hspan(r.x1, i, (r.x2 - r.x1 + 1),
+ m_color,
+ m_glyph->span(r.y2 - i));
+ }
+ }
+ else
+ {
+ for(i = r.y1; i <= r.y2; i++)
+ {
+ m_ren->blend_solid_hspan(r.x1, i, (r.x2 - r.x1 + 1),
+ m_color,
+ m_glyph->span(i - r.y1));
+ }
+ }
+ }
+ x += r.dx;
+ y += r.dy;
+ ++str;
+ }
+ }
+
+ private:
+ ren_type* m_ren;
+ glyph_gen_type* m_glyph;
+ color_type m_color;
+ };
+
+
+
+ //=============================================renderer_raster_vtext_solid
+ template<class BaseRenderer, class GlyphGenerator>
+ class renderer_raster_vtext_solid
+ {
+ public:
+ typedef BaseRenderer ren_type;
+ typedef GlyphGenerator glyph_gen_type;
+ typedef typename glyph_gen_type::glyph_rect glyph_rect;
+ typedef typename ren_type::color_type color_type;
+
+ renderer_raster_vtext_solid(ren_type& ren, glyph_gen_type& glyph) :
+ m_ren(&ren),
+ m_glyph(&glyph)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ void color(const color_type& c) { m_color = c; }
+ const color_type& color() const { return m_color; }
+
+ //--------------------------------------------------------------------
+ template<class CharT>
+ void render_text(double x, double y, const CharT* str, bool flip=false)
+ {
+ glyph_rect r;
+ while(*str)
+ {
+ m_glyph->prepare(&r, x, y, *str, !flip);
+ if(r.x2 >= r.x1)
+ {
+ int i;
+ if(flip)
+ {
+ for(i = r.y1; i <= r.y2; i++)
+ {
+ m_ren->blend_solid_vspan(i, r.x1, (r.x2 - r.x1 + 1),
+ m_color,
+ m_glyph->span(i - r.y1));
+ }
+ }
+ else
+ {
+ for(i = r.y1; i <= r.y2; i++)
+ {
+ m_ren->blend_solid_vspan(i, r.x1, (r.x2 - r.x1 + 1),
+ m_color,
+ m_glyph->span(r.y2 - i));
+ }
+ }
+ }
+ x += r.dx;
+ y += r.dy;
+ ++str;
+ }
+ }
+
+ private:
+ ren_type* m_ren;
+ glyph_gen_type* m_glyph;
+ color_type m_color;
+ };
+
+
+
+
+
+
+ //===================================================renderer_raster_htext
+ template<class ScanlineRenderer, class GlyphGenerator>
+ class renderer_raster_htext
+ {
+ public:
+ typedef ScanlineRenderer ren_type;
+ typedef GlyphGenerator glyph_gen_type;
+ typedef typename glyph_gen_type::glyph_rect glyph_rect;
+
+ class scanline_single_span
+ {
+ public:
+ typedef agg::cover_type cover_type;
+
+ //----------------------------------------------------------------
+ struct const_span
+ {
+ int x;
+ unsigned len;
+ const cover_type* covers;
+
+ const_span() {}
+ const_span(int x_, unsigned len_, const cover_type* covers_) :
+ x(x_), len(len_), covers(covers_)
+ {}
+ };
+
+ typedef const const_span* const_iterator;
+
+ //----------------------------------------------------------------
+ scanline_single_span(int x, int y, unsigned len,
+ const cover_type* covers) :
+ m_y(y),
+ m_span(x, len, covers)
+ {}
+
+ //----------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return 1; }
+ const_iterator begin() const { return &m_span; }
+
+ private:
+ //----------------------------------------------------------------
+ int m_y;
+ const_span m_span;
+ };
+
+
+
+ //--------------------------------------------------------------------
+ renderer_raster_htext(ren_type& ren, glyph_gen_type& glyph) :
+ m_ren(&ren),
+ m_glyph(&glyph)
+ {
+ }
+
+
+ //--------------------------------------------------------------------
+ template<class CharT>
+ void render_text(double x, double y, const CharT* str, bool flip=false)
+ {
+ glyph_rect r;
+ while(*str)
+ {
+ m_glyph->prepare(&r, x, y, *str, flip);
+ if(r.x2 >= r.x1)
+ {
+ m_ren->prepare();
+ int i;
+ if(flip)
+ {
+ for(i = r.y1; i <= r.y2; i++)
+ {
+ m_ren->render(
+ scanline_single_span(r.x1,
+ i,
+ (r.x2 - r.x1 + 1),
+ m_glyph->span(r.y2 - i)));
+ }
+ }
+ else
+ {
+ for(i = r.y1; i <= r.y2; i++)
+ {
+ m_ren->render(
+ scanline_single_span(r.x1,
+ i,
+ (r.x2 - r.x1 + 1),
+ m_glyph->span(i - r.y1)));
+ }
+ }
+ }
+ x += r.dx;
+ y += r.dy;
+ ++str;
+ }
+ }
+
+ private:
+ ren_type* m_ren;
+ glyph_gen_type* m_glyph;
+ };
+
+
+
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_renderer_scanline.h b/xs/src/agg/agg_renderer_scanline.h
new file mode 100644
index 000000000..311e9f739
--- /dev/null
+++ b/xs/src/agg/agg_renderer_scanline.h
@@ -0,0 +1,854 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERER_SCANLINE_INCLUDED
+#define AGG_RENDERER_SCANLINE_INCLUDED
+
+#include <limits>
+#include <cstdlib>
+#include "agg_basics.h"
+#include "agg_renderer_base.h"
+
+namespace agg
+{
+
+ //================================================render_scanline_aa_solid
+ template<class Scanline, class BaseRenderer, class ColorT>
+ void render_scanline_aa_solid(const Scanline& sl,
+ BaseRenderer& ren,
+ const ColorT& color)
+ {
+ int y = sl.y();
+ unsigned num_spans = sl.num_spans();
+ typename Scanline::const_iterator span = sl.begin();
+
+ for(;;)
+ {
+ int x = span->x;
+ if(span->len > 0)
+ {
+ ren.blend_solid_hspan(x, y, (unsigned)span->len,
+ color,
+ span->covers);
+ }
+ else
+ {
+ ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
+ color,
+ *(span->covers));
+ }
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ }
+
+ //===============================================render_scanlines_aa_solid
+ template<class Rasterizer, class Scanline,
+ class BaseRenderer, class ColorT>
+ void render_scanlines_aa_solid(Rasterizer& ras, Scanline& sl,
+ BaseRenderer& ren, const ColorT& color)
+ {
+ if(ras.rewind_scanlines())
+ {
+ // Explicitly convert "color" to the BaseRenderer color type.
+ // For example, it can be called with color type "rgba", while
+ // "rgba8" is needed. Otherwise it will be implicitly
+ // converted in the loop many times.
+ //----------------------
+ typename BaseRenderer::color_type ren_color = color;
+
+ sl.reset(ras.min_x(), ras.max_x());
+ while(ras.sweep_scanline(sl))
+ {
+ //render_scanline_aa_solid(sl, ren, ren_color);
+
+ // This code is equivalent to the above call (copy/paste).
+ // It's just a "manual" optimization for old compilers,
+ // like Microsoft Visual C++ v6.0
+ //-------------------------------
+ int y = sl.y();
+ unsigned num_spans = sl.num_spans();
+ typename Scanline::const_iterator span = sl.begin();
+
+ for(;;)
+ {
+ int x = span->x;
+ if(span->len > 0)
+ {
+ ren.blend_solid_hspan(x, y, (unsigned)span->len,
+ ren_color,
+ span->covers);
+ }
+ else
+ {
+ ren.blend_hline(x, y, (unsigned)(x - span->len - 1),
+ ren_color,
+ *(span->covers));
+ }
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ }
+ }
+ }
+
+ //==============================================renderer_scanline_aa_solid
+ template<class BaseRenderer> class renderer_scanline_aa_solid
+ {
+ public:
+ typedef BaseRenderer base_ren_type;
+ typedef typename base_ren_type::color_type color_type;
+
+ //--------------------------------------------------------------------
+ renderer_scanline_aa_solid() : m_ren(0) {}
+ explicit renderer_scanline_aa_solid(base_ren_type& ren) : m_ren(&ren) {}
+ void attach(base_ren_type& ren)
+ {
+ m_ren = &ren;
+ }
+
+ //--------------------------------------------------------------------
+ void color(const color_type& c) { m_color = c; }
+ const color_type& color() const { return m_color; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+
+ //--------------------------------------------------------------------
+ template<class Scanline> void render(const Scanline& sl)
+ {
+ render_scanline_aa_solid(sl, *m_ren, m_color);
+ }
+
+ private:
+ base_ren_type* m_ren;
+ color_type m_color;
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+
+ //======================================================render_scanline_aa
+ template<class Scanline, class BaseRenderer,
+ class SpanAllocator, class SpanGenerator>
+ void render_scanline_aa(const Scanline& sl, BaseRenderer& ren,
+ SpanAllocator& alloc, SpanGenerator& span_gen)
+ {
+ int y = sl.y();
+
+ unsigned num_spans = sl.num_spans();
+ typename Scanline::const_iterator span = sl.begin();
+ for(;;)
+ {
+ int x = span->x;
+ int len = span->len;
+ const typename Scanline::cover_type* covers = span->covers;
+
+ if(len < 0) len = -len;
+ typename BaseRenderer::color_type* colors = alloc.allocate(len);
+ span_gen.generate(colors, x, y, len);
+ ren.blend_color_hspan(x, y, len, colors,
+ (span->len < 0) ? 0 : covers, *covers);
+
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ }
+
+ //=====================================================render_scanlines_aa
+ template<class Rasterizer, class Scanline, class BaseRenderer,
+ class SpanAllocator, class SpanGenerator>
+ void render_scanlines_aa(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
+ SpanAllocator& alloc, SpanGenerator& span_gen)
+ {
+ if(ras.rewind_scanlines())
+ {
+ sl.reset(ras.min_x(), ras.max_x());
+ span_gen.prepare();
+ while(ras.sweep_scanline(sl))
+ {
+ render_scanline_aa(sl, ren, alloc, span_gen);
+ }
+ }
+ }
+
+ //====================================================renderer_scanline_aa
+ template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
+ class renderer_scanline_aa
+ {
+ public:
+ typedef BaseRenderer base_ren_type;
+ typedef SpanAllocator alloc_type;
+ typedef SpanGenerator span_gen_type;
+
+ //--------------------------------------------------------------------
+ renderer_scanline_aa() : m_ren(0), m_alloc(0), m_span_gen(0) {}
+ renderer_scanline_aa(base_ren_type& ren,
+ alloc_type& alloc,
+ span_gen_type& span_gen) :
+ m_ren(&ren),
+ m_alloc(&alloc),
+ m_span_gen(&span_gen)
+ {}
+ void attach(base_ren_type& ren,
+ alloc_type& alloc,
+ span_gen_type& span_gen)
+ {
+ m_ren = &ren;
+ m_alloc = &alloc;
+ m_span_gen = &span_gen;
+ }
+
+ //--------------------------------------------------------------------
+ void prepare() { m_span_gen->prepare(); }
+
+ //--------------------------------------------------------------------
+ template<class Scanline> void render(const Scanline& sl)
+ {
+ render_scanline_aa(sl, *m_ren, *m_alloc, *m_span_gen);
+ }
+
+ private:
+ base_ren_type* m_ren;
+ alloc_type* m_alloc;
+ span_gen_type* m_span_gen;
+ };
+
+
+
+
+
+
+ //===============================================render_scanline_bin_solid
+ template<class Scanline, class BaseRenderer, class ColorT>
+ void render_scanline_bin_solid(const Scanline& sl,
+ BaseRenderer& ren,
+ const ColorT& color)
+ {
+ unsigned num_spans = sl.num_spans();
+ typename Scanline::const_iterator span = sl.begin();
+ for(;;)
+ {
+ ren.blend_hline(span->x,
+ sl.y(),
+ span->x - 1 + ((span->len < 0) ?
+ -span->len :
+ span->len),
+ color,
+ cover_full);
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ }
+
+ //==============================================render_scanlines_bin_solid
+ template<class Rasterizer, class Scanline,
+ class BaseRenderer, class ColorT>
+ void render_scanlines_bin_solid(Rasterizer& ras, Scanline& sl,
+ BaseRenderer& ren, const ColorT& color)
+ {
+ if(ras.rewind_scanlines())
+ {
+ // Explicitly convert "color" to the BaseRenderer color type.
+ // For example, it can be called with color type "rgba", while
+ // "rgba8" is needed. Otherwise it will be implicitly
+ // converted in the loop many times.
+ //----------------------
+ typename BaseRenderer::color_type ren_color(color);
+
+ sl.reset(ras.min_x(), ras.max_x());
+ while(ras.sweep_scanline(sl))
+ {
+ //render_scanline_bin_solid(sl, ren, ren_color);
+
+ // This code is equivalent to the above call (copy/paste).
+ // It's just a "manual" optimization for old compilers,
+ // like Microsoft Visual C++ v6.0
+ //-------------------------------
+ unsigned num_spans = sl.num_spans();
+ typename Scanline::const_iterator span = sl.begin();
+ for(;;)
+ {
+ ren.blend_hline(span->x,
+ sl.y(),
+ span->x - 1 + ((span->len < 0) ?
+ -span->len :
+ span->len),
+ ren_color,
+ cover_full);
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ }
+ }
+ }
+
+ //=============================================renderer_scanline_bin_solid
+ template<class BaseRenderer> class renderer_scanline_bin_solid
+ {
+ public:
+ typedef BaseRenderer base_ren_type;
+ typedef typename base_ren_type::color_type color_type;
+
+ //--------------------------------------------------------------------
+ renderer_scanline_bin_solid() : m_ren(0) {}
+ explicit renderer_scanline_bin_solid(base_ren_type& ren) : m_ren(&ren) {}
+ void attach(base_ren_type& ren)
+ {
+ m_ren = &ren;
+ }
+
+ //--------------------------------------------------------------------
+ void color(const color_type& c) { m_color = c; }
+ const color_type& color() const { return m_color; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+
+ //--------------------------------------------------------------------
+ template<class Scanline> void render(const Scanline& sl)
+ {
+ render_scanline_bin_solid(sl, *m_ren, m_color);
+ }
+
+ private:
+ base_ren_type* m_ren;
+ color_type m_color;
+ };
+
+
+
+
+
+
+
+
+ //======================================================render_scanline_bin
+ template<class Scanline, class BaseRenderer,
+ class SpanAllocator, class SpanGenerator>
+ void render_scanline_bin(const Scanline& sl, BaseRenderer& ren,
+ SpanAllocator& alloc, SpanGenerator& span_gen)
+ {
+ int y = sl.y();
+
+ unsigned num_spans = sl.num_spans();
+ typename Scanline::const_iterator span = sl.begin();
+ for(;;)
+ {
+ int x = span->x;
+ int len = span->len;
+ if(len < 0) len = -len;
+ typename BaseRenderer::color_type* colors = alloc.allocate(len);
+ span_gen.generate(colors, x, y, len);
+ ren.blend_color_hspan(x, y, len, colors, 0, cover_full);
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ }
+
+ //=====================================================render_scanlines_bin
+ template<class Rasterizer, class Scanline, class BaseRenderer,
+ class SpanAllocator, class SpanGenerator>
+ void render_scanlines_bin(Rasterizer& ras, Scanline& sl, BaseRenderer& ren,
+ SpanAllocator& alloc, SpanGenerator& span_gen)
+ {
+ if(ras.rewind_scanlines())
+ {
+ sl.reset(ras.min_x(), ras.max_x());
+ span_gen.prepare();
+ while(ras.sweep_scanline(sl))
+ {
+ render_scanline_bin(sl, ren, alloc, span_gen);
+ }
+ }
+ }
+
+ //====================================================renderer_scanline_bin
+ template<class BaseRenderer, class SpanAllocator, class SpanGenerator>
+ class renderer_scanline_bin
+ {
+ public:
+ typedef BaseRenderer base_ren_type;
+ typedef SpanAllocator alloc_type;
+ typedef SpanGenerator span_gen_type;
+
+ //--------------------------------------------------------------------
+ renderer_scanline_bin() : m_ren(0), m_alloc(0), m_span_gen(0) {}
+ renderer_scanline_bin(base_ren_type& ren,
+ alloc_type& alloc,
+ span_gen_type& span_gen) :
+ m_ren(&ren),
+ m_alloc(&alloc),
+ m_span_gen(&span_gen)
+ {}
+ void attach(base_ren_type& ren,
+ alloc_type& alloc,
+ span_gen_type& span_gen)
+ {
+ m_ren = &ren;
+ m_alloc = &alloc;
+ m_span_gen = &span_gen;
+ }
+
+ //--------------------------------------------------------------------
+ void prepare() { m_span_gen->prepare(); }
+
+ //--------------------------------------------------------------------
+ template<class Scanline> void render(const Scanline& sl)
+ {
+ render_scanline_bin(sl, *m_ren, *m_alloc, *m_span_gen);
+ }
+
+ private:
+ base_ren_type* m_ren;
+ alloc_type* m_alloc;
+ span_gen_type* m_span_gen;
+ };
+
+
+
+
+
+
+
+
+
+
+ //========================================================render_scanlines
+ template<class Rasterizer, class Scanline, class Renderer>
+ void render_scanlines(Rasterizer& ras, Scanline& sl, Renderer& ren)
+ {
+ if(ras.rewind_scanlines())
+ {
+ sl.reset(ras.min_x(), ras.max_x());
+ ren.prepare();
+ while(ras.sweep_scanline(sl))
+ {
+ ren.render(sl);
+ }
+ }
+ }
+
+ //========================================================render_all_paths
+ template<class Rasterizer, class Scanline, class Renderer,
+ class VertexSource, class ColorStorage, class PathId>
+ void render_all_paths(Rasterizer& ras,
+ Scanline& sl,
+ Renderer& r,
+ VertexSource& vs,
+ const ColorStorage& as,
+ const PathId& path_id,
+ unsigned num_paths)
+ {
+ for(unsigned i = 0; i < num_paths; i++)
+ {
+ ras.reset();
+ ras.add_path(vs, path_id[i]);
+ r.color(as[i]);
+ render_scanlines(ras, sl, r);
+ }
+ }
+
+
+
+
+
+
+ //=============================================render_scanlines_compound
+ template<class Rasterizer,
+ class ScanlineAA,
+ class ScanlineBin,
+ class BaseRenderer,
+ class SpanAllocator,
+ class StyleHandler>
+ void render_scanlines_compound(Rasterizer& ras,
+ ScanlineAA& sl_aa,
+ ScanlineBin& sl_bin,
+ BaseRenderer& ren,
+ SpanAllocator& alloc,
+ StyleHandler& sh)
+ {
+ if(ras.rewind_scanlines())
+ {
+ int min_x = ras.min_x();
+ int len = ras.max_x() - min_x + 2;
+ sl_aa.reset(min_x, ras.max_x());
+ sl_bin.reset(min_x, ras.max_x());
+
+ typedef typename BaseRenderer::color_type color_type;
+ color_type* color_span = alloc.allocate(len * 2);
+ color_type* mix_buffer = color_span + len;
+ unsigned num_spans;
+
+ unsigned num_styles;
+ unsigned style;
+ bool solid;
+ while((num_styles = ras.sweep_styles()) > 0)
+ {
+ typename ScanlineAA::const_iterator span_aa;
+ if(num_styles == 1)
+ {
+ // Optimization for a single style. Happens often
+ //-------------------------
+ if(ras.sweep_scanline(sl_aa, 0))
+ {
+ style = ras.style(0);
+ if(sh.is_solid(style))
+ {
+ // Just solid fill
+ //-----------------------
+ render_scanline_aa_solid(sl_aa, ren, sh.color(style));
+ }
+ else
+ {
+ // Arbitrary span generator
+ //-----------------------
+ span_aa = sl_aa.begin();
+ num_spans = sl_aa.num_spans();
+ for(;;)
+ {
+ len = span_aa->len;
+ sh.generate_span(color_span,
+ span_aa->x,
+ sl_aa.y(),
+ len,
+ style);
+
+ ren.blend_color_hspan(span_aa->x,
+ sl_aa.y(),
+ span_aa->len,
+ color_span,
+ span_aa->covers);
+ if(--num_spans == 0) break;
+ ++span_aa;
+ }
+ }
+ }
+ }
+ else
+ {
+ if(ras.sweep_scanline(sl_bin, -1))
+ {
+ // Clear the spans of the mix_buffer
+ //--------------------
+ typename ScanlineBin::const_iterator span_bin = sl_bin.begin();
+ num_spans = sl_bin.num_spans();
+ for(;;)
+ {
+ memset(mix_buffer + span_bin->x - min_x,
+ 0,
+ span_bin->len * sizeof(color_type));
+
+ if(--num_spans == 0) break;
+ ++span_bin;
+ }
+
+ unsigned i;
+ for(i = 0; i < num_styles; i++)
+ {
+ style = ras.style(i);
+ solid = sh.is_solid(style);
+
+ if(ras.sweep_scanline(sl_aa, i))
+ {
+ color_type* colors;
+ color_type* cspan;
+ typename ScanlineAA::cover_type* covers;
+ span_aa = sl_aa.begin();
+ num_spans = sl_aa.num_spans();
+ if(solid)
+ {
+ // Just solid fill
+ //-----------------------
+ for(;;)
+ {
+ color_type c = sh.color(style);
+ len = span_aa->len;
+ colors = mix_buffer + span_aa->x - min_x;
+ covers = span_aa->covers;
+ do
+ {
+ if(*covers == cover_full)
+ {
+ *colors = c;
+ }
+ else
+ {
+ colors->add(c, *covers);
+ }
+ ++colors;
+ ++covers;
+ }
+ while(--len);
+ if(--num_spans == 0) break;
+ ++span_aa;
+ }
+ }
+ else
+ {
+ // Arbitrary span generator
+ //-----------------------
+ for(;;)
+ {
+ len = span_aa->len;
+ colors = mix_buffer + span_aa->x - min_x;
+ cspan = color_span;
+ sh.generate_span(cspan,
+ span_aa->x,
+ sl_aa.y(),
+ len,
+ style);
+ covers = span_aa->covers;
+ do
+ {
+ if(*covers == cover_full)
+ {
+ *colors = *cspan;
+ }
+ else
+ {
+ colors->add(*cspan, *covers);
+ }
+ ++cspan;
+ ++colors;
+ ++covers;
+ }
+ while(--len);
+ if(--num_spans == 0) break;
+ ++span_aa;
+ }
+ }
+ }
+ }
+
+ // Emit the blended result as a color hspan
+ //-------------------------
+ span_bin = sl_bin.begin();
+ num_spans = sl_bin.num_spans();
+ for(;;)
+ {
+ ren.blend_color_hspan(span_bin->x,
+ sl_bin.y(),
+ span_bin->len,
+ mix_buffer + span_bin->x - min_x,
+ 0,
+ cover_full);
+ if(--num_spans == 0) break;
+ ++span_bin;
+ }
+ } // if(ras.sweep_scanline(sl_bin, -1))
+ } // if(num_styles == 1) ... else
+ } // while((num_styles = ras.sweep_styles()) > 0)
+ } // if(ras.rewind_scanlines())
+ }
+
+ //=======================================render_scanlines_compound_layered
+ template<class Rasterizer,
+ class ScanlineAA,
+ class BaseRenderer,
+ class SpanAllocator,
+ class StyleHandler>
+ void render_scanlines_compound_layered(Rasterizer& ras,
+ ScanlineAA& sl_aa,
+ BaseRenderer& ren,
+ SpanAllocator& alloc,
+ StyleHandler& sh)
+ {
+ if(ras.rewind_scanlines())
+ {
+ int min_x = ras.min_x();
+ int len = ras.max_x() - min_x + 2;
+ sl_aa.reset(min_x, ras.max_x());
+
+ typedef typename BaseRenderer::color_type color_type;
+ color_type* color_span = alloc.allocate(len * 2);
+ color_type* mix_buffer = color_span + len;
+ cover_type* cover_buffer = ras.allocate_cover_buffer(len);
+ unsigned num_spans;
+
+ unsigned num_styles;
+ unsigned style;
+ bool solid;
+ while((num_styles = ras.sweep_styles()) > 0)
+ {
+ typename ScanlineAA::const_iterator span_aa;
+ if(num_styles == 1)
+ {
+ // Optimization for a single style. Happens often
+ //-------------------------
+ if(ras.sweep_scanline(sl_aa, 0))
+ {
+ style = ras.style(0);
+ if(sh.is_solid(style))
+ {
+ // Just solid fill
+ //-----------------------
+ render_scanline_aa_solid(sl_aa, ren, sh.color(style));
+ }
+ else
+ {
+ // Arbitrary span generator
+ //-----------------------
+ span_aa = sl_aa.begin();
+ num_spans = sl_aa.num_spans();
+ for(;;)
+ {
+ len = span_aa->len;
+ sh.generate_span(color_span,
+ span_aa->x,
+ sl_aa.y(),
+ len,
+ style);
+
+ ren.blend_color_hspan(span_aa->x,
+ sl_aa.y(),
+ span_aa->len,
+ color_span,
+ span_aa->covers);
+ if(--num_spans == 0) break;
+ ++span_aa;
+ }
+ }
+ }
+ }
+ else
+ {
+ int sl_start = ras.scanline_start();
+ unsigned sl_len = ras.scanline_length();
+
+ if(sl_len)
+ {
+ memset(mix_buffer + sl_start - min_x,
+ 0,
+ sl_len * sizeof(color_type));
+
+ memset(cover_buffer + sl_start - min_x,
+ 0,
+ sl_len * sizeof(cover_type));
+
+ int sl_y = std::numeric_limits<int>::max();
+ unsigned i;
+ for(i = 0; i < num_styles; i++)
+ {
+ style = ras.style(i);
+ solid = sh.is_solid(style);
+
+ if(ras.sweep_scanline(sl_aa, i))
+ {
+ unsigned cover;
+ color_type* colors;
+ color_type* cspan;
+ cover_type* src_covers;
+ cover_type* dst_covers;
+ span_aa = sl_aa.begin();
+ num_spans = sl_aa.num_spans();
+ sl_y = sl_aa.y();
+ if(solid)
+ {
+ // Just solid fill
+ //-----------------------
+ for(;;)
+ {
+ color_type c = sh.color(style);
+ len = span_aa->len;
+ colors = mix_buffer + span_aa->x - min_x;
+ src_covers = span_aa->covers;
+ dst_covers = cover_buffer + span_aa->x - min_x;
+ do
+ {
+ cover = *src_covers;
+ if(*dst_covers + cover > cover_full)
+ {
+ cover = cover_full - *dst_covers;
+ }
+ if(cover)
+ {
+ colors->add(c, cover);
+ *dst_covers += cover;
+ }
+ ++colors;
+ ++src_covers;
+ ++dst_covers;
+ }
+ while(--len);
+ if(--num_spans == 0) break;
+ ++span_aa;
+ }
+ }
+ else
+ {
+ // Arbitrary span generator
+ //-----------------------
+ for(;;)
+ {
+ len = span_aa->len;
+ colors = mix_buffer + span_aa->x - min_x;
+ cspan = color_span;
+ sh.generate_span(cspan,
+ span_aa->x,
+ sl_aa.y(),
+ len,
+ style);
+ src_covers = span_aa->covers;
+ dst_covers = cover_buffer + span_aa->x - min_x;
+ do
+ {
+ cover = *src_covers;
+ if(*dst_covers + cover > cover_full)
+ {
+ cover = cover_full - *dst_covers;
+ }
+ if(cover)
+ {
+ colors->add(*cspan, cover);
+ *dst_covers += cover;
+ }
+ ++cspan;
+ ++colors;
+ ++src_covers;
+ ++dst_covers;
+ }
+ while(--len);
+ if(--num_spans == 0) break;
+ ++span_aa;
+ }
+ }
+ }
+ }
+ ren.blend_color_hspan(sl_start,
+ sl_y,
+ sl_len,
+ mix_buffer + sl_start - min_x,
+ 0,
+ cover_full);
+ } //if(sl_len)
+ } //if(num_styles == 1) ... else
+ } //while((num_styles = ras.sweep_styles()) > 0)
+ } //if(ras.rewind_scanlines())
+ }
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_rendering_buffer.h b/xs/src/agg/agg_rendering_buffer.h
new file mode 100644
index 000000000..0eff6ff27
--- /dev/null
+++ b/xs/src/agg/agg_rendering_buffer.h
@@ -0,0 +1,300 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class rendering_buffer
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERING_BUFFER_INCLUDED
+#define AGG_RENDERING_BUFFER_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+
+ //===========================================================row_accessor
+ template<class T> class row_accessor
+ {
+ public:
+ typedef const_row_info<T> row_data;
+
+ //-------------------------------------------------------------------
+ row_accessor() :
+ m_buf(0),
+ m_start(0),
+ m_width(0),
+ m_height(0),
+ m_stride(0)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ row_accessor(T* buf, unsigned width, unsigned height, int stride) :
+ m_buf(0),
+ m_start(0),
+ m_width(0),
+ m_height(0),
+ m_stride(0)
+ {
+ attach(buf, width, height, stride);
+ }
+
+
+ //--------------------------------------------------------------------
+ void attach(T* buf, unsigned width, unsigned height, int stride)
+ {
+ m_buf = m_start = buf;
+ m_width = width;
+ m_height = height;
+ m_stride = stride;
+ if(stride < 0)
+ {
+ m_start = m_buf - int(height - 1) * stride;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE T* buf() { return m_buf; }
+ AGG_INLINE const T* buf() const { return m_buf; }
+ AGG_INLINE unsigned width() const { return m_width; }
+ AGG_INLINE unsigned height() const { return m_height; }
+ AGG_INLINE int stride() const { return m_stride; }
+ AGG_INLINE unsigned stride_abs() const
+ {
+ return (m_stride < 0) ? unsigned(-m_stride) : unsigned(m_stride);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE T* row_ptr(int, int y, unsigned)
+ {
+ return m_start + y * m_stride;
+ }
+ AGG_INLINE T* row_ptr(int y) { return m_start + y * m_stride; }
+ AGG_INLINE const T* row_ptr(int y) const { return m_start + y * m_stride; }
+ AGG_INLINE row_data row (int y) const
+ {
+ return row_data(0, m_width-1, row_ptr(y));
+ }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf>
+ void copy_from(const RenBuf& src)
+ {
+ unsigned h = height();
+ if(src.height() < h) h = src.height();
+
+ unsigned l = stride_abs();
+ if(src.stride_abs() < l) l = src.stride_abs();
+
+ l *= sizeof(T);
+
+ unsigned y;
+ unsigned w = width();
+ for (y = 0; y < h; y++)
+ {
+ memcpy(row_ptr(0, y, w), src.row_ptr(y), l);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void clear(T value)
+ {
+ unsigned y;
+ unsigned w = width();
+ unsigned stride = stride_abs();
+ for(y = 0; y < height(); y++)
+ {
+ T* p = row_ptr(0, y, w);
+ unsigned x;
+ for(x = 0; x < stride; x++)
+ {
+ *p++ = value;
+ }
+ }
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ T* m_buf; // Pointer to renrdering buffer
+ T* m_start; // Pointer to first pixel depending on stride
+ unsigned m_width; // Width in pixels
+ unsigned m_height; // Height in pixels
+ int m_stride; // Number of bytes per row. Can be < 0
+ };
+
+
+
+
+ //==========================================================row_ptr_cache
+ template<class T> class row_ptr_cache
+ {
+ public:
+ typedef const_row_info<T> row_data;
+
+ //-------------------------------------------------------------------
+ row_ptr_cache() :
+ m_buf(0),
+ m_rows(),
+ m_width(0),
+ m_height(0),
+ m_stride(0)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ row_ptr_cache(T* buf, unsigned width, unsigned height, int stride) :
+ m_buf(0),
+ m_rows(),
+ m_width(0),
+ m_height(0),
+ m_stride(0)
+ {
+ attach(buf, width, height, stride);
+ }
+
+ //--------------------------------------------------------------------
+ void attach(T* buf, unsigned width, unsigned height, int stride)
+ {
+ m_buf = buf;
+ m_width = width;
+ m_height = height;
+ m_stride = stride;
+ if(height > m_rows.size())
+ {
+ m_rows.resize(height);
+ }
+
+ T* row_ptr = m_buf;
+
+ if(stride < 0)
+ {
+ row_ptr = m_buf - int(height - 1) * stride;
+ }
+
+ T** rows = &m_rows[0];
+
+ while(height--)
+ {
+ *rows++ = row_ptr;
+ row_ptr += stride;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE T* buf() { return m_buf; }
+ AGG_INLINE const T* buf() const { return m_buf; }
+ AGG_INLINE unsigned width() const { return m_width; }
+ AGG_INLINE unsigned height() const { return m_height; }
+ AGG_INLINE int stride() const { return m_stride; }
+ AGG_INLINE unsigned stride_abs() const
+ {
+ return (m_stride < 0) ? unsigned(-m_stride) : unsigned(m_stride);
+ }
+
+ //--------------------------------------------------------------------
+ AGG_INLINE T* row_ptr(int, int y, unsigned)
+ {
+ return m_rows[y];
+ }
+ AGG_INLINE T* row_ptr(int y) { return m_rows[y]; }
+ AGG_INLINE const T* row_ptr(int y) const { return m_rows[y]; }
+ AGG_INLINE row_data row (int y) const
+ {
+ return row_data(0, m_width-1, m_rows[y]);
+ }
+
+ //--------------------------------------------------------------------
+ T const* const* rows() const { return &m_rows[0]; }
+
+ //--------------------------------------------------------------------
+ template<class RenBuf>
+ void copy_from(const RenBuf& src)
+ {
+ unsigned h = height();
+ if(src.height() < h) h = src.height();
+
+ unsigned l = stride_abs();
+ if(src.stride_abs() < l) l = src.stride_abs();
+
+ l *= sizeof(T);
+
+ unsigned y;
+ unsigned w = width();
+ for (y = 0; y < h; y++)
+ {
+ memcpy(row_ptr(0, y, w), src.row_ptr(y), l);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void clear(T value)
+ {
+ unsigned y;
+ unsigned w = width();
+ unsigned stride = stride_abs();
+ for(y = 0; y < height(); y++)
+ {
+ T* p = row_ptr(0, y, w);
+ unsigned x;
+ for(x = 0; x < stride; x++)
+ {
+ *p++ = value;
+ }
+ }
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ T* m_buf; // Pointer to renrdering buffer
+ pod_array<T*> m_rows; // Pointers to each row of the buffer
+ unsigned m_width; // Width in pixels
+ unsigned m_height; // Height in pixels
+ int m_stride; // Number of bytes per row. Can be < 0
+ };
+
+
+
+
+ //========================================================rendering_buffer
+ //
+ // The definition of the main type for accessing the rows in the frame
+ // buffer. It provides functionality to navigate to the rows in a
+ // rectangular matrix, from top to bottom or from bottom to top depending
+ // on stride.
+ //
+ // row_accessor is cheap to create/destroy, but performs one multiplication
+ // when calling row_ptr().
+ //
+ // row_ptr_cache creates an array of pointers to rows, so, the access
+ // via row_ptr() may be faster. But it requires memory allocation
+ // when creating. For example, on typical Intel Pentium hardware
+ // row_ptr_cache speeds span_image_filter_rgb_nn up to 10%
+ //
+ // It's used only in short hand typedefs like pixfmt_rgba32 and can be
+ // redefined in agg_config.h
+ // In real applications you can use both, depending on your needs
+ //------------------------------------------------------------------------
+#ifdef AGG_RENDERING_BUFFER
+ typedef AGG_RENDERING_BUFFER rendering_buffer;
+#else
+// typedef row_ptr_cache<int8u> rendering_buffer;
+ typedef row_accessor<int8u> rendering_buffer;
+#endif
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_rendering_buffer_dynarow.h b/xs/src/agg/agg_rendering_buffer_dynarow.h
new file mode 100644
index 000000000..188746f3d
--- /dev/null
+++ b/xs/src/agg/agg_rendering_buffer_dynarow.h
@@ -0,0 +1,137 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// class rendering_buffer_dynarow
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_RENDERING_BUFFER_DYNAROW_INCLUDED
+#define AGG_RENDERING_BUFFER_DYNAROW_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+
+ //===============================================rendering_buffer_dynarow
+ // Rendering buffer class with dynamic allocation of the rows.
+ // The rows are allocated as needed when requesting for span_ptr().
+ // The class automatically calculates min_x and max_x for each row.
+ // Generally it's more efficient to use this class as a temporary buffer
+ // for rendering a few lines and then to blend it with another buffer.
+ //
+ class rendering_buffer_dynarow
+ {
+ public:
+ typedef row_info<int8u> row_data;
+
+ //-------------------------------------------------------------------
+ ~rendering_buffer_dynarow()
+ {
+ init(0,0,0);
+ }
+
+ //-------------------------------------------------------------------
+ rendering_buffer_dynarow() :
+ m_rows(),
+ m_width(0),
+ m_height(0),
+ m_byte_width(0)
+ {
+ }
+
+ // Allocate and clear the buffer
+ //--------------------------------------------------------------------
+ rendering_buffer_dynarow(unsigned width, unsigned height,
+ unsigned byte_width) :
+ m_rows(height),
+ m_width(width),
+ m_height(height),
+ m_byte_width(byte_width)
+ {
+ memset(&m_rows[0], 0, sizeof(row_data) * height);
+ }
+
+ // Allocate and clear the buffer
+ //--------------------------------------------------------------------
+ void init(unsigned width, unsigned height, unsigned byte_width)
+ {
+ unsigned i;
+ for(i = 0; i < m_height; ++i)
+ {
+ pod_allocator<int8u>::deallocate((int8u*)m_rows[i].ptr, m_byte_width);
+ }
+ if(width && height)
+ {
+ m_width = width;
+ m_height = height;
+ m_byte_width = byte_width;
+ m_rows.resize(height);
+ memset(&m_rows[0], 0, sizeof(row_data) * height);
+ }
+ }
+
+ //--------------------------------------------------------------------
+ unsigned width() const { return m_width; }
+ unsigned height() const { return m_height; }
+ unsigned byte_width() const { return m_byte_width; }
+
+ // The main function used for rendering. Returns pointer to the
+ // pre-allocated span. Memory for the row is allocated as needed.
+ //--------------------------------------------------------------------
+ int8u* row_ptr(int x, int y, unsigned len)
+ {
+ row_data* r = &m_rows[y];
+ int x2 = x + len - 1;
+ if(r->ptr)
+ {
+ if(x < r->x1) { r->x1 = x; }
+ if(x2 > r->x2) { r->x2 = x2; }
+ }
+ else
+ {
+ int8u* p = pod_allocator<int8u>::allocate(m_byte_width);
+ r->ptr = p;
+ r->x1 = x;
+ r->x2 = x2;
+ memset(p, 0, m_byte_width);
+ }
+ return (int8u*)r->ptr;
+ }
+
+ //--------------------------------------------------------------------
+ const int8u* row_ptr(int y) const { return m_rows[y].ptr; }
+ int8u* row_ptr(int y) { return row_ptr(0, y, m_width); }
+ row_data row (int y) const { return m_rows[y]; }
+
+ private:
+ //--------------------------------------------------------------------
+ // Prohibit copying
+ rendering_buffer_dynarow(const rendering_buffer_dynarow&);
+ const rendering_buffer_dynarow& operator = (const rendering_buffer_dynarow&);
+
+ private:
+ //--------------------------------------------------------------------
+ pod_array<row_data> m_rows; // Pointers to each row of the buffer
+ unsigned m_width; // Width in pixels
+ unsigned m_height; // Height in pixels
+ unsigned m_byte_width; // Width in bytes
+ };
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_rounded_rect.h b/xs/src/agg/agg_rounded_rect.h
new file mode 100644
index 000000000..fe8d26f71
--- /dev/null
+++ b/xs/src/agg/agg_rounded_rect.h
@@ -0,0 +1,72 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Rounded rectangle vertex generator
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_ROUNDED_RECT_INCLUDED
+#define AGG_ROUNDED_RECT_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_arc.h"
+
+namespace agg
+{
+ //------------------------------------------------------------rounded_rect
+ //
+ // See Implemantation agg_rounded_rect.cpp
+ //
+ class rounded_rect
+ {
+ public:
+ rounded_rect() {}
+ rounded_rect(double x1, double y1, double x2, double y2, double r);
+
+ void rect(double x1, double y1, double x2, double y2);
+ void radius(double r);
+ void radius(double rx, double ry);
+ void radius(double rx_bottom, double ry_bottom, double rx_top, double ry_top);
+ void radius(double rx1, double ry1, double rx2, double ry2,
+ double rx3, double ry3, double rx4, double ry4);
+ void normalize_radius();
+
+ void approximation_scale(double s) { m_arc.approximation_scale(s); }
+ double approximation_scale() const { return m_arc.approximation_scale(); }
+
+ void rewind(unsigned);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ double m_x1;
+ double m_y1;
+ double m_x2;
+ double m_y2;
+ double m_rx1;
+ double m_ry1;
+ double m_rx2;
+ double m_ry2;
+ double m_rx3;
+ double m_ry3;
+ double m_rx4;
+ double m_ry4;
+ unsigned m_status;
+ arc m_arc;
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_scanline_bin.h b/xs/src/agg/agg_scanline_bin.h
new file mode 100644
index 000000000..6f9f41e8e
--- /dev/null
+++ b/xs/src/agg/agg_scanline_bin.h
@@ -0,0 +1,264 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Class scanline_bin - binary scanline.
+//
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates (scanline32_bin) has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SCANLINE_BIN_INCLUDED
+#define AGG_SCANLINE_BIN_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+
+ //=============================================================scanline_bin
+ //
+ // This is binary scaline container which supports the interface
+ // used in the rasterizer::render(). See description of agg_scanline_u8
+ // for details.
+ //
+ //------------------------------------------------------------------------
+ class scanline_bin
+ {
+ public:
+ typedef int32 coord_type;
+
+ struct span
+ {
+ int16 x;
+ int16 len;
+ };
+
+ typedef const span* const_iterator;
+
+ //--------------------------------------------------------------------
+ scanline_bin() :
+ m_last_x(0x7FFFFFF0),
+ m_spans(),
+ m_cur_span(0)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ void reset(int min_x, int max_x)
+ {
+ unsigned max_len = max_x - min_x + 3;
+ if(max_len > m_spans.size())
+ {
+ m_spans.resize(max_len);
+ }
+ m_last_x = 0x7FFFFFF0;
+ m_cur_span = &m_spans[0];
+ }
+
+ //--------------------------------------------------------------------
+ void add_cell(int x, unsigned)
+ {
+ if(x == m_last_x+1)
+ {
+ m_cur_span->len++;
+ }
+ else
+ {
+ ++m_cur_span;
+ m_cur_span->x = (int16)x;
+ m_cur_span->len = 1;
+ }
+ m_last_x = x;
+ }
+
+ //--------------------------------------------------------------------
+ void add_span(int x, unsigned len, unsigned)
+ {
+ if(x == m_last_x+1)
+ {
+ m_cur_span->len = (int16)(m_cur_span->len + len);
+ }
+ else
+ {
+ ++m_cur_span;
+ m_cur_span->x = (int16)x;
+ m_cur_span->len = (int16)len;
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cells(int x, unsigned len, const void*)
+ {
+ add_span(x, len, 0);
+ }
+
+ //--------------------------------------------------------------------
+ void finalize(int y)
+ {
+ m_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_spans()
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_cur_span = &m_spans[0];
+ }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return unsigned(m_cur_span - &m_spans[0]); }
+ const_iterator begin() const { return &m_spans[1]; }
+
+ private:
+ scanline_bin(const scanline_bin&);
+ const scanline_bin operator = (const scanline_bin&);
+
+ int m_last_x;
+ int m_y;
+ pod_array<span> m_spans;
+ span* m_cur_span;
+ };
+
+
+
+
+
+
+ //===========================================================scanline32_bin
+ class scanline32_bin
+ {
+ public:
+ typedef int32 coord_type;
+
+ //--------------------------------------------------------------------
+ struct span
+ {
+ span() {}
+ span(coord_type x_, coord_type len_) : x(x_), len(len_) {}
+
+ coord_type x;
+ coord_type len;
+ };
+ typedef pod_bvector<span, 4> span_array_type;
+
+
+ //--------------------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ const_iterator(const span_array_type& spans) :
+ m_spans(spans),
+ m_span_idx(0)
+ {}
+
+ const span& operator*() const { return m_spans[m_span_idx]; }
+ const span* operator->() const { return &m_spans[m_span_idx]; }
+
+ void operator ++ () { ++m_span_idx; }
+
+ private:
+ const span_array_type& m_spans;
+ unsigned m_span_idx;
+ };
+
+
+ //--------------------------------------------------------------------
+ scanline32_bin() : m_max_len(0), m_last_x(0x7FFFFFF0) {}
+
+ //--------------------------------------------------------------------
+ void reset(int, int)
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_spans.remove_all();
+ }
+
+ //--------------------------------------------------------------------
+ void add_cell(int x, unsigned)
+ {
+ if(x == m_last_x+1)
+ {
+ m_spans.last().len++;
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x), 1));
+ }
+ m_last_x = x;
+ }
+
+ //--------------------------------------------------------------------
+ void add_span(int x, unsigned len, unsigned)
+ {
+ if(x == m_last_x+1)
+ {
+ m_spans.last().len += coord_type(len);
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x), coord_type(len)));
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cells(int x, unsigned len, const void*)
+ {
+ add_span(x, len, 0);
+ }
+
+ //--------------------------------------------------------------------
+ void finalize(int y)
+ {
+ m_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_spans()
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_spans.remove_all();
+ }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return m_spans.size(); }
+ const_iterator begin() const { return const_iterator(m_spans); }
+
+ private:
+ scanline32_bin(const scanline32_bin&);
+ const scanline32_bin operator = (const scanline32_bin&);
+
+ unsigned m_max_len;
+ int m_last_x;
+ int m_y;
+ span_array_type m_spans;
+ };
+
+
+
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_scanline_boolean_algebra.h b/xs/src/agg/agg_scanline_boolean_algebra.h
new file mode 100644
index 000000000..bc2e9c9d5
--- /dev/null
+++ b/xs/src/agg/agg_scanline_boolean_algebra.h
@@ -0,0 +1,1567 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SCANLINE_BOOLEAN_ALGEBRA_INCLUDED
+#define AGG_SCANLINE_BOOLEAN_ALGEBRA_INCLUDED
+
+#include <stdlib.h>
+#include <math.h>
+#include "agg_basics.h"
+
+
+namespace agg
+{
+
+ //-----------------------------------------------sbool_combine_spans_bin
+ // Functor.
+ // Combine two binary encoded spans, i.e., when we don't have any
+ // anti-aliasing information, but only X and Length. The function
+ // is compatible with any type of scanlines.
+ //----------------
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline>
+ struct sbool_combine_spans_bin
+ {
+ void operator () (const typename Scanline1::const_iterator&,
+ const typename Scanline2::const_iterator&,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ sl.add_span(x, len, cover_full);
+ }
+ };
+
+
+
+ //---------------------------------------------sbool_combine_spans_empty
+ // Functor.
+ // Combine two spans as empty ones. The functor does nothing
+ // and is used to XOR binary spans.
+ //----------------
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline>
+ struct sbool_combine_spans_empty
+ {
+ void operator () (const typename Scanline1::const_iterator&,
+ const typename Scanline2::const_iterator&,
+ int, unsigned,
+ Scanline&) const
+ {}
+ };
+
+
+
+ //--------------------------------------------------sbool_add_span_empty
+ // Functor.
+ // Add nothing. Used in conbine_shapes_sub
+ //----------------
+ template<class Scanline1,
+ class Scanline>
+ struct sbool_add_span_empty
+ {
+ void operator () (const typename Scanline1::const_iterator&,
+ int, unsigned,
+ Scanline&) const
+ {}
+ };
+
+
+ //----------------------------------------------------sbool_add_span_bin
+ // Functor.
+ // Add a binary span
+ //----------------
+ template<class Scanline1,
+ class Scanline>
+ struct sbool_add_span_bin
+ {
+ void operator () (const typename Scanline1::const_iterator&,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ sl.add_span(x, len, cover_full);
+ }
+ };
+
+
+
+
+ //-----------------------------------------------------sbool_add_span_aa
+ // Functor.
+ // Add an anti-aliased span
+ // anti-aliasing information, but only X and Length. The function
+ // is compatible with any type of scanlines.
+ //----------------
+ template<class Scanline1,
+ class Scanline>
+ struct sbool_add_span_aa
+ {
+ void operator () (const typename Scanline1::const_iterator& span,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ if(span->len < 0)
+ {
+ sl.add_span(x, len, *span->covers);
+ }
+ else
+ if(span->len > 0)
+ {
+ const typename Scanline1::cover_type* covers = span->covers;
+ if(span->x < x) covers += x - span->x;
+ sl.add_cells(x, len, covers);
+ }
+ }
+ };
+
+
+
+
+ //----------------------------------------------sbool_intersect_spans_aa
+ // Functor.
+ // Intersect two spans preserving the anti-aliasing information.
+ // The result is added to the "sl" scanline.
+ //------------------
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline,
+ unsigned CoverShift = cover_shift>
+ struct sbool_intersect_spans_aa
+ {
+ enum cover_scale_e
+ {
+ cover_shift = CoverShift,
+ cover_size = 1 << cover_shift,
+ cover_mask = cover_size - 1,
+ cover_full = cover_mask
+ };
+
+
+ void operator () (const typename Scanline1::const_iterator& span1,
+ const typename Scanline2::const_iterator& span2,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ unsigned cover;
+ const typename Scanline1::cover_type* covers1;
+ const typename Scanline2::cover_type* covers2;
+
+ // Calculate the operation code and choose the
+ // proper combination algorithm.
+ // 0 = Both spans are of AA type
+ // 1 = span1 is solid, span2 is AA
+ // 2 = span1 is AA, span2 is solid
+ // 3 = Both spans are of solid type
+ //-----------------
+ switch((span1->len < 0) | ((span2->len < 0) << 1))
+ {
+ case 0: // Both are AA spans
+ covers1 = span1->covers;
+ covers2 = span2->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(span2->x < x) covers2 += x - span2->x;
+ do
+ {
+ cover = *covers1++ * *covers2++;
+ sl.add_cell(x++,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ while(--len);
+ break;
+
+ case 1: // span1 is solid, span2 is AA
+ covers2 = span2->covers;
+ if(span2->x < x) covers2 += x - span2->x;
+ if(*(span1->covers) == cover_full)
+ {
+ sl.add_cells(x, len, covers2);
+ }
+ else
+ {
+ do
+ {
+ cover = *(span1->covers) * *covers2++;
+ sl.add_cell(x++,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ while(--len);
+ }
+ break;
+
+ case 2: // span1 is AA, span2 is solid
+ covers1 = span1->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(*(span2->covers) == cover_full)
+ {
+ sl.add_cells(x, len, covers1);
+ }
+ else
+ {
+ do
+ {
+ cover = *covers1++ * *(span2->covers);
+ sl.add_cell(x++,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ while(--len);
+ }
+ break;
+
+ case 3: // Both are solid spans
+ cover = *(span1->covers) * *(span2->covers);
+ sl.add_span(x, len,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ break;
+ }
+ }
+ };
+
+
+
+
+
+
+ //--------------------------------------------------sbool_unite_spans_aa
+ // Functor.
+ // Unite two spans preserving the anti-aliasing information.
+ // The result is added to the "sl" scanline.
+ //------------------
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline,
+ unsigned CoverShift = cover_shift>
+ struct sbool_unite_spans_aa
+ {
+ enum cover_scale_e
+ {
+ cover_shift = CoverShift,
+ cover_size = 1 << cover_shift,
+ cover_mask = cover_size - 1,
+ cover_full = cover_mask
+ };
+
+
+ void operator () (const typename Scanline1::const_iterator& span1,
+ const typename Scanline2::const_iterator& span2,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ unsigned cover;
+ const typename Scanline1::cover_type* covers1;
+ const typename Scanline2::cover_type* covers2;
+
+ // Calculate the operation code and choose the
+ // proper combination algorithm.
+ // 0 = Both spans are of AA type
+ // 1 = span1 is solid, span2 is AA
+ // 2 = span1 is AA, span2 is solid
+ // 3 = Both spans are of solid type
+ //-----------------
+ switch((span1->len < 0) | ((span2->len < 0) << 1))
+ {
+ case 0: // Both are AA spans
+ covers1 = span1->covers;
+ covers2 = span2->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(span2->x < x) covers2 += x - span2->x;
+ do
+ {
+ cover = cover_mask * cover_mask -
+ (cover_mask - *covers1++) *
+ (cover_mask - *covers2++);
+ sl.add_cell(x++,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ while(--len);
+ break;
+
+ case 1: // span1 is solid, span2 is AA
+ covers2 = span2->covers;
+ if(span2->x < x) covers2 += x - span2->x;
+ if(*(span1->covers) == cover_full)
+ {
+ sl.add_span(x, len, cover_full);
+ }
+ else
+ {
+ do
+ {
+ cover = cover_mask * cover_mask -
+ (cover_mask - *(span1->covers)) *
+ (cover_mask - *covers2++);
+ sl.add_cell(x++,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ while(--len);
+ }
+ break;
+
+ case 2: // span1 is AA, span2 is solid
+ covers1 = span1->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(*(span2->covers) == cover_full)
+ {
+ sl.add_span(x, len, cover_full);
+ }
+ else
+ {
+ do
+ {
+ cover = cover_mask * cover_mask -
+ (cover_mask - *covers1++) *
+ (cover_mask - *(span2->covers));
+ sl.add_cell(x++,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ while(--len);
+ }
+ break;
+
+ case 3: // Both are solid spans
+ cover = cover_mask * cover_mask -
+ (cover_mask - *(span1->covers)) *
+ (cover_mask - *(span2->covers));
+ sl.add_span(x, len,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ break;
+ }
+ }
+ };
+
+
+ //---------------------------------------------sbool_xor_formula_linear
+ template<unsigned CoverShift = cover_shift>
+ struct sbool_xor_formula_linear
+ {
+ enum cover_scale_e
+ {
+ cover_shift = CoverShift,
+ cover_size = 1 << cover_shift,
+ cover_mask = cover_size - 1
+ };
+
+ static AGG_INLINE unsigned calculate(unsigned a, unsigned b)
+ {
+ unsigned cover = a + b;
+ if(cover > cover_mask) cover = cover_mask + cover_mask - cover;
+ return cover;
+ }
+ };
+
+
+ //---------------------------------------------sbool_xor_formula_saddle
+ template<unsigned CoverShift = cover_shift>
+ struct sbool_xor_formula_saddle
+ {
+ enum cover_scale_e
+ {
+ cover_shift = CoverShift,
+ cover_size = 1 << cover_shift,
+ cover_mask = cover_size - 1
+ };
+
+ static AGG_INLINE unsigned calculate(unsigned a, unsigned b)
+ {
+ unsigned k = a * b;
+ if(k == cover_mask * cover_mask) return 0;
+
+ a = (cover_mask * cover_mask - (a << cover_shift) + k) >> cover_shift;
+ b = (cover_mask * cover_mask - (b << cover_shift) + k) >> cover_shift;
+ return cover_mask - ((a * b) >> cover_shift);
+ }
+ };
+
+
+ //-------------------------------------------sbool_xor_formula_abs_diff
+ struct sbool_xor_formula_abs_diff
+ {
+ static AGG_INLINE unsigned calculate(unsigned a, unsigned b)
+ {
+ return unsigned(abs(int(a) - int(b)));
+ }
+ };
+
+
+
+ //----------------------------------------------------sbool_xor_spans_aa
+ // Functor.
+ // XOR two spans preserving the anti-aliasing information.
+ // The result is added to the "sl" scanline.
+ //------------------
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class XorFormula,
+ unsigned CoverShift = cover_shift>
+ struct sbool_xor_spans_aa
+ {
+ enum cover_scale_e
+ {
+ cover_shift = CoverShift,
+ cover_size = 1 << cover_shift,
+ cover_mask = cover_size - 1,
+ cover_full = cover_mask
+ };
+
+
+ void operator () (const typename Scanline1::const_iterator& span1,
+ const typename Scanline2::const_iterator& span2,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ unsigned cover;
+ const typename Scanline1::cover_type* covers1;
+ const typename Scanline2::cover_type* covers2;
+
+ // Calculate the operation code and choose the
+ // proper combination algorithm.
+ // 0 = Both spans are of AA type
+ // 1 = span1 is solid, span2 is AA
+ // 2 = span1 is AA, span2 is solid
+ // 3 = Both spans are of solid type
+ //-----------------
+ switch((span1->len < 0) | ((span2->len < 0) << 1))
+ {
+ case 0: // Both are AA spans
+ covers1 = span1->covers;
+ covers2 = span2->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(span2->x < x) covers2 += x - span2->x;
+ do
+ {
+ cover = XorFormula::calculate(*covers1++, *covers2++);
+ if(cover) sl.add_cell(x, cover);
+ ++x;
+ }
+ while(--len);
+ break;
+
+ case 1: // span1 is solid, span2 is AA
+ covers2 = span2->covers;
+ if(span2->x < x) covers2 += x - span2->x;
+ do
+ {
+ cover = XorFormula::calculate(*(span1->covers), *covers2++);
+ if(cover) sl.add_cell(x, cover);
+ ++x;
+ }
+ while(--len);
+ break;
+
+ case 2: // span1 is AA, span2 is solid
+ covers1 = span1->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ do
+ {
+ cover = XorFormula::calculate(*covers1++, *(span2->covers));
+ if(cover) sl.add_cell(x, cover);
+ ++x;
+ }
+ while(--len);
+ break;
+
+ case 3: // Both are solid spans
+ cover = XorFormula::calculate(*(span1->covers), *(span2->covers));
+ if(cover) sl.add_span(x, len, cover);
+ break;
+
+ }
+ }
+ };
+
+
+
+
+
+ //-----------------------------------------------sbool_subtract_spans_aa
+ // Functor.
+ // Unite two spans preserving the anti-aliasing information.
+ // The result is added to the "sl" scanline.
+ //------------------
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline,
+ unsigned CoverShift = cover_shift>
+ struct sbool_subtract_spans_aa
+ {
+ enum cover_scale_e
+ {
+ cover_shift = CoverShift,
+ cover_size = 1 << cover_shift,
+ cover_mask = cover_size - 1,
+ cover_full = cover_mask
+ };
+
+
+ void operator () (const typename Scanline1::const_iterator& span1,
+ const typename Scanline2::const_iterator& span2,
+ int x, unsigned len,
+ Scanline& sl) const
+ {
+ unsigned cover;
+ const typename Scanline1::cover_type* covers1;
+ const typename Scanline2::cover_type* covers2;
+
+ // Calculate the operation code and choose the
+ // proper combination algorithm.
+ // 0 = Both spans are of AA type
+ // 1 = span1 is solid, span2 is AA
+ // 2 = span1 is AA, span2 is solid
+ // 3 = Both spans are of solid type
+ //-----------------
+ switch((span1->len < 0) | ((span2->len < 0) << 1))
+ {
+ case 0: // Both are AA spans
+ covers1 = span1->covers;
+ covers2 = span2->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(span2->x < x) covers2 += x - span2->x;
+ do
+ {
+ cover = *covers1++ * (cover_mask - *covers2++);
+ if(cover)
+ {
+ sl.add_cell(x,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ ++x;
+ }
+ while(--len);
+ break;
+
+ case 1: // span1 is solid, span2 is AA
+ covers2 = span2->covers;
+ if(span2->x < x) covers2 += x - span2->x;
+ do
+ {
+ cover = *(span1->covers) * (cover_mask - *covers2++);
+ if(cover)
+ {
+ sl.add_cell(x,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ ++x;
+ }
+ while(--len);
+ break;
+
+ case 2: // span1 is AA, span2 is solid
+ covers1 = span1->covers;
+ if(span1->x < x) covers1 += x - span1->x;
+ if(*(span2->covers) != cover_full)
+ {
+ do
+ {
+ cover = *covers1++ * (cover_mask - *(span2->covers));
+ if(cover)
+ {
+ sl.add_cell(x,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ ++x;
+ }
+ while(--len);
+ }
+ break;
+
+ case 3: // Both are solid spans
+ cover = *(span1->covers) * (cover_mask - *(span2->covers));
+ if(cover)
+ {
+ sl.add_span(x, len,
+ (cover == cover_full * cover_full) ?
+ cover_full :
+ (cover >> cover_shift));
+ }
+ break;
+ }
+ }
+ };
+
+
+
+
+
+
+ //--------------------------------------------sbool_add_spans_and_render
+ template<class Scanline1,
+ class Scanline,
+ class Renderer,
+ class AddSpanFunctor>
+ void sbool_add_spans_and_render(const Scanline1& sl1,
+ Scanline& sl,
+ Renderer& ren,
+ AddSpanFunctor add_span)
+ {
+ sl.reset_spans();
+ typename Scanline1::const_iterator span = sl1.begin();
+ unsigned num_spans = sl1.num_spans();
+ for(;;)
+ {
+ add_span(span, span->x, abs((int)span->len), sl);
+ if(--num_spans == 0) break;
+ ++span;
+ }
+ sl.finalize(sl1.y());
+ ren.render(sl);
+ }
+
+
+
+
+
+
+
+ //---------------------------------------------sbool_intersect_scanlines
+ // Intersect two scanlines, "sl1" and "sl2" and generate a new "sl" one.
+ // The combine_spans functor can be of type sbool_combine_spans_bin or
+ // sbool_intersect_spans_aa. First is a general functor to combine
+ // two spans without Anti-Aliasing, the second preserves the AA
+ // information, but works slower
+ //
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class CombineSpansFunctor>
+ void sbool_intersect_scanlines(const Scanline1& sl1,
+ const Scanline2& sl2,
+ Scanline& sl,
+ CombineSpansFunctor combine_spans)
+ {
+ sl.reset_spans();
+
+ unsigned num1 = sl1.num_spans();
+ if(num1 == 0) return;
+
+ unsigned num2 = sl2.num_spans();
+ if(num2 == 0) return;
+
+ typename Scanline1::const_iterator span1 = sl1.begin();
+ typename Scanline2::const_iterator span2 = sl2.begin();
+
+ while(num1 && num2)
+ {
+ int xb1 = span1->x;
+ int xb2 = span2->x;
+ int xe1 = xb1 + abs((int)span1->len) - 1;
+ int xe2 = xb2 + abs((int)span2->len) - 1;
+
+ // Determine what spans we should advance in the next step
+ // The span with the least ending X should be advanced
+ // advance_both is just an optimization when we ending
+ // coordinates are the same and we can advance both
+ //--------------
+ bool advance_span1 = xe1 < xe2;
+ bool advance_both = xe1 == xe2;
+
+ // Find the intersection of the spans
+ // and check if they intersect
+ //--------------
+ if(xb1 < xb2) xb1 = xb2;
+ if(xe1 > xe2) xe1 = xe2;
+ if(xb1 <= xe1)
+ {
+ combine_spans(span1, span2, xb1, xe1 - xb1 + 1, sl);
+ }
+
+ // Advance the spans
+ //--------------
+ if(advance_both)
+ {
+ --num1;
+ --num2;
+ if(num1) ++span1;
+ if(num2) ++span2;
+ }
+ else
+ {
+ if(advance_span1)
+ {
+ --num1;
+ if(num1) ++span1;
+ }
+ else
+ {
+ --num2;
+ if(num2) ++span2;
+ }
+ }
+ }
+ }
+
+
+
+
+
+
+
+
+ //------------------------------------------------sbool_intersect_shapes
+ // Intersect the scanline shapes. Here the "Scanline Generator"
+ // abstraction is used. ScanlineGen1 and ScanlineGen2 are
+ // the generators, and can be of type rasterizer_scanline_aa<>.
+ // There function requires three scanline containers that can be of
+ // different types.
+ // "sl1" and "sl2" are used to retrieve scanlines from the generators,
+ // "sl" is ised as the resulting scanline to render it.
+ // The external "sl1" and "sl2" are used only for the sake of
+ // optimization and reusing of the scanline objects.
+ // the function calls sbool_intersect_scanlines with CombineSpansFunctor
+ // as the last argument. See sbool_intersect_scanlines for details.
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer,
+ class CombineSpansFunctor>
+ void sbool_intersect_shapes(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren,
+ CombineSpansFunctor combine_spans)
+ {
+ // Prepare the scanline generators.
+ // If anyone of them doesn't contain
+ // any scanlines, then return.
+ //-----------------
+ if(!sg1.rewind_scanlines()) return;
+ if(!sg2.rewind_scanlines()) return;
+
+ // Get the bounding boxes
+ //----------------
+ rect_i r1(sg1.min_x(), sg1.min_y(), sg1.max_x(), sg1.max_y());
+ rect_i r2(sg2.min_x(), sg2.min_y(), sg2.max_x(), sg2.max_y());
+
+ // Calculate the intersection of the bounding
+ // boxes and return if they don't intersect.
+ //-----------------
+ rect_i ir = intersect_rectangles(r1, r2);
+ if(!ir.is_valid()) return;
+
+ // Reset the scanlines and get two first ones
+ //-----------------
+ sl.reset(ir.x1, ir.x2);
+ sl1.reset(sg1.min_x(), sg1.max_x());
+ sl2.reset(sg2.min_x(), sg2.max_x());
+ if(!sg1.sweep_scanline(sl1)) return;
+ if(!sg2.sweep_scanline(sl2)) return;
+
+ ren.prepare();
+
+ // The main loop
+ // Here we synchronize the scanlines with
+ // the same Y coordinate, ignoring all other ones.
+ // Only scanlines having the same Y-coordinate
+ // are to be combined.
+ //-----------------
+ for(;;)
+ {
+ while(sl1.y() < sl2.y())
+ {
+ if(!sg1.sweep_scanline(sl1)) return;
+ }
+ while(sl2.y() < sl1.y())
+ {
+ if(!sg2.sweep_scanline(sl2)) return;
+ }
+
+ if(sl1.y() == sl2.y())
+ {
+ // The Y coordinates are the same.
+ // Combine the scanlines, render if they contain any spans,
+ // and advance both generators to the next scanlines
+ //----------------------
+ sbool_intersect_scanlines(sl1, sl2, sl, combine_spans);
+ if(sl.num_spans())
+ {
+ sl.finalize(sl1.y());
+ ren.render(sl);
+ }
+ if(!sg1.sweep_scanline(sl1)) return;
+ if(!sg2.sweep_scanline(sl2)) return;
+ }
+ }
+ }
+
+
+
+
+
+
+
+ //-------------------------------------------------sbool_unite_scanlines
+ // Unite two scanlines, "sl1" and "sl2" and generate a new "sl" one.
+ // The combine_spans functor can be of type sbool_combine_spans_bin or
+ // sbool_intersect_spans_aa. First is a general functor to combine
+ // two spans without Anti-Aliasing, the second preserves the AA
+ // information, but works slower
+ //
+ template<class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class AddSpanFunctor1,
+ class AddSpanFunctor2,
+ class CombineSpansFunctor>
+ void sbool_unite_scanlines(const Scanline1& sl1,
+ const Scanline2& sl2,
+ Scanline& sl,
+ AddSpanFunctor1 add_span1,
+ AddSpanFunctor2 add_span2,
+ CombineSpansFunctor combine_spans)
+ {
+ sl.reset_spans();
+
+ unsigned num1 = sl1.num_spans();
+ unsigned num2 = sl2.num_spans();
+
+ typename Scanline1::const_iterator span1;// = sl1.begin();
+ typename Scanline2::const_iterator span2;// = sl2.begin();
+
+ enum invalidation_e
+ {
+ invalid_b = 0xFFFFFFF,
+ invalid_e = invalid_b - 1
+ };
+
+ // Initialize the spans as invalid
+ //---------------
+ int xb1 = invalid_b;
+ int xb2 = invalid_b;
+ int xe1 = invalid_e;
+ int xe2 = invalid_e;
+
+ // Initialize span1 if there are spans
+ //---------------
+ if(num1)
+ {
+ span1 = sl1.begin();
+ xb1 = span1->x;
+ xe1 = xb1 + abs((int)span1->len) - 1;
+ --num1;
+ }
+
+ // Initialize span2 if there are spans
+ //---------------
+ if(num2)
+ {
+ span2 = sl2.begin();
+ xb2 = span2->x;
+ xe2 = xb2 + abs((int)span2->len) - 1;
+ --num2;
+ }
+
+
+ for(;;)
+ {
+ // Retrieve a new span1 if it's invalid
+ //----------------
+ if(num1 && xb1 > xe1)
+ {
+ --num1;
+ ++span1;
+ xb1 = span1->x;
+ xe1 = xb1 + abs((int)span1->len) - 1;
+ }
+
+ // Retrieve a new span2 if it's invalid
+ //----------------
+ if(num2 && xb2 > xe2)
+ {
+ --num2;
+ ++span2;
+ xb2 = span2->x;
+ xe2 = xb2 + abs((int)span2->len) - 1;
+ }
+
+ if(xb1 > xe1 && xb2 > xe2) break;
+
+ // Calculate the intersection
+ //----------------
+ int xb = xb1;
+ int xe = xe1;
+ if(xb < xb2) xb = xb2;
+ if(xe > xe2) xe = xe2;
+ int len = xe - xb + 1; // The length of the intersection
+ if(len > 0)
+ {
+ // The spans intersect,
+ // add the beginning of the span
+ //----------------
+ if(xb1 < xb2)
+ {
+ add_span1(span1, xb1, xb2 - xb1, sl);
+ xb1 = xb2;
+ }
+ else
+ if(xb2 < xb1)
+ {
+ add_span2(span2, xb2, xb1 - xb2, sl);
+ xb2 = xb1;
+ }
+
+ // Add the combination part of the spans
+ //----------------
+ combine_spans(span1, span2, xb, len, sl);
+
+
+ // Invalidate the fully processed span or both
+ //----------------
+ if(xe1 < xe2)
+ {
+ // Invalidate span1 and eat
+ // the processed part of span2
+ //--------------
+ xb1 = invalid_b;
+ xe1 = invalid_e;
+ xb2 += len;
+ }
+ else
+ if(xe2 < xe1)
+ {
+ // Invalidate span2 and eat
+ // the processed part of span1
+ //--------------
+ xb2 = invalid_b;
+ xe2 = invalid_e;
+ xb1 += len;
+ }
+ else
+ {
+ xb1 = invalid_b; // Invalidate both
+ xb2 = invalid_b;
+ xe1 = invalid_e;
+ xe2 = invalid_e;
+ }
+ }
+ else
+ {
+ // The spans do not intersect
+ //--------------
+ if(xb1 < xb2)
+ {
+ // Advance span1
+ //---------------
+ if(xb1 <= xe1)
+ {
+ add_span1(span1, xb1, xe1 - xb1 + 1, sl);
+ }
+ xb1 = invalid_b; // Invalidate
+ xe1 = invalid_e;
+ }
+ else
+ {
+ // Advance span2
+ //---------------
+ if(xb2 <= xe2)
+ {
+ add_span2(span2, xb2, xe2 - xb2 + 1, sl);
+ }
+ xb2 = invalid_b; // Invalidate
+ xe2 = invalid_e;
+ }
+ }
+ }
+ }
+
+
+
+
+ //----------------------------------------------------sbool_unite_shapes
+ // Unite the scanline shapes. Here the "Scanline Generator"
+ // abstraction is used. ScanlineGen1 and ScanlineGen2 are
+ // the generators, and can be of type rasterizer_scanline_aa<>.
+ // There function requires three scanline containers that can be
+ // of different type.
+ // "sl1" and "sl2" are used to retrieve scanlines from the generators,
+ // "sl" is ised as the resulting scanline to render it.
+ // The external "sl1" and "sl2" are used only for the sake of
+ // optimization and reusing of the scanline objects.
+ // the function calls sbool_unite_scanlines with CombineSpansFunctor
+ // as the last argument. See sbool_unite_scanlines for details.
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer,
+ class AddSpanFunctor1,
+ class AddSpanFunctor2,
+ class CombineSpansFunctor>
+ void sbool_unite_shapes(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren,
+ AddSpanFunctor1 add_span1,
+ AddSpanFunctor2 add_span2,
+ CombineSpansFunctor combine_spans)
+ {
+ // Prepare the scanline generators.
+ // If anyone of them doesn't contain
+ // any scanlines, then return.
+ //-----------------
+ bool flag1 = sg1.rewind_scanlines();
+ bool flag2 = sg2.rewind_scanlines();
+ if(!flag1 && !flag2) return;
+
+ // Get the bounding boxes
+ //----------------
+ rect_i r1(sg1.min_x(), sg1.min_y(), sg1.max_x(), sg1.max_y());
+ rect_i r2(sg2.min_x(), sg2.min_y(), sg2.max_x(), sg2.max_y());
+
+ // Calculate the union of the bounding boxes
+ //-----------------
+ rect_i ur(1,1,0,0);
+ if(flag1 && flag2) ur = unite_rectangles(r1, r2);
+ else if(flag1) ur = r1;
+ else if(flag2) ur = r2;
+
+ if(!ur.is_valid()) return;
+
+ ren.prepare();
+
+ // Reset the scanlines and get two first ones
+ //-----------------
+ sl.reset(ur.x1, ur.x2);
+ if(flag1)
+ {
+ sl1.reset(sg1.min_x(), sg1.max_x());
+ flag1 = sg1.sweep_scanline(sl1);
+ }
+
+ if(flag2)
+ {
+ sl2.reset(sg2.min_x(), sg2.max_x());
+ flag2 = sg2.sweep_scanline(sl2);
+ }
+
+ // The main loop
+ // Here we synchronize the scanlines with
+ // the same Y coordinate.
+ //-----------------
+ while(flag1 || flag2)
+ {
+ if(flag1 && flag2)
+ {
+ if(sl1.y() == sl2.y())
+ {
+ // The Y coordinates are the same.
+ // Combine the scanlines, render if they contain any spans,
+ // and advance both generators to the next scanlines
+ //----------------------
+ sbool_unite_scanlines(sl1, sl2, sl,
+ add_span1, add_span2, combine_spans);
+ if(sl.num_spans())
+ {
+ sl.finalize(sl1.y());
+ ren.render(sl);
+ }
+ flag1 = sg1.sweep_scanline(sl1);
+ flag2 = sg2.sweep_scanline(sl2);
+ }
+ else
+ {
+ if(sl1.y() < sl2.y())
+ {
+ sbool_add_spans_and_render(sl1, sl, ren, add_span1);
+ flag1 = sg1.sweep_scanline(sl1);
+ }
+ else
+ {
+ sbool_add_spans_and_render(sl2, sl, ren, add_span2);
+ flag2 = sg2.sweep_scanline(sl2);
+ }
+ }
+ }
+ else
+ {
+ if(flag1)
+ {
+ sbool_add_spans_and_render(sl1, sl, ren, add_span1);
+ flag1 = sg1.sweep_scanline(sl1);
+ }
+ if(flag2)
+ {
+ sbool_add_spans_and_render(sl2, sl, ren, add_span2);
+ flag2 = sg2.sweep_scanline(sl2);
+ }
+ }
+ }
+ }
+
+
+
+
+
+
+
+
+ //-------------------------------------------------sbool_subtract_shapes
+ // Subtract the scanline shapes, "sg1-sg2". Here the "Scanline Generator"
+ // abstraction is used. ScanlineGen1 and ScanlineGen2 are
+ // the generators, and can be of type rasterizer_scanline_aa<>.
+ // There function requires three scanline containers that can be of
+ // different types.
+ // "sl1" and "sl2" are used to retrieve scanlines from the generators,
+ // "sl" is ised as the resulting scanline to render it.
+ // The external "sl1" and "sl2" are used only for the sake of
+ // optimization and reusing of the scanline objects.
+ // the function calls sbool_intersect_scanlines with CombineSpansFunctor
+ // as the last argument. See combine_scanlines_sub for details.
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer,
+ class AddSpanFunctor1,
+ class CombineSpansFunctor>
+ void sbool_subtract_shapes(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren,
+ AddSpanFunctor1 add_span1,
+ CombineSpansFunctor combine_spans)
+ {
+ // Prepare the scanline generators.
+ // Here "sg1" is master, "sg2" is slave.
+ //-----------------
+ if(!sg1.rewind_scanlines()) return;
+ bool flag2 = sg2.rewind_scanlines();
+
+ // Get the bounding box
+ //----------------
+ rect_i r1(sg1.min_x(), sg1.min_y(), sg1.max_x(), sg1.max_y());
+
+ // Reset the scanlines and get two first ones
+ //-----------------
+ sl.reset(sg1.min_x(), sg1.max_x());
+ sl1.reset(sg1.min_x(), sg1.max_x());
+ sl2.reset(sg2.min_x(), sg2.max_x());
+ if(!sg1.sweep_scanline(sl1)) return;
+
+ if(flag2) flag2 = sg2.sweep_scanline(sl2);
+
+ ren.prepare();
+
+ // A fake span2 processor
+ sbool_add_span_empty<Scanline2, Scanline> add_span2;
+
+ // The main loop
+ // Here we synchronize the scanlines with
+ // the same Y coordinate, ignoring all other ones.
+ // Only scanlines having the same Y-coordinate
+ // are to be combined.
+ //-----------------
+ bool flag1 = true;
+ do
+ {
+ // Synchronize "slave" with "master"
+ //-----------------
+ while(flag2 && sl2.y() < sl1.y())
+ {
+ flag2 = sg2.sweep_scanline(sl2);
+ }
+
+
+ if(flag2 && sl2.y() == sl1.y())
+ {
+ // The Y coordinates are the same.
+ // Combine the scanlines and render if they contain any spans.
+ //----------------------
+ sbool_unite_scanlines(sl1, sl2, sl, add_span1, add_span2, combine_spans);
+ if(sl.num_spans())
+ {
+ sl.finalize(sl1.y());
+ ren.render(sl);
+ }
+ }
+ else
+ {
+ sbool_add_spans_and_render(sl1, sl, ren, add_span1);
+ }
+
+ // Advance the "master"
+ flag1 = sg1.sweep_scanline(sl1);
+ }
+ while(flag1);
+ }
+
+
+
+
+
+
+
+ //---------------------------------------------sbool_intersect_shapes_aa
+ // Intersect two anti-aliased scanline shapes.
+ // Here the "Scanline Generator" abstraction is used.
+ // ScanlineGen1 and ScanlineGen2 are the generators, and can be of
+ // type rasterizer_scanline_aa<>. There function requires three
+ // scanline containers that can be of different types.
+ // "sl1" and "sl2" are used to retrieve scanlines from the generators,
+ // "sl" is ised as the resulting scanline to render it.
+ // The external "sl1" and "sl2" are used only for the sake of
+ // optimization and reusing of the scanline objects.
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_intersect_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_intersect_spans_aa<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_intersect_shapes(sg1, sg2, sl1, sl2, sl, ren, combine_functor);
+ }
+
+
+
+
+
+ //--------------------------------------------sbool_intersect_shapes_bin
+ // Intersect two binary scanline shapes (without anti-aliasing).
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_intersect_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_combine_spans_bin<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_intersect_shapes(sg1, sg2, sl1, sl2, sl, ren, combine_functor);
+ }
+
+
+
+
+
+ //-------------------------------------------------sbool_unite_shapes_aa
+ // Unite two anti-aliased scanline shapes
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_unite_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_aa<Scanline1, Scanline> add_functor1;
+ sbool_add_span_aa<Scanline2, Scanline> add_functor2;
+ sbool_unite_spans_aa<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor1, add_functor2, combine_functor);
+ }
+
+
+
+
+
+ //------------------------------------------------sbool_unite_shapes_bin
+ // Unite two binary scanline shapes (without anti-aliasing).
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_unite_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_bin<Scanline1, Scanline> add_functor1;
+ sbool_add_span_bin<Scanline2, Scanline> add_functor2;
+ sbool_combine_spans_bin<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor1, add_functor2, combine_functor);
+ }
+
+
+
+
+
+
+
+
+
+ //---------------------------------------------------sbool_xor_shapes_aa
+ // Apply eXclusive OR to two anti-aliased scanline shapes. There's
+ // a modified "Linear" XOR used instead of classical "Saddle" one.
+ // The reason is to have the result absolutely conststent with what
+ // the scanline rasterizer produces.
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_xor_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_aa<Scanline1, Scanline> add_functor1;
+ sbool_add_span_aa<Scanline2, Scanline> add_functor2;
+ sbool_xor_spans_aa<Scanline1, Scanline2, Scanline,
+ sbool_xor_formula_linear<> > combine_functor;
+ sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor1, add_functor2, combine_functor);
+ }
+
+
+
+ //------------------------------------------sbool_xor_shapes_saddle_aa
+ // Apply eXclusive OR to two anti-aliased scanline shapes.
+ // There's the classical "Saddle" used to calculate the
+ // Anti-Aliasing values, that is:
+ // a XOR b : 1-((1-a+a*b)*(1-b+a*b))
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_xor_shapes_saddle_aa(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_aa<Scanline1, Scanline> add_functor1;
+ sbool_add_span_aa<Scanline2, Scanline> add_functor2;
+ sbool_xor_spans_aa<Scanline1,
+ Scanline2,
+ Scanline,
+ sbool_xor_formula_saddle<> > combine_functor;
+ sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor1, add_functor2, combine_functor);
+ }
+
+
+ //--------------------------------------sbool_xor_shapes_abs_diff_aa
+ // Apply eXclusive OR to two anti-aliased scanline shapes.
+ // There's the absolute difference used to calculate
+ // Anti-Aliasing values, that is:
+ // a XOR b : abs(a-b)
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_xor_shapes_abs_diff_aa(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_aa<Scanline1, Scanline> add_functor1;
+ sbool_add_span_aa<Scanline2, Scanline> add_functor2;
+ sbool_xor_spans_aa<Scanline1,
+ Scanline2,
+ Scanline,
+ sbool_xor_formula_abs_diff> combine_functor;
+ sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor1, add_functor2, combine_functor);
+ }
+
+
+
+ //--------------------------------------------------sbool_xor_shapes_bin
+ // Apply eXclusive OR to two binary scanline shapes (without anti-aliasing).
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_xor_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_bin<Scanline1, Scanline> add_functor1;
+ sbool_add_span_bin<Scanline2, Scanline> add_functor2;
+ sbool_combine_spans_empty<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor1, add_functor2, combine_functor);
+ }
+
+
+
+
+
+
+ //----------------------------------------------sbool_subtract_shapes_aa
+ // Subtract shapes "sg1-sg2" with anti-aliasing
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_subtract_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_aa<Scanline1, Scanline> add_functor;
+ sbool_subtract_spans_aa<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_subtract_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor, combine_functor);
+ }
+
+
+
+
+
+ //---------------------------------------------sbool_subtract_shapes_bin
+ // Subtract binary shapes "sg1-sg2" without anti-aliasing
+ // See intersect_shapes_aa for more comments
+ //----------
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_subtract_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ sbool_add_span_bin<Scanline1, Scanline> add_functor;
+ sbool_combine_spans_empty<Scanline1, Scanline2, Scanline> combine_functor;
+ sbool_subtract_shapes(sg1, sg2, sl1, sl2, sl, ren,
+ add_functor, combine_functor);
+ }
+
+
+
+
+
+
+ //------------------------------------------------------------sbool_op_e
+ enum sbool_op_e
+ {
+ sbool_or, //----sbool_or
+ sbool_and, //----sbool_and
+ sbool_xor, //----sbool_xor
+ sbool_xor_saddle, //----sbool_xor_saddle
+ sbool_xor_abs_diff, //----sbool_xor_abs_diff
+ sbool_a_minus_b, //----sbool_a_minus_b
+ sbool_b_minus_a //----sbool_b_minus_a
+ };
+
+
+
+
+
+
+ //----------------------------------------------sbool_combine_shapes_bin
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_combine_shapes_bin(sbool_op_e op,
+ ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ switch(op)
+ {
+ case sbool_or : sbool_unite_shapes_bin (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_and : sbool_intersect_shapes_bin(sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_xor :
+ case sbool_xor_saddle :
+ case sbool_xor_abs_diff: sbool_xor_shapes_bin (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_a_minus_b : sbool_subtract_shapes_bin (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_b_minus_a : sbool_subtract_shapes_bin (sg2, sg1, sl2, sl1, sl, ren); break;
+ }
+ }
+
+
+
+
+ //-----------------------------------------------sbool_combine_shapes_aa
+ template<class ScanlineGen1,
+ class ScanlineGen2,
+ class Scanline1,
+ class Scanline2,
+ class Scanline,
+ class Renderer>
+ void sbool_combine_shapes_aa(sbool_op_e op,
+ ScanlineGen1& sg1, ScanlineGen2& sg2,
+ Scanline1& sl1, Scanline2& sl2,
+ Scanline& sl, Renderer& ren)
+ {
+ switch(op)
+ {
+ case sbool_or : sbool_unite_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_and : sbool_intersect_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_xor : sbool_xor_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_xor_saddle : sbool_xor_shapes_saddle_aa (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_xor_abs_diff: sbool_xor_shapes_abs_diff_aa(sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_a_minus_b : sbool_subtract_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break;
+ case sbool_b_minus_a : sbool_subtract_shapes_aa (sg2, sg1, sl2, sl1, sl, ren); break;
+ }
+ }
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_scanline_p.h b/xs/src/agg/agg_scanline_p.h
new file mode 100644
index 000000000..1d1cbe72f
--- /dev/null
+++ b/xs/src/agg/agg_scanline_p.h
@@ -0,0 +1,329 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Class scanline_p - a general purpose scanline container with packed spans.
+//
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates (scanline32_p) has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SCANLINE_P_INCLUDED
+#define AGG_SCANLINE_P_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+
+ //=============================================================scanline_p8
+ //
+ // This is a general purpose scaline container which supports the interface
+ // used in the rasterizer::render(). See description of scanline_u8
+ // for details.
+ //
+ //------------------------------------------------------------------------
+ class scanline_p8
+ {
+ public:
+ typedef scanline_p8 self_type;
+ typedef int8u cover_type;
+ typedef int16 coord_type;
+
+ //--------------------------------------------------------------------
+ struct span
+ {
+ coord_type x;
+ coord_type len; // If negative, it's a solid span, covers is valid
+ const cover_type* covers;
+ };
+
+ typedef span* iterator;
+ typedef const span* const_iterator;
+
+ scanline_p8() :
+ m_last_x(0x7FFFFFF0),
+ m_covers(),
+ m_cover_ptr(0),
+ m_spans(),
+ m_cur_span(0)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ void reset(int min_x, int max_x)
+ {
+ unsigned max_len = max_x - min_x + 3;
+ if(max_len > m_spans.size())
+ {
+ m_spans.resize(max_len);
+ m_covers.resize(max_len);
+ }
+ m_last_x = 0x7FFFFFF0;
+ m_cover_ptr = &m_covers[0];
+ m_cur_span = &m_spans[0];
+ m_cur_span->len = 0;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cell(int x, unsigned cover)
+ {
+ *m_cover_ptr = (cover_type)cover;
+ if(x == m_last_x+1 && m_cur_span->len > 0)
+ {
+ m_cur_span->len++;
+ }
+ else
+ {
+ m_cur_span++;
+ m_cur_span->covers = m_cover_ptr;
+ m_cur_span->x = (int16)x;
+ m_cur_span->len = 1;
+ }
+ m_last_x = x;
+ m_cover_ptr++;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cells(int x, unsigned len, const cover_type* covers)
+ {
+ memcpy(m_cover_ptr, covers, len * sizeof(cover_type));
+ if(x == m_last_x+1 && m_cur_span->len > 0)
+ {
+ m_cur_span->len += (int16)len;
+ }
+ else
+ {
+ m_cur_span++;
+ m_cur_span->covers = m_cover_ptr;
+ m_cur_span->x = (int16)x;
+ m_cur_span->len = (int16)len;
+ }
+ m_cover_ptr += len;
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void add_span(int x, unsigned len, unsigned cover)
+ {
+ if(x == m_last_x+1 &&
+ m_cur_span->len < 0 &&
+ cover == *m_cur_span->covers)
+ {
+ m_cur_span->len -= (int16)len;
+ }
+ else
+ {
+ *m_cover_ptr = (cover_type)cover;
+ m_cur_span++;
+ m_cur_span->covers = m_cover_ptr++;
+ m_cur_span->x = (int16)x;
+ m_cur_span->len = (int16)(-int(len));
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void finalize(int y)
+ {
+ m_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_spans()
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_cover_ptr = &m_covers[0];
+ m_cur_span = &m_spans[0];
+ m_cur_span->len = 0;
+ }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return unsigned(m_cur_span - &m_spans[0]); }
+ const_iterator begin() const { return &m_spans[1]; }
+
+ private:
+ scanline_p8(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ int m_last_x;
+ int m_y;
+ pod_array<cover_type> m_covers;
+ cover_type* m_cover_ptr;
+ pod_array<span> m_spans;
+ span* m_cur_span;
+ };
+
+
+
+
+
+
+
+
+ //==========================================================scanline32_p8
+ class scanline32_p8
+ {
+ public:
+ typedef scanline32_p8 self_type;
+ typedef int8u cover_type;
+ typedef int32 coord_type;
+
+ struct span
+ {
+ span() {}
+ span(coord_type x_, coord_type len_, const cover_type* covers_) :
+ x(x_), len(len_), covers(covers_) {}
+
+ coord_type x;
+ coord_type len; // If negative, it's a solid span, covers is valid
+ const cover_type* covers;
+ };
+ typedef pod_bvector<span, 4> span_array_type;
+
+
+ //--------------------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ const_iterator(const span_array_type& spans) :
+ m_spans(spans),
+ m_span_idx(0)
+ {}
+
+ const span& operator*() const { return m_spans[m_span_idx]; }
+ const span* operator->() const { return &m_spans[m_span_idx]; }
+
+ void operator ++ () { ++m_span_idx; }
+
+ private:
+ const span_array_type& m_spans;
+ unsigned m_span_idx;
+ };
+
+ //--------------------------------------------------------------------
+ scanline32_p8() :
+ m_max_len(0),
+ m_last_x(0x7FFFFFF0),
+ m_covers(),
+ m_cover_ptr(0)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ void reset(int min_x, int max_x)
+ {
+ unsigned max_len = max_x - min_x + 3;
+ if(max_len > m_covers.size())
+ {
+ m_covers.resize(max_len);
+ }
+ m_last_x = 0x7FFFFFF0;
+ m_cover_ptr = &m_covers[0];
+ m_spans.remove_all();
+ }
+
+ //--------------------------------------------------------------------
+ void add_cell(int x, unsigned cover)
+ {
+ *m_cover_ptr = cover_type(cover);
+ if(x == m_last_x+1 && m_spans.size() && m_spans.last().len > 0)
+ {
+ m_spans.last().len++;
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x), 1, m_cover_ptr));
+ }
+ m_last_x = x;
+ m_cover_ptr++;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cells(int x, unsigned len, const cover_type* covers)
+ {
+ memcpy(m_cover_ptr, covers, len * sizeof(cover_type));
+ if(x == m_last_x+1 && m_spans.size() && m_spans.last().len > 0)
+ {
+ m_spans.last().len += coord_type(len);
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x), coord_type(len), m_cover_ptr));
+ }
+ m_cover_ptr += len;
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void add_span(int x, unsigned len, unsigned cover)
+ {
+ if(x == m_last_x+1 &&
+ m_spans.size() &&
+ m_spans.last().len < 0 &&
+ cover == *m_spans.last().covers)
+ {
+ m_spans.last().len -= coord_type(len);
+ }
+ else
+ {
+ *m_cover_ptr = cover_type(cover);
+ m_spans.add(span(coord_type(x), -coord_type(len), m_cover_ptr++));
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void finalize(int y)
+ {
+ m_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_spans()
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_cover_ptr = &m_covers[0];
+ m_spans.remove_all();
+ }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return m_spans.size(); }
+ const_iterator begin() const { return const_iterator(m_spans); }
+
+ private:
+ scanline32_p8(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ unsigned m_max_len;
+ int m_last_x;
+ int m_y;
+ pod_array<cover_type> m_covers;
+ cover_type* m_cover_ptr;
+ span_array_type m_spans;
+ };
+
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_scanline_storage_aa.h b/xs/src/agg/agg_scanline_storage_aa.h
new file mode 100644
index 000000000..4c6ed5708
--- /dev/null
+++ b/xs/src/agg/agg_scanline_storage_aa.h
@@ -0,0 +1,816 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SCANLINE_STORAGE_AA_INCLUDED
+#define AGG_SCANLINE_STORAGE_AA_INCLUDED
+
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+#include <limits>
+#include "agg_array.h"
+
+
+namespace agg
+{
+
+ //----------------------------------------------scanline_cell_storage
+ template<class T> class scanline_cell_storage
+ {
+ struct extra_span
+ {
+ unsigned len;
+ T* ptr;
+ };
+
+ public:
+ typedef T value_type;
+
+ //---------------------------------------------------------------
+ ~scanline_cell_storage()
+ {
+ remove_all();
+ }
+
+ //---------------------------------------------------------------
+ scanline_cell_storage() :
+ m_cells(128-2),
+ m_extra_storage()
+ {}
+
+
+ // Copying
+ //---------------------------------------------------------------
+ scanline_cell_storage(const scanline_cell_storage<T>& v) :
+ m_cells(v.m_cells),
+ m_extra_storage()
+ {
+ copy_extra_storage(v);
+ }
+
+ //---------------------------------------------------------------
+ const scanline_cell_storage<T>&
+ operator = (const scanline_cell_storage<T>& v)
+ {
+ remove_all();
+ m_cells = v.m_cells;
+ copy_extra_storage(v);
+ return *this;
+ }
+
+ //---------------------------------------------------------------
+ void remove_all()
+ {
+ int i;
+ for(i = m_extra_storage.size()-1; i >= 0; --i)
+ {
+ pod_allocator<T>::deallocate(m_extra_storage[i].ptr,
+ m_extra_storage[i].len);
+ }
+ m_extra_storage.remove_all();
+ m_cells.remove_all();
+ }
+
+ //---------------------------------------------------------------
+ int add_cells(const T* cells, unsigned num_cells)
+ {
+ int idx = m_cells.allocate_continuous_block(num_cells);
+ if(idx >= 0)
+ {
+ T* ptr = &m_cells[idx];
+ memcpy(ptr, cells, sizeof(T) * num_cells);
+ return idx;
+ }
+ extra_span s;
+ s.len = num_cells;
+ s.ptr = pod_allocator<T>::allocate(num_cells);
+ memcpy(s.ptr, cells, sizeof(T) * num_cells);
+ m_extra_storage.add(s);
+ return -int(m_extra_storage.size());
+ }
+
+ //---------------------------------------------------------------
+ const T* operator [] (int idx) const
+ {
+ if(idx >= 0)
+ {
+ if((unsigned)idx >= m_cells.size()) return 0;
+ return &m_cells[(unsigned)idx];
+ }
+ unsigned i = unsigned(-idx - 1);
+ if(i >= m_extra_storage.size()) return 0;
+ return m_extra_storage[i].ptr;
+ }
+
+ //---------------------------------------------------------------
+ T* operator [] (int idx)
+ {
+ if(idx >= 0)
+ {
+ if((unsigned)idx >= m_cells.size()) return 0;
+ return &m_cells[(unsigned)idx];
+ }
+ unsigned i = unsigned(-idx - 1);
+ if(i >= m_extra_storage.size()) return 0;
+ return m_extra_storage[i].ptr;
+ }
+
+ private:
+ void copy_extra_storage(const scanline_cell_storage<T>& v)
+ {
+ unsigned i;
+ for(i = 0; i < v.m_extra_storage.size(); ++i)
+ {
+ const extra_span& src = v.m_extra_storage[i];
+ extra_span dst;
+ dst.len = src.len;
+ dst.ptr = pod_allocator<T>::allocate(dst.len);
+ memcpy(dst.ptr, src.ptr, dst.len * sizeof(T));
+ m_extra_storage.add(dst);
+ }
+ }
+
+ pod_bvector<T, 12> m_cells;
+ pod_bvector<extra_span, 6> m_extra_storage;
+ };
+
+
+
+
+
+
+ //-----------------------------------------------scanline_storage_aa
+ template<class T> class scanline_storage_aa
+ {
+ public:
+ typedef T cover_type;
+
+ //---------------------------------------------------------------
+ struct span_data
+ {
+ int32 x;
+ int32 len; // If negative, it's a solid span, covers is valid
+ int covers_id; // The index of the cells in the scanline_cell_storage
+ };
+
+ //---------------------------------------------------------------
+ struct scanline_data
+ {
+ int y;
+ unsigned num_spans;
+ unsigned start_span;
+ };
+
+
+ //---------------------------------------------------------------
+ class embedded_scanline
+ {
+ public:
+
+ //-----------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ struct span
+ {
+ int32 x;
+ int32 len; // If negative, it's a solid span, covers is valid
+ const T* covers;
+ };
+
+ const_iterator() : m_storage(0) {}
+ const_iterator(embedded_scanline& sl) :
+ m_storage(sl.m_storage),
+ m_span_idx(sl.m_scanline.start_span)
+ {
+ init_span();
+ }
+
+ const span& operator*() const { return m_span; }
+ const span* operator->() const { return &m_span; }
+
+ void operator ++ ()
+ {
+ ++m_span_idx;
+ init_span();
+ }
+
+ private:
+ void init_span()
+ {
+ const span_data& s = m_storage->span_by_index(m_span_idx);
+ m_span.x = s.x;
+ m_span.len = s.len;
+ m_span.covers = m_storage->covers_by_index(s.covers_id);
+ }
+
+ scanline_storage_aa* m_storage;
+ unsigned m_span_idx;
+ span m_span;
+ };
+
+ friend class const_iterator;
+
+
+ //-----------------------------------------------------------
+ embedded_scanline(const scanline_storage_aa& storage) :
+ m_storage(&storage)
+ {
+ init(0);
+ }
+
+ //-----------------------------------------------------------
+ void reset(int, int) {}
+ unsigned num_spans() const { return m_scanline.num_spans; }
+ int y() const { return m_scanline.y; }
+ const_iterator begin() const { return const_iterator(*this); }
+
+ //-----------------------------------------------------------
+ void init(unsigned scanline_idx)
+ {
+ m_scanline_idx = scanline_idx;
+ m_scanline = m_storage->scanline_by_index(m_scanline_idx);
+ }
+
+ private:
+ const scanline_storage_aa* m_storage;
+ scanline_data m_scanline;
+ unsigned m_scanline_idx;
+ };
+
+
+ //---------------------------------------------------------------
+ scanline_storage_aa() :
+ m_covers(),
+ m_spans(256-2), // Block increment size
+ m_scanlines(),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min()),
+ m_cur_scanline(0)
+ {
+ m_fake_scanline.y = 0;
+ m_fake_scanline.num_spans = 0;
+ m_fake_scanline.start_span = 0;
+ m_fake_span.x = 0;
+ m_fake_span.len = 0;
+ m_fake_span.covers_id = 0;
+ }
+
+ // Renderer Interface
+ //---------------------------------------------------------------
+ void prepare()
+ {
+ m_covers.remove_all();
+ m_scanlines.remove_all();
+ m_spans.remove_all();
+ m_min_x = std::numeric_limits<int>::max();
+ m_min_y = std::numeric_limits<int>::max();
+ m_max_x = std::numeric_limits<int>::min();
+ m_max_y = std::numeric_limits<int>::min();
+ m_cur_scanline = 0;
+ }
+
+ //---------------------------------------------------------------
+ template<class Scanline> void render(const Scanline& sl)
+ {
+ scanline_data sl_this;
+
+ int y = sl.y();
+ if(y < m_min_y) m_min_y = y;
+ if(y > m_max_y) m_max_y = y;
+
+ sl_this.y = y;
+ sl_this.num_spans = sl.num_spans();
+ sl_this.start_span = m_spans.size();
+ typename Scanline::const_iterator span_iterator = sl.begin();
+
+ unsigned num_spans = sl_this.num_spans;
+ for(;;)
+ {
+ span_data sp;
+
+ sp.x = span_iterator->x;
+ sp.len = span_iterator->len;
+ int len = abs(int(sp.len));
+ sp.covers_id =
+ m_covers.add_cells(span_iterator->covers,
+ unsigned(len));
+ m_spans.add(sp);
+ int x1 = sp.x;
+ int x2 = sp.x + len - 1;
+ if(x1 < m_min_x) m_min_x = x1;
+ if(x2 > m_max_x) m_max_x = x2;
+ if(--num_spans == 0) break;
+ ++span_iterator;
+ }
+ m_scanlines.add(sl_this);
+ }
+
+
+ //---------------------------------------------------------------
+ // Iterate scanlines interface
+ int min_x() const { return m_min_x; }
+ int min_y() const { return m_min_y; }
+ int max_x() const { return m_max_x; }
+ int max_y() const { return m_max_y; }
+
+ //---------------------------------------------------------------
+ bool rewind_scanlines()
+ {
+ m_cur_scanline = 0;
+ return m_scanlines.size() > 0;
+ }
+
+
+ //---------------------------------------------------------------
+ template<class Scanline> bool sweep_scanline(Scanline& sl)
+ {
+ sl.reset_spans();
+ for(;;)
+ {
+ if(m_cur_scanline >= m_scanlines.size()) return false;
+ const scanline_data& sl_this = m_scanlines[m_cur_scanline];
+
+ unsigned num_spans = sl_this.num_spans;
+ unsigned span_idx = sl_this.start_span;
+ do
+ {
+ const span_data& sp = m_spans[span_idx++];
+ const T* covers = covers_by_index(sp.covers_id);
+ if(sp.len < 0)
+ {
+ sl.add_span(sp.x, unsigned(-sp.len), *covers);
+ }
+ else
+ {
+ sl.add_cells(sp.x, sp.len, covers);
+ }
+ }
+ while(--num_spans);
+ ++m_cur_scanline;
+ if(sl.num_spans())
+ {
+ sl.finalize(sl_this.y);
+ break;
+ }
+ }
+ return true;
+ }
+
+
+ //---------------------------------------------------------------
+ // Specialization for embedded_scanline
+ bool sweep_scanline(embedded_scanline& sl)
+ {
+ do
+ {
+ if(m_cur_scanline >= m_scanlines.size()) return false;
+ sl.init(m_cur_scanline);
+ ++m_cur_scanline;
+ }
+ while(sl.num_spans() == 0);
+ return true;
+ }
+
+ //---------------------------------------------------------------
+ unsigned byte_size() const
+ {
+ unsigned i;
+ unsigned size = sizeof(int32) * 4; // min_x, min_y, max_x, max_y
+
+ for(i = 0; i < m_scanlines.size(); ++i)
+ {
+ size += sizeof(int32) * 3; // scanline size in bytes, Y, num_spans
+
+ const scanline_data& sl_this = m_scanlines[i];
+
+ unsigned num_spans = sl_this.num_spans;
+ unsigned span_idx = sl_this.start_span;
+ do
+ {
+ const span_data& sp = m_spans[span_idx++];
+
+ size += sizeof(int32) * 2; // X, span_len
+ if(sp.len < 0)
+ {
+ size += sizeof(T); // cover
+ }
+ else
+ {
+ size += sizeof(T) * unsigned(sp.len); // covers
+ }
+ }
+ while(--num_spans);
+ }
+ return size;
+ }
+
+
+ //---------------------------------------------------------------
+ static void write_int32(int8u* dst, int32 val)
+ {
+ dst[0] = ((const int8u*)&val)[0];
+ dst[1] = ((const int8u*)&val)[1];
+ dst[2] = ((const int8u*)&val)[2];
+ dst[3] = ((const int8u*)&val)[3];
+ }
+
+
+ //---------------------------------------------------------------
+ void serialize(int8u* data) const
+ {
+ unsigned i;
+
+ write_int32(data, min_x()); // min_x
+ data += sizeof(int32);
+ write_int32(data, min_y()); // min_y
+ data += sizeof(int32);
+ write_int32(data, max_x()); // max_x
+ data += sizeof(int32);
+ write_int32(data, max_y()); // max_y
+ data += sizeof(int32);
+
+ for(i = 0; i < m_scanlines.size(); ++i)
+ {
+ const scanline_data& sl_this = m_scanlines[i];
+
+ int8u* size_ptr = data;
+ data += sizeof(int32); // Reserve space for scanline size in bytes
+
+ write_int32(data, sl_this.y); // Y
+ data += sizeof(int32);
+
+ write_int32(data, sl_this.num_spans); // num_spans
+ data += sizeof(int32);
+
+ unsigned num_spans = sl_this.num_spans;
+ unsigned span_idx = sl_this.start_span;
+ do
+ {
+ const span_data& sp = m_spans[span_idx++];
+ const T* covers = covers_by_index(sp.covers_id);
+
+ write_int32(data, sp.x); // X
+ data += sizeof(int32);
+
+ write_int32(data, sp.len); // span_len
+ data += sizeof(int32);
+
+ if(sp.len < 0)
+ {
+ memcpy(data, covers, sizeof(T));
+ data += sizeof(T);
+ }
+ else
+ {
+ memcpy(data, covers, unsigned(sp.len) * sizeof(T));
+ data += sizeof(T) * unsigned(sp.len);
+ }
+ }
+ while(--num_spans);
+ write_int32(size_ptr, int32(unsigned(data - size_ptr)));
+ }
+ }
+
+
+ //---------------------------------------------------------------
+ const scanline_data& scanline_by_index(unsigned i) const
+ {
+ return (i < m_scanlines.size()) ? m_scanlines[i] : m_fake_scanline;
+ }
+
+ //---------------------------------------------------------------
+ const span_data& span_by_index(unsigned i) const
+ {
+ return (i < m_spans.size()) ? m_spans[i] : m_fake_span;
+ }
+
+ //---------------------------------------------------------------
+ const T* covers_by_index(int i) const
+ {
+ return m_covers[i];
+ }
+
+ private:
+ scanline_cell_storage<T> m_covers;
+ pod_bvector<span_data, 10> m_spans;
+ pod_bvector<scanline_data, 8> m_scanlines;
+ span_data m_fake_span;
+ scanline_data m_fake_scanline;
+ int m_min_x;
+ int m_min_y;
+ int m_max_x;
+ int m_max_y;
+ unsigned m_cur_scanline;
+ };
+
+
+ typedef scanline_storage_aa<int8u> scanline_storage_aa8; //--------scanline_storage_aa8
+ typedef scanline_storage_aa<int16u> scanline_storage_aa16; //--------scanline_storage_aa16
+ typedef scanline_storage_aa<int32u> scanline_storage_aa32; //--------scanline_storage_aa32
+
+
+
+
+ //------------------------------------------serialized_scanlines_adaptor_aa
+ template<class T> class serialized_scanlines_adaptor_aa
+ {
+ public:
+ typedef T cover_type;
+
+ //---------------------------------------------------------------------
+ class embedded_scanline
+ {
+ public:
+ typedef T cover_type;
+
+ //-----------------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ struct span
+ {
+ int32 x;
+ int32 len; // If negative, it's a solid span, "covers" is valid
+ const T* covers;
+ };
+
+ const_iterator() : m_ptr(0) {}
+ const_iterator(const embedded_scanline* sl) :
+ m_ptr(sl->m_ptr),
+ m_dx(sl->m_dx)
+ {
+ init_span();
+ }
+
+ const span& operator*() const { return m_span; }
+ const span* operator->() const { return &m_span; }
+
+ void operator ++ ()
+ {
+ if(m_span.len < 0)
+ {
+ m_ptr += sizeof(T);
+ }
+ else
+ {
+ m_ptr += m_span.len * sizeof(T);
+ }
+ init_span();
+ }
+
+ private:
+ int read_int32()
+ {
+ int32 val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ void init_span()
+ {
+ m_span.x = read_int32() + m_dx;
+ m_span.len = read_int32();
+ m_span.covers = m_ptr;
+ }
+
+ const int8u* m_ptr;
+ span m_span;
+ int m_dx;
+ };
+
+ friend class const_iterator;
+
+
+ //-----------------------------------------------------------------
+ embedded_scanline() : m_ptr(0), m_y(0), m_num_spans(0) {}
+
+ //-----------------------------------------------------------------
+ void reset(int, int) {}
+ unsigned num_spans() const { return m_num_spans; }
+ int y() const { return m_y; }
+ const_iterator begin() const { return const_iterator(this); }
+
+
+ private:
+ //-----------------------------------------------------------------
+ int read_int32()
+ {
+ int32 val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ public:
+ //-----------------------------------------------------------------
+ void init(const int8u* ptr, int dx, int dy)
+ {
+ m_ptr = ptr;
+ m_y = read_int32() + dy;
+ m_num_spans = unsigned(read_int32());
+ m_dx = dx;
+ }
+
+ private:
+ const int8u* m_ptr;
+ int m_y;
+ unsigned m_num_spans;
+ int m_dx;
+ };
+
+
+
+ public:
+ //--------------------------------------------------------------------
+ serialized_scanlines_adaptor_aa() :
+ m_data(0),
+ m_end(0),
+ m_ptr(0),
+ m_dx(0),
+ m_dy(0),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min())
+ {}
+
+ //--------------------------------------------------------------------
+ serialized_scanlines_adaptor_aa(const int8u* data, unsigned size,
+ double dx, double dy) :
+ m_data(data),
+ m_end(data + size),
+ m_ptr(data),
+ m_dx(iround(dx)),
+ m_dy(iround(dy)),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min())
+ {}
+
+ //--------------------------------------------------------------------
+ void init(const int8u* data, unsigned size, double dx, double dy)
+ {
+ m_data = data;
+ m_end = data + size;
+ m_ptr = data;
+ m_dx = iround(dx);
+ m_dy = iround(dy);
+ m_min_x = std::numeric_limits<int>::max();
+ m_min_y = std::numeric_limits<int>::max();
+ m_max_x = std::numeric_limits<int>::min();
+ m_max_y = std::numeric_limits<int>::min();
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ int read_int32()
+ {
+ int32 val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ //--------------------------------------------------------------------
+ unsigned read_int32u()
+ {
+ int32u val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ public:
+ // Iterate scanlines interface
+ //--------------------------------------------------------------------
+ bool rewind_scanlines()
+ {
+ m_ptr = m_data;
+ if(m_ptr < m_end)
+ {
+ m_min_x = read_int32() + m_dx;
+ m_min_y = read_int32() + m_dy;
+ m_max_x = read_int32() + m_dx;
+ m_max_y = read_int32() + m_dy;
+ }
+ return m_ptr < m_end;
+ }
+
+ //--------------------------------------------------------------------
+ int min_x() const { return m_min_x; }
+ int min_y() const { return m_min_y; }
+ int max_x() const { return m_max_x; }
+ int max_y() const { return m_max_y; }
+
+ //--------------------------------------------------------------------
+ template<class Scanline> bool sweep_scanline(Scanline& sl)
+ {
+ sl.reset_spans();
+ for(;;)
+ {
+ if(m_ptr >= m_end) return false;
+
+ read_int32(); // Skip scanline size in bytes
+ int y = read_int32() + m_dy;
+ unsigned num_spans = read_int32();
+
+ do
+ {
+ int x = read_int32() + m_dx;
+ int len = read_int32();
+
+ if(len < 0)
+ {
+ sl.add_span(x, unsigned(-len), *m_ptr);
+ m_ptr += sizeof(T);
+ }
+ else
+ {
+ sl.add_cells(x, len, m_ptr);
+ m_ptr += len * sizeof(T);
+ }
+ }
+ while(--num_spans);
+
+ if(sl.num_spans())
+ {
+ sl.finalize(y);
+ break;
+ }
+ }
+ return true;
+ }
+
+
+ //--------------------------------------------------------------------
+ // Specialization for embedded_scanline
+ bool sweep_scanline(embedded_scanline& sl)
+ {
+ do
+ {
+ if(m_ptr >= m_end) return false;
+
+ unsigned byte_size = read_int32u();
+ sl.init(m_ptr, m_dx, m_dy);
+ m_ptr += byte_size - sizeof(int32);
+ }
+ while(sl.num_spans() == 0);
+ return true;
+ }
+
+ private:
+ const int8u* m_data;
+ const int8u* m_end;
+ const int8u* m_ptr;
+ int m_dx;
+ int m_dy;
+ int m_min_x;
+ int m_min_y;
+ int m_max_x;
+ int m_max_y;
+ };
+
+
+
+ typedef serialized_scanlines_adaptor_aa<int8u> serialized_scanlines_adaptor_aa8; //----serialized_scanlines_adaptor_aa8
+ typedef serialized_scanlines_adaptor_aa<int16u> serialized_scanlines_adaptor_aa16; //----serialized_scanlines_adaptor_aa16
+ typedef serialized_scanlines_adaptor_aa<int32u> serialized_scanlines_adaptor_aa32; //----serialized_scanlines_adaptor_aa32
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_scanline_storage_bin.h b/xs/src/agg/agg_scanline_storage_bin.h
new file mode 100644
index 000000000..0018d4ba6
--- /dev/null
+++ b/xs/src/agg/agg_scanline_storage_bin.h
@@ -0,0 +1,587 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+
+#ifndef AGG_SCANLINE_STORAGE_BIN_INCLUDED
+#define AGG_SCANLINE_STORAGE_BIN_INCLUDED
+
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+#include <limits>
+#include "agg_array.h"
+
+
+namespace agg
+{
+
+ //-----------------------------------------------scanline_storage_bin
+ class scanline_storage_bin
+ {
+ public:
+ //---------------------------------------------------------------
+ struct span_data
+ {
+ int32 x;
+ int32 len;
+ };
+
+ //---------------------------------------------------------------
+ struct scanline_data
+ {
+ int y;
+ unsigned num_spans;
+ unsigned start_span;
+ };
+
+
+ //---------------------------------------------------------------
+ class embedded_scanline
+ {
+ public:
+
+ //-----------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ const_iterator() : m_storage(0) {}
+ const_iterator(const embedded_scanline* sl) :
+ m_storage(sl->m_storage),
+ m_span_idx(sl->m_scanline.start_span)
+ {
+ m_span = m_storage->span_by_index(m_span_idx);
+ }
+
+ const span_data& operator*() const { return m_span; }
+ const span_data* operator->() const { return &m_span; }
+
+ void operator ++ ()
+ {
+ ++m_span_idx;
+ m_span = m_storage->span_by_index(m_span_idx);
+ }
+
+ private:
+ const scanline_storage_bin* m_storage;
+ unsigned m_span_idx;
+ span_data m_span;
+ };
+
+ friend class const_iterator;
+
+
+ //-----------------------------------------------------------
+ embedded_scanline(scanline_storage_bin& storage) :
+ m_storage(&storage)
+ {
+ setup(0);
+ }
+
+ //-----------------------------------------------------------
+ void reset(int, int) {}
+ unsigned num_spans() const { return m_scanline.num_spans; }
+ int y() const { return m_scanline.y; }
+ const_iterator begin() const { return const_iterator(this); }
+
+ //-----------------------------------------------------------
+ void setup(unsigned scanline_idx)
+ {
+ m_scanline_idx = scanline_idx;
+ m_scanline = m_storage->scanline_by_index(m_scanline_idx);
+ }
+
+ private:
+ scanline_storage_bin* m_storage;
+ scanline_data m_scanline;
+ unsigned m_scanline_idx;
+ };
+
+
+ //---------------------------------------------------------------
+ scanline_storage_bin() :
+ m_spans(256-2), // Block increment size
+ m_scanlines(),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min()),
+ m_cur_scanline(0)
+ {
+ m_fake_scanline.y = 0;
+ m_fake_scanline.num_spans = 0;
+ m_fake_scanline.start_span = 0;
+ m_fake_span.x = 0;
+ m_fake_span.len = 0;
+ }
+
+ // Renderer Interface
+ //---------------------------------------------------------------
+ void prepare()
+ {
+ m_scanlines.remove_all();
+ m_spans.remove_all();
+ m_min_x = std::numeric_limits<int>::max();
+ m_min_y = std::numeric_limits<int>::max();
+ m_max_x = std::numeric_limits<int>::min();
+ m_max_y = std::numeric_limits<int>::min();
+ m_cur_scanline = 0;
+ }
+
+ //---------------------------------------------------------------
+ template<class Scanline> void render(const Scanline& sl)
+ {
+ scanline_data sl_this;
+
+ int y = sl.y();
+ if(y < m_min_y) m_min_y = y;
+ if(y > m_max_y) m_max_y = y;
+
+ sl_this.y = y;
+ sl_this.num_spans = sl.num_spans();
+ sl_this.start_span = m_spans.size();
+ typename Scanline::const_iterator span_iterator = sl.begin();
+
+ unsigned num_spans = sl_this.num_spans;
+ for(;;)
+ {
+ span_data sp;
+ sp.x = span_iterator->x;
+ sp.len = (int32)abs((int)(span_iterator->len));
+ m_spans.add(sp);
+ int x1 = sp.x;
+ int x2 = sp.x + sp.len - 1;
+ if(x1 < m_min_x) m_min_x = x1;
+ if(x2 > m_max_x) m_max_x = x2;
+ if(--num_spans == 0) break;
+ ++span_iterator;
+ }
+ m_scanlines.add(sl_this);
+ }
+
+
+ //---------------------------------------------------------------
+ // Iterate scanlines interface
+ int min_x() const { return m_min_x; }
+ int min_y() const { return m_min_y; }
+ int max_x() const { return m_max_x; }
+ int max_y() const { return m_max_y; }
+
+ //---------------------------------------------------------------
+ bool rewind_scanlines()
+ {
+ m_cur_scanline = 0;
+ return m_scanlines.size() > 0;
+ }
+
+
+ //---------------------------------------------------------------
+ template<class Scanline> bool sweep_scanline(Scanline& sl)
+ {
+ sl.reset_spans();
+ for(;;)
+ {
+ if(m_cur_scanline >= m_scanlines.size()) return false;
+ const scanline_data& sl_this = m_scanlines[m_cur_scanline];
+
+ unsigned num_spans = sl_this.num_spans;
+ unsigned span_idx = sl_this.start_span;
+ do
+ {
+ const span_data& sp = m_spans[span_idx++];
+ sl.add_span(sp.x, sp.len, cover_full);
+ }
+ while(--num_spans);
+
+ ++m_cur_scanline;
+ if(sl.num_spans())
+ {
+ sl.finalize(sl_this.y);
+ break;
+ }
+ }
+ return true;
+ }
+
+
+ //---------------------------------------------------------------
+ // Specialization for embedded_scanline
+ bool sweep_scanline(embedded_scanline& sl)
+ {
+ do
+ {
+ if(m_cur_scanline >= m_scanlines.size()) return false;
+ sl.setup(m_cur_scanline);
+ ++m_cur_scanline;
+ }
+ while(sl.num_spans() == 0);
+ return true;
+ }
+
+
+ //---------------------------------------------------------------
+ unsigned byte_size() const
+ {
+ unsigned i;
+ unsigned size = sizeof(int32) * 4; // min_x, min_y, max_x, max_y
+
+ for(i = 0; i < m_scanlines.size(); ++i)
+ {
+ size += sizeof(int32) * 2 + // Y, num_spans
+ unsigned(m_scanlines[i].num_spans) * sizeof(int32) * 2; // X, span_len
+ }
+ return size;
+ }
+
+
+ //---------------------------------------------------------------
+ static void write_int32(int8u* dst, int32 val)
+ {
+ dst[0] = ((const int8u*)&val)[0];
+ dst[1] = ((const int8u*)&val)[1];
+ dst[2] = ((const int8u*)&val)[2];
+ dst[3] = ((const int8u*)&val)[3];
+ }
+
+
+ //---------------------------------------------------------------
+ void serialize(int8u* data) const
+ {
+ unsigned i;
+
+ write_int32(data, min_x()); // min_x
+ data += sizeof(int32);
+ write_int32(data, min_y()); // min_y
+ data += sizeof(int32);
+ write_int32(data, max_x()); // max_x
+ data += sizeof(int32);
+ write_int32(data, max_y()); // max_y
+ data += sizeof(int32);
+
+ for(i = 0; i < m_scanlines.size(); ++i)
+ {
+ const scanline_data& sl_this = m_scanlines[i];
+
+ write_int32(data, sl_this.y); // Y
+ data += sizeof(int32);
+
+ write_int32(data, sl_this.num_spans); // num_spans
+ data += sizeof(int32);
+
+ unsigned num_spans = sl_this.num_spans;
+ unsigned span_idx = sl_this.start_span;
+ do
+ {
+ const span_data& sp = m_spans[span_idx++];
+
+ write_int32(data, sp.x); // X
+ data += sizeof(int32);
+
+ write_int32(data, sp.len); // len
+ data += sizeof(int32);
+ }
+ while(--num_spans);
+ }
+ }
+
+
+ //---------------------------------------------------------------
+ const scanline_data& scanline_by_index(unsigned i) const
+ {
+ return (i < m_scanlines.size()) ? m_scanlines[i] : m_fake_scanline;
+ }
+
+ //---------------------------------------------------------------
+ const span_data& span_by_index(unsigned i) const
+ {
+ return (i < m_spans.size()) ? m_spans[i] : m_fake_span;
+ }
+
+
+ private:
+ pod_bvector<span_data, 10> m_spans;
+ pod_bvector<scanline_data, 8> m_scanlines;
+ span_data m_fake_span;
+ scanline_data m_fake_scanline;
+ int m_min_x;
+ int m_min_y;
+ int m_max_x;
+ int m_max_y;
+ unsigned m_cur_scanline;
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+
+ //---------------------------------------serialized_scanlines_adaptor_bin
+ class serialized_scanlines_adaptor_bin
+ {
+ public:
+ typedef bool cover_type;
+
+ //--------------------------------------------------------------------
+ class embedded_scanline
+ {
+ public:
+
+ //----------------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ struct span
+ {
+ int32 x;
+ int32 len;
+ };
+
+ const_iterator() : m_ptr(0) {}
+ const_iterator(const embedded_scanline* sl) :
+ m_ptr(sl->m_ptr),
+ m_dx(sl->m_dx)
+ {
+ m_span.x = read_int32() + m_dx;
+ m_span.len = read_int32();
+ }
+
+ const span& operator*() const { return m_span; }
+ const span* operator->() const { return &m_span; }
+
+ void operator ++ ()
+ {
+ m_span.x = read_int32() + m_dx;
+ m_span.len = read_int32();
+ }
+
+ private:
+ int read_int32()
+ {
+ int32 val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ const int8u* m_ptr;
+ span m_span;
+ int m_dx;
+ };
+
+ friend class const_iterator;
+
+
+ //----------------------------------------------------------------
+ embedded_scanline() : m_ptr(0), m_y(0), m_num_spans(0) {}
+
+ //----------------------------------------------------------------
+ void reset(int, int) {}
+ unsigned num_spans() const { return m_num_spans; }
+ int y() const { return m_y; }
+ const_iterator begin() const { return const_iterator(this); }
+
+
+ private:
+ //----------------------------------------------------------------
+ int read_int32()
+ {
+ int32 val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ public:
+ //----------------------------------------------------------------
+ void init(const int8u* ptr, int dx, int dy)
+ {
+ m_ptr = ptr;
+ m_y = read_int32() + dy;
+ m_num_spans = unsigned(read_int32());
+ m_dx = dx;
+ }
+
+ private:
+ const int8u* m_ptr;
+ int m_y;
+ unsigned m_num_spans;
+ int m_dx;
+ };
+
+
+
+ public:
+ //--------------------------------------------------------------------
+ serialized_scanlines_adaptor_bin() :
+ m_data(0),
+ m_end(0),
+ m_ptr(0),
+ m_dx(0),
+ m_dy(0),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min())
+ {}
+
+ //--------------------------------------------------------------------
+ serialized_scanlines_adaptor_bin(const int8u* data, unsigned size,
+ double dx, double dy) :
+ m_data(data),
+ m_end(data + size),
+ m_ptr(data),
+ m_dx(iround(dx)),
+ m_dy(iround(dy)),
+ m_min_x(std::numeric_limits<int>::max()),
+ m_min_y(std::numeric_limits<int>::max()),
+ m_max_x(std::numeric_limits<int>::min()),
+ m_max_y(std::numeric_limits<int>::min())
+ {}
+
+ //--------------------------------------------------------------------
+ void init(const int8u* data, unsigned size, double dx, double dy)
+ {
+ m_data = data;
+ m_end = data + size;
+ m_ptr = data;
+ m_dx = iround(dx);
+ m_dy = iround(dy);
+ m_min_x = std::numeric_limits<int>::max();
+ m_min_y = std::numeric_limits<int>::max();
+ m_max_x = std::numeric_limits<int>::min();
+ m_max_y = std::numeric_limits<int>::min();
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ int read_int32()
+ {
+ int32 val;
+ ((int8u*)&val)[0] = *m_ptr++;
+ ((int8u*)&val)[1] = *m_ptr++;
+ ((int8u*)&val)[2] = *m_ptr++;
+ ((int8u*)&val)[3] = *m_ptr++;
+ return val;
+ }
+
+ public:
+ // Iterate scanlines interface
+ //--------------------------------------------------------------------
+ bool rewind_scanlines()
+ {
+ m_ptr = m_data;
+ if(m_ptr < m_end)
+ {
+ m_min_x = read_int32() + m_dx;
+ m_min_y = read_int32() + m_dy;
+ m_max_x = read_int32() + m_dx;
+ m_max_y = read_int32() + m_dy;
+ }
+ return m_ptr < m_end;
+ }
+
+ //--------------------------------------------------------------------
+ int min_x() const { return m_min_x; }
+ int min_y() const { return m_min_y; }
+ int max_x() const { return m_max_x; }
+ int max_y() const { return m_max_y; }
+
+ //--------------------------------------------------------------------
+ template<class Scanline> bool sweep_scanline(Scanline& sl)
+ {
+ sl.reset_spans();
+ for(;;)
+ {
+ if(m_ptr >= m_end) return false;
+
+ int y = read_int32() + m_dy;
+ unsigned num_spans = read_int32();
+
+ do
+ {
+ int x = read_int32() + m_dx;
+ int len = read_int32();
+
+ if(len < 0) len = -len;
+ sl.add_span(x, unsigned(len), cover_full);
+ }
+ while(--num_spans);
+
+ if(sl.num_spans())
+ {
+ sl.finalize(y);
+ break;
+ }
+ }
+ return true;
+ }
+
+
+ //--------------------------------------------------------------------
+ // Specialization for embedded_scanline
+ bool sweep_scanline(embedded_scanline& sl)
+ {
+ do
+ {
+ if(m_ptr >= m_end) return false;
+
+ sl.init(m_ptr, m_dx, m_dy);
+
+ // Jump to the next scanline
+ //--------------------------
+ read_int32(); // Y
+ int num_spans = read_int32(); // num_spans
+ m_ptr += num_spans * sizeof(int32) * 2;
+ }
+ while(sl.num_spans() == 0);
+ return true;
+ }
+
+ private:
+ const int8u* m_data;
+ const int8u* m_end;
+ const int8u* m_ptr;
+ int m_dx;
+ int m_dy;
+ int m_min_x;
+ int m_min_y;
+ int m_max_x;
+ int m_max_y;
+ };
+
+
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_scanline_u.h b/xs/src/agg/agg_scanline_u.h
new file mode 100644
index 000000000..630eb9dea
--- /dev/null
+++ b/xs/src/agg/agg_scanline_u.h
@@ -0,0 +1,499 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for 32-bit screen coordinates (scanline32_u) has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SCANLINE_U_INCLUDED
+#define AGG_SCANLINE_U_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+ //=============================================================scanline_u8
+ //
+ // Unpacked scanline container class
+ //
+ // This class is used to transfer data from a scanline rasterizer
+ // to the rendering buffer. It's organized very simple. The class stores
+ // information of horizontal spans to render it into a pixel-map buffer.
+ // Each span has staring X, length, and an array of bytes that determine the
+ // cover-values for each pixel.
+ // Before using this class you should know the minimal and maximal pixel
+ // coordinates of your scanline. The protocol of using is:
+ // 1. reset(min_x, max_x)
+ // 2. add_cell() / add_span() - accumulate scanline.
+ // When forming one scanline the next X coordinate must be always greater
+ // than the last stored one, i.e. it works only with ordered coordinates.
+ // 3. Call finalize(y) and render the scanline.
+ // 3. Call reset_spans() to prepare for the new scanline.
+ //
+ // 4. Rendering:
+ //
+ // Scanline provides an iterator class that allows you to extract
+ // the spans and the cover values for each pixel. Be aware that clipping
+ // has not been done yet, so you should perform it yourself.
+ // Use scanline_u8::iterator to render spans:
+ //-------------------------------------------------------------------------
+ //
+ // int y = sl.y(); // Y-coordinate of the scanline
+ //
+ // ************************************
+ // ...Perform vertical clipping here...
+ // ************************************
+ //
+ // scanline_u8::const_iterator span = sl.begin();
+ //
+ // unsigned char* row = m_rbuf->row(y); // The the address of the beginning
+ // // of the current row
+ //
+ // unsigned num_spans = sl.num_spans(); // Number of spans. It's guaranteed that
+ // // num_spans is always greater than 0.
+ //
+ // do
+ // {
+ // const scanline_u8::cover_type* covers =
+ // span->covers; // The array of the cover values
+ //
+ // int num_pix = span->len; // Number of pixels of the span.
+ // // Always greater than 0, still it's
+ // // better to use "int" instead of
+ // // "unsigned" because it's more
+ // // convenient for clipping
+ // int x = span->x;
+ //
+ // **************************************
+ // ...Perform horizontal clipping here...
+ // ...you have x, covers, and pix_count..
+ // **************************************
+ //
+ // unsigned char* dst = row + x; // Calculate the start address of the row.
+ // // In this case we assume a simple
+ // // grayscale image 1-byte per pixel.
+ // do
+ // {
+ // *dst++ = *covers++; // Hypotetical rendering.
+ // }
+ // while(--num_pix);
+ //
+ // ++span;
+ // }
+ // while(--num_spans); // num_spans cannot be 0, so this loop is quite safe
+ //------------------------------------------------------------------------
+ //
+ // The question is: why should we accumulate the whole scanline when we
+ // could render just separate spans when they're ready?
+ // That's because using the scanline is generally faster. When is consists
+ // of more than one span the conditions for the processor cash system
+ // are better, because switching between two different areas of memory
+ // (that can be very large) occurs less frequently.
+ //------------------------------------------------------------------------
+ class scanline_u8
+ {
+ public:
+ typedef scanline_u8 self_type;
+ typedef int8u cover_type;
+ typedef int16 coord_type;
+
+ //--------------------------------------------------------------------
+ struct span
+ {
+ coord_type x;
+ coord_type len;
+ cover_type* covers;
+ };
+
+ typedef span* iterator;
+ typedef const span* const_iterator;
+
+ //--------------------------------------------------------------------
+ scanline_u8() :
+ m_min_x(0),
+ m_last_x(0x7FFFFFF0),
+ m_cur_span(0)
+ {}
+
+ //--------------------------------------------------------------------
+ void reset(int min_x, int max_x)
+ {
+ unsigned max_len = max_x - min_x + 2;
+ if(max_len > m_spans.size())
+ {
+ m_spans.resize(max_len);
+ m_covers.resize(max_len);
+ }
+ m_last_x = 0x7FFFFFF0;
+ m_min_x = min_x;
+ m_cur_span = &m_spans[0];
+ }
+
+ //--------------------------------------------------------------------
+ void add_cell(int x, unsigned cover)
+ {
+ x -= m_min_x;
+ m_covers[x] = (cover_type)cover;
+ if(x == m_last_x+1)
+ {
+ m_cur_span->len++;
+ }
+ else
+ {
+ m_cur_span++;
+ m_cur_span->x = (coord_type)(x + m_min_x);
+ m_cur_span->len = 1;
+ m_cur_span->covers = &m_covers[x];
+ }
+ m_last_x = x;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cells(int x, unsigned len, const cover_type* covers)
+ {
+ x -= m_min_x;
+ memcpy(&m_covers[x], covers, len * sizeof(cover_type));
+ if(x == m_last_x+1)
+ {
+ m_cur_span->len += (coord_type)len;
+ }
+ else
+ {
+ m_cur_span++;
+ m_cur_span->x = (coord_type)(x + m_min_x);
+ m_cur_span->len = (coord_type)len;
+ m_cur_span->covers = &m_covers[x];
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void add_span(int x, unsigned len, unsigned cover)
+ {
+ x -= m_min_x;
+ memset(&m_covers[x], cover, len);
+ if(x == m_last_x+1)
+ {
+ m_cur_span->len += (coord_type)len;
+ }
+ else
+ {
+ m_cur_span++;
+ m_cur_span->x = (coord_type)(x + m_min_x);
+ m_cur_span->len = (coord_type)len;
+ m_cur_span->covers = &m_covers[x];
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void finalize(int y)
+ {
+ m_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_spans()
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_cur_span = &m_spans[0];
+ }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return unsigned(m_cur_span - &m_spans[0]); }
+ const_iterator begin() const { return &m_spans[1]; }
+ iterator begin() { return &m_spans[1]; }
+
+ private:
+ scanline_u8(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ private:
+ int m_min_x;
+ int m_last_x;
+ int m_y;
+ pod_array<cover_type> m_covers;
+ pod_array<span> m_spans;
+ span* m_cur_span;
+ };
+
+
+
+
+ //==========================================================scanline_u8_am
+ //
+ // The scanline container with alpha-masking
+ //
+ //------------------------------------------------------------------------
+ template<class AlphaMask>
+ class scanline_u8_am : public scanline_u8
+ {
+ public:
+ typedef scanline_u8 base_type;
+ typedef AlphaMask alpha_mask_type;
+ typedef base_type::cover_type cover_type;
+ typedef base_type::coord_type coord_type;
+
+ scanline_u8_am() : base_type(), m_alpha_mask(0) {}
+ scanline_u8_am(AlphaMask& am) : base_type(), m_alpha_mask(&am) {}
+
+ //--------------------------------------------------------------------
+ void finalize(int span_y)
+ {
+ base_type::finalize(span_y);
+ if(m_alpha_mask)
+ {
+ typename base_type::iterator span = base_type::begin();
+ unsigned count = base_type::num_spans();
+ do
+ {
+ m_alpha_mask->combine_hspan(span->x,
+ base_type::y(),
+ span->covers,
+ span->len);
+ ++span;
+ }
+ while(--count);
+ }
+ }
+
+ private:
+ AlphaMask* m_alpha_mask;
+ };
+
+
+
+
+ //===========================================================scanline32_u8
+ class scanline32_u8
+ {
+ public:
+ typedef scanline32_u8 self_type;
+ typedef int8u cover_type;
+ typedef int32 coord_type;
+
+ //--------------------------------------------------------------------
+ struct span
+ {
+ span() {}
+ span(coord_type x_, coord_type len_, cover_type* covers_) :
+ x(x_), len(len_), covers(covers_) {}
+
+ coord_type x;
+ coord_type len;
+ cover_type* covers;
+ };
+
+ typedef pod_bvector<span, 4> span_array_type;
+
+ //--------------------------------------------------------------------
+ class const_iterator
+ {
+ public:
+ const_iterator(const span_array_type& spans) :
+ m_spans(spans),
+ m_span_idx(0)
+ {}
+
+ const span& operator*() const { return m_spans[m_span_idx]; }
+ const span* operator->() const { return &m_spans[m_span_idx]; }
+
+ void operator ++ () { ++m_span_idx; }
+
+ private:
+ const span_array_type& m_spans;
+ unsigned m_span_idx;
+ };
+
+ //--------------------------------------------------------------------
+ class iterator
+ {
+ public:
+ iterator(span_array_type& spans) :
+ m_spans(spans),
+ m_span_idx(0)
+ {}
+
+ span& operator*() { return m_spans[m_span_idx]; }
+ span* operator->() { return &m_spans[m_span_idx]; }
+
+ void operator ++ () { ++m_span_idx; }
+
+ private:
+ span_array_type& m_spans;
+ unsigned m_span_idx;
+ };
+
+
+
+ //--------------------------------------------------------------------
+ scanline32_u8() :
+ m_min_x(0),
+ m_last_x(0x7FFFFFF0),
+ m_covers()
+ {}
+
+ //--------------------------------------------------------------------
+ void reset(int min_x, int max_x)
+ {
+ unsigned max_len = max_x - min_x + 2;
+ if(max_len > m_covers.size())
+ {
+ m_covers.resize(max_len);
+ }
+ m_last_x = 0x7FFFFFF0;
+ m_min_x = min_x;
+ m_spans.remove_all();
+ }
+
+ //--------------------------------------------------------------------
+ void add_cell(int x, unsigned cover)
+ {
+ x -= m_min_x;
+ m_covers[x] = cover_type(cover);
+ if(x == m_last_x+1)
+ {
+ m_spans.last().len++;
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x + m_min_x), 1, &m_covers[x]));
+ }
+ m_last_x = x;
+ }
+
+ //--------------------------------------------------------------------
+ void add_cells(int x, unsigned len, const cover_type* covers)
+ {
+ x -= m_min_x;
+ memcpy(&m_covers[x], covers, len * sizeof(cover_type));
+ if(x == m_last_x+1)
+ {
+ m_spans.last().len += coord_type(len);
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x + m_min_x),
+ coord_type(len),
+ &m_covers[x]));
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void add_span(int x, unsigned len, unsigned cover)
+ {
+ x -= m_min_x;
+ memset(&m_covers[x], cover, len);
+ if(x == m_last_x+1)
+ {
+ m_spans.last().len += coord_type(len);
+ }
+ else
+ {
+ m_spans.add(span(coord_type(x + m_min_x),
+ coord_type(len),
+ &m_covers[x]));
+ }
+ m_last_x = x + len - 1;
+ }
+
+ //--------------------------------------------------------------------
+ void finalize(int y)
+ {
+ m_y = y;
+ }
+
+ //--------------------------------------------------------------------
+ void reset_spans()
+ {
+ m_last_x = 0x7FFFFFF0;
+ m_spans.remove_all();
+ }
+
+ //--------------------------------------------------------------------
+ int y() const { return m_y; }
+ unsigned num_spans() const { return m_spans.size(); }
+ const_iterator begin() const { return const_iterator(m_spans); }
+ iterator begin() { return iterator(m_spans); }
+
+ private:
+ scanline32_u8(const self_type&);
+ const self_type& operator = (const self_type&);
+
+ private:
+ int m_min_x;
+ int m_last_x;
+ int m_y;
+ pod_array<cover_type> m_covers;
+ span_array_type m_spans;
+ };
+
+
+
+
+ //========================================================scanline32_u8_am
+ //
+ // The scanline container with alpha-masking
+ //
+ //------------------------------------------------------------------------
+ template<class AlphaMask>
+ class scanline32_u8_am : public scanline32_u8
+ {
+ public:
+ typedef scanline32_u8 base_type;
+ typedef AlphaMask alpha_mask_type;
+ typedef base_type::cover_type cover_type;
+ typedef base_type::coord_type coord_type;
+
+
+ scanline32_u8_am() : base_type(), m_alpha_mask(0) {}
+ scanline32_u8_am(AlphaMask& am) : base_type(), m_alpha_mask(&am) {}
+
+ //--------------------------------------------------------------------
+ void finalize(int span_y)
+ {
+ base_type::finalize(span_y);
+ if(m_alpha_mask)
+ {
+ typename base_type::iterator span = base_type::begin();
+ unsigned count = base_type::num_spans();
+ do
+ {
+ m_alpha_mask->combine_hspan(span->x,
+ base_type::y(),
+ span->covers,
+ span->len);
+ ++span;
+ }
+ while(--count);
+ }
+ }
+
+ private:
+ AlphaMask* m_alpha_mask;
+ };
+
+
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_shorten_path.h b/xs/src/agg/agg_shorten_path.h
new file mode 100644
index 000000000..dd9929ff9
--- /dev/null
+++ b/xs/src/agg/agg_shorten_path.h
@@ -0,0 +1,66 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SHORTEN_PATH_INCLUDED
+#define AGG_SHORTEN_PATH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+ //===========================================================shorten_path
+ template<class VertexSequence>
+ void shorten_path(VertexSequence& vs, double s, unsigned closed = 0)
+ {
+ typedef typename VertexSequence::value_type vertex_type;
+
+ if(s > 0.0 && vs.size() > 1)
+ {
+ double d;
+ int n = int(vs.size() - 2);
+ while(n)
+ {
+ d = vs[n].dist;
+ if(d > s) break;
+ vs.remove_last();
+ s -= d;
+ --n;
+ }
+ if(vs.size() < 2)
+ {
+ vs.remove_all();
+ }
+ else
+ {
+ n = vs.size() - 1;
+ vertex_type& prev = vs[n-1];
+ vertex_type& last = vs[n];
+ d = (prev.dist - s) / prev.dist;
+ double x = prev.x + (last.x - prev.x) * d;
+ double y = prev.y + (last.y - prev.y) * d;
+ last.x = x;
+ last.y = y;
+ if(!prev(last)) vs.remove_last();
+ vs.close(closed != 0);
+ }
+ }
+ }
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_simul_eq.h b/xs/src/agg/agg_simul_eq.h
new file mode 100644
index 000000000..3d0dce4b4
--- /dev/null
+++ b/xs/src/agg/agg_simul_eq.h
@@ -0,0 +1,147 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Solving simultaneous equations
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SIMUL_EQ_INCLUDED
+#define AGG_SIMUL_EQ_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //=============================================================swap_arrays
+ template<class T> void swap_arrays(T* a1, T* a2, unsigned n)
+ {
+ unsigned i;
+ for(i = 0; i < n; i++)
+ {
+ T tmp = *a1;
+ *a1++ = *a2;
+ *a2++ = tmp;
+ }
+ }
+
+
+ //============================================================matrix_pivot
+ template<unsigned Rows, unsigned Cols>
+ struct matrix_pivot
+ {
+ static int pivot(double m[Rows][Cols], unsigned row)
+ {
+ int k = int(row);
+ double max_val, tmp;
+
+ max_val = -1.0;
+ unsigned i;
+ for(i = row; i < Rows; i++)
+ {
+ if((tmp = fabs(m[i][row])) > max_val && tmp != 0.0)
+ {
+ max_val = tmp;
+ k = i;
+ }
+ }
+
+ if(m[k][row] == 0.0)
+ {
+ return -1;
+ }
+
+ if(k != int(row))
+ {
+ swap_arrays(m[k], m[row], Cols);
+ return k;
+ }
+ return 0;
+ }
+ };
+
+
+
+ //===============================================================simul_eq
+ template<unsigned Size, unsigned RightCols>
+ struct simul_eq
+ {
+ static bool solve(const double left[Size][Size],
+ const double right[Size][RightCols],
+ double result[Size][RightCols])
+ {
+ unsigned i, j, k;
+ double a1;
+
+ double tmp[Size][Size + RightCols];
+
+ for(i = 0; i < Size; i++)
+ {
+ for(j = 0; j < Size; j++)
+ {
+ tmp[i][j] = left[i][j];
+ }
+ for(j = 0; j < RightCols; j++)
+ {
+ tmp[i][Size + j] = right[i][j];
+ }
+ }
+
+ for(k = 0; k < Size; k++)
+ {
+ if(matrix_pivot<Size, Size + RightCols>::pivot(tmp, k) < 0)
+ {
+ return false; // Singularity....
+ }
+
+ a1 = tmp[k][k];
+
+ for(j = k; j < Size + RightCols; j++)
+ {
+ tmp[k][j] /= a1;
+ }
+
+ for(i = k + 1; i < Size; i++)
+ {
+ a1 = tmp[i][k];
+ for (j = k; j < Size + RightCols; j++)
+ {
+ tmp[i][j] -= a1 * tmp[k][j];
+ }
+ }
+ }
+
+
+ for(k = 0; k < RightCols; k++)
+ {
+ int m;
+ for(m = int(Size - 1); m >= 0; m--)
+ {
+ result[m][k] = tmp[m][Size + k];
+ for(j = m + 1; j < Size; j++)
+ {
+ result[m][k] -= tmp[m][j] * result[j][k];
+ }
+ }
+ }
+ return true;
+ }
+
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_allocator.h b/xs/src/agg/agg_span_allocator.h
new file mode 100644
index 000000000..201b69bb0
--- /dev/null
+++ b/xs/src/agg/agg_span_allocator.h
@@ -0,0 +1,54 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_ALLOCATOR_INCLUDED
+#define AGG_SPAN_ALLOCATOR_INCLUDED
+
+#include "agg_array.h"
+
+namespace agg
+{
+ //----------------------------------------------------------span_allocator
+ template<class ColorT> class span_allocator
+ {
+ public:
+ typedef ColorT color_type;
+
+ //--------------------------------------------------------------------
+ AGG_INLINE color_type* allocate(unsigned span_len)
+ {
+ if(span_len > m_span.size())
+ {
+ // To reduce the number of reallocs we align the
+ // span_len to 256 color elements.
+ // Well, I just like this number and it looks reasonable.
+ //-----------------------
+ m_span.resize(((span_len + 255) >> 8) << 8);
+ }
+ return &m_span[0];
+ }
+
+ AGG_INLINE color_type* span() { return &m_span[0]; }
+ AGG_INLINE unsigned max_span_len() const { return m_span.size(); }
+
+ private:
+ pod_array<color_type> m_span;
+ };
+}
+
+
+#endif
+
+
diff --git a/xs/src/agg/agg_span_converter.h b/xs/src/agg/agg_span_converter.h
new file mode 100644
index 000000000..91d0f87c2
--- /dev/null
+++ b/xs/src/agg/agg_span_converter.h
@@ -0,0 +1,56 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_CONVERTER_INCLUDED
+#define AGG_SPAN_CONVERTER_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //----------------------------------------------------------span_converter
+ template<class SpanGenerator, class SpanConverter> class span_converter
+ {
+ public:
+ typedef typename SpanGenerator::color_type color_type;
+
+ span_converter(SpanGenerator& span_gen, SpanConverter& span_cnv) :
+ m_span_gen(&span_gen), m_span_cnv(&span_cnv) {}
+
+ void attach_generator(SpanGenerator& span_gen) { m_span_gen = &span_gen; }
+ void attach_converter(SpanConverter& span_cnv) { m_span_cnv = &span_cnv; }
+
+ //--------------------------------------------------------------------
+ void prepare()
+ {
+ m_span_gen->prepare();
+ m_span_cnv->prepare();
+ }
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ m_span_gen->generate(span, x, y, len);
+ m_span_cnv->generate(span, x, y, len);
+ }
+
+ private:
+ SpanGenerator* m_span_gen;
+ SpanConverter* m_span_cnv;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_gouraud.h b/xs/src/agg/agg_span_gouraud.h
new file mode 100644
index 000000000..2986c88fe
--- /dev/null
+++ b/xs/src/agg/agg_span_gouraud.h
@@ -0,0 +1,172 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_GOURAUD_INCLUDED
+#define AGG_SPAN_GOURAUD_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_math.h"
+
+namespace agg
+{
+
+ //============================================================span_gouraud
+ template<class ColorT> class span_gouraud
+ {
+ public:
+ typedef ColorT color_type;
+
+ struct coord_type
+ {
+ double x;
+ double y;
+ color_type color;
+ };
+
+ //--------------------------------------------------------------------
+ span_gouraud() :
+ m_vertex(0)
+ {
+ m_cmd[0] = path_cmd_stop;
+ }
+
+ //--------------------------------------------------------------------
+ span_gouraud(const color_type& c1,
+ const color_type& c2,
+ const color_type& c3,
+ double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double d) :
+ m_vertex(0)
+ {
+ colors(c1, c2, c3);
+ triangle(x1, y1, x2, y2, x3, y3, d);
+ }
+
+ //--------------------------------------------------------------------
+ void colors(ColorT c1, ColorT c2, ColorT c3)
+ {
+ m_coord[0].color = c1;
+ m_coord[1].color = c2;
+ m_coord[2].color = c3;
+ }
+
+ //--------------------------------------------------------------------
+ // Sets the triangle and dilates it if needed.
+ // The trick here is to calculate beveled joins in the vertices of the
+ // triangle and render it as a 6-vertex polygon.
+ // It's necessary to achieve numerical stability.
+ // However, the coordinates to interpolate colors are calculated
+ // as miter joins (calc_intersection).
+ void triangle(double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double d)
+ {
+ m_coord[0].x = m_x[0] = x1;
+ m_coord[0].y = m_y[0] = y1;
+ m_coord[1].x = m_x[1] = x2;
+ m_coord[1].y = m_y[1] = y2;
+ m_coord[2].x = m_x[2] = x3;
+ m_coord[2].y = m_y[2] = y3;
+ m_cmd[0] = path_cmd_move_to;
+ m_cmd[1] = path_cmd_line_to;
+ m_cmd[2] = path_cmd_line_to;
+ m_cmd[3] = path_cmd_stop;
+
+ if(d != 0.0)
+ {
+ dilate_triangle(m_coord[0].x, m_coord[0].y,
+ m_coord[1].x, m_coord[1].y,
+ m_coord[2].x, m_coord[2].y,
+ m_x, m_y, d);
+
+ calc_intersection(m_x[4], m_y[4], m_x[5], m_y[5],
+ m_x[0], m_y[0], m_x[1], m_y[1],
+ &m_coord[0].x, &m_coord[0].y);
+
+ calc_intersection(m_x[0], m_y[0], m_x[1], m_y[1],
+ m_x[2], m_y[2], m_x[3], m_y[3],
+ &m_coord[1].x, &m_coord[1].y);
+
+ calc_intersection(m_x[2], m_y[2], m_x[3], m_y[3],
+ m_x[4], m_y[4], m_x[5], m_y[5],
+ &m_coord[2].x, &m_coord[2].y);
+ m_cmd[3] = path_cmd_line_to;
+ m_cmd[4] = path_cmd_line_to;
+ m_cmd[5] = path_cmd_line_to;
+ m_cmd[6] = path_cmd_stop;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ // Vertex Source Interface to feed the coordinates to the rasterizer
+ void rewind(unsigned)
+ {
+ m_vertex = 0;
+ }
+
+ //--------------------------------------------------------------------
+ unsigned vertex(double* x, double* y)
+ {
+ *x = m_x[m_vertex];
+ *y = m_y[m_vertex];
+ return m_cmd[m_vertex++];
+ }
+
+ protected:
+ //--------------------------------------------------------------------
+ void arrange_vertices(coord_type* coord) const
+ {
+ coord[0] = m_coord[0];
+ coord[1] = m_coord[1];
+ coord[2] = m_coord[2];
+
+ if(m_coord[0].y > m_coord[2].y)
+ {
+ coord[0] = m_coord[2];
+ coord[2] = m_coord[0];
+ }
+
+ coord_type tmp;
+ if(coord[0].y > coord[1].y)
+ {
+ tmp = coord[1];
+ coord[1] = coord[0];
+ coord[0] = tmp;
+ }
+
+ if(coord[1].y > coord[2].y)
+ {
+ tmp = coord[2];
+ coord[2] = coord[1];
+ coord[1] = tmp;
+ }
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ coord_type m_coord[3];
+ double m_x[8];
+ double m_y[8];
+ unsigned m_cmd[8];
+ unsigned m_vertex;
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_span_gouraud_gray.h b/xs/src/agg/agg_span_gouraud_gray.h
new file mode 100644
index 000000000..d5fc39d10
--- /dev/null
+++ b/xs/src/agg/agg_span_gouraud_gray.h
@@ -0,0 +1,241 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_GOURAUD_GRAY_INCLUDED
+#define AGG_SPAN_GOURAUD_GRAY_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_gray.h"
+#include "agg_dda_line.h"
+#include "agg_span_gouraud.h"
+
+namespace agg
+{
+
+ //=======================================================span_gouraud_gray
+ template<class ColorT> class span_gouraud_gray : public span_gouraud<ColorT>
+ {
+ public:
+ typedef ColorT color_type;
+ typedef typename color_type::value_type value_type;
+ typedef span_gouraud<color_type> base_type;
+ typedef typename base_type::coord_type coord_type;
+ enum subpixel_scale_e
+ {
+ subpixel_shift = 4,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ struct gray_calc
+ {
+ void init(const coord_type& c1, const coord_type& c2)
+ {
+ m_x1 = c1.x - 0.5;
+ m_y1 = c1.y - 0.5;
+ m_dx = c2.x - c1.x;
+ double dy = c2.y - c1.y;
+ m_1dy = (fabs(dy) < 1e-10) ? 1e10 : 1.0 / dy;
+ m_v1 = c1.color.v;
+ m_a1 = c1.color.a;
+ m_dv = c2.color.v - m_v1;
+ m_da = c2.color.a - m_a1;
+ }
+
+ void calc(double y)
+ {
+ double k = (y - m_y1) * m_1dy;
+ if(k < 0.0) k = 0.0;
+ if(k > 1.0) k = 1.0;
+ m_v = m_v1 + iround(m_dv * k);
+ m_a = m_a1 + iround(m_da * k);
+ m_x = iround((m_x1 + m_dx * k) * subpixel_scale);
+ }
+
+ double m_x1;
+ double m_y1;
+ double m_dx;
+ double m_1dy;
+ int m_v1;
+ int m_a1;
+ int m_dv;
+ int m_da;
+ int m_v;
+ int m_a;
+ int m_x;
+ };
+
+
+ public:
+ //--------------------------------------------------------------------
+ span_gouraud_gray() {}
+ span_gouraud_gray(const color_type& c1,
+ const color_type& c2,
+ const color_type& c3,
+ double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double d = 0) :
+ base_type(c1, c2, c3, x1, y1, x2, y2, x3, y3, d)
+ {}
+
+ //--------------------------------------------------------------------
+ void prepare()
+ {
+ coord_type coord[3];
+ base_type::arrange_vertices(coord);
+
+ m_y2 = int(coord[1].y);
+
+ m_swap = cross_product(coord[0].x, coord[0].y,
+ coord[2].x, coord[2].y,
+ coord[1].x, coord[1].y) < 0.0;
+
+ m_c1.init(coord[0], coord[2]);
+ m_c2.init(coord[0], coord[1]);
+ m_c3.init(coord[1], coord[2]);
+ }
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ m_c1.calc(y);
+ const gray_calc* pc1 = &m_c1;
+ const gray_calc* pc2 = &m_c2;
+
+ if(y < m_y2)
+ {
+ // Bottom part of the triangle (first subtriangle)
+ //-------------------------
+ m_c2.calc(y + m_c2.m_1dy);
+ }
+ else
+ {
+ // Upper part (second subtriangle)
+ //-------------------------
+ m_c3.calc(y - m_c3.m_1dy);
+ pc2 = &m_c3;
+ }
+
+ if(m_swap)
+ {
+ // It means that the triangle is oriented clockwise,
+ // so that we need to swap the controlling structures
+ //-------------------------
+ const gray_calc* t = pc2;
+ pc2 = pc1;
+ pc1 = t;
+ }
+
+ // Get the horizontal length with subpixel accuracy
+ // and protect it from division by zero
+ //-------------------------
+ int nlen = abs(pc2->m_x - pc1->m_x);
+ if(nlen <= 0) nlen = 1;
+
+ dda_line_interpolator<14> v(pc1->m_v, pc2->m_v, nlen);
+ dda_line_interpolator<14> a(pc1->m_a, pc2->m_a, nlen);
+
+ // Calculate the starting point of the gradient with subpixel
+ // accuracy and correct (roll back) the interpolators.
+ // This operation will also clip the beginning of the span
+ // if necessary.
+ //-------------------------
+ int start = pc1->m_x - (x << subpixel_shift);
+ v -= start;
+ a -= start;
+ nlen += start;
+
+ int vv, va;
+ enum lim_e { lim = color_type::base_mask };
+
+ // Beginning part of the span. Since we rolled back the
+ // interpolators, the color values may have overflow.
+ // So that, we render the beginning part with checking
+ // for overflow. It lasts until "start" is positive;
+ // typically it's 1-2 pixels, but may be more in some cases.
+ //-------------------------
+ while(len && start > 0)
+ {
+ vv = v.y();
+ va = a.y();
+ if(vv < 0) vv = 0; if(vv > lim) vv = lim;
+ if(va < 0) va = 0; if(va > lim) va = lim;
+ span->v = (value_type)vv;
+ span->a = (value_type)va;
+ v += subpixel_scale;
+ a += subpixel_scale;
+ nlen -= subpixel_scale;
+ start -= subpixel_scale;
+ ++span;
+ --len;
+ }
+
+ // Middle part, no checking for overflow.
+ // Actual spans can be longer than the calculated length
+ // because of anti-aliasing, thus, the interpolators can
+ // overflow. But while "nlen" is positive we are safe.
+ //-------------------------
+ while(len && nlen > 0)
+ {
+ span->v = (value_type)v.y();
+ span->a = (value_type)a.y();
+ v += subpixel_scale;
+ a += subpixel_scale;
+ nlen -= subpixel_scale;
+ ++span;
+ --len;
+ }
+
+ // Ending part; checking for overflow.
+ // Typically it's 1-2 pixels, but may be more in some cases.
+ //-------------------------
+ while(len)
+ {
+ vv = v.y();
+ va = a.y();
+ if(vv < 0) vv = 0; if(vv > lim) vv = lim;
+ if(va < 0) va = 0; if(va > lim) va = lim;
+ span->v = (value_type)vv;
+ span->a = (value_type)va;
+ v += subpixel_scale;
+ a += subpixel_scale;
+ ++span;
+ --len;
+ }
+ }
+
+
+ private:
+ bool m_swap;
+ int m_y2;
+ gray_calc m_c1;
+ gray_calc m_c2;
+ gray_calc m_c3;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_gouraud_rgba.h b/xs/src/agg/agg_span_gouraud_rgba.h
new file mode 100644
index 000000000..89192d227
--- /dev/null
+++ b/xs/src/agg/agg_span_gouraud_rgba.h
@@ -0,0 +1,277 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_GOURAUD_RGBA_INCLUDED
+#define AGG_SPAN_GOURAUD_RGBA_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+#include "agg_dda_line.h"
+#include "agg_span_gouraud.h"
+
+namespace agg
+{
+
+ //=======================================================span_gouraud_rgba
+ template<class ColorT> class span_gouraud_rgba : public span_gouraud<ColorT>
+ {
+ public:
+ typedef ColorT color_type;
+ typedef typename ColorT::value_type value_type;
+ typedef span_gouraud<color_type> base_type;
+ typedef typename base_type::coord_type coord_type;
+ enum subpixel_scale_e
+ {
+ subpixel_shift = 4,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+ private:
+ //--------------------------------------------------------------------
+ struct rgba_calc
+ {
+ void init(const coord_type& c1, const coord_type& c2)
+ {
+ m_x1 = c1.x - 0.5;
+ m_y1 = c1.y - 0.5;
+ m_dx = c2.x - c1.x;
+ double dy = c2.y - c1.y;
+ m_1dy = (dy < 1e-5) ? 1e5 : 1.0 / dy;
+ m_r1 = c1.color.r;
+ m_g1 = c1.color.g;
+ m_b1 = c1.color.b;
+ m_a1 = c1.color.a;
+ m_dr = c2.color.r - m_r1;
+ m_dg = c2.color.g - m_g1;
+ m_db = c2.color.b - m_b1;
+ m_da = c2.color.a - m_a1;
+ }
+
+ void calc(double y)
+ {
+ double k = (y - m_y1) * m_1dy;
+ if(k < 0.0) k = 0.0;
+ if(k > 1.0) k = 1.0;
+ m_r = m_r1 + iround(m_dr * k);
+ m_g = m_g1 + iround(m_dg * k);
+ m_b = m_b1 + iround(m_db * k);
+ m_a = m_a1 + iround(m_da * k);
+ m_x = iround((m_x1 + m_dx * k) * subpixel_scale);
+ }
+
+ double m_x1;
+ double m_y1;
+ double m_dx;
+ double m_1dy;
+ int m_r1;
+ int m_g1;
+ int m_b1;
+ int m_a1;
+ int m_dr;
+ int m_dg;
+ int m_db;
+ int m_da;
+ int m_r;
+ int m_g;
+ int m_b;
+ int m_a;
+ int m_x;
+ };
+
+ public:
+
+ //--------------------------------------------------------------------
+ span_gouraud_rgba() {}
+ span_gouraud_rgba(const color_type& c1,
+ const color_type& c2,
+ const color_type& c3,
+ double x1, double y1,
+ double x2, double y2,
+ double x3, double y3,
+ double d = 0) :
+ base_type(c1, c2, c3, x1, y1, x2, y2, x3, y3, d)
+ {}
+
+ //--------------------------------------------------------------------
+ void prepare()
+ {
+ coord_type coord[3];
+ base_type::arrange_vertices(coord);
+
+ m_y2 = int(coord[1].y);
+
+ m_swap = cross_product(coord[0].x, coord[0].y,
+ coord[2].x, coord[2].y,
+ coord[1].x, coord[1].y) < 0.0;
+
+ m_rgba1.init(coord[0], coord[2]);
+ m_rgba2.init(coord[0], coord[1]);
+ m_rgba3.init(coord[1], coord[2]);
+ }
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ m_rgba1.calc(y);//(m_rgba1.m_1dy > 2) ? m_rgba1.m_y1 : y);
+ const rgba_calc* pc1 = &m_rgba1;
+ const rgba_calc* pc2 = &m_rgba2;
+
+ if(y <= m_y2)
+ {
+ // Bottom part of the triangle (first subtriangle)
+ //-------------------------
+ m_rgba2.calc(y + m_rgba2.m_1dy);
+ }
+ else
+ {
+ // Upper part (second subtriangle)
+ m_rgba3.calc(y - m_rgba3.m_1dy);
+ //-------------------------
+ pc2 = &m_rgba3;
+ }
+
+ if(m_swap)
+ {
+ // It means that the triangle is oriented clockwise,
+ // so that we need to swap the controlling structures
+ //-------------------------
+ const rgba_calc* t = pc2;
+ pc2 = pc1;
+ pc1 = t;
+ }
+
+ // Get the horizontal length with subpixel accuracy
+ // and protect it from division by zero
+ //-------------------------
+ int nlen = abs(pc2->m_x - pc1->m_x);
+ if(nlen <= 0) nlen = 1;
+
+ dda_line_interpolator<14> r(pc1->m_r, pc2->m_r, nlen);
+ dda_line_interpolator<14> g(pc1->m_g, pc2->m_g, nlen);
+ dda_line_interpolator<14> b(pc1->m_b, pc2->m_b, nlen);
+ dda_line_interpolator<14> a(pc1->m_a, pc2->m_a, nlen);
+
+ // Calculate the starting point of the gradient with subpixel
+ // accuracy and correct (roll back) the interpolators.
+ // This operation will also clip the beginning of the span
+ // if necessary.
+ //-------------------------
+ int start = pc1->m_x - (x << subpixel_shift);
+ r -= start;
+ g -= start;
+ b -= start;
+ a -= start;
+ nlen += start;
+
+ int vr, vg, vb, va;
+ enum lim_e { lim = color_type::base_mask };
+
+ // Beginning part of the span. Since we rolled back the
+ // interpolators, the color values may have overflow.
+ // So that, we render the beginning part with checking
+ // for overflow. It lasts until "start" is positive;
+ // typically it's 1-2 pixels, but may be more in some cases.
+ //-------------------------
+ while(len && start > 0)
+ {
+ vr = r.y();
+ vg = g.y();
+ vb = b.y();
+ va = a.y();
+ if(vr < 0) vr = 0; if(vr > lim) vr = lim;
+ if(vg < 0) vg = 0; if(vg > lim) vg = lim;
+ if(vb < 0) vb = 0; if(vb > lim) vb = lim;
+ if(va < 0) va = 0; if(va > lim) va = lim;
+ span->r = (value_type)vr;
+ span->g = (value_type)vg;
+ span->b = (value_type)vb;
+ span->a = (value_type)va;
+ r += subpixel_scale;
+ g += subpixel_scale;
+ b += subpixel_scale;
+ a += subpixel_scale;
+ nlen -= subpixel_scale;
+ start -= subpixel_scale;
+ ++span;
+ --len;
+ }
+
+ // Middle part, no checking for overflow.
+ // Actual spans can be longer than the calculated length
+ // because of anti-aliasing, thus, the interpolators can
+ // overflow. But while "nlen" is positive we are safe.
+ //-------------------------
+ while(len && nlen > 0)
+ {
+ span->r = (value_type)r.y();
+ span->g = (value_type)g.y();
+ span->b = (value_type)b.y();
+ span->a = (value_type)a.y();
+ r += subpixel_scale;
+ g += subpixel_scale;
+ b += subpixel_scale;
+ a += subpixel_scale;
+ nlen -= subpixel_scale;
+ ++span;
+ --len;
+ }
+
+ // Ending part; checking for overflow.
+ // Typically it's 1-2 pixels, but may be more in some cases.
+ //-------------------------
+ while(len)
+ {
+ vr = r.y();
+ vg = g.y();
+ vb = b.y();
+ va = a.y();
+ if(vr < 0) vr = 0; if(vr > lim) vr = lim;
+ if(vg < 0) vg = 0; if(vg > lim) vg = lim;
+ if(vb < 0) vb = 0; if(vb > lim) vb = lim;
+ if(va < 0) va = 0; if(va > lim) va = lim;
+ span->r = (value_type)vr;
+ span->g = (value_type)vg;
+ span->b = (value_type)vb;
+ span->a = (value_type)va;
+ r += subpixel_scale;
+ g += subpixel_scale;
+ b += subpixel_scale;
+ a += subpixel_scale;
+ ++span;
+ --len;
+ }
+ }
+
+ private:
+ bool m_swap;
+ int m_y2;
+ rgba_calc m_rgba1;
+ rgba_calc m_rgba2;
+ rgba_calc m_rgba3;
+ };
+
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_gradient.h b/xs/src/agg/agg_span_gradient.h
new file mode 100644
index 000000000..58b506dcf
--- /dev/null
+++ b/xs/src/agg/agg_span_gradient.h
@@ -0,0 +1,377 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_GRADIENT_INCLUDED
+#define AGG_SPAN_GRADIENT_INCLUDED
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include "agg_basics.h"
+#include "agg_math.h"
+#include "agg_array.h"
+
+
+namespace agg
+{
+
+ enum gradient_subpixel_scale_e
+ {
+ gradient_subpixel_shift = 4, //-----gradient_subpixel_shift
+ gradient_subpixel_scale = 1 << gradient_subpixel_shift, //-----gradient_subpixel_scale
+ gradient_subpixel_mask = gradient_subpixel_scale - 1 //-----gradient_subpixel_mask
+ };
+
+
+
+ //==========================================================span_gradient
+ template<class ColorT,
+ class Interpolator,
+ class GradientF,
+ class ColorF>
+ class span_gradient
+ {
+ public:
+ typedef Interpolator interpolator_type;
+ typedef ColorT color_type;
+
+ enum downscale_shift_e
+ {
+ downscale_shift = interpolator_type::subpixel_shift -
+ gradient_subpixel_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_gradient() {}
+
+ //--------------------------------------------------------------------
+ span_gradient(interpolator_type& inter,
+ GradientF& gradient_function,
+ ColorF& color_function,
+ double d1, double d2) :
+ m_interpolator(&inter),
+ m_gradient_function(&gradient_function),
+ m_color_function(&color_function),
+ m_d1(iround(d1 * gradient_subpixel_scale)),
+ m_d2(iround(d2 * gradient_subpixel_scale))
+ {}
+
+ //--------------------------------------------------------------------
+ interpolator_type& interpolator() { return *m_interpolator; }
+ const GradientF& gradient_function() const { return *m_gradient_function; }
+ const ColorF& color_function() const { return *m_color_function; }
+ double d1() const { return double(m_d1) / gradient_subpixel_scale; }
+ double d2() const { return double(m_d2) / gradient_subpixel_scale; }
+
+ //--------------------------------------------------------------------
+ void interpolator(interpolator_type& i) { m_interpolator = &i; }
+ void gradient_function(GradientF& gf) { m_gradient_function = &gf; }
+ void color_function(ColorF& cf) { m_color_function = &cf; }
+ void d1(double v) { m_d1 = iround(v * gradient_subpixel_scale); }
+ void d2(double v) { m_d2 = iround(v * gradient_subpixel_scale); }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ int dd = m_d2 - m_d1;
+ if(dd < 1) dd = 1;
+ m_interpolator->begin(x+0.5, y+0.5, len);
+ do
+ {
+ m_interpolator->coordinates(&x, &y);
+ int d = m_gradient_function->calculate(x >> downscale_shift,
+ y >> downscale_shift, m_d2);
+ d = ((d - m_d1) * (int)m_color_function->size()) / dd;
+ if(d < 0) d = 0;
+ if(d >= (int)m_color_function->size()) d = m_color_function->size() - 1;
+ *span++ = (*m_color_function)[d];
+ ++(*m_interpolator);
+ }
+ while(--len);
+ }
+
+ private:
+ interpolator_type* m_interpolator;
+ GradientF* m_gradient_function;
+ ColorF* m_color_function;
+ int m_d1;
+ int m_d2;
+ };
+
+
+
+
+ //=====================================================gradient_linear_color
+ template<class ColorT>
+ struct gradient_linear_color
+ {
+ typedef ColorT color_type;
+
+ gradient_linear_color() {}
+ gradient_linear_color(const color_type& c1, const color_type& c2,
+ unsigned size = 256) :
+ m_c1(c1), m_c2(c2), m_size(size)
+ // VFALCO 4/28/09
+ ,m_mult(1/(double(size)-1))
+ // VFALCO
+ {}
+
+ unsigned size() const { return m_size; }
+ color_type operator [] (unsigned v) const
+ {
+ // VFALCO 4/28/09
+ //return m_c1.gradient(m_c2, double(v) / double(m_size - 1));
+ return m_c1.gradient(m_c2, double(v) * m_mult );
+ // VFALCO
+ }
+
+ void colors(const color_type& c1, const color_type& c2, unsigned size = 256)
+ {
+ m_c1 = c1;
+ m_c2 = c2;
+ m_size = size;
+ // VFALCO 4/28/09
+ m_mult=1/(double(size)-1);
+ // VFALCO
+ }
+
+ color_type m_c1;
+ color_type m_c2;
+ unsigned m_size;
+ // VFALCO 4/28/09
+ double m_mult;
+ // VFALCO
+ };
+
+
+
+
+
+
+ //==========================================================gradient_circle
+ class gradient_circle
+ {
+ // Actually the same as radial. Just for compatibility
+ public:
+ static AGG_INLINE int calculate(int x, int y, int)
+ {
+ return int(fast_sqrt(x*x + y*y));
+ }
+ };
+
+
+ //==========================================================gradient_radial
+ class gradient_radial
+ {
+ public:
+ static AGG_INLINE int calculate(int x, int y, int)
+ {
+ return int(fast_sqrt(x*x + y*y));
+ }
+ };
+
+ //========================================================gradient_radial_d
+ class gradient_radial_d
+ {
+ public:
+ static AGG_INLINE int calculate(int x, int y, int)
+ {
+ return uround(sqrt(double(x)*double(x) + double(y)*double(y)));
+ }
+ };
+
+ //====================================================gradient_radial_focus
+ class gradient_radial_focus
+ {
+ public:
+ //---------------------------------------------------------------------
+ gradient_radial_focus() :
+ m_r(100 * gradient_subpixel_scale),
+ m_fx(0),
+ m_fy(0)
+ {
+ update_values();
+ }
+
+ //---------------------------------------------------------------------
+ gradient_radial_focus(double r, double fx, double fy) :
+ m_r (iround(r * gradient_subpixel_scale)),
+ m_fx(iround(fx * gradient_subpixel_scale)),
+ m_fy(iround(fy * gradient_subpixel_scale))
+ {
+ update_values();
+ }
+
+ //---------------------------------------------------------------------
+ void init(double r, double fx, double fy)
+ {
+ m_r = iround(r * gradient_subpixel_scale);
+ m_fx = iround(fx * gradient_subpixel_scale);
+ m_fy = iround(fy * gradient_subpixel_scale);
+ update_values();
+ }
+
+ //---------------------------------------------------------------------
+ double radius() const { return double(m_r) / gradient_subpixel_scale; }
+ double focus_x() const { return double(m_fx) / gradient_subpixel_scale; }
+ double focus_y() const { return double(m_fy) / gradient_subpixel_scale; }
+
+ //---------------------------------------------------------------------
+ int calculate(int x, int y, int) const
+ {
+ double dx = x - m_fx;
+ double dy = y - m_fy;
+ double d2 = dx * m_fy - dy * m_fx;
+ double d3 = m_r2 * (dx * dx + dy * dy) - d2 * d2;
+ return iround((dx * m_fx + dy * m_fy + sqrt(fabs(d3))) * m_mul);
+ }
+
+ private:
+ //---------------------------------------------------------------------
+ void update_values()
+ {
+ // Calculate the invariant values. In case the focal center
+ // lies exactly on the gradient circle the divisor degenerates
+ // into zero. In this case we just move the focal center by
+ // one subpixel unit possibly in the direction to the origin (0,0)
+ // and calculate the values again.
+ //-------------------------
+ m_r2 = double(m_r) * double(m_r);
+ m_fx2 = double(m_fx) * double(m_fx);
+ m_fy2 = double(m_fy) * double(m_fy);
+ double d = (m_r2 - (m_fx2 + m_fy2));
+ if(d == 0)
+ {
+ if(m_fx) { if(m_fx < 0) ++m_fx; else --m_fx; }
+ if(m_fy) { if(m_fy < 0) ++m_fy; else --m_fy; }
+ m_fx2 = double(m_fx) * double(m_fx);
+ m_fy2 = double(m_fy) * double(m_fy);
+ d = (m_r2 - (m_fx2 + m_fy2));
+ }
+ m_mul = m_r / d;
+ }
+
+ int m_r;
+ int m_fx;
+ int m_fy;
+ double m_r2;
+ double m_fx2;
+ double m_fy2;
+ double m_mul;
+ };
+
+
+ //==============================================================gradient_x
+ class gradient_x
+ {
+ public:
+ static int calculate(int x, int, int) { return x; }
+ };
+
+
+ //==============================================================gradient_y
+ class gradient_y
+ {
+ public:
+ static int calculate(int, int y, int) { return y; }
+ };
+
+ //========================================================gradient_diamond
+ class gradient_diamond
+ {
+ public:
+ static AGG_INLINE int calculate(int x, int y, int)
+ {
+ int ax = abs(x);
+ int ay = abs(y);
+ return ax > ay ? ax : ay;
+ }
+ };
+
+ //=============================================================gradient_xy
+ class gradient_xy
+ {
+ public:
+ static AGG_INLINE int calculate(int x, int y, int d)
+ {
+ return abs(x) * abs(y) / d;
+ }
+ };
+
+ //========================================================gradient_sqrt_xy
+ class gradient_sqrt_xy
+ {
+ public:
+ static AGG_INLINE int calculate(int x, int y, int)
+ {
+ return fast_sqrt(abs(x) * abs(y));
+ }
+ };
+
+ //==========================================================gradient_conic
+ class gradient_conic
+ {
+ public:
+ static AGG_INLINE int calculate(int x, int y, int d)
+ {
+ return uround(fabs(atan2(double(y), double(x))) * double(d) / pi);
+ }
+ };
+
+ //=================================================gradient_repeat_adaptor
+ template<class GradientF> class gradient_repeat_adaptor
+ {
+ public:
+ gradient_repeat_adaptor(const GradientF& gradient) :
+ m_gradient(&gradient) {}
+
+ AGG_INLINE int calculate(int x, int y, int d) const
+ {
+ int ret = m_gradient->calculate(x, y, d) % d;
+ if(ret < 0) ret += d;
+ return ret;
+ }
+
+ private:
+ const GradientF* m_gradient;
+ };
+
+ //================================================gradient_reflect_adaptor
+ template<class GradientF> class gradient_reflect_adaptor
+ {
+ public:
+ gradient_reflect_adaptor(const GradientF& gradient) :
+ m_gradient(&gradient) {}
+
+ AGG_INLINE int calculate(int x, int y, int d) const
+ {
+ int d2 = d << 1;
+ int ret = m_gradient->calculate(x, y, d) % d2;
+ if(ret < 0) ret += d2;
+ if(ret >= d) ret = d2 - ret;
+ return ret;
+ }
+
+ private:
+ const GradientF* m_gradient;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_gradient_alpha.h b/xs/src/agg/agg_span_gradient_alpha.h
new file mode 100644
index 000000000..2ec040e3b
--- /dev/null
+++ b/xs/src/agg/agg_span_gradient_alpha.h
@@ -0,0 +1,126 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_GRADIENT_ALPHA_INCLUDED
+#define AGG_SPAN_GRADIENT_ALPHA_INCLUDED
+
+#include "agg_span_gradient.h"
+
+namespace agg
+{
+ //======================================================span_gradient_alpha
+ template<class ColorT,
+ class Interpolator,
+ class GradientF,
+ class AlphaF>
+ class span_gradient_alpha
+ {
+ public:
+ typedef Interpolator interpolator_type;
+ typedef ColorT color_type;
+ typedef typename color_type::value_type alpha_type;
+
+ enum downscale_shift_e
+ {
+ downscale_shift = interpolator_type::subpixel_shift - gradient_subpixel_shift
+ };
+
+
+ //--------------------------------------------------------------------
+ span_gradient_alpha() {}
+
+ //--------------------------------------------------------------------
+ span_gradient_alpha(interpolator_type& inter,
+ GradientF& gradient_function,
+ AlphaF& alpha_function,
+ double d1, double d2) :
+ m_interpolator(&inter),
+ m_gradient_function(&gradient_function),
+ m_alpha_function(&alpha_function),
+ m_d1(iround(d1 * gradient_subpixel_scale)),
+ m_d2(iround(d2 * gradient_subpixel_scale))
+ {}
+
+ //--------------------------------------------------------------------
+ interpolator_type& interpolator() { return *m_interpolator; }
+ const GradientF& gradient_function() const { return *m_gradient_function; }
+ const AlphaF& alpha_function() const { return *m_alpha_function; }
+ double d1() const { return double(m_d1) / gradient_subpixel_scale; }
+ double d2() const { return double(m_d2) / gradient_subpixel_scale; }
+
+ //--------------------------------------------------------------------
+ void interpolator(interpolator_type& i) { m_interpolator = &i; }
+ void gradient_function(const GradientF& gf) { m_gradient_function = &gf; }
+ void alpha_function(const AlphaF& af) { m_alpha_function = &af; }
+ void d1(double v) { m_d1 = iround(v * gradient_subpixel_scale); }
+ void d2(double v) { m_d2 = iround(v * gradient_subpixel_scale); }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ int dd = m_d2 - m_d1;
+ if(dd < 1) dd = 1;
+ m_interpolator->begin(x+0.5, y+0.5, len);
+ do
+ {
+ m_interpolator->coordinates(&x, &y);
+ int d = m_gradient_function->calculate(x >> downscale_shift,
+ y >> downscale_shift, m_d2);
+ d = ((d - m_d1) * (int)m_alpha_function->size()) / dd;
+ if(d < 0) d = 0;
+ if(d >= (int)m_alpha_function->size()) d = m_alpha_function->size() - 1;
+ span->a = (*m_alpha_function)[d];
+ ++span;
+ ++(*m_interpolator);
+ }
+ while(--len);
+ }
+
+ private:
+ interpolator_type* m_interpolator;
+ GradientF* m_gradient_function;
+ AlphaF* m_alpha_function;
+ int m_d1;
+ int m_d2;
+ };
+
+
+ //=======================================================gradient_alpha_x
+ template<class ColorT> struct gradient_alpha_x
+ {
+ typedef typename ColorT::value_type alpha_type;
+ alpha_type operator [] (alpha_type x) const { return x; }
+ };
+
+ //====================================================gradient_alpha_x_u8
+ struct gradient_alpha_x_u8
+ {
+ typedef int8u alpha_type;
+ alpha_type operator [] (alpha_type x) const { return x; }
+ };
+
+ //==========================================gradient_alpha_one_munus_x_u8
+ struct gradient_alpha_one_munus_x_u8
+ {
+ typedef int8u alpha_type;
+ alpha_type operator [] (alpha_type x) const { return 255-x; }
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_gradient_contour.h b/xs/src/agg/agg_span_gradient_contour.h
new file mode 100644
index 000000000..a1c4ca377
--- /dev/null
+++ b/xs/src/agg/agg_span_gradient_contour.h
@@ -0,0 +1,362 @@
+//----------------------------------------------------------------------------
+// AGG Contribution Pack - Gradients 1 (AGG CP - Gradients 1)
+// http://milan.marusinec.sk/aggcp
+//
+// For Anti-Grain Geometry - Version 2.4
+// http://www.antigrain.org
+//
+// Contribution Created By:
+// Milan Marusinec alias Milano
+// milan@marusinec.sk
+// Copyright (c) 2007-2008
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+// [History] -----------------------------------------------------------------
+//
+// 02.02.2008-Milano: Ported from Object Pascal code of AggPas
+//
+#ifndef AGG_SPAN_GRADIENT_CONTOUR_INCLUDED
+#define AGG_SPAN_GRADIENT_CONTOUR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_trans_affine.h"
+#include "agg_path_storage.h"
+#include "agg_pixfmt_gray.h"
+#include "agg_conv_transform.h"
+#include "agg_conv_curve.h"
+#include "agg_bounding_rect.h"
+#include "agg_renderer_base.h"
+#include "agg_renderer_primitives.h"
+#include "agg_rasterizer_outline.h"
+#include "agg_span_gradient.h"
+
+#include <float.h>
+
+namespace agg
+{
+
+ //==========================================================gradient_contour
+ class gradient_contour
+ {
+ private:
+ int8u* m_buffer;
+ int m_width;
+ int m_height;
+ int m_frame;
+
+ double m_d1;
+ double m_d2;
+
+ public:
+ gradient_contour() :
+ m_buffer(NULL),
+ m_width(0),
+ m_height(0),
+ m_frame(10),
+ m_d1(0),
+ m_d2(100)
+ {
+ }
+
+ gradient_contour(double d1, double d2) :
+ m_buffer(NULL),
+ m_width(0),
+ m_height(0),
+ m_frame(10),
+ m_d1(d1),
+ m_d2(d2)
+ {
+ }
+
+ ~gradient_contour()
+ {
+ if (m_buffer)
+ {
+ delete [] m_buffer;
+ }
+ }
+
+ int8u* contour_create(path_storage* ps );
+
+ int contour_width() { return m_width; }
+ int contour_height() { return m_height; }
+
+ void d1(double d ) { m_d1 = d; }
+ void d2(double d ) { m_d2 = d; }
+
+ void frame(int f ) { m_frame = f; }
+ int frame() { return m_frame; }
+
+ int calculate(int x, int y, int d) const
+ {
+ if (m_buffer)
+ {
+ int px = x >> agg::gradient_subpixel_shift;
+ int py = y >> agg::gradient_subpixel_shift;
+
+ px %= m_width;
+
+ if (px < 0)
+ {
+ px += m_width;
+ }
+
+ py %= m_height;
+
+ if (py < 0 )
+ {
+ py += m_height;
+ }
+
+ return iround(m_buffer[py * m_width + px ] * (m_d2 / 256 ) + m_d1 ) << gradient_subpixel_shift;
+
+ }
+ else
+ {
+ return 0;
+ }
+ }
+
+ };
+
+ static AGG_INLINE int square(int x ) { return x * x; }
+
+ // DT algorithm by: Pedro Felzenszwalb
+ void dt(float* spanf, float* spang, float* spanr, int* spann ,int length )
+ {
+ int k = 0;
+ float s;
+
+ spann[0 ] = 0;
+ spang[0 ] = -FLT_MAX;
+ spang[1 ] = FLT_MAX;
+
+ for (int q = 1; q <= length - 1; q++)
+ {
+ s = ((spanf[q ] + square(q ) ) - (spanf[spann[k ] ] + square(spann[k ] ) ) ) / (2 * q - 2 * spann[k ] );
+
+ while (s <= spang[k ])
+ {
+ k--;
+ s = ((spanf[q ] + square(q ) ) - (spanf[spann[k ] ] + square(spann[k ] ) ) ) / (2 * q - 2 * spann[k ] );
+ }
+
+ k++;
+ spann[k ] = q;
+ spang[k ] = s;
+ spang[k + 1 ] = FLT_MAX;
+
+ }
+
+ k = 0;
+
+ for (int q = 0; q <= length - 1; q++)
+ {
+ while (spang[k + 1 ] < q )
+ {
+ k++;
+ }
+
+ spanr[q ] = square(q - spann[k ] ) + spanf[spann[k ] ];
+ }
+ }
+
+ // DT algorithm by: Pedro Felzenszwalb
+ int8u* gradient_contour::contour_create(path_storage* ps )
+ {
+ int8u* result = NULL;
+
+ if (ps)
+ {
+ // I. Render Black And White NonAA Stroke of the Path
+ // Path Bounding Box + Some Frame Space Around [configurable]
+ agg::conv_curve<agg::path_storage> conv(*ps);
+
+ double x1, y1, x2, y2;
+
+ if (agg::bounding_rect_single(conv ,0 ,&x1 ,&y1 ,&x2 ,&y2 ))
+ {
+ // Create BW Rendering Surface
+ int width = int(ceil(x2 - x1 ) ) + m_frame * 2 + 1;
+ int height = int(ceil(y2 - y1 ) ) + m_frame * 2 + 1;
+
+ int8u* buffer = new int8u[width * height];
+
+ if (buffer)
+ {
+ memset(buffer ,255 ,width * height );
+
+ // Setup VG Engine & Render
+ agg::rendering_buffer rb;
+ rb.attach(buffer ,width ,height ,width );
+
+ agg::pixfmt_gray8 pf(rb);
+ agg::renderer_base<agg::pixfmt_gray8> renb(pf );
+
+ agg::renderer_primitives<agg::renderer_base<agg::pixfmt_gray8> > prim(renb );
+ agg::rasterizer_outline<renderer_primitives<agg::renderer_base<agg::pixfmt_gray8> > > ras(prim );
+
+ agg::trans_affine mtx;
+ mtx *= agg::trans_affine_translation(-x1 + m_frame, -y1 + m_frame );
+
+ agg::conv_transform<agg::conv_curve<agg::path_storage> > trans(conv ,mtx );
+
+ prim.line_color(agg::rgba8(0 ,0 ,0 ,255 ) );
+ ras.add_path(trans );
+
+ // II. Distance Transform
+ // Create Float Buffer + 0 vs infinity assignment
+ float* image = new float[width * height];
+
+ if (image)
+ {
+ for (int y = 0, l = 0; y < height; y++ )
+ {
+ for (int x = 0; x < width; x++, l++ )
+ {
+ if (buffer[l ] == 0)
+ {
+ image[l ] = 0.0;
+ }
+ else
+ {
+ image[l ] = FLT_MAX;
+ }
+ }
+
+ }
+
+ // DT of 2d
+ // SubBuff<float> max width,height
+ int length = width;
+
+ if (height > length)
+ {
+ length = height;
+ }
+
+ float* spanf = new float[length];
+ float* spang = new float[length + 1];
+ float* spanr = new float[length];
+ int* spann = new int[length];
+
+ if ((spanf) && (spang) && (spanr) && (spann))
+ {
+ // Transform along columns
+ for (int x = 0; x < width; x++ )
+ {
+ for (int y = 0; y < height; y++ )
+ {
+ spanf[y] = image[y * width + x];
+ }
+
+ // DT of 1d
+ dt(spanf ,spang ,spanr ,spann ,height );
+
+ for (int y = 0; y < height; y++ )
+ {
+ image[y * width + x] = spanr[y];
+ }
+ }
+
+ // Transform along rows
+ for (int y = 0; y < height; y++ )
+ {
+ for (int x = 0; x < width; x++ )
+ {
+ spanf[x] = image[y * width + x];
+ }
+
+ // DT of 1d
+ dt(spanf ,spang ,spanr ,spann ,width );
+
+ for (int x = 0; x < width; x++ )
+ {
+ image[y * width + x] = spanr[x];
+ }
+ }
+
+ // Take Square Roots, Min & Max
+ float min = sqrt(image[0] );
+ float max = min;
+
+ for (int y = 0, l = 0; y < height; y++ )
+ {
+ for (int x = 0; x < width; x++, l++ )
+ {
+ image[l] = sqrt(image[l]);
+
+ if (min > image[l])
+ {
+ min = image[l];
+ }
+
+ if (max < image[l])
+ {
+ max = image[l];
+ }
+
+ }
+ }
+
+ // III. Convert To Grayscale
+ if (min == max)
+ {
+ memset(buffer ,0 ,width * height );
+ }
+ else
+ {
+ float scale = 255 / (max - min );
+
+ for (int y = 0, l = 0; y < height; y++ )
+ {
+ for (int x = 0; x < width; x++ ,l++ )
+ {
+ buffer[l] = int8u(int((image[l] - min ) * scale ));
+ }
+ }
+ }
+
+ // OK
+ if (m_buffer)
+ {
+ delete [] m_buffer;
+ }
+
+ m_buffer = buffer;
+ m_width = width;
+ m_height = height;
+
+ buffer = NULL;
+ result = m_buffer;
+
+ }
+
+ if (spanf) { delete [] spanf; }
+ if (spang) { delete [] spang; }
+ if (spanr) { delete [] spanr; }
+ if (spann) { delete [] spann; }
+
+ delete [] image;
+
+ }
+ }
+
+ if (buffer)
+ {
+ delete [] buffer;
+ }
+
+ }
+
+ }
+ return result;
+ }
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_gradient_image.h b/xs/src/agg/agg_span_gradient_image.h
new file mode 100644
index 000000000..c99eaca16
--- /dev/null
+++ b/xs/src/agg/agg_span_gradient_image.h
@@ -0,0 +1,188 @@
+//----------------------------------------------------------------------------
+// AGG Contribution Pack - Gradients 1 (AGG CP - Gradients 1)
+// http://milan.marusinec.sk/aggcp
+//
+// For Anti-Grain Geometry - Version 2.4
+// http://www.antigrain.org
+//
+// Contribution Created By:
+// Milan Marusinec alias Milano
+// milan@marusinec.sk
+// Copyright (c) 2007-2008
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+// [History] -----------------------------------------------------------------
+//
+// 03.02.2008-Milano: Ported from Object Pascal code of AggPas
+//
+#ifndef AGG_SPAN_GRADIENT_IMAGE_INCLUDED
+#define AGG_SPAN_GRADIENT_IMAGE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_span_gradient.h"
+#include "agg_color_rgba.h"
+#include "agg_rendering_buffer.h"
+#include "agg_pixfmt_rgba.h"
+
+namespace agg
+{
+
+ //==========================================================one_color_function
+ template<class ColorT> class one_color_function
+ {
+ public:
+ typedef ColorT color_type;
+
+ color_type m_color;
+
+ one_color_function() :
+ m_color()
+ {
+ }
+
+ static unsigned size() { return 1; }
+
+ const color_type& operator [] (unsigned i) const
+ {
+ return m_color;
+ }
+
+ color_type* operator [] (unsigned i)
+ {
+ return &m_color;
+ }
+ };
+
+ //==========================================================gradient_image
+ template<class ColorT> class gradient_image
+ {
+ private:
+ //------------ fields
+ typedef ColorT color_type;
+ typedef agg::pixfmt_rgba32 pixfmt_type;
+
+ agg::rgba8* m_buffer;
+
+ int m_alocdx;
+ int m_alocdy;
+ int m_width;
+ int m_height;
+
+ color_type* m_color;
+
+ one_color_function<color_type> m_color_function;
+
+ public:
+ gradient_image() :
+ m_color_function(),
+ m_buffer(NULL),
+ m_alocdx(0),
+ m_alocdy(0),
+ m_width(0),
+ m_height(0)
+ {
+ m_color = m_color_function[0 ];
+ }
+
+ ~gradient_image()
+ {
+ if (m_buffer) { delete [] m_buffer; }
+ }
+
+ void* image_create(int width, int height )
+ {
+ void* result = NULL;
+
+ if (width > m_alocdx || height > m_alocdy)
+ {
+ if (m_buffer) { delete [] m_buffer; }
+
+ m_buffer = NULL;
+ m_buffer = new agg::rgba8[width * height];
+
+ if (m_buffer)
+ {
+ m_alocdx = width;
+ m_alocdy = height;
+ }
+ else
+ {
+ m_alocdx = 0;
+ m_alocdy = 0;
+ };
+ };
+
+ if (m_buffer)
+ {
+ m_width = width;
+ m_height = height;
+
+ for (int rows = 0; rows < height; rows++)
+ {
+ agg::rgba8* row = &m_buffer[rows * m_alocdx ];
+ memset(row ,0 ,m_width * 4 );
+ };
+
+ result = m_buffer;
+ };
+ return result;
+ }
+
+ void* image_buffer() { return m_buffer; }
+ int image_width() { return m_width; }
+ int image_height() { return m_height; }
+ int image_stride() { return m_alocdx * 4; }
+
+ int calculate(int x, int y, int d) const
+ {
+ if (m_buffer)
+ {
+ int px = x >> agg::gradient_subpixel_shift;
+ int py = y >> agg::gradient_subpixel_shift;
+
+ px %= m_width;
+
+ if (px < 0)
+ {
+ px += m_width;
+ }
+
+ py %= m_height;
+
+ if (py < 0 )
+ {
+ py += m_height;
+ }
+
+ rgba8* pixel = &m_buffer[py * m_alocdx + px ];
+
+ m_color->r = pixel->r;
+ m_color->g = pixel->g;
+ m_color->b = pixel->b;
+ m_color->a = pixel->a;
+
+ }
+ else
+ {
+ m_color->r = 0;
+ m_color->g = 0;
+ m_color->b = 0;
+ m_color->a = 0;
+ }
+ return 0;
+ }
+
+ const one_color_function<color_type>& color_function() const
+ {
+ return m_color_function;
+ }
+
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_image_filter.h b/xs/src/agg/agg_span_image_filter.h
new file mode 100644
index 000000000..9d0a10a52
--- /dev/null
+++ b/xs/src/agg/agg_span_image_filter.h
@@ -0,0 +1,247 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Image transformations with filtering. Span generator base class
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SPAN_IMAGE_FILTER_INCLUDED
+#define AGG_SPAN_IMAGE_FILTER_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_image_filters.h"
+#include "agg_span_interpolator_linear.h"
+
+namespace agg
+{
+
+ //-------------------------------------------------------span_image_filter
+ template<class Source, class Interpolator> class span_image_filter
+ {
+ public:
+ typedef Source source_type;
+ typedef Interpolator interpolator_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter() {}
+ span_image_filter(source_type& src,
+ interpolator_type& interpolator,
+ image_filter_lut* filter) :
+ m_src(&src),
+ m_interpolator(&interpolator),
+ m_filter(filter),
+ m_dx_dbl(0.5),
+ m_dy_dbl(0.5),
+ m_dx_int(image_subpixel_scale / 2),
+ m_dy_int(image_subpixel_scale / 2)
+ {}
+ void attach(source_type& v) { m_src = &v; }
+
+ //--------------------------------------------------------------------
+ source_type& source() { return *m_src; }
+ const source_type& source() const { return *m_src; }
+ const image_filter_lut& filter() const { return *m_filter; }
+ int filter_dx_int() const { return m_dx_int; }
+ int filter_dy_int() const { return m_dy_int; }
+ double filter_dx_dbl() const { return m_dx_dbl; }
+ double filter_dy_dbl() const { return m_dy_dbl; }
+
+ //--------------------------------------------------------------------
+ void interpolator(interpolator_type& v) { m_interpolator = &v; }
+ void filter(image_filter_lut& v) { m_filter = &v; }
+ void filter_offset(double dx, double dy)
+ {
+ m_dx_dbl = dx;
+ m_dy_dbl = dy;
+ m_dx_int = iround(dx * image_subpixel_scale);
+ m_dy_int = iround(dy * image_subpixel_scale);
+ }
+ void filter_offset(double d) { filter_offset(d, d); }
+
+ //--------------------------------------------------------------------
+ interpolator_type& interpolator() { return *m_interpolator; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+
+ //--------------------------------------------------------------------
+ private:
+ source_type* m_src;
+ interpolator_type* m_interpolator;
+ image_filter_lut* m_filter;
+ double m_dx_dbl;
+ double m_dy_dbl;
+ unsigned m_dx_int;
+ unsigned m_dy_int;
+ };
+
+
+
+
+ //==============================================span_image_resample_affine
+ template<class Source>
+ class span_image_resample_affine :
+ public span_image_filter<Source, span_interpolator_linear<trans_affine> >
+ {
+ public:
+ typedef Source source_type;
+ typedef span_interpolator_linear<trans_affine> interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+
+ //--------------------------------------------------------------------
+ span_image_resample_affine() :
+ m_scale_limit(200.0),
+ m_blur_x(1.0),
+ m_blur_y(1.0)
+ {}
+
+ //--------------------------------------------------------------------
+ span_image_resample_affine(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter),
+ m_scale_limit(200.0),
+ m_blur_x(1.0),
+ m_blur_y(1.0)
+ {}
+
+
+ //--------------------------------------------------------------------
+ int scale_limit() const { return uround(m_scale_limit); }
+ void scale_limit(int v) { m_scale_limit = v; }
+
+ //--------------------------------------------------------------------
+ double blur_x() const { return m_blur_x; }
+ double blur_y() const { return m_blur_y; }
+ void blur_x(double v) { m_blur_x = v; }
+ void blur_y(double v) { m_blur_y = v; }
+ void blur(double v) { m_blur_x = m_blur_y = v; }
+
+ //--------------------------------------------------------------------
+ void prepare()
+ {
+ double scale_x;
+ double scale_y;
+
+ base_type::interpolator().transformer().scaling_abs(&scale_x, &scale_y);
+
+ double scale_xy = scale_x * scale_y;
+ if (scale_xy > m_scale_limit)
+ {
+ scale_x = scale_x * m_scale_limit / scale_xy;
+ scale_y = scale_y * m_scale_limit / scale_xy;
+ }
+
+ if(scale_x < 1) scale_x = 1;
+ if(scale_y < 1) scale_y = 1;
+
+ if(scale_x > m_scale_limit) scale_x = m_scale_limit;
+ if(scale_y > m_scale_limit) scale_y = m_scale_limit;
+
+ scale_x *= m_blur_x;
+ scale_y *= m_blur_y;
+
+ if(scale_x < 1) scale_x = 1;
+ if(scale_y < 1) scale_y = 1;
+
+ m_rx = uround( scale_x * double(image_subpixel_scale));
+ m_rx_inv = uround(1.0/scale_x * double(image_subpixel_scale));
+
+ m_ry = uround( scale_y * double(image_subpixel_scale));
+ m_ry_inv = uround(1.0/scale_y * double(image_subpixel_scale));
+ }
+
+ protected:
+ int m_rx;
+ int m_ry;
+ int m_rx_inv;
+ int m_ry_inv;
+
+ private:
+ double m_scale_limit;
+ double m_blur_x;
+ double m_blur_y;
+ };
+
+
+
+ //=====================================================span_image_resample
+ template<class Source, class Interpolator>
+ class span_image_resample :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+
+ //--------------------------------------------------------------------
+ span_image_resample() :
+ m_scale_limit(20),
+ m_blur_x(image_subpixel_scale),
+ m_blur_y(image_subpixel_scale)
+ {}
+
+ //--------------------------------------------------------------------
+ span_image_resample(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter),
+ m_scale_limit(20),
+ m_blur_x(image_subpixel_scale),
+ m_blur_y(image_subpixel_scale)
+ {}
+
+ //--------------------------------------------------------------------
+ int scale_limit() const { return m_scale_limit; }
+ void scale_limit(int v) { m_scale_limit = v; }
+
+ //--------------------------------------------------------------------
+ double blur_x() const { return double(m_blur_x) / double(image_subpixel_scale); }
+ double blur_y() const { return double(m_blur_y) / double(image_subpixel_scale); }
+ void blur_x(double v) { m_blur_x = uround(v * double(image_subpixel_scale)); }
+ void blur_y(double v) { m_blur_y = uround(v * double(image_subpixel_scale)); }
+ void blur(double v) { m_blur_x =
+ m_blur_y = uround(v * double(image_subpixel_scale)); }
+
+ protected:
+ AGG_INLINE void adjust_scale(int* rx, int* ry)
+ {
+ if(*rx < image_subpixel_scale) *rx = image_subpixel_scale;
+ if(*ry < image_subpixel_scale) *ry = image_subpixel_scale;
+ if(*rx > image_subpixel_scale * m_scale_limit)
+ {
+ *rx = image_subpixel_scale * m_scale_limit;
+ }
+ if(*ry > image_subpixel_scale * m_scale_limit)
+ {
+ *ry = image_subpixel_scale * m_scale_limit;
+ }
+ *rx = (*rx * m_blur_x) >> image_subpixel_shift;
+ *ry = (*ry * m_blur_y) >> image_subpixel_shift;
+ if(*rx < image_subpixel_scale) *rx = image_subpixel_scale;
+ if(*ry < image_subpixel_scale) *ry = image_subpixel_scale;
+ }
+
+ int m_scale_limit;
+ int m_blur_x;
+ int m_blur_y;
+ };
+
+
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_image_filter_gray.h b/xs/src/agg/agg_span_image_filter_gray.h
new file mode 100644
index 000000000..4bc9c00be
--- /dev/null
+++ b/xs/src/agg/agg_span_image_filter_gray.h
@@ -0,0 +1,723 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SPAN_IMAGE_FILTER_GRAY_INCLUDED
+#define AGG_SPAN_IMAGE_FILTER_GRAY_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_gray.h"
+#include "agg_span_image_filter.h"
+
+
+namespace agg
+{
+
+ //==============================================span_image_filter_gray_nn
+ template<class Source, class Interpolator>
+ class span_image_filter_gray_nn :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_gray_nn() {}
+ span_image_filter_gray_nn(source_type& src,
+ interpolator_type& inter) :
+ base_type(src, inter, 0)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+ span->v = *(const value_type*)
+ base_type::source().span(x >> image_subpixel_shift,
+ y >> image_subpixel_shift,
+ 1);
+ span->a = color_type::full_value();
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+
+ //=========================================span_image_filter_gray_bilinear
+ template<class Source, class Interpolator>
+ class span_image_filter_gray_bilinear :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_gray_bilinear() {}
+ span_image_filter_gray_bilinear(source_type& src,
+ interpolator_type& inter) :
+ base_type(src, inter, 0)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg;
+ const value_type *fg_ptr;
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ fg = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)base_type::source().span(x_lr, y_lr, 2);
+ fg += *fg_ptr * (image_subpixel_scale - x_hr) * (image_subpixel_scale - y_hr);
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ fg += *fg_ptr * x_hr * (image_subpixel_scale - y_hr);
+
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ fg += *fg_ptr * (image_subpixel_scale - x_hr) * y_hr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ fg += *fg_ptr * x_hr * y_hr;
+
+ span->v = color_type::downshift(fg, image_subpixel_shift * 2);
+ span->a = color_type::full_value();
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+ //====================================span_image_filter_gray_bilinear_clip
+ template<class Source, class Interpolator>
+ class span_image_filter_gray_bilinear_clip :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_gray_bilinear_clip() {}
+ span_image_filter_gray_bilinear_clip(source_type& src,
+ const color_type& back_color,
+ interpolator_type& inter) :
+ base_type(src, inter, 0),
+ m_back_color(back_color)
+ {}
+ const color_type& background_color() const { return m_back_color; }
+ void background_color(const color_type& v) { m_back_color = v; }
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg;
+ long_type src_alpha;
+ value_type back_v = m_back_color.v;
+ value_type back_a = m_back_color.a;
+
+ const value_type *fg_ptr;
+
+ int maxx = base_type::source().width() - 1;
+ int maxy = base_type::source().height() - 1;
+
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr < maxx && y_lr < maxy)
+ {
+ fg = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+ fg_ptr = (const value_type*)base_type::source().row_ptr(y_lr) + x_lr;
+
+ fg += *fg_ptr++ * (image_subpixel_scale - x_hr) * (image_subpixel_scale - y_hr);
+ fg += *fg_ptr++ * (image_subpixel_scale - y_hr) * x_hr;
+
+ ++y_lr;
+ fg_ptr = (const value_type*)base_type::source().row_ptr(y_lr) + x_lr;
+
+ fg += *fg_ptr++ * (image_subpixel_scale - x_hr) * y_hr;
+ fg += *fg_ptr++ * x_hr * y_hr;
+
+ fg = color_type::downshift(fg, image_subpixel_shift * 2);
+ src_alpha = color_type::full_value();
+ }
+ else
+ {
+ unsigned weight;
+ if(x_lr < -1 || y_lr < -1 ||
+ x_lr > maxx || y_lr > maxy)
+ {
+ fg = back_v;
+ src_alpha = back_a;
+ }
+ else
+ {
+ fg = src_alpha = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg += weight *
+ *((const value_type*)base_type::source().row_ptr(y_lr) + x_lr);
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg += back_v * weight;
+ src_alpha += back_a * weight;
+ }
+
+ x_lr++;
+
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg += weight *
+ *((const value_type*)base_type::source().row_ptr(y_lr) + x_lr);
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg += back_v * weight;
+ src_alpha += back_a * weight;
+ }
+
+ x_lr--;
+ y_lr++;
+
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg += weight *
+ *((const value_type*)base_type::source().row_ptr(y_lr) + x_lr);
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg += back_v * weight;
+ src_alpha += back_a * weight;
+ }
+
+ x_lr++;
+
+ weight = x_hr * y_hr;
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg += weight *
+ *((const value_type*)base_type::source().row_ptr(y_lr) + x_lr);
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg += back_v * weight;
+ src_alpha += back_a * weight;
+ }
+
+ fg = color_type::downshift(fg, image_subpixel_shift * 2);
+ src_alpha = color_type::downshift(src_alpha, image_subpixel_shift * 2);
+ }
+ }
+
+ span->v = (value_type)fg;
+ span->a = (value_type)src_alpha;
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ private:
+ color_type m_back_color;
+ };
+
+
+
+ //==============================================span_image_filter_gray_2x2
+ template<class Source, class Interpolator>
+ class span_image_filter_gray_2x2 :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_gray_2x2() {}
+ span_image_filter_gray_2x2(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg;
+
+ const value_type *fg_ptr;
+ const int16* weight_array = base_type::filter().weight_array() +
+ ((base_type::filter().diameter()/2 - 1) <<
+ image_subpixel_shift);
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ unsigned weight;
+ fg = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)base_type::source().span(x_lr, y_lr, 2);
+ weight = (weight_array[x_hr + image_subpixel_scale] *
+ weight_array[y_hr + image_subpixel_scale] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = (weight_array[x_hr] *
+ weight_array[y_hr + image_subpixel_scale] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ weight = (weight_array[x_hr + image_subpixel_scale] *
+ weight_array[y_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = (weight_array[x_hr] *
+ weight_array[y_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg += weight * *fg_ptr;
+
+ fg >>= image_filter_shift;
+ if(fg > color_type::full_value()) fg = color_type::full_value();
+
+ span->v = (value_type)fg;
+ span->a = color_type::full_value();
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+
+ //==================================================span_image_filter_gray
+ template<class Source, class Interpolator>
+ class span_image_filter_gray :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_gray() {}
+ span_image_filter_gray(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg;
+ const value_type *fg_ptr;
+
+ unsigned diameter = base_type::filter().diameter();
+ int start = base_type::filter().start();
+ const int16* weight_array = base_type::filter().weight_array();
+
+ int x_count;
+ int weight_y;
+
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+
+ x -= base_type::filter_dx_int();
+ y -= base_type::filter_dy_int();
+
+ int x_hr = x;
+ int y_hr = y;
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ fg = 0;
+
+ int x_fract = x_hr & image_subpixel_mask;
+ unsigned y_count = diameter;
+
+ y_hr = image_subpixel_mask - (y_hr & image_subpixel_mask);
+ fg_ptr = (const value_type*)base_type::source().span(x_lr + start,
+ y_lr + start,
+ diameter);
+ for(;;)
+ {
+ x_count = diameter;
+ weight_y = weight_array[y_hr];
+ x_hr = image_subpixel_mask - x_fract;
+ for(;;)
+ {
+ fg += *fg_ptr *
+ ((weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift);
+ if(--x_count == 0) break;
+ x_hr += image_subpixel_scale;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+
+ if(--y_count == 0) break;
+ y_hr += image_subpixel_scale;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg >>= image_filter_shift;
+ if(fg < 0) fg = 0;
+ if(fg > color_type::full_value()) fg = color_type::full_value();
+ span->v = (value_type)fg;
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //=========================================span_image_resample_gray_affine
+ template<class Source>
+ class span_image_resample_gray_affine :
+ public span_image_resample_affine<Source>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef span_image_resample_affine<source_type> base_type;
+ typedef typename base_type::interpolator_type interpolator_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ downscale_shift = image_filter_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_image_resample_gray_affine() {}
+ span_image_resample_gray_affine(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, filter)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg;
+
+ int diameter = base_type::filter().diameter();
+ int filter_scale = diameter << image_subpixel_shift;
+ int radius_x = (diameter * base_type::m_rx) >> 1;
+ int radius_y = (diameter * base_type::m_ry) >> 1;
+ int len_x_lr =
+ (diameter * base_type::m_rx + image_subpixel_mask) >>
+ image_subpixel_shift;
+
+ const int16* weight_array = base_type::filter().weight_array();
+
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+
+ x += base_type::filter_dx_int() - radius_x;
+ y += base_type::filter_dy_int() - radius_y;
+
+ fg = 0;
+
+ int y_lr = y >> image_subpixel_shift;
+ int y_hr = ((image_subpixel_mask - (y & image_subpixel_mask)) *
+ base_type::m_ry_inv) >>
+ image_subpixel_shift;
+ int total_weight = 0;
+ int x_lr = x >> image_subpixel_shift;
+ int x_hr = ((image_subpixel_mask - (x & image_subpixel_mask)) *
+ base_type::m_rx_inv) >>
+ image_subpixel_shift;
+
+ int x_hr2 = x_hr;
+ const value_type* fg_ptr =
+ (const value_type*)base_type::source().span(x_lr, y_lr, len_x_lr);
+ for(;;)
+ {
+ int weight_y = weight_array[y_hr];
+ x_hr = x_hr2;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ downscale_shift;
+
+ fg += *fg_ptr * weight;
+ total_weight += weight;
+ x_hr += base_type::m_rx_inv;
+ if(x_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+ y_hr += base_type::m_ry_inv;
+ if(y_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg /= total_weight;
+ if(fg < 0) fg = 0;
+ if(fg > color_type::full_value()) fg = color_type::full_value();
+
+ span->v = (value_type)fg;
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+
+ //================================================span_image_resample_gray
+ template<class Source, class Interpolator>
+ class span_image_resample_gray :
+ public span_image_resample<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_resample<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ downscale_shift = image_filter_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_image_resample_gray() {}
+ span_image_resample_gray(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, filter)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg;
+
+ int diameter = base_type::filter().diameter();
+ int filter_scale = diameter << image_subpixel_shift;
+
+ const int16* weight_array = base_type::filter().weight_array();
+ do
+ {
+ int rx;
+ int ry;
+ int rx_inv = image_subpixel_scale;
+ int ry_inv = image_subpixel_scale;
+ base_type::interpolator().coordinates(&x, &y);
+ base_type::interpolator().local_scale(&rx, &ry);
+ base_type::adjust_scale(&rx, &ry);
+
+ rx_inv = image_subpixel_scale * image_subpixel_scale / rx;
+ ry_inv = image_subpixel_scale * image_subpixel_scale / ry;
+
+ int radius_x = (diameter * rx) >> 1;
+ int radius_y = (diameter * ry) >> 1;
+ int len_x_lr =
+ (diameter * rx + image_subpixel_mask) >>
+ image_subpixel_shift;
+
+ x += base_type::filter_dx_int() - radius_x;
+ y += base_type::filter_dy_int() - radius_y;
+
+ fg = 0;
+
+ int y_lr = y >> image_subpixel_shift;
+ int y_hr = ((image_subpixel_mask - (y & image_subpixel_mask)) *
+ ry_inv) >>
+ image_subpixel_shift;
+ int total_weight = 0;
+ int x_lr = x >> image_subpixel_shift;
+ int x_hr = ((image_subpixel_mask - (x & image_subpixel_mask)) *
+ rx_inv) >>
+ image_subpixel_shift;
+ int x_hr2 = x_hr;
+ const value_type* fg_ptr =
+ (const value_type*)base_type::source().span(x_lr, y_lr, len_x_lr);
+
+ for(;;)
+ {
+ int weight_y = weight_array[y_hr];
+ x_hr = x_hr2;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ downscale_shift;
+ fg += *fg_ptr * weight;
+ total_weight += weight;
+ x_hr += rx_inv;
+ if(x_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+ y_hr += ry_inv;
+ if(y_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg /= total_weight;
+ if(fg < 0) fg = 0;
+ if(fg > color_type::full_value()) fg = color_type::full_value();
+
+ span->v = (value_type)fg;
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+}
+
+
+#endif
+
+
+
diff --git a/xs/src/agg/agg_span_image_filter_rgb.h b/xs/src/agg/agg_span_image_filter_rgb.h
new file mode 100644
index 000000000..f78ae19c1
--- /dev/null
+++ b/xs/src/agg/agg_span_image_filter_rgb.h
@@ -0,0 +1,861 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SPAN_IMAGE_FILTER_RGB_INCLUDED
+#define AGG_SPAN_IMAGE_FILTER_RGB_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+#include "agg_span_image_filter.h"
+
+
+namespace agg
+{
+
+ //===============================================span_image_filter_rgb_nn
+ template<class Source, class Interpolator>
+ class span_image_filter_rgb_nn :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgb_nn() {}
+ span_image_filter_rgb_nn(source_type& src,
+ interpolator_type& inter) :
+ base_type(src, inter, 0)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+ const value_type* fg_ptr = (const value_type*)
+ base_type::source().span(x >> image_subpixel_shift,
+ y >> image_subpixel_shift,
+ 1);
+ span->r = fg_ptr[order_type::R];
+ span->g = fg_ptr[order_type::G];
+ span->b = fg_ptr[order_type::B];
+ span->a = color_type::full_value();
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //==========================================span_image_filter_rgb_bilinear
+ template<class Source, class Interpolator>
+ class span_image_filter_rgb_bilinear :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgb_bilinear() {}
+ span_image_filter_rgb_bilinear(source_type& src,
+ interpolator_type& inter) :
+ base_type(src, inter, 0)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg[3];
+ const value_type *fg_ptr;
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ unsigned weight;
+
+ fg[0] = fg[1] = fg[2] = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)base_type::source().span(x_lr, y_lr, 2);
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = x_hr * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ span->r = color_type::downshift(fg[order_type::R], image_subpixel_shift * 2);
+ span->g = color_type::downshift(fg[order_type::G], image_subpixel_shift * 2);
+ span->b = color_type::downshift(fg[order_type::B], image_subpixel_shift * 2);
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //=====================================span_image_filter_rgb_bilinear_clip
+ template<class Source, class Interpolator>
+ class span_image_filter_rgb_bilinear_clip :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgb_bilinear_clip() {}
+ span_image_filter_rgb_bilinear_clip(source_type& src,
+ const color_type& back_color,
+ interpolator_type& inter) :
+ base_type(src, inter, 0),
+ m_back_color(back_color)
+ {}
+ const color_type& background_color() const { return m_back_color; }
+ void background_color(const color_type& v) { m_back_color = v; }
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg[3];
+ long_type src_alpha;
+ value_type back_r = m_back_color.r;
+ value_type back_g = m_back_color.g;
+ value_type back_b = m_back_color.b;
+ value_type back_a = m_back_color.a;
+
+ const value_type *fg_ptr;
+
+ int maxx = base_type::source().width() - 1;
+ int maxy = base_type::source().height() - 1;
+
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+ unsigned weight;
+
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr < maxx && y_lr < maxy)
+ {
+ fg[0] = fg[1] = fg[2] = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + x_lr + x_lr + x_lr;
+
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+
+ ++y_lr;
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + x_lr + x_lr + x_lr;
+
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+
+ weight = x_hr * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+
+ fg[0] = color_type::downshift(fg[0], image_subpixel_shift * 2);
+ fg[1] = color_type::downshift(fg[1], image_subpixel_shift * 2);
+ fg[2] = color_type::downshift(fg[2], image_subpixel_shift * 2);
+ src_alpha = color_type::full_value();
+ }
+ else
+ {
+ if(x_lr < -1 || y_lr < -1 ||
+ x_lr > maxx || y_lr > maxy)
+ {
+ fg[order_type::R] = back_r;
+ fg[order_type::G] = back_g;
+ fg[order_type::B] = back_b;
+ src_alpha = back_a;
+ }
+ else
+ {
+ fg[0] = fg[1] = fg[2] = src_alpha = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + x_lr + x_lr + x_lr;
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ src_alpha += back_a * weight;
+ }
+
+ x_lr++;
+
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + x_lr + x_lr + x_lr;
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ src_alpha += back_a * weight;
+ }
+
+ x_lr--;
+ y_lr++;
+
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + x_lr + x_lr + x_lr;
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ src_alpha += back_a * weight;
+ }
+
+ x_lr++;
+
+ weight = x_hr * y_hr;
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + x_lr + x_lr + x_lr;
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ src_alpha += weight * color_type::full_value();
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ src_alpha += back_a * weight;
+ }
+
+ fg[0] = color_type::downshift(fg[0], image_subpixel_shift * 2);
+ fg[1] = color_type::downshift(fg[1], image_subpixel_shift * 2);
+ fg[2] = color_type::downshift(fg[2], image_subpixel_shift * 2);
+ src_alpha = color_type::downshift(src_alpha, image_subpixel_shift * 2);
+ }
+ }
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = (value_type)src_alpha;
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ private:
+ color_type m_back_color;
+ };
+
+
+
+ //===============================================span_image_filter_rgb_2x2
+ template<class Source, class Interpolator>
+ class span_image_filter_rgb_2x2 :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgb_2x2() {}
+ span_image_filter_rgb_2x2(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[3];
+
+ const value_type *fg_ptr;
+ const int16* weight_array = base_type::filter().weight_array() +
+ ((base_type::filter().diameter()/2 - 1) <<
+ image_subpixel_shift);
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ unsigned weight;
+ fg[0] = fg[1] = fg[2] = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)base_type::source().span(x_lr, y_lr, 2);
+ weight = (weight_array[x_hr + image_subpixel_scale] *
+ weight_array[y_hr + image_subpixel_scale] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = (weight_array[x_hr] *
+ weight_array[y_hr + image_subpixel_scale] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ weight = (weight_array[x_hr + image_subpixel_scale] *
+ weight_array[y_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = (weight_array[x_hr] *
+ weight_array[y_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ fg[0] = color_type::downshift(fg[0], image_filter_shift);
+ fg[1] = color_type::downshift(fg[1], image_filter_shift);
+ fg[2] = color_type::downshift(fg[2], image_filter_shift);
+
+ if(fg[order_type::R] > color_type::full_value()) fg[order_type::R] = color_type::full_value();
+ if(fg[order_type::G] > color_type::full_value()) fg[order_type::G] = color_type::full_value();
+ if(fg[order_type::B] > color_type::full_value()) fg[order_type::B] = color_type::full_value();
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //===================================================span_image_filter_rgb
+ template<class Source, class Interpolator>
+ class span_image_filter_rgb :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgb() {}
+ span_image_filter_rgb(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[3];
+ const value_type *fg_ptr;
+
+ unsigned diameter = base_type::filter().diameter();
+ int start = base_type::filter().start();
+ const int16* weight_array = base_type::filter().weight_array();
+
+ int x_count;
+ int weight_y;
+
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+
+ x -= base_type::filter_dx_int();
+ y -= base_type::filter_dy_int();
+
+ int x_hr = x;
+ int y_hr = y;
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ fg[0] = fg[1] = fg[2] = 0;
+
+ int x_fract = x_hr & image_subpixel_mask;
+ unsigned y_count = diameter;
+
+ y_hr = image_subpixel_mask - (y_hr & image_subpixel_mask);
+ fg_ptr = (const value_type*)base_type::source().span(x_lr + start,
+ y_lr + start,
+ diameter);
+ for(;;)
+ {
+ x_count = diameter;
+ weight_y = weight_array[y_hr];
+ x_hr = image_subpixel_mask - x_fract;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr;
+
+ if(--x_count == 0) break;
+ x_hr += image_subpixel_scale;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+
+ if(--y_count == 0) break;
+ y_hr += image_subpixel_scale;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg[0] = color_type::downshift(fg[0], image_filter_shift);
+ fg[1] = color_type::downshift(fg[1], image_filter_shift);
+ fg[2] = color_type::downshift(fg[2], image_filter_shift);
+
+ if(fg[0] < 0) fg[0] = 0;
+ if(fg[1] < 0) fg[1] = 0;
+ if(fg[2] < 0) fg[2] = 0;
+
+ if(fg[order_type::R] > color_type::full_value()) fg[order_type::R] = color_type::full_value();
+ if(fg[order_type::G] > color_type::full_value()) fg[order_type::G] = color_type::full_value();
+ if(fg[order_type::B] > color_type::full_value()) fg[order_type::B] = color_type::full_value();
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //==========================================span_image_resample_rgb_affine
+ template<class Source>
+ class span_image_resample_rgb_affine :
+ public span_image_resample_affine<Source>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef span_image_resample_affine<source_type> base_type;
+ typedef typename base_type::interpolator_type interpolator_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ downscale_shift = image_filter_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_image_resample_rgb_affine() {}
+ span_image_resample_rgb_affine(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, filter)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[3];
+
+ int diameter = base_type::filter().diameter();
+ int filter_scale = diameter << image_subpixel_shift;
+ int radius_x = (diameter * base_type::m_rx) >> 1;
+ int radius_y = (diameter * base_type::m_ry) >> 1;
+ int len_x_lr =
+ (diameter * base_type::m_rx + image_subpixel_mask) >>
+ image_subpixel_shift;
+
+ const int16* weight_array = base_type::filter().weight_array();
+
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+
+ x += base_type::filter_dx_int() - radius_x;
+ y += base_type::filter_dy_int() - radius_y;
+
+ fg[0] = fg[1] = fg[2] = 0;
+
+ int y_lr = y >> image_subpixel_shift;
+ int y_hr = ((image_subpixel_mask - (y & image_subpixel_mask)) *
+ base_type::m_ry_inv) >>
+ image_subpixel_shift;
+ int total_weight = 0;
+ int x_lr = x >> image_subpixel_shift;
+ int x_hr = ((image_subpixel_mask - (x & image_subpixel_mask)) *
+ base_type::m_rx_inv) >>
+ image_subpixel_shift;
+
+ int x_hr2 = x_hr;
+ const value_type* fg_ptr =
+ (const value_type*)base_type::source().span(x_lr, y_lr, len_x_lr);
+ for(;;)
+ {
+ int weight_y = weight_array[y_hr];
+ x_hr = x_hr2;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ downscale_shift;
+
+ fg[0] += *fg_ptr++ * weight;
+ fg[1] += *fg_ptr++ * weight;
+ fg[2] += *fg_ptr * weight;
+ total_weight += weight;
+ x_hr += base_type::m_rx_inv;
+ if(x_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+ y_hr += base_type::m_ry_inv;
+ if(y_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg[0] /= total_weight;
+ fg[1] /= total_weight;
+ fg[2] /= total_weight;
+
+ if(fg[0] < 0) fg[0] = 0;
+ if(fg[1] < 0) fg[1] = 0;
+ if(fg[2] < 0) fg[2] = 0;
+
+ if(fg[order_type::R] > color_type::full_value()) fg[order_type::R] = color_type::full_value();
+ if(fg[order_type::G] > color_type::full_value()) fg[order_type::G] = color_type::full_value();
+ if(fg[order_type::B] > color_type::full_value()) fg[order_type::B] = color_type::full_value();
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+
+ //=================================================span_image_resample_rgb
+ template<class Source, class Interpolator>
+ class span_image_resample_rgb :
+ public span_image_resample<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_resample<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ downscale_shift = image_filter_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_image_resample_rgb() {}
+ span_image_resample_rgb(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, filter)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg[3];
+
+ int diameter = base_type::filter().diameter();
+ int filter_scale = diameter << image_subpixel_shift;
+
+ const int16* weight_array = base_type::filter().weight_array();
+ do
+ {
+ int rx;
+ int ry;
+ int rx_inv = image_subpixel_scale;
+ int ry_inv = image_subpixel_scale;
+ base_type::interpolator().coordinates(&x, &y);
+ base_type::interpolator().local_scale(&rx, &ry);
+ base_type::adjust_scale(&rx, &ry);
+
+ rx_inv = image_subpixel_scale * image_subpixel_scale / rx;
+ ry_inv = image_subpixel_scale * image_subpixel_scale / ry;
+
+ int radius_x = (diameter * rx) >> 1;
+ int radius_y = (diameter * ry) >> 1;
+ int len_x_lr =
+ (diameter * rx + image_subpixel_mask) >>
+ image_subpixel_shift;
+
+ x += base_type::filter_dx_int() - radius_x;
+ y += base_type::filter_dy_int() - radius_y;
+
+ fg[0] = fg[1] = fg[2] = 0;
+
+ int y_lr = y >> image_subpixel_shift;
+ int y_hr = ((image_subpixel_mask - (y & image_subpixel_mask)) *
+ ry_inv) >>
+ image_subpixel_shift;
+ int total_weight = 0;
+ int x_lr = x >> image_subpixel_shift;
+ int x_hr = ((image_subpixel_mask - (x & image_subpixel_mask)) *
+ rx_inv) >>
+ image_subpixel_shift;
+ int x_hr2 = x_hr;
+ const value_type* fg_ptr =
+ (const value_type*)base_type::source().span(x_lr, y_lr, len_x_lr);
+
+ for(;;)
+ {
+ int weight_y = weight_array[y_hr];
+ x_hr = x_hr2;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ downscale_shift;
+ fg[0] += *fg_ptr++ * weight;
+ fg[1] += *fg_ptr++ * weight;
+ fg[2] += *fg_ptr * weight;
+ total_weight += weight;
+ x_hr += rx_inv;
+ if(x_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+ y_hr += ry_inv;
+ if(y_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg[0] /= total_weight;
+ fg[1] /= total_weight;
+ fg[2] /= total_weight;
+
+ if(fg[0] < 0) fg[0] = 0;
+ if(fg[1] < 0) fg[1] = 0;
+ if(fg[2] < 0) fg[2] = 0;
+
+ if(fg[order_type::R] > color_type::full_value()) fg[order_type::R] = color_type::full_value();
+ if(fg[order_type::G] > color_type::full_value()) fg[order_type::G] = color_type::full_value();
+ if(fg[order_type::B] > color_type::full_value()) fg[order_type::B] = color_type::full_value();
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = color_type::full_value();
+
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+}
+
+
+#endif
+
+
+
diff --git a/xs/src/agg/agg_span_image_filter_rgba.h b/xs/src/agg/agg_span_image_filter_rgba.h
new file mode 100644
index 000000000..af7a1a2ef
--- /dev/null
+++ b/xs/src/agg/agg_span_image_filter_rgba.h
@@ -0,0 +1,890 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_SPAN_IMAGE_FILTER_RGBA_INCLUDED
+#define AGG_SPAN_IMAGE_FILTER_RGBA_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_color_rgba.h"
+#include "agg_span_image_filter.h"
+
+
+namespace agg
+{
+
+ //==============================================span_image_filter_rgba_nn
+ template<class Source, class Interpolator>
+ class span_image_filter_rgba_nn :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgba_nn() {}
+ span_image_filter_rgba_nn(source_type& src,
+ interpolator_type& inter) :
+ base_type(src, inter, 0)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+ const value_type* fg_ptr = (const value_type*)
+ base_type::source().span(x >> image_subpixel_shift,
+ y >> image_subpixel_shift,
+ 1);
+ span->r = fg_ptr[order_type::R];
+ span->g = fg_ptr[order_type::G];
+ span->b = fg_ptr[order_type::B];
+ span->a = fg_ptr[order_type::A];
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //=========================================span_image_filter_rgba_bilinear
+ template<class Source, class Interpolator>
+ class span_image_filter_rgba_bilinear :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgba_bilinear() {}
+ span_image_filter_rgba_bilinear(source_type& src,
+ interpolator_type& inter) :
+ base_type(src, inter, 0)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[4];
+ const value_type *fg_ptr;
+
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ unsigned weight;
+
+ fg[0] =
+ fg[1] =
+ fg[2] =
+ fg[3] = image_subpixel_scale * image_subpixel_scale / 2;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)base_type::source().span(x_lr, y_lr, 2);
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = x_hr * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ span->r = value_type(color_type::downshift(fg[order_type::R], image_subpixel_shift * 2));
+ span->g = value_type(color_type::downshift(fg[order_type::G], image_subpixel_shift * 2));
+ span->b = value_type(color_type::downshift(fg[order_type::B], image_subpixel_shift * 2));
+ span->a = value_type(color_type::downshift(fg[order_type::A], image_subpixel_shift * 2));
+
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+ //====================================span_image_filter_rgba_bilinear_clip
+ template<class Source, class Interpolator>
+ class span_image_filter_rgba_bilinear_clip :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgba_bilinear_clip() {}
+ span_image_filter_rgba_bilinear_clip(source_type& src,
+ const color_type& back_color,
+ interpolator_type& inter) :
+ base_type(src, inter, 0),
+ m_back_color(back_color)
+ {}
+ const color_type& background_color() const { return m_back_color; }
+ void background_color(const color_type& v) { m_back_color = v; }
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[4];
+ value_type back_r = m_back_color.r;
+ value_type back_g = m_back_color.g;
+ value_type back_b = m_back_color.b;
+ value_type back_a = m_back_color.a;
+
+ const value_type *fg_ptr;
+ int maxx = base_type::source().width() - 1;
+ int maxy = base_type::source().height() - 1;
+
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ unsigned weight;
+
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr < maxx && y_lr < maxy)
+ {
+ fg[0] = fg[1] = fg[2] = fg[3] = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + (x_lr << 2);
+
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+
+ ++y_lr;
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + (x_lr << 2);
+
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+
+ weight = x_hr * y_hr;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+
+ fg[0] = color_type::downshift(fg[0], image_subpixel_shift * 2);
+ fg[1] = color_type::downshift(fg[1], image_subpixel_shift * 2);
+ fg[2] = color_type::downshift(fg[2], image_subpixel_shift * 2);
+ fg[3] = color_type::downshift(fg[3], image_subpixel_shift * 2);
+ }
+ else
+ {
+ if(x_lr < -1 || y_lr < -1 ||
+ x_lr > maxx || y_lr > maxy)
+ {
+ fg[order_type::R] = back_r;
+ fg[order_type::G] = back_g;
+ fg[order_type::B] = back_b;
+ fg[order_type::A] = back_a;
+ }
+ else
+ {
+ fg[0] = fg[1] = fg[2] = fg[3] = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ weight = (image_subpixel_scale - x_hr) *
+ (image_subpixel_scale - y_hr);
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + (x_lr << 2);
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ fg[order_type::A] += back_a * weight;
+ }
+
+ x_lr++;
+
+ weight = x_hr * (image_subpixel_scale - y_hr);
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + (x_lr << 2);
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ fg[order_type::A] += back_a * weight;
+ }
+
+ x_lr--;
+ y_lr++;
+
+ weight = (image_subpixel_scale - x_hr) * y_hr;
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + (x_lr << 2);
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ fg[order_type::A] += back_a * weight;
+ }
+
+ x_lr++;
+
+ weight = x_hr * y_hr;
+ if(x_lr >= 0 && y_lr >= 0 &&
+ x_lr <= maxx && y_lr <= maxy)
+ {
+ fg_ptr = (const value_type*)
+ base_type::source().row_ptr(y_lr) + (x_lr << 2);
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr++;
+ }
+ else
+ {
+ fg[order_type::R] += back_r * weight;
+ fg[order_type::G] += back_g * weight;
+ fg[order_type::B] += back_b * weight;
+ fg[order_type::A] += back_a * weight;
+ }
+
+ fg[0] = color_type::downshift(fg[0], image_subpixel_shift * 2);
+ fg[1] = color_type::downshift(fg[1], image_subpixel_shift * 2);
+ fg[2] = color_type::downshift(fg[2], image_subpixel_shift * 2);
+ fg[3] = color_type::downshift(fg[3], image_subpixel_shift * 2);
+ }
+ }
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = (value_type)fg[order_type::A];
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ private:
+ color_type m_back_color;
+ };
+
+
+ //==============================================span_image_filter_rgba_2x2
+ template<class Source, class Interpolator>
+ class span_image_filter_rgba_2x2 :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgba_2x2() {}
+ span_image_filter_rgba_2x2(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[4];
+
+ const value_type *fg_ptr;
+ const int16* weight_array = base_type::filter().weight_array() +
+ ((base_type::filter().diameter()/2 - 1) <<
+ image_subpixel_shift);
+
+ do
+ {
+ int x_hr;
+ int y_hr;
+
+ base_type::interpolator().coordinates(&x_hr, &y_hr);
+
+ x_hr -= base_type::filter_dx_int();
+ y_hr -= base_type::filter_dy_int();
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ unsigned weight;
+ fg[0] = fg[1] = fg[2] = fg[3] = 0;
+
+ x_hr &= image_subpixel_mask;
+ y_hr &= image_subpixel_mask;
+
+ fg_ptr = (const value_type*)base_type::source().span(x_lr, y_lr, 2);
+ weight = (weight_array[x_hr + image_subpixel_scale] *
+ weight_array[y_hr + image_subpixel_scale] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = (weight_array[x_hr] *
+ weight_array[y_hr + image_subpixel_scale] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ weight = (weight_array[x_hr + image_subpixel_scale] *
+ weight_array[y_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ weight = (weight_array[x_hr] *
+ weight_array[y_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ fg[0] = color_type::downshift(fg[0], image_filter_shift);
+ fg[1] = color_type::downshift(fg[1], image_filter_shift);
+ fg[2] = color_type::downshift(fg[2], image_filter_shift);
+ fg[3] = color_type::downshift(fg[3], image_filter_shift);
+
+ if(fg[order_type::A] > color_type::full_value()) fg[order_type::A] = color_type::full_value();
+ if(fg[order_type::R] > fg[order_type::A]) fg[order_type::R] = fg[order_type::A];
+ if(fg[order_type::G] > fg[order_type::A]) fg[order_type::G] = fg[order_type::A];
+ if(fg[order_type::B] > fg[order_type::A]) fg[order_type::B] = fg[order_type::A];
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = (value_type)fg[order_type::A];
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //==================================================span_image_filter_rgba
+ template<class Source, class Interpolator>
+ class span_image_filter_rgba :
+ public span_image_filter<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_filter<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+ typedef typename color_type::long_type long_type;
+
+ //--------------------------------------------------------------------
+ span_image_filter_rgba() {}
+ span_image_filter_rgba(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, &filter)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[4];
+ const value_type *fg_ptr;
+
+ unsigned diameter = base_type::filter().diameter();
+ int start = base_type::filter().start();
+ const int16* weight_array = base_type::filter().weight_array();
+
+ int x_count;
+ int weight_y;
+
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+
+ x -= base_type::filter_dx_int();
+ y -= base_type::filter_dy_int();
+
+ int x_hr = x;
+ int y_hr = y;
+
+ int x_lr = x_hr >> image_subpixel_shift;
+ int y_lr = y_hr >> image_subpixel_shift;
+
+ fg[0] = fg[1] = fg[2] = fg[3] = 0;
+
+ int x_fract = x_hr & image_subpixel_mask;
+ unsigned y_count = diameter;
+
+ y_hr = image_subpixel_mask - (y_hr & image_subpixel_mask);
+ fg_ptr = (const value_type*)base_type::source().span(x_lr + start,
+ y_lr + start,
+ diameter);
+ for(;;)
+ {
+ x_count = diameter;
+ weight_y = weight_array[y_hr];
+ x_hr = image_subpixel_mask - x_fract;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ image_filter_shift;
+
+ fg[0] += weight * *fg_ptr++;
+ fg[1] += weight * *fg_ptr++;
+ fg[2] += weight * *fg_ptr++;
+ fg[3] += weight * *fg_ptr;
+
+ if(--x_count == 0) break;
+ x_hr += image_subpixel_scale;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+
+ if(--y_count == 0) break;
+ y_hr += image_subpixel_scale;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg[0] = color_type::downshift(fg[0], image_filter_shift);
+ fg[1] = color_type::downshift(fg[1], image_filter_shift);
+ fg[2] = color_type::downshift(fg[2], image_filter_shift);
+ fg[3] = color_type::downshift(fg[3], image_filter_shift);
+
+ if(fg[0] < 0) fg[0] = 0;
+ if(fg[1] < 0) fg[1] = 0;
+ if(fg[2] < 0) fg[2] = 0;
+ if(fg[3] < 0) fg[3] = 0;
+
+ if(fg[order_type::A] > color_type::full_value()) fg[order_type::A] = color_type::full_value();
+ if(fg[order_type::R] > fg[order_type::A]) fg[order_type::R] = fg[order_type::A];
+ if(fg[order_type::G] > fg[order_type::A]) fg[order_type::G] = fg[order_type::A];
+ if(fg[order_type::B] > fg[order_type::A]) fg[order_type::B] = fg[order_type::A];
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = (value_type)fg[order_type::A];
+ ++span;
+ ++base_type::interpolator();
+
+ } while(--len);
+ }
+ };
+
+
+
+ //========================================span_image_resample_rgba_affine
+ template<class Source>
+ class span_image_resample_rgba_affine :
+ public span_image_resample_affine<Source>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef span_image_resample_affine<source_type> base_type;
+ typedef typename base_type::interpolator_type interpolator_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ downscale_shift = image_filter_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_image_resample_rgba_affine() {}
+ span_image_resample_rgba_affine(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, filter)
+ {}
+
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+
+ long_type fg[4];
+
+ int diameter = base_type::filter().diameter();
+ int filter_scale = diameter << image_subpixel_shift;
+ int radius_x = (diameter * base_type::m_rx) >> 1;
+ int radius_y = (diameter * base_type::m_ry) >> 1;
+ int len_x_lr =
+ (diameter * base_type::m_rx + image_subpixel_mask) >>
+ image_subpixel_shift;
+
+ const int16* weight_array = base_type::filter().weight_array();
+
+ do
+ {
+ base_type::interpolator().coordinates(&x, &y);
+
+ x += base_type::filter_dx_int() - radius_x;
+ y += base_type::filter_dy_int() - radius_y;
+
+ fg[0] = fg[1] = fg[2] = fg[3] = 0;
+
+ int y_lr = y >> image_subpixel_shift;
+ int y_hr = ((image_subpixel_mask - (y & image_subpixel_mask)) *
+ base_type::m_ry_inv) >>
+ image_subpixel_shift;
+ int total_weight = 0;
+ int x_lr = x >> image_subpixel_shift;
+ int x_hr = ((image_subpixel_mask - (x & image_subpixel_mask)) *
+ base_type::m_rx_inv) >>
+ image_subpixel_shift;
+
+ int x_hr2 = x_hr;
+ const value_type* fg_ptr =
+ (const value_type*)base_type::source().span(x_lr, y_lr, len_x_lr);
+ for(;;)
+ {
+ int weight_y = weight_array[y_hr];
+ x_hr = x_hr2;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ downscale_shift;
+
+ fg[0] += *fg_ptr++ * weight;
+ fg[1] += *fg_ptr++ * weight;
+ fg[2] += *fg_ptr++ * weight;
+ fg[3] += *fg_ptr++ * weight;
+ total_weight += weight;
+ x_hr += base_type::m_rx_inv;
+ if(x_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+ y_hr += base_type::m_ry_inv;
+ if(y_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg[0] /= total_weight;
+ fg[1] /= total_weight;
+ fg[2] /= total_weight;
+ fg[3] /= total_weight;
+
+ if(fg[0] < 0) fg[0] = 0;
+ if(fg[1] < 0) fg[1] = 0;
+ if(fg[2] < 0) fg[2] = 0;
+ if(fg[3] < 0) fg[3] = 0;
+
+ if(fg[order_type::A] > color_type::full_value()) fg[order_type::A] = color_type::full_value();
+ if(fg[order_type::R] > fg[order_type::A]) fg[order_type::R] = fg[order_type::A];
+ if(fg[order_type::G] > fg[order_type::A]) fg[order_type::G] = fg[order_type::A];
+ if(fg[order_type::B] > fg[order_type::A]) fg[order_type::B] = fg[order_type::A];
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = (value_type)fg[order_type::A];
+
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+
+ //==============================================span_image_resample_rgba
+ template<class Source, class Interpolator>
+ class span_image_resample_rgba :
+ public span_image_resample<Source, Interpolator>
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef Interpolator interpolator_type;
+ typedef span_image_resample<source_type, interpolator_type> base_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::long_type long_type;
+ enum base_scale_e
+ {
+ downscale_shift = image_filter_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_image_resample_rgba() {}
+ span_image_resample_rgba(source_type& src,
+ interpolator_type& inter,
+ image_filter_lut& filter) :
+ base_type(src, inter, filter)
+ {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ base_type::interpolator().begin(x + base_type::filter_dx_dbl(),
+ y + base_type::filter_dy_dbl(), len);
+ long_type fg[4];
+
+ int diameter = base_type::filter().diameter();
+ int filter_scale = diameter << image_subpixel_shift;
+
+ const int16* weight_array = base_type::filter().weight_array();
+ do
+ {
+ int rx;
+ int ry;
+ int rx_inv = image_subpixel_scale;
+ int ry_inv = image_subpixel_scale;
+ base_type::interpolator().coordinates(&x, &y);
+ base_type::interpolator().local_scale(&rx, &ry);
+ base_type::adjust_scale(&rx, &ry);
+
+ rx_inv = image_subpixel_scale * image_subpixel_scale / rx;
+ ry_inv = image_subpixel_scale * image_subpixel_scale / ry;
+
+ int radius_x = (diameter * rx) >> 1;
+ int radius_y = (diameter * ry) >> 1;
+ int len_x_lr =
+ (diameter * rx + image_subpixel_mask) >>
+ image_subpixel_shift;
+
+ x += base_type::filter_dx_int() - radius_x;
+ y += base_type::filter_dy_int() - radius_y;
+
+ fg[0] = fg[1] = fg[2] = fg[3] = 0;
+
+ int y_lr = y >> image_subpixel_shift;
+ int y_hr = ((image_subpixel_mask - (y & image_subpixel_mask)) *
+ ry_inv) >>
+ image_subpixel_shift;
+ int total_weight = 0;
+ int x_lr = x >> image_subpixel_shift;
+ int x_hr = ((image_subpixel_mask - (x & image_subpixel_mask)) *
+ rx_inv) >>
+ image_subpixel_shift;
+ int x_hr2 = x_hr;
+ const value_type* fg_ptr =
+ (const value_type*)base_type::source().span(x_lr, y_lr, len_x_lr);
+
+ for(;;)
+ {
+ int weight_y = weight_array[y_hr];
+ x_hr = x_hr2;
+ for(;;)
+ {
+ int weight = (weight_y * weight_array[x_hr] +
+ image_filter_scale / 2) >>
+ downscale_shift;
+ fg[0] += *fg_ptr++ * weight;
+ fg[1] += *fg_ptr++ * weight;
+ fg[2] += *fg_ptr++ * weight;
+ fg[3] += *fg_ptr++ * weight;
+ total_weight += weight;
+ x_hr += rx_inv;
+ if(x_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_x();
+ }
+ y_hr += ry_inv;
+ if(y_hr >= filter_scale) break;
+ fg_ptr = (const value_type*)base_type::source().next_y();
+ }
+
+ fg[0] /= total_weight;
+ fg[1] /= total_weight;
+ fg[2] /= total_weight;
+ fg[3] /= total_weight;
+
+ if(fg[0] < 0) fg[0] = 0;
+ if(fg[1] < 0) fg[1] = 0;
+ if(fg[2] < 0) fg[2] = 0;
+ if(fg[3] < 0) fg[3] = 0;
+
+ if(fg[order_type::A] > color_type::full_value()) fg[order_type::A] = color_type::full_value();
+ if(fg[order_type::R] > fg[order_type::R]) fg[order_type::R] = fg[order_type::R];
+ if(fg[order_type::G] > fg[order_type::G]) fg[order_type::G] = fg[order_type::G];
+ if(fg[order_type::B] > fg[order_type::B]) fg[order_type::B] = fg[order_type::B];
+
+ span->r = (value_type)fg[order_type::R];
+ span->g = (value_type)fg[order_type::G];
+ span->b = (value_type)fg[order_type::B];
+ span->a = (value_type)fg[order_type::A];
+
+ ++span;
+ ++base_type::interpolator();
+ } while(--len);
+ }
+ };
+
+
+}
+
+
+#endif
+
+
+
diff --git a/xs/src/agg/agg_span_interpolator_adaptor.h b/xs/src/agg/agg_span_interpolator_adaptor.h
new file mode 100644
index 000000000..0fdfa7747
--- /dev/null
+++ b/xs/src/agg/agg_span_interpolator_adaptor.h
@@ -0,0 +1,77 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_INTERPOLATOR_ADAPTOR_INCLUDED
+#define AGG_SPAN_INTERPOLATOR_ADAPTOR_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //===============================================span_interpolator_adaptor
+ template<class Interpolator, class Distortion>
+ class span_interpolator_adaptor : public Interpolator
+ {
+ public:
+ typedef Interpolator base_type;
+ typedef typename base_type::trans_type trans_type;
+ typedef Distortion distortion_type;
+
+ //--------------------------------------------------------------------
+ span_interpolator_adaptor() {}
+ span_interpolator_adaptor(trans_type& trans,
+ distortion_type& dist) :
+ base_type(trans),
+ m_distortion(&dist)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ span_interpolator_adaptor(trans_type& trans,
+ distortion_type& dist,
+ double x, double y, unsigned len) :
+ base_type(trans, x, y, len),
+ m_distortion(&dist)
+ {
+ }
+
+ //--------------------------------------------------------------------
+ distortion_type& distortion() const
+ {
+ return *m_distortion;
+ }
+
+ //--------------------------------------------------------------------
+ void distortion(distortion_type& dist)
+ {
+ m_distortion = dist;
+ }
+
+ //--------------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ base_type::coordinates(x, y);
+ m_distortion->calculate(x, y);
+ }
+
+ private:
+ //--------------------------------------------------------------------
+ distortion_type* m_distortion;
+ };
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_span_interpolator_linear.h b/xs/src/agg/agg_span_interpolator_linear.h
new file mode 100644
index 000000000..ef10505ce
--- /dev/null
+++ b/xs/src/agg/agg_span_interpolator_linear.h
@@ -0,0 +1,232 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_INTERPOLATOR_LINEAR_INCLUDED
+#define AGG_SPAN_INTERPOLATOR_LINEAR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_dda_line.h"
+#include "agg_trans_affine.h"
+
+namespace agg
+{
+
+ //================================================span_interpolator_linear
+ template<class Transformer = trans_affine, unsigned SubpixelShift = 8>
+ class span_interpolator_linear
+ {
+ public:
+ typedef Transformer trans_type;
+
+ enum subpixel_scale_e
+ {
+ subpixel_shift = SubpixelShift,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_interpolator_linear() {}
+ span_interpolator_linear(trans_type& trans) : m_trans(&trans) {}
+ span_interpolator_linear(trans_type& trans,
+ double x, double y, unsigned len) :
+ m_trans(&trans)
+ {
+ begin(x, y, len);
+ }
+
+ //----------------------------------------------------------------
+ const trans_type& transformer() const { return *m_trans; }
+ void transformer(trans_type& trans) { m_trans = &trans; }
+
+ //----------------------------------------------------------------
+ void begin(double x, double y, unsigned len)
+ {
+ double tx;
+ double ty;
+
+ tx = x;
+ ty = y;
+ m_trans->transform(&tx, &ty);
+ int x1 = iround(tx * subpixel_scale);
+ int y1 = iround(ty * subpixel_scale);
+
+ tx = x + len;
+ ty = y;
+ m_trans->transform(&tx, &ty);
+ int x2 = iround(tx * subpixel_scale);
+ int y2 = iround(ty * subpixel_scale);
+
+ m_li_x = dda2_line_interpolator(x1, x2, len);
+ m_li_y = dda2_line_interpolator(y1, y2, len);
+ }
+
+ //----------------------------------------------------------------
+ void resynchronize(double xe, double ye, unsigned len)
+ {
+ m_trans->transform(&xe, &ye);
+ m_li_x = dda2_line_interpolator(m_li_x.y(), iround(xe * subpixel_scale), len);
+ m_li_y = dda2_line_interpolator(m_li_y.y(), iround(ye * subpixel_scale), len);
+ }
+
+ //----------------------------------------------------------------
+ void operator++()
+ {
+ ++m_li_x;
+ ++m_li_y;
+ }
+
+ //----------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ *x = m_li_x.y();
+ *y = m_li_y.y();
+ }
+
+ private:
+ trans_type* m_trans;
+ dda2_line_interpolator m_li_x;
+ dda2_line_interpolator m_li_y;
+ };
+
+
+
+
+
+
+ //=====================================span_interpolator_linear_subdiv
+ template<class Transformer = trans_affine, unsigned SubpixelShift = 8>
+ class span_interpolator_linear_subdiv
+ {
+ public:
+ typedef Transformer trans_type;
+
+ enum subpixel_scale_e
+ {
+ subpixel_shift = SubpixelShift,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+
+ //----------------------------------------------------------------
+ span_interpolator_linear_subdiv() :
+ m_subdiv_shift(4),
+ m_subdiv_size(1 << m_subdiv_shift),
+ m_subdiv_mask(m_subdiv_size - 1) {}
+
+ span_interpolator_linear_subdiv(trans_type& trans,
+ unsigned subdiv_shift = 4) :
+ m_subdiv_shift(subdiv_shift),
+ m_subdiv_size(1 << m_subdiv_shift),
+ m_subdiv_mask(m_subdiv_size - 1),
+ m_trans(&trans) {}
+
+ span_interpolator_linear_subdiv(trans_type& trans,
+ double x, double y, unsigned len,
+ unsigned subdiv_shift = 4) :
+ m_subdiv_shift(subdiv_shift),
+ m_subdiv_size(1 << m_subdiv_shift),
+ m_subdiv_mask(m_subdiv_size - 1),
+ m_trans(&trans)
+ {
+ begin(x, y, len);
+ }
+
+ //----------------------------------------------------------------
+ const trans_type& transformer() const { return *m_trans; }
+ void transformer(const trans_type& trans) { m_trans = &trans; }
+
+ //----------------------------------------------------------------
+ unsigned subdiv_shift() const { return m_subdiv_shift; }
+ void subdiv_shift(unsigned shift)
+ {
+ m_subdiv_shift = shift;
+ m_subdiv_size = 1 << m_subdiv_shift;
+ m_subdiv_mask = m_subdiv_size - 1;
+ }
+
+ //----------------------------------------------------------------
+ void begin(double x, double y, unsigned len)
+ {
+ double tx;
+ double ty;
+ m_pos = 1;
+ m_src_x = iround(x * subpixel_scale) + subpixel_scale;
+ m_src_y = y;
+ m_len = len;
+
+ if(len > m_subdiv_size) len = m_subdiv_size;
+ tx = x;
+ ty = y;
+ m_trans->transform(&tx, &ty);
+ int x1 = iround(tx * subpixel_scale);
+ int y1 = iround(ty * subpixel_scale);
+
+ tx = x + len;
+ ty = y;
+ m_trans->transform(&tx, &ty);
+
+ m_li_x = dda2_line_interpolator(x1, iround(tx * subpixel_scale), len);
+ m_li_y = dda2_line_interpolator(y1, iround(ty * subpixel_scale), len);
+ }
+
+ //----------------------------------------------------------------
+ void operator++()
+ {
+ ++m_li_x;
+ ++m_li_y;
+ if(m_pos >= m_subdiv_size)
+ {
+ unsigned len = m_len;
+ if(len > m_subdiv_size) len = m_subdiv_size;
+ double tx = double(m_src_x) / double(subpixel_scale) + len;
+ double ty = m_src_y;
+ m_trans->transform(&tx, &ty);
+ m_li_x = dda2_line_interpolator(m_li_x.y(), iround(tx * subpixel_scale), len);
+ m_li_y = dda2_line_interpolator(m_li_y.y(), iround(ty * subpixel_scale), len);
+ m_pos = 0;
+ }
+ m_src_x += subpixel_scale;
+ ++m_pos;
+ --m_len;
+ }
+
+ //----------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ *x = m_li_x.y();
+ *y = m_li_y.y();
+ }
+
+ private:
+ unsigned m_subdiv_shift;
+ unsigned m_subdiv_size;
+ unsigned m_subdiv_mask;
+ trans_type* m_trans;
+ dda2_line_interpolator m_li_x;
+ dda2_line_interpolator m_li_y;
+ int m_src_x;
+ double m_src_y;
+ unsigned m_pos;
+ unsigned m_len;
+ };
+
+
+}
+
+
+
+#endif
+
+
diff --git a/xs/src/agg/agg_span_interpolator_persp.h b/xs/src/agg/agg_span_interpolator_persp.h
new file mode 100644
index 000000000..cad437e04
--- /dev/null
+++ b/xs/src/agg/agg_span_interpolator_persp.h
@@ -0,0 +1,462 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_SPAN_INTERPOLATOR_PERSP_INCLUDED
+#define AGG_SPAN_INTERPOLATOR_PERSP_INCLUDED
+
+#include "agg_trans_perspective.h"
+#include "agg_dda_line.h"
+
+namespace agg
+{
+
+
+
+ //===========================================span_interpolator_persp_exact
+ template<unsigned SubpixelShift = 8>
+ class span_interpolator_persp_exact
+ {
+ public:
+ typedef trans_perspective trans_type;
+ typedef trans_perspective::iterator_x iterator_type;
+ enum subpixel_scale_e
+ {
+ subpixel_shift = SubpixelShift,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_interpolator_persp_exact() {}
+
+ //--------------------------------------------------------------------
+ // Arbitrary quadrangle transformations
+ span_interpolator_persp_exact(const double* src, const double* dst)
+ {
+ quad_to_quad(src, dst);
+ }
+
+ //--------------------------------------------------------------------
+ // Direct transformations
+ span_interpolator_persp_exact(double x1, double y1,
+ double x2, double y2,
+ const double* quad)
+ {
+ rect_to_quad(x1, y1, x2, y2, quad);
+ }
+
+ //--------------------------------------------------------------------
+ // Reverse transformations
+ span_interpolator_persp_exact(const double* quad,
+ double x1, double y1,
+ double x2, double y2)
+ {
+ quad_to_rect(quad, x1, y1, x2, y2);
+ }
+
+ //--------------------------------------------------------------------
+ // Set the transformations using two arbitrary quadrangles.
+ void quad_to_quad(const double* src, const double* dst)
+ {
+ m_trans_dir.quad_to_quad(src, dst);
+ m_trans_inv.quad_to_quad(dst, src);
+ }
+
+ //--------------------------------------------------------------------
+ // Set the direct transformations, i.e., rectangle -> quadrangle
+ void rect_to_quad(double x1, double y1, double x2, double y2,
+ const double* quad)
+ {
+ double src[8];
+ src[0] = src[6] = x1;
+ src[2] = src[4] = x2;
+ src[1] = src[3] = y1;
+ src[5] = src[7] = y2;
+ quad_to_quad(src, quad);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Set the reverse transformations, i.e., quadrangle -> rectangle
+ void quad_to_rect(const double* quad,
+ double x1, double y1, double x2, double y2)
+ {
+ double dst[8];
+ dst[0] = dst[6] = x1;
+ dst[2] = dst[4] = x2;
+ dst[1] = dst[3] = y1;
+ dst[5] = dst[7] = y2;
+ quad_to_quad(quad, dst);
+ }
+
+ //--------------------------------------------------------------------
+ // Check if the equations were solved successfully
+ bool is_valid() const { return m_trans_dir.is_valid(); }
+
+ //----------------------------------------------------------------
+ void begin(double x, double y, unsigned len)
+ {
+ m_iterator = m_trans_dir.begin(x, y, 1.0);
+ double xt = m_iterator.x;
+ double yt = m_iterator.y;
+
+ double dx;
+ double dy;
+ const double delta = 1/double(subpixel_scale);
+ dx = xt + delta;
+ dy = yt;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sx1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+ dx = xt;
+ dy = yt + delta;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sy1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ x += len;
+ xt = x;
+ yt = y;
+ m_trans_dir.transform(&xt, &yt);
+
+ dx = xt + delta;
+ dy = yt;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+ dx = xt;
+ dy = yt + delta;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ m_scale_x = dda2_line_interpolator(sx1, sx2, len);
+ m_scale_y = dda2_line_interpolator(sy1, sy2, len);
+ }
+
+
+ //----------------------------------------------------------------
+ void resynchronize(double xe, double ye, unsigned len)
+ {
+ // Assume x1,y1 are equal to the ones at the previous end point
+ int sx1 = m_scale_x.y();
+ int sy1 = m_scale_y.y();
+
+ // Calculate transformed coordinates at x2,y2
+ double xt = xe;
+ double yt = ye;
+ m_trans_dir.transform(&xt, &yt);
+
+ const double delta = 1/double(subpixel_scale);
+ double dx;
+ double dy;
+
+ // Calculate scale by X at x2,y2
+ dx = xt + delta;
+ dy = yt;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= xe;
+ dy -= ye;
+ int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Calculate scale by Y at x2,y2
+ dx = xt;
+ dy = yt + delta;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= xe;
+ dy -= ye;
+ int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Initialize the interpolators
+ m_scale_x = dda2_line_interpolator(sx1, sx2, len);
+ m_scale_y = dda2_line_interpolator(sy1, sy2, len);
+ }
+
+
+
+ //----------------------------------------------------------------
+ void operator++()
+ {
+ ++m_iterator;
+ ++m_scale_x;
+ ++m_scale_y;
+ }
+
+ //----------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ *x = iround(m_iterator.x * subpixel_scale);
+ *y = iround(m_iterator.y * subpixel_scale);
+ }
+
+ //----------------------------------------------------------------
+ void local_scale(int* x, int* y)
+ {
+ *x = m_scale_x.y();
+ *y = m_scale_y.y();
+ }
+
+ //----------------------------------------------------------------
+ void transform(double* x, double* y) const
+ {
+ m_trans_dir.transform(x, y);
+ }
+
+ private:
+ trans_type m_trans_dir;
+ trans_type m_trans_inv;
+ iterator_type m_iterator;
+ dda2_line_interpolator m_scale_x;
+ dda2_line_interpolator m_scale_y;
+ };
+
+
+
+
+
+
+
+
+
+
+
+ //============================================span_interpolator_persp_lerp
+ template<unsigned SubpixelShift = 8>
+ class span_interpolator_persp_lerp
+ {
+ public:
+ typedef trans_perspective trans_type;
+ enum subpixel_scale_e
+ {
+ subpixel_shift = SubpixelShift,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_interpolator_persp_lerp() {}
+
+ //--------------------------------------------------------------------
+ // Arbitrary quadrangle transformations
+ span_interpolator_persp_lerp(const double* src, const double* dst)
+ {
+ quad_to_quad(src, dst);
+ }
+
+ //--------------------------------------------------------------------
+ // Direct transformations
+ span_interpolator_persp_lerp(double x1, double y1,
+ double x2, double y2,
+ const double* quad)
+ {
+ rect_to_quad(x1, y1, x2, y2, quad);
+ }
+
+ //--------------------------------------------------------------------
+ // Reverse transformations
+ span_interpolator_persp_lerp(const double* quad,
+ double x1, double y1,
+ double x2, double y2)
+ {
+ quad_to_rect(quad, x1, y1, x2, y2);
+ }
+
+ //--------------------------------------------------------------------
+ // Set the transformations using two arbitrary quadrangles.
+ void quad_to_quad(const double* src, const double* dst)
+ {
+ m_trans_dir.quad_to_quad(src, dst);
+ m_trans_inv.quad_to_quad(dst, src);
+ }
+
+ //--------------------------------------------------------------------
+ // Set the direct transformations, i.e., rectangle -> quadrangle
+ void rect_to_quad(double x1, double y1, double x2, double y2,
+ const double* quad)
+ {
+ double src[8];
+ src[0] = src[6] = x1;
+ src[2] = src[4] = x2;
+ src[1] = src[3] = y1;
+ src[5] = src[7] = y2;
+ quad_to_quad(src, quad);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Set the reverse transformations, i.e., quadrangle -> rectangle
+ void quad_to_rect(const double* quad,
+ double x1, double y1, double x2, double y2)
+ {
+ double dst[8];
+ dst[0] = dst[6] = x1;
+ dst[2] = dst[4] = x2;
+ dst[1] = dst[3] = y1;
+ dst[5] = dst[7] = y2;
+ quad_to_quad(quad, dst);
+ }
+
+ //--------------------------------------------------------------------
+ // Check if the equations were solved successfully
+ bool is_valid() const { return m_trans_dir.is_valid(); }
+
+ //----------------------------------------------------------------
+ void begin(double x, double y, unsigned len)
+ {
+ // Calculate transformed coordinates at x1,y1
+ double xt = x;
+ double yt = y;
+ m_trans_dir.transform(&xt, &yt);
+ int x1 = iround(xt * subpixel_scale);
+ int y1 = iround(yt * subpixel_scale);
+
+ double dx;
+ double dy;
+ const double delta = 1/double(subpixel_scale);
+
+ // Calculate scale by X at x1,y1
+ dx = xt + delta;
+ dy = yt;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sx1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Calculate scale by Y at x1,y1
+ dx = xt;
+ dy = yt + delta;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sy1 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Calculate transformed coordinates at x2,y2
+ x += len;
+ xt = x;
+ yt = y;
+ m_trans_dir.transform(&xt, &yt);
+ int x2 = iround(xt * subpixel_scale);
+ int y2 = iround(yt * subpixel_scale);
+
+ // Calculate scale by X at x2,y2
+ dx = xt + delta;
+ dy = yt;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Calculate scale by Y at x2,y2
+ dx = xt;
+ dy = yt + delta;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= x;
+ dy -= y;
+ int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Initialize the interpolators
+ m_coord_x = dda2_line_interpolator(x1, x2, len);
+ m_coord_y = dda2_line_interpolator(y1, y2, len);
+ m_scale_x = dda2_line_interpolator(sx1, sx2, len);
+ m_scale_y = dda2_line_interpolator(sy1, sy2, len);
+ }
+
+
+ //----------------------------------------------------------------
+ void resynchronize(double xe, double ye, unsigned len)
+ {
+ // Assume x1,y1 are equal to the ones at the previous end point
+ int x1 = m_coord_x.y();
+ int y1 = m_coord_y.y();
+ int sx1 = m_scale_x.y();
+ int sy1 = m_scale_y.y();
+
+ // Calculate transformed coordinates at x2,y2
+ double xt = xe;
+ double yt = ye;
+ m_trans_dir.transform(&xt, &yt);
+ int x2 = iround(xt * subpixel_scale);
+ int y2 = iround(yt * subpixel_scale);
+
+ const double delta = 1/double(subpixel_scale);
+ double dx;
+ double dy;
+
+ // Calculate scale by X at x2,y2
+ dx = xt + delta;
+ dy = yt;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= xe;
+ dy -= ye;
+ int sx2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Calculate scale by Y at x2,y2
+ dx = xt;
+ dy = yt + delta;
+ m_trans_inv.transform(&dx, &dy);
+ dx -= xe;
+ dy -= ye;
+ int sy2 = uround(subpixel_scale/sqrt(dx*dx + dy*dy)) >> subpixel_shift;
+
+ // Initialize the interpolators
+ m_coord_x = dda2_line_interpolator(x1, x2, len);
+ m_coord_y = dda2_line_interpolator(y1, y2, len);
+ m_scale_x = dda2_line_interpolator(sx1, sx2, len);
+ m_scale_y = dda2_line_interpolator(sy1, sy2, len);
+ }
+
+
+ //----------------------------------------------------------------
+ void operator++()
+ {
+ ++m_coord_x;
+ ++m_coord_y;
+ ++m_scale_x;
+ ++m_scale_y;
+ }
+
+ //----------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ *x = m_coord_x.y();
+ *y = m_coord_y.y();
+ }
+
+ //----------------------------------------------------------------
+ void local_scale(int* x, int* y)
+ {
+ *x = m_scale_x.y();
+ *y = m_scale_y.y();
+ }
+
+ //----------------------------------------------------------------
+ void transform(double* x, double* y) const
+ {
+ m_trans_dir.transform(x, y);
+ }
+
+ private:
+ trans_type m_trans_dir;
+ trans_type m_trans_inv;
+ dda2_line_interpolator m_coord_x;
+ dda2_line_interpolator m_coord_y;
+ dda2_line_interpolator m_scale_x;
+ dda2_line_interpolator m_scale_y;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_interpolator_trans.h b/xs/src/agg/agg_span_interpolator_trans.h
new file mode 100644
index 000000000..32bc678a8
--- /dev/null
+++ b/xs/src/agg/agg_span_interpolator_trans.h
@@ -0,0 +1,92 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Horizontal span interpolator for use with an arbitrary transformer
+// The efficiency highly depends on the operations done in the transformer
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_INTERPOLATOR_TRANS_INCLUDED
+#define AGG_SPAN_INTERPOLATOR_TRANS_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //=================================================span_interpolator_trans
+ template<class Transformer, unsigned SubpixelShift = 8>
+ class span_interpolator_trans
+ {
+ public:
+ typedef Transformer trans_type;
+ enum subpixel_scale_e
+ {
+ subpixel_shift = SubpixelShift,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+ //--------------------------------------------------------------------
+ span_interpolator_trans() {}
+ span_interpolator_trans(trans_type& trans) : m_trans(&trans) {}
+ span_interpolator_trans(trans_type& trans,
+ double x, double y, unsigned) :
+ m_trans(&trans)
+ {
+ begin(x, y, 0);
+ }
+
+ //----------------------------------------------------------------
+ const trans_type& transformer() const { return *m_trans; }
+ void transformer(const trans_type& trans) { m_trans = &trans; }
+
+ //----------------------------------------------------------------
+ void begin(double x, double y, unsigned)
+ {
+ m_x = x;
+ m_y = y;
+ m_trans->transform(&x, &y);
+ m_ix = iround(x * subpixel_scale);
+ m_iy = iround(y * subpixel_scale);
+ }
+
+ //----------------------------------------------------------------
+ void operator++()
+ {
+ m_x += 1.0;
+ double x = m_x;
+ double y = m_y;
+ m_trans->transform(&x, &y);
+ m_ix = iround(x * subpixel_scale);
+ m_iy = iround(y * subpixel_scale);
+ }
+
+ //----------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ *x = m_ix;
+ *y = m_iy;
+ }
+
+ private:
+ trans_type* m_trans;
+ double m_x;
+ double m_y;
+ int m_ix;
+ int m_iy;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_pattern_gray.h b/xs/src/agg/agg_span_pattern_gray.h
new file mode 100644
index 000000000..ae1a49f87
--- /dev/null
+++ b/xs/src/agg/agg_span_pattern_gray.h
@@ -0,0 +1,93 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+
+#ifndef AGG_SPAN_PATTERN_GRAY_INCLUDED
+#define AGG_SPAN_PATTERN_GRAY_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //=======================================================span_pattern_gray
+ template<class Source> class span_pattern_gray
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+
+ //--------------------------------------------------------------------
+ span_pattern_gray() {}
+ span_pattern_gray(source_type& src,
+ unsigned offset_x, unsigned offset_y) :
+ m_src(&src),
+ m_offset_x(offset_x),
+ m_offset_y(offset_y),
+ m_alpha(color_type::base_mask)
+ {}
+
+ //--------------------------------------------------------------------
+ void attach(source_type& v) { m_src = &v; }
+ source_type& source() { return *m_src; }
+ const source_type& source() const { return *m_src; }
+
+ //--------------------------------------------------------------------
+ void offset_x(unsigned v) { m_offset_x = v; }
+ void offset_y(unsigned v) { m_offset_y = v; }
+ unsigned offset_x() const { return m_offset_x; }
+ unsigned offset_y() const { return m_offset_y; }
+ void alpha(value_type v) { m_alpha = v; }
+ value_type alpha() const { return m_alpha; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ x += m_offset_x;
+ y += m_offset_y;
+ const value_type* p = (const value_type*)m_src->span(x, y, len);
+ do
+ {
+ span->v = *p;
+ span->a = m_alpha;
+ p = m_src->next_x();
+ ++span;
+ }
+ while(--len);
+ }
+
+ private:
+ source_type* m_src;
+ unsigned m_offset_x;
+ unsigned m_offset_y;
+ value_type m_alpha;
+
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_span_pattern_rgb.h b/xs/src/agg/agg_span_pattern_rgb.h
new file mode 100644
index 000000000..4850508af
--- /dev/null
+++ b/xs/src/agg/agg_span_pattern_rgb.h
@@ -0,0 +1,96 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+
+#ifndef AGG_SPAN_PATTERN_RGB_INCLUDED
+#define AGG_SPAN_PATTERN_RGB_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //========================================================span_pattern_rgb
+ template<class Source> class span_pattern_rgb
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+
+ //--------------------------------------------------------------------
+ span_pattern_rgb() {}
+ span_pattern_rgb(source_type& src,
+ unsigned offset_x, unsigned offset_y) :
+ m_src(&src),
+ m_offset_x(offset_x),
+ m_offset_y(offset_y),
+ m_alpha(color_type::base_mask)
+ {}
+
+ //--------------------------------------------------------------------
+ void attach(source_type& v) { m_src = &v; }
+ source_type& source() { return *m_src; }
+ const source_type& source() const { return *m_src; }
+
+ //--------------------------------------------------------------------
+ void offset_x(unsigned v) { m_offset_x = v; }
+ void offset_y(unsigned v) { m_offset_y = v; }
+ unsigned offset_x() const { return m_offset_x; }
+ unsigned offset_y() const { return m_offset_y; }
+ void alpha(value_type v) { m_alpha = v; }
+ value_type alpha() const { return m_alpha; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ x += m_offset_x;
+ y += m_offset_y;
+ const value_type* p = (const value_type*)m_src->span(x, y, len);
+ do
+ {
+ span->r = p[order_type::R];
+ span->g = p[order_type::G];
+ span->b = p[order_type::B];
+ span->a = m_alpha;
+ p = m_src->next_x();
+ ++span;
+ }
+ while(--len);
+ }
+
+ private:
+ source_type* m_src;
+ unsigned m_offset_x;
+ unsigned m_offset_y;
+ value_type m_alpha;
+
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_span_pattern_rgba.h b/xs/src/agg/agg_span_pattern_rgba.h
new file mode 100644
index 000000000..d47d2a6c0
--- /dev/null
+++ b/xs/src/agg/agg_span_pattern_rgba.h
@@ -0,0 +1,94 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Adaptation for high precision colors has been sponsored by
+// Liberty Technology Systems, Inc., visit http://lib-sys.com
+//
+// Liberty Technology Systems, Inc. is the provider of
+// PostScript and PDF technology for software developers.
+//
+//----------------------------------------------------------------------------
+
+
+#ifndef AGG_SPAN_PATTERN_RGBA_INCLUDED
+#define AGG_SPAN_PATTERN_RGBA_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //======================================================span_pattern_rgba
+ template<class Source> class span_pattern_rgba
+ {
+ public:
+ typedef Source source_type;
+ typedef typename source_type::color_type color_type;
+ typedef typename source_type::order_type order_type;
+ typedef typename color_type::value_type value_type;
+ typedef typename color_type::calc_type calc_type;
+
+ //--------------------------------------------------------------------
+ span_pattern_rgba() {}
+ span_pattern_rgba(source_type& src,
+ unsigned offset_x, unsigned offset_y) :
+ m_src(&src),
+ m_offset_x(offset_x),
+ m_offset_y(offset_y)
+ {}
+
+ //--------------------------------------------------------------------
+ void attach(source_type& v) { m_src = &v; }
+ source_type& source() { return *m_src; }
+ const source_type& source() const { return *m_src; }
+
+ //--------------------------------------------------------------------
+ void offset_x(unsigned v) { m_offset_x = v; }
+ void offset_y(unsigned v) { m_offset_y = v; }
+ unsigned offset_x() const { return m_offset_x; }
+ unsigned offset_y() const { return m_offset_y; }
+ void alpha(value_type) {}
+ value_type alpha() const { return 0; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ x += m_offset_x;
+ y += m_offset_y;
+ const value_type* p = (const value_type*)m_src->span(x, y, len);
+ do
+ {
+ span->r = p[order_type::R];
+ span->g = p[order_type::G];
+ span->b = p[order_type::B];
+ span->a = p[order_type::A];
+ p = (const value_type*)m_src->next_x();
+ ++span;
+ }
+ while(--len);
+ }
+
+ private:
+ source_type* m_src;
+ unsigned m_offset_x;
+ unsigned m_offset_y;
+
+ };
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_span_solid.h b/xs/src/agg/agg_span_solid.h
new file mode 100644
index 000000000..ee46df999
--- /dev/null
+++ b/xs/src/agg/agg_span_solid.h
@@ -0,0 +1,53 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// span_solid_rgba8
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_SPAN_SOLID_INCLUDED
+#define AGG_SPAN_SOLID_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+ //--------------------------------------------------------------span_solid
+ template<class ColorT> class span_solid
+ {
+ public:
+ typedef ColorT color_type;
+
+ //--------------------------------------------------------------------
+ void color(const color_type& c) { m_color = c; }
+ const color_type& color() const { return m_color; }
+
+ //--------------------------------------------------------------------
+ void prepare() {}
+
+ //--------------------------------------------------------------------
+ void generate(color_type* span, int x, int y, unsigned len)
+ {
+ do { *span++ = m_color; } while(--len);
+ }
+
+ private:
+ color_type m_color;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_span_subdiv_adaptor.h b/xs/src/agg/agg_span_subdiv_adaptor.h
new file mode 100644
index 000000000..b5b855ec9
--- /dev/null
+++ b/xs/src/agg/agg_span_subdiv_adaptor.h
@@ -0,0 +1,141 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+#ifndef AGG_SPAN_SUBDIV_ADAPTOR_INCLUDED
+#define AGG_SPAN_SUBDIV_ADAPTOR_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //=================================================span_subdiv_adaptor
+ template<class Interpolator, unsigned SubpixelShift = 8>
+ class span_subdiv_adaptor
+ {
+ public:
+ typedef Interpolator interpolator_type;
+ typedef typename interpolator_type::trans_type trans_type;
+
+ enum sublixel_scale_e
+ {
+ subpixel_shift = SubpixelShift,
+ subpixel_scale = 1 << subpixel_shift
+ };
+
+
+ //----------------------------------------------------------------
+ span_subdiv_adaptor() :
+ m_subdiv_shift(4),
+ m_subdiv_size(1 << m_subdiv_shift),
+ m_subdiv_mask(m_subdiv_size - 1) {}
+
+ span_subdiv_adaptor(interpolator_type& interpolator,
+ unsigned subdiv_shift = 4) :
+ m_subdiv_shift(subdiv_shift),
+ m_subdiv_size(1 << m_subdiv_shift),
+ m_subdiv_mask(m_subdiv_size - 1),
+ m_interpolator(&interpolator) {}
+
+ span_subdiv_adaptor(interpolator_type& interpolator,
+ double x, double y, unsigned len,
+ unsigned subdiv_shift = 4) :
+ m_subdiv_shift(subdiv_shift),
+ m_subdiv_size(1 << m_subdiv_shift),
+ m_subdiv_mask(m_subdiv_size - 1),
+ m_interpolator(&interpolator)
+ {
+ begin(x, y, len);
+ }
+
+
+ //----------------------------------------------------------------
+ const interpolator_type& interpolator() const { return *m_interpolator; }
+ void interpolator(interpolator_type& intr) { m_interpolator = &intr; }
+
+ //----------------------------------------------------------------
+ const trans_type& transformer() const
+ {
+ return *m_interpolator->transformer();
+ }
+ void transformer(const trans_type& trans)
+ {
+ m_interpolator->transformer(trans);
+ }
+
+ //----------------------------------------------------------------
+ unsigned subdiv_shift() const { return m_subdiv_shift; }
+ void subdiv_shift(unsigned shift)
+ {
+ m_subdiv_shift = shift;
+ m_subdiv_size = 1 << m_subdiv_shift;
+ m_subdiv_mask = m_subdiv_size - 1;
+ }
+
+ //----------------------------------------------------------------
+ void begin(double x, double y, unsigned len)
+ {
+ m_pos = 1;
+ m_src_x = iround(x * subpixel_scale) + subpixel_scale;
+ m_src_y = y;
+ m_len = len;
+ if(len > m_subdiv_size) len = m_subdiv_size;
+ m_interpolator->begin(x, y, len);
+ }
+
+ //----------------------------------------------------------------
+ void operator++()
+ {
+ ++(*m_interpolator);
+ if(m_pos >= m_subdiv_size)
+ {
+ unsigned len = m_len;
+ if(len > m_subdiv_size) len = m_subdiv_size;
+ m_interpolator->resynchronize(double(m_src_x) / double(subpixel_scale) + len,
+ m_src_y,
+ len);
+ m_pos = 0;
+ }
+ m_src_x += subpixel_scale;
+ ++m_pos;
+ --m_len;
+ }
+
+ //----------------------------------------------------------------
+ void coordinates(int* x, int* y) const
+ {
+ m_interpolator->coordinates(x, y);
+ }
+
+ //----------------------------------------------------------------
+ void local_scale(int* x, int* y) const
+ {
+ m_interpolator->local_scale(x, y);
+ }
+
+
+ private:
+ unsigned m_subdiv_shift;
+ unsigned m_subdiv_size;
+ unsigned m_subdiv_mask;
+ interpolator_type* m_interpolator;
+ int m_src_x;
+ double m_src_y;
+ unsigned m_pos;
+ unsigned m_len;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_trans_affine.h b/xs/src/agg/agg_trans_affine.h
new file mode 100644
index 000000000..1a6116388
--- /dev/null
+++ b/xs/src/agg/agg_trans_affine.h
@@ -0,0 +1,518 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Affine transformation classes.
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_TRANS_AFFINE_INCLUDED
+#define AGG_TRANS_AFFINE_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+ const double affine_epsilon = 1e-14;
+
+ //============================================================trans_affine
+ //
+ // See Implementation agg_trans_affine.cpp
+ //
+ // Affine transformation are linear transformations in Cartesian coordinates
+ // (strictly speaking not only in Cartesian, but for the beginning we will
+ // think so). They are rotation, scaling, translation and skewing.
+ // After any affine transformation a line segment remains a line segment
+ // and it will never become a curve.
+ //
+ // There will be no math about matrix calculations, since it has been
+ // described many times. Ask yourself a very simple question:
+ // "why do we need to understand and use some matrix stuff instead of just
+ // rotating, scaling and so on". The answers are:
+ //
+ // 1. Any combination of transformations can be done by only 4 multiplications
+ // and 4 additions in floating point.
+ // 2. One matrix transformation is equivalent to the number of consecutive
+ // discrete transformations, i.e. the matrix "accumulates" all transformations
+ // in the order of their settings. Suppose we have 4 transformations:
+ // * rotate by 30 degrees,
+ // * scale X to 2.0,
+ // * scale Y to 1.5,
+ // * move to (100, 100).
+ // The result will depend on the order of these transformations,
+ // and the advantage of matrix is that the sequence of discret calls:
+ // rotate(30), scaleX(2.0), scaleY(1.5), move(100,100)
+ // will have exactly the same result as the following matrix transformations:
+ //
+ // affine_matrix m;
+ // m *= rotate_matrix(30);
+ // m *= scaleX_matrix(2.0);
+ // m *= scaleY_matrix(1.5);
+ // m *= move_matrix(100,100);
+ //
+ // m.transform_my_point_at_last(x, y);
+ //
+ // What is the good of it? In real life we will set-up the matrix only once
+ // and then transform many points, let alone the convenience to set any
+ // combination of transformations.
+ //
+ // So, how to use it? Very easy - literally as it's shown above. Not quite,
+ // let us write a correct example:
+ //
+ // agg::trans_affine m;
+ // m *= agg::trans_affine_rotation(30.0 * 3.1415926 / 180.0);
+ // m *= agg::trans_affine_scaling(2.0, 1.5);
+ // m *= agg::trans_affine_translation(100.0, 100.0);
+ // m.transform(&x, &y);
+ //
+ // The affine matrix is all you need to perform any linear transformation,
+ // but all transformations have origin point (0,0). It means that we need to
+ // use 2 translations if we want to rotate someting around (100,100):
+ //
+ // m *= agg::trans_affine_translation(-100.0, -100.0); // move to (0,0)
+ // m *= agg::trans_affine_rotation(30.0 * 3.1415926 / 180.0); // rotate
+ // m *= agg::trans_affine_translation(100.0, 100.0); // move back to (100,100)
+ //----------------------------------------------------------------------
+ struct trans_affine
+ {
+ double sx, shy, shx, sy, tx, ty;
+
+ //------------------------------------------ Construction
+ // Identity matrix
+ trans_affine() :
+ sx(1.0), shy(0.0), shx(0.0), sy(1.0), tx(0.0), ty(0.0)
+ {}
+
+ // Custom matrix. Usually used in derived classes
+ trans_affine(double v0, double v1, double v2,
+ double v3, double v4, double v5) :
+ sx(v0), shy(v1), shx(v2), sy(v3), tx(v4), ty(v5)
+ {}
+
+ // Custom matrix from m[6]
+ explicit trans_affine(const double* m) :
+ sx(m[0]), shy(m[1]), shx(m[2]), sy(m[3]), tx(m[4]), ty(m[5])
+ {}
+
+ // Rectangle to a parallelogram.
+ trans_affine(double x1, double y1, double x2, double y2,
+ const double* parl)
+ {
+ rect_to_parl(x1, y1, x2, y2, parl);
+ }
+
+ // Parallelogram to a rectangle.
+ trans_affine(const double* parl,
+ double x1, double y1, double x2, double y2)
+ {
+ parl_to_rect(parl, x1, y1, x2, y2);
+ }
+
+ // Arbitrary parallelogram transformation.
+ trans_affine(const double* src, const double* dst)
+ {
+ parl_to_parl(src, dst);
+ }
+
+ //---------------------------------- Parellelogram transformations
+ // transform a parallelogram to another one. Src and dst are
+ // pointers to arrays of three points (double[6], x1,y1,...) that
+ // identify three corners of the parallelograms assuming implicit
+ // fourth point. The arguments are arrays of double[6] mapped
+ // to x1,y1, x2,y2, x3,y3 where the coordinates are:
+ // *-----------------*
+ // / (x3,y3)/
+ // / /
+ // /(x1,y1) (x2,y2)/
+ // *-----------------*
+ const trans_affine& parl_to_parl(const double* src,
+ const double* dst);
+
+ const trans_affine& rect_to_parl(double x1, double y1,
+ double x2, double y2,
+ const double* parl);
+
+ const trans_affine& parl_to_rect(const double* parl,
+ double x1, double y1,
+ double x2, double y2);
+
+
+ //------------------------------------------ Operations
+ // Reset - load an identity matrix
+ const trans_affine& reset();
+
+ // Direct transformations operations
+ const trans_affine& translate(double x, double y);
+ const trans_affine& rotate(double a);
+ const trans_affine& scale(double s);
+ const trans_affine& scale(double x, double y);
+
+ // Multiply matrix to another one
+ const trans_affine& multiply(const trans_affine& m);
+
+ // Multiply "m" to "this" and assign the result to "this"
+ const trans_affine& premultiply(const trans_affine& m);
+
+ // Multiply matrix to inverse of another one
+ const trans_affine& multiply_inv(const trans_affine& m);
+
+ // Multiply inverse of "m" to "this" and assign the result to "this"
+ const trans_affine& premultiply_inv(const trans_affine& m);
+
+ // Invert matrix. Do not try to invert degenerate matrices,
+ // there's no check for validity. If you set scale to 0 and
+ // then try to invert matrix, expect unpredictable result.
+ const trans_affine& invert();
+
+ // Mirroring around X
+ const trans_affine& flip_x();
+
+ // Mirroring around Y
+ const trans_affine& flip_y();
+
+ //------------------------------------------- Load/Store
+ // Store matrix to an array [6] of double
+ void store_to(double* m) const
+ {
+ *m++ = sx; *m++ = shy; *m++ = shx; *m++ = sy; *m++ = tx; *m++ = ty;
+ }
+
+ // Load matrix from an array [6] of double
+ const trans_affine& load_from(const double* m)
+ {
+ sx = *m++; shy = *m++; shx = *m++; sy = *m++; tx = *m++; ty = *m++;
+ return *this;
+ }
+
+ //------------------------------------------- Operators
+
+ // Multiply the matrix by another one
+ const trans_affine& operator *= (const trans_affine& m)
+ {
+ return multiply(m);
+ }
+
+ // Multiply the matrix by inverse of another one
+ const trans_affine& operator /= (const trans_affine& m)
+ {
+ return multiply_inv(m);
+ }
+
+ // Multiply the matrix by another one and return
+ // the result in a separete matrix.
+ trans_affine operator * (const trans_affine& m) const
+ {
+ return trans_affine(*this).multiply(m);
+ }
+
+ // Multiply the matrix by inverse of another one
+ // and return the result in a separete matrix.
+ trans_affine operator / (const trans_affine& m) const
+ {
+ return trans_affine(*this).multiply_inv(m);
+ }
+
+ // Calculate and return the inverse matrix
+ trans_affine operator ~ () const
+ {
+ trans_affine ret = *this;
+ return ret.invert();
+ }
+
+ // Equal operator with default epsilon
+ bool operator == (const trans_affine& m) const
+ {
+ return is_equal(m, affine_epsilon);
+ }
+
+ // Not Equal operator with default epsilon
+ bool operator != (const trans_affine& m) const
+ {
+ return !is_equal(m, affine_epsilon);
+ }
+
+ //-------------------------------------------- Transformations
+ // Direct transformation of x and y
+ void transform(double* x, double* y) const;
+
+ // Direct transformation of x and y, 2x2 matrix only, no translation
+ void transform_2x2(double* x, double* y) const;
+
+ // Inverse transformation of x and y. It works slower than the
+ // direct transformation. For massive operations it's better to
+ // invert() the matrix and then use direct transformations.
+ void inverse_transform(double* x, double* y) const;
+
+ //-------------------------------------------- Auxiliary
+ // Calculate the determinant of matrix
+ double determinant() const
+ {
+ return sx * sy - shy * shx;
+ }
+
+ // Calculate the reciprocal of the determinant
+ double determinant_reciprocal() const
+ {
+ return 1.0 / (sx * sy - shy * shx);
+ }
+
+ // Get the average scale (by X and Y).
+ // Basically used to calculate the approximation_scale when
+ // decomposinting curves into line segments.
+ double scale() const;
+
+ // Check to see if the matrix is not degenerate
+ bool is_valid(double epsilon = affine_epsilon) const;
+
+ // Check to see if it's an identity matrix
+ bool is_identity(double epsilon = affine_epsilon) const;
+
+ // Check to see if two matrices are equal
+ bool is_equal(const trans_affine& m, double epsilon = affine_epsilon) const;
+
+ // Determine the major parameters. Use with caution considering
+ // possible degenerate cases.
+ double rotation() const;
+ void translation(double* dx, double* dy) const;
+ void scaling(double* x, double* y) const;
+ void scaling_abs(double* x, double* y) const;
+ };
+
+ //------------------------------------------------------------------------
+ inline void trans_affine::transform(double* x, double* y) const
+ {
+ double tmp = *x;
+ *x = tmp * sx + *y * shx + tx;
+ *y = tmp * shy + *y * sy + ty;
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_affine::transform_2x2(double* x, double* y) const
+ {
+ double tmp = *x;
+ *x = tmp * sx + *y * shx;
+ *y = tmp * shy + *y * sy;
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_affine::inverse_transform(double* x, double* y) const
+ {
+ double d = determinant_reciprocal();
+ double a = (*x - tx) * d;
+ double b = (*y - ty) * d;
+ *x = a * sy - b * shx;
+ *y = b * sx - a * shy;
+ }
+
+ //------------------------------------------------------------------------
+ inline double trans_affine::scale() const
+ {
+ double x = 0.707106781 * sx + 0.707106781 * shx;
+ double y = 0.707106781 * shy + 0.707106781 * sy;
+ return sqrt(x*x + y*y);
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::translate(double x, double y)
+ {
+ tx += x;
+ ty += y;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::rotate(double a)
+ {
+ double ca = cos(a);
+ double sa = sin(a);
+ double t0 = sx * ca - shy * sa;
+ double t2 = shx * ca - sy * sa;
+ double t4 = tx * ca - ty * sa;
+ shy = sx * sa + shy * ca;
+ sy = shx * sa + sy * ca;
+ ty = tx * sa + ty * ca;
+ sx = t0;
+ shx = t2;
+ tx = t4;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::scale(double x, double y)
+ {
+ double mm0 = x; // Possible hint for the optimizer
+ double mm3 = y;
+ sx *= mm0;
+ shx *= mm0;
+ tx *= mm0;
+ shy *= mm3;
+ sy *= mm3;
+ ty *= mm3;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::scale(double s)
+ {
+ double m = s; // Possible hint for the optimizer
+ sx *= m;
+ shx *= m;
+ tx *= m;
+ shy *= m;
+ sy *= m;
+ ty *= m;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::premultiply(const trans_affine& m)
+ {
+ trans_affine t = m;
+ return *this = t.multiply(*this);
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::multiply_inv(const trans_affine& m)
+ {
+ trans_affine t = m;
+ t.invert();
+ return multiply(t);
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_affine& trans_affine::premultiply_inv(const trans_affine& m)
+ {
+ trans_affine t = m;
+ t.invert();
+ return *this = t.multiply(*this);
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_affine::scaling_abs(double* x, double* y) const
+ {
+ // Used to calculate scaling coefficients in image resampling.
+ // When there is considerable shear this method gives us much
+ // better estimation than just sx, sy.
+ *x = sqrt(sx * sx + shx * shx);
+ *y = sqrt(shy * shy + sy * sy);
+ }
+
+ //====================================================trans_affine_rotation
+ // Rotation matrix. sin() and cos() are calculated twice for the same angle.
+ // There's no harm because the performance of sin()/cos() is very good on all
+ // modern processors. Besides, this operation is not going to be invoked too
+ // often.
+ class trans_affine_rotation : public trans_affine
+ {
+ public:
+ trans_affine_rotation(double a) :
+ trans_affine(cos(a), sin(a), -sin(a), cos(a), 0.0, 0.0)
+ {}
+ };
+
+ //====================================================trans_affine_scaling
+ // Scaling matrix. x, y - scale coefficients by X and Y respectively
+ class trans_affine_scaling : public trans_affine
+ {
+ public:
+ trans_affine_scaling(double x, double y) :
+ trans_affine(x, 0.0, 0.0, y, 0.0, 0.0)
+ {}
+
+ trans_affine_scaling(double s) :
+ trans_affine(s, 0.0, 0.0, s, 0.0, 0.0)
+ {}
+ };
+
+ //================================================trans_affine_translation
+ // Translation matrix
+ class trans_affine_translation : public trans_affine
+ {
+ public:
+ trans_affine_translation(double x, double y) :
+ trans_affine(1.0, 0.0, 0.0, 1.0, x, y)
+ {}
+ };
+
+ //====================================================trans_affine_skewing
+ // Sckewing (shear) matrix
+ class trans_affine_skewing : public trans_affine
+ {
+ public:
+ trans_affine_skewing(double x, double y) :
+ trans_affine(1.0, tan(y), tan(x), 1.0, 0.0, 0.0)
+ {}
+ };
+
+
+ //===============================================trans_affine_line_segment
+ // Rotate, Scale and Translate, associating 0...dist with line segment
+ // x1,y1,x2,y2
+ class trans_affine_line_segment : public trans_affine
+ {
+ public:
+ trans_affine_line_segment(double x1, double y1, double x2, double y2,
+ double dist)
+ {
+ double dx = x2 - x1;
+ double dy = y2 - y1;
+ if(dist > 0.0)
+ {
+ multiply(trans_affine_scaling(sqrt(dx * dx + dy * dy) / dist));
+ }
+ multiply(trans_affine_rotation(atan2(dy, dx)));
+ multiply(trans_affine_translation(x1, y1));
+ }
+ };
+
+
+ //============================================trans_affine_reflection_unit
+ // Reflection matrix. Reflect coordinates across the line through
+ // the origin containing the unit vector (ux, uy).
+ // Contributed by John Horigan
+ class trans_affine_reflection_unit : public trans_affine
+ {
+ public:
+ trans_affine_reflection_unit(double ux, double uy) :
+ trans_affine(2.0 * ux * ux - 1.0,
+ 2.0 * ux * uy,
+ 2.0 * ux * uy,
+ 2.0 * uy * uy - 1.0,
+ 0.0, 0.0)
+ {}
+ };
+
+
+ //=================================================trans_affine_reflection
+ // Reflection matrix. Reflect coordinates across the line through
+ // the origin at the angle a or containing the non-unit vector (x, y).
+ // Contributed by John Horigan
+ class trans_affine_reflection : public trans_affine_reflection_unit
+ {
+ public:
+ trans_affine_reflection(double a) :
+ trans_affine_reflection_unit(cos(a), sin(a))
+ {}
+
+
+ trans_affine_reflection(double x, double y) :
+ trans_affine_reflection_unit(x / sqrt(x * x + y * y), y / sqrt(x * x + y * y))
+ {}
+ };
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_trans_bilinear.h b/xs/src/agg/agg_trans_bilinear.h
new file mode 100644
index 000000000..f3ab59647
--- /dev/null
+++ b/xs/src/agg/agg_trans_bilinear.h
@@ -0,0 +1,166 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Bilinear 2D transformations
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_TRANS_BILINEAR_INCLUDED
+#define AGG_TRANS_BILINEAR_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_simul_eq.h"
+
+namespace agg
+{
+
+ //==========================================================trans_bilinear
+ class trans_bilinear
+ {
+ public:
+ //--------------------------------------------------------------------
+ trans_bilinear() : m_valid(false) {}
+
+ //--------------------------------------------------------------------
+ // Arbitrary quadrangle transformations
+ trans_bilinear(const double* src, const double* dst)
+ {
+ quad_to_quad(src, dst);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Direct transformations
+ trans_bilinear(double x1, double y1, double x2, double y2,
+ const double* quad)
+ {
+ rect_to_quad(x1, y1, x2, y2, quad);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Reverse transformations
+ trans_bilinear(const double* quad,
+ double x1, double y1, double x2, double y2)
+ {
+ quad_to_rect(quad, x1, y1, x2, y2);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Set the transformations using two arbitrary quadrangles.
+ void quad_to_quad(const double* src, const double* dst)
+ {
+ double left[4][4];
+ double right[4][2];
+
+ unsigned i;
+ for(i = 0; i < 4; i++)
+ {
+ unsigned ix = i * 2;
+ unsigned iy = ix + 1;
+ left[i][0] = 1.0;
+ left[i][1] = src[ix] * src[iy];
+ left[i][2] = src[ix];
+ left[i][3] = src[iy];
+
+ right[i][0] = dst[ix];
+ right[i][1] = dst[iy];
+ }
+ m_valid = simul_eq<4, 2>::solve(left, right, m_mtx);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Set the direct transformations, i.e., rectangle -> quadrangle
+ void rect_to_quad(double x1, double y1, double x2, double y2,
+ const double* quad)
+ {
+ double src[8];
+ src[0] = src[6] = x1;
+ src[2] = src[4] = x2;
+ src[1] = src[3] = y1;
+ src[5] = src[7] = y2;
+ quad_to_quad(src, quad);
+ }
+
+
+ //--------------------------------------------------------------------
+ // Set the reverse transformations, i.e., quadrangle -> rectangle
+ void quad_to_rect(const double* quad,
+ double x1, double y1, double x2, double y2)
+ {
+ double dst[8];
+ dst[0] = dst[6] = x1;
+ dst[2] = dst[4] = x2;
+ dst[1] = dst[3] = y1;
+ dst[5] = dst[7] = y2;
+ quad_to_quad(quad, dst);
+ }
+
+ //--------------------------------------------------------------------
+ // Check if the equations were solved successfully
+ bool is_valid() const { return m_valid; }
+
+ //--------------------------------------------------------------------
+ // Transform a point (x, y)
+ void transform(double* x, double* y) const
+ {
+ double tx = *x;
+ double ty = *y;
+ double xy = tx * ty;
+ *x = m_mtx[0][0] + m_mtx[1][0] * xy + m_mtx[2][0] * tx + m_mtx[3][0] * ty;
+ *y = m_mtx[0][1] + m_mtx[1][1] * xy + m_mtx[2][1] * tx + m_mtx[3][1] * ty;
+ }
+
+
+ //--------------------------------------------------------------------
+ class iterator_x
+ {
+ double inc_x;
+ double inc_y;
+
+ public:
+ double x;
+ double y;
+
+ iterator_x() {}
+ iterator_x(double tx, double ty, double step, const double m[4][2]) :
+ inc_x(m[1][0] * step * ty + m[2][0] * step),
+ inc_y(m[1][1] * step * ty + m[2][1] * step),
+ x(m[0][0] + m[1][0] * tx * ty + m[2][0] * tx + m[3][0] * ty),
+ y(m[0][1] + m[1][1] * tx * ty + m[2][1] * tx + m[3][1] * ty)
+ {
+ }
+
+ void operator ++ ()
+ {
+ x += inc_x;
+ y += inc_y;
+ }
+ };
+
+ iterator_x begin(double x, double y, double step) const
+ {
+ return iterator_x(x, y, step, m_mtx);
+ }
+
+ private:
+ double m_mtx[4][2];
+ bool m_valid;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_trans_double_path.h b/xs/src/agg/agg_trans_double_path.h
new file mode 100644
index 000000000..c645a7f86
--- /dev/null
+++ b/xs/src/agg/agg_trans_double_path.h
@@ -0,0 +1,131 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_TRANS_DOUBLE_PATH_INCLUDED
+#define AGG_TRANS_DOUBLE_PATH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+ // See also: agg_trans_double_path.cpp
+ //
+ //-------------------------------------------------------trans_double_path
+ class trans_double_path
+ {
+ enum status_e
+ {
+ initial,
+ making_path,
+ ready
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+
+ trans_double_path();
+
+ //--------------------------------------------------------------------
+ void base_length(double v) { m_base_length = v; }
+ double base_length() const { return m_base_length; }
+
+ //--------------------------------------------------------------------
+ void base_height(double v) { m_base_height = v; }
+ double base_height() const { return m_base_height; }
+
+ //--------------------------------------------------------------------
+ void preserve_x_scale(bool f) { m_preserve_x_scale = f; }
+ bool preserve_x_scale() const { return m_preserve_x_scale; }
+
+ //--------------------------------------------------------------------
+ void reset();
+ void move_to1(double x, double y);
+ void line_to1(double x, double y);
+ void move_to2(double x, double y);
+ void line_to2(double x, double y);
+ void finalize_paths();
+
+ //--------------------------------------------------------------------
+ template<class VertexSource1, class VertexSource2>
+ void add_paths(VertexSource1& vs1, VertexSource2& vs2,
+ unsigned path1_id=0, unsigned path2_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+
+ vs1.rewind(path1_id);
+ while(!is_stop(cmd = vs1.vertex(&x, &y)))
+ {
+ if(is_move_to(cmd))
+ {
+ move_to1(x, y);
+ }
+ else
+ {
+ if(is_vertex(cmd))
+ {
+ line_to1(x, y);
+ }
+ }
+ }
+
+ vs2.rewind(path2_id);
+ while(!is_stop(cmd = vs2.vertex(&x, &y)))
+ {
+ if(is_move_to(cmd))
+ {
+ move_to2(x, y);
+ }
+ else
+ {
+ if(is_vertex(cmd))
+ {
+ line_to2(x, y);
+ }
+ }
+ }
+ finalize_paths();
+ }
+
+ //--------------------------------------------------------------------
+ double total_length1() const;
+ double total_length2() const;
+ void transform(double *x, double *y) const;
+
+ private:
+ double finalize_path(vertex_storage& vertices);
+ void transform1(const vertex_storage& vertices,
+ double kindex, double kx,
+ double *x, double* y) const;
+
+ vertex_storage m_src_vertices1;
+ vertex_storage m_src_vertices2;
+ double m_base_length;
+ double m_base_height;
+ double m_kindex1;
+ double m_kindex2;
+ status_e m_status1;
+ status_e m_status2;
+ bool m_preserve_x_scale;
+ };
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_trans_perspective.h b/xs/src/agg/agg_trans_perspective.h
new file mode 100644
index 000000000..7d4aa26c7
--- /dev/null
+++ b/xs/src/agg/agg_trans_perspective.h
@@ -0,0 +1,731 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Perspective 2D transformations
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_TRANS_PERSPECTIVE_INCLUDED
+#define AGG_TRANS_PERSPECTIVE_INCLUDED
+
+#include "agg_trans_affine.h"
+
+namespace agg
+{
+ //=======================================================trans_perspective
+ struct trans_perspective
+ {
+ double sx, shy, w0, shx, sy, w1, tx, ty, w2;
+
+ //------------------------------------------------------- Construction
+ // Identity matrix
+ trans_perspective() :
+ sx (1), shy(0), w0(0),
+ shx(0), sy (1), w1(0),
+ tx (0), ty (0), w2(1) {}
+
+ // Custom matrix
+ trans_perspective(double v0, double v1, double v2,
+ double v3, double v4, double v5,
+ double v6, double v7, double v8) :
+ sx (v0), shy(v1), w0(v2),
+ shx(v3), sy (v4), w1(v5),
+ tx (v6), ty (v7), w2(v8) {}
+
+ // Custom matrix from m[9]
+ explicit trans_perspective(const double* m) :
+ sx (m[0]), shy(m[1]), w0(m[2]),
+ shx(m[3]), sy (m[4]), w1(m[5]),
+ tx (m[6]), ty (m[7]), w2(m[8]) {}
+
+ // From affine
+ explicit trans_perspective(const trans_affine& a) :
+ sx (a.sx ), shy(a.shy), w0(0),
+ shx(a.shx), sy (a.sy ), w1(0),
+ tx (a.tx ), ty (a.ty ), w2(1) {}
+
+ // Rectangle to quadrilateral
+ trans_perspective(double x1, double y1, double x2, double y2,
+ const double* quad);
+
+ // Quadrilateral to rectangle
+ trans_perspective(const double* quad,
+ double x1, double y1, double x2, double y2);
+
+ // Arbitrary quadrilateral transformations
+ trans_perspective(const double* src, const double* dst);
+
+ //-------------------------------------- Quadrilateral transformations
+ // The arguments are double[8] that are mapped to quadrilaterals:
+ // x1,y1, x2,y2, x3,y3, x4,y4
+ bool quad_to_quad(const double* qs, const double* qd);
+
+ bool rect_to_quad(double x1, double y1,
+ double x2, double y2,
+ const double* q);
+
+ bool quad_to_rect(const double* q,
+ double x1, double y1,
+ double x2, double y2);
+
+ // Map square (0,0,1,1) to the quadrilateral and vice versa
+ bool square_to_quad(const double* q);
+ bool quad_to_square(const double* q);
+
+
+ //--------------------------------------------------------- Operations
+ // Reset - load an identity matrix
+ const trans_perspective& reset();
+
+ // Invert matrix. Returns false in degenerate case
+ bool invert();
+
+ // Direct transformations operations
+ const trans_perspective& translate(double x, double y);
+ const trans_perspective& rotate(double a);
+ const trans_perspective& scale(double s);
+ const trans_perspective& scale(double x, double y);
+
+ // Multiply the matrix by another one
+ const trans_perspective& multiply(const trans_perspective& m);
+
+ // Multiply "m" by "this" and assign the result to "this"
+ const trans_perspective& premultiply(const trans_perspective& m);
+
+ // Multiply matrix to inverse of another one
+ const trans_perspective& multiply_inv(const trans_perspective& m);
+
+ // Multiply inverse of "m" by "this" and assign the result to "this"
+ const trans_perspective& premultiply_inv(const trans_perspective& m);
+
+ // Multiply the matrix by another one
+ const trans_perspective& multiply(const trans_affine& m);
+
+ // Multiply "m" by "this" and assign the result to "this"
+ const trans_perspective& premultiply(const trans_affine& m);
+
+ // Multiply the matrix by inverse of another one
+ const trans_perspective& multiply_inv(const trans_affine& m);
+
+ // Multiply inverse of "m" by "this" and assign the result to "this"
+ const trans_perspective& premultiply_inv(const trans_affine& m);
+
+ //--------------------------------------------------------- Load/Store
+ void store_to(double* m) const;
+ const trans_perspective& load_from(const double* m);
+
+ //---------------------------------------------------------- Operators
+ // Multiply the matrix by another one
+ const trans_perspective& operator *= (const trans_perspective& m)
+ {
+ return multiply(m);
+ }
+ const trans_perspective& operator *= (const trans_affine& m)
+ {
+ return multiply(m);
+ }
+
+ // Multiply the matrix by inverse of another one
+ const trans_perspective& operator /= (const trans_perspective& m)
+ {
+ return multiply_inv(m);
+ }
+ const trans_perspective& operator /= (const trans_affine& m)
+ {
+ return multiply_inv(m);
+ }
+
+ // Multiply the matrix by another one and return
+ // the result in a separete matrix.
+ trans_perspective operator * (const trans_perspective& m) const
+ {
+ return trans_perspective(*this).multiply(m);
+ }
+ trans_perspective operator * (const trans_affine& m) const
+ {
+ return trans_perspective(*this).multiply(m);
+ }
+
+ // Multiply the matrix by inverse of another one
+ // and return the result in a separete matrix.
+ trans_perspective operator / (const trans_perspective& m) const
+ {
+ return trans_perspective(*this).multiply_inv(m);
+ }
+ trans_perspective operator / (const trans_affine& m) const
+ {
+ return trans_perspective(*this).multiply_inv(m);
+ }
+
+ // Calculate and return the inverse matrix
+ trans_perspective operator ~ () const
+ {
+ trans_perspective ret = *this;
+ ret.invert();
+ return ret;
+ }
+
+ // Equal operator with default epsilon
+ bool operator == (const trans_perspective& m) const
+ {
+ return is_equal(m, affine_epsilon);
+ }
+
+ // Not Equal operator with default epsilon
+ bool operator != (const trans_perspective& m) const
+ {
+ return !is_equal(m, affine_epsilon);
+ }
+
+ //---------------------------------------------------- Transformations
+ // Direct transformation of x and y
+ void transform(double* x, double* y) const;
+
+ // Direct transformation of x and y, affine part only
+ void transform_affine(double* x, double* y) const;
+
+ // Direct transformation of x and y, 2x2 matrix only, no translation
+ void transform_2x2(double* x, double* y) const;
+
+ // Inverse transformation of x and y. It works slow because
+ // it explicitly inverts the matrix on every call. For massive
+ // operations it's better to invert() the matrix and then use
+ // direct transformations.
+ void inverse_transform(double* x, double* y) const;
+
+
+ //---------------------------------------------------------- Auxiliary
+ const trans_perspective& from_affine(const trans_affine& a);
+ double determinant() const;
+ double determinant_reciprocal() const;
+
+ bool is_valid(double epsilon = affine_epsilon) const;
+ bool is_identity(double epsilon = affine_epsilon) const;
+ bool is_equal(const trans_perspective& m,
+ double epsilon = affine_epsilon) const;
+
+ // Determine the major affine parameters. Use with caution
+ // considering possible degenerate cases.
+ double scale() const;
+ double rotation() const;
+ void translation(double* dx, double* dy) const;
+ void scaling(double* x, double* y) const;
+ void scaling_abs(double* x, double* y) const;
+
+
+
+ //--------------------------------------------------------------------
+ class iterator_x
+ {
+ double den;
+ double den_step;
+ double nom_x;
+ double nom_x_step;
+ double nom_y;
+ double nom_y_step;
+
+ public:
+ double x;
+ double y;
+
+ iterator_x() {}
+ iterator_x(double px, double py, double step, const trans_perspective& m) :
+ den(px * m.w0 + py * m.w1 + m.w2),
+ den_step(m.w0 * step),
+ nom_x(px * m.sx + py * m.shx + m.tx),
+ nom_x_step(step * m.sx),
+ nom_y(px * m.shy + py * m.sy + m.ty),
+ nom_y_step(step * m.shy),
+ x(nom_x / den),
+ y(nom_y / den)
+ {}
+
+ void operator ++ ()
+ {
+ den += den_step;
+ nom_x += nom_x_step;
+ nom_y += nom_y_step;
+ double d = 1.0 / den;
+ x = nom_x * d;
+ y = nom_y * d;
+ }
+ };
+
+ //--------------------------------------------------------------------
+ iterator_x begin(double x, double y, double step) const
+ {
+ return iterator_x(x, y, step, *this);
+ }
+ };
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::square_to_quad(const double* q)
+ {
+ double dx = q[0] - q[2] + q[4] - q[6];
+ double dy = q[1] - q[3] + q[5] - q[7];
+ if(dx == 0.0 && dy == 0.0)
+ {
+ // Affine case (parallelogram)
+ //---------------
+ sx = q[2] - q[0];
+ shy = q[3] - q[1];
+ w0 = 0.0;
+ shx = q[4] - q[2];
+ sy = q[5] - q[3];
+ w1 = 0.0;
+ tx = q[0];
+ ty = q[1];
+ w2 = 1.0;
+ }
+ else
+ {
+ double dx1 = q[2] - q[4];
+ double dy1 = q[3] - q[5];
+ double dx2 = q[6] - q[4];
+ double dy2 = q[7] - q[5];
+ double den = dx1 * dy2 - dx2 * dy1;
+ if(den == 0.0)
+ {
+ // Singular case
+ //---------------
+ sx = shy = w0 = shx = sy = w1 = tx = ty = w2 = 0.0;
+ return false;
+ }
+ // General case
+ //---------------
+ double u = (dx * dy2 - dy * dx2) / den;
+ double v = (dy * dx1 - dx * dy1) / den;
+ sx = q[2] - q[0] + u * q[2];
+ shy = q[3] - q[1] + u * q[3];
+ w0 = u;
+ shx = q[6] - q[0] + v * q[6];
+ sy = q[7] - q[1] + v * q[7];
+ w1 = v;
+ tx = q[0];
+ ty = q[1];
+ w2 = 1.0;
+ }
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::invert()
+ {
+ double d0 = sy * w2 - w1 * ty;
+ double d1 = w0 * ty - shy * w2;
+ double d2 = shy * w1 - w0 * sy;
+ double d = sx * d0 + shx * d1 + tx * d2;
+ if(d == 0.0)
+ {
+ sx = shy = w0 = shx = sy = w1 = tx = ty = w2 = 0.0;
+ return false;
+ }
+ d = 1.0 / d;
+ trans_perspective a = *this;
+ sx = d * d0;
+ shy = d * d1;
+ w0 = d * d2;
+ shx = d * (a.w1 *a.tx - a.shx*a.w2);
+ sy = d * (a.sx *a.w2 - a.w0 *a.tx);
+ w1 = d * (a.w0 *a.shx - a.sx *a.w1);
+ tx = d * (a.shx*a.ty - a.sy *a.tx);
+ ty = d * (a.shy*a.tx - a.sx *a.ty);
+ w2 = d * (a.sx *a.sy - a.shy*a.shx);
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::quad_to_square(const double* q)
+ {
+ if(!square_to_quad(q)) return false;
+ invert();
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::quad_to_quad(const double* qs,
+ const double* qd)
+ {
+ trans_perspective p;
+ if(! quad_to_square(qs)) return false;
+ if(!p.square_to_quad(qd)) return false;
+ multiply(p);
+ return true;
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::rect_to_quad(double x1, double y1,
+ double x2, double y2,
+ const double* q)
+ {
+ double r[8];
+ r[0] = r[6] = x1;
+ r[2] = r[4] = x2;
+ r[1] = r[3] = y1;
+ r[5] = r[7] = y2;
+ return quad_to_quad(r, q);
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::quad_to_rect(const double* q,
+ double x1, double y1,
+ double x2, double y2)
+ {
+ double r[8];
+ r[0] = r[6] = x1;
+ r[2] = r[4] = x2;
+ r[1] = r[3] = y1;
+ r[5] = r[7] = y2;
+ return quad_to_quad(q, r);
+ }
+
+ //------------------------------------------------------------------------
+ inline trans_perspective::trans_perspective(double x1, double y1,
+ double x2, double y2,
+ const double* quad)
+ {
+ rect_to_quad(x1, y1, x2, y2, quad);
+ }
+
+ //------------------------------------------------------------------------
+ inline trans_perspective::trans_perspective(const double* quad,
+ double x1, double y1,
+ double x2, double y2)
+ {
+ quad_to_rect(quad, x1, y1, x2, y2);
+ }
+
+ //------------------------------------------------------------------------
+ inline trans_perspective::trans_perspective(const double* src,
+ const double* dst)
+ {
+ quad_to_quad(src, dst);
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective& trans_perspective::reset()
+ {
+ sx = 1; shy = 0; w0 = 0;
+ shx = 0; sy = 1; w1 = 0;
+ tx = 0; ty = 0; w2 = 1;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective&
+ trans_perspective::multiply(const trans_perspective& a)
+ {
+ trans_perspective b = *this;
+ sx = a.sx *b.sx + a.shx*b.shy + a.tx*b.w0;
+ shx = a.sx *b.shx + a.shx*b.sy + a.tx*b.w1;
+ tx = a.sx *b.tx + a.shx*b.ty + a.tx*b.w2;
+ shy = a.shy*b.sx + a.sy *b.shy + a.ty*b.w0;
+ sy = a.shy*b.shx + a.sy *b.sy + a.ty*b.w1;
+ ty = a.shy*b.tx + a.sy *b.ty + a.ty*b.w2;
+ w0 = a.w0 *b.sx + a.w1 *b.shy + a.w2*b.w0;
+ w1 = a.w0 *b.shx + a.w1 *b.sy + a.w2*b.w1;
+ w2 = a.w0 *b.tx + a.w1 *b.ty + a.w2*b.w2;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective&
+ trans_perspective::multiply(const trans_affine& a)
+ {
+ trans_perspective b = *this;
+ sx = a.sx *b.sx + a.shx*b.shy + a.tx*b.w0;
+ shx = a.sx *b.shx + a.shx*b.sy + a.tx*b.w1;
+ tx = a.sx *b.tx + a.shx*b.ty + a.tx*b.w2;
+ shy = a.shy*b.sx + a.sy *b.shy + a.ty*b.w0;
+ sy = a.shy*b.shx + a.sy *b.sy + a.ty*b.w1;
+ ty = a.shy*b.tx + a.sy *b.ty + a.ty*b.w2;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective&
+ trans_perspective::premultiply(const trans_perspective& b)
+ {
+ trans_perspective a = *this;
+ sx = a.sx *b.sx + a.shx*b.shy + a.tx*b.w0;
+ shx = a.sx *b.shx + a.shx*b.sy + a.tx*b.w1;
+ tx = a.sx *b.tx + a.shx*b.ty + a.tx*b.w2;
+ shy = a.shy*b.sx + a.sy *b.shy + a.ty*b.w0;
+ sy = a.shy*b.shx + a.sy *b.sy + a.ty*b.w1;
+ ty = a.shy*b.tx + a.sy *b.ty + a.ty*b.w2;
+ w0 = a.w0 *b.sx + a.w1 *b.shy + a.w2*b.w0;
+ w1 = a.w0 *b.shx + a.w1 *b.sy + a.w2*b.w1;
+ w2 = a.w0 *b.tx + a.w1 *b.ty + a.w2*b.w2;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective&
+ trans_perspective::premultiply(const trans_affine& b)
+ {
+ trans_perspective a = *this;
+ sx = a.sx *b.sx + a.shx*b.shy;
+ shx = a.sx *b.shx + a.shx*b.sy;
+ tx = a.sx *b.tx + a.shx*b.ty + a.tx;
+ shy = a.shy*b.sx + a.sy *b.shy;
+ sy = a.shy*b.shx + a.sy *b.sy;
+ ty = a.shy*b.tx + a.sy *b.ty + a.ty;
+ w0 = a.w0 *b.sx + a.w1 *b.shy;
+ w1 = a.w0 *b.shx + a.w1 *b.sy;
+ w2 = a.w0 *b.tx + a.w1 *b.ty + a.w2;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ const trans_perspective&
+ trans_perspective::multiply_inv(const trans_perspective& m)
+ {
+ trans_perspective t = m;
+ t.invert();
+ return multiply(t);
+ }
+
+ //------------------------------------------------------------------------
+ const trans_perspective&
+ trans_perspective::multiply_inv(const trans_affine& m)
+ {
+ trans_affine t = m;
+ t.invert();
+ return multiply(t);
+ }
+
+ //------------------------------------------------------------------------
+ const trans_perspective&
+ trans_perspective::premultiply_inv(const trans_perspective& m)
+ {
+ trans_perspective t = m;
+ t.invert();
+ return *this = t.multiply(*this);
+ }
+
+ //------------------------------------------------------------------------
+ const trans_perspective&
+ trans_perspective::premultiply_inv(const trans_affine& m)
+ {
+ trans_perspective t(m);
+ t.invert();
+ return *this = t.multiply(*this);
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective&
+ trans_perspective::translate(double x, double y)
+ {
+ tx += x;
+ ty += y;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective& trans_perspective::rotate(double a)
+ {
+ multiply(trans_affine_rotation(a));
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective& trans_perspective::scale(double s)
+ {
+ multiply(trans_affine_scaling(s));
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective& trans_perspective::scale(double x, double y)
+ {
+ multiply(trans_affine_scaling(x, y));
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_perspective::transform(double* px, double* py) const
+ {
+ double x = *px;
+ double y = *py;
+ double m = 1.0 / (x*w0 + y*w1 + w2);
+ *px = m * (x*sx + y*shx + tx);
+ *py = m * (x*shy + y*sy + ty);
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_perspective::transform_affine(double* x, double* y) const
+ {
+ double tmp = *x;
+ *x = tmp * sx + *y * shx + tx;
+ *y = tmp * shy + *y * sy + ty;
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_perspective::transform_2x2(double* x, double* y) const
+ {
+ double tmp = *x;
+ *x = tmp * sx + *y * shx;
+ *y = tmp * shy + *y * sy;
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_perspective::inverse_transform(double* x, double* y) const
+ {
+ trans_perspective t(*this);
+ if(t.invert()) t.transform(x, y);
+ }
+
+ //------------------------------------------------------------------------
+ inline void trans_perspective::store_to(double* m) const
+ {
+ *m++ = sx; *m++ = shy; *m++ = w0;
+ *m++ = shx; *m++ = sy; *m++ = w1;
+ *m++ = tx; *m++ = ty; *m++ = w2;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective& trans_perspective::load_from(const double* m)
+ {
+ sx = *m++; shy = *m++; w0 = *m++;
+ shx = *m++; sy = *m++; w1 = *m++;
+ tx = *m++; ty = *m++; w2 = *m++;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline const trans_perspective&
+ trans_perspective::from_affine(const trans_affine& a)
+ {
+ sx = a.sx; shy = a.shy; w0 = 0;
+ shx = a.shx; sy = a.sy; w1 = 0;
+ tx = a.tx; ty = a.ty; w2 = 1;
+ return *this;
+ }
+
+ //------------------------------------------------------------------------
+ inline double trans_perspective::determinant() const
+ {
+ return sx * (sy * w2 - ty * w1) +
+ shx * (ty * w0 - shy * w2) +
+ tx * (shy * w1 - sy * w0);
+ }
+
+ //------------------------------------------------------------------------
+ inline double trans_perspective::determinant_reciprocal() const
+ {
+ return 1.0 / determinant();
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::is_valid(double epsilon) const
+ {
+ return fabs(sx) > epsilon && fabs(sy) > epsilon && fabs(w2) > epsilon;
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::is_identity(double epsilon) const
+ {
+ return is_equal_eps(sx, 1.0, epsilon) &&
+ is_equal_eps(shy, 0.0, epsilon) &&
+ is_equal_eps(w0, 0.0, epsilon) &&
+ is_equal_eps(shx, 0.0, epsilon) &&
+ is_equal_eps(sy, 1.0, epsilon) &&
+ is_equal_eps(w1, 0.0, epsilon) &&
+ is_equal_eps(tx, 0.0, epsilon) &&
+ is_equal_eps(ty, 0.0, epsilon) &&
+ is_equal_eps(w2, 1.0, epsilon);
+ }
+
+ //------------------------------------------------------------------------
+ inline bool trans_perspective::is_equal(const trans_perspective& m,
+ double epsilon) const
+ {
+ return is_equal_eps(sx, m.sx, epsilon) &&
+ is_equal_eps(shy, m.shy, epsilon) &&
+ is_equal_eps(w0, m.w0, epsilon) &&
+ is_equal_eps(shx, m.shx, epsilon) &&
+ is_equal_eps(sy, m.sy, epsilon) &&
+ is_equal_eps(w1, m.w1, epsilon) &&
+ is_equal_eps(tx, m.tx, epsilon) &&
+ is_equal_eps(ty, m.ty, epsilon) &&
+ is_equal_eps(w2, m.w2, epsilon);
+ }
+
+ //------------------------------------------------------------------------
+ inline double trans_perspective::scale() const
+ {
+ double x = 0.707106781 * sx + 0.707106781 * shx;
+ double y = 0.707106781 * shy + 0.707106781 * sy;
+ return sqrt(x*x + y*y);
+ }
+
+ //------------------------------------------------------------------------
+ inline double trans_perspective::rotation() const
+ {
+ double x1 = 0.0;
+ double y1 = 0.0;
+ double x2 = 1.0;
+ double y2 = 0.0;
+ transform(&x1, &y1);
+ transform(&x2, &y2);
+ return atan2(y2-y1, x2-x1);
+ }
+
+ //------------------------------------------------------------------------
+ void trans_perspective::translation(double* dx, double* dy) const
+ {
+ *dx = tx;
+ *dy = ty;
+ }
+
+ //------------------------------------------------------------------------
+ void trans_perspective::scaling(double* x, double* y) const
+ {
+ double x1 = 0.0;
+ double y1 = 0.0;
+ double x2 = 1.0;
+ double y2 = 1.0;
+ trans_perspective t(*this);
+ t *= trans_affine_rotation(-rotation());
+ t.transform(&x1, &y1);
+ t.transform(&x2, &y2);
+ *x = x2 - x1;
+ *y = y2 - y1;
+ }
+
+ //------------------------------------------------------------------------
+ void trans_perspective::scaling_abs(double* x, double* y) const
+ {
+ *x = sqrt(sx * sx + shx * shx);
+ *y = sqrt(shy * shy + sy * sy);
+ }
+
+
+}
+
+#endif
+
diff --git a/xs/src/agg/agg_trans_single_path.h b/xs/src/agg/agg_trans_single_path.h
new file mode 100644
index 000000000..9f4bf53bd
--- /dev/null
+++ b/xs/src/agg/agg_trans_single_path.h
@@ -0,0 +1,97 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_TRANS_SINGLE_PATH_INCLUDED
+#define AGG_TRANS_SINGLE_PATH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+ // See also: agg_trans_single_path.cpp
+ //
+ //-------------------------------------------------------trans_single_path
+ class trans_single_path
+ {
+ enum status_e
+ {
+ initial,
+ making_path,
+ ready
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+
+ trans_single_path();
+
+ //--------------------------------------------------------------------
+ void base_length(double v) { m_base_length = v; }
+ double base_length() const { return m_base_length; }
+
+ //--------------------------------------------------------------------
+ void preserve_x_scale(bool f) { m_preserve_x_scale = f; }
+ bool preserve_x_scale() const { return m_preserve_x_scale; }
+
+ //--------------------------------------------------------------------
+ void reset();
+ void move_to(double x, double y);
+ void line_to(double x, double y);
+ void finalize_path();
+
+ //--------------------------------------------------------------------
+ template<class VertexSource>
+ void add_path(VertexSource& vs, unsigned path_id=0)
+ {
+ double x;
+ double y;
+
+ unsigned cmd;
+ vs.rewind(path_id);
+ while(!is_stop(cmd = vs.vertex(&x, &y)))
+ {
+ if(is_move_to(cmd))
+ {
+ move_to(x, y);
+ }
+ else
+ {
+ if(is_vertex(cmd))
+ {
+ line_to(x, y);
+ }
+ }
+ }
+ finalize_path();
+ }
+
+ //--------------------------------------------------------------------
+ double total_length() const;
+ void transform(double *x, double *y) const;
+
+ private:
+ vertex_storage m_src_vertices;
+ double m_base_length;
+ double m_kindex;
+ status_e m_status;
+ bool m_preserve_x_scale;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_trans_viewport.h b/xs/src/agg/agg_trans_viewport.h
new file mode 100644
index 000000000..7088f9907
--- /dev/null
+++ b/xs/src/agg/agg_trans_viewport.h
@@ -0,0 +1,303 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Viewport transformer - simple orthogonal conversions from world coordinates
+// to screen (device) ones.
+//
+//----------------------------------------------------------------------------
+
+#ifndef AGG_TRANS_VIEWPORT_INCLUDED
+#define AGG_TRANS_VIEWPORT_INCLUDED
+
+#include <string.h>
+#include "agg_trans_affine.h"
+
+
+namespace agg
+{
+
+ enum aspect_ratio_e
+ {
+ aspect_ratio_stretch,
+ aspect_ratio_meet,
+ aspect_ratio_slice
+ };
+
+
+ //----------------------------------------------------------trans_viewport
+ class trans_viewport
+ {
+ public:
+ //-------------------------------------------------------------------
+ trans_viewport() :
+ m_world_x1(0.0),
+ m_world_y1(0.0),
+ m_world_x2(1.0),
+ m_world_y2(1.0),
+ m_device_x1(0.0),
+ m_device_y1(0.0),
+ m_device_x2(1.0),
+ m_device_y2(1.0),
+ m_aspect(aspect_ratio_stretch),
+ m_is_valid(true),
+ m_align_x(0.5),
+ m_align_y(0.5),
+ m_wx1(0.0),
+ m_wy1(0.0),
+ m_wx2(1.0),
+ m_wy2(1.0),
+ m_dx1(0.0),
+ m_dy1(0.0),
+ m_kx(1.0),
+ m_ky(1.0)
+ {}
+
+ //-------------------------------------------------------------------
+ void preserve_aspect_ratio(double alignx,
+ double aligny,
+ aspect_ratio_e aspect)
+ {
+ m_align_x = alignx;
+ m_align_y = aligny;
+ m_aspect = aspect;
+ update();
+ }
+
+ //-------------------------------------------------------------------
+ void device_viewport(double x1, double y1, double x2, double y2)
+ {
+ m_device_x1 = x1;
+ m_device_y1 = y1;
+ m_device_x2 = x2;
+ m_device_y2 = y2;
+ update();
+ }
+
+ //-------------------------------------------------------------------
+ void world_viewport(double x1, double y1, double x2, double y2)
+ {
+ m_world_x1 = x1;
+ m_world_y1 = y1;
+ m_world_x2 = x2;
+ m_world_y2 = y2;
+ update();
+ }
+
+ //-------------------------------------------------------------------
+ void device_viewport(double* x1, double* y1, double* x2, double* y2) const
+ {
+ *x1 = m_device_x1;
+ *y1 = m_device_y1;
+ *x2 = m_device_x2;
+ *y2 = m_device_y2;
+ }
+
+ //-------------------------------------------------------------------
+ void world_viewport(double* x1, double* y1, double* x2, double* y2) const
+ {
+ *x1 = m_world_x1;
+ *y1 = m_world_y1;
+ *x2 = m_world_x2;
+ *y2 = m_world_y2;
+ }
+
+ //-------------------------------------------------------------------
+ void world_viewport_actual(double* x1, double* y1,
+ double* x2, double* y2) const
+ {
+ *x1 = m_wx1;
+ *y1 = m_wy1;
+ *x2 = m_wx2;
+ *y2 = m_wy2;
+ }
+
+ //-------------------------------------------------------------------
+ bool is_valid() const { return m_is_valid; }
+ double align_x() const { return m_align_x; }
+ double align_y() const { return m_align_y; }
+ aspect_ratio_e aspect_ratio() const { return m_aspect; }
+
+ //-------------------------------------------------------------------
+ void transform(double* x, double* y) const
+ {
+ *x = (*x - m_wx1) * m_kx + m_dx1;
+ *y = (*y - m_wy1) * m_ky + m_dy1;
+ }
+
+ //-------------------------------------------------------------------
+ void transform_scale_only(double* x, double* y) const
+ {
+ *x *= m_kx;
+ *y *= m_ky;
+ }
+
+ //-------------------------------------------------------------------
+ void inverse_transform(double* x, double* y) const
+ {
+ *x = (*x - m_dx1) / m_kx + m_wx1;
+ *y = (*y - m_dy1) / m_ky + m_wy1;
+ }
+
+ //-------------------------------------------------------------------
+ void inverse_transform_scale_only(double* x, double* y) const
+ {
+ *x /= m_kx;
+ *y /= m_ky;
+ }
+
+ //-------------------------------------------------------------------
+ double device_dx() const { return m_dx1 - m_wx1 * m_kx; }
+ double device_dy() const { return m_dy1 - m_wy1 * m_ky; }
+
+ //-------------------------------------------------------------------
+ double scale_x() const
+ {
+ return m_kx;
+ }
+
+ //-------------------------------------------------------------------
+ double scale_y() const
+ {
+ return m_ky;
+ }
+
+ //-------------------------------------------------------------------
+ double scale() const
+ {
+ return (m_kx + m_ky) * 0.5;
+ }
+
+ //-------------------------------------------------------------------
+ trans_affine to_affine() const
+ {
+ trans_affine mtx = trans_affine_translation(-m_wx1, -m_wy1);
+ mtx *= trans_affine_scaling(m_kx, m_ky);
+ mtx *= trans_affine_translation(m_dx1, m_dy1);
+ return mtx;
+ }
+
+ //-------------------------------------------------------------------
+ trans_affine to_affine_scale_only() const
+ {
+ return trans_affine_scaling(m_kx, m_ky);
+ }
+
+ //-------------------------------------------------------------------
+ unsigned byte_size() const
+ {
+ return sizeof(*this);
+ }
+
+ void serialize(int8u* ptr) const
+ {
+ memcpy(ptr, this, sizeof(*this));
+ }
+
+ void deserialize(const int8u* ptr)
+ {
+ memcpy(this, ptr, sizeof(*this));
+ }
+
+ private:
+ void update();
+
+ double m_world_x1;
+ double m_world_y1;
+ double m_world_x2;
+ double m_world_y2;
+ double m_device_x1;
+ double m_device_y1;
+ double m_device_x2;
+ double m_device_y2;
+ aspect_ratio_e m_aspect;
+ bool m_is_valid;
+ double m_align_x;
+ double m_align_y;
+ double m_wx1;
+ double m_wy1;
+ double m_wx2;
+ double m_wy2;
+ double m_dx1;
+ double m_dy1;
+ double m_kx;
+ double m_ky;
+ };
+
+
+
+ //-----------------------------------------------------------------------
+ inline void trans_viewport::update()
+ {
+ const double epsilon = 1e-30;
+ if(fabs(m_world_x1 - m_world_x2) < epsilon ||
+ fabs(m_world_y1 - m_world_y2) < epsilon ||
+ fabs(m_device_x1 - m_device_x2) < epsilon ||
+ fabs(m_device_y1 - m_device_y2) < epsilon)
+ {
+ m_wx1 = m_world_x1;
+ m_wy1 = m_world_y1;
+ m_wx2 = m_world_x1 + 1.0;
+ m_wy2 = m_world_y2 + 1.0;
+ m_dx1 = m_device_x1;
+ m_dy1 = m_device_y1;
+ m_kx = 1.0;
+ m_ky = 1.0;
+ m_is_valid = false;
+ return;
+ }
+
+ double world_x1 = m_world_x1;
+ double world_y1 = m_world_y1;
+ double world_x2 = m_world_x2;
+ double world_y2 = m_world_y2;
+ double device_x1 = m_device_x1;
+ double device_y1 = m_device_y1;
+ double device_x2 = m_device_x2;
+ double device_y2 = m_device_y2;
+ if(m_aspect != aspect_ratio_stretch)
+ {
+ double d;
+ m_kx = (device_x2 - device_x1) / (world_x2 - world_x1);
+ m_ky = (device_y2 - device_y1) / (world_y2 - world_y1);
+
+ if((m_aspect == aspect_ratio_meet) == (m_kx < m_ky))
+ {
+ d = (world_y2 - world_y1) * m_ky / m_kx;
+ world_y1 += (world_y2 - world_y1 - d) * m_align_y;
+ world_y2 = world_y1 + d;
+ }
+ else
+ {
+ d = (world_x2 - world_x1) * m_kx / m_ky;
+ world_x1 += (world_x2 - world_x1 - d) * m_align_x;
+ world_x2 = world_x1 + d;
+ }
+ }
+ m_wx1 = world_x1;
+ m_wy1 = world_y1;
+ m_wx2 = world_x2;
+ m_wy2 = world_y2;
+ m_dx1 = device_x1;
+ m_dy1 = device_y1;
+ m_kx = (device_x2 - device_x1) / (world_x2 - world_x1);
+ m_ky = (device_y2 - device_y1) / (world_y2 - world_y1);
+ m_is_valid = true;
+ }
+
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_trans_warp_magnifier.h b/xs/src/agg/agg_trans_warp_magnifier.h
new file mode 100644
index 000000000..38a92dbec
--- /dev/null
+++ b/xs/src/agg/agg_trans_warp_magnifier.h
@@ -0,0 +1,56 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_WARP_MAGNIFIER_INCLUDED
+#define AGG_WARP_MAGNIFIER_INCLUDED
+
+
+namespace agg
+{
+
+ //----------------------------------------------------trans_warp_magnifier
+ //
+ // See Inmplementation agg_trans_warp_magnifier.cpp
+ //
+ class trans_warp_magnifier
+ {
+ public:
+ trans_warp_magnifier() : m_xc(0.0), m_yc(0.0), m_magn(1.0), m_radius(1.0) {}
+
+ void center(double x, double y) { m_xc = x; m_yc = y; }
+ void magnification(double m) { m_magn = m; }
+ void radius(double r) { m_radius = r; }
+
+ double xc() const { return m_xc; }
+ double yc() const { return m_yc; }
+ double magnification() const { return m_magn; }
+ double radius() const { return m_radius; }
+
+ void transform(double* x, double* y) const;
+ void inverse_transform(double* x, double* y) const;
+
+ private:
+ double m_xc;
+ double m_yc;
+ double m_magn;
+ double m_radius;
+ };
+
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_vcgen_bspline.h b/xs/src/agg/agg_vcgen_bspline.h
new file mode 100644
index 000000000..a2944548c
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_bspline.h
@@ -0,0 +1,74 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_BSPLINE_INCLUDED
+#define AGG_VCGEN_BSPLINE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_array.h"
+#include "agg_bspline.h"
+
+
+namespace agg
+{
+
+ //==========================================================vcgen_bspline
+ class vcgen_bspline
+ {
+ enum status_e
+ {
+ initial,
+ ready,
+ polygon,
+ end_poly,
+ stop
+ };
+
+ public:
+ typedef pod_bvector<point_d, 6> vertex_storage;
+
+ vcgen_bspline();
+
+ void interpolation_step(double v) { m_interpolation_step = v; }
+ double interpolation_step() const { return m_interpolation_step; }
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_bspline(const vcgen_bspline&);
+ const vcgen_bspline& operator = (const vcgen_bspline&);
+
+ vertex_storage m_src_vertices;
+ bspline m_spline_x;
+ bspline m_spline_y;
+ double m_interpolation_step;
+ unsigned m_closed;
+ status_e m_status;
+ unsigned m_src_vertex;
+ double m_cur_abscissa;
+ double m_max_abscissa;
+ };
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_vcgen_contour.h b/xs/src/agg/agg_vcgen_contour.h
new file mode 100644
index 000000000..8c25da13f
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_contour.h
@@ -0,0 +1,94 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_CONTOUR_INCLUDED
+#define AGG_VCGEN_CONTOUR_INCLUDED
+
+#include "agg_math_stroke.h"
+
+namespace agg
+{
+
+ //----------------------------------------------------------vcgen_contour
+ //
+ // See Implementation agg_vcgen_contour.cpp
+ //
+ class vcgen_contour
+ {
+ enum status_e
+ {
+ initial,
+ ready,
+ outline,
+ out_vertices,
+ end_poly,
+ stop
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+ typedef pod_bvector<point_d, 6> coord_storage;
+
+ vcgen_contour();
+
+ void line_cap(line_cap_e lc) { m_stroker.line_cap(lc); }
+ void line_join(line_join_e lj) { m_stroker.line_join(lj); }
+ void inner_join(inner_join_e ij) { m_stroker.inner_join(ij); }
+
+ line_cap_e line_cap() const { return m_stroker.line_cap(); }
+ line_join_e line_join() const { return m_stroker.line_join(); }
+ inner_join_e inner_join() const { return m_stroker.inner_join(); }
+
+ void width(double w) { m_stroker.width(m_width = w); }
+ void miter_limit(double ml) { m_stroker.miter_limit(ml); }
+ void miter_limit_theta(double t) { m_stroker.miter_limit_theta(t); }
+ void inner_miter_limit(double ml) { m_stroker.inner_miter_limit(ml); }
+ void approximation_scale(double as) { m_stroker.approximation_scale(as); }
+
+ double width() const { return m_width; }
+ double miter_limit() const { return m_stroker.miter_limit(); }
+ double inner_miter_limit() const { return m_stroker.inner_miter_limit(); }
+ double approximation_scale() const { return m_stroker.approximation_scale(); }
+
+ void auto_detect_orientation(bool v) { m_auto_detect = v; }
+ bool auto_detect_orientation() const { return m_auto_detect; }
+
+ // Generator interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_contour(const vcgen_contour&);
+ const vcgen_contour& operator = (const vcgen_contour&);
+
+ math_stroke<coord_storage> m_stroker;
+ double m_width;
+ vertex_storage m_src_vertices;
+ coord_storage m_out_vertices;
+ status_e m_status;
+ unsigned m_src_vertex;
+ unsigned m_out_vertex;
+ unsigned m_closed;
+ unsigned m_orientation;
+ bool m_auto_detect;
+ };
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_vcgen_dash.h b/xs/src/agg/agg_vcgen_dash.h
new file mode 100644
index 000000000..c87dce4c8
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_dash.h
@@ -0,0 +1,93 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// Line dash generator
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_VCGEN_DASH_INCLUDED
+#define AGG_VCGEN_DASH_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+ //---------------------------------------------------------------vcgen_dash
+ //
+ // See Implementation agg_vcgen_dash.cpp
+ //
+ class vcgen_dash
+ {
+ enum max_dashes_e
+ {
+ max_dashes = 32
+ };
+
+ enum status_e
+ {
+ initial,
+ ready,
+ polyline,
+ stop
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+
+ vcgen_dash();
+
+ void remove_all_dashes();
+ void add_dash(double dash_len, double gap_len);
+ void dash_start(double ds);
+
+ void shorten(double s) { m_shorten = s; }
+ double shorten() const { return m_shorten; }
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_dash(const vcgen_dash&);
+ const vcgen_dash& operator = (const vcgen_dash&);
+
+ void calc_dash_start(double ds);
+
+ double m_dashes[max_dashes];
+ double m_total_dash_len;
+ unsigned m_num_dashes;
+ double m_dash_start;
+ double m_shorten;
+ double m_curr_dash_start;
+ unsigned m_curr_dash;
+ double m_curr_rest;
+ const vertex_dist* m_v1;
+ const vertex_dist* m_v2;
+
+ vertex_storage m_src_vertices;
+ unsigned m_closed;
+ status_e m_status;
+ unsigned m_src_vertex;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_vcgen_markers_term.h b/xs/src/agg/agg_vcgen_markers_term.h
new file mode 100644
index 000000000..ee1e74e3e
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_markers_term.h
@@ -0,0 +1,66 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_MARKERS_TERM_INCLUDED
+#define AGG_VCGEN_MARKERS_TERM_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+namespace agg
+{
+
+ //======================================================vcgen_markers_term
+ //
+ // See Implemantation agg_vcgen_markers_term.cpp
+ // Terminal markers generator (arrowhead/arrowtail)
+ //
+ //------------------------------------------------------------------------
+ class vcgen_markers_term
+ {
+ public:
+ vcgen_markers_term() : m_curr_id(0), m_curr_idx(0) {}
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_markers_term(const vcgen_markers_term&);
+ const vcgen_markers_term& operator = (const vcgen_markers_term&);
+
+ struct coord_type
+ {
+ double x, y;
+
+ coord_type() {}
+ coord_type(double x_, double y_) : x(x_), y(y_) {}
+ };
+
+ typedef pod_bvector<coord_type, 6> coord_storage;
+
+ coord_storage m_markers;
+ unsigned m_curr_id;
+ unsigned m_curr_idx;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_vcgen_smooth_poly1.h b/xs/src/agg/agg_vcgen_smooth_poly1.h
new file mode 100644
index 000000000..80fc0fb79
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_smooth_poly1.h
@@ -0,0 +1,87 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_SMOOTH_POLY1_INCLUDED
+#define AGG_VCGEN_SMOOTH_POLY1_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+
+
+namespace agg
+{
+
+ //======================================================vcgen_smooth_poly1
+ //
+ // See Implementation agg_vcgen_smooth_poly1.cpp
+ // Smooth polygon generator
+ //
+ //------------------------------------------------------------------------
+ class vcgen_smooth_poly1
+ {
+ enum status_e
+ {
+ initial,
+ ready,
+ polygon,
+ ctrl_b,
+ ctrl_e,
+ ctrl1,
+ ctrl2,
+ end_poly,
+ stop
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+
+ vcgen_smooth_poly1();
+
+ void smooth_value(double v) { m_smooth_value = v * 0.5; }
+ double smooth_value() const { return m_smooth_value * 2.0; }
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_smooth_poly1(const vcgen_smooth_poly1&);
+ const vcgen_smooth_poly1& operator = (const vcgen_smooth_poly1&);
+
+ void calculate(const vertex_dist& v0,
+ const vertex_dist& v1,
+ const vertex_dist& v2,
+ const vertex_dist& v3);
+
+ vertex_storage m_src_vertices;
+ double m_smooth_value;
+ unsigned m_closed;
+ status_e m_status;
+ unsigned m_src_vertex;
+ double m_ctrl1_x;
+ double m_ctrl1_y;
+ double m_ctrl2_x;
+ double m_ctrl2_y;
+ };
+
+}
+
+
+#endif
+
diff --git a/xs/src/agg/agg_vcgen_stroke.h b/xs/src/agg/agg_vcgen_stroke.h
new file mode 100644
index 000000000..778223fe4
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_stroke.h
@@ -0,0 +1,102 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_STROKE_INCLUDED
+#define AGG_VCGEN_STROKE_INCLUDED
+
+#include "agg_math_stroke.h"
+
+
+namespace agg
+{
+
+ //============================================================vcgen_stroke
+ //
+ // See Implementation agg_vcgen_stroke.cpp
+ // Stroke generator
+ //
+ //------------------------------------------------------------------------
+ class vcgen_stroke
+ {
+ enum status_e
+ {
+ initial,
+ ready,
+ cap1,
+ cap2,
+ outline1,
+ close_first,
+ outline2,
+ out_vertices,
+ end_poly1,
+ end_poly2,
+ stop
+ };
+
+ public:
+ typedef vertex_sequence<vertex_dist, 6> vertex_storage;
+ typedef pod_bvector<point_d, 6> coord_storage;
+
+ vcgen_stroke();
+
+ void line_cap(line_cap_e lc) { m_stroker.line_cap(lc); }
+ void line_join(line_join_e lj) { m_stroker.line_join(lj); }
+ void inner_join(inner_join_e ij) { m_stroker.inner_join(ij); }
+
+ line_cap_e line_cap() const { return m_stroker.line_cap(); }
+ line_join_e line_join() const { return m_stroker.line_join(); }
+ inner_join_e inner_join() const { return m_stroker.inner_join(); }
+
+ void width(double w) { m_stroker.width(w); }
+ void miter_limit(double ml) { m_stroker.miter_limit(ml); }
+ void miter_limit_theta(double t) { m_stroker.miter_limit_theta(t); }
+ void inner_miter_limit(double ml) { m_stroker.inner_miter_limit(ml); }
+ void approximation_scale(double as) { m_stroker.approximation_scale(as); }
+
+ double width() const { return m_stroker.width(); }
+ double miter_limit() const { return m_stroker.miter_limit(); }
+ double inner_miter_limit() const { return m_stroker.inner_miter_limit(); }
+ double approximation_scale() const { return m_stroker.approximation_scale(); }
+
+ void shorten(double s) { m_shorten = s; }
+ double shorten() const { return m_shorten; }
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ vcgen_stroke(const vcgen_stroke&);
+ const vcgen_stroke& operator = (const vcgen_stroke&);
+
+ math_stroke<coord_storage> m_stroker;
+ vertex_storage m_src_vertices;
+ coord_storage m_out_vertices;
+ double m_shorten;
+ unsigned m_closed;
+ status_e m_status;
+ status_e m_prev_status;
+ unsigned m_src_vertex;
+ unsigned m_out_vertex;
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_vcgen_vertex_sequence.h b/xs/src/agg/agg_vcgen_vertex_sequence.h
new file mode 100644
index 000000000..5adc67159
--- /dev/null
+++ b/xs/src/agg/agg_vcgen_vertex_sequence.h
@@ -0,0 +1,135 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VCGEN_VERTEX_SEQUENCE_INCLUDED
+#define AGG_VCGEN_VERTEX_SEQUENCE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_vertex_sequence.h"
+#include "agg_shorten_path.h"
+
+namespace agg
+{
+
+ //===================================================vcgen_vertex_sequence
+ class vcgen_vertex_sequence
+ {
+ public:
+ typedef vertex_dist_cmd vertex_type;
+ typedef vertex_sequence<vertex_type, 6> vertex_storage;
+
+ vcgen_vertex_sequence() :
+ m_flags(0),
+ m_cur_vertex(0),
+ m_shorten(0.0),
+ m_ready(false)
+ {
+ }
+
+ // Vertex Generator Interface
+ void remove_all();
+ void add_vertex(double x, double y, unsigned cmd);
+
+ // Vertex Source Interface
+ void rewind(unsigned path_id);
+ unsigned vertex(double* x, double* y);
+
+ void shorten(double s) { m_shorten = s; }
+ double shorten() const { return m_shorten; }
+
+ private:
+ vcgen_vertex_sequence(const vcgen_vertex_sequence&);
+ const vcgen_vertex_sequence& operator = (const vcgen_vertex_sequence&);
+
+ vertex_storage m_src_vertices;
+ unsigned m_flags;
+ unsigned m_cur_vertex;
+ double m_shorten;
+ bool m_ready;
+ };
+
+
+ //------------------------------------------------------------------------
+ inline void vcgen_vertex_sequence::remove_all()
+ {
+ m_ready = false;
+ m_src_vertices.remove_all();
+ m_cur_vertex = 0;
+ m_flags = 0;
+ }
+
+ //------------------------------------------------------------------------
+ inline void vcgen_vertex_sequence::add_vertex(double x, double y, unsigned cmd)
+ {
+ m_ready = false;
+ if(is_move_to(cmd))
+ {
+ m_src_vertices.modify_last(vertex_dist_cmd(x, y, cmd));
+ }
+ else
+ {
+ if(is_vertex(cmd))
+ {
+ m_src_vertices.add(vertex_dist_cmd(x, y, cmd));
+ }
+ else
+ {
+ m_flags = cmd & path_flags_mask;
+ }
+ }
+ }
+
+
+ //------------------------------------------------------------------------
+ inline void vcgen_vertex_sequence::rewind(unsigned)
+ {
+ if(!m_ready)
+ {
+ m_src_vertices.close(is_closed(m_flags));
+ shorten_path(m_src_vertices, m_shorten, get_close_flag(m_flags));
+ }
+ m_ready = true;
+ m_cur_vertex = 0;
+ }
+
+ //------------------------------------------------------------------------
+ inline unsigned vcgen_vertex_sequence::vertex(double* x, double* y)
+ {
+ if(!m_ready)
+ {
+ rewind(0);
+ }
+
+ if(m_cur_vertex == m_src_vertices.size())
+ {
+ ++m_cur_vertex;
+ return path_cmd_end_poly | m_flags;
+ }
+
+ if(m_cur_vertex > m_src_vertices.size())
+ {
+ return path_cmd_stop;
+ }
+
+ vertex_type& v = m_src_vertices[m_cur_vertex++];
+ *x = v.x;
+ *y = v.y;
+ return v.cmd;
+ }
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_vertex_sequence.h b/xs/src/agg/agg_vertex_sequence.h
new file mode 100644
index 000000000..2ad0701b3
--- /dev/null
+++ b/xs/src/agg/agg_vertex_sequence.h
@@ -0,0 +1,172 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+//
+// vertex_sequence container and vertex_dist struct
+//
+//----------------------------------------------------------------------------
+#ifndef AGG_VERTEX_SEQUENCE_INCLUDED
+#define AGG_VERTEX_SEQUENCE_INCLUDED
+
+#include "agg_basics.h"
+#include "agg_array.h"
+#include "agg_math.h"
+
+namespace agg
+{
+
+ //----------------------------------------------------------vertex_sequence
+ // Modified agg::pod_bvector. The data is interpreted as a sequence
+ // of vertices. It means that the type T must expose:
+ //
+ // bool T::operator() (const T& val)
+ //
+ // that is called every time new vertex is being added. The main purpose
+ // of this operator is the possibility to calculate some values during
+ // adding and to return true if the vertex fits some criteria or false if
+ // it doesn't. In the last case the new vertex is not added.
+ //
+ // The simple example is filtering coinciding vertices with calculation
+ // of the distance between the current and previous ones:
+ //
+ // struct vertex_dist
+ // {
+ // double x;
+ // double y;
+ // double dist;
+ //
+ // vertex_dist() {}
+ // vertex_dist(double x_, double y_) :
+ // x(x_),
+ // y(y_),
+ // dist(0.0)
+ // {
+ // }
+ //
+ // bool operator () (const vertex_dist& val)
+ // {
+ // return (dist = calc_distance(x, y, val.x, val.y)) > EPSILON;
+ // }
+ // };
+ //
+ // Function close() calls this operator and removes the last vertex if
+ // necessary.
+ //------------------------------------------------------------------------
+ template<class T, unsigned S=6>
+ class vertex_sequence : public pod_bvector<T, S>
+ {
+ public:
+ typedef pod_bvector<T, S> base_type;
+
+ void add(const T& val);
+ void modify_last(const T& val);
+ void close(bool remove_flag);
+ };
+
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void vertex_sequence<T, S>::add(const T& val)
+ {
+ if(base_type::size() > 1)
+ {
+ if(!(*this)[base_type::size() - 2]((*this)[base_type::size() - 1]))
+ {
+ base_type::remove_last();
+ }
+ }
+ base_type::add(val);
+ }
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void vertex_sequence<T, S>::modify_last(const T& val)
+ {
+ base_type::remove_last();
+ add(val);
+ }
+
+
+
+ //------------------------------------------------------------------------
+ template<class T, unsigned S>
+ void vertex_sequence<T, S>::close(bool closed)
+ {
+ while(base_type::size() > 1)
+ {
+ if((*this)[base_type::size() - 2]((*this)[base_type::size() - 1])) break;
+ T t = (*this)[base_type::size() - 1];
+ base_type::remove_last();
+ modify_last(t);
+ }
+
+ if(closed)
+ {
+ while(base_type::size() > 1)
+ {
+ if((*this)[base_type::size() - 1]((*this)[0])) break;
+ base_type::remove_last();
+ }
+ }
+ }
+
+
+ //-------------------------------------------------------------vertex_dist
+ // Vertex (x, y) with the distance to the next one. The last vertex has
+ // distance between the last and the first points if the polygon is closed
+ // and 0.0 if it's a polyline.
+ struct vertex_dist
+ {
+ double x;
+ double y;
+ double dist;
+
+ vertex_dist() {}
+ vertex_dist(double x_, double y_) :
+ x(x_),
+ y(y_),
+ dist(0.0)
+ {
+ }
+
+ bool operator () (const vertex_dist& val)
+ {
+ bool ret = (dist = calc_distance(x, y, val.x, val.y)) > vertex_dist_epsilon;
+ if(!ret) dist = 1.0 / vertex_dist_epsilon;
+ return ret;
+ }
+ };
+
+
+
+ //--------------------------------------------------------vertex_dist_cmd
+ // Save as the above but with additional "command" value
+ struct vertex_dist_cmd : public vertex_dist
+ {
+ unsigned cmd;
+
+ vertex_dist_cmd() {}
+ vertex_dist_cmd(double x_, double y_, unsigned cmd_) :
+ vertex_dist(x_, y_),
+ cmd(cmd_)
+ {
+ }
+ };
+
+
+}
+
+#endif
diff --git a/xs/src/agg/agg_vpgen_clip_polygon.h b/xs/src/agg/agg_vpgen_clip_polygon.h
new file mode 100644
index 000000000..ded754e21
--- /dev/null
+++ b/xs/src/agg/agg_vpgen_clip_polygon.h
@@ -0,0 +1,83 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VPGEN_CLIP_POLYGON_INCLUDED
+#define AGG_VPGEN_CLIP_POLYGON_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //======================================================vpgen_clip_polygon
+ //
+ // See Implementation agg_vpgen_clip_polygon.cpp
+ //
+ class vpgen_clip_polygon
+ {
+ public:
+ vpgen_clip_polygon() :
+ m_clip_box(0, 0, 1, 1),
+ m_x1(0),
+ m_y1(0),
+ m_clip_flags(0),
+ m_num_vertices(0),
+ m_vertex(0),
+ m_cmd(path_cmd_move_to)
+ {
+ }
+
+ void clip_box(double x1, double y1, double x2, double y2)
+ {
+ m_clip_box.x1 = x1;
+ m_clip_box.y1 = y1;
+ m_clip_box.x2 = x2;
+ m_clip_box.y2 = y2;
+ m_clip_box.normalize();
+ }
+
+
+ double x1() const { return m_clip_box.x1; }
+ double y1() const { return m_clip_box.y1; }
+ double x2() const { return m_clip_box.x2; }
+ double y2() const { return m_clip_box.y2; }
+
+ static bool auto_close() { return true; }
+ static bool auto_unclose() { return false; }
+
+ void reset();
+ void move_to(double x, double y);
+ void line_to(double x, double y);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ unsigned clipping_flags(double x, double y);
+
+ private:
+ rect_d m_clip_box;
+ double m_x1;
+ double m_y1;
+ unsigned m_clip_flags;
+ double m_x[4];
+ double m_y[4];
+ unsigned m_num_vertices;
+ unsigned m_vertex;
+ unsigned m_cmd;
+ };
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_vpgen_clip_polyline.h b/xs/src/agg/agg_vpgen_clip_polyline.h
new file mode 100644
index 000000000..b070a7759
--- /dev/null
+++ b/xs/src/agg/agg_vpgen_clip_polyline.h
@@ -0,0 +1,78 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VPGEN_CLIP_POLYLINE_INCLUDED
+#define AGG_VPGEN_CLIP_POLYLINE_INCLUDED
+
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //======================================================vpgen_clip_polyline
+ //
+ // See Implementation agg_vpgen_clip_polyline.cpp
+ //
+ class vpgen_clip_polyline
+ {
+ public:
+ vpgen_clip_polyline() :
+ m_clip_box(0, 0, 1, 1),
+ m_x1(0),
+ m_y1(0),
+ m_num_vertices(0),
+ m_vertex(0),
+ m_move_to(false)
+ {
+ }
+
+ void clip_box(double x1, double y1, double x2, double y2)
+ {
+ m_clip_box.x1 = x1;
+ m_clip_box.y1 = y1;
+ m_clip_box.x2 = x2;
+ m_clip_box.y2 = y2;
+ m_clip_box.normalize();
+ }
+
+ double x1() const { return m_clip_box.x1; }
+ double y1() const { return m_clip_box.y1; }
+ double x2() const { return m_clip_box.x2; }
+ double y2() const { return m_clip_box.y2; }
+
+ static bool auto_close() { return false; }
+ static bool auto_unclose() { return true; }
+
+ void reset();
+ void move_to(double x, double y);
+ void line_to(double x, double y);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ rect_d m_clip_box;
+ double m_x1;
+ double m_y1;
+ double m_x[2];
+ double m_y[2];
+ unsigned m_cmd[2];
+ unsigned m_num_vertices;
+ unsigned m_vertex;
+ bool m_move_to;
+ };
+
+}
+
+
+#endif
diff --git a/xs/src/agg/agg_vpgen_segmentator.h b/xs/src/agg/agg_vpgen_segmentator.h
new file mode 100644
index 000000000..29b3c9fa6
--- /dev/null
+++ b/xs/src/agg/agg_vpgen_segmentator.h
@@ -0,0 +1,61 @@
+//----------------------------------------------------------------------------
+// Anti-Grain Geometry - Version 2.4
+// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+//
+// Permission to copy, use, modify, sell and distribute this software
+// is granted provided this copyright notice appears in all copies.
+// This software is provided "as is" without express or implied
+// warranty, and with no claim as to its suitability for any purpose.
+//
+//----------------------------------------------------------------------------
+// Contact: mcseem@antigrain.com
+// mcseemagg@yahoo.com
+// http://www.antigrain.com
+//----------------------------------------------------------------------------
+
+#ifndef AGG_VPGEN_SEGMENTATOR_INCLUDED
+#define AGG_VPGEN_SEGMENTATOR_INCLUDED
+
+#include <math.h>
+#include "agg_basics.h"
+
+namespace agg
+{
+
+ //=======================================================vpgen_segmentator
+ //
+ // See Implementation agg_vpgen_segmentator.cpp
+ //
+ class vpgen_segmentator
+ {
+ public:
+ vpgen_segmentator() : m_approximation_scale(1.0) {}
+
+ void approximation_scale(double s) { m_approximation_scale = s; }
+ double approximation_scale() const { return m_approximation_scale; }
+
+ static bool auto_close() { return false; }
+ static bool auto_unclose() { return false; }
+
+ void reset() { m_cmd = path_cmd_stop; }
+ void move_to(double x, double y);
+ void line_to(double x, double y);
+ unsigned vertex(double* x, double* y);
+
+ private:
+ double m_approximation_scale;
+ double m_x1;
+ double m_y1;
+ double m_dx;
+ double m_dy;
+ double m_dl;
+ double m_ddl;
+ unsigned m_cmd;
+ };
+
+
+
+}
+
+#endif
+