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authorbubnikv <bubnikv@gmail.com>2018-07-16 18:07:49 +0300
committerbubnikv <bubnikv@gmail.com>2018-07-16 18:07:49 +0300
commit6dc1bf5c08b7935dfbc55d35dea31148d09732f8 (patch)
tree862e4d4149e6cd7fceb03208c3f3bcbfa1625301 /xs/src/slic3r/GUI/GLShader.hpp
parent0bbd1dbc4f80ee4909f84d91931c13d757ba0af7 (diff)
parentd99b484ac6e67f00666530a1d7b78e7506e2ce6c (diff)
Merge branch 'master' into stable
Diffstat (limited to 'xs/src/slic3r/GUI/GLShader.hpp')
-rw-r--r--xs/src/slic3r/GUI/GLShader.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/xs/src/slic3r/GUI/GLShader.hpp b/xs/src/slic3r/GUI/GLShader.hpp
index d91463f19..032640d8d 100644
--- a/xs/src/slic3r/GUI/GLShader.hpp
+++ b/xs/src/slic3r/GUI/GLShader.hpp
@@ -16,7 +16,9 @@ public:
{}
~GLShader();
- bool load(const char *fragment_shader, const char *vertex_shader);
+ bool load_from_text(const char *fragment_shader, const char *vertex_shader);
+ bool load_from_file(const char* fragment_shader_filename, const char* vertex_shader_filename);
+
void release();
int get_attrib_location(const char *name) const;