diff options
author | bubnikv <bubnikv@gmail.com> | 2017-03-20 16:48:17 +0300 |
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committer | bubnikv <bubnikv@gmail.com> | 2017-03-20 16:48:17 +0300 |
commit | 039cd0ac5b137e967fcfbfa037af84af4b9280bb (patch) | |
tree | ccbbd0beb610db88a522362c6eaa476b6841c287 /xs/src/slic3r/GUI/GLShader.hpp | |
parent | 045de596e2ff1ad6d7cc44888d8e7bbc25b4c9f8 (diff) |
new GLShader.cpp,h
Diffstat (limited to 'xs/src/slic3r/GUI/GLShader.hpp')
-rw-r--r-- | xs/src/slic3r/GUI/GLShader.hpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/xs/src/slic3r/GUI/GLShader.hpp b/xs/src/slic3r/GUI/GLShader.hpp new file mode 100644 index 000000000..d91463f19 --- /dev/null +++ b/xs/src/slic3r/GUI/GLShader.hpp @@ -0,0 +1,38 @@ +#ifndef slic3r_GLShader_hpp_ +#define slic3r_GLShader_hpp_ + +#include "../../libslic3r/libslic3r.h" +#include "../../libslic3r/Point.hpp" + +namespace Slic3r { + +class GLShader +{ +public: + GLShader() : + fragment_program_id(0), + vertex_program_id(0), + shader_program_id(0) + {} + ~GLShader(); + + bool load(const char *fragment_shader, const char *vertex_shader); + void release(); + + int get_attrib_location(const char *name) const; + int get_uniform_location(const char *name) const; + + bool set_uniform(const char *name, float value) const; + + void enable() const; + void disable() const; + + unsigned int fragment_program_id; + unsigned int vertex_program_id; + unsigned int shader_program_id; + std::string last_error; +}; + +} + +#endif /* slic3r_GLShader_hpp_ */ |