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authorbubnikv <bubnikv@gmail.com>2017-02-26 23:46:33 +0300
committerbubnikv <bubnikv@gmail.com>2017-02-26 23:46:33 +0300
commit25dfe7278c8fae5eab1b13aa71a095ce1caa4cc0 (patch)
tree30c7c58c0d19c968fe2098873b706a5e0ddc169d /xs
parent91af2ddd1e0d8e225ee553dcb184908a60c5550f (diff)
Initial rewrite of the file accessors from Perl to C++.
This is especially important for the extremely slow AMF parser. Also there is a new file handler for the Prusa Control 'PRUS' format.
Diffstat (limited to 'xs')
-rw-r--r--xs/Build.PL9
-rw-r--r--xs/MANIFEST11
-rw-r--r--xs/src/libslic3r/Format/AMF.cpp619
-rw-r--r--xs/src/libslic3r/Format/AMF.hpp15
-rw-r--r--xs/src/libslic3r/Format/OBJ.cpp79
-rw-r--r--xs/src/libslic3r/Format/OBJ.hpp14
-rw-r--r--xs/src/libslic3r/Format/PRUS.cpp306
-rw-r--r--xs/src/libslic3r/Format/PRUS.hpp14
-rw-r--r--xs/src/libslic3r/Format/STL.cpp58
-rw-r--r--xs/src/libslic3r/Format/STL.hpp17
-rw-r--r--xs/src/libslic3r/Format/objparser.cpp537
-rw-r--r--xs/src/libslic3r/Format/objparser.hpp109
-rw-r--r--xs/xsp/Model.xsp66
13 files changed, 1849 insertions, 5 deletions
diff --git a/xs/Build.PL b/xs/Build.PL
index 51d1a014f..7fa9c1b1a 100644
--- a/xs/Build.PL
+++ b/xs/Build.PL
@@ -33,14 +33,15 @@ my @early_includes = ();
my @INC = qw(-Isrc/libslic3r -Isrc/glew/include);
my @LIBS = $cpp_guess->is_msvc ? qw(-LIBPATH:src/libslic3r) : qw(-Lsrc/libslic3r);
-if ($ENV{SLIC3R_GUI})
+if ($ENV{SLIC3R_GUI} || $ENV{SLIC3R_PRUS})
{
print "Slic3r will be built with GUI support\n";
require Alien::wxWidgets;
Alien::wxWidgets->load;
push @INC, Alien::wxWidgets->include_path;
- push @cflags, qw(-DSLIC3R_GUI -DUNICODE), Alien::wxWidgets->defines, Alien::wxWidgets->c_flags;
- my $alienwx_libraries = Alien::wxWidgets->libraries(qw(gl html));
+ push @cflags, qw(-DSLIC3R_GUI) if $ENV{SLIC3R_GUI};
+ push @cflags, qw(-DSLIC3R_PRUS -DUNICODE), Alien::wxWidgets->defines, Alien::wxWidgets->c_flags;
+ my $alienwx_libraries = Alien::wxWidgets->libraries($ENV{SLIC3R_GUI} ? qw(gl html) : qw(base));
$alienwx_libraries =~ s/-L/-LIBPATH:/g if ($cpp_guess->is_msvc);
push @ldflags, Alien::wxWidgets->link_flags, $alienwx_libraries;
# push @early_includes, qw(slic3r/GUI/wxinit.h);
@@ -216,6 +217,8 @@ if ($cpp_guess->is_gcc) {
}
print "\n";
+print 'With @cflags: ', join(', ', map "\"$_\"", @cflags), "\n";
+print 'With @ldflags: ', join(', ', map "\"$_\"", @ldflags), "\n";
print 'With @INC: ', join(', ', map "\"$_\"", @INC), "\n";
print 'With @LIBS: ', join(', ', map "\"$_\"", @LIBS), "\n";
diff --git a/xs/MANIFEST b/xs/MANIFEST
index 2be8934c7..a6581c9da 100644
--- a/xs/MANIFEST
+++ b/xs/MANIFEST
@@ -50,6 +50,16 @@ src/libslic3r/Fill/FillRectilinear2.cpp
src/libslic3r/Fill/FillRectilinear2.hpp
src/libslic3r/Flow.cpp
src/libslic3r/Flow.hpp
+src/libslic3r/Format/AMF.cpp
+src/libslic3r/Format/AMF.hpp
+src/libslic3r/Format/OBJ.cpp
+src/libslic3r/Format/OBJ.hpp
+src/libslic3r/Format/objparser.cpp
+src/libslic3r/Format/objparser.hpp
+src/libslic3r/Format/PRUS.cpp
+src/libslic3r/Format/PRUS.hpp
+src/libslic3r/Format/STL.cpp
+src/libslic3r/Format/STL.hpp
src/libslic3r/GCode.cpp
src/libslic3r/GCode.hpp
src/libslic3r/GCode/CoolingBuffer.cpp
@@ -67,7 +77,6 @@ src/libslic3r/Geometry.hpp
src/libslic3r/Layer.cpp
src/libslic3r/Layer.hpp
src/libslic3r/LayerRegion.cpp
-src/libslic3r/LayerRegionFill.cpp
src/libslic3r/libslic3r.h
src/libslic3r/Line.cpp
src/libslic3r/Line.hpp
diff --git a/xs/src/libslic3r/Format/AMF.cpp b/xs/src/libslic3r/Format/AMF.cpp
new file mode 100644
index 000000000..0d19e25ad
--- /dev/null
+++ b/xs/src/libslic3r/Format/AMF.cpp
@@ -0,0 +1,619 @@
+#include <string.h>
+#include <map>
+#include <string>
+#include <expat/expat.h>
+
+#include "../libslic3r.h"
+#include "../Model.hpp"
+#include "AMF.hpp"
+
+#if 0
+// Enable debugging and assert in this file.
+#define DEBUG
+#define _DEBUG
+#undef NDEBUG
+#endif
+
+#include <assert.h>
+
+namespace Slic3r
+{
+
+struct AMFParserContext
+{
+ AMFParserContext(XML_Parser parser, Model *model) :
+ m_parser(parser),
+ m_model(*model),
+ m_object(nullptr),
+ m_volume(nullptr),
+ m_material(nullptr),
+ m_instance(nullptr)
+ {
+ m_path.reserve(12);
+ }
+
+ void stop()
+ {
+ XML_StopParser(m_parser, 0);
+ }
+
+ void startElement(const char *name, const char **atts);
+ void endElement(const char *name);
+ void endDocument();
+ void characters(const XML_Char *s, int len);
+
+ static void XMLCALL startElement(void *userData, const char *name, const char **atts)
+ {
+ AMFParserContext *ctx = (AMFParserContext*)userData;
+ ctx->startElement(name, atts);
+ }
+
+ static void XMLCALL endElement(void *userData, const char *name)
+ {
+ AMFParserContext *ctx = (AMFParserContext*)userData;
+ ctx->endElement(name);
+ }
+
+ /* s is not 0 terminated. */
+ static void XMLCALL characters(void *userData, const XML_Char *s, int len)
+ {
+ AMFParserContext *ctx = (AMFParserContext*)userData;
+ ctx->characters(s, len);
+ }
+
+ static const char* get_attribute(const char **atts, const char *id) {
+ if (atts == nullptr)
+ return nullptr;
+ while (*atts != nullptr) {
+ if (strcmp(*(atts ++), id) == 0)
+ return *atts;
+ ++ atts;
+ }
+ return nullptr;
+ }
+
+ enum AMFNodeType {
+ NODE_TYPE_INVALID = 0,
+ NODE_TYPE_UNKNOWN,
+ NODE_TYPE_AMF, // amf
+ // amf/metadata
+ NODE_TYPE_MATERIAL, // amf/material
+ // amf/material/metadata
+ NODE_TYPE_OBJECT, // amf/object
+ // amf/object/metadata
+ NODE_TYPE_MESH, // amf/object/mesh
+ NODE_TYPE_VERTICES, // amf/object/mesh/vertices
+ NODE_TYPE_VERTEX, // amf/object/mesh/vertices/vertex
+ NODE_TYPE_COORDINATES, // amf/object/mesh/vertices/vertex/coordinates
+ NODE_TYPE_COORDINATE_X, // amf/object/mesh/vertices/vertex/coordinates/x
+ NODE_TYPE_COORDINATE_Y, // amf/object/mesh/vertices/vertex/coordinates/y
+ NODE_TYPE_COORDINATE_Z, // amf/object/mesh/vertices/vertex/coordinates/z
+ NODE_TYPE_VOLUME, // amf/object/mesh/volume
+ // amf/object/mesh/volume/metadata
+ NODE_TYPE_TRIANGLE, // amf/object/mesh/volume/triangle
+ NODE_TYPE_VERTEX1, // amf/object/mesh/volume/triangle/v1
+ NODE_TYPE_VERTEX2, // amf/object/mesh/volume/triangle/v2
+ NODE_TYPE_VERTEX3, // amf/object/mesh/volume/triangle/v3
+ NODE_TYPE_CONSTELLATION, // amf/constellation
+ NODE_TYPE_INSTANCE, // amf/constellation/instance
+ NODE_TYPE_DELTAX, // amf/constellation/instance/deltax
+ NODE_TYPE_DELTAY, // amf/constellation/instance/deltay
+ NODE_TYPE_RZ, // amf/constellation/instance/rz
+ NODE_TYPE_METADATA, // anywhere under amf/*/metadata
+ };
+
+ struct Instance {
+ Instance() : deltax_set(false), deltay_set(false), rz_set(false) {}
+ // Shift in the X axis.
+ float deltax;
+ bool deltax_set;
+ // Shift in the Y axis.
+ float deltay;
+ bool deltay_set;
+ // Rotation around the Z axis.
+ float rz;
+ bool rz_set;
+ };
+
+ struct Object {
+ Object() : idx(-1) {}
+ int idx;
+ std::vector<Instance> instances;
+ };
+
+ // Current Expat XML parser instance.
+ XML_Parser m_parser;
+ // Model to receive objects extracted from an AMF file.
+ Model &m_model;
+ // Current parsing path in the XML file.
+ std::vector<AMFNodeType> m_path;
+ // Current object allocated for an amf/object XML subtree.
+ ModelObject *m_object;
+ // Map from obect name to object idx & instances.
+ std::map<std::string, Object> m_object_instances_map;
+ // Vertices parsed for the current m_object.
+ std::vector<float> m_object_vertices;
+ // Current volume allocated for an amf/object/mesh/volume subtree.
+ ModelVolume *m_volume;
+ // Faces collected for the current m_volume.
+ std::vector<int> m_volume_facets;
+ // Current material allocated for an amf/metadata subtree.
+ ModelMaterial *m_material;
+ // Current instance allocated for an amf/constellation/instance subtree.
+ Instance *m_instance;
+ // Generic string buffer for vertices, face indices, metadata etc.
+ std::string m_value[3];
+};
+
+void AMFParserContext::startElement(const char *name, const char **atts)
+{
+ AMFNodeType node_type_new = NODE_TYPE_UNKNOWN;
+ switch (m_path.size()) {
+ case 0:
+ // An AMF file must start with an <amf> tag.
+ node_type_new = NODE_TYPE_AMF;
+ if (strcmp(name, "amf") != 0)
+ this->stop();
+ break;
+ case 1:
+ if (strcmp(name, "metadata") == 0) {
+ const char *type = get_attribute(atts, "type");
+ if (type != nullptr) {
+ m_value[0] = type;
+ node_type_new = NODE_TYPE_METADATA;
+ }
+ } else if (strcmp(name, "material") == 0) {
+ const char *material_id = get_attribute(atts, "id");
+ m_material = m_model.add_material((material_id == nullptr) ? "_" : material_id);
+ node_type_new = NODE_TYPE_MATERIAL;
+ } else if (strcmp(name, "object") == 0) {
+ const char *object_id = get_attribute(atts, "id");
+ if (object_id == nullptr)
+ this->stop();
+ else {
+ assert(m_object_vertices.empty());
+ m_object = m_model.add_object();
+ m_object_instances_map[object_id].idx = int(m_model.objects.size())-1;
+ node_type_new = NODE_TYPE_OBJECT;
+ }
+ } else if (strcmp(name, "constellation") == 0) {
+ node_type_new = NODE_TYPE_CONSTELLATION;
+ }
+ break;
+ case 2:
+ if (strcmp(name, "metadata") == 0) {
+ if (m_path[1] == NODE_TYPE_MATERIAL || m_path[1] == NODE_TYPE_OBJECT) {
+ m_value[0] = get_attribute(atts, "type");
+ node_type_new = NODE_TYPE_METADATA;
+ }
+ } else if (strcmp(name, "mesh") == 0) {
+ if (m_path[1] == NODE_TYPE_OBJECT)
+ node_type_new = NODE_TYPE_MESH;
+ } else if (strcmp(name, "instance") == 0) {
+ if (m_path[1] == NODE_TYPE_CONSTELLATION) {
+ const char *object_id = get_attribute(atts, "objectid");
+ if (object_id == nullptr)
+ this->stop();
+ else {
+ m_object_instances_map[object_id].instances.push_back(AMFParserContext::Instance());
+ m_instance = &m_object_instances_map[object_id].instances.back();
+ node_type_new = NODE_TYPE_INSTANCE;
+ }
+ }
+ else
+ this->stop();
+ }
+ break;
+ case 3:
+ if (m_path[2] == NODE_TYPE_MESH) {
+ assert(m_object);
+ if (strcmp(name, "vertices") == 0)
+ node_type_new = NODE_TYPE_VERTICES;
+ else if (strcmp(name, "volume") == 0) {
+ assert(! m_volume);
+ m_volume = m_object->add_volume(TriangleMesh());
+ node_type_new = NODE_TYPE_VOLUME;
+ }
+ } else if (m_path[2] == NODE_TYPE_INSTANCE) {
+ assert(m_instance);
+ if (strcmp(name, "deltax") == 0)
+ node_type_new = NODE_TYPE_DELTAX;
+ else if (strcmp(name, "deltay") == 0)
+ node_type_new = NODE_TYPE_DELTAY;
+ else if (strcmp(name, "rz") == 0)
+ node_type_new = NODE_TYPE_RZ;
+ }
+ break;
+ case 4:
+ if (m_path[3] == NODE_TYPE_VERTICES) {
+ if (strcmp(name, "vertex") == 0)
+ node_type_new = NODE_TYPE_VERTEX;
+ } else if (m_path[3] == NODE_TYPE_VOLUME) {
+ if (strcmp(name, "metadata") == 0) {
+ const char *type = get_attribute(atts, "type");
+ if (type == nullptr)
+ this->stop();
+ else {
+ m_value[0] = type;
+ node_type_new = NODE_TYPE_METADATA;
+ }
+ } else if (strcmp(name, "triangle") == 0)
+ node_type_new = NODE_TYPE_TRIANGLE;
+ }
+ break;
+ case 5:
+ if (strcmp(name, "coordinates") == 0) {
+ if (m_path[4] == NODE_TYPE_VERTEX) {
+ node_type_new = NODE_TYPE_COORDINATES;
+ } else
+ this->stop();
+ } else if (name[0] == 'v' && name[1] >= '1' && name[1] <= '3' && name[2] == 0) {
+ if (m_path[4] == NODE_TYPE_TRIANGLE) {
+ node_type_new = AMFNodeType(NODE_TYPE_VERTEX1 + name[1] - '1');
+ } else
+ this->stop();
+ }
+ break;
+ case 6:
+ if ((name[0] == 'x' || name[0] == 'y' || name[0] == 'z') && name[1] == 0) {
+ if (m_path[5] == NODE_TYPE_COORDINATES)
+ node_type_new = AMFNodeType(NODE_TYPE_COORDINATE_X + name[0] - 'x');
+ else
+ this->stop();
+ }
+ break;
+ default:
+ break;
+ }
+
+ m_path.push_back(node_type_new);
+}
+
+void AMFParserContext::characters(const XML_Char *s, int len)
+{
+ if (m_path.back() == NODE_TYPE_METADATA) {
+ m_value[1].append(s, len);
+ }
+ else
+ {
+ switch (m_path.size()) {
+ case 4:
+ if (m_path.back() == NODE_TYPE_DELTAX || m_path.back() == NODE_TYPE_DELTAY || m_path.back() == NODE_TYPE_RZ)
+ m_value[0].append(s, len);
+ break;
+ case 6:
+ switch (m_path.back()) {
+ case NODE_TYPE_VERTEX1: m_value[0].append(s, len); break;
+ case NODE_TYPE_VERTEX2: m_value[1].append(s, len); break;
+ case NODE_TYPE_VERTEX3: m_value[2].append(s, len); break;
+ default: break;
+ }
+ case 7:
+ switch (m_path.back()) {
+ case NODE_TYPE_COORDINATE_X: m_value[0].append(s, len); break;
+ case NODE_TYPE_COORDINATE_Y: m_value[1].append(s, len); break;
+ case NODE_TYPE_COORDINATE_Z: m_value[2].append(s, len); break;
+ default: break;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+void AMFParserContext::endElement(const char *name)
+{
+ switch (m_path.back()) {
+
+ // Constellation transformation:
+ case NODE_TYPE_DELTAX:
+ assert(m_instance);
+ m_instance->deltax = float(atof(m_value[0].c_str()));
+ m_instance->deltax_set = true;
+ m_value[0].clear();
+ break;
+ case NODE_TYPE_DELTAY:
+ assert(m_instance);
+ m_instance->deltay = float(atof(m_value[0].c_str()));
+ m_instance->deltay_set = true;
+ m_value[0].clear();
+ break;
+ case NODE_TYPE_RZ:
+ assert(m_instance);
+ m_instance->rz = float(atof(m_value[0].c_str()));
+ m_instance->rz_set = true;
+ m_value[0].clear();
+ break;
+
+ // Object vertices:
+ case NODE_TYPE_VERTEX:
+ assert(m_object);
+ // Parse the vertex data
+ m_object_vertices.emplace_back(atof(m_value[0].c_str()));
+ m_object_vertices.emplace_back(atof(m_value[1].c_str()));
+ m_object_vertices.emplace_back(atof(m_value[2].c_str()));
+ m_value[0].clear();
+ m_value[1].clear();
+ m_value[2].clear();
+ break;
+
+ // Faces of the current volume:
+ case NODE_TYPE_TRIANGLE:
+ assert(m_object && m_volume);
+ m_volume_facets.push_back(atoi(m_value[0].c_str()));
+ m_volume_facets.push_back(atoi(m_value[1].c_str()));
+ m_volume_facets.push_back(atoi(m_value[2].c_str()));
+ m_value[0].clear();
+ m_value[1].clear();
+ m_value[2].clear();
+ break;
+
+ // Closing the current volume. Create an STL from m_volume_facets pointing to m_object_vertices.
+ case NODE_TYPE_VOLUME:
+ {
+ assert(m_object && m_volume);
+ stl_file &stl = m_volume->mesh.stl;
+ stl.stats.type = inmemory;
+ stl.stats.number_of_facets = int(m_volume_facets.size() / 3);
+ stl.stats.original_num_facets = stl.stats.number_of_facets;
+ stl_allocate(&stl);
+ for (size_t i = 0; i < m_volume_facets.size();) {
+ stl_facet &facet = stl.facet_start[i/3];
+ for (unsigned int v = 0; v < 3; ++ v)
+ memcpy(&facet.vertex[v].x, &m_object_vertices[m_volume_facets[i ++] * 3], 3 * sizeof(float));
+ }
+ stl_get_size(&stl);
+ m_volume->mesh.repair();
+ m_volume_facets.clear();
+ m_volume = nullptr;
+ break;
+ }
+
+ case NODE_TYPE_OBJECT:
+ assert(m_object);
+ m_object_vertices.clear();
+ m_object = nullptr;
+ break;
+
+ case NODE_TYPE_MATERIAL:
+ assert(m_material);
+ m_material = nullptr;
+ break;
+
+ case NODE_TYPE_INSTANCE:
+ assert(m_instance);
+ m_instance = nullptr;
+ break;
+
+ case NODE_TYPE_METADATA:
+ if (strncmp(m_value[0].c_str(), "slic3r.", 7) == 0) {
+ const char *opt_key = m_value[0].c_str() + 7;
+ if (print_config_def.options.find(opt_key) != print_config_def.options.end()) {
+ DynamicPrintConfig *config = nullptr;
+ if (m_path.size() == 3) {
+ if (m_path[1] == NODE_TYPE_MATERIAL && m_material)
+ config = &m_material->config;
+ else if (m_path[1] == NODE_TYPE_OBJECT && m_object)
+ config = &m_object->config;
+ } else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME && m_volume)
+ config = &m_volume->config;
+ if (config)
+ config->set_deserialize(opt_key, m_value[1]);
+ } else if (m_path.size() == 3 && m_path[1] == NODE_TYPE_OBJECT && m_object && strcmp(opt_key, "layer_height_profile") == 0) {
+ // Parse object's layer height profile, a semicolon separated list of floats.
+ char *p = const_cast<char*>(m_value[1].c_str());
+ for (;;) {
+ char *end = strchr(p, ';');
+ if (end != nullptr)
+ *end = 0;
+ m_object->layer_height_profile.push_back(float(atof(p)));
+ if (end == nullptr)
+ break;
+ p = end + 1;
+ }
+ m_object->layer_height_profile_valid = true;
+ } else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME && m_volume && strcmp(opt_key, "modifier") == 0) {
+ // Is this volume a modifier volume?
+ m_volume->modifier = atoi(m_value[1].c_str()) == 1;
+ }
+ } else if (m_path.size() == 3) {
+ if (m_path[1] == NODE_TYPE_MATERIAL) {
+ if (m_material)
+ m_material->attributes[m_value[0]] = m_value[1];
+ } else if (m_path[1] == NODE_TYPE_OBJECT) {
+ if (m_object && m_value[0] == "name")
+ m_object->name = std::move(m_value[1]);
+ }
+ } else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME) {
+ if (m_volume && m_value[0] == "name")
+ m_volume->name = std::move(m_value[1]);
+ }
+ m_value[0].clear();
+ m_value[1].clear();
+ break;
+ default:
+ break;
+ }
+
+ m_path.pop_back();
+}
+
+void AMFParserContext::endDocument()
+{
+ for (const auto &object : m_object_instances_map) {
+ if (object.second.idx == -1) {
+ printf("Undefined object %s referenced in constellation\n", object.first.c_str());
+ continue;
+ }
+ for (const Instance &instance : object.second.instances)
+ if (instance.deltax_set && instance.deltay_set) {
+ ModelInstance *mi = m_model.objects[object.second.idx]->add_instance();
+ mi->offset.x = instance.deltax;
+ mi->offset.y = instance.deltay;
+ mi->rotation = instance.rz_set ? instance.rz : 0.f;
+ }
+ }
+}
+
+// Load an AMF file into a provided model.
+bool load_amf(const char *path, Model *model)
+{
+ XML_Parser parser = XML_ParserCreate(nullptr); // encoding
+ if (! parser) {
+ printf("Couldn't allocate memory for parser\n");
+ return false;
+ }
+
+ FILE *pFile = ::fopen(path, "rt");
+ if (pFile == nullptr) {
+ printf("Cannot open file %s\n", path);
+ return false;
+ }
+
+ AMFParserContext ctx(parser, model);
+ XML_SetUserData(parser, (void*)&ctx);
+ XML_SetElementHandler(parser, AMFParserContext::startElement, AMFParserContext::endElement);
+ XML_SetCharacterDataHandler(parser, AMFParserContext::characters);
+
+ char buff[8192];
+ bool result = false;
+ for (;;) {
+ int len = (int)fread(buff, 1, 8192, pFile);
+ if (ferror(pFile)) {
+ printf("AMF parser: Read error\n");
+ break;
+ }
+ int done = feof(pFile);
+ if (XML_Parse(parser, buff, len, done) == XML_STATUS_ERROR) {
+ printf("AMF parser: Parse error at line %u:\n%s\n",
+ XML_GetCurrentLineNumber(parser),
+ XML_ErrorString(XML_GetErrorCode(parser)));
+ break;
+ }
+ if (done) {
+ result = true;
+ break;
+ }
+ }
+
+ XML_ParserFree(parser);
+ ::fclose(pFile);
+
+ if (result)
+ ctx.endDocument();
+ return result;
+}
+
+bool store_amf(const char *path, Model *model)
+{
+ FILE *file = ::fopen(path, "wb");
+ if (file == nullptr)
+ return false;
+
+ fprintf(file, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
+ fprintf(file, "<amf unit=\"millimeter\">\n");
+ fprintf(file, "<metadata type=\"cad\">Slic3r %s</metadata>\n", SLIC3R_VERSION);
+ for (const auto &material : model->materials) {
+ if (material.first.empty())
+ continue;
+ // note that material-id must never be 0 since it's reserved by the AMF spec
+ fprintf(file, " <material id=\"%s\">\n", material.first.c_str());
+ for (const auto &attr : material.second->attributes)
+ fprintf(file, " <metadata type=\"%s\">%s</metadata>\n", attr.first.c_str(), attr.second.c_str());
+ for (const std::string &key : material.second->config.keys())
+ fprintf(file, " <metadata type=\"slic3r.%s\">%s</metadata>\n", key.c_str(), material.second->config.serialize(key));
+ fprintf(file, " </material>\n");
+ }
+ std::string instances;
+ for (size_t object_id = 0; object_id < model->objects.size(); ++ object_id) {
+ ModelObject *object = model->objects[object_id];
+ fprintf(file, " <object id=\"%d\">\n", object_id);
+ for (const std::string &key : object->config.keys())
+ fprintf(file, " <metadata type=\"slic3r.%s\">%s</metadata>\n", key.c_str(), object->config.serialize(key));
+ if (! object->name.empty())
+ fprintf(file, " <metadata type=\"name\">%s</metadata>\n", object->name.c_str());
+ std::vector<double> layer_height_profile = object->layer_height_profile_valid ? object->layer_height_profile : std::vector<double>();
+ if (layer_height_profile.size() >= 4 && (layer_height_profile.size() % 2) == 0) {
+ // Store the layer height profile as a single semicolon separated list.
+ fprintf(file, " <metadata type=\"slic3r.layer_height_profile\">");
+ fprintf(file, "%f", layer_height_profile.front());
+ for (size_t i = 1; i < layer_height_profile.size(); ++ i)
+ fprintf(file, ",%f", layer_height_profile[i]);
+ fprintf(file, "\n </metadata>\n");
+ }
+ //FIXME Store the layer height ranges (ModelObject::layer_height_ranges)
+ fprintf(file, " <mesh>\n");
+ fprintf(file, " <vertices>\n");
+ std::vector<int> vertices_offsets;
+ int num_vertices = 0;
+ for (ModelVolume *volume : object->volumes) {
+ vertices_offsets.push_back(num_vertices);
+ if (! volume->mesh.repaired)
+ CONFESS("store_amf() requires repair()");
+ auto &stl = volume->mesh.stl;
+ if (stl.v_shared == nullptr)
+ stl_generate_shared_vertices(&stl);
+ for (size_t i = 0; i < stl.stats.shared_vertices; ++ i) {
+ fprintf(file, " <vertex>\n");
+ fprintf(file, " <coordinates>\n");
+ fprintf(file, " <x>%s</x>\n", stl.v_shared[i].x);
+ fprintf(file, " <y>%s</y>\n", stl.v_shared[i].x);
+ fprintf(file, " <z>%s</z>\n", stl.v_shared[i].x);
+ fprintf(file, " </coordinates>\n");
+ fprintf(file, " </vertex>\n");
+ }
+ num_vertices += stl.stats.shared_vertices;
+ }
+ fprintf(file, " </vertices>\n");
+ for (size_t i_volume = 0; i_volume < object->volumes.size(); ++ i_volume) {
+ ModelVolume *volume = object->volumes[i_volume];
+ int vertices_offset = vertices_offsets[i_volume];
+ if (volume->material_id().empty())
+ fprintf(file, " <volume>\n");
+ else
+ fprintf(file, " <volume materialid=\"%s\">\n", volume->material_id().c_str());
+ for (const std::string &key : volume->config.keys())
+ fprintf(file, " <metadata type=\"slic3r.%s\">%s</metadata>\n", key.c_str(), volume->config.serialize(key));
+ if (! volume->name.empty())
+ fprintf(file, " <metadata type=\"name\">%s</metadata>\n", volume->name.c_str());
+ if (volume->modifier)
+ fprintf(file, " <metadata type=\"slic3r.modifier\">1</metadata>\n");
+ for (int i = 0; i < volume->mesh.stl.stats.number_of_facets; ++ i) {
+ fprintf(file, " <triangle>\n");
+ for (int j = 0; j < 3; ++ j)
+ fprintf(file, " <v%d>%d</v%d>\n", j, volume->mesh.stl.v_indices[i].vertex[j] + vertices_offset, j);
+ fprintf(file, " </triangle>\n");
+ }
+ fprintf(file, " </volume>\n");
+ }
+ fprintf(file, " </mesh>\n");
+ fprintf(file, " </object>\n");
+ if (! object->instances.empty()) {
+ for (ModelInstance *instance : object->instances) {
+ char buf[512];
+ sprintf(buf,
+ " <instance objectid=\"%d\">\n"
+ " <deltax>%s</deltax>\n"
+ " <deltay>%s</deltay>\n"
+ " <rz>%s</rz>\n"
+ " </instance>\n",
+ object_id,
+ instance->offset.x,
+ instance->offset.x,
+ instance->rotation);
+ //FIXME missing instance->scaling_factor
+ instances.append(buf);
+ }
+ }
+ }
+ if (! instances.empty()) {
+ fprintf(file, " <constellation id=\"1\">\n");
+ fwrite(instances.data(), instances.size(), 1, file);
+ fprintf(file, " </constellation>\n");
+ }
+ fprintf(file, "</amf>\n");
+ fclose(file);
+ return true;
+}
+
+}; // namespace Slic3r
diff --git a/xs/src/libslic3r/Format/AMF.hpp b/xs/src/libslic3r/Format/AMF.hpp
new file mode 100644
index 000000000..e58ce2f0f
--- /dev/null
+++ b/xs/src/libslic3r/Format/AMF.hpp
@@ -0,0 +1,15 @@
+#ifndef slic3r_Format_AMF_hpp_
+#define slic3r_Format_AMF_hpp_
+
+namespace Slic3r {
+
+class Model;
+
+// Load an AMF file into a provided model.
+extern bool load_amf(const char *path, Model *model);
+
+extern bool store_amf(const char *path, Model *model);
+
+}; // namespace Slic3r
+
+#endif /* slic3r_Format_AMF_hpp_ */ \ No newline at end of file
diff --git a/xs/src/libslic3r/Format/OBJ.cpp b/xs/src/libslic3r/Format/OBJ.cpp
new file mode 100644
index 000000000..b79587d88
--- /dev/null
+++ b/xs/src/libslic3r/Format/OBJ.cpp
@@ -0,0 +1,79 @@
+#include "../libslic3r.h"
+#include "../Model.hpp"
+#include "../TriangleMesh.hpp"
+
+#include "OBJ.hpp"
+#include "objparser.hpp"
+
+#include <string>
+
+#ifdef _WIN32
+#define DIR_SEPARATOR '\\'
+#else
+#define DIR_SEPARATOR '/'
+#endif
+
+namespace Slic3r {
+
+bool load_obj(const char *path, Model *model, const char *object_name_in)
+{
+ // Parse the OBJ file.
+ ObjParser::ObjData data;
+ if (! ObjParser::objparse(path, data)) {
+// die "Failed to parse $file\n" if !-e $path;
+ return false;
+ }
+
+ // Count the faces and verify, that all faces are triangular.
+ size_t num_faces = 0;
+ for (size_t i = 0; i < data.vertices.size(); ) {
+ size_t j = i;
+ for (; j < data.vertices.size() && data.vertices[j].coordIdx != -1; ++ j) ;
+ if (i == j)
+ continue;
+ if (j - i != 3) {
+ // Non-triangular faces are not supported as of now.
+ return false;
+ }
+ num_faces ++;
+ i = j;
+ }
+
+ // Convert ObjData into STL.
+ TriangleMesh mesh;
+ stl_file &stl = mesh.stl;
+ stl.stats.type = inmemory;
+ stl.stats.number_of_facets = num_faces;
+ stl.stats.original_num_facets = num_faces;
+ stl_allocate(&stl);
+ size_t i_face = 0;
+ for (size_t i = 0; i < data.vertices.size(); ++ i) {
+ if (data.vertices[i].coordIdx == -1)
+ continue;
+ stl_facet &facet = stl.facet_start[i_face ++];
+ for (unsigned int v = 0; v < 3; ++ v) {
+ const ObjParser::ObjVertex &vertex = data.vertices[i++];
+ memcpy(&facet.vertex[v].x, &data.coordinates[vertex.coordIdx*4], 3 * sizeof(float));
+ if (vertex.normalIdx != -1)
+ memcpy(&facet.normal.x, &data.normals[vertex.normalIdx*3], 3 * sizeof(float));
+ }
+ }
+ stl_get_size(&stl);
+ mesh.repair();
+ if (mesh.facets_count() == 0) {
+ // die "This STL file couldn't be read because it's empty.\n"
+ return false;
+ }
+
+ std::string object_name;
+ if (object_name_in == nullptr) {
+ const char *last_slash = strrchr(path, DIR_SEPARATOR);
+ object_name.assign((last_slash == nullptr) ? path : last_slash + 1);
+ } else
+ object_name.assign(object_name_in);
+
+ model->add_object(object_name.c_str(), path, std::move(mesh));
+ return true;
+}
+
+}; // namespace Slic3r
diff --git a/xs/src/libslic3r/Format/OBJ.hpp b/xs/src/libslic3r/Format/OBJ.hpp
new file mode 100644
index 000000000..9a8790bff
--- /dev/null
+++ b/xs/src/libslic3r/Format/OBJ.hpp
@@ -0,0 +1,14 @@
+#ifndef slic3r_Format_OBJ_hpp_
+#define slic3r_Format_OBJ_hpp_
+
+namespace Slic3r {
+
+class TriangleMesh;
+class Model;
+
+// Load an OBJ file into a provided model.
+extern bool load_obj(const char *path, Model *model, const char *object_name = nullptr);
+
+}; // namespace Slic3r
+
+#endif /* slic3r_Format_OBJ_hpp_ */
diff --git a/xs/src/libslic3r/Format/PRUS.cpp b/xs/src/libslic3r/Format/PRUS.cpp
new file mode 100644
index 000000000..d21a5537d
--- /dev/null
+++ b/xs/src/libslic3r/Format/PRUS.cpp
@@ -0,0 +1,306 @@
+#ifdef SLIC3R_PRUS
+
+#include <string.h>
+
+#include <wx/string.h>
+#include <wx/wfstream.h>
+#include <wx/zipstrm.h>
+
+#include "../libslic3r.h"
+#include "../Model.hpp"
+
+#include "PRUS.hpp"
+
+#if 0
+// Enable debugging and assert in this file.
+#define DEBUG
+#define _DEBUG
+#undef NDEBUG
+#endif
+
+#include <assert.h>
+
+namespace Slic3r
+{
+
+struct StlHeader
+{
+ char comment[80];
+ uint32_t nTriangles;
+};
+
+// Buffered line reader for the wxInputStream.
+class LineReader
+{
+public:
+ LineReader(wxInputStream &input_stream, const char *initial_data, int initial_len) :
+ m_input_stream(input_stream),
+ m_pos(0),
+ m_len(initial_len)
+ {
+ assert(initial_len >= 0 && initial_len < m_bufsize);
+ memcpy(m_buffer, initial_data, initial_len);
+ }
+
+ const char* next_line() {
+ for (;;) {
+ // Skip empty lines.
+ while (m_pos < m_len && (m_buffer[m_pos] == '\r' || m_buffer[m_pos] == '\n'))
+ ++ m_pos;
+ if (m_pos == m_len) {
+ // Empty buffer, fill it from the input stream.
+ m_pos = 0;
+ m_input_stream.Read(m_buffer, m_bufsize - 1);
+ m_len = m_input_stream.LastRead();
+ assert(m_len >= 0 && m_len < m_bufsize);
+ if (m_len == 0)
+ // End of file.
+ return nullptr;
+ // Skip empty lines etc.
+ continue;
+ }
+ // The buffer is nonempty and it does not start with end of lines. Find the first end of line.
+ int end = m_pos + 1;
+ while (end < m_len && m_buffer[end] != '\r' && m_buffer[end] != '\n')
+ ++ end;
+ if (end == m_len && ! m_input_stream.Eof() && m_len < m_bufsize) {
+ // Move the buffer content to the buffer start and fill the rest of the buffer.
+ assert(m_pos > 0);
+ memmove(m_buffer, m_buffer + m_pos, m_len - m_pos);
+ m_len -= m_pos;
+ assert(m_len >= 0 && m_len < m_bufsize);
+ m_pos = 0;
+ m_input_stream.Read(m_buffer + m_len, m_bufsize - 1 - m_len);
+ int new_data = m_input_stream.LastRead();
+ if (new_data > 0) {
+ m_len += new_data;
+ assert(m_len >= 0 && m_len < m_bufsize);
+ continue;
+ }
+ }
+ char *ptr_out = m_buffer + m_pos;
+ m_pos = end + 1;
+ m_buffer[end] = 0;
+ if (m_pos >= m_len) {
+ m_pos = 0;
+ m_len = 0;
+ }
+ return ptr_out;
+ }
+ }
+
+ int next_line_scanf(char *format, ...)
+ {
+ const char *line = next_line();
+ if (line == nullptr)
+ return -1;
+ int result;
+ va_list arglist;
+ va_start(arglist, format);
+ result = vsscanf(line, format, arglist);
+ va_end(arglist);
+ return result;
+ }
+
+private:
+ wxInputStream &m_input_stream;
+ static const int m_bufsize = 4096;
+ char m_buffer[m_bufsize];
+ int m_pos = 0;
+ int m_len = 0;
+};
+
+// Load a PrusaControl project file into a provided model.
+bool load_prus(const char *path, Model *model)
+{
+ // To receive the content of the zipped 'scene.xml' file.
+ std::vector<char> scene_xml_data;
+ wxFFileInputStream in(path);
+ wxZipInputStream zip(in);
+ std::unique_ptr<wxZipEntry> entry;
+ size_t num_models = 0;
+ while (entry.reset(zip.GetNextEntry()), entry.get() != NULL) {
+ wxString name = entry->GetName();
+ if (name == "scene.xml") {
+ if (! scene_xml_data.empty()) {
+ // scene.xml has been found more than once in the archive.
+ return false;
+ }
+ size_t size_last = 0;
+ size_t size_incr = 4096;
+ scene_xml_data.resize(size_incr);
+ while (! zip.Read(scene_xml_data.data() + size_last, size_incr).Eof()) {
+ size_last += zip.LastRead();
+ if (scene_xml_data.size() < size_last + size_incr)
+ scene_xml_data.resize(size_last + size_incr);
+ }
+ size_last += size_last + zip.LastRead();
+ if (scene_xml_data.size() == size_last)
+ scene_xml_data.resize(size_last + 1);
+ else if (scene_xml_data.size() > size_last + 1)
+ scene_xml_data.erase(scene_xml_data.begin() + size_last + 1, scene_xml_data.end());
+ scene_xml_data[size_last] = 0;
+ }
+ else if (name.EndsWith(".stl") || name.EndsWith(".STL")) {
+ // Find the model entry in the XML data.
+ const wxScopedCharBuffer name_utf8 = name.ToUTF8();
+ char model_name_tag[1024];
+ sprintf(model_name_tag, "<model name=\"%s\">", name_utf8.data());
+ const char *model_xml = strstr(scene_xml_data.data(), model_name_tag);
+ float trafo[3][4] = { 0 };
+ bool trafo_set = false;
+ if (model_xml != nullptr) {
+ model_xml += strlen(model_name_tag);
+ const char *position_tag = "<position>";
+ const char *position_xml = strstr(model_xml, position_tag);
+ const char *rotation_tag = "<rotation>";
+ const char *rotation_xml = strstr(model_xml, rotation_tag);
+ const char *scale_tag = "<scale>";
+ const char *scale_xml = strstr(model_xml, scale_tag);
+ float position[3], rotation[3][3], scale[3][3];
+ if (position_xml != nullptr && rotation_xml != nullptr && scale_xml != nullptr &&
+ sscanf(position_xml+strlen(position_tag),
+ "[%f, %f, %f]", position, position+1, position+2) == 3 &&
+ sscanf(rotation_xml+strlen(rotation_tag),
+ "[[%f, %f, %f], [%f, %f, %f], [%f, %f, %f]]",
+ rotation[0], rotation[0]+1, rotation[0]+2,
+ rotation[1], rotation[1]+1, rotation[1]+2,
+ rotation[2], rotation[2]+1, rotation[2]+2) == 9 &&
+ sscanf(scale_xml+strlen(scale_tag),
+ "[[%f, %f, %f], [%f, %f, %f], [%f, %f, %f]]",
+ scale[0], scale[0]+1, scale[0]+2,
+ scale[1], scale[1]+1, scale[1]+2,
+ scale[2], scale[2]+1, scale[2]+2) == 9) {
+ for (size_t r = 0; r < 3; ++ r) {
+ for (size_t c = 0; c < 3; ++ c) {
+ for (size_t i = 0; i < 3; ++ i)
+ trafo[r][c] += rotation[r][i]*scale[i][c];
+ }
+ trafo[r][3] = position[r];
+ }
+ trafo_set = true;
+ }
+ }
+ if (trafo_set) {
+ // Extract the STL.
+ StlHeader header;
+ bool stl_ascii = false;
+ if (!zip.Read((void*)&header, sizeof(StlHeader)).Eof()) {
+ if (strncmp(header.comment, "solid ", 6) == 0)
+ stl_ascii = true;
+ else {
+ // Header has been extracted. Now read the faces.
+ TriangleMesh mesh;
+ stl_file &stl = mesh.stl;
+ stl.error = 0;
+ stl.stats.type = inmemory;
+ stl.stats.number_of_facets = header.nTriangles;
+ stl.stats.original_num_facets = header.nTriangles;
+ stl_allocate(&stl);
+ if (zip.ReadAll((void*)stl.facet_start, 50 * header.nTriangles)) {
+ // All the faces have been read.
+ stl_get_size(&stl);
+ mesh.repair();
+ // Transform the model.
+ stl_transform(&stl, &trafo[0][0]);
+ // Add a mesh to a model.
+ if (mesh.facets_count() > 0) {
+ model->add_object(name_utf8.data(), path, std::move(mesh));
+ ++ num_models;
+ }
+ }
+ }
+ } else
+ stl_ascii = true;
+ if (stl_ascii) {
+ // Try to parse ASCII STL.
+ char normal_buf[3][32];
+ stl_facet facet;
+ std::vector<stl_facet> facets;
+ LineReader line_reader(zip, (char*)&header, zip.LastRead());
+ std::string solid_name;
+ facet.extra[0] = facet.extra[1] = 0;
+ for (;;) {
+ const char *line = line_reader.next_line();
+ if (line == nullptr)
+ // End of file.
+ break;
+ if (strncmp(line, "solid", 5) == 0) {
+ // Opening the "solid" block.
+ if (! solid_name.empty()) {
+ // Error, solid block is already open.
+ facets.clear();
+ break;
+ }
+ solid_name = line + 5;
+ if (solid_name.empty())
+ solid_name = "unknown";
+ continue;
+ }
+ if (strncmp(line, "endsolid", 8) == 0) {
+ // Closing the "solid" block.
+ if (solid_name.empty()) {
+ // Error, no solid block is open.
+ facets.clear();
+ break;
+ }
+ solid_name.clear();
+ continue;
+ }
+ // Line has to start with the word solid.
+ int res_normal = sscanf(line, " facet normal %31s %31s %31s", normal_buf[0], normal_buf[1], normal_buf[2]);
+ assert(res_normal == 3);
+ int res_outer_loop = line_reader.next_line_scanf(" outer loop");
+ assert(res_outer_loop == 0);
+ int res_vertex1 = line_reader.next_line_scanf(" vertex %f %f %f", &facet.vertex[0].x, &facet.vertex[0].y, &facet.vertex[0].z);
+ assert(res_vertex1 == 3);
+ int res_vertex2 = line_reader.next_line_scanf(" vertex %f %f %f", &facet.vertex[1].x, &facet.vertex[1].y, &facet.vertex[1].z);
+ assert(res_vertex2 == 3);
+ int res_vertex3 = line_reader.next_line_scanf(" vertex %f %f %f", &facet.vertex[2].x, &facet.vertex[2].y, &facet.vertex[2].z);
+ assert(res_vertex3 == 3);
+ int res_endloop = line_reader.next_line_scanf(" endloop");
+ assert(res_endloop == 0);
+ int res_endfacet = line_reader.next_line_scanf(" endfacet");
+ if (res_normal != 3 || res_outer_loop != 0 || res_vertex1 != 3 || res_vertex2 != 3 || res_vertex3 != 3 || res_endloop != 0 || res_endfacet != 0) {
+ // perror("Something is syntactically very wrong with this ASCII STL!");
+ facets.clear();
+ break;
+ }
+ // The facet normal has been parsed as a single string as to workaround for not a numbers in the normal definition.
+ if (sscanf(normal_buf[0], "%f", &facet.normal.x) != 1 ||
+ sscanf(normal_buf[1], "%f", &facet.normal.y) != 1 ||
+ sscanf(normal_buf[2], "%f", &facet.normal.z) != 1) {
+ // Normal was mangled. Maybe denormals or "not a number" were stored?
+ // Just reset the normal and silently ignore it.
+ memset(&facet.normal, 0, sizeof(facet.normal));
+ }
+ facets.emplace_back(facet);
+ }
+ if (! facets.empty() && solid_name.empty()) {
+ TriangleMesh mesh;
+ stl_file &stl = mesh.stl;
+ stl.stats.type = inmemory;
+ stl.stats.number_of_facets = facets.size();
+ stl.stats.original_num_facets = facets.size();
+ stl_allocate(&stl);
+ memcpy((void*)stl.facet_start, facets.data(), facets.size() * 50);
+ stl_get_size(&stl);
+ mesh.repair();
+ // Transform the model.
+ stl_transform(&stl, &trafo[0][0]);
+ // Add a mesh to a model.
+ if (mesh.facets_count() > 0) {
+ model->add_object(name_utf8.data(), path, std::move(mesh));
+ ++ num_models;
+ }
+ }
+ }
+ }
+ }
+ }
+ return num_models > 0;
+}
+
+}; // namespace Slic3r
+
+#endif /* SLIC3R_PRUS */
diff --git a/xs/src/libslic3r/Format/PRUS.hpp b/xs/src/libslic3r/Format/PRUS.hpp
new file mode 100644
index 000000000..8559a70d6
--- /dev/null
+++ b/xs/src/libslic3r/Format/PRUS.hpp
@@ -0,0 +1,14 @@
+#if defined(SLIC3R_PRUS) && ! defined(slic3r_Format_PRUS_hpp_)
+#define slic3r_Format_PRUS_hpp_
+
+namespace Slic3r {
+
+class TriangleMesh;
+class Model;
+
+// Load a PrusaControl project file into a provided model.
+extern bool load_prus(const char *path, Model *model);
+
+}; // namespace Slic3r
+
+#endif /* SLIC3R_PRUS && ! defined(slic3r_Format_PRUS_hpp_) */
diff --git a/xs/src/libslic3r/Format/STL.cpp b/xs/src/libslic3r/Format/STL.cpp
new file mode 100644
index 000000000..99e2ff193
--- /dev/null
+++ b/xs/src/libslic3r/Format/STL.cpp
@@ -0,0 +1,58 @@
+#include "../libslic3r.h"
+#include "../Model.hpp"
+#include "../TriangleMesh.hpp"
+
+#include "STL.hpp"
+
+#include <string>
+
+#ifdef _WIN32
+#define DIR_SEPARATOR '\\'
+#else
+#define DIR_SEPARATOR '/'
+#endif
+
+namespace Slic3r {
+
+bool load_stl(const char *path, Model *model, const char *object_name_in)
+{
+ TriangleMesh mesh;
+ mesh.ReadSTLFile(path);
+ if (mesh.stl.error) {
+// die "Failed to open $file\n" if !-e $path;
+ return false;
+ }
+ mesh.repair();
+ if (mesh.facets_count() == 0) {
+ // die "This STL file couldn't be read because it's empty.\n"
+ return false;
+ }
+
+ std::string object_name;
+ if (object_name_in == nullptr) {
+ const char *last_slash = strrchr(path, DIR_SEPARATOR);
+ object_name.assign((last_slash == nullptr) ? path : last_slash + 1);
+ } else
+ object_name.assign(object_name_in);
+
+ model->add_object(object_name.c_str(), path, std::move(mesh));
+ return true;
+}
+
+bool store_stl(const char *path, TriangleMesh *mesh, bool binary)
+{
+ if (binary)
+ mesh->write_binary(path);
+ else
+ mesh->write_ascii(path);
+ //FIXME returning false even if write failed.
+ return true;
+}
+
+bool store_stl(const char *path, ModelObject *model_object, bool binary)
+{
+ TriangleMesh mesh = model_object->mesh();
+ return store_stl(path, &mesh, binary);
+}
+
+}; // namespace Slic3r
diff --git a/xs/src/libslic3r/Format/STL.hpp b/xs/src/libslic3r/Format/STL.hpp
new file mode 100644
index 000000000..aecb45183
--- /dev/null
+++ b/xs/src/libslic3r/Format/STL.hpp
@@ -0,0 +1,17 @@
+#ifndef slic3r_Format_STL_hpp_
+#define slic3r_Format_STL_hpp_
+
+namespace Slic3r {
+
+class TriangleMesh;
+class ModelObject;
+
+// Load an STL file into a provided model.
+extern bool load_stl(const char *path, Model *model, const char *object_name = nullptr);
+
+extern bool store_stl(const char *path, TriangleMesh *mesh, bool binary);
+extern bool store_stl(const char *path, ModelObject *model_object);
+
+}; // namespace Slic3r
+
+#endif /* slic3r_Format_STL_hpp_ */
diff --git a/xs/src/libslic3r/Format/objparser.cpp b/xs/src/libslic3r/Format/objparser.cpp
new file mode 100644
index 000000000..de622799e
--- /dev/null
+++ b/xs/src/libslic3r/Format/objparser.cpp
@@ -0,0 +1,537 @@
+#include <stdlib.h>
+
+#include "objparser.hpp"
+
+namespace ObjParser {
+
+static bool obj_parseline(const char *line, ObjData &data)
+{
+#define EATWS() while (*line == ' ' || *line == '\t') ++ line
+
+ if (*line == 0)
+ return true;
+
+ // Ignore whitespaces at the beginning of the line.
+ //FIXME is this a good idea?
+ EATWS();
+
+ char c1 = *line ++;
+ switch (c1) {
+ case '#':
+ // Comment, ignore the rest of the line.
+ break;
+ case 'v':
+ {
+ // Parse vertex geometry (position, normal, texture coordinates)
+ char c2 = *line ++;
+ switch (c2) {
+ case 't':
+ {
+ // vt - vertex texture parameter
+ // u v [w], w == 0 (or w == 1)
+ char c2 = *line ++;
+ if (c2 != ' ' && c2 != '\t')
+ return false;
+ EATWS();
+ char *endptr = 0;
+ double u = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t'))
+ return false;
+ line = endptr;
+ EATWS();
+ double v = 0;
+ if (*line != 0) {
+ v = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ }
+ double w = 0;
+ if (*line != 0) {
+ w = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ }
+ if (*line != 0)
+ return false;
+ data.textureCoordinates.push_back((float)u);
+ data.textureCoordinates.push_back((float)v);
+ data.textureCoordinates.push_back((float)w);
+ break;
+ }
+ case 'n':
+ {
+ // vn - vertex normal
+ // x y z
+ char c2 = *line ++;
+ if (c2 != ' ' && c2 != '\t')
+ return false;
+ EATWS();
+ char *endptr = 0;
+ double x = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t'))
+ return false;
+ line = endptr;
+ EATWS();
+ double y = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t'))
+ return false;
+ line = endptr;
+ EATWS();
+ double z = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ if (*line != 0)
+ return false;
+ data.normals.push_back((float)x);
+ data.normals.push_back((float)y);
+ data.normals.push_back((float)z);
+ break;
+ }
+ case 'p':
+ {
+ // vp - vertex parameter
+ char c2 = *line ++;
+ if (c2 != ' ' && c2 != '\t')
+ return false;
+ EATWS();
+ char *endptr = 0;
+ double u = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ double v = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ double w = 0;
+ if (*line != 0) {
+ w = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ }
+ if (*line != 0)
+ return false;
+ data.parameters.push_back((float)u);
+ data.parameters.push_back((float)v);
+ data.parameters.push_back((float)w);
+ break;
+ }
+ default:
+ {
+ // v - vertex geometry
+ if (c2 != ' ' && c2 != '\t')
+ return false;
+ EATWS();
+ char *endptr = 0;
+ double x = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t'))
+ return false;
+ line = endptr;
+ EATWS();
+ double y = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t'))
+ return false;
+ line = endptr;
+ EATWS();
+ double z = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ double w = 1.0;
+ if (*line != 0) {
+ w = strtod(line, &endptr);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ }
+ if (*line != 0)
+ return false;
+ data.coordinates.push_back((float)x);
+ data.coordinates.push_back((float)y);
+ data.coordinates.push_back((float)z);
+ data.coordinates.push_back((float)w);
+ break;
+ }
+ }
+ break;
+ }
+ case 'f':
+ {
+ // face
+ EATWS();
+ if (*line == 0)
+ return false;
+ // number of vertices of this face
+ int n = 0;
+ // current vertex to be parsed
+ ObjVertex vertex;
+ char *endptr = 0;
+ while (*line != 0) {
+ // Parse a single vertex reference.
+ vertex.coordIdx = 0;
+ vertex.normalIdx = 0;
+ vertex.textureCoordIdx = 0;
+ vertex.coordIdx = strtol(line, &endptr, 10);
+ // Coordinate has to be defined
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != '/' && *endptr != 0))
+ return false;
+ line = endptr;
+ if (*line == '/') {
+ ++ line;
+ // Texture coordinate index may be missing after a 1st slash, but then the normal index has to be present.
+ if (*line != '/') {
+ // Parse the texture coordinate index.
+ vertex.textureCoordIdx = strtol(line, &endptr, 10);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != '/' && *endptr != 0))
+ return false;
+ line = endptr;
+ }
+ if (*line == '/') {
+ // Parse normal index.
+ ++ line;
+ vertex.normalIdx = strtol(line, &endptr, 10);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ }
+ }
+ if (vertex.coordIdx < 0)
+ vertex.coordIdx += data.coordinates.size() / 4;
+ else
+ -- vertex.coordIdx;
+ if (vertex.normalIdx < 0)
+ vertex.normalIdx += data.normals.size() / 3;
+ else
+ -- vertex.normalIdx;
+ if (vertex.textureCoordIdx < 0)
+ vertex.textureCoordIdx += data.textureCoordinates.size() / 3;
+ else
+ -- vertex.textureCoordIdx;
+ data.vertices.push_back(vertex);
+ EATWS();
+ }
+ vertex.coordIdx = -1;
+ vertex.normalIdx = -1;
+ vertex.textureCoordIdx = -1;
+ data.vertices.push_back(vertex);
+ break;
+ }
+ case 'm':
+ {
+ if (*(line ++) != 't' ||
+ *(line ++) != 'l' ||
+ *(line ++) != 'l' ||
+ *(line ++) != 'i' ||
+ *(line ++) != 'b')
+ return false;
+ // mtllib [external .mtl file name]
+ // printf("mtllib %s\r\n", line);
+ EATWS();
+ data.mtllibs.push_back(std::string(line));
+ break;
+ }
+ case 'u':
+ {
+ if (*(line ++) != 's' ||
+ *(line ++) != 'e' ||
+ *(line ++) != 'm' ||
+ *(line ++) != 't' ||
+ *(line ++) != 'l')
+ return false;
+ // usemtl [material name]
+ // printf("usemtl %s\r\n", line);
+ EATWS();
+ ObjUseMtl usemtl;
+ usemtl.vertexIdxFirst = data.vertices.size();
+ usemtl.name = line;
+ data.usemtls.push_back(usemtl);
+ break;
+ }
+ case 'o':
+ {
+ // o [object name]
+ EATWS();
+ const char *name = line;
+ while (*line != ' ' && *line != '\t' && *line != 0)
+ ++ line;
+ // copy name to line.
+ EATWS();
+ if (*line != 0)
+ return false;
+ ObjObject object;
+ object.vertexIdxFirst = data.vertices.size();
+ object.name = line;
+ data.objects.push_back(object);
+ break;
+ }
+ case 'g':
+ {
+ // g [group name]
+ // printf("group %s\r\n", line);
+ ObjGroup group;
+ group.vertexIdxFirst = data.vertices.size();
+ group.name = line;
+ data.groups.push_back(group);
+ break;
+ }
+ case 's':
+ {
+ // s 1 / off
+ char c2 = *line ++;
+ if (c2 != ' ' && c2 != '\t')
+ return false;
+ EATWS();
+ char *endptr = 0;
+ long g = strtol(line, &endptr, 10);
+ if (endptr == 0 || (*endptr != ' ' && *endptr != '\t' && *endptr != 0))
+ return false;
+ line = endptr;
+ EATWS();
+ if (*line != 0)
+ return false;
+ ObjSmoothingGroup group;
+ group.vertexIdxFirst = data.vertices.size();
+ group.smoothingGroupID = g;
+ data.smoothingGroups.push_back(group);
+ break;
+ }
+ default:
+ printf("ObjParser: Unknown command: %c\r\n", c1);
+ break;
+ }
+
+ return true;
+}
+
+bool objparse(const char *path, ObjData &data)
+{
+ FILE *pFile = ::fopen(path, "rt");
+ if (pFile == 0)
+ return false;
+
+ try {
+ char buf[65536 * 2];
+ size_t len = 0;
+ size_t lenPrev = 0;
+ while ((len = ::fread(buf + lenPrev, 1, 65536, pFile)) != 0) {
+ len += lenPrev;
+ size_t lastLine = 0;
+ for (size_t i = 0; i < len; ++ i)
+ if (buf[i] == '\r' || buf[i] == '\n') {
+ buf[i] = 0;
+ char *c = buf + lastLine;
+ while (*c == ' ' || *c == '\t')
+ ++ c;
+ obj_parseline(c, data);
+ lastLine = i + 1;
+ }
+ lenPrev = len - lastLine;
+ memmove(buf, buf + lastLine, lenPrev);
+ }
+ } catch (std::bad_alloc &ex) {
+ printf("Out of memory\r\n");
+ }
+ ::fclose(pFile);
+
+ printf("vertices: %d\r\n", data.vertices.size() / 4);
+ printf("coords: %d\r\n", data.coordinates.size());
+ return true;
+}
+
+template<typename T>
+bool savevector(FILE *pFile, const std::vector<T> &v)
+{
+ size_t cnt = v.size();
+ ::fwrite(&cnt, 1, sizeof(cnt), pFile);
+ //FIXME sizeof(T) works for data types leaving no gaps in the allocated vector because of alignment of the T type.
+ if (! v.empty())
+ ::fwrite(&v.front(), 1, sizeof(T) * cnt, pFile);
+ return true;
+}
+
+bool savevector(FILE *pFile, const std::vector<std::string> &v)
+{
+ size_t cnt = v.size();
+ ::fwrite(&cnt, 1, sizeof(cnt), pFile);
+ for (size_t i = 0; i < cnt; ++ i) {
+ size_t len = v[i].size();
+ ::fwrite(&len, 1, sizeof(cnt), pFile);
+ ::fwrite(v[i].c_str(), 1, len, pFile);
+ }
+ return true;
+}
+
+template<typename T>
+bool savevectornameidx(FILE *pFile, const std::vector<T> &v)
+{
+ size_t cnt = v.size();
+ ::fwrite(&cnt, 1, sizeof(cnt), pFile);
+ for (size_t i = 0; i < cnt; ++ i) {
+ ::fwrite(&v[i].vertexIdxFirst, 1, sizeof(int), pFile);
+ size_t len = v[i].name.size();
+ ::fwrite(&len, 1, sizeof(cnt), pFile);
+ ::fwrite(v[i].name.c_str(), 1, len, pFile);
+ }
+ return true;
+}
+
+template<typename T>
+bool loadvector(FILE *pFile, std::vector<T> &v)
+{
+ v.clear();
+ size_t cnt = 0;
+ if (::fread(&cnt, sizeof(cnt), 1, pFile) != 1)
+ return false;
+ //FIXME sizeof(T) works for data types leaving no gaps in the allocated vector because of alignment of the T type.
+ if (cnt != 0) {
+ v.assign(cnt, T());
+ if (::fread(&v.front(), sizeof(T), cnt, pFile) != cnt)
+ return false;
+ }
+ return true;
+}
+
+bool loadvector(FILE *pFile, std::vector<std::string> &v)
+{
+ v.clear();
+ size_t cnt = 0;
+ if (::fread(&cnt, sizeof(cnt), 1, pFile) != 1)
+ return false;
+ v.reserve(cnt);
+ for (size_t i = 0; i < cnt; ++ i) {
+ size_t len = 0;
+ if (::fread(&len, sizeof(len), 1, pFile) != 1)
+ return false;
+ std::string s(" ", len);
+ if (::fread(const_cast<char*>(s.c_str()), 1, len, pFile) != len)
+ return false;
+ v.push_back(std::move(s));
+ }
+ return true;
+}
+
+template<typename T>
+bool loadvectornameidx(FILE *pFile, std::vector<T> &v)
+{
+ v.clear();
+ size_t cnt = 0;
+ if (::fread(&cnt, sizeof(cnt), 1, pFile) != 1)
+ return false;
+ v.assign(cnt, T());
+ for (size_t i = 0; i < cnt; ++ i) {
+ if (::fread(&v[i].vertexIdxFirst, sizeof(int), 1, pFile) != 1)
+ return false;
+ size_t len = 0;
+ if (::fread(&len, sizeof(len), 1, pFile) != 1)
+ return false;
+ v[i].name.assign(" ", len);
+ if (::fread(const_cast<char*>(v[i].name.c_str()), 1, len, pFile) != len)
+ return false;
+ }
+ return true;
+}
+
+bool objbinsave(const char *path, const ObjData &data)
+{
+ FILE *pFile = ::fopen(path, "wb");
+ if (pFile == 0)
+ return false;
+
+ size_t version = 1;
+ ::fwrite(&version, 1, sizeof(version), pFile);
+
+ bool result =
+ savevector(pFile, data.coordinates) &&
+ savevector(pFile, data.textureCoordinates) &&
+ savevector(pFile, data.normals) &&
+ savevector(pFile, data.parameters) &&
+ savevector(pFile, data.mtllibs) &&
+ savevectornameidx(pFile, data.usemtls) &&
+ savevectornameidx(pFile, data.objects) &&
+ savevectornameidx(pFile, data.groups) &&
+ savevector(pFile, data.smoothingGroups) &&
+ savevector(pFile, data.vertices);
+
+ ::fclose(pFile);
+ return result;
+}
+
+bool objbinload(const char *path, ObjData &data)
+{
+ FILE *pFile = ::fopen(path, "rb");
+ if (pFile == 0)
+ return false;
+
+ data.version = 0;
+ if (::fread(&data.version, sizeof(data.version), 1, pFile) != 1)
+ return false;
+ if (data.version != 1)
+ return false;
+
+ bool result =
+ loadvector(pFile, data.coordinates) &&
+ loadvector(pFile, data.textureCoordinates) &&
+ loadvector(pFile, data.normals) &&
+ loadvector(pFile, data.parameters) &&
+ loadvector(pFile, data.mtllibs) &&
+ loadvectornameidx(pFile, data.usemtls) &&
+ loadvectornameidx(pFile, data.objects) &&
+ loadvectornameidx(pFile, data.groups) &&
+ loadvector(pFile, data.smoothingGroups) &&
+ loadvector(pFile, data.vertices);
+
+ ::fclose(pFile);
+ return result;
+}
+
+template<typename T>
+bool vectorequal(const std::vector<T> &v1, const std::vector<T> &v2)
+{
+ if (v1.size() != v2.size())
+ return false;
+ for (size_t i = 0; i < v1.size(); ++ i)
+ if (! (v1[i] == v2[i]))
+ return false;
+ return true;
+}
+
+bool vectorequal(const std::vector<std::string> &v1, const std::vector<std::string> &v2)
+{
+ if (v1.size() != v2.size())
+ return false;
+ for (size_t i = 0; i < v1.size(); ++ i)
+ if (v1[i].compare(v2[i]) != 0)
+ return false;
+ return true;
+}
+
+extern bool objequal(const ObjData &data1, const ObjData &data2)
+{
+ //FIXME ignore version number
+ // version;
+
+ return
+ vectorequal(data1.coordinates, data2.coordinates) &&
+ vectorequal(data1.textureCoordinates, data2.textureCoordinates) &&
+ vectorequal(data1.normals, data2.normals) &&
+ vectorequal(data1.parameters, data2.parameters) &&
+ vectorequal(data1.mtllibs, data2.mtllibs) &&
+ vectorequal(data1.usemtls, data2.usemtls) &&
+ vectorequal(data1.objects, data2.objects) &&
+ vectorequal(data1.groups, data2.groups) &&
+ vectorequal(data1.vertices, data2.vertices);
+}
+
+} // namespace ObjParser
diff --git a/xs/src/libslic3r/Format/objparser.hpp b/xs/src/libslic3r/Format/objparser.hpp
new file mode 100644
index 000000000..8950122b2
--- /dev/null
+++ b/xs/src/libslic3r/Format/objparser.hpp
@@ -0,0 +1,109 @@
+#ifndef slic3r_Format_objparser_hpp_
+#define slic3r_Format_objparser_hpp_
+
+#include <vector>
+#include <deque>
+
+namespace ObjParser {
+
+struct ObjVertex
+{
+ int coordIdx;
+ int textureCoordIdx;
+ int normalIdx;
+};
+
+inline bool operator==(const ObjVertex &v1, const ObjVertex &v2)
+{
+ return
+ v1.coordIdx == v2.coordIdx &&
+ v1.textureCoordIdx == v2.textureCoordIdx &&
+ v1.normalIdx == v2.normalIdx;
+}
+
+struct ObjUseMtl
+{
+ int vertexIdxFirst;
+ std::string name;
+};
+
+inline bool operator==(const ObjUseMtl &v1, const ObjUseMtl &v2)
+{
+ return
+ v1.vertexIdxFirst == v2.vertexIdxFirst &&
+ v1.name.compare(v2.name) == 0;
+}
+
+struct ObjObject
+{
+ int vertexIdxFirst;
+ std::string name;
+};
+
+inline bool operator==(const ObjObject &v1, const ObjObject &v2)
+{
+ return
+ v1.vertexIdxFirst == v2.vertexIdxFirst &&
+ v1.name.compare(v2.name) == 0;
+}
+
+struct ObjGroup
+{
+ int vertexIdxFirst;
+ std::string name;
+};
+
+inline bool operator==(const ObjGroup &v1, const ObjGroup &v2)
+{
+ return
+ v1.vertexIdxFirst == v2.vertexIdxFirst &&
+ v1.name.compare(v2.name) == 0;
+}
+
+struct ObjSmoothingGroup
+{
+ int vertexIdxFirst;
+ int smoothingGroupID;
+};
+
+inline bool operator==(const ObjSmoothingGroup &v1, const ObjSmoothingGroup &v2)
+{
+ return
+ v1.vertexIdxFirst == v2.vertexIdxFirst &&
+ v1.smoothingGroupID == v2.smoothingGroupID;
+}
+
+struct ObjData {
+ // Version of the data structure for load / store in the private binary format.
+ int version;
+
+ // x, y, z, w
+ std::vector<float> coordinates;
+ // u, v, w
+ std::vector<float> textureCoordinates;
+ // x, y, z
+ std::vector<float> normals;
+ // u, v, w
+ std::vector<float> parameters;
+
+ std::vector<std::string> mtllibs;
+ std::vector<ObjUseMtl> usemtls;
+ std::vector<ObjObject> objects;
+ std::vector<ObjGroup> groups;
+ std::vector<ObjSmoothingGroup> smoothingGroups;
+
+ // List of faces, delimited by an ObjVertex with all members set to -1.
+ std::vector<ObjVertex> vertices;
+};
+
+extern bool objparse(const char *path, ObjData &data);
+
+extern bool objbinsave(const char *path, const ObjData &data);
+
+extern bool objbinload(const char *path, ObjData &data);
+
+extern bool objequal(const ObjData &data1, const ObjData &data2);
+
+} // namespace ObjParser
+
+#endif /* slic3r_Format_objparser_hpp_ */
diff --git a/xs/xsp/Model.xsp b/xs/xsp/Model.xsp
index 91fc7a20b..d84c1cb29 100644
--- a/xs/xsp/Model.xsp
+++ b/xs/xsp/Model.xsp
@@ -5,6 +5,10 @@
#include "libslic3r/Model.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Slicing.hpp"
+#include "libslic3r/Format/AMF.hpp"
+#include "libslic3r/Format/OBJ.hpp"
+#include "libslic3r/Format/PRUS.hpp"
+#include "libslic3r/Format/STL.hpp"
%}
%name{Slic3r::Model} class Model {
@@ -71,8 +75,68 @@
void duplicate(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
void duplicate_objects(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
void duplicate_objects_grid(unsigned int x, unsigned int y, double dist);
-};
+%{
+
+Model*
+load_stl(CLASS, path, object_name)
+ char* CLASS;
+ char* path;
+ char* object_name;
+ CODE:
+ RETVAL = new Model();
+ if (! load_stl(path, RETVAL, object_name)) {
+ delete RETVAL;
+ RETVAL = NULL;
+ }
+ OUTPUT:
+ RETVAL
+
+Model*
+load_obj(CLASS, path, object_name)
+ char* CLASS;
+ char* path;
+ char* object_name;
+ CODE:
+ RETVAL = new Model();
+ if (! load_obj(path, RETVAL, object_name)) {
+ delete RETVAL;
+ RETVAL = NULL;
+ }
+ OUTPUT:
+ RETVAL
+
+Model*
+load_amf(CLASS, path)
+ char* CLASS;
+ char* path;
+ CODE:
+ RETVAL = new Model();
+ if (! load_amf(path, RETVAL)) {
+ delete RETVAL;
+ RETVAL = NULL;
+ }
+ OUTPUT:
+ RETVAL
+
+Model*
+load_prus(CLASS, path)
+ char* CLASS;
+ char* path;
+ CODE:
+#ifdef SLIC3R_PRUS
+ RETVAL = new Model();
+ if (! load_prus(path, RETVAL)) {
+ delete RETVAL;
+ RETVAL = NULL;
+ }
+#endif
+ OUTPUT:
+ RETVAL
+
+%}
+
+};
%name{Slic3r::Model::Material} class ModelMaterial {
Ref<Model> model()