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author | bubnikv <bubnikv@gmail.com> | 2018-08-15 14:51:40 +0300 |
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committer | bubnikv <bubnikv@gmail.com> | 2018-08-15 14:51:40 +0300 |
commit | 3b89717149664e5702fa1e0a153e54824e2793ff (patch) | |
tree | f90bfcbd698af6347bc5c5fa7776e39f04e05578 /xs/src/slic3r/GUI/3DScene.cpp | |
parent | f34252a27b810023186ebf116e91f19f8b70624f (diff) |
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
Changed the Point3 / Pointf3 to derive from the Eigen Vec3crd / Vec3d.
Replaced the Point::concide_with() method calls with == operator.
Reduced some compiler warnings.
Diffstat (limited to 'xs/src/slic3r/GUI/3DScene.cpp')
-rw-r--r-- | xs/src/slic3r/GUI/3DScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index 618cdbb1a..0c446806c 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -280,7 +280,7 @@ const Transform3f& GLVolume::world_matrix() const { m_world_mat = Transform3f::Identity(); m_world_mat.translate(Vec3f(m_origin.x(), m_origin.y(), 0)); - m_world_mat.rotate(Eigen::AngleAxisf(m_angle_z, Eigen::Vector3f::UnitZ())); + m_world_mat.rotate(Eigen::AngleAxisf(m_angle_z, Vec3f::UnitZ())); m_world_mat.scale(m_scale_factor); m_dirty = false; } |